glthread: rename marshal.h/c to glthread_marshal.h and glthread_shaderobj.c
[mesa.git] / src / mesa / main / texenv.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26 /**
27 * \file texenv.c
28 *
29 * glTexEnv-related functions
30 */
31
32
33 #include "main/glheader.h"
34 #include "main/context.h"
35 #include "main/blend.h"
36 #include "main/enums.h"
37 #include "main/macros.h"
38 #include "main/mtypes.h"
39 #include "main/state.h"
40 #include "main/texenv.h"
41 #include "main/texstate.h"
42
43
44 #define TE_ERROR(errCode, msg, value) \
45 _mesa_error(ctx, errCode, msg, _mesa_enum_to_string(value));
46
47
48 /** Set texture env mode */
49 static void
50 set_env_mode(struct gl_context *ctx,
51 struct gl_fixedfunc_texture_unit *texUnit,
52 GLenum mode)
53 {
54 GLboolean legal;
55
56 if (texUnit->EnvMode == mode)
57 return;
58
59 switch (mode) {
60 case GL_MODULATE:
61 case GL_BLEND:
62 case GL_DECAL:
63 case GL_REPLACE:
64 case GL_ADD:
65 case GL_COMBINE:
66 legal = GL_TRUE;
67 break;
68 case GL_REPLACE_EXT:
69 mode = GL_REPLACE; /* GL_REPLACE_EXT != GL_REPLACE */
70 legal = GL_TRUE;
71 break;
72 case GL_COMBINE4_NV:
73 legal = ctx->Extensions.NV_texture_env_combine4;
74 break;
75 default:
76 legal = GL_FALSE;
77 }
78
79 if (legal) {
80 FLUSH_VERTICES(ctx, _NEW_TEXTURE_STATE);
81 texUnit->EnvMode = mode;
82 }
83 else {
84 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
85 }
86 }
87
88
89 static void
90 set_env_color(struct gl_context *ctx,
91 struct gl_fixedfunc_texture_unit *texUnit,
92 const GLfloat *color)
93 {
94 if (TEST_EQ_4V(color, texUnit->EnvColorUnclamped))
95 return;
96 FLUSH_VERTICES(ctx, _NEW_TEXTURE_STATE);
97 COPY_4FV(texUnit->EnvColorUnclamped, color);
98 texUnit->EnvColor[0] = CLAMP(color[0], 0.0F, 1.0F);
99 texUnit->EnvColor[1] = CLAMP(color[1], 0.0F, 1.0F);
100 texUnit->EnvColor[2] = CLAMP(color[2], 0.0F, 1.0F);
101 texUnit->EnvColor[3] = CLAMP(color[3], 0.0F, 1.0F);
102 }
103
104
105 /** Set an RGB or A combiner mode/function */
106 static bool
107 set_combiner_mode(struct gl_context *ctx,
108 struct gl_fixedfunc_texture_unit *texUnit,
109 GLenum pname, GLenum mode)
110 {
111 GLboolean legal;
112
113 switch (mode) {
114 case GL_REPLACE:
115 case GL_MODULATE:
116 case GL_ADD:
117 case GL_ADD_SIGNED:
118 case GL_INTERPOLATE:
119 legal = GL_TRUE;
120 break;
121 case GL_SUBTRACT:
122 legal = ctx->Extensions.ARB_texture_env_combine;
123 break;
124 case GL_DOT3_RGB_EXT:
125 case GL_DOT3_RGBA_EXT:
126 legal = (ctx->API == API_OPENGL_COMPAT &&
127 ctx->Extensions.EXT_texture_env_dot3 &&
128 pname == GL_COMBINE_RGB);
129 break;
130 case GL_DOT3_RGB:
131 case GL_DOT3_RGBA:
132 legal = (ctx->Extensions.ARB_texture_env_dot3 &&
133 pname == GL_COMBINE_RGB);
134 break;
135 case GL_MODULATE_ADD_ATI:
136 case GL_MODULATE_SIGNED_ADD_ATI:
137 case GL_MODULATE_SUBTRACT_ATI:
138 legal = (ctx->API == API_OPENGL_COMPAT &&
139 ctx->Extensions.ATI_texture_env_combine3);
140 break;
141 default:
142 legal = GL_FALSE;
143 }
144
145 if (!legal) {
146 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
