2 * Mesa 3-D graphics library
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
28 #include <inttypes.h> /* for PRId64 macro */
32 #include "bufferobj.h"
36 #include "glformats.h"
43 #include "main/dispatch.h"
46 /** Used to do error checking for GL_EXT_vertex_array_bgra */
50 /** Used to indicate which GL datatypes are accepted by each of the
51 * glVertex/Color/Attrib/EtcPointer() functions.
53 #define BOOL_BIT (1 << 0)
54 #define BYTE_BIT (1 << 1)
55 #define UNSIGNED_BYTE_BIT (1 << 2)
56 #define SHORT_BIT (1 << 3)
57 #define UNSIGNED_SHORT_BIT (1 << 4)
58 #define INT_BIT (1 << 5)
59 #define UNSIGNED_INT_BIT (1 << 6)
60 #define HALF_BIT (1 << 7)
61 #define FLOAT_BIT (1 << 8)
62 #define DOUBLE_BIT (1 << 9)
63 #define FIXED_ES_BIT (1 << 10)
64 #define FIXED_GL_BIT (1 << 11)
65 #define UNSIGNED_INT_2_10_10_10_REV_BIT (1 << 12)
66 #define INT_2_10_10_10_REV_BIT (1 << 13)
67 #define UNSIGNED_INT_10F_11F_11F_REV_BIT (1 << 14)
68 #define ALL_TYPE_BITS ((1 << 15) - 1)
70 #define ATTRIB_FORMAT_TYPES_MASK (BYTE_BIT | UNSIGNED_BYTE_BIT | \
71 SHORT_BIT | UNSIGNED_SHORT_BIT | \
72 INT_BIT | UNSIGNED_INT_BIT | \
73 HALF_BIT | FLOAT_BIT | DOUBLE_BIT | \
75 UNSIGNED_INT_2_10_10_10_REV_BIT | \
76 INT_2_10_10_10_REV_BIT | \
77 UNSIGNED_INT_10F_11F_11F_REV_BIT)
79 #define ATTRIB_IFORMAT_TYPES_MASK (BYTE_BIT | UNSIGNED_BYTE_BIT | \
80 SHORT_BIT | UNSIGNED_SHORT_BIT | \
81 INT_BIT | UNSIGNED_INT_BIT)
83 #define ATTRIB_LFORMAT_TYPES_MASK DOUBLE_BIT
86 /** Convert GL datatype enum into a <type>_BIT value seen above */
88 type_to_bit(const struct gl_context
*ctx
, GLenum type
)
95 case GL_UNSIGNED_BYTE
:
96 return UNSIGNED_BYTE_BIT
;
99 case GL_UNSIGNED_SHORT
:
100 return UNSIGNED_SHORT_BIT
;
103 case GL_UNSIGNED_INT
:
104 return UNSIGNED_INT_BIT
;
106 case GL_HALF_FLOAT_OES
:
107 if (ctx
->Extensions
.ARB_half_float_vertex
)
116 return _mesa_is_desktop_gl(ctx
) ? FIXED_GL_BIT
: FIXED_ES_BIT
;
117 case GL_UNSIGNED_INT_2_10_10_10_REV
:
118 return UNSIGNED_INT_2_10_10_10_REV_BIT
;
119 case GL_INT_2_10_10_10_REV
:
120 return INT_2_10_10_10_REV_BIT
;
121 case GL_UNSIGNED_INT_10F_11F_11F_REV
:
122 return UNSIGNED_INT_10F_11F_11F_REV_BIT
;
130 * Depending on the position and generic0 attributes enable flags select
131 * the one that is used for both attributes.
132 * The generic0 attribute takes precedence.
135 update_attribute_map_mode(const struct gl_context
*ctx
,
136 struct gl_vertex_array_object
*vao
)
139 * There is no need to change the mapping away from the
140 * identity mapping if we are not in compat mode.
