Merge remote branch 'origin/master' into nv50-compiler
[mesa.git] / src / mesa / main / shaderobj.h
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.5.3
4 *
5 * Copyright (C) 2004-2007 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 #ifndef SHADEROBJ_H
27 #define SHADEROBJ_H
28
29
30 #include "main/glheader.h"
31 #include "main/mtypes.h"
32 #include "program/ir_to_mesa.h"
33
34 #ifdef __cplusplus
35 extern "C" {
36 #endif
37 /**
38 * Internal functions
39 */
40
41 extern void
42 _mesa_init_shader_state(GLcontext * ctx);
43
44 extern void
45 _mesa_free_shader_state(GLcontext *ctx);
46
47
48 extern void
49 _mesa_reference_shader(GLcontext *ctx, struct gl_shader **ptr,
50 struct gl_shader *sh);
51
52 extern struct gl_shader *
53 _mesa_lookup_shader(GLcontext *ctx, GLuint name);
54
55 extern struct gl_shader *
56 _mesa_lookup_shader_err(GLcontext *ctx, GLuint name, const char *caller);
57
58
59
60 extern void
61 _mesa_reference_shader_program(GLcontext *ctx,
62 struct gl_shader_program **ptr,
63 struct gl_shader_program *shProg);
64 extern void
65 _mesa_init_shader(GLcontext *ctx, struct gl_shader *shader);
66
67 extern struct gl_shader *
68 _mesa_new_shader(GLcontext *ctx, GLuint name, GLenum type);
69
70 extern void
71 _mesa_init_shader_program(GLcontext *ctx, struct gl_shader_program *prog);
72
73 extern struct gl_shader_program *
74 _mesa_lookup_shader_program(GLcontext *ctx, GLuint name);
75
76 extern struct gl_shader_program *
77 _mesa_lookup_shader_program_err(GLcontext *ctx, GLuint name,
78 const char *caller);
79
80 extern void
81 _mesa_clear_shader_program_data(GLcontext *ctx,
82 struct gl_shader_program *shProg);
83
84 extern void
85 _mesa_free_shader_program_data(GLcontext *ctx,
86 struct gl_shader_program *shProg);
87
88
89
90 extern void
91 _mesa_init_shader_object_functions(struct dd_function_table *driver);
92
93 extern void
94 _mesa_init_shader_state(GLcontext *ctx);
95
96 extern void
97 _mesa_free_shader_state(GLcontext *ctx);
98
99 #ifdef __cplusplus
100 }
101 #endif
102
103 #endif /* SHADEROBJ_H */