147 return false;
148 }
149
150 switch (pname) {
151 case GL_COMBINE_RGB:
152 if (texUnit->Combine.ModeRGB == mode)
153 return true;
154 FLUSH_VERTICES(ctx, _NEW_TEXTURE_STATE);
155 texUnit->Combine.ModeRGB = mode;
156 break;
157
158 case GL_COMBINE_ALPHA:
159 if (texUnit->Combine.ModeA == mode)
160 return true;
161 FLUSH_VERTICES(ctx, _NEW_TEXTURE_STATE);
162 texUnit->Combine.ModeA = mode;
163 break;
164 default:
165 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
166 return false;
167 }
168
169 return true;
170 }
171
172
173
174 /** Set an RGB or A combiner source term */
175 static bool
176 set_combiner_source(struct gl_context *ctx,
177 struct gl_fixedfunc_texture_unit *texUnit,
178 GLenum pname, GLenum param)
179 {
180 GLuint term;
181 GLboolean alpha, legal;
182
183 /*
184 * Translate pname to (term, alpha).
185 *
186 * The enums were given sequential values for a reason.
187 */
188 switch (pname) {
189 case GL_SOURCE0_RGB:
190 case GL_SOURCE1_RGB:
191 case GL_SOURCE2_RGB:
192 case GL_SOURCE3_RGB_NV:
193 term = pname - GL_SOURCE0_RGB;
194 alpha = GL_FALSE;
195 break;
196 case GL_SOURCE0_ALPHA:
197 case GL_SOURCE1_ALPHA:
198 case GL_SOURCE2_ALPHA:
199 case GL_SOURCE3_ALPHA_NV:
200 term = pname - GL_SOURCE0_ALPHA;
201 alpha = GL_TRUE;
202 break;
203 default:
204 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
205 return false;
206 }
207
208 if ((term == 3) && (ctx->API != API_OPENGL_COMPAT
209 || !ctx->Extensions.NV_texture_env_combine4)) {
210 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
211 return false;
212 }
213
214 assert(term < MAX_COMBINER_TERMS);
215
216 /*
217 * Error-check param (the source term)
218 */
219 switch (param) {
220 case GL_TEXTURE:
221 case GL_CONSTANT:
222 case GL_PRIMARY_COLOR:
223 case GL_PREVIOUS:
224 legal = GL_TRUE;
225 break;
226 case GL_TEXTURE0:
227 case GL_TEXTURE1:
228 case GL_TEXTURE2:
229 case GL_TEXTURE3:
230 case GL_TEXTURE4:
231 case GL_TEXTURE5:
232 case GL_TEXTURE6:
233 case GL_TEXTURE7:
234 legal = (ctx->Extensions.ARB_texture_env_crossbar &&
235 param - GL_TEXTURE0 < ctx->Const.MaxTextureUnits);
236 break;
237 case GL_ZERO:
238 legal = (ctx->API == API_OPENGL_COMPAT &&
239 (ctx->Extensions.ATI_texture_env_combine3 ||
240 ctx->Extensions.NV_texture_env_combine4));
241 break;
242 case GL_ONE:
243 legal = (ctx->API == API_OPENGL_COMPAT &&
244 ctx->Extensions.ATI_texture_env_combine3);
245 break;
246 default:
247 legal = GL_FALSE;
248 }
249
250 if (!legal) {
251 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", param);
252 return false;
253 }
254
255 FLUSH_VERTICES(ctx, _NEW_TEXTURE_STATE);
256
257 if (alpha)
258 texUnit->Combine.SourceA[term] = param;
259 else
260 texUnit->Combine.SourceRGB[term] = param;
261
262 return true;
263 }
264
265
266 /** Set an RGB or A combiner operand term */
267 static bool
268 set_combiner_operand(struct gl_context *ctx,
269 struct gl_fixedfunc_texture_unit *texUnit,
270 GLenum pname, GLenum param)
271 {
272 GLuint term;
273 GLboolean alpha, legal;
274
275 /* The enums were given sequential values for a reason.
