2 * Mesa 3-D graphics library
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
29 * Texture image-related functions.
34 #include "bufferobj.h"
38 #include "framebuffer.h"
44 #include "multisample.h"
45 #include "pixelstore.h"
47 #include "texcompress.h"
48 #include "texcompress_cpal.h"
52 #include "texstorage.h"
53 #include "textureview.h"
55 #include "glformats.h"
61 * State changes which we care about for glCopyTex[Sub]Image() calls.
62 * In particular, we care about pixel transfer state and buffer state
63 * (such as glReadBuffer to make sure we read from the right renderbuffer).
65 #define NEW_COPY_TEX_STATE (_NEW_BUFFERS | _NEW_PIXEL)
68 * Returns a corresponding internal floating point format for a given base
69 * format as specifed by OES_texture_float. In case of GL_FLOAT, the internal
70 * format needs to be a 32 bit component and in case of GL_HALF_FLOAT_OES it
71 * needs to be a 16 bit component.
73 * For example, given base format GL_RGBA, type GL_FLOAT return GL_RGBA32F_ARB.
76 adjust_for_oes_float_texture(const struct gl_context
*ctx
,
77 GLenum format
, GLenum type
)
81 if (ctx
->Extensions
.OES_texture_float
) {
88 return GL_ALPHA32F_ARB
;
90 return GL_LUMINANCE32F_ARB
;
91 case GL_LUMINANCE_ALPHA
:
92 return GL_LUMINANCE_ALPHA32F_ARB
;
99 case GL_HALF_FLOAT_OES
:
100 if (ctx
->Extensions
.OES_texture_half_float
) {
107 return GL_ALPHA16F_ARB
;
109 return GL_LUMINANCE16F_ARB
;
110 case GL_LUMINANCE_ALPHA
:
111 return GL_LUMINANCE_ALPHA16F_ARB
;
126 * Returns a corresponding base format for a given internal floating point
127 * format as specifed by OES_texture_float.
130 oes_float_internal_format(const struct gl_context
*ctx
,
131 GLenum format
, GLenum type
)
135 if (ctx
->Extensions
.OES_texture_float
) {
141 case GL_ALPHA32F_ARB
:
143 case GL_LUMINANCE32F_ARB
:
145 case GL_LUMINANCE_ALPHA32F_ARB
:
146 return GL_LUMINANCE_ALPHA
;
153 case GL_HALF_FLOAT_OES
:
154 if (ctx
->Extensions
.OES_texture_half_float
) {
160 case GL_ALPHA16F_ARB
:
162 case GL_LUMINANCE16F_ARB
:
164 case GL_LUMINANCE_ALPHA16F_ARB
:
165 return GL_LUMINANCE_ALPHA
;
177 * Install gl_texture_image in a gl_texture_object according to the target
178 * and level parameters.
180 * \param tObj texture object.
181 * \param target texture target.
182 * \param level image level.
183 * \param texImage texture image.
186 set_tex_image(struct gl_texture_object
*tObj
,
187 GLenum target
, GLint level
,
188 struct gl_texture_image
*texImage
)
190 const GLuint face
= _mesa_tex_target_to_face(target
);
194 if (target
== GL_TEXTURE_RECTANGLE_NV
|| target
== GL_TEXTURE_EXTERNAL_OES
)
197 tObj
->Image
[face
][level
] = texImage
;
199 /* Set the 'back' pointer */
200 texImage
->TexObject
= tObj
;
201 texImage
->Level
= level
;
202 texImage
->Face
= face
;
207 * Free a gl_texture_image and associated data.
208 * This function is a fallback called via ctx->Driver.DeleteTextureImage().
210 * \param texImage texture image.
212 * Free the texture image structure and the associated image data.
215 _mesa_delete_texture_image(struct gl_context
*ctx
,
216 struct gl_texture_image
*texImage
)
218 /* Free texImage->Data and/or any other driver-specific texture
221 assert(ctx
->Driver
.FreeTextureImageBuffer
);
222 ctx
->Driver
.FreeTextureImageBuffer( ctx
, texImage
);
228 * Test if a target is a proxy target.
230 * \param target texture target.
232 * \return GL_TRUE if the target is a proxy target, GL_FALSE otherwise.
235 _mesa_is_proxy_texture(GLenum target
)
238 static const GLenum targets
[] = {
242 GL_PROXY_TEXTURE_CUBE_MAP
,
243 GL_PROXY_TEXTURE_RECTANGLE
,
244 GL_PROXY_TEXTURE_1D_ARRAY
,
245 GL_PROXY_TEXTURE_2D_ARRAY
,
246 GL_PROXY_TEXTURE_CUBE_MAP_ARRAY
,
247 GL_PROXY_TEXTURE_2D_MULTISAMPLE
,
248 GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY
251 * NUM_TEXTURE_TARGETS should match number of terms above, except there's no
252 * proxy for GL_TEXTURE_BUFFER and GL_TEXTURE_EXTERNAL_OES.
254 STATIC_ASSERT(NUM_TEXTURE_TARGETS
== ARRAY_SIZE(targets
) + 2);
256 for (i
= 0; i
< ARRAY_SIZE(targets
); ++i
)
257 if (target
== targets
[i
])
264 * Test if a target is an array target.
266 * \param target texture target.
268 * \return true if the target is an array target, false otherwise.
271 _mesa_is_array_texture(GLenum target
)
274 case GL_TEXTURE_1D_ARRAY
:
275 case GL_TEXTURE_2D_ARRAY
:
276 case GL_TEXTURE_CUBE_MAP_ARRAY
:
277 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY
:
285 * Test if a target is a cube map.
287 * \param target texture target.
289 * \return true if the target is a cube map, false otherwise.
292 _mesa_is_cube_map_texture(GLenum target
)
295 case GL_TEXTURE_CUBE_MAP
:
296 case GL_TEXTURE_CUBE_MAP_ARRAY
:
304 * Return the proxy target which corresponds to the given texture target
307 proxy_target(GLenum target
)
311 case GL_PROXY_TEXTURE_1D
:
312 return GL_PROXY_TEXTURE_1D
;
314 case GL_PROXY_TEXTURE_2D
:
315 return GL_PROXY_TEXTURE_2D
;
317 case GL_PROXY_TEXTURE_3D
:
318 return GL_PROXY_TEXTURE_3D
;
319 case GL_TEXTURE_CUBE_MAP_POSITIVE_X
:
320 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X
:
321 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y
:
322 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
:
323 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z
:
324 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
:
325 case GL_TEXTURE_CUBE_MAP
:
326 case GL_PROXY_TEXTURE_CUBE_MAP
:
327 return GL_PROXY_TEXTURE_CUBE_MAP
;
328 case GL_TEXTURE_RECTANGLE_NV
:
329 case GL_PROXY_TEXTURE_RECTANGLE_NV
:
330 return GL_PROXY_TEXTURE_RECTANGLE_NV
;
331 case GL_TEXTURE_1D_ARRAY_EXT
:
332 case GL_PROXY_TEXTURE_1D_ARRAY_EXT
:
333 return GL_PROXY_TEXTURE_1D_ARRAY_EXT
;
334 case GL_TEXTURE_2D_ARRAY_EXT
:
335 case GL_PROXY_TEXTURE_2D_ARRAY_EXT
:
336 return GL_PROXY_TEXTURE_2D_ARRAY_EXT
;
337 case GL_TEXTURE_CUBE_MAP_ARRAY
:
338 case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY
:
339 return GL_PROXY_TEXTURE_CUBE_MAP_ARRAY
;
340 case GL_TEXTURE_2D_MULTISAMPLE
:
341 case GL_PROXY_TEXTURE_2D_MULTISAMPLE
:
342 return GL_PROXY_TEXTURE_2D_MULTISAMPLE
;
343 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY
:
344 case GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY
:
345 return GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY
;
347 _mesa_problem(NULL
, "unexpected target in proxy_target()");
356 * Get a texture image pointer from a texture object, given a texture
357 * target and mipmap level. The target and level parameters should
358 * have already been error-checked.
360 * \param texObj texture unit.
361 * \param target texture target.
362 * \param level image level.
364 * \return pointer to the texture image structure, or NULL on failure.
366 struct gl_texture_image
*
367 _mesa_select_tex_image(const struct gl_texture_object
*texObj
,
368 GLenum target
, GLint level
)
370 const GLuint face
= _mesa_tex_target_to_face(target
);
374 assert(level
< MAX_TEXTURE_LEVELS
);
376 return texObj
->Image
[face
][level
];
381 * Like _mesa_select_tex_image() but if the image doesn't exist, allocate
382 * it and install it. Only return NULL if passed a bad parameter or run
385 struct gl_texture_image
*
386 _mesa_get_tex_image(struct gl_context
*ctx
, struct gl_texture_object
*texObj
,
387 GLenum target
, GLint level
)
389 struct gl_texture_image
*texImage
;
394 texImage
= _mesa_select_tex_image(texObj
, target
, level
);
396 texImage
= ctx
->Driver
.NewTextureImage(ctx
);
398 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "texture image allocation");
402 set_tex_image(texObj
, target
, level
, texImage
);
410 * Return pointer to the specified proxy texture image.
411 * Note that proxy textures are per-context, not per-texture unit.
412 * \return pointer to texture image or NULL if invalid target, invalid
413 * level, or out of memory.
415 static struct gl_texture_image
*
416 get_proxy_tex_image(struct gl_context
*ctx
, GLenum target
, GLint level
)
418 struct gl_texture_image
*texImage
;
425 case GL_PROXY_TEXTURE_1D
:
426 texIndex
= TEXTURE_1D_INDEX
;
428 case GL_PROXY_TEXTURE_2D
:
429 texIndex
= TEXTURE_2D_INDEX
;
431 case GL_PROXY_TEXTURE_3D
:
432 texIndex
= TEXTURE_3D_INDEX
;
434 case GL_PROXY_TEXTURE_CUBE_MAP
:
435 texIndex
= TEXTURE_CUBE_INDEX
;
437 case GL_PROXY_TEXTURE_RECTANGLE_NV
:
440 texIndex
= TEXTURE_RECT_INDEX
;
442 case GL_PROXY_TEXTURE_1D_ARRAY_EXT
:
443 texIndex
= TEXTURE_1D_ARRAY_INDEX
;
445 case GL_PROXY_TEXTURE_2D_ARRAY_EXT
:
446 texIndex
= TEXTURE_2D_ARRAY_INDEX
;
448 case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY
:
449 texIndex
= TEXTURE_CUBE_ARRAY_INDEX
;
451 case GL_PROXY_TEXTURE_2D_MULTISAMPLE
:
452 texIndex
= TEXTURE_2D_MULTISAMPLE_INDEX
;
454 case GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY
:
455 texIndex
= TEXTURE_2D_MULTISAMPLE_ARRAY_INDEX
;
461 texImage
= ctx
->Texture
.ProxyTex
[texIndex
]->Image
[0][level
];
463 texImage
= ctx
->Driver
.NewTextureImage(ctx
);
465 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "proxy texture allocation");
468 ctx
->Texture
.ProxyTex
[texIndex
]->Image
[0][level
] = texImage
;
469 /* Set the 'back' pointer */
470 texImage
->TexObject
= ctx
->Texture
.ProxyTex
[texIndex
];
477 * Get the maximum number of allowed mipmap levels.
479 * \param ctx GL context.
480 * \param target texture target.
482 * \return the maximum number of allowed mipmap levels for the given
483 * texture target, or zero if passed a bad target.
488 _mesa_max_texture_levels(const struct gl_context
*ctx
, GLenum target
)
492 case GL_PROXY_TEXTURE_1D
:
494 case GL_PROXY_TEXTURE_2D
:
495 return ffs(util_next_power_of_two(ctx
->Const
.MaxTextureSize
));
497 case GL_PROXY_TEXTURE_3D
:
498 return ctx
->Const
.Max3DTextureLevels
;
499 case GL_TEXTURE_CUBE_MAP
:
500 case GL_TEXTURE_CUBE_MAP_POSITIVE_X
:
501 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X
:
502 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y
:
503 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
:
504 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z
:
505 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
:
506 case GL_PROXY_TEXTURE_CUBE_MAP
:
507 return ctx
->Extensions
.ARB_texture_cube_map
508 ? ctx
->Const
.MaxCubeTextureLevels
: 0;
509 case GL_TEXTURE_RECTANGLE_NV
:
510 case GL_PROXY_TEXTURE_RECTANGLE_NV
:
511 return ctx
->Extensions
.NV_texture_rectangle
? 1 : 0;
512 case GL_TEXTURE_1D_ARRAY_EXT
:
513 case GL_PROXY_TEXTURE_1D_ARRAY_EXT
:
514 case GL_TEXTURE_2D_ARRAY_EXT
:
515 case GL_PROXY_TEXTURE_2D_ARRAY_EXT
:
516 return ctx
->Extensions
.EXT_texture_array
517 ? ffs(util_next_power_of_two(ctx
->Const
.MaxTextureSize
)) : 0;
518 case GL_TEXTURE_CUBE_MAP_ARRAY
:
519 case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY
:
520 return _mesa_has_texture_cube_map_array(ctx
)
521 ? ctx
->Const
.MaxCubeTextureLevels
: 0;
522 case GL_TEXTURE_BUFFER
:
523 return (_mesa_has_ARB_texture_buffer_object(ctx
) ||
524 _mesa_has_OES_texture_buffer(ctx
)) ? 1 : 0;
525 case GL_TEXTURE_2D_MULTISAMPLE
:
526 case GL_PROXY_TEXTURE_2D_MULTISAMPLE
:
527 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY
:
528 case GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY
:
529 return (_mesa_is_desktop_gl(ctx
) || _mesa_is_gles31(ctx
))
530 && ctx
->Extensions
.ARB_texture_multisample
532 case GL_TEXTURE_EXTERNAL_OES
:
533 return _mesa_has_OES_EGL_image_external(ctx
) ? 1 : 0;
535 return 0; /* bad target */
541 * Return number of dimensions per mipmap level for the given texture target.
544 _mesa_get_texture_dimensions(GLenum target
)
548 case GL_PROXY_TEXTURE_1D
:
551 case GL_TEXTURE_RECTANGLE
:
552 case GL_TEXTURE_CUBE_MAP
:
553 case GL_PROXY_TEXTURE_2D
:
554 case GL_PROXY_TEXTURE_RECTANGLE
:
555 case GL_PROXY_TEXTURE_CUBE_MAP
:
556 case GL_TEXTURE_CUBE_MAP_POSITIVE_X
:
557 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X
:
558 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y
:
559 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
:
560 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z
:
561 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
:
562 case GL_TEXTURE_1D_ARRAY
:
563 case GL_PROXY_TEXTURE_1D_ARRAY
:
564 case GL_TEXTURE_EXTERNAL_OES
:
565 case GL_TEXTURE_2D_MULTISAMPLE
:
566 case GL_PROXY_TEXTURE_2D_MULTISAMPLE
:
569 case GL_PROXY_TEXTURE_3D
:
570 case GL_TEXTURE_2D_ARRAY
:
571 case GL_PROXY_TEXTURE_2D_ARRAY
:
572 case GL_TEXTURE_CUBE_MAP_ARRAY
:
573 case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY
:
574 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY
:
575 case GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY
:
577 case GL_TEXTURE_BUFFER
:
580 _mesa_problem(NULL
, "invalid target 0x%x in get_texture_dimensions()",
588 * Check if a texture target can have more than one layer.
591 _mesa_tex_target_is_layered(GLenum target
)
595 case GL_PROXY_TEXTURE_1D
:
597 case GL_PROXY_TEXTURE_2D
:
598 case GL_TEXTURE_RECTANGLE
:
599 case GL_PROXY_TEXTURE_RECTANGLE
:
600 case GL_TEXTURE_2D_MULTISAMPLE
:
601 case GL_PROXY_TEXTURE_2D_MULTISAMPLE
:
602 case GL_TEXTURE_BUFFER
:
603 case GL_TEXTURE_CUBE_MAP_POSITIVE_X
:
604 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X
:
605 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y
:
606 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
:
607 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z
:
608 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
:
609 case GL_TEXTURE_EXTERNAL_OES
:
613 case GL_PROXY_TEXTURE_3D
:
614 case GL_TEXTURE_CUBE_MAP
:
615 case GL_PROXY_TEXTURE_CUBE_MAP
:
616 case GL_TEXTURE_1D_ARRAY
:
617 case GL_PROXY_TEXTURE_1D_ARRAY
:
618 case GL_TEXTURE_2D_ARRAY
:
619 case GL_PROXY_TEXTURE_2D_ARRAY
:
620 case GL_TEXTURE_CUBE_MAP_ARRAY
:
621 case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY
:
622 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY
:
623 case GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY
:
627 assert(!"Invalid texture target.");
634 * Return the number of layers present in the given level of an array,
635 * cubemap or 3D texture. If the texture is not layered return zero.
638 _mesa_get_texture_layers(const struct gl_texture_object
*texObj
, GLint level
)
640 assert(level
>= 0 && level
< MAX_TEXTURE_LEVELS
);
642 switch (texObj
->Target
) {
645 case GL_TEXTURE_RECTANGLE
:
646 case GL_TEXTURE_2D_MULTISAMPLE
:
647 case GL_TEXTURE_BUFFER
:
648 case GL_TEXTURE_EXTERNAL_OES
:
651 case GL_TEXTURE_CUBE_MAP
:
654 case GL_TEXTURE_1D_ARRAY
: {
655 struct gl_texture_image
*img
= texObj
->Image
[0][level
];
656 return img
? img
->Height
: 0;
660 case GL_TEXTURE_2D_ARRAY
:
661 case GL_TEXTURE_CUBE_MAP_ARRAY
:
662 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY
: {
663 struct gl_texture_image
*img
= texObj
->Image
[0][level
];
664 return img
? img
->Depth
: 0;
668 assert(!"Invalid texture target.");
675 * Return the maximum number of mipmap levels for the given target
676 * and the dimensions.
677 * The dimensions are expected not to include the border.
680 _mesa_get_tex_max_num_levels(GLenum target
, GLsizei width
, GLsizei height
,
687 case GL_TEXTURE_1D_ARRAY
:
688 case GL_PROXY_TEXTURE_1D
:
689 case GL_PROXY_TEXTURE_1D_ARRAY
:
692 case GL_TEXTURE_CUBE_MAP
:
693 case GL_TEXTURE_CUBE_MAP_ARRAY
:
694 case GL_PROXY_TEXTURE_CUBE_MAP
:
695 case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY
:
699 case GL_TEXTURE_2D_ARRAY
:
700 case GL_PROXY_TEXTURE_2D
:
701 case GL_PROXY_TEXTURE_2D_ARRAY
:
702 size
= MAX2(width
, height
);
705 case GL_PROXY_TEXTURE_3D
:
706 size
= MAX3(width
, height
, depth
);
708 case GL_TEXTURE_RECTANGLE
:
709 case GL_TEXTURE_EXTERNAL_OES
:
710 case GL_TEXTURE_2D_MULTISAMPLE
:
711 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY
:
712 case GL_PROXY_TEXTURE_RECTANGLE
:
713 case GL_PROXY_TEXTURE_2D_MULTISAMPLE
:
714 case GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY
:
721 return _mesa_logbase2(size
) + 1;
725 #if 000 /* not used anymore */
727 * glTexImage[123]D can accept a NULL image pointer. In this case we
728 * create a texture image with unspecified image contents per the OpenGL
732 make_null_texture(GLint width
, GLint height
, GLint depth
, GLenum format
)
734 const GLint components
= _mesa_components_in_format(format
);
735 const GLint numPixels
= width
* height
* depth
;
736 GLubyte
*data
= (GLubyte
*) malloc(numPixels
* components
* sizeof(GLubyte
));
740 * Let's see if anyone finds this. If glTexImage2D() is called with
741 * a NULL image pointer then load the texture image with something
742 * interesting instead of leaving it indeterminate.
745 static const char message
[8][32] = {
749 " X X XXXX XXX XXXXX ",
752 " X X XXXXX XXX X X ",
756 GLubyte
*imgPtr
= data
;
758 for (h
= 0; h
< depth
; h
++) {
759 for (i
= 0; i
< height
; i
++) {
760 GLint srcRow
= 7 - (i
% 8);
761 for (j
= 0; j
< width
; j
++) {
762 GLint srcCol
= j
% 32;
763 GLubyte texel
= (message
[srcRow
][srcCol
]=='X') ? 255 : 70;
764 for (k
= 0; k
< components
; k
++) {
780 * Set the size and format-related fields of a gl_texture_image struct
781 * to zero. This is used when a proxy texture test fails.
784 clear_teximage_fields(struct gl_texture_image
*img
)
787 img
->_BaseFormat
= 0;
788 img
->InternalFormat
= 0;
799 img
->TexFormat
= MESA_FORMAT_NONE
;
801 img
->FixedSampleLocations
= GL_TRUE
;
806 * Initialize basic fields of the gl_texture_image struct.
808 * \param ctx GL context.
809 * \param img texture image structure to be initialized.
810 * \param width image width.
811 * \param height image height.
812 * \param depth image depth.
813 * \param border image border.
814 * \param internalFormat internal format.
815 * \param format the actual hardware format (one of MESA_FORMAT_*)
816 * \param numSamples number of samples per texel, or zero for non-MS.
817 * \param fixedSampleLocations are sample locations fixed?
819 * Fills in the fields of \p img with the given information.
820 * Note: width, height and depth include the border.
823 _mesa_init_teximage_fields_ms(struct gl_context
*ctx
,
824 struct gl_texture_image
*img
,
825 GLsizei width
, GLsizei height
, GLsizei depth
,
826 GLint border
, GLenum internalFormat
,
828 GLuint numSamples
, GLboolean fixedSampleLocations
)
830 const GLint base_format
=_mesa_base_tex_format(ctx
, internalFormat
);
837 target
= img
->TexObject
->Target
;
838 assert(base_format
!= -1);
839 img
->_BaseFormat
= (GLenum16
)base_format
;
840 img
->InternalFormat
= internalFormat
;
841 img
->Border
= border
;
843 img
->Height
= height
;
846 img
->Width2
= width
- 2 * border
; /* == 1 << img->WidthLog2; */
847 img
->WidthLog2
= _mesa_logbase2(img
->Width2
);
851 case GL_TEXTURE_BUFFER
:
852 case GL_PROXY_TEXTURE_1D
:
864 case GL_TEXTURE_1D_ARRAY
:
865 case GL_PROXY_TEXTURE_1D_ARRAY
:
866 img
->Height2
= height
; /* no border */
867 img
->HeightLog2
= 0; /* not used */
875 case GL_TEXTURE_RECTANGLE
:
876 case GL_TEXTURE_CUBE_MAP
:
877 case GL_TEXTURE_CUBE_MAP_POSITIVE_X
:
878 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X
:
879 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y
:
880 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
:
881 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z
:
882 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
:
883 case GL_TEXTURE_EXTERNAL_OES
:
884 case GL_PROXY_TEXTURE_2D
:
885 case GL_PROXY_TEXTURE_RECTANGLE
:
886 case GL_PROXY_TEXTURE_CUBE_MAP
:
887 case GL_TEXTURE_2D_MULTISAMPLE
:
888 case GL_PROXY_TEXTURE_2D_MULTISAMPLE
:
889 img
->Height2
= height
- 2 * border
; /* == 1 << img->HeightLog2; */
890 img
->HeightLog2
= _mesa_logbase2(img
->Height2
);
897 case GL_TEXTURE_2D_ARRAY
:
898 case GL_PROXY_TEXTURE_2D_ARRAY
:
899 case GL_TEXTURE_CUBE_MAP_ARRAY
:
900 case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY
:
901 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY
:
902 case GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY
:
903 img
->Height2
= height
- 2 * border
; /* == 1 << img->HeightLog2; */
904 img
->HeightLog2
= _mesa_logbase2(img
->Height2
);
905 img
->Depth2
= depth
; /* no border */
906 img
->DepthLog2
= 0; /* not used */
909 case GL_PROXY_TEXTURE_3D
:
910 img
->Height2
= height
- 2 * border
; /* == 1 << img->HeightLog2; */
911 img
->HeightLog2
= _mesa_logbase2(img
->Height2
);
912 img
->Depth2
= depth
- 2 * border
; /* == 1 << img->DepthLog2; */
913 img
->DepthLog2
= _mesa_logbase2(img
->Depth2
);
916 _mesa_problem(NULL
, "invalid target 0x%x in _mesa_init_teximage_fields()",
921 _mesa_get_tex_max_num_levels(target
,
922 img
->Width2
, img
->Height2
, img
->Depth2
);
923 img
->TexFormat
= format
;
924 img
->NumSamples
= numSamples
;
925 img
->FixedSampleLocations
= fixedSampleLocations
;
930 _mesa_init_teximage_fields(struct gl_context
*ctx
,
931 struct gl_texture_image
*img
,
932 GLsizei width
, GLsizei height
, GLsizei depth
,
933 GLint border
, GLenum internalFormat
,
936 _mesa_init_teximage_fields_ms(ctx
, img
, width
, height
, depth
, border
,
937 internalFormat
, format
, 0, GL_TRUE
);
942 * Free and clear fields of the gl_texture_image struct.
944 * \param ctx GL context.
945 * \param texImage texture image structure to be cleared.
947 * After the call, \p texImage will have no data associated with it. Its
948 * fields are cleared so that its parent object will test incomplete.
951 _mesa_clear_texture_image(struct gl_context
*ctx
,
952 struct gl_texture_image
*texImage
)
954 ctx
->Driver
.FreeTextureImageBuffer(ctx
, texImage
);
955 clear_teximage_fields(texImage
);
960 * Check the width, height, depth and border of a texture image are legal.
961 * Used by all the glTexImage, glCompressedTexImage and glCopyTexImage
963 * The target and level parameters will have already been validated.
964 * \return GL_TRUE if size is OK, GL_FALSE otherwise.