142 if (ctx
->API
!= API_OPENGL_COMPAT
)
144 /* The generic0 attribute superseeds the position attribute */
145 const GLbitfield enabled
= vao
->Enabled
;
146 if (enabled
& VERT_BIT_GENERIC0
)
147 vao
->_AttributeMapMode
= ATTRIBUTE_MAP_MODE_GENERIC0
;
148 else if (enabled
& VERT_BIT_POS
)
149 vao
->_AttributeMapMode
= ATTRIBUTE_MAP_MODE_POSITION
;
151 vao
->_AttributeMapMode
= ATTRIBUTE_MAP_MODE_IDENTITY
;
156 * Sets the BufferBindingIndex field for the vertex attribute given by
160 _mesa_vertex_attrib_binding(struct gl_context
*ctx
,
161 struct gl_vertex_array_object
*vao
,
162 gl_vert_attrib attribIndex
,
165 struct gl_array_attributes
*array
= &vao
->VertexAttrib
[attribIndex
];
166 assert(!vao
->SharedAndImmutable
);
168 if (array
->BufferBindingIndex
!= bindingIndex
) {
169 const GLbitfield array_bit
= VERT_BIT(attribIndex
);
171 if (_mesa_is_bufferobj(vao
->BufferBinding
[bindingIndex
].BufferObj
))
172 vao
->VertexAttribBufferMask
|= array_bit
;
174 vao
->VertexAttribBufferMask
&= ~array_bit
;
176 vao
->BufferBinding
[array
->BufferBindingIndex
]._BoundArrays
&= ~array_bit
;
177 vao
->BufferBinding
[bindingIndex
]._BoundArrays
|= array_bit
;
179 array
->BufferBindingIndex
= bindingIndex
;
181 vao
->NewArrays
|= vao
->Enabled
& array_bit
;
187 * Binds a buffer object to the vertex buffer binding point given by index,
188 * and sets the Offset and Stride fields.
191 _mesa_bind_vertex_buffer(struct gl_context
*ctx
,
192 struct gl_vertex_array_object
*vao
,
194 struct gl_buffer_object
*vbo
,
195 GLintptr offset
, GLsizei stride
)
197 assert(index
< ARRAY_SIZE(vao
->BufferBinding
));
198 assert(!vao
->SharedAndImmutable
);
199 struct gl_vertex_buffer_binding
*binding
= &vao
->BufferBinding
[index
];
201 if (binding
->BufferObj
!= vbo
||
202 binding
->Offset
!= offset
||
203 binding
->Stride
!= stride
) {
205 _mesa_reference_buffer_object(ctx
, &binding
->BufferObj
, vbo
);
207 binding
->Offset
= offset
;
208 binding
->Stride
= stride
;
210 if (!_mesa_is_bufferobj(vbo
)) {
211 vao
->VertexAttribBufferMask
&= ~binding
->_BoundArrays
;
213 vao
->VertexAttribBufferMask
|= binding
->_BoundArrays
;
214 vbo
->UsageHistory
|= USAGE_ARRAY_BUFFER
;
217 vao
->NewArrays
|= vao
->Enabled
& binding
->_BoundArrays
;
223 * Sets the InstanceDivisor field in the vertex buffer binding point
224 * given by bindingIndex.
227 vertex_binding_divisor(struct gl_context
*ctx
,
228 struct gl_vertex_array_object
*vao
,
232 struct gl_vertex_buffer_binding
*binding
=
233 &vao
->BufferBinding
[bindingIndex
];
234 assert(!vao
->SharedAndImmutable
);
236 if (binding
->InstanceDivisor
!= divisor
) {
237 binding
->InstanceDivisor
= divisor
;
238 vao
->NewArrays
|= vao
->Enabled
& binding
->_BoundArrays
;
244 _mesa_set_vertex_format(struct gl_vertex_format
*vertex_format
,
245 GLubyte size
, GLenum16 type
, GLenum16 format
,
246 GLboolean normalized
, GLboolean integer
,
250 vertex_format
->Type
= type
;
251 vertex_format
->Format
= format
;
252 vertex_format
->Size
= size
;
253 vertex_format
->Normalized
= normalized
;
254 vertex_format
->Integer
= integer
;
255 vertex_format
->Doubles
= doubles
;
256 vertex_format
->_ElementSize
= _mesa_bytes_per_vertex_attrib(size
, type
);
257 assert(vertex_format
->_ElementSize
<= 4*sizeof(double));
262 * Examine the API profile and extensions to determine which types are legal
263 * for vertex arrays. This is called once from update_array_format().