276 */
277 switch (pname) {
278 case GL_OPERAND0_RGB:
279 case GL_OPERAND1_RGB:
280 case GL_OPERAND2_RGB:
281 case GL_OPERAND3_RGB_NV:
282 term = pname - GL_OPERAND0_RGB;
283 alpha = GL_FALSE;
284 break;
285 case GL_OPERAND0_ALPHA:
286 case GL_OPERAND1_ALPHA:
287 case GL_OPERAND2_ALPHA:
288 case GL_OPERAND3_ALPHA_NV:
289 term = pname - GL_OPERAND0_ALPHA;
290 alpha = GL_TRUE;
291 break;
292 default:
293 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
294 return false;
295 }
296
297 if ((term == 3) && (ctx->API != API_OPENGL_COMPAT
298 || !ctx->Extensions.NV_texture_env_combine4)) {
299 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
300 return false;
301 }
302
303 assert(term < MAX_COMBINER_TERMS);
304
305 /*
306 * Error-check param (the source operand)
307 */
308 switch (param) {
309 case GL_SRC_COLOR:
310 case GL_ONE_MINUS_SRC_COLOR:
311 /* The color input can only be used with GL_OPERAND[01]_RGB in the EXT
312 * version. In the ARB and NV versions and OpenGL ES 1.x they can be
313 * used for any RGB operand.
314 */
315 legal = !alpha
316 && ((term < 2) || ctx->Extensions.ARB_texture_env_combine
317 || ctx->Extensions.NV_texture_env_combine4);
318 break;
319 case GL_ONE_MINUS_SRC_ALPHA:
320 /* GL_ONE_MINUS_SRC_ALPHA can only be used with
321 * GL_OPERAND[01]_(RGB|ALPHA) in the EXT version. In the ARB and NV
322 * versions and OpenGL ES 1.x it can be used for any operand.
323 */
324 legal = (term < 2) || ctx->Extensions.ARB_texture_env_combine
325 || ctx->Extensions.NV_texture_env_combine4;
326 break;
327 case GL_SRC_ALPHA:
328 legal = GL_TRUE;
329 break;
330 default:
331 legal = GL_FALSE;
332 }
333
334 if (!legal) {
335 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", param);
336 return false;
337 }
338
339 FLUSH_VERTICES(ctx, _NEW_TEXTURE_STATE);
340
341 if (alpha)
342 texUnit->Combine.OperandA[term] = param;
343 else
344 texUnit->Combine.OperandRGB[term] = param;
345
346 return true;
347 }
348
349
350 static bool
351 set_combiner_scale(struct gl_context *ctx,
352 struct gl_fixedfunc_texture_unit *texUnit,
353 GLenum pname, GLfloat scale)
354 {
355 GLuint shift;
356
357 if (scale == 1.0F) {
358 shift = 0;
359 }
360 else if (scale == 2.0F) {
361 shift = 1;
362 }
363 else if (scale == 4.0F) {
364 shift = 2;
365 }
366 else {
367 _mesa_error( ctx, GL_INVALID_VALUE,
368 "glTexEnv(GL_RGB_SCALE not 1, 2 or 4)" );
369 return false;
370 }
371
372 switch (pname) {
373 case GL_RGB_SCALE:
374 if (texUnit->Combine.ScaleShiftRGB == shift)
375 return true;
376 FLUSH_VERTICES(ctx, _NEW_TEXTURE_STATE);
377 texUnit->Combine.ScaleShiftRGB = shift;
378 break;
379 case GL_ALPHA_SCALE:
380 if (texUnit->Combine.ScaleShiftA == shift)
381 return true;
382 FLUSH_VERTICES(ctx, _NEW_TEXTURE_STATE);
383 texUnit->Combine.ScaleShiftA = shift;
384 break;
385 default:
386 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
387 return false;
388 }
389
390 return true;
391 }
392
393
394 static void
395 _mesa_texenvfv_indexed( struct gl_context* ctx, GLuint texunit, GLenum target,