967 _mesa_legal_texture_dimensions(struct gl_context
*ctx
, GLenum target
,
968 GLint level
, GLint width
, GLint height
,
969 GLint depth
, GLint border
)
975 case GL_PROXY_TEXTURE_1D
:
976 maxSize
= ctx
->Const
.MaxTextureSize
>> level
;
977 if (width
< 2 * border
|| width
> 2 * border
+ maxSize
)
979 if (!ctx
->Extensions
.ARB_texture_non_power_of_two
) {
980 if (width
> 0 && !_mesa_is_pow_two(width
- 2 * border
))
986 case GL_PROXY_TEXTURE_2D
:
987 case GL_TEXTURE_2D_MULTISAMPLE
:
988 case GL_PROXY_TEXTURE_2D_MULTISAMPLE
:
989 maxSize
= ctx
->Const
.MaxTextureSize
>> level
;
990 if (width
< 2 * border
|| width
> 2 * border
+ maxSize
)
992 if (height
< 2 * border
|| height
> 2 * border
+ maxSize
)
994 if (!ctx
->Extensions
.ARB_texture_non_power_of_two
) {
995 if (width
> 0 && !_mesa_is_pow_two(width
- 2 * border
))
997 if (height
> 0 && !_mesa_is_pow_two(height
- 2 * border
))
1003 case GL_PROXY_TEXTURE_3D
:
1004 maxSize
= 1 << (ctx
->Const
.Max3DTextureLevels
- 1);
1006 if (width
< 2 * border
|| width
> 2 * border
+ maxSize
)
1008 if (height
< 2 * border
|| height
> 2 * border
+ maxSize
)
1010 if (depth
< 2 * border
|| depth
> 2 * border
+ maxSize
)
1012 if (!ctx
->Extensions
.ARB_texture_non_power_of_two
) {
1013 if (width
> 0 && !_mesa_is_pow_two(width
- 2 * border
))
1015 if (height
> 0 && !_mesa_is_pow_two(height
- 2 * border
))
1017 if (depth
> 0 && !_mesa_is_pow_two(depth
- 2 * border
))
1022 case GL_TEXTURE_RECTANGLE_NV
:
1023 case GL_PROXY_TEXTURE_RECTANGLE_NV
:
1026 maxSize
= ctx
->Const
.MaxTextureRectSize
;
1027 if (width
< 0 || width
> maxSize
)
1029 if (height
< 0 || height
> maxSize
)
1033 case GL_TEXTURE_CUBE_MAP
:
1034 case GL_TEXTURE_CUBE_MAP_POSITIVE_X
:
1035 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X
:
1036 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y
:
1037 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
:
1038 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z
:
1039 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
:
1040 case GL_PROXY_TEXTURE_CUBE_MAP
:
1041 maxSize
= 1 << (ctx
->Const
.MaxCubeTextureLevels
- 1);
1043 if (width
!= height
)
1045 if (width
< 2 * border
|| width
> 2 * border
+ maxSize
)
1047 if (height
< 2 * border
|| height
> 2 * border
+ maxSize
)
1049 if (!ctx
->Extensions
.ARB_texture_non_power_of_two
) {
1050 if (width
> 0 && !_mesa_is_pow_two(width
- 2 * border
))
1052 if (height
> 0 && !_mesa_is_pow_two(height
- 2 * border
))
1057 case GL_TEXTURE_1D_ARRAY_EXT
:
1058 case GL_PROXY_TEXTURE_1D_ARRAY_EXT
:
1059 maxSize
= ctx
->Const
.MaxTextureSize
>> level
;
1060 if (width
< 2 * border
|| width
> 2 * border
+ maxSize
)
1062 if (height
< 0 || height
> ctx
->Const
.MaxArrayTextureLayers
)
1064 if (!ctx
->Extensions
.ARB_texture_non_power_of_two
) {
1065 if (width
> 0 && !_mesa_is_pow_two(width
- 2 * border
))
1070 case GL_TEXTURE_2D_ARRAY_EXT
:
1071 case GL_PROXY_TEXTURE_2D_ARRAY_EXT
:
1072 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY
:
1073 case GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY
:
1074 maxSize
= ctx
->Const
.MaxTextureSize
>> level
;
1075 if (width
< 2 * border
|| width
> 2 * border
+ maxSize
)
1077 if (height
< 2 * border
|| height
> 2 * border
+ maxSize
)
1079 if (depth
< 0 || depth
> ctx
->Const
.MaxArrayTextureLayers
)
1081 if (!ctx
->Extensions
.ARB_texture_non_power_of_two
) {
1082 if (width
> 0 && !_mesa_is_pow_two(width
- 2 * border
))
1084 if (height
> 0 && !_mesa_is_pow_two(height
- 2 * border
))
1089 case GL_TEXTURE_CUBE_MAP_ARRAY
:
1090 case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY
:
1091 maxSize
= 1 << (ctx
->Const
.MaxCubeTextureLevels
- 1);
1092 if (width
< 2 * border
|| width
> 2 * border
+ maxSize
)
1094 if (height
< 2 * border
|| height
> 2 * border
+ maxSize
)
1096 if (depth
< 0 || depth
> ctx
->Const
.MaxArrayTextureLayers
|| depth
% 6)
1098 if (width
!= height
)
1100 if (level
>= ctx
->Const
.MaxCubeTextureLevels
)
1102 if (!ctx
->Extensions
.ARB_texture_non_power_of_two
) {
1103 if (width
> 0 && !_mesa_is_pow_two(width
- 2 * border
))
1105 if (height
> 0 && !_mesa_is_pow_two(height
- 2 * border
))
1110 _mesa_problem(ctx
, "Invalid target in _mesa_legal_texture_dimensions()");
1116 error_check_subtexture_negative_dimensions(struct gl_context
*ctx
,
1125 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(width=%d)", func
, subWidth
);
1129 if (dims
> 1 && subHeight
< 0) {
1130 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(height=%d)", func
, subHeight
);
1134 if (dims
> 2 && subDepth
< 0) {
1135 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(depth=%d)", func
, subDepth
);
1143 * Do error checking of xoffset, yoffset, zoffset, width, height and depth
1144 * for glTexSubImage, glCopyTexSubImage and glCompressedTexSubImage.
1145 * \param destImage the destination texture image.
1146 * \return GL_TRUE if error found, GL_FALSE otherwise.
1149 error_check_subtexture_dimensions(struct gl_context
*ctx
, GLuint dims
,
1150 const struct gl_texture_image
*destImage
,
1151 GLint xoffset
, GLint yoffset
, GLint zoffset
,
1152 GLsizei subWidth
, GLsizei subHeight
,
1153 GLsizei subDepth
, const char *func
)
1155 const GLenum target
= destImage
->TexObject
->Target
;
1158 /* check xoffset and width */
1159 if (xoffset
< - (GLint
) destImage
->Border
) {
1160 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(xoffset)", func
);
1164 if (xoffset
+ subWidth
> (GLint
) destImage
->Width
) {
1165 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(xoffset %d + width %d > %u)", func
,
1166 xoffset
, subWidth
, destImage
->Width
);
1170 /* check yoffset and height */
1172 GLint yBorder
= (target
== GL_TEXTURE_1D_ARRAY
) ? 0 : destImage
->Border
;
1173 if (yoffset
< -yBorder
) {
1174 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(yoffset)", func
);
1177 if (yoffset
+ subHeight
> (GLint
) destImage
->Height
) {
1178 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(yoffset %d + height %d > %u)",
1179 func
, yoffset
, subHeight
, destImage
->Height
);
1184 /* check zoffset and depth */
1187 GLint zBorder
= (target
== GL_TEXTURE_2D_ARRAY
||
1188 target
== GL_TEXTURE_CUBE_MAP_ARRAY
) ?
1189 0 : destImage
->Border
;
1191 if (zoffset
< -zBorder
) {
1192 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(zoffset)", func
);
1196 depth
= (GLint
) destImage
->Depth
;
1197 if (target
== GL_TEXTURE_CUBE_MAP
)
1199 if (zoffset
+ subDepth
> depth
) {
1200 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(zoffset %d + depth %d > %u)",
1201 func
, zoffset
, subDepth
, depth
);
1207 * The OpenGL spec (and GL_ARB_texture_compression) says only whole
1208 * compressed texture images can be updated. But, that restriction may be
1209 * relaxed for particular compressed formats. At this time, all the
1210 * compressed formats supported by Mesa allow sub-textures to be updated
1211 * along compressed block boundaries.
1213 _mesa_get_format_block_size_3d(destImage
->TexFormat
, &bw
, &bh
, &bd
);
1215 if (bw
!= 1 || bh
!= 1 || bd
!= 1) {
1216 /* offset must be multiple of block size */
1217 if ((xoffset
% bw
!= 0) || (yoffset
% bh
!= 0) || (zoffset
% bd
!= 0)) {
1218 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1219 "%s(xoffset = %d, yoffset = %d, zoffset = %d)",
1220 func
, xoffset
, yoffset
, zoffset
);
1224 /* The size must be a multiple of bw x bh, or we must be using a
1225 * offset+size that exactly hits the edge of the image. This
1226 * is important for small mipmap levels (1x1, 2x1, etc) and for
1229 if ((subWidth
% bw
!= 0) &&
1230 (xoffset
+ subWidth
!= (GLint
) destImage
->Width
)) {
1231 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1232 "%s(width = %d)", func
, subWidth
);
1236 if ((subHeight
% bh
!= 0) &&
1237 (yoffset
+ subHeight
!= (GLint
) destImage
->Height
)) {
1238 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1239 "%s(height = %d)", func
, subHeight
);
1243 if ((subDepth
% bd
!= 0) &&
1244 (zoffset
+ subDepth
!= (GLint
) destImage
->Depth
)) {
1245 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1246 "%s(depth = %d)", func
, subDepth
);
1258 * This is the fallback for Driver.TestProxyTexImage() for doing device-
1259 * specific texture image size checks.
1261 * A hardware driver might override this function if, for example, the
1262 * max 3D texture size is 512x512x64 (i.e. not a cube).
1264 * Note that width, height, depth == 0 is not an error. However, a
1265 * texture with zero width/height/depth will be considered "incomplete"
1266 * and texturing will effectively be disabled.
1268 * \param target any texture target/type
1269 * \param numLevels number of mipmap levels in the texture or 0 if not known
1270 * \param level as passed to glTexImage
1271 * \param format the MESA_FORMAT_x for the tex image
1272 * \param numSamples number of samples per texel
1273 * \param width as passed to glTexImage
1274 * \param height as passed to glTexImage
1275 * \param depth as passed to glTexImage
1276 * \return GL_TRUE if the image is acceptable, GL_FALSE if not acceptable.
1279 _mesa_test_proxy_teximage(struct gl_context
*ctx
, GLenum target
,
1280 GLuint numLevels
, MAYBE_UNUSED GLint level
,
1281 mesa_format format
, GLuint numSamples
,
1282 GLint width
, GLint height
, GLint depth
)
1284 uint64_t bytes
, mbytes
;
1286 if (numLevels
> 0) {
1287 /* Compute total memory for a whole mipmap. This is the path
1288 * taken for glTexStorage(GL_PROXY_TEXTURE_x).
1296 for (l
= 0; l
< numLevels
; l
++) {
1297 GLint nextWidth
, nextHeight
, nextDepth
;
1299 bytes
+= _mesa_format_image_size64(format
, width
, height
, depth
);
1301 if (_mesa_next_mipmap_level_size(target
, 0, width
, height
, depth
,
1302 &nextWidth
, &nextHeight
,
1305 height
= nextHeight
;
1312 /* We just compute the size of one mipmap level. This is the path
1313 * taken for glTexImage(GL_PROXY_TEXTURE_x).
1315 bytes
= _mesa_format_image_size64(format
, width
, height
, depth
);
1318 bytes
*= _mesa_num_tex_faces(target
);
1319 bytes
*= MAX2(1, numSamples
);
1321 mbytes
= bytes
/ (1024 * 1024); /* convert to MB */
1323 /* We just check if the image size is less than MaxTextureMbytes.
1324 * Some drivers may do more specific checks.
1326 return mbytes
<= (uint64_t) ctx
->Const
.MaxTextureMbytes
;
1331 * Return true if the format is only valid for glCompressedTexImage.
1334 compressedteximage_only_format(GLenum format
)
1337 case GL_PALETTE4_RGB8_OES
:
1338 case GL_PALETTE4_RGBA8_OES
:
1339 case GL_PALETTE4_R5_G6_B5_OES
:
1340 case GL_PALETTE4_RGBA4_OES
:
1341 case GL_PALETTE4_RGB5_A1_OES
:
1342 case GL_PALETTE8_RGB8_OES
:
1343 case GL_PALETTE8_RGBA8_OES
:
1344 case GL_PALETTE8_R5_G6_B5_OES
:
1345 case GL_PALETTE8_RGBA4_OES
:
1346 case GL_PALETTE8_RGB5_A1_OES
:
1347 case GL_ATC_RGB_AMD
:
1348 case GL_ATC_RGBA_EXPLICIT_ALPHA_AMD
:
1349 case GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD
:
1357 * Return true if the format doesn't support online compression.
1360 _mesa_format_no_online_compression(GLenum format
)
1362 return _mesa_is_astc_format(format
) ||
1363 _mesa_is_etc2_format(format
) ||
1364 compressedteximage_only_format(format
);
1367 /* Writes to an GL error pointer if non-null and returns whether or not the
1368 * error is GL_NO_ERROR */
1370 write_error(GLenum
*err_ptr
, GLenum error
)
1375 return error
== GL_NO_ERROR
;
1379 * Helper function to determine whether a target and specific compression
1380 * format are supported. The error parameter returns GL_NO_ERROR if the
1381 * target can be compressed. Otherwise it returns either GL_INVALID_OPERATION
1382 * or GL_INVALID_ENUM, whichever is more appropriate.
1385 _mesa_target_can_be_compressed(const struct gl_context
*ctx
, GLenum target
,
1386 GLenum intFormat
, GLenum
*error
)
1388 GLboolean target_can_be_compresed
= GL_FALSE
;
1389 mesa_format format
= _mesa_glenum_to_compressed_format(intFormat
);
1390 enum mesa_format_layout layout
= _mesa_get_format_layout(format
);
1394 case GL_PROXY_TEXTURE_2D
:
1395 target_can_be_compresed
= GL_TRUE
; /* true for any compressed format so far */
1397 case GL_PROXY_TEXTURE_CUBE_MAP
:
1398 case GL_TEXTURE_CUBE_MAP
:
1399 case GL_TEXTURE_CUBE_MAP_POSITIVE_X
:
1400 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X
:
1401 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y
:
1402 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
:
1403 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z
:
1404 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
:
1405 target_can_be_compresed
= ctx
->Extensions
.ARB_texture_cube_map
;
1407 case GL_PROXY_TEXTURE_2D_ARRAY_EXT
:
1408 case GL_TEXTURE_2D_ARRAY_EXT
:
1409 target_can_be_compresed
= ctx
->Extensions
.EXT_texture_array
;
1411 case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY
:
1412 case GL_TEXTURE_CUBE_MAP_ARRAY
:
1413 /* From the KHR_texture_compression_astc_hdr spec:
1415 * Add a second new column "3D Tex." which is empty for all non-ASTC
1416 * formats. If only the LDR profile is supported by the
1417 * implementation, this column is also empty for all ASTC formats. If
1418 * both the LDR and HDR profiles are supported only, this column is
1419 * checked for all ASTC formats.
1421 * Add a third new column "Cube Map Array Tex." which is empty for all
1422 * non-ASTC formats, and checked for all ASTC formats.
1426 * 'An INVALID_OPERATION error is generated by CompressedTexImage3D
1427 * if <internalformat> is TEXTURE_CUBE_MAP_ARRAY and the
1428 * "Cube Map Array" column of table 8.19 is *not* checked, or if
1429 * <internalformat> is TEXTURE_3D and the "3D Tex." column of table
1430 * 8.19 is *not* checked'
1432 * The instances of <internalformat> above should say <target>.
1434 * ETC2/EAC formats are the only alternative in GLES and thus such errors
1435 * have already been handled by normal ETC2/EAC behavior.
1438 /* From section 3.8.6, page 146 of OpenGL ES 3.0 spec:
1440 * "The ETC2/EAC texture compression algorithm supports only
1441 * two-dimensional images. If internalformat is an ETC2/EAC format,
1442 * glCompressedTexImage3D will generate an INVALID_OPERATION error if
1443 * target is not TEXTURE_2D_ARRAY."
1445 * This should also be applicable for glTexStorage3D(). Other available
1446 * targets for these functions are: TEXTURE_3D and TEXTURE_CUBE_MAP_ARRAY.
1448 * Section 8.7, page 179 of OpenGL ES 3.2 adds:
1450 * An INVALID_OPERATION error is generated by CompressedTexImage3D
1451 * if internalformat is one of the the formats in table 8.17 and target is
1452 * not TEXTURE_2D_ARRAY, TEXTURE_CUBE_MAP_ARRAY or TEXTURE_3D.
1454 * An INVALID_OPERATION error is generated by CompressedTexImage3D
1455 * if internalformat is TEXTURE_CUBE_MAP_ARRAY and the “Cube Map
1456 * Array” column of table 8.17 is not checked, or if internalformat
1457 * is TEXTURE_- 3D and the “3D Tex.” column of table 8.17 is not
1460 * The instances of <internalformat> above should say <target>.
1462 * Such table 8.17 has checked "Cube Map Array" column for all the
1463 * cases. So in practice, TEXTURE_CUBE_MAP_ARRAY is now valid for OpenGL ES 3.2
1465 if (layout
== MESA_FORMAT_LAYOUT_ETC2
&& _mesa_is_gles3(ctx
) &&
1466 !_mesa_is_gles32(ctx
))
1467 return write_error(error
, GL_INVALID_OPERATION
);
1468 target_can_be_compresed
= _mesa_has_texture_cube_map_array(ctx
);
1472 case MESA_FORMAT_LAYOUT_ETC2
:
1473 /* See ETC2/EAC comment in case GL_TEXTURE_CUBE_MAP_ARRAY. */
1474 if (_mesa_is_gles3(ctx
))
1475 return write_error(error
, GL_INVALID_OPERATION
);
1477 case MESA_FORMAT_LAYOUT_BPTC
:
1478 target_can_be_compresed
= ctx
->Extensions
.ARB_texture_compression_bptc
;
1480 case MESA_FORMAT_LAYOUT_ASTC
:
1481 target_can_be_compresed
=
1482 ctx
->Extensions
.KHR_texture_compression_astc_hdr
||
1483 ctx
->Extensions
.KHR_texture_compression_astc_sliced_3d
;
1485 /* Throw an INVALID_OPERATION error if the target is TEXTURE_3D and
1486 * neither of the above extensions are supported. See comment in
1487 * switch case GL_TEXTURE_CUBE_MAP_ARRAY for more info.
1489 if (!target_can_be_compresed
)
1490 return write_error(error
, GL_INVALID_OPERATION
);
1498 return write_error(error
,
1499 target_can_be_compresed
? GL_NO_ERROR
: GL_INVALID_ENUM
);
1504 * Check if the given texture target value is legal for a
1505 * glTexImage1/2/3D call.
1508 legal_teximage_target(struct gl_context
*ctx
, GLuint dims
, GLenum target
)
1514 case GL_PROXY_TEXTURE_1D
:
1515 return _mesa_is_desktop_gl(ctx
);
1523 case GL_PROXY_TEXTURE_2D
:
1524 return _mesa_is_desktop_gl(ctx
);
1525 case GL_PROXY_TEXTURE_CUBE_MAP
:
1526 return _mesa_is_desktop_gl(ctx
)
1527 && ctx
->Extensions
.ARB_texture_cube_map
;
1528 case GL_TEXTURE_CUBE_MAP_POSITIVE_X
:
1529 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X
:
1530 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y
:
1531 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
:
1532 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z
:
1533 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
:
1534 return ctx
->Extensions
.ARB_texture_cube_map
;
1535 case GL_TEXTURE_RECTANGLE_NV
:
1536 case GL_PROXY_TEXTURE_RECTANGLE_NV
:
1537 return _mesa_is_desktop_gl(ctx
)
1538 && ctx
->Extensions
.NV_texture_rectangle
;
1539 case GL_TEXTURE_1D_ARRAY_EXT
:
1540 case GL_PROXY_TEXTURE_1D_ARRAY_EXT
:
1541 return _mesa_is_desktop_gl(ctx
) && ctx
->Extensions
.EXT_texture_array
;
1549 case GL_PROXY_TEXTURE_3D
:
1550 return _mesa_is_desktop_gl(ctx
);
1551 case GL_TEXTURE_2D_ARRAY_EXT
:
1552 return (_mesa_is_desktop_gl(ctx
) && ctx
->Extensions
.EXT_texture_array
)
1553 || _mesa_is_gles3(ctx
);
1554 case GL_PROXY_TEXTURE_2D_ARRAY_EXT
:
1555 return _mesa_is_desktop_gl(ctx
) && ctx
->Extensions
.EXT_texture_array
;
1556 case GL_TEXTURE_CUBE_MAP_ARRAY
:
1557 case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY
:
1558 return _mesa_has_texture_cube_map_array(ctx
);
1563 _mesa_problem(ctx
, "invalid dims=%u in legal_teximage_target()", dims
);
1570 * Check if the given texture target value is legal for a
1571 * glTexSubImage, glCopyTexSubImage or glCopyTexImage call.
1572 * The difference compared to legal_teximage_target() above is that
1573 * proxy targets are not supported.
1576 legal_texsubimage_target(struct gl_context
*ctx
, GLuint dims
, GLenum target
,
1581 return _mesa_is_desktop_gl(ctx
) && target
== GL_TEXTURE_1D
;
1586 case GL_TEXTURE_CUBE_MAP_POSITIVE_X
:
1587 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X
:
1588 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y
:
1589 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
:
1590 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z
:
1591 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
:
1592 return ctx
->Extensions
.ARB_texture_cube_map
;
1593 case GL_TEXTURE_RECTANGLE_NV
:
1594 return _mesa_is_desktop_gl(ctx
)
1595 && ctx
->Extensions
.NV_texture_rectangle
;
1596 case GL_TEXTURE_1D_ARRAY_EXT
:
1597 return _mesa_is_desktop_gl(ctx
) && ctx
->Extensions
.EXT_texture_array
;
1605 case GL_TEXTURE_2D_ARRAY_EXT
:
1606 return (_mesa_is_desktop_gl(ctx
) && ctx
->Extensions
.EXT_texture_array
)
1607 || _mesa_is_gles3(ctx
);
1608 case GL_TEXTURE_CUBE_MAP_ARRAY
:
1609 case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY
:
1610 return _mesa_has_texture_cube_map_array(ctx
);
1612 /* Table 8.15 of the OpenGL 4.5 core profile spec
1613 * (20141030) says that TEXTURE_CUBE_MAP is valid for TextureSubImage3D
1614 * and CopyTextureSubImage3D.
1616 case GL_TEXTURE_CUBE_MAP
:
1622 _mesa_problem(ctx
, "invalid dims=%u in legal_texsubimage_target()",
1630 * Helper function to determine if a texture object is mutable (in terms
1631 * of GL_ARB_texture_storage/GL_ARB_bindless_texture).
1634 mutable_tex_object(struct gl_context
*ctx
, GLenum target
)
1636 struct gl_texture_object
*texObj
= _mesa_get_current_tex_object(ctx
, target
);
1640 if (texObj
->HandleAllocated
) {
1641 /* The ARB_bindless_texture spec says:
1643 * "The error INVALID_OPERATION is generated by TexImage*, CopyTexImage*,
1644 * CompressedTexImage*, TexBuffer*, TexParameter*, as well as other
1645 * functions defined in terms of these, if the texture object to be
1646 * modified is referenced by one or more texture or image handles."
1651 return !texObj
->Immutable
;
1656 * Return expected size of a compressed texture.
1659 compressed_tex_size(GLsizei width
, GLsizei height
, GLsizei depth
,
1662 mesa_format mesaFormat
= _mesa_glenum_to_compressed_format(glformat
);
1663 return _mesa_format_image_size(mesaFormat
, width
, height
, depth
);
1667 * Verify that a texture format is valid with a particular target
1669 * In particular, textures with base format of \c GL_DEPTH_COMPONENT or
1670 * \c GL_DEPTH_STENCIL are only valid with certain, context dependent texture
1673 * \param ctx GL context
1674 * \param target Texture target
1675 * \param internalFormat Internal format of the texture image
1677 * \returns true if the combination is legal, false otherwise.
1680 _mesa_legal_texture_base_format_for_target(struct gl_context
*ctx
,
1681 GLenum target
, GLenum internalFormat
)
1683 if (_mesa_base_tex_format(ctx
, internalFormat
) == GL_DEPTH_COMPONENT
1684 || _mesa_base_tex_format(ctx
, internalFormat
) == GL_DEPTH_STENCIL
1685 || _mesa_base_tex_format(ctx
, internalFormat
) == GL_STENCIL_INDEX
) {
1686 /* Section 3.8.3 (Texture Image Specification) of the OpenGL 3.3 Core
1687 * Profile spec says:
1689 * "Textures with a base internal format of DEPTH_COMPONENT or
1690 * DEPTH_STENCIL are supported by texture image specification
1691 * commands only if target is TEXTURE_1D, TEXTURE_2D,
1692 * TEXTURE_1D_ARRAY, TEXTURE_2D_ARRAY, TEXTURE_RECTANGLE,
1693 * TEXTURE_CUBE_MAP, PROXY_TEXTURE_1D, PROXY_TEXTURE_2D,
1694 * PROXY_TEXTURE_1D_ARRAY, PROXY_TEXTURE_2D_ARRAY,
1695 * PROXY_TEXTURE_RECTANGLE, or PROXY_TEXTURE_CUBE_MAP. Using these
1696 * formats in conjunction with any other target will result in an
1697 * INVALID_OPERATION error."
1699 * Cubemaps are only supported with desktop OpenGL version >= 3.0,
1700 * EXT_gpu_shader4, or, on OpenGL ES 2.0+, OES_depth_texture_cube_map.
1702 if (target
!= GL_TEXTURE_1D
&&
1703 target
!= GL_PROXY_TEXTURE_1D
&&
1704 target
!= GL_TEXTURE_2D
&&
1705 target
!= GL_PROXY_TEXTURE_2D
&&
1706 target
!= GL_TEXTURE_1D_ARRAY
&&
1707 target
!= GL_PROXY_TEXTURE_1D_ARRAY
&&
1708 target
!= GL_TEXTURE_2D_ARRAY
&&
1709 target
!= GL_PROXY_TEXTURE_2D_ARRAY
&&
1710 target
!= GL_TEXTURE_RECTANGLE_ARB
&&
1711 target
!= GL_PROXY_TEXTURE_RECTANGLE_ARB
&&
1712 !((_mesa_is_cube_face(target
) ||
1713 target
== GL_TEXTURE_CUBE_MAP
||
1714 target
== GL_PROXY_TEXTURE_CUBE_MAP
) &&
1715 (ctx
->Version
>= 30 || ctx
->Extensions
.EXT_gpu_shader4
1716 || (ctx
->API
== API_OPENGLES2
&& ctx
->Extensions
.OES_depth_texture_cube_map
))) &&
1717 !((target
== GL_TEXTURE_CUBE_MAP_ARRAY
||
1718 target
== GL_PROXY_TEXTURE_CUBE_MAP_ARRAY
) &&
1719 _mesa_has_texture_cube_map_array(ctx
))) {
1728 texture_formats_agree(GLenum internalFormat
,
1731 GLboolean colorFormat
;
1732 GLboolean is_format_depth_or_depthstencil
;
1733 GLboolean is_internalFormat_depth_or_depthstencil
;
1735 /* Even though there are no color-index textures, we still have to support
1736 * uploading color-index data and remapping it to RGB via the
1737 * GL_PIXEL_MAP_I_TO_[RGBA] tables.