266 get_legal_types_mask(const struct gl_context
*ctx
)
268 GLbitfield legalTypesMask
= ALL_TYPE_BITS
;
270 if (_mesa_is_gles(ctx
)) {
271 legalTypesMask
&= ~(FIXED_GL_BIT
|
273 UNSIGNED_INT_10F_11F_11F_REV_BIT
);
275 /* GL_INT and GL_UNSIGNED_INT data is not allowed in OpenGL ES until
276 * 3.0. The 2_10_10_10 types are added in OpenGL ES 3.0 or
277 * GL_OES_vertex_type_10_10_10_2. GL_HALF_FLOAT data is not allowed
278 * until 3.0 or with the GL_OES_vertex_half float extension, which isn't
279 * quite as trivial as we'd like because it uses a different enum value
280 * for GL_HALF_FLOAT_OES.
282 if (ctx
->Version
< 30) {
283 legalTypesMask
&= ~(UNSIGNED_INT_BIT
|
285 UNSIGNED_INT_2_10_10_10_REV_BIT
|
286 INT_2_10_10_10_REV_BIT
);
288 if (!_mesa_has_OES_vertex_half_float(ctx
))
289 legalTypesMask
&= ~HALF_BIT
;
293 legalTypesMask
&= ~FIXED_ES_BIT
;
295 if (!ctx
->Extensions
.ARB_ES2_compatibility
)
296 legalTypesMask
&= ~FIXED_GL_BIT
;
298 if (!ctx
->Extensions
.ARB_vertex_type_2_10_10_10_rev
)
299 legalTypesMask
&= ~(UNSIGNED_INT_2_10_10_10_REV_BIT
|
300 INT_2_10_10_10_REV_BIT
);
302 if (!ctx
->Extensions
.ARB_vertex_type_10f_11f_11f_rev
)
303 legalTypesMask
&= ~UNSIGNED_INT_10F_11F_11F_REV_BIT
;
306 return legalTypesMask
;
310 get_array_format(const struct gl_context
*ctx
, GLint sizeMax
, GLint
*size
)
312 GLenum format
= GL_RGBA
;
314 /* Do size parameter checking.
315 * If sizeMax = BGRA_OR_4 it means that size = GL_BGRA is legal and
316 * must be handled specially.
318 if (ctx
->Extensions
.EXT_vertex_array_bgra
&& sizeMax
== BGRA_OR_4
&&
329 * \param attrib The index of the attribute array
330 * \param size Components per element (1, 2, 3 or 4)
331 * \param type Datatype of each component (GL_FLOAT, GL_INT, etc)
332 * \param format Either GL_RGBA or GL_BGRA.
333 * \param normalized Whether integer types are converted to floats in [-1, 1]
334 * \param integer Integer-valued values (will not be normalized to [-1, 1])
335 * \param doubles Double values not reduced to floats
336 * \param relativeOffset Offset of the first element relative to the binding
340 _mesa_update_array_format(struct gl_context
*ctx
,
341 struct gl_vertex_array_object
*vao
,
342 gl_vert_attrib attrib
, GLint size
, GLenum type
,
343 GLenum format
, GLboolean normalized
,
344 GLboolean integer
, GLboolean doubles
,
345 GLuint relativeOffset
)
347 struct gl_array_attributes
*const array
= &vao
->VertexAttrib
[attrib
];
349 assert(!vao
->SharedAndImmutable
);
352 array
->RelativeOffset
= relativeOffset
;
353 _mesa_set_vertex_format(&array
->Format
, size
, type
, format
,
354 normalized
, integer
, doubles
);
356 vao
->NewArrays
|= vao
->Enabled
& VERT_BIT(attrib
);
360 * Does error checking of the format in an attrib array.
362 * Called by *Pointer() and VertexAttrib*Format().