396 GLenum pname, const GLfloat *param )
397 {
398 const GLint iparam0 = (GLint) param[0];
399 GLuint maxUnit;
400
401 maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV)
402 ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxCombinedTextureImageUnits;
403 if (texunit >= maxUnit) {
404 _mesa_error(ctx, GL_INVALID_OPERATION, "glTexEnvfv(texunit=%d)", texunit);
405 return;
406 }
407
408 if (target == GL_TEXTURE_ENV) {
409 struct gl_fixedfunc_texture_unit *texUnit =
410 _mesa_get_fixedfunc_tex_unit(ctx, texunit);
411
412 /* The GL spec says that we should report an error if the unit is greater
413 * than GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, but in practice, only
414 * fixed-function units are usable. This is probably a spec bug.
415 * Ignore glTexEnv(GL_TEXTURE_ENV) calls for non-fixed-func units,
416 * because we don't want to process calls that have no effect.
417 */
418 if (!texUnit)
419 return;
420
421 switch (pname) {
422 case GL_TEXTURE_ENV_MODE:
423 set_env_mode(ctx, texUnit, (GLenum) iparam0);
424 break;
425 case GL_TEXTURE_ENV_COLOR:
426 set_env_color(ctx, texUnit, param);
427 break;
428 case GL_COMBINE_RGB:
429 case GL_COMBINE_ALPHA:
430 if (!set_combiner_mode(ctx, texUnit, pname, (GLenum) iparam0))
431 return;
432 break;
433 case GL_SOURCE0_RGB:
434 case GL_SOURCE1_RGB:
435 case GL_SOURCE2_RGB:
436 case GL_SOURCE3_RGB_NV:
437 case GL_SOURCE0_ALPHA:
438 case GL_SOURCE1_ALPHA:
439 case GL_SOURCE2_ALPHA:
440 case GL_SOURCE3_ALPHA_NV:
441 if (!set_combiner_source(ctx, texUnit, pname, (GLenum) iparam0))
442 return;
443 break;
444 case GL_OPERAND0_RGB:
445 case GL_OPERAND1_RGB:
446 case GL_OPERAND2_RGB:
447 case GL_OPERAND3_RGB_NV:
448 case GL_OPERAND0_ALPHA:
449 case GL_OPERAND1_ALPHA:
450 case GL_OPERAND2_ALPHA:
451 case GL_OPERAND3_ALPHA_NV:
452 if (!set_combiner_operand(ctx, texUnit, pname, (GLenum) iparam0))
453 return;
454 break;
455 case GL_RGB_SCALE:
456 case GL_ALPHA_SCALE:
457 if (!set_combiner_scale(ctx, texUnit, pname, param[0]))
458 return;
459 break;
460 default:
461 _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(pname)" );
462 return;
463 }
464 }
465 else if (target == GL_TEXTURE_FILTER_CONTROL_EXT) {
466 struct gl_texture_unit *texUnit =
467 _mesa_get_tex_unit(ctx, texunit);
468
469 if (pname == GL_TEXTURE_LOD_BIAS_EXT) {
470 if (texUnit->LodBias == param[0])
471 return;
472 FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT);
473 texUnit->LodBias = param[0];
474 }
475 else {
476 TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
477 return;
478 }
479 }
480 else if (target == GL_POINT_SPRITE_NV) {
481 /* GL_ARB_point_sprite / GL_NV_point_sprite */
482 if (!ctx->Extensions.NV_point_sprite
483 && !ctx->Extensions.ARB_point_sprite) {
484 _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(target=0x%x)", target );
485 return;
486 }
487 if (pname == GL_COORD_REPLACE_NV) {
488 /* It's kind of weird to set point state via glTexEnv,
489 * but that's what the spec calls for.