1739 const GLboolean indexFormat
= (format
== GL_COLOR_INDEX
);
1741 is_internalFormat_depth_or_depthstencil
=
1742 _mesa_is_depth_format(internalFormat
) ||
1743 _mesa_is_depthstencil_format(internalFormat
);
1745 is_format_depth_or_depthstencil
=
1746 _mesa_is_depth_format(format
) ||
1747 _mesa_is_depthstencil_format(format
);
1749 colorFormat
= _mesa_is_color_format(format
);
1751 if (_mesa_is_color_format(internalFormat
) && !colorFormat
&& !indexFormat
)
1754 if (is_internalFormat_depth_or_depthstencil
!=
1755 is_format_depth_or_depthstencil
)
1758 if (_mesa_is_ycbcr_format(internalFormat
) != _mesa_is_ycbcr_format(format
))
1765 * Test the combination of format, type and internal format arguments of
1766 * different texture operations on GLES.
1768 * \param ctx GL context.
1769 * \param format pixel data format given by the user.
1770 * \param type pixel data type given by the user.
1771 * \param internalFormat internal format given by the user.
1772 * \param callerName name of the caller function to print in the error message
1774 * \return true if a error is found, false otherwise
1776 * Currently, it is used by texture_error_check() and texsubimage_error_check().
1779 texture_format_error_check_gles(struct gl_context
*ctx
, GLenum format
,
1780 GLenum type
, GLenum internalFormat
, const char *callerName
)
1782 GLenum err
= _mesa_gles_error_check_format_and_type(ctx
, format
, type
,
1784 if (err
!= GL_NO_ERROR
) {
1785 _mesa_error(ctx
, err
,
1786 "%s(format = %s, type = %s, internalformat = %s)",
1787 callerName
, _mesa_enum_to_string(format
),
1788 _mesa_enum_to_string(type
),
1789 _mesa_enum_to_string(internalFormat
));
1797 * Test the glTexImage[123]D() parameters for errors.
1799 * \param ctx GL context.
1800 * \param dimensions texture image dimensions (must be 1, 2 or 3).
1801 * \param target texture target given by the user (already validated).
1802 * \param level image level given by the user.
1803 * \param internalFormat internal format given by the user.
1804 * \param format pixel data format given by the user.
1805 * \param type pixel data type given by the user.
1806 * \param width image width given by the user.
1807 * \param height image height given by the user.
1808 * \param depth image depth given by the user.
1809 * \param border image border given by the user.
1811 * \return GL_TRUE if a error is found, GL_FALSE otherwise
1813 * Verifies each of the parameters against the constants specified in
1814 * __struct gl_contextRec::Const and the supported extensions, and according
1815 * to the OpenGL specification.
1816 * Note that we don't fully error-check the width, height, depth values
1817 * here. That's done in _mesa_legal_texture_dimensions() which is used
1818 * by several other GL entrypoints. Plus, texture dims have a special
1819 * interaction with proxy textures.
1822 texture_error_check( struct gl_context
*ctx
,
1823 GLuint dimensions
, GLenum target
,
1824 GLint level
, GLint internalFormat
,
1825 GLenum format
, GLenum type
,
1826 GLint width
, GLint height
,
1827 GLint depth
, GLint border
,
1828 const GLvoid
*pixels
)
1832 /* Note: for proxy textures, some error conditions immediately generate
1833 * a GL error in the usual way. But others do not generate a GL error.
1834 * Instead, they cause the width, height, depth, format fields of the
1835 * texture image to be zeroed-out. The GL spec seems to indicate that the
1836 * zero-out behaviour is only used in cases related to memory allocation.
1840 if (level
< 0 || level
>= _mesa_max_texture_levels(ctx
, target
)) {
1841 _mesa_error(ctx
, GL_INVALID_VALUE
,
1842 "glTexImage%dD(level=%d)", dimensions
, level
);
1847 if (border
< 0 || border
> 1 ||
1848 ((ctx
->API
!= API_OPENGL_COMPAT
||
1849 target
== GL_TEXTURE_RECTANGLE_NV
||
1850 target
== GL_PROXY_TEXTURE_RECTANGLE_NV
) && border
!= 0)) {
1851 _mesa_error(ctx
, GL_INVALID_VALUE
,
1852 "glTexImage%dD(border=%d)", dimensions
, border
);
1856 if (width
< 0 || height
< 0 || depth
< 0) {
1857 _mesa_error(ctx
, GL_INVALID_VALUE
,
1858 "glTexImage%dD(width, height or depth < 0)", dimensions
);
1862 /* Check incoming image format and type */
1863 err
= _mesa_error_check_format_and_type(ctx
, format
, type
);
1864 if (err
!= GL_NO_ERROR
) {
1865 /* Prior to OpenGL-ES 2.0, an INVALID_VALUE is expected instead of
1866 * INVALID_ENUM. From page 73 OpenGL ES 1.1 spec:
1868 * "Specifying a value for internalformat that is not one of the
1869 * above (acceptable) values generates the error INVALID VALUE."
1871 if (err
== GL_INVALID_ENUM
&& _mesa_is_gles(ctx
) && ctx
->Version
< 20)
1872 err
= GL_INVALID_VALUE
;
1874 _mesa_error(ctx
, err
,
1875 "glTexImage%dD(incompatible format = %s, type = %s)",
1876 dimensions
, _mesa_enum_to_string(format
),
1877 _mesa_enum_to_string(type
));
1881 /* Check internalFormat */
1882 if (_mesa_base_tex_format(ctx
, internalFormat
) < 0) {
1883 _mesa_error(ctx
, GL_INVALID_VALUE
,
1884 "glTexImage%dD(internalFormat=%s)",
1885 dimensions
, _mesa_enum_to_string(internalFormat
));
1889 /* OpenGL ES 1.x and OpenGL ES 2.0 impose additional restrictions on the
1890 * combinations of format, internalFormat, and type that can be used.
1891 * Formats and types that require additional extensions (e.g., GL_FLOAT
1892 * requires GL_OES_texture_float) are filtered elsewhere.
1894 char bufCallerName
[20];
1895 _mesa_snprintf(bufCallerName
, 20, "glTexImage%dD", dimensions
);
1896 if (_mesa_is_gles(ctx
) &&
1897 texture_format_error_check_gles(ctx
, format
, type
,
1898 internalFormat
, bufCallerName
)) {
1902 /* validate the bound PBO, if any */
1903 if (!_mesa_validate_pbo_source(ctx
, dimensions
, &ctx
->Unpack
,
1904 width
, height
, depth
, format
, type
,
1905 INT_MAX
, pixels
, "glTexImage")) {
1909 /* make sure internal format and format basically agree */
1910 if (!texture_formats_agree(internalFormat
, format
)) {
1911 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1912 "glTexImage%dD(incompatible internalFormat = %s, format = %s)",
1913 dimensions
, _mesa_enum_to_string(internalFormat
),
1914 _mesa_enum_to_string(format
));
1918 /* additional checks for ycbcr textures */
1919 if (internalFormat
== GL_YCBCR_MESA
) {
1920 assert(ctx
->Extensions
.MESA_ycbcr_texture
);
1921 if (type
!= GL_UNSIGNED_SHORT_8_8_MESA
&&
1922 type
!= GL_UNSIGNED_SHORT_8_8_REV_MESA
) {
1924 _mesa_snprintf(message
, sizeof(message
),
1925 "glTexImage%dD(format/type YCBCR mismatch)",
1927 _mesa_error(ctx
, GL_INVALID_ENUM
, "%s", message
);
1928 return GL_TRUE
; /* error */
1930 if (target
!= GL_TEXTURE_2D
&&
1931 target
!= GL_PROXY_TEXTURE_2D
&&
1932 target
!= GL_TEXTURE_RECTANGLE_NV
&&
1933 target
!= GL_PROXY_TEXTURE_RECTANGLE_NV
) {
1934 _mesa_error(ctx
, GL_INVALID_ENUM
,
1935 "glTexImage%dD(bad target for YCbCr texture)",
1941 _mesa_snprintf(message
, sizeof(message
),
1942 "glTexImage%dD(format=GL_YCBCR_MESA and border=%d)",
1943 dimensions
, border
);
1944 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s", message
);
1949 /* additional checks for depth textures */
1950 if (!_mesa_legal_texture_base_format_for_target(ctx
, target
, internalFormat
)) {
1951 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1952 "glTexImage%dD(bad target for texture)", dimensions
);
1956 /* additional checks for compressed textures */
1957 if (_mesa_is_compressed_format(ctx
, internalFormat
)) {
1959 if (!_mesa_target_can_be_compressed(ctx
, target
, internalFormat
, &err
)) {
1960 _mesa_error(ctx
, err
,
1961 "glTexImage%dD(target can't be compressed)", dimensions
);
1964 if (_mesa_format_no_online_compression(internalFormat
)) {
1965 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1966 "glTexImage%dD(no compression for format)", dimensions
);
1970 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1971 "glTexImage%dD(border!=0)", dimensions
);
1976 /* additional checks for integer textures */
1977 if ((ctx
->Version
>= 30 || ctx
->Extensions
.EXT_texture_integer
) &&
1978 (_mesa_is_enum_format_integer(format
) !=
1979 _mesa_is_enum_format_integer(internalFormat
))) {
1980 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1981 "glTexImage%dD(integer/non-integer format mismatch)",
1986 if (!mutable_tex_object(ctx
, target
)) {
1987 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1988 "glTexImage%dD(immutable texture)", dimensions
);
1992 /* if we get here, the parameters are OK */
1998 * Error checking for glCompressedTexImage[123]D().
1999 * Note that the width, height and depth values are not fully error checked
2001 * \return GL_TRUE if a error is found, GL_FALSE otherwise
2004 compressed_texture_error_check(struct gl_context
*ctx
, GLint dimensions
,
2005 GLenum target
, GLint level
,
2006 GLenum internalFormat
, GLsizei width
,
2007 GLsizei height
, GLsizei depth
, GLint border
,
2008 GLsizei imageSize
, const GLvoid
*data
)
2010 const GLint maxLevels
= _mesa_max_texture_levels(ctx
, target
);
2012 GLenum error
= GL_NO_ERROR
;
2013 char *reason
= ""; /* no error */
2015 if (!_mesa_target_can_be_compressed(ctx
, target
, internalFormat
, &error
)) {
2020 /* This will detect any invalid internalFormat value */
2021 if (!_mesa_is_compressed_format(ctx
, internalFormat
)) {
2022 _mesa_error(ctx
, GL_INVALID_ENUM
,
2023 "glCompressedTexImage%dD(internalFormat=%s)",
2024 dimensions
, _mesa_enum_to_string(internalFormat
));
2028 /* validate the bound PBO, if any */
2029 if (!_mesa_validate_pbo_source_compressed(ctx
, dimensions
, &ctx
->Unpack
,
2031 "glCompressedTexImage")) {
2035 switch (internalFormat
) {
2036 case GL_PALETTE4_RGB8_OES
:
2037 case GL_PALETTE4_RGBA8_OES
:
2038 case GL_PALETTE4_R5_G6_B5_OES
:
2039 case GL_PALETTE4_RGBA4_OES
:
2040 case GL_PALETTE4_RGB5_A1_OES
:
2041 case GL_PALETTE8_RGB8_OES
:
2042 case GL_PALETTE8_RGBA8_OES
:
2043 case GL_PALETTE8_R5_G6_B5_OES
:
2044 case GL_PALETTE8_RGBA4_OES
:
2045 case GL_PALETTE8_RGB5_A1_OES
:
2046 /* check level (note that level should be zero or less!) */
2047 if (level
> 0 || level
< -maxLevels
) {
2049 error
= GL_INVALID_VALUE
;
2053 if (dimensions
!= 2) {
2054 reason
= "compressed paletted textures must be 2D";
2055 error
= GL_INVALID_OPERATION
;
2059 /* Figure out the expected texture size (in bytes). This will be
2060 * checked against the actual size later.
2062 expectedSize
= _mesa_cpal_compressed_size(level
, internalFormat
,
2065 /* This is for the benefit of the TestProxyTexImage below. It expects
2066 * level to be non-negative. OES_compressed_paletted_texture uses a
2067 * weird mechanism where the level specified to glCompressedTexImage2D
2068 * is -(n-1) number of levels in the texture, and the data specifies the
2069 * complete mipmap stack. This is done to ensure the palette is the
2070 * same for all levels.
2077 if (level
< 0 || level
>= maxLevels
) {
2079 error
= GL_INVALID_VALUE
;
2083 /* Figure out the expected texture size (in bytes). This will be
2084 * checked against the actual size later.
2086 expectedSize
= compressed_tex_size(width
, height
, depth
, internalFormat
);
2090 /* This should really never fail */
2091 if (_mesa_base_tex_format(ctx
, internalFormat
) < 0) {
2092 reason
= "internalFormat";
2093 error
= GL_INVALID_ENUM
;
2097 /* No compressed formats support borders at this time */
2099 reason
= "border != 0";
2100 error
= GL_INVALID_VALUE
;
2104 /* Check for invalid pixel storage modes */
2105 if (!_mesa_compressed_pixel_storage_error_check(ctx
, dimensions
,
2107 "glCompressedTexImage")) {
2111 /* check image size in bytes */
2112 if (expectedSize
!= imageSize
) {
2113 /* Per GL_ARB_texture_compression: GL_INVALID_VALUE is generated [...]
2114 * if <imageSize> is not consistent with the format, dimensions, and
2115 * contents of the specified image.
2117 reason
= "imageSize inconsistent with width/height/format";
2118 error
= GL_INVALID_VALUE
;
2122 if (!mutable_tex_object(ctx
, target
)) {
2123 reason
= "immutable texture";
2124 error
= GL_INVALID_OPERATION
;
2131 /* Note: not all error paths exit through here. */
2132 _mesa_error(ctx
, error
, "glCompressedTexImage%dD(%s)",
2133 dimensions
, reason
);
2140 * Test glTexSubImage[123]D() parameters for errors.
2142 * \param ctx GL context.
2143 * \param dimensions texture image dimensions (must be 1, 2 or 3).
2144 * \param target texture target given by the user (already validated)
2145 * \param level image level given by the user.
2146 * \param xoffset sub-image x offset given by the user.
2147 * \param yoffset sub-image y offset given by the user.
2148 * \param zoffset sub-image z offset given by the user.
2149 * \param format pixel data format given by the user.
2150 * \param type pixel data type given by the user.
2151 * \param width image width given by the user.
2152 * \param height image height given by the user.
2153 * \param depth image depth given by the user.
2155 * \return GL_TRUE if an error was detected, or GL_FALSE if no errors.
2157 * Verifies each of the parameters against the constants specified in
2158 * __struct gl_contextRec::Const and the supported extensions, and according
2159 * to the OpenGL specification.
2162 texsubimage_error_check(struct gl_context
*ctx
, GLuint dimensions
,
2163 struct gl_texture_object
*texObj
,
2164 GLenum target
, GLint level
,
2165 GLint xoffset
, GLint yoffset
, GLint zoffset
,
2166 GLint width
, GLint height
, GLint depth
,
2167 GLenum format
, GLenum type
, const GLvoid
*pixels
,
2168 const char *callerName
)
2170 struct gl_texture_image
*texImage
;
2174 /* must be out of memory */
2175 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "%s()", callerName
);
2180 if (level
< 0 || level
>= _mesa_max_texture_levels(ctx
, target
)) {
2181 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(level=%d)", callerName
, level
);
2185 if (error_check_subtexture_negative_dimensions(ctx
, dimensions
,
2186 width
, height
, depth
,
2191 texImage
= _mesa_select_tex_image(texObj
, target
, level
);
2193 /* non-existant texture level */
2194 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(invalid texture level %d)",
2199 err
= _mesa_error_check_format_and_type(ctx
, format
, type
);
2200 if (err
!= GL_NO_ERROR
) {
2201 _mesa_error(ctx
, err
,
2202 "%s(incompatible format = %s, type = %s)",
2203 callerName
, _mesa_enum_to_string(format
),
2204 _mesa_enum_to_string(type
));
2208 GLenum internalFormat
= _mesa_is_gles(ctx
) ?
2209 oes_float_internal_format(ctx
, texImage
->InternalFormat
, type
) :
2210 texImage
->InternalFormat
;
2212 /* OpenGL ES 1.x and OpenGL ES 2.0 impose additional restrictions on the
2213 * combinations of format, internalFormat, and type that can be used.
2214 * Formats and types that require additional extensions (e.g., GL_FLOAT
2215 * requires GL_OES_texture_float) are filtered elsewhere.
2217 if (_mesa_is_gles(ctx
) &&
2218 texture_format_error_check_gles(ctx
, format
, type
,
2219 internalFormat
, callerName
)) {
2223 /* validate the bound PBO, if any */
2224 if (!_mesa_validate_pbo_source(ctx
, dimensions
, &ctx
->Unpack
,
2225 width
, height
, depth
, format
, type
,
2226 INT_MAX
, pixels
, callerName
)) {
2230 if (error_check_subtexture_dimensions(ctx
, dimensions
,
2231 texImage
, xoffset
, yoffset
, zoffset
,
2232 width
, height
, depth
, callerName
)) {
2236 if (_mesa_is_format_compressed(texImage
->TexFormat
)) {
2237 if (_mesa_format_no_online_compression(texImage
->InternalFormat
)) {
2238 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2239 "%s(no compression for format)", callerName
);
2244 if (ctx
->Version
>= 30 || ctx
->Extensions
.EXT_texture_integer
) {
2245 /* both source and dest must be integer-valued, or neither */
2246 if (_mesa_is_format_integer_color(texImage
->TexFormat
) !=
2247 _mesa_is_enum_format_integer(format
)) {
2248 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2249 "%s(integer/non-integer format mismatch)", callerName
);
2259 * Test glCopyTexImage[12]D() parameters for errors.
2261 * \param ctx GL context.
2262 * \param dimensions texture image dimensions (must be 1, 2 or 3).
2263 * \param target texture target given by the user.
2264 * \param level image level given by the user.
2265 * \param internalFormat internal format given by the user.
2266 * \param width image width given by the user.
2267 * \param height image height given by the user.
2268 * \param border texture border.
2270 * \return GL_TRUE if an error was detected, or GL_FALSE if no errors.
2272 * Verifies each of the parameters against the constants specified in
2273 * __struct gl_contextRec::Const and the supported extensions, and according
2274 * to the OpenGL specification.
2277 copytexture_error_check( struct gl_context
*ctx
, GLuint dimensions
,
2278 GLenum target
, GLint level
, GLint internalFormat
,
2282 GLint rb_base_format
;
2283 struct gl_renderbuffer
*rb
;
2284 GLenum rb_internal_format
;
2287 if (!legal_texsubimage_target(ctx
, dimensions
, target
, false)) {
2288 _mesa_error(ctx
, GL_INVALID_ENUM
, "glCopyTexImage%uD(target=%s)",
2289 dimensions
, _mesa_enum_to_string(target
));
2294 if (level
< 0 || level
>= _mesa_max_texture_levels(ctx
, target
)) {
2295 _mesa_error(ctx
, GL_INVALID_VALUE
,
2296 "glCopyTexImage%dD(level=%d)", dimensions
, level
);
2300 /* Check that the source buffer is complete */
2301 if (_mesa_is_user_fbo(ctx
->ReadBuffer
)) {
2302 if (ctx
->ReadBuffer
->_Status
== 0) {
2303 _mesa_test_framebuffer_completeness(ctx
, ctx
->ReadBuffer
);
2305 if (ctx
->ReadBuffer
->_Status
!= GL_FRAMEBUFFER_COMPLETE_EXT
) {
2306 _mesa_error(ctx
, GL_INVALID_FRAMEBUFFER_OPERATION_EXT
,
2307 "glCopyTexImage%dD(invalid readbuffer)", dimensions
);
2311 if (ctx
->ReadBuffer
->Visual
.samples
> 0) {
2312 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2313 "glCopyTexImage%dD(multisample FBO)", dimensions
);
2319 if (border
< 0 || border
> 1 ||
2320 ((ctx
->API
!= API_OPENGL_COMPAT
||
2321 target
== GL_TEXTURE_RECTANGLE_NV
||
2322 target
== GL_PROXY_TEXTURE_RECTANGLE_NV
) && border
!= 0)) {
2323 _mesa_error(ctx
, GL_INVALID_VALUE
,
2324 "glCopyTexImage%dD(border=%d)", dimensions
, border
);
2328 /* OpenGL ES 1.x and OpenGL ES 2.0 impose additional restrictions on the
2331 if (_mesa_is_gles(ctx
) && !_mesa_is_gles3(ctx
)) {
2332 switch (internalFormat
) {
2337 case GL_LUMINANCE_ALPHA
:
2340 _mesa_error(ctx
, GL_INVALID_ENUM
,
2341 "glCopyTexImage%dD(internalFormat=%s)", dimensions
,
2342 _mesa_enum_to_string(internalFormat
));
2347 * Section 8.6 (Alternate Texture Image Specification Commands) of the
2348 * OpenGL 4.5 (Compatibility Profile) spec says:
2350 * "Parameters level, internalformat, and border are specified using
2351 * the same values, with the same meanings, as the corresponding
2352 * arguments of TexImage2D, except that internalformat may not be
2353 * specified as 1, 2, 3, or 4."
2355 if (internalFormat
>= 1 && internalFormat
<= 4) {
2356 _mesa_error(ctx
, GL_INVALID_ENUM
,
2357 "glCopyTexImage%dD(internalFormat=%d)", dimensions
,
2363 baseFormat
= _mesa_base_tex_format(ctx
, internalFormat
);
2364 if (baseFormat
< 0) {
2365 _mesa_error(ctx
, GL_INVALID_ENUM
,
2366 "glCopyTexImage%dD(internalFormat=%s)", dimensions
,
2367 _mesa_enum_to_string(internalFormat
));
2371 rb
= _mesa_get_read_renderbuffer_for_format(ctx
, internalFormat
);
2373 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2374 "glCopyTexImage%dD(read buffer)", dimensions
);
2378 rb_internal_format
= rb
->InternalFormat
;
2379 rb_base_format
= _mesa_base_tex_format(ctx
, rb
->InternalFormat
);
2380 if (_mesa_is_color_format(internalFormat
)) {
2381 if (rb_base_format
< 0) {
2382 _mesa_error(ctx
, GL_INVALID_VALUE
,
2383 "glCopyTexImage%dD(internalFormat=%s)", dimensions
,
2384 _mesa_enum_to_string(internalFormat
));
2389 if (_mesa_is_gles(ctx
)) {
2391 if (_mesa_components_in_format(baseFormat
) >
2392 _mesa_components_in_format(rb_base_format
)) {
2395 if (baseFormat
== GL_DEPTH_COMPONENT
||
2396 baseFormat
== GL_DEPTH_STENCIL
||
2397 baseFormat
== GL_STENCIL_INDEX
||
2398 rb_base_format
== GL_DEPTH_COMPONENT
||
2399 rb_base_format
== GL_DEPTH_STENCIL
||
2400 rb_base_format
== GL_STENCIL_INDEX
||
2401 ((baseFormat
== GL_LUMINANCE_ALPHA
||
2402 baseFormat
== GL_ALPHA
) &&
2403 rb_base_format
!= GL_RGBA
) ||
2404 internalFormat
== GL_RGB9_E5
) {
2407 if (internalFormat
== GL_RGB9_E5
) {
2411 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2412 "glCopyTexImage%dD(internalFormat=%s)", dimensions
,
2413 _mesa_enum_to_string(internalFormat
));
2418 if (_mesa_is_gles3(ctx
)) {
2419 bool rb_is_srgb
= false;
2420 bool dst_is_srgb
= false;
2422 if (ctx
->Extensions
.EXT_sRGB
&&
2423 _mesa_get_format_color_encoding(rb
->Format
) == GL_SRGB
) {
2427 if (_mesa_get_linear_internalformat(internalFormat
) != internalFormat
) {
2431 if (rb_is_srgb
!= dst_is_srgb
) {
2432 /* Page 137 (page 149 of the PDF) in section 3.8.5 of the
2433 * OpenGLES 3.0.0 spec says:
2435 * "The error INVALID_OPERATION is also generated if the
2436 * value of FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING for the
2437 * framebuffer attachment corresponding to the read buffer
2438 * is LINEAR (see section 6.1.13) and internalformat is
2439 * one of the sRGB formats described in section 3.8.16, or
2440 * if the value of FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING is
2441 * SRGB and internalformat is not one of the sRGB formats."
2443 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2444 "glCopyTexImage%dD(srgb usage mismatch)", dimensions
);
2448 /* Page 139, Table 3.15 of OpenGL ES 3.0 spec does not define ReadPixels
2449 * types for SNORM formats. Also, conversion to SNORM formats is not
2450 * allowed by Table 3.2 on Page 110.
2452 if (!_mesa_has_EXT_render_snorm(ctx
) &&
2453 _mesa_is_enum_format_snorm(internalFormat
)) {
2454 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2455 "glCopyTexImage%dD(internalFormat=%s)", dimensions
,
2456 _mesa_enum_to_string(internalFormat
));
2461 if (!_mesa_source_buffer_exists(ctx
, baseFormat
)) {
2462 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2463 "glCopyTexImage%dD(missing readbuffer)", dimensions
);
2467 /* From the EXT_texture_integer spec:
2469 * "INVALID_OPERATION is generated by CopyTexImage* and CopyTexSubImage*
2470 * if the texture internalformat is an integer format and the read color
2471 * buffer is not an integer format, or if the internalformat is not an
2472 * integer format and the read color buffer is an integer format."