490 */
491 if (iparam0 == GL_TRUE) {
492 if (ctx->Point.CoordReplace & (1u << texunit))
493 return;
494 FLUSH_VERTICES(ctx, _NEW_POINT);
495 ctx->Point.CoordReplace |= (1u << texunit);
496 } else if (iparam0 == GL_FALSE) {
497 if (~(ctx->Point.CoordReplace) & (1u << texunit))
498 return;
499 FLUSH_VERTICES(ctx, _NEW_POINT);
500 ctx->Point.CoordReplace &= ~(1u << texunit);
501 } else {
502 _mesa_error( ctx, GL_INVALID_VALUE, "glTexEnv(param=0x%x)", iparam0);
503 return;
504 }
505 }
506 else {
507 _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(pname=0x%x)", pname );
508 return;
509 }
510 }
511 else {
512 _mesa_error(ctx, GL_INVALID_ENUM, "glTexEnv(target=%s)",
513 _mesa_enum_to_string(target));
514 return;
515 }
516
517 if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE))
518 _mesa_debug(ctx, "glTexEnv %s %s %.1f(%s) ...\n",
519 _mesa_enum_to_string(target),
520 _mesa_enum_to_string(pname),
521 *param,
522 _mesa_enum_to_string((GLenum) iparam0));
523
524 /* Tell device driver about the new texture environment */
525 if (ctx->Driver.TexEnv) {
526 ctx->Driver.TexEnv(ctx, target, pname, param);
527 }
528 }
529
530
531 void GLAPIENTRY
532 _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
533 {
534 GET_CURRENT_CONTEXT(ctx);
535 _mesa_texenvfv_indexed(ctx, ctx->Texture.CurrentUnit, target, pname, param);
536 }
537
538
539 void GLAPIENTRY
540 _mesa_TexEnvf( GLenum target, GLenum pname, GLfloat param )
541 {
542 GLfloat p[4];
543 p[0] = param;
544 p[1] = p[2] = p[3] = 0.0;
545 _mesa_TexEnvfv( target, pname, p );
546 }
547
548
549 void GLAPIENTRY
550 _mesa_TexEnvi( GLenum target, GLenum pname, GLint param )
551 {
552 GLfloat p[4];
553 p[0] = (GLfloat) param;
554 p[1] = p[2] = p[3] = 0.0;
555 _mesa_TexEnvfv( target, pname, p );
556 }
557
558
559 void GLAPIENTRY
560 _mesa_TexEnviv( GLenum target, GLenum pname, const GLint *param )
561 {
562 GLfloat p[4];
563 if (pname == GL_TEXTURE_ENV_COLOR) {
564 p[0] = INT_TO_FLOAT( param[0] );
565 p[1] = INT_TO_FLOAT( param[1] );
566 p[2] = INT_TO_FLOAT( param[2] );
567 p[3] = INT_TO_FLOAT( param[3] );
568 }
569 else {
570 p[0] = (GLfloat) param[0];
571 p[1] = p[2] = p[3] = 0; /* init to zero, just to be safe */
572 }
573 _mesa_TexEnvfv( target, pname, p );
574 }
575
576
577 void GLAPIENTRY
578 _mesa_MultiTexEnvfEXT( GLenum texunit, GLenum target,
579 GLenum pname, GLfloat param )
580 {
581 GET_CURRENT_CONTEXT(ctx);
582 GLfloat p[4];
583 p[0] = param;
584 p[1] = p[2] = p[3] = 0.0;
585 _mesa_texenvfv_indexed(ctx, texunit - GL_TEXTURE0, target, pname, p);
586 }
587
588 void GLAPIENTRY
589 _mesa_MultiTexEnvfvEXT( GLenum texunit, GLenum target,
590 GLenum pname, const GLfloat *param )
591 {
592 GET_CURRENT_CONTEXT(ctx);
593 _mesa_texenvfv_indexed(ctx, texunit - GL_TEXTURE0, target, pname, param);
594 }
595
596
597 void GLAPIENTRY
598 _mesa_MultiTexEnviEXT( GLenum texunit, GLenum target,
599 GLenum pname, GLint param )
600 {
601 GET_CURRENT_CONTEXT(ctx);
602 GLfloat p[4];
603 p[0] = (GLfloat) param;
604 p[1] = p[2] = p[3] = 0.0;
605 _mesa_texenvfv_indexed( ctx, texunit - GL_TEXTURE0, target, pname, p );
606 }
607
608
609 void GLAPIENTRY
610 _mesa_MultiTexEnvivEXT( GLenum texunit, GLenum target,
611 GLenum pname, const GLint *param )
612 {
613 GET_CURRENT_CONTEXT(ctx);
614 GLfloat p[4];
615 if (pname == GL_TEXTURE_ENV_COLOR) {
616 p[0] = INT_TO_FLOAT( param[0] );
617 p[1] = INT_TO_FLOAT( param[1] );
618 p[2] = INT_TO_FLOAT( param[2] );
619 p[3] = INT_TO_FLOAT( param[3] );
620 }
621 else {
622 p[0] = (GLfloat) param[0];
623 p[1] = p[2] = p[3] = 0; /* init to zero, just to be safe */
624 }
625 _mesa_texenvfv_indexed( ctx, texunit - GL_TEXTURE0, target, pname, p );
626 }
627
628
629
630
631 /**
632 * Helper for glGetTexEnvi/f()
633 * \return value of queried pname or -1 if error.
634 */
635 static GLint
636 get_texenvi(struct gl_context *ctx,
637 const struct gl_fixedfunc_texture_unit *texUnit,
638 GLenum pname)
639 {
640 switch (pname) {
641 case GL_TEXTURE_ENV_MODE:
642 return texUnit->EnvMode;
643 break;
644 case GL_COMBINE_RGB:
645 return texUnit->Combine.ModeRGB;
646 case GL_COMBINE_ALPHA:
647 return texUnit->Combine.ModeA;
648 case GL_SOURCE0_RGB:
649 case GL_SOURCE1_RGB:
650 case GL_SOURCE2_RGB: {
651 const unsigned rgb_idx = pname - GL_SOURCE0_RGB;
652 return texUnit->Combine.SourceRGB[rgb_idx];
653 }
654 case GL_SOURCE3_RGB_NV:
655 if (ctx->API == API_OPENGL_COMPAT && ctx->Extensions.NV_texture_env_combine4) {
656 return texUnit->Combine.SourceRGB[3];
657 }
658 else {
659 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
660 }
661 break;
662 case GL_SOURCE0_ALPHA:
663 case GL_SOURCE1_ALPHA:
664 case GL_SOURCE2_ALPHA: {
665 const unsigned alpha_idx = pname - GL_SOURCE0_ALPHA;
666 return texUnit->Combine.SourceA[alpha_idx];
667 }
668 case GL_SOURCE3_ALPHA_NV:
669 if (ctx->API == API_OPENGL_COMPAT && ctx->Extensions.NV_texture_env_combine4) {
670 return texUnit->Combine.SourceA[3];
671 }
672 else {
673 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
674 }
675 break;
676 case GL_OPERAND0_RGB:
677 case GL_OPERAND1_RGB:
678 case GL_OPERAND2_RGB: {
679 const unsigned op_rgb = pname - GL_OPERAND0_RGB;
680 return texUnit->Combine.OperandRGB[op_rgb];
681 }
682 case GL_OPERAND3_RGB_NV:
683 if (ctx->API == API_OPENGL_COMPAT && ctx->Extensions.NV_texture_env_combine4) {
684 return texUnit->Combine.OperandRGB[3];
685 }
686 else {
687 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
688 }
689 break;
690 case GL_OPERAND0_ALPHA:
691 case GL_OPERAND1_ALPHA:
692 case GL_OPERAND2_ALPHA: {
693 const unsigned op_alpha = pname - GL_OPERAND0_ALPHA;
694 return texUnit->Combine.OperandA[op_alpha];
695 }
696 case GL_OPERAND3_ALPHA_NV:
697 if (ctx->API == API_OPENGL_COMPAT && ctx->Extensions.NV_texture_env_combine4) {
698 return texUnit->Combine.OperandA[3];
699 }
700 else {
701 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
702 }
703 break;
704 case GL_RGB_SCALE:
705 return 1 << texUnit->Combine.ScaleShiftRGB;
706 case GL_ALPHA_SCALE:
707 return 1 << texUnit->Combine.ScaleShiftA;
708 default:
709 _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
710 break;
711 }
712
713 return -1; /* error */
714 }
715
716
717 static void
718 _mesa_gettexenvfv_indexed( GLuint texunit, GLenum target, GLenum pname, GLfloat *params )