2474 if (_mesa_is_color_format(internalFormat
)) {
2475 bool is_int
= _mesa_is_enum_format_integer(internalFormat
);
2476 bool is_rbint
= _mesa_is_enum_format_integer(rb_internal_format
);
2477 bool is_unorm
= _mesa_is_enum_format_unorm(internalFormat
);
2478 bool is_rbunorm
= _mesa_is_enum_format_unorm(rb_internal_format
);
2479 if (is_int
|| is_rbint
) {
2480 if (is_int
!= is_rbint
) {
2481 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2482 "glCopyTexImage%dD(integer vs non-integer)", dimensions
);
2484 } else if (_mesa_is_gles(ctx
) &&
2485 _mesa_is_enum_format_unsigned_int(internalFormat
) !=
2486 _mesa_is_enum_format_unsigned_int(rb_internal_format
)) {
2487 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2488 "glCopyTexImage%dD(signed vs unsigned integer)",
2494 /* From page 138 of OpenGL ES 3.0 spec:
2495 * "The error INVALID_OPERATION is generated if floating-point RGBA
2496 * data is required; if signed integer RGBA data is required and the
2497 * format of the current color buffer is not signed integer; if
2498 * unsigned integer RGBA data is required and the format of the
2499 * current color buffer is not unsigned integer; or if fixed-point
2500 * RGBA data is required and the format of the current color buffer
2501 * is not fixed-point.
2503 if (_mesa_is_gles(ctx
) && is_unorm
!= is_rbunorm
)
2504 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2505 "glCopyTexImage%dD(unorm vs non-unorm)", dimensions
);
2508 if (_mesa_is_compressed_format(ctx
, internalFormat
)) {
2510 if (!_mesa_target_can_be_compressed(ctx
, target
, internalFormat
, &err
)) {
2511 _mesa_error(ctx
, err
,
2512 "glCopyTexImage%dD(target can't be compressed)", dimensions
);
2515 if (_mesa_format_no_online_compression(internalFormat
)) {
2516 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2517 "glCopyTexImage%dD(no compression for format)", dimensions
);
2521 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2522 "glCopyTexImage%dD(border!=0)", dimensions
);
2527 if (!mutable_tex_object(ctx
, target
)) {
2528 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2529 "glCopyTexImage%dD(immutable texture)", dimensions
);
2533 /* if we get here, the parameters are OK */
2539 * Test glCopyTexSubImage[12]D() parameters for errors.
2540 * \return GL_TRUE if an error was detected, or GL_FALSE if no errors.
2543 copytexsubimage_error_check(struct gl_context
*ctx
, GLuint dimensions
,
2544 const struct gl_texture_object
*texObj
,
2545 GLenum target
, GLint level
,
2546 GLint xoffset
, GLint yoffset
, GLint zoffset
,
2547 GLint width
, GLint height
, const char *caller
)
2551 struct gl_texture_image
*texImage
;
2553 /* Check that the source buffer is complete */
2554 if (_mesa_is_user_fbo(ctx
->ReadBuffer
)) {
2555 if (ctx
->ReadBuffer
->_Status
== 0) {
2556 _mesa_test_framebuffer_completeness(ctx
, ctx
->ReadBuffer
);
2558 if (ctx
->ReadBuffer
->_Status
!= GL_FRAMEBUFFER_COMPLETE_EXT
) {
2559 _mesa_error(ctx
, GL_INVALID_FRAMEBUFFER_OPERATION_EXT
,
2560 "%s(invalid readbuffer)", caller
);
2564 if (ctx
->ReadBuffer
->Visual
.samples
> 0) {
2565 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2566 "%s(multisample FBO)", caller
);
2572 if (level
< 0 || level
>= _mesa_max_texture_levels(ctx
, target
)) {
2573 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(level=%d)", caller
, level
);
2577 texImage
= _mesa_select_tex_image(texObj
, target
, level
);
2579 /* destination image does not exist */
2580 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2581 "%s(invalid texture level %d)", caller
, level
);
2585 if (error_check_subtexture_negative_dimensions(ctx
, dimensions
,
2586 width
, height
, 1, caller
)) {
2590 if (error_check_subtexture_dimensions(ctx
, dimensions
, texImage
,
2591 xoffset
, yoffset
, zoffset
,
2592 width
, height
, 1, caller
)) {
2596 if (_mesa_is_format_compressed(texImage
->TexFormat
)) {
2597 if (_mesa_format_no_online_compression(texImage
->InternalFormat
)) {
2598 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2599 "%s(no compression for format)", caller
);
2604 if (texImage
->InternalFormat
== GL_YCBCR_MESA
) {
2605 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s()", caller
);
2609 /* From OpenGL ES 3.2 spec, section 8.6:
2611 * "An INVALID_OPERATION error is generated by CopyTexSubImage3D,
2612 * CopyTexImage2D, or CopyTexSubImage2D if the internalformat of the
2613 * texture image being (re)specified is RGB9_E5"
2615 if (texImage
->InternalFormat
== GL_RGB9_E5
&&
2616 !_mesa_is_desktop_gl(ctx
)) {
2617 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2618 "%s(invalid internal format %s)", caller
,
2619 _mesa_enum_to_string(texImage
->InternalFormat
));
2623 if (!_mesa_source_buffer_exists(ctx
, texImage
->_BaseFormat
)) {
2624 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2625 "%s(missing readbuffer, format=%s)", caller
,
2626 _mesa_enum_to_string(texImage
->_BaseFormat
));
2630 /* From the EXT_texture_integer spec:
2632 * "INVALID_OPERATION is generated by CopyTexImage* and
2633 * CopyTexSubImage* if the texture internalformat is an integer format
2634 * and the read color buffer is not an integer format, or if the
2635 * internalformat is not an integer format and the read color buffer
2636 * is an integer format."
2638 if (_mesa_is_color_format(texImage
->InternalFormat
)) {
2639 struct gl_renderbuffer
*rb
= ctx
->ReadBuffer
->_ColorReadBuffer
;
2641 if (_mesa_is_format_integer_color(rb
->Format
) !=
2642 _mesa_is_format_integer_color(texImage
->TexFormat
)) {
2643 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2644 "%s(integer vs non-integer)", caller
);
2649 /* In the ES 3.2 specification's Table 8.13 (Valid CopyTexImage source
2650 * framebuffer/destination texture base internal format combinations),
2651 * all the entries for stencil are left blank (unsupported).
2653 if (_mesa_is_gles(ctx
) && _mesa_is_stencil_format(texImage
->_BaseFormat
)) {
2654 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(stencil disallowed)", caller
);
2658 /* if we get here, the parameters are OK */
2663 /** Callback info for walking over FBO hash table */
2666 struct gl_context
*ctx
;
2667 struct gl_texture_object
*texObj
;
2673 * Check render to texture callback. Called from _mesa_HashWalk().
2676 check_rtt_cb(UNUSED GLuint key
, void *data
, void *userData
)
2678 struct gl_framebuffer
*fb
= (struct gl_framebuffer
*) data
;
2679 const struct cb_info
*info
= (struct cb_info
*) userData
;
2680 struct gl_context
*ctx
= info
->ctx
;
2681 const struct gl_texture_object
*texObj
= info
->texObj
;
2682 const GLuint level
= info
->level
, face
= info
->face
;
2684 /* If this is a user-created FBO */
2685 if (_mesa_is_user_fbo(fb
)) {
2687 /* check if any of the FBO's attachments point to 'texObj' */
2688 for (i
= 0; i
< BUFFER_COUNT
; i
++) {
2689 struct gl_renderbuffer_attachment
*att
= fb
->Attachment
+ i
;
2690 if (att
->Type
== GL_TEXTURE
&&
2691 att
->Texture
== texObj
&&
2692 att
->TextureLevel
== level
&&
2693 att
->CubeMapFace
== face
) {
2694 _mesa_update_texture_renderbuffer(ctx
, fb
, att
);
2695 assert(att
->Renderbuffer
->TexImage
);
2696 /* Mark fb status as indeterminate to force re-validation */
2699 /* Make sure that the revalidation actually happens if this is
2700 * being done to currently-bound buffers.
2702 if (fb
== ctx
->DrawBuffer
|| fb
== ctx
->ReadBuffer
)
2703 ctx
->NewState
|= _NEW_BUFFERS
;
2711 * When a texture image is specified we have to check if it's bound to
2712 * any framebuffer objects (render to texture) in order to detect changes
2713 * in size or format since that effects FBO completeness.
2714 * Any FBOs rendering into the texture must be re-validated.
2717 _mesa_update_fbo_texture(struct gl_context
*ctx
,
2718 struct gl_texture_object
*texObj
,
2719 GLuint face
, GLuint level
)
2721 /* Only check this texture if it's been marked as RenderToTexture */
2722 if (texObj
->_RenderToTexture
) {
2723 struct cb_info info
;
2725 info
.texObj
= texObj
;
2728 _mesa_HashWalk(ctx
->Shared
->FrameBuffers
, check_rtt_cb
, &info
);
2734 * If the texture object's GenerateMipmap flag is set and we've
2735 * changed the texture base level image, regenerate the rest of the
2736 * mipmap levels now.
2739 check_gen_mipmap(struct gl_context
*ctx
, GLenum target
,
2740 struct gl_texture_object
*texObj
, GLint level
)
2742 if (texObj
->GenerateMipmap
&&
2743 level
== texObj
->BaseLevel
&&
2744 level
< texObj
->MaxLevel
) {
2745 assert(ctx
->Driver
.GenerateMipmap
);
2746 ctx
->Driver
.GenerateMipmap(ctx
, target
, texObj
);
2751 /** Debug helper: override the user-requested internal format */
2753 override_internal_format(GLenum internalFormat
, UNUSED GLint width
,
2754 UNUSED GLint height
)
2757 if (internalFormat
== GL_RGBA16F_ARB
||
2758 internalFormat
== GL_RGBA32F_ARB
) {
2759 printf("Convert rgba float tex to int %d x %d\n", width
, height
);
2762 else if (internalFormat
== GL_RGB16F_ARB
||
2763 internalFormat
== GL_RGB32F_ARB
) {
2764 printf("Convert rgb float tex to int %d x %d\n", width
, height
);
2767 else if (internalFormat
== GL_LUMINANCE_ALPHA16F_ARB
||
2768 internalFormat
== GL_LUMINANCE_ALPHA32F_ARB
) {
2769 printf("Convert luminance float tex to int %d x %d\n", width
, height
);
2770 return GL_LUMINANCE_ALPHA
;
2772 else if (internalFormat
== GL_LUMINANCE16F_ARB
||
2773 internalFormat
== GL_LUMINANCE32F_ARB
) {
2774 printf("Convert luminance float tex to int %d x %d\n", width
, height
);
2775 return GL_LUMINANCE
;
2777 else if (internalFormat
== GL_ALPHA16F_ARB
||
2778 internalFormat
== GL_ALPHA32F_ARB
) {
2779 printf("Convert luminance float tex to int %d x %d\n", width
, height
);
2783 else if (internalFormat == GL_COMPRESSED_RGBA_S3TC_DXT1_EXT) {
2784 internalFormat = GL_RGBA;
2788 return internalFormat
;
2791 return internalFormat
;
2797 * Choose the actual hardware format for a texture image.
2798 * Try to use the same format as the previous image level when possible.
2799 * Otherwise, ask the driver for the best format.
2800 * It's important to try to choose a consistant format for all levels
2801 * for efficient texture memory layout/allocation. In particular, this
2802 * comes up during automatic mipmap generation.
2805 _mesa_choose_texture_format(struct gl_context
*ctx
,
2806 struct gl_texture_object
*texObj
,
2807 GLenum target
, GLint level
,
2808 GLenum internalFormat
, GLenum format
, GLenum type
)
2812 /* see if we've already chosen a format for the previous level */
2814 struct gl_texture_image
*prevImage
=
2815 _mesa_select_tex_image(texObj
, target
, level
- 1);
2816 /* See if the prev level is defined and has an internal format which
2817 * matches the new internal format.
2820 prevImage
->Width
> 0 &&
2821 prevImage
->InternalFormat
== internalFormat
) {
2822 /* use the same format */
2823 assert(prevImage
->TexFormat
!= MESA_FORMAT_NONE
);
2824 return prevImage
->TexFormat
;
2828 f
= ctx
->Driver
.ChooseTextureFormat(ctx
, target
, internalFormat
,
2830 assert(f
!= MESA_FORMAT_NONE
);
2836 * Adjust pixel unpack params and image dimensions to strip off the
2837 * one-pixel texture border.
2839 * Gallium and intel don't support texture borders. They've seldem been used
2840 * and seldom been implemented correctly anyway.
2842 * \param unpackNew returns the new pixel unpack parameters
2845 strip_texture_border(GLenum target
,
2846 GLint
*width
, GLint
*height
, GLint
*depth
,
2847 const struct gl_pixelstore_attrib
*unpack
,
2848 struct gl_pixelstore_attrib
*unpackNew
)
2854 *unpackNew
= *unpack
;
2856 if (unpackNew
->RowLength
== 0)
2857 unpackNew
->RowLength
= *width
;
2859 if (unpackNew
->ImageHeight
== 0)
2860 unpackNew
->ImageHeight
= *height
;
2862 assert(*width
>= 3);
2863 unpackNew
->SkipPixels
++; /* skip the border */
2864 *width
= *width
- 2; /* reduce the width by two border pixels */
2866 /* The min height of a texture with a border is 3 */
2867 if (*height
>= 3 && target
!= GL_TEXTURE_1D_ARRAY
) {
2868 unpackNew
->SkipRows
++; /* skip the border */
2869 *height
= *height
- 2; /* reduce the height by two border pixels */
2873 target
!= GL_TEXTURE_2D_ARRAY
&&
2874 target
!= GL_TEXTURE_CUBE_MAP_ARRAY
) {
2875 unpackNew
->SkipImages
++; /* skip the border */
2876 *depth
= *depth
- 2; /* reduce the depth by two border pixels */
2882 * Common code to implement all the glTexImage1D/2D/3D functions
2883 * as well as glCompressedTexImage1D/2D/3D.
2884 * \param compressed only GL_TRUE for glCompressedTexImage1D/2D/3D calls.
2885 * \param format the user's image format (only used if !compressed)
2886 * \param type the user's image type (only used if !compressed)
2887 * \param imageSize only used for glCompressedTexImage1D/2D/3D calls.
2889 static ALWAYS_INLINE
void
2890 teximage(struct gl_context
*ctx
, GLboolean compressed
, GLuint dims
,
2891 GLenum target
, GLint level
, GLint internalFormat
,
2892 GLsizei width
, GLsizei height
, GLsizei depth
,
2893 GLint border
, GLenum format
, GLenum type
,
2894 GLsizei imageSize
, const GLvoid
*pixels
, bool no_error
)
2896 const char *func
= compressed
? "glCompressedTexImage" : "glTexImage";
2897 struct gl_pixelstore_attrib unpack_no_border
;
2898 const struct gl_pixelstore_attrib
*unpack
= &ctx
->Unpack
;
2899 struct gl_texture_object
*texObj
;
2900 mesa_format texFormat
;
2901 bool dimensionsOK
= true, sizeOK
= true;
2903 FLUSH_VERTICES(ctx
, 0);
2905 if (MESA_VERBOSE
& (VERBOSE_API
|VERBOSE_TEXTURE
)) {
2908 "glCompressedTexImage%uD %s %d %s %d %d %d %d %p\n",
2910 _mesa_enum_to_string(target
), level
,
2911 _mesa_enum_to_string(internalFormat
),
2912 width
, height
, depth
, border
, pixels
);
2915 "glTexImage%uD %s %d %s %d %d %d %d %s %s %p\n",
2917 _mesa_enum_to_string(target
), level
,
2918 _mesa_enum_to_string(internalFormat
),
2919 width
, height
, depth
, border
,
2920 _mesa_enum_to_string(format
),
2921 _mesa_enum_to_string(type
), pixels
);
2924 internalFormat
= override_internal_format(internalFormat
, width
, height
);
2927 /* target error checking */
2928 if (!legal_teximage_target(ctx
, dims
, target
)) {
2929 _mesa_error(ctx
, GL_INVALID_ENUM
, "%s%uD(target=%s)",
2930 func
, dims
, _mesa_enum_to_string(target
));
2934 /* general error checking */
2936 if (compressed_texture_error_check(ctx
, dims
, target
, level
,
2938 width
, height
, depth
,
2939 border
, imageSize
, pixels
))
2942 if (texture_error_check(ctx
, dims
, target
, level
, internalFormat
,
2943 format
, type
, width
, height
, depth
, border
,
2949 /* Here we convert a cpal compressed image into a regular glTexImage2D
2950 * call by decompressing the texture. If we really want to support cpal
2951 * textures in any driver this would have to be changed.
2953 if (ctx
->API
== API_OPENGLES
&& compressed
&& dims
== 2) {
2954 switch (internalFormat
) {
2955 case GL_PALETTE4_RGB8_OES
:
2956 case GL_PALETTE4_RGBA8_OES
:
2957 case GL_PALETTE4_R5_G6_B5_OES
:
2958 case GL_PALETTE4_RGBA4_OES
:
2959 case GL_PALETTE4_RGB5_A1_OES
:
2960 case GL_PALETTE8_RGB8_OES
:
2961 case GL_PALETTE8_RGBA8_OES
:
2962 case GL_PALETTE8_R5_G6_B5_OES
:
2963 case GL_PALETTE8_RGBA4_OES
:
2964 case GL_PALETTE8_RGB5_A1_OES
:
2965 _mesa_cpal_compressed_teximage2d(target
, level
, internalFormat
,
2966 width
, height
, imageSize
, pixels
);
2971 texObj
= _mesa_get_current_tex_object(ctx
, target
);
2975 /* For glCompressedTexImage() the driver has no choice about the
2976 * texture format since we'll never transcode the user's compressed
2977 * image data. The internalFormat was error checked earlier.
2979 texFormat
= _mesa_glenum_to_compressed_format(internalFormat
);
2982 /* In case of HALF_FLOAT_OES or FLOAT_OES, find corresponding sized
2983 * internal floating point format for the given base format.
2985 if (_mesa_is_gles(ctx
) && format
== internalFormat
) {
2986 if (type
== GL_FLOAT
) {
2987 texObj
->_IsFloat
= GL_TRUE
;
2988 } else if (type
== GL_HALF_FLOAT_OES
|| type
== GL_HALF_FLOAT
) {
2989 texObj
->_IsHalfFloat
= GL_TRUE
;
2992 internalFormat
= adjust_for_oes_float_texture(ctx
, format
, type
);
2995 texFormat
= _mesa_choose_texture_format(ctx
, texObj
, target
, level
,
2996 internalFormat
, format
, type
);
2999 assert(texFormat
!= MESA_FORMAT_NONE
);
3002 /* check that width, height, depth are legal for the mipmap level */
3003 dimensionsOK
= _mesa_legal_texture_dimensions(ctx
, target
, level
, width
,
3004 height
, depth
, border
);
3006 /* check that the texture won't take too much memory, etc */
3007 sizeOK
= ctx
->Driver
.TestProxyTexImage(ctx
, proxy_target(target
),
3008 0, level
, texFormat
, 1,
3009 width
, height
, depth
);
3012 if (_mesa_is_proxy_texture(target
)) {
3013 /* Proxy texture: just clear or set state depending on error checking */
3014 struct gl_texture_image
*texImage
=
3015 get_proxy_tex_image(ctx
, target
, level
);
3018 return; /* GL_OUT_OF_MEMORY already recorded */
3020 if (dimensionsOK
&& sizeOK
) {
3021 _mesa_init_teximage_fields(ctx
, texImage
, width
, height
, depth
,
3022 border
, internalFormat
, texFormat
);
3025 clear_teximage_fields(texImage
);
3029 /* non-proxy target */
3030 const GLuint face
= _mesa_tex_target_to_face(target
);
3031 struct gl_texture_image
*texImage
;
3033 if (!dimensionsOK
) {
3034 _mesa_error(ctx
, GL_INVALID_VALUE
,
3035 "%s%uD(invalid width=%d or height=%d or depth=%d)",
3036 func
, dims
, width
, height
, depth
);
3041 _mesa_error(ctx
, GL_OUT_OF_MEMORY
,
3042 "%s%uD(image too large: %d x %d x %d, %s format)",
3043 func
, dims
, width
, height
, depth
,
3044 _mesa_enum_to_string(internalFormat
));
3048 /* Allow a hardware driver to just strip out the border, to provide
3049 * reliable but slightly incorrect hardware rendering instead of
3050 * rarely-tested software fallback rendering.
3052 if (border
&& ctx
->Const
.StripTextureBorder
) {
3053 strip_texture_border(target
, &width
, &height
, &depth
, unpack
,
3056 unpack
= &unpack_no_border
;
3059 if (ctx
->NewState
& _NEW_PIXEL
)
3060 _mesa_update_state(ctx
);
3062 _mesa_lock_texture(ctx
, texObj
);
3064 texImage
= _mesa_get_tex_image(ctx
, texObj
, target
, level
);
3067 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "%s%uD", func
, dims
);
3070 ctx
->Driver
.FreeTextureImageBuffer(ctx
, texImage
);
3072 _mesa_init_teximage_fields(ctx
, texImage
,
3073 width
, height
, depth
,
3074 border
, internalFormat
, texFormat
);
3076 /* Give the texture to the driver. <pixels> may be null. */
3077 if (width
> 0 && height
> 0 && depth
> 0) {
3079 ctx
->Driver
.CompressedTexImage(ctx
, dims
, texImage
,
3083 ctx
->Driver
.TexImage(ctx
, dims
, texImage
, format
,
3084 type
, pixels
, unpack
);
3088 check_gen_mipmap(ctx
, target
, texObj
, level
);
3090 _mesa_update_fbo_texture(ctx
, texObj
, face
, level
);
3092 _mesa_dirty_texobj(ctx
, texObj
);
3095 _mesa_unlock_texture(ctx
, texObj
);
3100 /* This is a wrapper around teximage() so that we can force the KHR_no_error
3101 * logic to be inlined without inlining the function into all the callers.
3104 teximage_err(struct gl_context
*ctx
, GLboolean compressed
, GLuint dims
,
3105 GLenum target
, GLint level
, GLint internalFormat
,
3106 GLsizei width
, GLsizei height
, GLsizei depth
,
3107 GLint border
, GLenum format
, GLenum type
,
3108 GLsizei imageSize
, const GLvoid
*pixels
)
3110 teximage(ctx
, compressed
, dims
, target
, level
, internalFormat
, width
, height
,
3111 depth
, border
, format
, type
, imageSize
, pixels
, false);
3116 teximage_no_error(struct gl_context
*ctx
, GLboolean compressed
, GLuint dims
,
3117 GLenum target
, GLint level
, GLint internalFormat
,
3118 GLsizei width
, GLsizei height
, GLsizei depth
,
3119 GLint border
, GLenum format
, GLenum type
,
3120 GLsizei imageSize
, const GLvoid
*pixels
)
3122 teximage(ctx
, compressed
, dims
, target
, level
, internalFormat
, width
, height
,
3123 depth
, border
, format
, type
, imageSize
, pixels
, true);
3128 * Called from the API. Note that width includes the border.
3131 _mesa_TexImage1D( GLenum target
, GLint level
, GLint internalFormat
,
3132 GLsizei width
, GLint border
, GLenum format
,
3133 GLenum type
, const GLvoid
*pixels
)
3135 GET_CURRENT_CONTEXT(ctx
);
3136 teximage_err(ctx
, GL_FALSE
, 1, target
, level
, internalFormat
, width
, 1, 1,
3137 border
, format
, type
, 0, pixels
);
3142 _mesa_TexImage2D( GLenum target
, GLint level
, GLint internalFormat
,
3143 GLsizei width
, GLsizei height
, GLint border
,
3144 GLenum format
, GLenum type
,
3145 const GLvoid
*pixels
)
3147 GET_CURRENT_CONTEXT(ctx
);
3148 teximage_err(ctx
, GL_FALSE
, 2, target
, level
, internalFormat
, width
, height
, 1,
3149 border
, format
, type
, 0, pixels
);
3154 * Called by the API or display list executor.
3155 * Note that width and height include the border.