719 {
720 GLuint maxUnit;
721 GET_CURRENT_CONTEXT(ctx);
722
723 maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV)
724 ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxCombinedTextureImageUnits;
725 if (texunit >= maxUnit) {
726 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexEnvfv(texunit=%d)", texunit);
727 return;
728 }
729
730 if (target == GL_TEXTURE_ENV) {
731 struct gl_fixedfunc_texture_unit *texUnit =
732 _mesa_get_fixedfunc_tex_unit(ctx, texunit);
733
734 /* The GL spec says that we should report an error if the unit is greater
735 * than GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, but in practice, only
736 * fixed-function units are usable. This is probably a spec bug.
737 * Ignore calls for non-fixed-func units, because we don't process
738 * glTexEnv for them either.
739 */
740 if (!texUnit)
741 return;
742
743 if (pname == GL_TEXTURE_ENV_COLOR) {
744 if(ctx->NewState & (_NEW_BUFFERS | _NEW_FRAG_CLAMP))
745 _mesa_update_state(ctx);
746 if (_mesa_get_clamp_fragment_color(ctx, ctx->DrawBuffer))
747 COPY_4FV( params, texUnit->EnvColor );
748 else
749 COPY_4FV( params, texUnit->EnvColorUnclamped );
750 }
751 else {
752 GLint val = get_texenvi(ctx, texUnit, pname);
753 if (val >= 0) {
754 *params = (GLfloat) val;
755 }
756 }
757 }
758 else if (target == GL_TEXTURE_FILTER_CONTROL_EXT) {
759 const struct gl_texture_unit *texUnit = _mesa_get_tex_unit(ctx, texunit);
760
761 if (pname == GL_TEXTURE_LOD_BIAS_EXT) {
762 *params = texUnit->LodBias;
763 }
764 else {
765 _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)" );
766 return;
767 }
768 }
769 else if (target == GL_POINT_SPRITE_NV) {
770 /* GL_ARB_point_sprite / GL_NV_point_sprite */
771 if (!ctx->Extensions.NV_point_sprite
772 && !ctx->Extensions.ARB_point_sprite) {
773 _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(target)" );
774 return;
775 }
776 if (pname == GL_COORD_REPLACE_NV) {
777 if (ctx->Point.CoordReplace & (1u << texunit))
778 *params = 1.0f;
779 else
780 *params = 0.0f;
781 }
782 else {
783 _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)" );
784 return;
785 }
786 }
787 else {
788 _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(target)" );
789 return;
790 }
791 }
792
793
794 static void
795 _mesa_gettexenviv_indexed( GLuint texunit, GLenum target,
796 GLenum pname, GLint *params )
797 {
798 GLuint maxUnit;
799 GET_CURRENT_CONTEXT(ctx);
800
801 maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV)
802 ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxCombinedTextureImageUnits;
803 if (texunit >= maxUnit) {
804 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexEnviv(texunit=%d)",
805 texunit);
806 return;
807 }
808
809 if (target == GL_TEXTURE_ENV) {
810 struct gl_fixedfunc_texture_unit *texUnit =
811 _mesa_get_fixedfunc_tex_unit(ctx, texunit);
812
813 /* The GL spec says that we should report an error if the unit is greater
814 * than GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, but in practice, only
815 * fixed-function units are usable. This is probably a spec bug.