3158 _mesa_TexImage3D( GLenum target
, GLint level
, GLint internalFormat
,
3159 GLsizei width
, GLsizei height
, GLsizei depth
,
3160 GLint border
, GLenum format
, GLenum type
,
3161 const GLvoid
*pixels
)
3163 GET_CURRENT_CONTEXT(ctx
);
3164 teximage_err(ctx
, GL_FALSE
, 3, target
, level
, internalFormat
,
3165 width
, height
, depth
, border
, format
, type
, 0, pixels
);
3170 _mesa_TexImage3DEXT( GLenum target
, GLint level
, GLenum internalFormat
,
3171 GLsizei width
, GLsizei height
, GLsizei depth
,
3172 GLint border
, GLenum format
, GLenum type
,
3173 const GLvoid
*pixels
)
3175 _mesa_TexImage3D(target
, level
, (GLint
) internalFormat
, width
, height
,
3176 depth
, border
, format
, type
, pixels
);
3181 _mesa_TexImage1D_no_error(GLenum target
, GLint level
, GLint internalFormat
,
3182 GLsizei width
, GLint border
, GLenum format
,
3183 GLenum type
, const GLvoid
*pixels
)
3185 GET_CURRENT_CONTEXT(ctx
);
3186 teximage_no_error(ctx
, GL_FALSE
, 1, target
, level
, internalFormat
, width
, 1,
3187 1, border
, format
, type
, 0, pixels
);
3192 _mesa_TexImage2D_no_error(GLenum target
, GLint level
, GLint internalFormat
,
3193 GLsizei width
, GLsizei height
, GLint border
,
3194 GLenum format
, GLenum type
, const GLvoid
*pixels
)
3196 GET_CURRENT_CONTEXT(ctx
);
3197 teximage_no_error(ctx
, GL_FALSE
, 2, target
, level
, internalFormat
, width
,
3198 height
, 1, border
, format
, type
, 0, pixels
);
3203 _mesa_TexImage3D_no_error(GLenum target
, GLint level
, GLint internalFormat
,
3204 GLsizei width
, GLsizei height
, GLsizei depth
,
3205 GLint border
, GLenum format
, GLenum type
,
3206 const GLvoid
*pixels
)
3208 GET_CURRENT_CONTEXT(ctx
);
3209 teximage_no_error(ctx
, GL_FALSE
, 3, target
, level
, internalFormat
,
3210 width
, height
, depth
, border
, format
, type
, 0, pixels
);
3215 _mesa_EGLImageTargetTexture2DOES (GLenum target
, GLeglImageOES image
)
3217 struct gl_texture_object
*texObj
;
3218 struct gl_texture_image
*texImage
;
3220 GET_CURRENT_CONTEXT(ctx
);
3221 FLUSH_VERTICES(ctx
, 0);
3225 valid_target
= ctx
->Extensions
.OES_EGL_image
;
3227 case GL_TEXTURE_EXTERNAL_OES
:
3229 _mesa_is_gles(ctx
) ? ctx
->Extensions
.OES_EGL_image_external
: false;
3232 valid_target
= false;
3236 if (!valid_target
) {
3237 _mesa_error(ctx
, GL_INVALID_ENUM
,
3238 "glEGLImageTargetTexture2D(target=%d)", target
);
3243 _mesa_error(ctx
, GL_INVALID_OPERATION
,
3244 "glEGLImageTargetTexture2D(image=%p)", image
);
3248 if (ctx
->NewState
& _NEW_PIXEL
)
3249 _mesa_update_state(ctx
);
3251 texObj
= _mesa_get_current_tex_object(ctx
, target
);
3255 _mesa_lock_texture(ctx
, texObj
);
3257 if (texObj
->Immutable
) {
3258 _mesa_error(ctx
, GL_INVALID_OPERATION
,
3259 "glEGLImageTargetTexture2D(texture is immutable)");
3260 _mesa_unlock_texture(ctx
, texObj
);
3264 texImage
= _mesa_get_tex_image(ctx
, texObj
, target
, 0);
3266 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glEGLImageTargetTexture2D");
3268 ctx
->Driver
.FreeTextureImageBuffer(ctx
, texImage
);
3270 ctx
->Driver
.EGLImageTargetTexture2D(ctx
, target
,
3271 texObj
, texImage
, image
);
3273 _mesa_dirty_texobj(ctx
, texObj
);
3275 _mesa_unlock_texture(ctx
, texObj
);
3279 static struct gl_texture_object
*
3280 lookup_texture_ext_dsa(struct gl_context
*ctx
, GLenum target
, GLuint texture
,
3285 case GL_TEXTURE_CUBE_MAP_POSITIVE_X
:
3286 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X
:
3287 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y
:
3288 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
:
3289 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z
:
3290 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
:
3291 boundTarget
= GL_TEXTURE_CUBE_MAP
;
3294 boundTarget
= target
;
3298 int targetIndex
= _mesa_tex_target_to_index(ctx
, boundTarget
);
3299 if (targetIndex
< 0) {
3300 _mesa_error(ctx
, GL_INVALID_ENUM
, "%s(target = %s)", caller
,
3301 _mesa_enum_to_string(target
));
3304 assert(targetIndex
< NUM_TEXTURE_TARGETS
);
3306 struct gl_texture_object
*texObj
;
3308 /* Use a default texture object */
3309 texObj
= ctx
->Shared
->DefaultTex
[targetIndex
];
3312 texObj
= _mesa_lookup_texture(ctx
, texture
);
3313 if (!texObj
&& ctx
->API
== API_OPENGL_CORE
) {
3314 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(non-gen name)", caller
);
3319 texObj
= ctx
->Driver
.NewTextureObject(ctx
, texture
, boundTarget
);
3321 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "%s", caller
);
3325 /* insert into hash table */
3326 _mesa_HashInsert(ctx
->Shared
->TexObjects
, texObj
->Name
, texObj
);
3329 if (texObj
->Target
!= boundTarget
) {
3330 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(%s != %s)",
3331 caller
, _mesa_enum_to_string(texObj
->Target
),
3332 _mesa_enum_to_string(target
));
3342 * Helper that implements the glTexSubImage1/2/3D()
3343 * and glTextureSubImage1/2/3D() functions.
3346 texture_sub_image(struct gl_context
*ctx
, GLuint dims
,
3347 struct gl_texture_object
*texObj
,
3348 struct gl_texture_image
*texImage
,
3349 GLenum target
, GLint level
,
3350 GLint xoffset
, GLint yoffset
, GLint zoffset
,
3351 GLsizei width
, GLsizei height
, GLsizei depth
,
3352 GLenum format
, GLenum type
, const GLvoid
*pixels
)
3354 FLUSH_VERTICES(ctx
, 0);
3356 if (ctx
->NewState
& _NEW_PIXEL
)
3357 _mesa_update_state(ctx
);
3359 _mesa_lock_texture(ctx
, texObj
);
3361 if (width
> 0 && height
> 0 && depth
> 0) {
3362 /* If we have a border, offset=-1 is legal. Bias by border width. */
3365 if (target
!= GL_TEXTURE_2D_ARRAY
)
3366 zoffset
+= texImage
->Border
;
3369 if (target
!= GL_TEXTURE_1D_ARRAY
)
3370 yoffset
+= texImage
->Border
;
3373 xoffset
+= texImage
->Border
;
3376 ctx
->Driver
.TexSubImage(ctx
, dims
, texImage
,
3377 xoffset
, yoffset
, zoffset
,
3378 width
, height
, depth
,
3379 format
, type
, pixels
, &ctx
->Unpack
);
3381 check_gen_mipmap(ctx
, target
, texObj
, level
);
3383 /* NOTE: Don't signal _NEW_TEXTURE_OBJECT since we've only changed
3384 * the texel data, not the texture format, size, etc.
3388 _mesa_unlock_texture(ctx
, texObj
);
3392 * Implement all the glTexSubImage1/2/3D() functions.
3393 * Must split this out this way because of GL_TEXTURE_CUBE_MAP.
3396 texsubimage_err(struct gl_context
*ctx
, GLuint dims
, GLenum target
, GLint level
,
3397 GLint xoffset
, GLint yoffset
, GLint zoffset
,
3398 GLsizei width
, GLsizei height
, GLsizei depth
,
3399 GLenum format
, GLenum type
, const GLvoid
*pixels
,
3400 const char *callerName
)
3402 struct gl_texture_object
*texObj
;
3403 struct gl_texture_image
*texImage
;
3405 /* check target (proxies not allowed) */
3406 if (!legal_texsubimage_target(ctx
, dims
, target
, false)) {
3407 _mesa_error(ctx
, GL_INVALID_ENUM
, "glTexSubImage%uD(target=%s)",
3408 dims
, _mesa_enum_to_string(target
));
3412 texObj
= _mesa_get_current_tex_object(ctx
, target
);
3416 if (texsubimage_error_check(ctx
, dims
, texObj
, target
, level
,
3417 xoffset
, yoffset
, zoffset
,
3418 width
, height
, depth
, format
, type
,
3419 pixels
, callerName
)) {
3420 return; /* error was detected */
3423 texImage
= _mesa_select_tex_image(texObj
, target
, level
);
3424 /* texsubimage_error_check ensures that texImage is not NULL */
3426 if (MESA_VERBOSE
& (VERBOSE_API
|VERBOSE_TEXTURE
))
3427 _mesa_debug(ctx
, "glTexSubImage%uD %s %d %d %d %d %d %d %d %s %s %p\n",
3429 _mesa_enum_to_string(target
), level
,
3430 xoffset
, yoffset
, zoffset
, width
, height
, depth
,
3431 _mesa_enum_to_string(format
),
3432 _mesa_enum_to_string(type
), pixels
);
3434 texture_sub_image(ctx
, dims
, texObj
, texImage
, target
, level
,
3435 xoffset
, yoffset
, zoffset
, width
, height
, depth
,
3436 format
, type
, pixels
);
3441 texsubimage(struct gl_context
*ctx
, GLuint dims
, GLenum target
, GLint level
,
3442 GLint xoffset
, GLint yoffset
, GLint zoffset
,
3443 GLsizei width
, GLsizei height
, GLsizei depth
,
3444 GLenum format
, GLenum type
, const GLvoid
*pixels
)
3446 struct gl_texture_object
*texObj
;
3447 struct gl_texture_image
*texImage
;
3449 texObj
= _mesa_get_current_tex_object(ctx
, target
);
3450 texImage
= _mesa_select_tex_image(texObj
, target
, level
);
3452 texture_sub_image(ctx
, dims
, texObj
, texImage
, target
, level
,
3453 xoffset
, yoffset
, zoffset
, width
, height
, depth
,
3454 format
, type
, pixels
);
3459 * Implement all the glTextureSubImage1/2/3D() functions.
3460 * Must split this out this way because of GL_TEXTURE_CUBE_MAP.
3462 static ALWAYS_INLINE
void
3463 texturesubimage(struct gl_context
*ctx
, GLuint dims
,
3464 GLuint texture
, GLenum target
, GLint level
,
3465 GLint xoffset
, GLint yoffset
, GLint zoffset
,
3466 GLsizei width
, GLsizei height
, GLsizei depth
,
3467 GLenum format
, GLenum type
, const GLvoid
*pixels
,
3468 const char *callerName
, bool no_error
, bool ext_dsa
)
3470 struct gl_texture_object
*texObj
;
3471 struct gl_texture_image
*texImage
;
3474 if (MESA_VERBOSE
& (VERBOSE_API
|VERBOSE_TEXTURE
))
3476 "glTextureSubImage%uD %d %d %d %d %d %d %d %d %s %s %p\n",
3477 dims
, texture
, level
,
3478 xoffset
, yoffset
, zoffset
, width
, height
, depth
,
3479 _mesa_enum_to_string(format
),
3480 _mesa_enum_to_string(type
), pixels
);
3482 /* Get the texture object by Name. */
3485 texObj
= _mesa_lookup_texture_err(ctx
, texture
, callerName
);
3487 texObj
= lookup_texture_ext_dsa(ctx
, target
, texture
, callerName
);
3492 texObj
= _mesa_lookup_texture(ctx
, texture
);
3496 /* check target (proxies not allowed) */
3497 if (!legal_texsubimage_target(ctx
, dims
, texObj
->Target
, true)) {
3498 _mesa_error(ctx
, GL_INVALID_ENUM
, "%s(target=%s)",
3499 callerName
, _mesa_enum_to_string(texObj
->Target
));
3503 if (texsubimage_error_check(ctx
, dims
, texObj
, texObj
->Target
, level
,
3504 xoffset
, yoffset
, zoffset
,
3505 width
, height
, depth
, format
, type
,
3506 pixels
, callerName
)) {
3507 return; /* error was detected */
3511 /* Must handle special case GL_TEXTURE_CUBE_MAP. */
3512 if (texObj
->Target
== GL_TEXTURE_CUBE_MAP
) {
3516 * What do we do if the user created a texture with the following code
3517 * and then called this function with its handle?
3520 * glCreateTextures(GL_TEXTURE_CUBE_MAP, 1, &tex);
3521 * glBindTexture(GL_TEXTURE_CUBE_MAP, tex);
3522 * glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, ...);
3523 * glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, ...);
3524 * glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, ...);
3525 * // Note: GL_TEXTURE_CUBE_MAP_NEGATIVE_Y not set, or given the
3526 * // wrong format, or given the wrong size, etc.
3527 * glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, ...);
3528 * glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, ...);
3530 * A bug has been filed against the spec for this case. In the
3531 * meantime, we will check for cube completeness.
3533 * According to Section 8.17 Texture Completeness in the OpenGL 4.5
3534 * Core Profile spec (30.10.2014):
3535 * "[A] cube map texture is cube complete if the
3536 * following conditions all hold true: The [base level] texture
3537 * images of each of the six cube map faces have identical, positive,
3538 * and square dimensions. The [base level] images were each specified
3539 * with the same internal format."
3541 * It seems reasonable to check for cube completeness of an arbitrary
3542 * level here so that the image data has a consistent format and size.
3544 if (!no_error
&& !_mesa_cube_level_complete(texObj
, level
)) {
3545 _mesa_error(ctx
, GL_INVALID_OPERATION
,
3546 "glTextureSubImage%uD(cube map incomplete)",
3551 imageStride
= _mesa_image_image_stride(&ctx
->Unpack
, width
, height
,
3553 /* Copy in each face. */
3554 for (i
= zoffset
; i
< zoffset
+ depth
; ++i
) {
3555 texImage
= texObj
->Image
[i
][level
];
3558 texture_sub_image(ctx
, 3, texObj
, texImage
, texObj
->Target
,
3559 level
, xoffset
, yoffset
, 0,
3560 width
, height
, 1, format
,
3562 pixels
= (GLubyte
*) pixels
+ imageStride
;
3566 texImage
= _mesa_select_tex_image(texObj
, texObj
->Target
, level
);
3569 texture_sub_image(ctx
, dims
, texObj
, texImage
, texObj
->Target
,
3570 level
, xoffset
, yoffset
, zoffset
,
3571 width
, height
, depth
, format
,
3578 texturesubimage_error(struct gl_context
*ctx
, GLuint dims
,
3579 GLuint texture
, GLenum target
, GLint level
,
3580 GLint xoffset
, GLint yoffset
, GLint zoffset
,
3581 GLsizei width
, GLsizei height
, GLsizei depth
,
3582 GLenum format
, GLenum type
, const GLvoid
*pixels
,
3583 const char *callerName
, bool ext_dsa
)
3585 texturesubimage(ctx
, dims
, texture
, target
, level
, xoffset
, yoffset
,
3586 zoffset
, width
, height
, depth
, format
, type
, pixels
,
3587 callerName
, false, ext_dsa
);
3592 texturesubimage_no_error(struct gl_context
*ctx
, GLuint dims
,
3593 GLuint texture
, GLenum target
, GLint level
,
3594 GLint xoffset
, GLint yoffset
, GLint zoffset
,
3595 GLsizei width
, GLsizei height
, GLsizei depth
,
3596 GLenum format
, GLenum type
, const GLvoid
*pixels
,
3597 const char *callerName
, bool ext_dsa
)
3599 texturesubimage(ctx
, dims
, texture
, target
, level
, xoffset
, yoffset
,
3600 zoffset
, width
, height
, depth
, format
, type
, pixels
,
3601 callerName
, true, ext_dsa
);
3606 _mesa_TexSubImage1D_no_error(GLenum target
, GLint level
,
3607 GLint xoffset
, GLsizei width
,
3608 GLenum format
, GLenum type
,
3609 const GLvoid
*pixels
)
3611 GET_CURRENT_CONTEXT(ctx
);
3612 texsubimage(ctx
, 1, target
, level
,
3615 format
, type
, pixels
);
3620 _mesa_TexSubImage1D( GLenum target
, GLint level
,
3621 GLint xoffset
, GLsizei width
,
3622 GLenum format
, GLenum type
,
3623 const GLvoid
*pixels
)
3625 GET_CURRENT_CONTEXT(ctx
);
3626 texsubimage_err(ctx
, 1, target
, level
,
3629 format
, type
, pixels
, "glTexSubImage1D");
3634 _mesa_TexSubImage2D_no_error(GLenum target
, GLint level
,
3635 GLint xoffset
, GLint yoffset
,
3636 GLsizei width
, GLsizei height
,
3637 GLenum format
, GLenum type
,
3638 const GLvoid
*pixels
)
3640 GET_CURRENT_CONTEXT(ctx
);
3641 texsubimage(ctx
, 2, target
, level
,
3642 xoffset
, yoffset
, 0,
3644 format
, type
, pixels
);
3649 _mesa_TexSubImage2D( GLenum target
, GLint level
,
3650 GLint xoffset
, GLint yoffset
,
3651 GLsizei width
, GLsizei height
,
3652 GLenum format
, GLenum type
,
3653 const GLvoid
*pixels
)
3655 GET_CURRENT_CONTEXT(ctx
);
3656 texsubimage_err(ctx
, 2, target
, level
,
3657 xoffset
, yoffset
, 0,
3659 format
, type
, pixels
, "glTexSubImage2D");
3664 _mesa_TexSubImage3D_no_error(GLenum target
, GLint level
,
3665 GLint xoffset
, GLint yoffset
, GLint zoffset
,
3666 GLsizei width
, GLsizei height
, GLsizei depth
,
3667 GLenum format
, GLenum type
,
3668 const GLvoid
*pixels
)
3670 GET_CURRENT_CONTEXT(ctx
);
3671 texsubimage(ctx
, 3, target
, level
,
3672 xoffset
, yoffset
, zoffset
,
3673 width
, height
, depth
,
3674 format
, type
, pixels
);
3679 _mesa_TexSubImage3D( GLenum target
, GLint level
,
3680 GLint xoffset
, GLint yoffset
, GLint zoffset
,
3681 GLsizei width
, GLsizei height
, GLsizei depth
,
3682 GLenum format
, GLenum type
,
3683 const GLvoid
*pixels
)
3685 GET_CURRENT_CONTEXT(ctx
);
3686 texsubimage_err(ctx
, 3, target
, level
,
3687 xoffset
, yoffset
, zoffset
,
3688 width
, height
, depth
,
3689 format
, type
, pixels
, "glTexSubImage3D");
3694 _mesa_TextureSubImage1D_no_error(GLuint texture
, GLint level
, GLint xoffset
,
3695 GLsizei width
, GLenum format
, GLenum type
,
3696 const GLvoid
*pixels
)
3698 GET_CURRENT_CONTEXT(ctx
);
3699 texturesubimage_no_error(ctx
, 1, texture
, 0, level
, xoffset
, 0, 0, width
,
3700 1, 1, format
, type
, pixels
, "glTextureSubImage1D",
3706 _mesa_TextureSubImage1D(GLuint texture
, GLint level
,
3707 GLint xoffset
, GLsizei width
,
3708 GLenum format
, GLenum type
,
3709 const GLvoid
*pixels
)
3711 GET_CURRENT_CONTEXT(ctx
);
3712 texturesubimage_error(ctx
, 1, texture
, 0, level
, xoffset
, 0, 0, width
, 1,
3713 1, format
, type
, pixels
, "glTextureSubImage1D",
3719 _mesa_TextureSubImage2D_no_error(GLuint texture
, GLint level
, GLint xoffset
,
3720 GLint yoffset
, GLsizei width
, GLsizei height
,
3721 GLenum format
, GLenum type
,
3722 const GLvoid
*pixels
)
3724 GET_CURRENT_CONTEXT(ctx
);
3725 texturesubimage_no_error(ctx
, 2, texture
, 0, level
, xoffset
, yoffset
, 0,
3726 width
, height
, 1, format
, type
, pixels
,
3727 "glTextureSubImage2D", false);
3732 _mesa_TextureSubImage2DEXT(GLuint texture
, GLenum target
, GLint level
,
3733 GLint xoffset
, GLint yoffset
, GLsizei width
,
3734 GLsizei height
, GLenum format
, GLenum type
,
3735 const GLvoid
*pixels
)
3737 GET_CURRENT_CONTEXT(ctx
);
3738 texturesubimage_error(ctx
, 2, texture
, target
, level
, xoffset
, yoffset
, 0,
3739 width
, height
, 1, format
, type
, pixels
,
3740 "glTextureSubImage2DEXT", true);
3745 _mesa_TextureSubImage2D(GLuint texture
, GLint level
,
3746 GLint xoffset
, GLint yoffset
,
3747 GLsizei width
, GLsizei height
,
3748 GLenum format
, GLenum type
,
3749 const GLvoid
*pixels
)
3751 GET_CURRENT_CONTEXT(ctx
);
3752 texturesubimage_error(ctx
, 2, texture
, 0, level
, xoffset
, yoffset
, 0,
3753 width
, height
, 1, format
, type
, pixels
,
3754 "glTextureSubImage2D", false);
3759 _mesa_TextureSubImage3D_no_error(GLuint texture
, GLint level
, GLint xoffset
,
3760 GLint yoffset
, GLint zoffset
, GLsizei width
,
3761 GLsizei height
, GLsizei depth
, GLenum format
,
3762 GLenum type
, const GLvoid
*pixels
)
3764 GET_CURRENT_CONTEXT(ctx
);
3765 texturesubimage_no_error(ctx
, 3, texture
, 0, level
, xoffset
, yoffset
,
3766 zoffset
, width
, height
, depth
, format
, type
,
3767 pixels
, "glTextureSubImage3D", false);
3772 _mesa_TextureSubImage3D(GLuint texture
, GLint level
,
3773 GLint xoffset
, GLint yoffset
, GLint zoffset
,
3774 GLsizei width
, GLsizei height
, GLsizei depth
,
3775 GLenum format
, GLenum type
,
3776 const GLvoid
*pixels
)
3778 GET_CURRENT_CONTEXT(ctx
);
3779 texturesubimage_error(ctx
, 3, texture
, 0, level
, xoffset
, yoffset
, zoffset
,
3780 width
, height
, depth
, format
, type
, pixels
,
3781 "glTextureSubImage3D", false);
3786 * For glCopyTexSubImage, return the source renderbuffer to copy texel data
3787 * from. This depends on whether the texture contains color or depth values.
3789 static struct gl_renderbuffer
*
3790 get_copy_tex_image_source(struct gl_context
*ctx
, mesa_format texFormat
)
3792 if (_mesa_get_format_bits(texFormat
, GL_DEPTH_BITS
) > 0) {
3793 /* reading from depth/stencil buffer */
3794 return ctx
->ReadBuffer
->Attachment
[BUFFER_DEPTH
].Renderbuffer
;
3795 } else if (_mesa_get_format_bits(texFormat
, GL_STENCIL_BITS
) > 0) {
3796 return ctx
->ReadBuffer
->Attachment
[BUFFER_STENCIL
].Renderbuffer
;
3798 /* copying from color buffer */
3799 return ctx
->ReadBuffer
->_ColorReadBuffer
;
3805 copytexsubimage_by_slice(struct gl_context
*ctx
,
3806 struct gl_texture_image
*texImage
,
3808 GLint xoffset
, GLint yoffset
, GLint zoffset
,
3809 struct gl_renderbuffer
*rb
,
3811 GLsizei width
, GLsizei height
)
3813 if (texImage
->TexObject
->Target
== GL_TEXTURE_1D_ARRAY
) {
3816 /* For 1D arrays, we copy each scanline of the source rectangle into the
3819 assert(zoffset
== 0);
3821 for (slice
= 0; slice
< height
; slice
++) {
3822 assert(yoffset
+ slice
< texImage
->Height
);
3823 ctx
->Driver
.CopyTexSubImage(ctx
, 2, texImage
,
3824 xoffset
, 0, yoffset
+ slice
,
3825 rb
, x
, y
+ slice
, width
, 1);
3828 ctx
->Driver
.CopyTexSubImage(ctx
, dims
, texImage
,
3829 xoffset
, yoffset
, zoffset
,
3830 rb
, x
, y
, width
, height
);
3836 formats_differ_in_component_sizes(mesa_format f1
, mesa_format f2
)
3838 GLint f1_r_bits
= _mesa_get_format_bits(f1
, GL_RED_BITS
);
3839 GLint f1_g_bits
= _mesa_get_format_bits(f1
, GL_GREEN_BITS
);
3840 GLint f1_b_bits
= _mesa_get_format_bits(f1
, GL_BLUE_BITS
);
3841 GLint f1_a_bits
= _mesa_get_format_bits(f1
, GL_ALPHA_BITS
);
3843 GLint f2_r_bits
= _mesa_get_format_bits(f2
, GL_RED_BITS
);
3844 GLint f2_g_bits
= _mesa_get_format_bits(f2
, GL_GREEN_BITS
);
3845 GLint f2_b_bits
= _mesa_get_format_bits(f2
, GL_BLUE_BITS
);
3846 GLint f2_a_bits
= _mesa_get_format_bits(f2
, GL_ALPHA_BITS
);
3848 if ((f1_r_bits
&& f2_r_bits
&& f1_r_bits
!= f2_r_bits
)
3849 || (f1_g_bits
&& f2_g_bits
&& f1_g_bits
!= f2_g_bits
)
3850 || (f1_b_bits
&& f2_b_bits
&& f1_b_bits
!= f2_b_bits
)
3851 || (f1_a_bits
&& f2_a_bits
&& f1_a_bits
!= f2_a_bits
))
3859 * Check if the given texture format and size arguments match those
3860 * of the texture image.
3861 * \param return true if arguments match, false otherwise.
3864 can_avoid_reallocation(const struct gl_texture_image
*texImage
,
3865 GLenum internalFormat
,
3866 mesa_format texFormat
, GLsizei width
,
3867 GLsizei height
, GLint border
)
3869 if (texImage
->InternalFormat
!= internalFormat
)
3871 if (texImage
->TexFormat
!= texFormat
)
3873 if (texImage
->Border
!= border
)
3875 if (texImage
->Width2
!= width
)
3877 if (texImage
->Height2
!= height
)
3884 * Implementation for glCopyTex(ture)SubImage1/2/3D() functions.
3887 copy_texture_sub_image(struct gl_context
*ctx
, GLuint dims
,
3888 struct gl_texture_object
*texObj
,
3889 GLenum target
, GLint level
,
3890 GLint xoffset
, GLint yoffset
, GLint zoffset
,
3891 GLint x
, GLint y
, GLsizei width
, GLsizei height
)
3893 struct gl_texture_image
*texImage
;
3895 _mesa_lock_texture(ctx
, texObj
);
3897 texImage
= _mesa_select_tex_image(texObj
, target
, level
);
3899 /* If we have a border, offset=-1 is legal. Bias by border width. */
3902 if (target
!= GL_TEXTURE_2D_ARRAY
)
3903 zoffset
+= texImage
->Border
;
3906 if (target
!= GL_TEXTURE_1D_ARRAY
)
3907 yoffset
+= texImage
->Border
;
3910 xoffset
+= texImage
->Border
;
3913 if (_mesa_clip_copytexsubimage(ctx
, &xoffset
, &yoffset
, &x
, &y
,
3915 struct gl_renderbuffer
*srcRb
=
3916 get_copy_tex_image_source(ctx
, texImage
->TexFormat
);
3918 copytexsubimage_by_slice(ctx
, texImage
, dims
, xoffset
, yoffset
, zoffset
,
3919 srcRb
, x
, y
, width
, height
);
3921 check_gen_mipmap(ctx
, target
, texObj
, level
);
3923 /* NOTE: Don't signal _NEW_TEXTURE_OBJECT since we've only changed
3924 * the texel data, not the texture format, size, etc.