816 * Ignore calls for non-fixed-func units, because we don't process
817 * glTexEnv for them either.
818 */
819 if (!texUnit)
820 return;
821
822 if (pname == GL_TEXTURE_ENV_COLOR) {
823 params[0] = FLOAT_TO_INT( texUnit->EnvColor[0] );
824 params[1] = FLOAT_TO_INT( texUnit->EnvColor[1] );
825 params[2] = FLOAT_TO_INT( texUnit->EnvColor[2] );
826 params[3] = FLOAT_TO_INT( texUnit->EnvColor[3] );
827 }
828 else {
829 GLint val = get_texenvi(ctx, texUnit, pname);
830 if (val >= 0) {
831 *params = val;
832 }
833 }
834 }
835 else if (target == GL_TEXTURE_FILTER_CONTROL_EXT) {
836 const struct gl_texture_unit *texUnit = _mesa_get_tex_unit(ctx, texunit);
837
838 if (pname == GL_TEXTURE_LOD_BIAS_EXT) {
839 *params = (GLint) texUnit->LodBias;
840 }
841 else {
842 _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)" );
843 return;
844 }
845 }
846 else if (target == GL_POINT_SPRITE_NV) {
847 /* GL_ARB_point_sprite / GL_NV_point_sprite */
848 if (!ctx->Extensions.NV_point_sprite
849 && !ctx->Extensions.ARB_point_sprite) {
850 _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(target)" );
851 return;
852 }
853 if (pname == GL_COORD_REPLACE_NV) {
854 if (ctx->Point.CoordReplace & (1u << texunit))
855 *params = GL_TRUE;
856 else
857 *params = GL_FALSE;
858 }
859 else {
860 _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)" );
861 return;
862 }
863 }
864 else {
865 _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(target)" );
866 return;
867 }
868 }
869
870
871 void GLAPIENTRY
872 _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params )
873 {
874 GET_CURRENT_CONTEXT(ctx);
875 _mesa_gettexenvfv_indexed(ctx->Texture.CurrentUnit, target, pname, params);
876 }
877
878
879 void GLAPIENTRY
880 _mesa_GetMultiTexEnvfvEXT( GLenum texunit, GLenum target,
881 GLenum pname, GLfloat *params )
882 {
883 _mesa_gettexenvfv_indexed(texunit - GL_TEXTURE0, target, pname, params);
884 }
885
886
887 void GLAPIENTRY
888 _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params )
889 {
890 GET_CURRENT_CONTEXT(ctx);
891 _mesa_gettexenviv_indexed(ctx->Texture.CurrentUnit, target, pname, params);
892 }
893
894
895 void GLAPIENTRY
896 _mesa_GetMultiTexEnvivEXT( GLenum texunit, GLenum target,
897 GLenum pname, GLint *params )
898 {
899 _mesa_gettexenviv_indexed(texunit - GL_TEXTURE0, target, pname, params);
900 }