3928 _mesa_unlock_texture(ctx
, texObj
);
3933 copy_texture_sub_image_err(struct gl_context
*ctx
, GLuint dims
,
3934 struct gl_texture_object
*texObj
,
3935 GLenum target
, GLint level
,
3936 GLint xoffset
, GLint yoffset
, GLint zoffset
,
3937 GLint x
, GLint y
, GLsizei width
, GLsizei height
,
3940 FLUSH_VERTICES(ctx
, 0);
3942 if (MESA_VERBOSE
& (VERBOSE_API
|VERBOSE_TEXTURE
))
3943 _mesa_debug(ctx
, "%s %s %d %d %d %d %d %d %d %d\n", caller
,
3944 _mesa_enum_to_string(target
),
3945 level
, xoffset
, yoffset
, zoffset
, x
, y
, width
, height
);
3947 if (ctx
->NewState
& NEW_COPY_TEX_STATE
)
3948 _mesa_update_state(ctx
);
3950 if (copytexsubimage_error_check(ctx
, dims
, texObj
, target
, level
,
3951 xoffset
, yoffset
, zoffset
,
3952 width
, height
, caller
)) {
3956 copy_texture_sub_image(ctx
, dims
, texObj
, target
, level
, xoffset
, yoffset
,
3957 zoffset
, x
, y
, width
, height
);
3962 copy_texture_sub_image_no_error(struct gl_context
*ctx
, GLuint dims
,
3963 struct gl_texture_object
*texObj
,
3964 GLenum target
, GLint level
,
3965 GLint xoffset
, GLint yoffset
, GLint zoffset
,
3966 GLint x
, GLint y
, GLsizei width
, GLsizei height
)
3968 FLUSH_VERTICES(ctx
, 0);
3970 if (ctx
->NewState
& NEW_COPY_TEX_STATE
)
3971 _mesa_update_state(ctx
);
3973 copy_texture_sub_image(ctx
, dims
, texObj
, target
, level
, xoffset
, yoffset
,
3974 zoffset
, x
, y
, width
, height
);
3979 * Implement the glCopyTexImage1/2D() functions.
3981 static ALWAYS_INLINE
void
3982 copyteximage(struct gl_context
*ctx
, GLuint dims
,
3983 GLenum target
, GLint level
, GLenum internalFormat
,
3984 GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLint border
,
3987 struct gl_texture_image
*texImage
;
3988 struct gl_texture_object
*texObj
;
3989 mesa_format texFormat
;
3991 FLUSH_VERTICES(ctx
, 0);
3993 if (MESA_VERBOSE
& (VERBOSE_API
|VERBOSE_TEXTURE
))
3994 _mesa_debug(ctx
, "glCopyTexImage%uD %s %d %s %d %d %d %d %d\n",
3996 _mesa_enum_to_string(target
), level
,
3997 _mesa_enum_to_string(internalFormat
),
3998 x
, y
, width
, height
, border
);
4000 if (ctx
->NewState
& NEW_COPY_TEX_STATE
)
4001 _mesa_update_state(ctx
);
4004 if (copytexture_error_check(ctx
, dims
, target
, level
, internalFormat
,
4008 if (!_mesa_legal_texture_dimensions(ctx
, target
, level
, width
, height
,
4010 _mesa_error(ctx
, GL_INVALID_VALUE
,
4011 "glCopyTexImage%uD(invalid width=%d or height=%d)",
4012 dims
, width
, height
);
4017 texObj
= _mesa_get_current_tex_object(ctx
, target
);
4020 texFormat
= _mesa_choose_texture_format(ctx
, texObj
, target
, level
,
4021 internalFormat
, GL_NONE
, GL_NONE
);
4023 /* First check if reallocating the texture buffer can be avoided.
4024 * Without the realloc the copy can be 20x faster.
4026 _mesa_lock_texture(ctx
, texObj
);
4028 texImage
= _mesa_select_tex_image(texObj
, target
, level
);
4029 if (texImage
&& can_avoid_reallocation(texImage
, internalFormat
, texFormat
,
4030 width
, height
, border
)) {
4031 _mesa_unlock_texture(ctx
, texObj
);
4033 copy_texture_sub_image_no_error(ctx
, dims
, texObj
, target
, level
, 0,
4034 0, 0, x
, y
, width
, height
);
4036 copy_texture_sub_image_err(ctx
, dims
, texObj
, target
, level
, 0, 0,
4037 0, x
, y
, width
, height
,"CopyTexImage");
4042 _mesa_unlock_texture(ctx
, texObj
);
4043 _mesa_perf_debug(ctx
, MESA_DEBUG_SEVERITY_LOW
, "glCopyTexImage "
4044 "can't avoid reallocating texture storage\n");
4046 if (!no_error
&& _mesa_is_gles3(ctx
)) {
4047 struct gl_renderbuffer
*rb
=
4048 _mesa_get_read_renderbuffer_for_format(ctx
, internalFormat
);
4050 if (_mesa_is_enum_format_unsized(internalFormat
)) {
4051 /* Conversion from GL_RGB10_A2 source buffer format is not allowed in
4052 * OpenGL ES 3.0. Khronos bug# 9807.
4054 if (rb
->InternalFormat
== GL_RGB10_A2
) {
4055 _mesa_error(ctx
, GL_INVALID_OPERATION
,
4056 "glCopyTexImage%uD(Reading from GL_RGB10_A2 buffer"
4057 " and writing to unsized internal format)", dims
);
4061 /* From Page 139 of OpenGL ES 3.0 spec:
4062 * "If internalformat is sized, the internal format of the new texel
4063 * array is internalformat, and this is also the new texel array’s
4064 * effective internal format. If the component sizes of internalformat
4065 * do not exactly match the corresponding component sizes of the source
4066 * buffer’s effective internal format, described below, an
4067 * INVALID_OPERATION error is generated. If internalformat is unsized,
4068 * the internal format of the new texel array is the effective internal
4069 * format of the source buffer, and this is also the new texel array’s
4070 * effective internal format.
4072 else if (formats_differ_in_component_sizes (texFormat
, rb
->Format
)) {
4073 _mesa_error(ctx
, GL_INVALID_OPERATION
,
4074 "glCopyTexImage%uD(component size changed in"
4075 " internal format)", dims
);
4080 assert(texFormat
!= MESA_FORMAT_NONE
);
4082 if (!ctx
->Driver
.TestProxyTexImage(ctx
, proxy_target(target
),
4083 0, level
, texFormat
, 1,
4084 width
, height
, 1)) {
4085 _mesa_error(ctx
, GL_OUT_OF_MEMORY
,
4086 "glCopyTexImage%uD(image too large)", dims
);
4090 if (border
&& ctx
->Const
.StripTextureBorder
) {
4092 width
-= border
* 2;
4095 height
-= border
* 2;
4100 _mesa_lock_texture(ctx
, texObj
);
4102 texImage
= _mesa_get_tex_image(ctx
, texObj
, target
, level
);
4105 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glCopyTexImage%uD", dims
);
4108 GLint srcX
= x
, srcY
= y
, dstX
= 0, dstY
= 0, dstZ
= 0;
4109 const GLuint face
= _mesa_tex_target_to_face(target
);
4111 /* Free old texture image */
4112 ctx
->Driver
.FreeTextureImageBuffer(ctx
, texImage
);
4114 _mesa_init_teximage_fields(ctx
, texImage
, width
, height
, 1,
4115 border
, internalFormat
, texFormat
);
4117 if (width
&& height
) {
4118 /* Allocate texture memory (no pixel data yet) */
4119 ctx
->Driver
.AllocTextureImageBuffer(ctx
, texImage
);
4121 if (_mesa_clip_copytexsubimage(ctx
, &dstX
, &dstY
, &srcX
, &srcY
,
4123 struct gl_renderbuffer
*srcRb
=
4124 get_copy_tex_image_source(ctx
, texImage
->TexFormat
);
4126 copytexsubimage_by_slice(ctx
, texImage
, dims
,
4128 srcRb
, srcX
, srcY
, width
, height
);
4131 check_gen_mipmap(ctx
, target
, texObj
, level
);
4134 _mesa_update_fbo_texture(ctx
, texObj
, face
, level
);
4136 _mesa_dirty_texobj(ctx
, texObj
);
4139 _mesa_unlock_texture(ctx
, texObj
);
4144 copyteximage_err(struct gl_context
*ctx
, GLuint dims
, GLenum target
,
4145 GLint level
, GLenum internalFormat
, GLint x
, GLint y
,
4146 GLsizei width
, GLsizei height
, GLint border
)
4148 copyteximage(ctx
, dims
, target
, level
, internalFormat
, x
, y
, width
, height
,
4154 copyteximage_no_error(struct gl_context
*ctx
, GLuint dims
, GLenum target
,
4155 GLint level
, GLenum internalFormat
, GLint x
, GLint y
,
4156 GLsizei width
, GLsizei height
, GLint border
)
4158 copyteximage(ctx
, dims
, target
, level
, internalFormat
, x
, y
, width
, height
,
4164 _mesa_CopyTexImage1D( GLenum target
, GLint level
,
4165 GLenum internalFormat
,
4167 GLsizei width
, GLint border
)
4169 GET_CURRENT_CONTEXT(ctx
);
4170 copyteximage_err(ctx
, 1, target
, level
, internalFormat
, x
, y
, width
, 1,
4176 _mesa_CopyTexImage2D( GLenum target
, GLint level
, GLenum internalFormat
,
4177 GLint x
, GLint y
, GLsizei width
, GLsizei height
,
4180 GET_CURRENT_CONTEXT(ctx
);
4181 copyteximage_err(ctx
, 2, target
, level
, internalFormat
,
4182 x
, y
, width
, height
, border
);
4187 _mesa_CopyTexImage1D_no_error(GLenum target
, GLint level
, GLenum internalFormat
,
4188 GLint x
, GLint y
, GLsizei width
, GLint border
)
4190 GET_CURRENT_CONTEXT(ctx
);
4191 copyteximage_no_error(ctx
, 1, target
, level
, internalFormat
, x
, y
, width
, 1,
4197 _mesa_CopyTexImage2D_no_error(GLenum target
, GLint level
, GLenum internalFormat
,
4198 GLint x
, GLint y
, GLsizei width
, GLsizei height
,
4201 GET_CURRENT_CONTEXT(ctx
);
4202 copyteximage_no_error(ctx
, 2, target
, level
, internalFormat
,
4203 x
, y
, width
, height
, border
);
4208 _mesa_CopyTexSubImage1D(GLenum target
, GLint level
,
4209 GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
4211 struct gl_texture_object
* texObj
;
4212 const char *self
= "glCopyTexSubImage1D";
4213 GET_CURRENT_CONTEXT(ctx
);
4215 /* Check target (proxies not allowed). Target must be checked prior to
4216 * calling _mesa_get_current_tex_object.
4218 if (!legal_texsubimage_target(ctx
, 1, target
, false)) {
4219 _mesa_error(ctx
, GL_INVALID_ENUM
, "%s(invalid target %s)", self
,
4220 _mesa_enum_to_string(target
));
4224 texObj
= _mesa_get_current_tex_object(ctx
, target
);
4228 copy_texture_sub_image_err(ctx
, 1, texObj
, target
, level
, xoffset
, 0, 0,
4229 x
, y
, width
, 1, self
);
4234 _mesa_CopyTexSubImage2D(GLenum target
, GLint level
,
4235 GLint xoffset
, GLint yoffset
,
4236 GLint x
, GLint y
, GLsizei width
, GLsizei height
)
4238 struct gl_texture_object
* texObj
;
4239 const char *self
= "glCopyTexSubImage2D";
4240 GET_CURRENT_CONTEXT(ctx
);
4242 /* Check target (proxies not allowed). Target must be checked prior to
4243 * calling _mesa_get_current_tex_object.
4245 if (!legal_texsubimage_target(ctx
, 2, target
, false)) {
4246 _mesa_error(ctx
, GL_INVALID_ENUM
, "%s(invalid target %s)", self
,
4247 _mesa_enum_to_string(target
));
4251 texObj
= _mesa_get_current_tex_object(ctx
, target
);
4255 copy_texture_sub_image_err(ctx
, 2, texObj
, target
, level
, xoffset
, yoffset
,
4256 0, x
, y
, width
, height
, self
);
4261 _mesa_CopyTexSubImage3D(GLenum target
, GLint level
,
4262 GLint xoffset
, GLint yoffset
, GLint zoffset
,
4263 GLint x
, GLint y
, GLsizei width
, GLsizei height
)
4265 struct gl_texture_object
* texObj
;
4266 const char *self
= "glCopyTexSubImage3D";
4267 GET_CURRENT_CONTEXT(ctx
);
4269 /* Check target (proxies not allowed). Target must be checked prior to
4270 * calling _mesa_get_current_tex_object.
4272 if (!legal_texsubimage_target(ctx
, 3, target
, false)) {
4273 _mesa_error(ctx
, GL_INVALID_ENUM
, "%s(invalid target %s)", self
,
4274 _mesa_enum_to_string(target
));
4278 texObj
= _mesa_get_current_tex_object(ctx
, target
);
4282 copy_texture_sub_image_err(ctx
, 3, texObj
, target
, level
, xoffset
, yoffset
,
4283 zoffset
, x
, y
, width
, height
, self
);
4288 _mesa_CopyTextureSubImage1D(GLuint texture
, GLint level
,
4289 GLint xoffset
, GLint x
, GLint y
, GLsizei width
)
4291 struct gl_texture_object
* texObj
;
4292 const char *self
= "glCopyTextureSubImage1D";
4293 GET_CURRENT_CONTEXT(ctx
);
4295 texObj
= _mesa_lookup_texture_err(ctx
, texture
, self
);
4299 /* Check target (proxies not allowed). */
4300 if (!legal_texsubimage_target(ctx
, 1, texObj
->Target
, true)) {
4301 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(invalid target %s)", self
,
4302 _mesa_enum_to_string(texObj
->Target
));
4306 copy_texture_sub_image_err(ctx
, 1, texObj
, texObj
->Target
, level
, xoffset
, 0,
4307 0, x
, y
, width
, 1, self
);
4312 _mesa_CopyTextureSubImage2D(GLuint texture
, GLint level
,
4313 GLint xoffset
, GLint yoffset
,
4314 GLint x
, GLint y
, GLsizei width
, GLsizei height
)
4316 struct gl_texture_object
* texObj
;
4317 const char *self
= "glCopyTextureSubImage2D";
4318 GET_CURRENT_CONTEXT(ctx
);
4320 texObj
= _mesa_lookup_texture_err(ctx
, texture
, self
);
4324 /* Check target (proxies not allowed). */
4325 if (!legal_texsubimage_target(ctx
, 2, texObj
->Target
, true)) {
4326 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(invalid target %s)", self
,
4327 _mesa_enum_to_string(texObj
->Target
));
4331 copy_texture_sub_image_err(ctx
, 2, texObj
, texObj
->Target
, level
, xoffset
,
4332 yoffset
, 0, x
, y
, width
, height
, self
);
4337 _mesa_CopyTextureSubImage3D(GLuint texture
, GLint level
,
4338 GLint xoffset
, GLint yoffset
, GLint zoffset
,
4339 GLint x
, GLint y
, GLsizei width
, GLsizei height
)
4341 struct gl_texture_object
* texObj
;
4342 const char *self
= "glCopyTextureSubImage3D";
4343 GET_CURRENT_CONTEXT(ctx
);
4345 texObj
= _mesa_lookup_texture_err(ctx
, texture
, self
);
4349 /* Check target (proxies not allowed). */
4350 if (!legal_texsubimage_target(ctx
, 3, texObj
->Target
, true)) {
4351 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(invalid target %s)", self
,
4352 _mesa_enum_to_string(texObj
->Target
));
4356 if (texObj
->Target
== GL_TEXTURE_CUBE_MAP
) {
4357 /* Act like CopyTexSubImage2D */
4358 copy_texture_sub_image_err(ctx
, 2, texObj
,
4359 GL_TEXTURE_CUBE_MAP_POSITIVE_X
+ zoffset
,
4360 level
, xoffset
, yoffset
, 0, x
, y
, width
, height
,
4364 copy_texture_sub_image_err(ctx
, 3, texObj
, texObj
->Target
, level
, xoffset
,
4365 yoffset
, zoffset
, x
, y
, width
, height
, self
);
4370 _mesa_CopyTexSubImage1D_no_error(GLenum target
, GLint level
, GLint xoffset
,
4371 GLint x
, GLint y
, GLsizei width
)
4373 GET_CURRENT_CONTEXT(ctx
);
4375 struct gl_texture_object
* texObj
= _mesa_get_current_tex_object(ctx
, target
);
4376 copy_texture_sub_image_no_error(ctx
, 1, texObj
, target
, level
, xoffset
, 0, 0,
4382 _mesa_CopyTexSubImage2D_no_error(GLenum target
, GLint level
, GLint xoffset
,
4383 GLint yoffset
, GLint x
, GLint y
, GLsizei width
,
4386 GET_CURRENT_CONTEXT(ctx
);
4388 struct gl_texture_object
* texObj
= _mesa_get_current_tex_object(ctx
, target
);
4389 copy_texture_sub_image_no_error(ctx
, 2, texObj
, target
, level
, xoffset
,
4390 yoffset
, 0, x
, y
, width
, height
);
4395 _mesa_CopyTexSubImage3D_no_error(GLenum target
, GLint level
, GLint xoffset
,
4396 GLint yoffset
, GLint zoffset
, GLint x
, GLint y
,
4397 GLsizei width
, GLsizei height
)
4399 GET_CURRENT_CONTEXT(ctx
);
4401 struct gl_texture_object
* texObj
= _mesa_get_current_tex_object(ctx
, target
);
4402 copy_texture_sub_image_no_error(ctx
, 3, texObj
, target
, level
, xoffset
,
4403 yoffset
, zoffset
, x
, y
, width
, height
);
4408 _mesa_CopyTextureSubImage1D_no_error(GLuint texture
, GLint level
, GLint xoffset
,
4409 GLint x
, GLint y
, GLsizei width
)
4411 GET_CURRENT_CONTEXT(ctx
);
4413 struct gl_texture_object
* texObj
= _mesa_lookup_texture(ctx
, texture
);
4414 copy_texture_sub_image_no_error(ctx
, 1, texObj
, texObj
->Target
, level
,
4415 xoffset
, 0, 0, x
, y
, width
, 1);
4420 _mesa_CopyTextureSubImage2D_no_error(GLuint texture
, GLint level
, GLint xoffset
,
4421 GLint yoffset
, GLint x
, GLint y
,
4422 GLsizei width
, GLsizei height
)
4424 GET_CURRENT_CONTEXT(ctx
);
4426 struct gl_texture_object
* texObj
= _mesa_lookup_texture(ctx
, texture
);
4427 copy_texture_sub_image_no_error(ctx
, 2, texObj
, texObj
->Target
, level
,
4428 xoffset
, yoffset
, 0, x
, y
, width
, height
);
4433 _mesa_CopyTextureSubImage3D_no_error(GLuint texture
, GLint level
, GLint xoffset
,
4434 GLint yoffset
, GLint zoffset
, GLint x
,
4435 GLint y
, GLsizei width
, GLsizei height
)
4437 GET_CURRENT_CONTEXT(ctx
);
4439 struct gl_texture_object
* texObj
= _mesa_lookup_texture(ctx
, texture
);
4440 if (texObj
->Target
== GL_TEXTURE_CUBE_MAP
) {
4441 /* Act like CopyTexSubImage2D */
4442 copy_texture_sub_image_no_error(ctx
, 2, texObj
,
4443 GL_TEXTURE_CUBE_MAP_POSITIVE_X
+ zoffset
,
4444 level
, xoffset
, yoffset
, 0, x
, y
, width
,
4448 copy_texture_sub_image_no_error(ctx
, 3, texObj
, texObj
->Target
, level
,
4449 xoffset
, yoffset
, zoffset
, x
, y
, width
,
4455 check_clear_tex_image(struct gl_context
*ctx
,
4456 const char *function
,
4457 struct gl_texture_image
*texImage
,
4458 GLenum format
, GLenum type
,
4460 GLubyte
*clearValue
)
4462 struct gl_texture_object
*texObj
= texImage
->TexObject
;
4463 static const GLubyte zeroData
[MAX_PIXEL_BYTES
];
4464 GLenum internalFormat
= texImage
->InternalFormat
;
4467 if (texObj
->Target
== GL_TEXTURE_BUFFER
) {
4468 _mesa_error(ctx
, GL_INVALID_OPERATION
,
4469 "%s(buffer texture)", function
);
4473 if (_mesa_is_compressed_format(ctx
, internalFormat
)) {
4474 _mesa_error(ctx
, GL_INVALID_OPERATION
,
4475 "%s(compressed texture)", function
);
4479 err
= _mesa_error_check_format_and_type(ctx
, format
, type
);
4480 if (err
!= GL_NO_ERROR
) {
4481 _mesa_error(ctx
, err
,
4482 "%s(incompatible format = %s, type = %s)",
4484 _mesa_enum_to_string(format
),
4485 _mesa_enum_to_string(type
));
4489 /* make sure internal format and format basically agree */
4490 if (!texture_formats_agree(internalFormat
, format
)) {
4491 _mesa_error(ctx
, GL_INVALID_OPERATION
,
4492 "%s(incompatible internalFormat = %s, format = %s)",
4494 _mesa_enum_to_string(internalFormat
),
4495 _mesa_enum_to_string(format
));
4499 if (ctx
->Version
>= 30 || ctx
->Extensions
.EXT_texture_integer
) {
4500 /* both source and dest must be integer-valued, or neither */
4501 if (_mesa_is_format_integer_color(texImage
->TexFormat
) !=
4502 _mesa_is_enum_format_integer(format
)) {
4503 _mesa_error(ctx
, GL_INVALID_OPERATION
,
4504 "%s(integer/non-integer format mismatch)",
4510 if (!_mesa_texstore(ctx
,
4512 texImage
->_BaseFormat
,
4513 texImage
->TexFormat
,
4514 0, /* dstRowStride */
4516 1, 1, 1, /* srcWidth/Height/Depth */
4518 data
? data
: zeroData
,
4519 &ctx
->DefaultPacking
)) {
4520 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(invalid format)", function
);
4528 static struct gl_texture_object
*
4529 get_tex_obj_for_clear(struct gl_context
*ctx
,
4530 const char *function
,
4533 struct gl_texture_object
*texObj
;
4535 texObj
= _mesa_lookup_texture_err(ctx
, texture
, function
);
4539 if (texObj
->Target
== 0) {
4540 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(unbound tex)", function
);
4549 * For clearing cube textures, the zoffset and depth parameters indicate
4550 * which cube map faces are to be cleared. This is the one case where we
4551 * need to be concerned with multiple gl_texture_images. This function
4552 * returns the array of texture images to clear for cube maps, or one
4553 * texture image otherwise.
4554 * \return number of texture images, 0 for error, 6 for cube, 1 otherwise.
4557 get_tex_images_for_clear(struct gl_context
*ctx
,
4558 const char *function
,
4559 struct gl_texture_object
*texObj
,
4561 struct gl_texture_image
**texImages
)
4566 if (level
< 0 || level
>= MAX_TEXTURE_LEVELS
) {
4567 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(invalid level)", function
);
4571 if (texObj
->Target
== GL_TEXTURE_CUBE_MAP
) {
4572 target
= GL_TEXTURE_CUBE_MAP_POSITIVE_X
;
4573 numFaces
= MAX_FACES
;
4576 target
= texObj
->Target
;
4580 for (i
= 0; i
< numFaces
; i
++) {
4581 texImages
[i
] = _mesa_select_tex_image(texObj
, target
+ i
, level
);
4582 if (texImages
[i
] == NULL
) {
4583 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(invalid level)", function
);
4593 _mesa_ClearTexSubImage(GLuint texture
, GLint level
,
4594 GLint xoffset
, GLint yoffset
, GLint zoffset
,
4595 GLsizei width
, GLsizei height
, GLsizei depth
,
4596 GLenum format
, GLenum type
, const void *data
)
4598 GET_CURRENT_CONTEXT(ctx
);
4599 struct gl_texture_object
*texObj
;
4600 struct gl_texture_image
*texImages
[MAX_FACES
];
4601 GLubyte clearValue
[MAX_FACES
][MAX_PIXEL_BYTES
];
4603 int minDepth
, maxDepth
;
4605 texObj
= get_tex_obj_for_clear(ctx
, "glClearTexSubImage", texture
);
4610 _mesa_lock_texture(ctx
, texObj
);
4612 numImages
= get_tex_images_for_clear(ctx
, "glClearTexSubImage",
4613 texObj
, level
, texImages
);
4617 if (numImages
== 1) {
4618 minDepth
= -(int) texImages
[0]->Border
;
4619 maxDepth
= texImages
[0]->Depth
;
4621 assert(numImages
== MAX_FACES
);
4623 maxDepth
= numImages
;
4626 if (xoffset
< -(GLint
) texImages
[0]->Border
||
4627 yoffset
< -(GLint
) texImages
[0]->Border
||
4628 zoffset
< minDepth
||
4632 xoffset
+ width
> texImages
[0]->Width
||
4633 yoffset
+ height
> texImages
[0]->Height
||
4634 zoffset
+ depth
> maxDepth
) {
4635 _mesa_error(ctx
, GL_INVALID_OPERATION
,
4636 "glClearSubTexImage(invalid dimensions)");
4640 if (numImages
== 1) {
4641 if (check_clear_tex_image(ctx
, "glClearTexSubImage", texImages
[0],
4642 format
, type
, data
, clearValue
[0])) {
4643 ctx
->Driver
.ClearTexSubImage(ctx
,
4645 xoffset
, yoffset
, zoffset
,
4646 width
, height
, depth
,
4647 data
? clearValue
[0] : NULL
);
4650 /* loop over cube face images */
4651 for (i
= zoffset
; i
< zoffset
+ depth
; i
++) {
4652 assert(i
< MAX_FACES
);
4653 if (!check_clear_tex_image(ctx
, "glClearTexSubImage", texImages
[i
],
4654 format
, type
, data
, clearValue
[i
]))
4657 for (i
= zoffset
; i
< zoffset
+ depth
; i
++) {
4658 ctx
->Driver
.ClearTexSubImage(ctx
,
4660 xoffset
, yoffset
, 0,
4662 data
? clearValue
[i
] : NULL
);
4667 _mesa_unlock_texture(ctx
, texObj
);
4672 _mesa_ClearTexImage( GLuint texture
, GLint level
,
4673 GLenum format
, GLenum type
, const void *data
)
4675 GET_CURRENT_CONTEXT(ctx
);
4676 struct gl_texture_object
*texObj
;
4677 struct gl_texture_image
*texImages
[MAX_FACES
];
4678 GLubyte clearValue
[MAX_FACES
][MAX_PIXEL_BYTES
];
4681 texObj
= get_tex_obj_for_clear(ctx
, "glClearTexImage", texture
);
4686 _mesa_lock_texture(ctx
, texObj
);
4688 numImages
= get_tex_images_for_clear(ctx
, "glClearTexImage",
4689 texObj
, level
, texImages
);
4691 for (i
= 0; i
< numImages
; i
++) {
4692 if (!check_clear_tex_image(ctx
, "glClearTexImage", texImages
[i
], format
,
4693 type
, data
, clearValue
[i
]))
4697 for (i
= 0; i
< numImages
; i
++) {
4698 ctx
->Driver
.ClearTexSubImage(ctx
, texImages
[i
],
4699 -(GLint
) texImages
[i
]->Border
, /* xoffset */
4700 -(GLint
) texImages
[i
]->Border
, /* yoffset */
4701 -(GLint
) texImages
[i
]->Border
, /* zoffset */
4702 texImages
[i
]->Width
,
4703 texImages
[i
]->Height
,
4704 texImages
[i
]->Depth
,
4705 data
? clearValue
[i
] : NULL
);
4709 _mesa_unlock_texture(ctx
, texObj
);
4715 /**********************************************************************/
4716 /****** Compressed Textures ******/
4717 /**********************************************************************/
4721 * Target checking for glCompressedTexSubImage[123]D().
4722 * \return GL_TRUE if error, GL_FALSE if no error
4723 * Must come before other error checking so that the texture object can
4724 * be correctly retrieved using _mesa_get_current_tex_object.
4727 compressed_subtexture_target_check(struct gl_context
*ctx
, GLenum target
,
4728 GLint dims
, GLenum intFormat
, bool dsa
,
4733 enum mesa_format_layout layout
;
4735 if (dsa
&& target
== GL_TEXTURE_RECTANGLE
) {
4736 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(invalid target %s)", caller
,
4737 _mesa_enum_to_string(target
));
4747 case GL_TEXTURE_CUBE_MAP_POSITIVE_X
:
4748 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X
:
4749 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y
:
4750 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
:
4751 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z
:
4752 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
:
4753 targetOK
= ctx
->Extensions
.ARB_texture_cube_map
;
4756 targetOK
= GL_FALSE
;
4762 case GL_TEXTURE_CUBE_MAP
:
4763 targetOK
= dsa
&& ctx
->Extensions
.ARB_texture_cube_map
;
4765 case GL_TEXTURE_2D_ARRAY
:
4766 targetOK
= _mesa_is_gles3(ctx
) ||
4767 (_mesa_is_desktop_gl(ctx
) && ctx
->Extensions
.EXT_texture_array
);
4769 case GL_TEXTURE_CUBE_MAP_ARRAY
:
4770 targetOK
= _mesa_has_texture_cube_map_array(ctx
);
4775 * OpenGL 4.5 spec (30.10.2014) says in Section 8.7 Compressed Texture
4777 * "An INVALID_OPERATION error is generated by
4778 * CompressedTex*SubImage3D if the internal format of the texture
4779 * is one of the EAC, ETC2, or RGTC formats and either border is
4780 * non-zero, or the effective target for the texture is not
4781 * TEXTURE_2D_ARRAY."
4783 * NOTE: that's probably a spec error. It should probably say
4784 * "... or the effective target for the texture is not
4785 * TEXTURE_2D_ARRAY, TEXTURE_CUBE_MAP, nor
4786 * GL_TEXTURE_CUBE_MAP_ARRAY."
4787 * since those targets are 2D images and they support all compression
4790 * Instead of listing all these, just list those which are allowed,
4791 * which is (at this time) only bptc. Otherwise we'd say s3tc (and
4792 * more) are valid here, which they are not, but of course not
4793 * mentioned by core spec.
4795 * Also, from GL_KHR_texture_compression_astc_{hdr,ldr}:
4797 * "Add a second new column "3D Tex." which is empty for all non-ASTC
4798 * formats. If only the LDR profile is supported by the implementation,
4799 * this column is also empty for all ASTC formats. If both the LDR and HDR
4800 * profiles are supported, this column is checked for all ASTC formats."
4802 * "An INVALID_OPERATION error is generated by CompressedTexSubImage3D if
4803 * <format> is one of the formats in table 8.19 and <target> is not
4804 * TEXTURE_2D_ARRAY, TEXTURE_CUBE_MAP_ARRAY, or TEXTURE_3D.
4806 * An INVALID_OPERATION error is generated by CompressedTexSubImage3D if
4807 * <format> is TEXTURE_CUBE_MAP_ARRAY and the "Cube Map Array" column of
4808 * table 8.19 is *not* checked, or if <format> is TEXTURE_3D and the "3D
4809 * Tex." column of table 8.19 is *not* checked"
4811 * And from GL_KHR_texture_compression_astc_sliced_3d:
4813 * "Modify the "3D Tex." column to be checked for all ASTC formats."
4815 format
= _mesa_glenum_to_compressed_format(intFormat
);
4816 layout
= _mesa_get_format_layout(format
);
4818 case MESA_FORMAT_LAYOUT_BPTC
:
4821 case MESA_FORMAT_LAYOUT_ASTC
:
4823 ctx
->Extensions
.KHR_texture_compression_astc_hdr
||
4824 ctx
->Extensions
.KHR_texture_compression_astc_sliced_3d
;
4827 /* invalid format */
4828 _mesa_error(ctx
, GL_INVALID_OPERATION
,
4829 "%s(invalid target %s for format %s)", caller
,
4830 _mesa_enum_to_string(target
),
4831 _mesa_enum_to_string(intFormat
));
4836 targetOK
= GL_FALSE
;
4842 /* no 1D compressed textures at this time */
4843 targetOK
= GL_FALSE
;
4848 _mesa_error(ctx
, GL_INVALID_ENUM
, "%s(invalid target %s)", caller
,
4849 _mesa_enum_to_string(target
));
4857 * Error checking for glCompressedTexSubImage[123]D().
4858 * \return GL_TRUE if error, GL_FALSE if no error
4861 compressed_subtexture_error_check(struct gl_context
*ctx
, GLint dims
,
4862 const struct gl_texture_object
*texObj
,
4863 GLenum target
, GLint level
,
4864 GLint xoffset
, GLint yoffset
, GLint zoffset
,
4865 GLsizei width
, GLsizei height
, GLsizei depth
,
4866 GLenum format
, GLsizei imageSize
,
4867 const GLvoid
*data
, const char *callerName
)
4869 struct gl_texture_image
*texImage
;
4872 /* this will catch any invalid compressed format token */
4873 if (!_mesa_is_compressed_format(ctx
, format
)) {
4874 _mesa_error(ctx
, GL_INVALID_ENUM
, "%s(format)", callerName
);
4878 if (level
< 0 || level
>= _mesa_max_texture_levels(ctx
, target
)) {
4879 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(level=%d)", callerName
, level
);
4883 /* validate the bound PBO, if any */
4884 if (!_mesa_validate_pbo_source_compressed(ctx
, dims
, &ctx
->Unpack
,
4885 imageSize
, data
, callerName
)) {
4889 /* Check for invalid pixel storage modes */
4890 if (!_mesa_compressed_pixel_storage_error_check(ctx
, dims
,
4891 &ctx
->Unpack
, callerName
)) {
4895 expectedSize
= compressed_tex_size(width
, height
, depth
, format
);
4896 if (expectedSize
!= imageSize
) {
4897 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(size=%d)", callerName
, imageSize
);
4901 texImage
= _mesa_select_tex_image(texObj
, target
, level
);
4903 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(invalid texture level %d)",
4908 if ((GLint
) format
!= texImage
->InternalFormat
) {
4909 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(format=%s)",
4910 callerName
, _mesa_enum_to_string(format
));
4914 if (compressedteximage_only_format(format
)) {
4915 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(format=%s cannot be updated)",
4916 callerName
, _mesa_enum_to_string(format
));
4920 if (error_check_subtexture_negative_dimensions(ctx
, dims
, width
, height
,
4921 depth
, callerName
)) {
4925 if (error_check_subtexture_dimensions(ctx
, dims
, texImage
, xoffset
, yoffset
,
4926 zoffset
, width
, height
, depth
,
4936 _mesa_CompressedTexImage1D(GLenum target
, GLint level
,
4937 GLenum internalFormat
, GLsizei width
,
4938 GLint border
, GLsizei imageSize
,
4941 GET_CURRENT_CONTEXT(ctx
);
4942 teximage_err(ctx
, GL_TRUE
, 1, target
, level
, internalFormat
,
4943 width
, 1, 1, border
, GL_NONE
, GL_NONE
, imageSize
, data
);
4948 _mesa_CompressedTexImage2D(GLenum target
, GLint level
,
4949 GLenum internalFormat
, GLsizei width
,
4950 GLsizei height
, GLint border
, GLsizei imageSize
,
4953 GET_CURRENT_CONTEXT(ctx
);
4954 teximage_err(ctx
, GL_TRUE
, 2, target
, level
, internalFormat
,
4955 width
, height
, 1, border
, GL_NONE
, GL_NONE
, imageSize
, data
);
4960 _mesa_CompressedTexImage3D(GLenum target
, GLint level
,
4961 GLenum internalFormat
, GLsizei width
,
4962 GLsizei height
, GLsizei depth
, GLint border
,
4963 GLsizei imageSize
, const GLvoid
*data
)
4965 GET_CURRENT_CONTEXT(ctx
);
4966 teximage_err(ctx
, GL_TRUE
, 3, target
, level
, internalFormat
, width
, height
,
4967 depth
, border
, GL_NONE
, GL_NONE
, imageSize
, data
);
4972 _mesa_CompressedTexImage1D_no_error(GLenum target
, GLint level
,
4973 GLenum internalFormat
, GLsizei width
,
4974 GLint border
, GLsizei imageSize
,
4977 GET_CURRENT_CONTEXT(ctx
);
4978 teximage_no_error(ctx
, GL_TRUE
, 1, target
, level
, internalFormat
, width
, 1,
4979 1, border
, GL_NONE
, GL_NONE
, imageSize
, data
);
4984 _mesa_CompressedTexImage2D_no_error(GLenum target
, GLint level
,
4985 GLenum internalFormat
, GLsizei width
,
4986 GLsizei height
, GLint border
,
4987 GLsizei imageSize
, const GLvoid
*data
)
4989 GET_CURRENT_CONTEXT(ctx
);
4990 teximage_no_error(ctx
, GL_TRUE
, 2, target
, level
, internalFormat
, width
,
4991 height
, 1, border
, GL_NONE
, GL_NONE
, imageSize
, data
);
4996 _mesa_CompressedTexImage3D_no_error(GLenum target
, GLint level
,
4997 GLenum internalFormat
, GLsizei width
,
4998 GLsizei height
, GLsizei depth
, GLint border
,
4999 GLsizei imageSize
, const GLvoid
*data
)
5001 GET_CURRENT_CONTEXT(ctx
);
5002 teximage_no_error(ctx
, GL_TRUE
, 3, target
, level
, internalFormat
, width
,
5003 height
, depth
, border
, GL_NONE
, GL_NONE
, imageSize
, data
);
5008 * Common helper for glCompressedTexSubImage1/2/3D() and
5009 * glCompressedTextureSubImage1/2/3D().
5012 compressed_texture_sub_image(struct gl_context
*ctx
, GLuint dims
,
5013 struct gl_texture_object
*texObj
,
5014 struct gl_texture_image
*texImage
,
5015 GLenum target
, GLint level
, GLint xoffset
,
5016 GLint yoffset
, GLint zoffset
, GLsizei width
,
5017 GLsizei height
, GLsizei depth
, GLenum format
,
5018 GLsizei imageSize
, const GLvoid
*data
)
5020 FLUSH_VERTICES(ctx
, 0);
5022 _mesa_lock_texture(ctx
, texObj
);
5024 if (width
> 0 && height
> 0 && depth
> 0) {
5025 ctx
->Driver
.CompressedTexSubImage(ctx
, dims
, texImage
,
5026 xoffset
, yoffset
, zoffset
,
5027 width
, height
, depth
,
5028 format
, imageSize
, data
);
5030 check_gen_mipmap(ctx
, target
, texObj
, level
);
5032 /* NOTE: Don't signal _NEW_TEXTURE_OBJECT since we've only changed
5033 * the texel data, not the texture format, size, etc.
5037 _mesa_unlock_texture(ctx
, texObj
);
5041 static ALWAYS_INLINE
void
5042 compressed_tex_sub_image(unsigned dim
, GLenum target
, GLuint texture
,
5043 GLint level
, GLint xoffset
, GLint yoffset
,
5044 GLint zoffset
, GLsizei width
, GLsizei height
,
5045 GLsizei depth
, GLenum format
, GLsizei imageSize
,
5046 const GLvoid
*data
, bool dsa
, bool ext_dsa
,
5047 bool no_error
, const char *caller
)
5049 struct gl_texture_object
*texObj
= NULL
;
5050 struct gl_texture_image
*texImage
;
5052 GET_CURRENT_CONTEXT(ctx
);
5056 texObj
= _mesa_lookup_texture(ctx
, texture
);
5057 target
= texObj
->Target
;
5060 texObj
= _mesa_lookup_texture_err(ctx
, texture
, caller
);
5064 target
= texObj
->Target
;
5066 texObj
= lookup_texture_ext_dsa(ctx
, target
, texture
, caller
);
5074 compressed_subtexture_target_check(ctx
, target
, dim
, format
, dsa
,
5080 texObj
= _mesa_get_current_tex_object(ctx
, target
);
5081 if (!no_error
&& !texObj
)
5086 compressed_subtexture_error_check(ctx
, dim
, texObj
, target
, level
,
5087 xoffset
, yoffset
, zoffset
, width
,
5088 height
, depth
, format
,
5089 imageSize
, data
, caller
)) {
5093 /* Must handle special case GL_TEXTURE_CUBE_MAP. */
5094 if (dim
== 3 && dsa
&& texObj
->Target
== GL_TEXTURE_CUBE_MAP
) {
5095 const char *pixels
= data
;
5098 /* Make sure the texture object is a proper cube.
5099 * (See texturesubimage in teximage.c for details on why this check is
5102 if (!no_error
&& !_mesa_cube_level_complete(texObj
, level
)) {
5103 _mesa_error(ctx
, GL_INVALID_OPERATION
,
5104 "glCompressedTextureSubImage3D(cube map incomplete)");
5108 /* Copy in each face. */
5109 for (int i
= zoffset
; i
< zoffset
+ depth
; ++i
) {
5110 texImage
= texObj
->Image
[i
][level
];
5113 compressed_texture_sub_image(ctx
, 3, texObj
, texImage
,
5114 texObj
->Target
, level
, xoffset
, yoffset
,
5115 0, width
, height
, 1, format
,
5118 /* Compressed images don't have a client format */
5119 image_stride
= _mesa_format_image_size(texImage
->TexFormat
,
5121 texImage
->Height
, 1);
5123 pixels
+= image_stride
;
5124 imageSize
-= image_stride
;
5127 texImage
= _mesa_select_tex_image(texObj
, target
, level
);
5130 compressed_texture_sub_image(ctx
, dim
, texObj
, texImage
, target
, level
,
5131 xoffset
, yoffset
, zoffset
, width
, height
,
5132 depth
, format
, imageSize
, data
);
5137 compressed_tex_sub_image_error(unsigned dim
, GLenum target
, GLuint texture
,
5138 GLint level
, GLint xoffset
, GLint yoffset
,
5139 GLint zoffset
, GLsizei width
, GLsizei height
,
5140 GLsizei depth
, GLenum format
, GLsizei imageSize
,
5141 const GLvoid
*data
, bool dsa
, bool ext_dsa
,
5144 compressed_tex_sub_image(dim
, target
, texture
, level
, xoffset
, yoffset
,
5145 zoffset
, width
, height
, depth
, format
, imageSize
,
5146 data
, dsa
, ext_dsa
, false, caller
);
5150 compressed_tex_sub_image_no_error(unsigned dim
, GLenum target
, GLuint texture
,
5151 GLint level
, GLint xoffset
, GLint yoffset
,
5152 GLint zoffset
, GLsizei width
, GLsizei height
,
5153 GLsizei depth
, GLenum format
, GLsizei imageSize
,
5154 const GLvoid
*data
, bool dsa
, bool ext_dsa
,
5157 compressed_tex_sub_image(dim
, target
, texture
, level
, xoffset
, yoffset
,
5158 zoffset
, width
, height
, depth
, format
, imageSize
,
5159 data
, dsa
, ext_dsa
, true, caller
);
5163 _mesa_CompressedTexSubImage1D_no_error(GLenum target
, GLint level
,
5164 GLint xoffset
, GLsizei width
,
5165 GLenum format
, GLsizei imageSize
,
5168 compressed_tex_sub_image_no_error(1, target
, 0, level
, xoffset
, 0, 0, width
,
5169 1, 1, format
, imageSize
, data
, false,
5170 false, "glCompressedTexSubImage1D");
5175 _mesa_CompressedTexSubImage1D(GLenum target
, GLint level
, GLint xoffset
,
5176 GLsizei width
, GLenum format
,
5177 GLsizei imageSize
, const GLvoid
*data
)
5179 compressed_tex_sub_image_error(1, target
, 0, level
, xoffset
, 0, 0, width
, 1,
5180 1, format
, imageSize
, data
, false, false,
5181 "glCompressedTexSubImage1D");
5186 _mesa_CompressedTextureSubImage1D_no_error(GLuint texture
, GLint level
,
5187 GLint xoffset
, GLsizei width
,
5188 GLenum format
, GLsizei imageSize
,
5191 compressed_tex_sub_image_no_error(1, 0, texture
, level
, xoffset
, 0, 0,
5192 width
, 1, 1, format
, imageSize
, data
,
5194 "glCompressedTextureSubImage1D");
5199 _mesa_CompressedTextureSubImage1D(GLuint texture
, GLint level
, GLint xoffset
,
5200 GLsizei width
, GLenum format
,
5201 GLsizei imageSize
, const GLvoid
*data
)
5203 compressed_tex_sub_image_error(1, 0, texture
, level
, xoffset
, 0, 0, width
,
5204 1, 1, format
, imageSize
, data
, true, false,
5205 "glCompressedTextureSubImage1D");
5210 _mesa_CompressedTexSubImage2D_no_error(GLenum target
, GLint level
,
5211 GLint xoffset
, GLint yoffset
,
5212 GLsizei width
, GLsizei height
,
5213 GLenum format
, GLsizei imageSize
,
5216 compressed_tex_sub_image_no_error(2, target
, 0, level
, xoffset
, yoffset
, 0,
5217 width
, height
, 1, format
, imageSize
, data
,
5219 "glCompressedTexSubImage2D");
5224 _mesa_CompressedTexSubImage2D(GLenum target
, GLint level
, GLint xoffset
,
5225 GLint yoffset
, GLsizei width
, GLsizei height
,
5226 GLenum format
, GLsizei imageSize
,
5229 compressed_tex_sub_image_error(2, target
, 0, level
, xoffset
, yoffset
, 0,
5230 width
, height
, 1, format
, imageSize
, data
,
5232 "glCompressedTexSubImage2D");
5237 _mesa_CompressedTextureSubImage2DEXT(GLuint texture
, GLenum target
,
5238 GLint level
, GLint xoffset
,
5239 GLint yoffset
, GLsizei width
,
5240 GLsizei height
, GLenum format
,
5241 GLsizei imageSize
, const GLvoid
*data
)
5243 compressed_tex_sub_image_error(2, target
, texture
, level
, xoffset
, yoffset
,
5244 0, width
, height
, 1, format
, imageSize
,
5246 "glCompressedTextureSubImage2DEXT");
5251 _mesa_CompressedTextureSubImage2D_no_error(GLuint texture
, GLint level
,
5252 GLint xoffset
, GLint yoffset
,
5253 GLsizei width
, GLsizei height
,
5254 GLenum format
, GLsizei imageSize
,
5257 compressed_tex_sub_image_no_error(2, 0, texture
, level
, xoffset
, yoffset
, 0,
5258 width
, height
, 1, format
, imageSize
, data
,
5260 "glCompressedTextureSubImage2D");
5265 _mesa_CompressedTextureSubImage2D(GLuint texture
, GLint level
, GLint xoffset
,
5267 GLsizei width
, GLsizei height
,
5268 GLenum format
, GLsizei imageSize
,
5271 compressed_tex_sub_image_error(2, 0, texture
, level
, xoffset
, yoffset
, 0,
5272 width
, height
, 1, format
, imageSize
, data
,
5274 "glCompressedTextureSubImage2D");
5278 _mesa_CompressedTexSubImage3D_no_error(GLenum target
, GLint level
,
5279 GLint xoffset
, GLint yoffset
,
5280 GLint zoffset
, GLsizei width
,
5281 GLsizei height
, GLsizei depth
,
5282 GLenum format
, GLsizei imageSize
,
5285 compressed_tex_sub_image_no_error(3, target
, 0, level
, xoffset
, yoffset
,
5286 zoffset
, width
, height
, depth
, format
,
5287 imageSize
, data
, false, false,
5288 "glCompressedTexSubImage3D");
5292 _mesa_CompressedTexSubImage3D(GLenum target
, GLint level
, GLint xoffset
,
5293 GLint yoffset
, GLint zoffset
, GLsizei width
,
5294 GLsizei height
, GLsizei depth
, GLenum format
,
5295 GLsizei imageSize
, const GLvoid
*data
)
5297 compressed_tex_sub_image_error(3, target
, 0, level
, xoffset
, yoffset
,
5298 zoffset
, width
, height
, depth
, format
,
5299 imageSize
, data
, false, false,
5300 "glCompressedTexSubImage3D");
5304 _mesa_CompressedTextureSubImage3D_no_error(GLuint texture
, GLint level
,
5305 GLint xoffset
, GLint yoffset
,
5306 GLint zoffset
, GLsizei width
,
5307 GLsizei height
, GLsizei depth
,
5308 GLenum format
, GLsizei imageSize
,
5311 compressed_tex_sub_image_no_error(3, 0, texture
, level
, xoffset
, yoffset
,
5312 zoffset
, width
, height
, depth
, format
,
5313 imageSize
, data
, true, false,
5314 "glCompressedTextureSubImage3D");
5318 _mesa_CompressedTextureSubImage3D(GLuint texture
, GLint level
, GLint xoffset
,
5319 GLint yoffset
, GLint zoffset
, GLsizei width
,
5320 GLsizei height
, GLsizei depth
,
5321 GLenum format
, GLsizei imageSize
,
5324 compressed_tex_sub_image_error(3, 0, texture
, level
, xoffset
, yoffset
,
5325 zoffset
, width
, height
, depth
, format
,
5326 imageSize
, data
, true, false,
5327 "glCompressedTextureSubImage3D");
5331 _mesa_get_texbuffer_format(const struct gl_context
*ctx
, GLenum internalFormat
)
5333 if (ctx
->API
== API_OPENGL_COMPAT
) {
5334 switch (internalFormat
) {
5336 return MESA_FORMAT_A_UNORM8
;
5338 return MESA_FORMAT_A_UNORM16
;
5339 case GL_ALPHA16F_ARB
:
5340 return MESA_FORMAT_A_FLOAT16
;
5341 case GL_ALPHA32F_ARB
:
5342 return MESA_FORMAT_A_FLOAT32
;
5343 case GL_ALPHA8I_EXT
:
5344 return MESA_FORMAT_A_SINT8
;
5345 case GL_ALPHA16I_EXT
:
5346 return MESA_FORMAT_A_SINT16
;
5347 case GL_ALPHA32I_EXT
:
5348 return MESA_FORMAT_A_SINT32
;
5349 case GL_ALPHA8UI_EXT
:
5350 return MESA_FORMAT_A_UINT8
;
5351 case GL_ALPHA16UI_EXT
:
5352 return MESA_FORMAT_A_UINT16
;
5353 case GL_ALPHA32UI_EXT
:
5354 return MESA_FORMAT_A_UINT32
;
5356 return MESA_FORMAT_L_UNORM8
;
5357 case GL_LUMINANCE16
:
5358 return MESA_FORMAT_L_UNORM16
;
5359 case GL_LUMINANCE16F_ARB
:
5360 return MESA_FORMAT_L_FLOAT16
;
5361 case GL_LUMINANCE32F_ARB
:
5362 return MESA_FORMAT_L_FLOAT32
;
5363 case GL_LUMINANCE8I_EXT
:
5364 return MESA_FORMAT_L_SINT8
;
5365 case GL_LUMINANCE16I_EXT
:
5366 return MESA_FORMAT_L_SINT16
;
5367 case GL_LUMINANCE32I_EXT
:
5368 return MESA_FORMAT_L_SINT32
;
5369 case GL_LUMINANCE8UI_EXT
:
5370 return MESA_FORMAT_L_UINT8
;
5371 case GL_LUMINANCE16UI_EXT
:
5372 return MESA_FORMAT_L_UINT16
;
5373 case GL_LUMINANCE32UI_EXT
:
5374 return MESA_FORMAT_L_UINT32
;
5375 case GL_LUMINANCE8_ALPHA8
:
5376 return MESA_FORMAT_L8A8_UNORM
;
5377 case GL_LUMINANCE16_ALPHA16
:
5378 return MESA_FORMAT_L16A16_UNORM
;
5379 case GL_LUMINANCE_ALPHA16F_ARB
:
5380 return MESA_FORMAT_LA_FLOAT16
;
5381 case GL_LUMINANCE_ALPHA32F_ARB
:
5382 return MESA_FORMAT_LA_FLOAT32
;
5383 case GL_LUMINANCE_ALPHA8I_EXT
:
5384 return MESA_FORMAT_LA_SINT8
;
5385 case GL_LUMINANCE_ALPHA16I_EXT
:
5386 return MESA_FORMAT_LA_SINT16
;
5387 case GL_LUMINANCE_ALPHA32I_EXT
:
5388 return MESA_FORMAT_LA_SINT32
;
5389 case GL_LUMINANCE_ALPHA8UI_EXT
:
5390 return MESA_FORMAT_LA_UINT8
;
5391 case GL_LUMINANCE_ALPHA16UI_EXT
:
5392 return MESA_FORMAT_LA_UINT16
;
5393 case GL_LUMINANCE_ALPHA32UI_EXT
:
5394 return MESA_FORMAT_LA_UINT32
;
5396 return MESA_FORMAT_I_UNORM8
;
5397 case GL_INTENSITY16
:
5398 return MESA_FORMAT_I_UNORM16
;
5399 case GL_INTENSITY16F_ARB
:
5400 return MESA_FORMAT_I_FLOAT16
;
5401 case GL_INTENSITY32F_ARB
:
5402 return MESA_FORMAT_I_FLOAT32
;
5403 case GL_INTENSITY8I_EXT
:
5404 return MESA_FORMAT_I_SINT8
;
5405 case GL_INTENSITY16I_EXT
:
5406 return MESA_FORMAT_I_SINT16
;
5407 case GL_INTENSITY32I_EXT
:
5408 return MESA_FORMAT_I_SINT32
;
5409 case GL_INTENSITY8UI_EXT
:
5410 return MESA_FORMAT_I_UINT8
;
5411 case GL_INTENSITY16UI_EXT
:
5412 return MESA_FORMAT_I_UINT16
;
5413 case GL_INTENSITY32UI_EXT
:
5414 return MESA_FORMAT_I_UINT32
;
5420 if (_mesa_has_ARB_texture_buffer_object_rgb32(ctx
) ||
5421 _mesa_has_OES_texture_buffer(ctx
)) {
5422 switch (internalFormat
) {
5424 return MESA_FORMAT_RGB_FLOAT32
;
5426 return MESA_FORMAT_RGB_UINT32
;
5428 return MESA_FORMAT_RGB_SINT32
;
5434 switch (internalFormat
) {
5436 return MESA_FORMAT_R8G8B8A8_UNORM
;
5438 if (_mesa_is_gles(ctx
) && !_mesa_has_EXT_texture_norm16(ctx
))
5439 return MESA_FORMAT_NONE
;
5440 return MESA_FORMAT_RGBA_UNORM16
;
5441 case GL_RGBA16F_ARB
:
5442 return MESA_FORMAT_RGBA_FLOAT16
;
5443 case GL_RGBA32F_ARB
:
5444 return MESA_FORMAT_RGBA_FLOAT32
;
5446 return MESA_FORMAT_RGBA_SINT8
;
5447 case GL_RGBA16I_EXT
:
5448 return MESA_FORMAT_RGBA_SINT16
;
5449 case GL_RGBA32I_EXT
:
5450 return MESA_FORMAT_RGBA_SINT32
;
5451 case GL_RGBA8UI_EXT
:
5452 return MESA_FORMAT_RGBA_UINT8
;
5453 case GL_RGBA16UI_EXT
:
5454 return MESA_FORMAT_RGBA_UINT16
;
5455 case GL_RGBA32UI_EXT
:
5456 return MESA_FORMAT_RGBA_UINT32
;
5459 return MESA_FORMAT_R8G8_UNORM
;
5461 if (_mesa_is_gles(ctx
) && !_mesa_has_EXT_texture_norm16(ctx
))
5462 return MESA_FORMAT_NONE
;
5463 return MESA_FORMAT_R16G16_UNORM
;
5465 return MESA_FORMAT_RG_FLOAT16
;
5467 return MESA_FORMAT_RG_FLOAT32
;
5469 return MESA_FORMAT_RG_SINT8
;
5471 return MESA_FORMAT_RG_SINT16
;
5473 return MESA_FORMAT_RG_SINT32
;
5475 return MESA_FORMAT_RG_UINT8
;
5477 return MESA_FORMAT_RG_UINT16
;
5479 return MESA_FORMAT_RG_UINT32
;
5482 return MESA_FORMAT_R_UNORM8
;
5484 if (_mesa_is_gles(ctx
) && !_mesa_has_EXT_texture_norm16(ctx
))
5485 return MESA_FORMAT_NONE
;
5486 return MESA_FORMAT_R_UNORM16
;
5488 return MESA_FORMAT_R_FLOAT16
;
5490 return MESA_FORMAT_R_FLOAT32
;
5492 return MESA_FORMAT_R_SINT8
;
5494 return MESA_FORMAT_R_SINT16
;
5496 return MESA_FORMAT_R_SINT32
;
5498 return MESA_FORMAT_R_UINT8
;
5500 return MESA_FORMAT_R_UINT16
;
5502 return MESA_FORMAT_R_UINT32
;
5505 return MESA_FORMAT_NONE
;
5511 _mesa_validate_texbuffer_format(const struct gl_context
*ctx
,
5512 GLenum internalFormat
)
5514 mesa_format format
= _mesa_get_texbuffer_format(ctx
, internalFormat
);
5517 if (format
== MESA_FORMAT_NONE
)
5518 return MESA_FORMAT_NONE
;
5520 datatype
= _mesa_get_format_datatype(format
);
5522 /* The GL_ARB_texture_buffer_object spec says:
5524 * "If ARB_texture_float is not supported, references to the
5525 * floating-point internal formats provided by that extension should be
5526 * removed, and such formats may not be passed to TexBufferARB."
5528 * As a result, GL_HALF_FLOAT internal format depends on both
5529 * GL_ARB_texture_float and GL_ARB_half_float_pixel.
5531 if ((datatype
== GL_FLOAT
|| datatype
== GL_HALF_FLOAT
) &&
5532 !ctx
->Extensions
.ARB_texture_float
)
5533 return MESA_FORMAT_NONE
;
5535 if (!ctx
->Extensions
.ARB_texture_rg
) {
5536 GLenum base_format
= _mesa_get_format_base_format(format
);
5537 if (base_format
== GL_R
|| base_format
== GL_RG
)
5538 return MESA_FORMAT_NONE
;
5541 if (!ctx
->Extensions
.ARB_texture_buffer_object_rgb32
) {
5542 GLenum base_format
= _mesa_get_format_base_format(format
);
5543 if (base_format
== GL_RGB
)
5544 return MESA_FORMAT_NONE
;
5551 * Do work common to glTexBuffer, glTexBufferRange, glTextureBuffer
5552 * and glTextureBufferRange, including some error checking.
5555 texture_buffer_range(struct gl_context
*ctx
,
5556 struct gl_texture_object
*texObj
,
5557 GLenum internalFormat
,
5558 struct gl_buffer_object
*bufObj
,
5559 GLintptr offset
, GLsizeiptr size
,
5562 GLintptr oldOffset
= texObj
->BufferOffset
;
5563 GLsizeiptr oldSize
= texObj
->BufferSize
;
5566 /* NOTE: ARB_texture_buffer_object might not be supported in
5567 * the compatibility profile.
5569 if (!_mesa_has_ARB_texture_buffer_object(ctx
) &&
5570 !_mesa_has_OES_texture_buffer(ctx
)) {
5571 _mesa_error(ctx
, GL_INVALID_OPERATION
,
5572 "%s(ARB_texture_buffer_object is not"
5573 " implemented for the compatibility profile)", caller
);
5577 if (texObj
->HandleAllocated
) {
5578 /* The ARB_bindless_texture spec says:
5580 * "The error INVALID_OPERATION is generated by TexImage*, CopyTexImage*,
5581 * CompressedTexImage*, TexBuffer*, TexParameter*, as well as other
5582 * functions defined in terms of these, if the texture object to be
5583 * modified is referenced by one or more texture or image handles."
5585 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(immutable texture)", caller
);
5589 format
= _mesa_validate_texbuffer_format(ctx
, internalFormat
);
5590 if (format
== MESA_FORMAT_NONE
) {
5591 _mesa_error(ctx
, GL_INVALID_ENUM
, "%s(internalFormat %s)",
5592 caller
, _mesa_enum_to_string(internalFormat
));
5596 FLUSH_VERTICES(ctx
, 0);
5598 _mesa_lock_texture(ctx
, texObj
);
5600 _mesa_reference_buffer_object(ctx
, &texObj
->BufferObject
, bufObj
);
5601 texObj
->BufferObjectFormat
= internalFormat
;
5602 texObj
->_BufferObjectFormat
= format
;
5603 texObj
->BufferOffset
= offset
;
5604 texObj
->BufferSize
= size
;
5606 _mesa_unlock_texture(ctx
, texObj
);
5608 if (ctx
->Driver
.TexParameter
) {
5609 if (offset
!= oldOffset
) {
5610 ctx
->Driver
.TexParameter(ctx
, texObj
, GL_TEXTURE_BUFFER_OFFSET
);
5612 if (size
!= oldSize
) {
5613 ctx
->Driver
.TexParameter(ctx
, texObj
, GL_TEXTURE_BUFFER_SIZE
);
5617 ctx
->NewDriverState
|= ctx
->DriverFlags
.NewTextureBuffer
;
5620 bufObj
->UsageHistory
|= USAGE_TEXTURE_BUFFER
;
5626 * Make sure the texture buffer target is GL_TEXTURE_BUFFER.
5627 * Return true if it is, and return false if it is not
5628 * (and throw INVALID ENUM as dictated in the OpenGL 4.5
5629 * core spec, 02.02.2015, PDF page 245).
5632 check_texture_buffer_target(struct gl_context
*ctx
, GLenum target
,
5635 if (target
!= GL_TEXTURE_BUFFER_ARB
) {
5636 _mesa_error(ctx
, GL_INVALID_ENUM
,
5637 "%s(texture target is not GL_TEXTURE_BUFFER)", caller
);
5645 * Check for errors related to the texture buffer range.
5646 * Return false if errors are found, true if none are found.
5649 check_texture_buffer_range(struct gl_context
*ctx
,
5650 struct gl_buffer_object
*bufObj
,
5651 GLintptr offset
, GLsizeiptr size
,
5654 /* OpenGL 4.5 core spec (02.02.2015) says in Section 8.9 Buffer
5655 * Textures (PDF page 245):
5656 * "An INVALID_VALUE error is generated if offset is negative, if
5657 * size is less than or equal to zero, or if offset + size is greater
5658 * than the value of BUFFER_SIZE for the buffer bound to target."
5661 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(offset=%d < 0)", caller
,
5667 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(size=%d <= 0)", caller
,
5672 if (offset
+ size
> bufObj
->Size
) {
5673 _mesa_error(ctx
, GL_INVALID_VALUE
,
5674 "%s(offset=%d + size=%d > buffer_size=%d)", caller
,
5675 (int) offset
, (int) size
, (int) bufObj
->Size
);
5679 /* OpenGL 4.5 core spec (02.02.2015) says in Section 8.9 Buffer
5680 * Textures (PDF page 245):
5681 * "An INVALID_VALUE error is generated if offset is not an integer
5682 * multiple of the value of TEXTURE_BUFFER_OFFSET_ALIGNMENT."
5684 if (offset
% ctx
->Const
.TextureBufferOffsetAlignment
) {
5685 _mesa_error(ctx
, GL_INVALID_VALUE
,
5686 "%s(invalid offset alignment)", caller
);
5694 /** GL_ARB_texture_buffer_object */
5696 _mesa_TexBuffer(GLenum target
, GLenum internalFormat
, GLuint buffer
)
5698 struct gl_texture_object
*texObj
;
5699 struct gl_buffer_object
*bufObj
;
5701 GET_CURRENT_CONTEXT(ctx
);
5703 /* Need to catch a bad target before it gets to
5704 * _mesa_get_current_tex_object.
5706 if (!check_texture_buffer_target(ctx
, target
, "glTexBuffer"))
5710 bufObj
= _mesa_lookup_bufferobj_err(ctx
, buffer
, "glTexBuffer");
5716 texObj
= _mesa_get_current_tex_object(ctx
, target
);
5720 texture_buffer_range(ctx
, texObj
, internalFormat
, bufObj
, 0,
5721 buffer
? -1 : 0, "glTexBuffer");
5725 /** GL_ARB_texture_buffer_range */
5727 _mesa_TexBufferRange(GLenum target
, GLenum internalFormat
, GLuint buffer
,
5728 GLintptr offset
, GLsizeiptr size
)
5730 struct gl_texture_object
*texObj
;
5731 struct gl_buffer_object
*bufObj
;
5733 GET_CURRENT_CONTEXT(ctx
);
5735 /* Need to catch a bad target before it gets to
5736 * _mesa_get_current_tex_object.
5738 if (!check_texture_buffer_target(ctx
, target
, "glTexBufferRange"))
5742 bufObj
= _mesa_lookup_bufferobj_err(ctx
, buffer
, "glTexBufferRange");
5746 if (!check_texture_buffer_range(ctx
, bufObj
, offset
, size
,
5747 "glTexBufferRange"))
5751 /* OpenGL 4.5 core spec (02.02.2015) says in Section 8.9 Buffer
5752 * Textures (PDF page 254):
5753 * "If buffer is zero, then any buffer object attached to the buffer
5754 * texture is detached, the values offset and size are ignored and
5755 * the state for offset and size for the buffer texture are reset to
5763 texObj
= _mesa_get_current_tex_object(ctx
, target
);
5767 texture_buffer_range(ctx
, texObj
, internalFormat
, bufObj
,
5768 offset
, size
, "glTexBufferRange");
5772 _mesa_TextureBuffer(GLuint texture
, GLenum internalFormat
, GLuint buffer
)
5774 struct gl_texture_object
*texObj
;
5775 struct gl_buffer_object
*bufObj
;
5777 GET_CURRENT_CONTEXT(ctx
);
5780 bufObj
= _mesa_lookup_bufferobj_err(ctx
, buffer
, "glTextureBuffer");
5786 /* Get the texture object by Name. */
5787 texObj
= _mesa_lookup_texture_err(ctx
, texture
, "glTextureBuffer");
5791 if (!check_texture_buffer_target(ctx
, texObj
->Target
, "glTextureBuffer"))
5794 texture_buffer_range(ctx
, texObj
, internalFormat
,
5795 bufObj
, 0, buffer
? -1 : 0, "glTextureBuffer");
5799 _mesa_TextureBufferRange(GLuint texture
, GLenum internalFormat
, GLuint buffer
,
5800 GLintptr offset
, GLsizeiptr size
)
5802 struct gl_texture_object
*texObj
;
5803 struct gl_buffer_object
*bufObj
;
5805 GET_CURRENT_CONTEXT(ctx
);
5808 bufObj
= _mesa_lookup_bufferobj_err(ctx
, buffer
,
5809 "glTextureBufferRange");
5813 if (!check_texture_buffer_range(ctx
, bufObj
, offset
, size
,
5814 "glTextureBufferRange"))
5818 /* OpenGL 4.5 core spec (02.02.2015) says in Section 8.9 Buffer
5819 * Textures (PDF page 254):
5820 * "If buffer is zero, then any buffer object attached to the buffer
5821 * texture is detached, the values offset and size are ignored and
5822 * the state for offset and size for the buffer texture are reset to
5830 /* Get the texture object by Name. */
5831 texObj
= _mesa_lookup_texture_err(ctx
, texture
, "glTextureBufferRange");
5835 if (!check_texture_buffer_target(ctx
, texObj
->Target
,
5836 "glTextureBufferRange"))
5839 texture_buffer_range(ctx
, texObj
, internalFormat
,
5840 bufObj
, offset
, size
, "glTextureBufferRange");
5844 _mesa_is_renderable_texture_format(const struct gl_context
*ctx
,
5845 GLenum internalformat
)
5847 /* Everything that is allowed for renderbuffers,
5848 * except for a base format of GL_STENCIL_INDEX, unless supported.
5850 GLenum baseFormat
= _mesa_base_fbo_format(ctx
, internalformat
);
5851 if (ctx
->Extensions
.ARB_texture_stencil8
)
5852 return baseFormat
!= 0;
5854 return baseFormat
!= 0 && baseFormat
!= GL_STENCIL_INDEX
;
5858 /** GL_ARB_texture_multisample */
5860 check_multisample_target(GLuint dims
, GLenum target
, bool dsa
)
5863 case GL_TEXTURE_2D_MULTISAMPLE
:
5865 case GL_PROXY_TEXTURE_2D_MULTISAMPLE
:
5866 return dims
== 2 && !dsa
;
5867 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY
:
5869 case GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY
:
5870 return dims
== 3 && !dsa
;
5878 texture_image_multisample(struct gl_context
*ctx
, GLuint dims
,
5879 struct gl_texture_object
*texObj
,
5880 struct gl_memory_object
*memObj
,
5881 GLenum target
, GLsizei samples
,
5882 GLint internalformat
, GLsizei width
,
5883 GLsizei height
, GLsizei depth
,
5884 GLboolean fixedsamplelocations
,
5885 GLboolean immutable
, GLuint64 offset
,
5888 struct gl_texture_image
*texImage
;
5889 GLboolean sizeOK
, dimensionsOK
, samplesOK
;
5890 mesa_format texFormat
;
5891 GLenum sample_count_error
;
5892 bool dsa
= strstr(func
, "ture") ? true : false;
5894 if (MESA_VERBOSE
& (VERBOSE_API
|VERBOSE_TEXTURE
)) {
5895 _mesa_debug(ctx
, "%s(target=%s, samples=%d)\n", func
,
5896 _mesa_enum_to_string(target
), samples
);
5899 if (!((ctx
->Extensions
.ARB_texture_multisample
5900 && _mesa_is_desktop_gl(ctx
))) && !_mesa_is_gles31(ctx
)) {
5901 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(unsupported)", func
);
5906 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(samples < 1)", func
);
5910 if (!check_multisample_target(dims
, target
, dsa
)) {
5911 GLenum err
= dsa
? GL_INVALID_OPERATION
: GL_INVALID_ENUM
;
5912 _mesa_error(ctx
, err
, "%s(target=%s)", func
,
5913 _mesa_enum_to_string(target
));
5917 /* check that the specified internalformat is color/depth/stencil-renderable;
5918 * refer GL3.1 spec 4.4.4
5921 if (immutable
&& !_mesa_is_legal_tex_storage_format(ctx
, internalformat
)) {
5922 _mesa_error(ctx
, GL_INVALID_ENUM
,
5923 "%s(internalformat=%s not legal for immutable-format)",
5924 func
, _mesa_enum_to_string(internalformat
));
5928 if (!_mesa_is_renderable_texture_format(ctx
, internalformat
)) {
5929 /* Page 172 of OpenGL ES 3.1 spec says:
5930 * "An INVALID_ENUM error is generated if sizedinternalformat is not
5931 * color-renderable, depth-renderable, or stencil-renderable (as
5932 * defined in section 9.4).
5934 * (Same error is also defined for desktop OpenGL for multisample
5935 * teximage/texstorage functions.)
5937 _mesa_error(ctx
, GL_INVALID_ENUM
, "%s(internalformat=%s)", func
,
5938 _mesa_enum_to_string(internalformat
));
5942 sample_count_error
= _mesa_check_sample_count(ctx
, target
,
5943 internalformat
, samples
, samples
);
5944 samplesOK
= sample_count_error
== GL_NO_ERROR
;
5946 /* Page 254 of OpenGL 4.4 spec says:
5947 * "Proxy arrays for two-dimensional multisample and two-dimensional
5948 * multisample array textures are operated on in the same way when
5949 * TexImage2DMultisample is called with target specified as
5950 * PROXY_TEXTURE_2D_MULTISAMPLE, or TexImage3DMultisample is called
5951 * with target specified as PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY.
5952 * However, if samples is not supported, then no error is generated.
5954 if (!samplesOK
&& !_mesa_is_proxy_texture(target
)) {
5955 _mesa_error(ctx
, sample_count_error
, "%s(samples=%d)", func
, samples
);
5959 if (immutable
&& (!texObj
|| (texObj
->Name
== 0))) {
5960 _mesa_error(ctx
, GL_INVALID_OPERATION
,
5961 "%s(texture object 0)",
5966 texImage
= _mesa_get_tex_image(ctx
, texObj
, 0, 0);
5968 if (texImage
== NULL
) {
5969 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "%s()", func
);
5973 texFormat
= _mesa_choose_texture_format(ctx
, texObj
, target
, 0,
5974 internalformat
, GL_NONE
, GL_NONE
);
5975 assert(texFormat
!= MESA_FORMAT_NONE
);
5977 dimensionsOK
= _mesa_legal_texture_dimensions(ctx
, target
, 0,
5978 width
, height
, depth
, 0);
5980 sizeOK
= ctx
->Driver
.TestProxyTexImage(ctx
, target
, 0, 0, texFormat
,
5981 samples
, width
, height
, depth
);
5983 if (_mesa_is_proxy_texture(target
)) {
5984 if (samplesOK
&& dimensionsOK
&& sizeOK
) {
5985 _mesa_init_teximage_fields_ms(ctx
, texImage
, width
, height
, depth
, 0,
5986 internalformat
, texFormat
,
5987 samples
, fixedsamplelocations
);
5990 /* clear all image fields */
5991 clear_teximage_fields(texImage
);
5995 if (!dimensionsOK
) {
5996 _mesa_error(ctx
, GL_INVALID_VALUE
,
5997 "%s(invalid width=%d or height=%d)", func
, width
, height
);
6002 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "%s(texture too large)", func
);
6006 /* Check if texObj->Immutable is set */
6007 if (texObj
->Immutable
) {
6008 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(immutable)", func
);
6012 ctx
->Driver
.FreeTextureImageBuffer(ctx
, texImage
);
6014 _mesa_init_teximage_fields_ms(ctx
, texImage
, width
, height
, depth
, 0,
6015 internalformat
, texFormat
,
6016 samples
, fixedsamplelocations
);
6018 if (width
> 0 && height
> 0 && depth
> 0) {
6020 if (!ctx
->Driver
.SetTextureStorageForMemoryObject(ctx
, texObj
,
6025 _mesa_init_teximage_fields(ctx
, texImage
, 0, 0, 0, 0,
6026 internalformat
, texFormat
);
6029 if (!ctx
->Driver
.AllocTextureStorage(ctx
, texObj
, 1,
6030 width
, height
, depth
)) {
6031 /* tidy up the texture image state. strictly speaking,
6032 * we're allowed to just leave this in whatever state we
6033 * like, but being tidy is good.
6035 _mesa_init_teximage_fields(ctx
, texImage
, 0, 0, 0, 0,
6036 internalformat
, texFormat
);
6041 texObj
->Immutable
|= immutable
;
6044 _mesa_set_texture_view_state(ctx
, texObj
, target
, 1);
6047 _mesa_update_fbo_texture(ctx
, texObj
, 0, 0);
6053 _mesa_TexImage2DMultisample(GLenum target
, GLsizei samples
,
6054 GLenum internalformat
, GLsizei width
,
6055 GLsizei height
, GLboolean fixedsamplelocations
)
6057 struct gl_texture_object
*texObj
;
6058 GET_CURRENT_CONTEXT(ctx
);
6060 texObj
= _mesa_get_current_tex_object(ctx
, target
);
6064 texture_image_multisample(ctx
, 2, texObj
, NULL
, target
, samples
,
6065 internalformat
, width
, height
, 1,
6066 fixedsamplelocations
, GL_FALSE
, 0,
6067 "glTexImage2DMultisample");
6072 _mesa_TexImage3DMultisample(GLenum target
, GLsizei samples
,
6073 GLenum internalformat
, GLsizei width
,
6074 GLsizei height
, GLsizei depth
,
6075 GLboolean fixedsamplelocations
)
6077 struct gl_texture_object
*texObj
;
6078 GET_CURRENT_CONTEXT(ctx
);
6080 texObj
= _mesa_get_current_tex_object(ctx
, target
);
6084 texture_image_multisample(ctx
, 3, texObj
, NULL
, target
, samples
,
6085 internalformat
, width
, height
, depth
,
6086 fixedsamplelocations
, GL_FALSE
, 0,
6087 "glTexImage3DMultisample");
6091 valid_texstorage_ms_parameters(GLsizei width
, GLsizei height
, GLsizei depth
,
6094 GET_CURRENT_CONTEXT(ctx
);
6096 if (!_mesa_valid_tex_storage_dim(width
, height
, depth
)) {
6097 _mesa_error(ctx
, GL_INVALID_VALUE
,
6098 "glTexStorage%uDMultisample(width=%d,height=%d,depth=%d)",
6099 dims
, width
, height
, depth
);
6106 _mesa_TexStorage2DMultisample(GLenum target
, GLsizei samples
,
6107 GLenum internalformat
, GLsizei width
,
6108 GLsizei height
, GLboolean fixedsamplelocations
)
6110 struct gl_texture_object
*texObj
;
6111 GET_CURRENT_CONTEXT(ctx
);
6113 texObj
= _mesa_get_current_tex_object(ctx
, target
);
6117 if (!valid_texstorage_ms_parameters(width
, height
, 1, 2))
6120 texture_image_multisample(ctx
, 2, texObj
, NULL
, target
, samples
,
6121 internalformat
, width
, height
, 1,
6122 fixedsamplelocations
, GL_TRUE
, 0,
6123 "glTexStorage2DMultisample");
6127 _mesa_TexStorage3DMultisample(GLenum target
, GLsizei samples
,
6128 GLenum internalformat
, GLsizei width
,
6129 GLsizei height
, GLsizei depth
,
6130 GLboolean fixedsamplelocations
)
6132 struct gl_texture_object
*texObj
;
6133 GET_CURRENT_CONTEXT(ctx
);
6135 texObj
= _mesa_get_current_tex_object(ctx
, target
);
6139 if (!valid_texstorage_ms_parameters(width
, height
, depth
, 3))
6142 texture_image_multisample(ctx
, 3, texObj
, NULL
, target
, samples
,
6143 internalformat
, width
, height
, depth
,
6144 fixedsamplelocations
, GL_TRUE
, 0,
6145 "glTexStorage3DMultisample");
6149 _mesa_TextureStorage2DMultisample(GLuint texture
, GLsizei samples
,
6150 GLenum internalformat
, GLsizei width
,
6152 GLboolean fixedsamplelocations
)
6154 struct gl_texture_object
*texObj
;
6155 GET_CURRENT_CONTEXT(ctx
);
6157 texObj
= _mesa_lookup_texture_err(ctx
, texture
,
6158 "glTextureStorage2DMultisample");
6162 if (!valid_texstorage_ms_parameters(width
, height
, 1, 2))
6165 texture_image_multisample(ctx
, 2, texObj
, NULL
, texObj
->Target
,
6166 samples
, internalformat
, width
, height
, 1,
6167 fixedsamplelocations
, GL_TRUE
, 0,
6168 "glTextureStorage2DMultisample");
6172 _mesa_TextureStorage3DMultisample(GLuint texture
, GLsizei samples
,
6173 GLenum internalformat
, GLsizei width
,
6174 GLsizei height
, GLsizei depth
,
6175 GLboolean fixedsamplelocations
)
6177 struct gl_texture_object
*texObj
;
6178 GET_CURRENT_CONTEXT(ctx
);
6180 /* Get the texture object by Name. */
6181 texObj
= _mesa_lookup_texture_err(ctx
, texture
,
6182 "glTextureStorage3DMultisample");
6186 if (!valid_texstorage_ms_parameters(width
, height
, depth
, 3))
6189 texture_image_multisample(ctx
, 3, texObj
, NULL
, texObj
->Target
, samples
,
6190 internalformat
, width
, height
, depth
,
6191 fixedsamplelocations
, GL_TRUE
, 0,
6192 "glTextureStorage3DMultisample");
6196 _mesa_texture_storage_ms_memory(struct gl_context
*ctx
, GLuint dims
,
6197 struct gl_texture_object
*texObj
,
6198 struct gl_memory_object
*memObj
,
6199 GLenum target
, GLsizei samples
,
6200 GLenum internalFormat
, GLsizei width
,
6201 GLsizei height
, GLsizei depth
,
6202 GLboolean fixedSampleLocations
,
6203 GLuint64 offset
, const char* func
)
6207 texture_image_multisample(ctx
, dims
, texObj
, memObj
, target
, samples
,
6208 internalFormat
, width
, height
, depth
,
6209 fixedSampleLocations
, GL_TRUE
, offset
,