364 * \param func Name of calling function used for error reporting
365 * \param attrib The index of the attribute array
366 * \param legalTypes Bitmask of *_BIT above indicating legal datatypes
367 * \param sizeMin Min allowable size value
368 * \param sizeMax Max allowable size value (may also be BGRA_OR_4)
369 * \param size Components per element (1, 2, 3 or 4)
370 * \param type Datatype of each component (GL_FLOAT, GL_INT, etc)
371 * \param normalized Whether integer types are converted to floats in [-1, 1]
372 * \param integer Integer-valued values (will not be normalized to [-1, 1])
373 * \param doubles Double values not reduced to floats
374 * \param relativeOffset Offset of the first element relative to the binding offset.
375 * \return bool True if validation is successful, False otherwise.
378 validate_array_format(struct gl_context
*ctx
, const char *func
,
379 struct gl_vertex_array_object
*vao
,
380 GLuint attrib
, GLbitfield legalTypesMask
,
381 GLint sizeMin
, GLint sizeMax
,
382 GLint size
, GLenum type
, GLboolean normalized
,
383 GLboolean integer
, GLboolean doubles
,
384 GLuint relativeOffset
, GLenum format
)
388 /* at most, one of these bools can be true */
389 assert((int) normalized
+ (int) integer
+ (int) doubles
<= 1);
391 if (ctx
->Array
.LegalTypesMask
== 0 || ctx
->Array
.LegalTypesMaskAPI
!= ctx
->API
) {
392 /* Compute the LegalTypesMask only once, unless the context API has
393 * changed, in which case we want to compute it again. We can't do this
394 * in _mesa_init_varrays() below because extensions are not yet enabled
397 ctx
->Array
.LegalTypesMask
= get_legal_types_mask(ctx
);
398 ctx
->Array
.LegalTypesMaskAPI
= ctx
->API
;
401 legalTypesMask
&= ctx
->Array
.LegalTypesMask
;
403 if (_mesa_is_gles(ctx
) && sizeMax
== BGRA_OR_4
) {
404 /* BGRA ordering is not supported in ES contexts.
409 typeBit
= type_to_bit(ctx
, type
);
410 if (typeBit
== 0x0 || (typeBit
& legalTypesMask
) == 0x0) {
411 _mesa_error(ctx
, GL_INVALID_ENUM
, "%s(type = %s)",
412 func
, _mesa_enum_to_string(type
));
416 if (format
== GL_BGRA
) {
417 /* Page 298 of the PDF of the OpenGL 4.3 (Core Profile) spec says:
419 * "An INVALID_OPERATION error is generated under any of the following
422 * • size is BGRA and type is not UNSIGNED_BYTE, INT_2_10_10_10_REV
423 * or UNSIGNED_INT_2_10_10_10_REV;
425 * • size is BGRA and normalized is FALSE;"
427 bool bgra_error
= false;
429 if (ctx
->Extensions
.ARB_vertex_type_2_10_10_10_rev
) {
430 if (type
!= GL_UNSIGNED_INT_2_10_10_10_REV
&&
431 type
!= GL_INT_2_10_10_10_REV
&&
432 type
!= GL_UNSIGNED_BYTE
)
434 } else if (type
!= GL_UNSIGNED_BYTE
)
438 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(size=GL_BGRA and type=%s)",
439 func
, _mesa_enum_to_string(type
));
444 _mesa_error(ctx
, GL_INVALID_OPERATION
,
445 "%s(size=GL_BGRA and normalized=GL_FALSE)", func
);
449 else if (size
< sizeMin
|| size
> sizeMax
|| size
> 4) {
450 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(size=%d)", func
, size
);
454 if (ctx
->Extensions
.ARB_vertex_type_2_10_10_10_rev
&&
455 (type
== GL_UNSIGNED_INT_2_10_10_10_REV
||
456 type
== GL_INT_2_10_10_10_REV
) && size
!= 4) {
457 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(size=%d)", func
, size
);
461 /* The ARB_vertex_attrib_binding_spec says:
463 * An INVALID_VALUE error is generated if <relativeoffset> is larger than
464 * the value of MAX_VERTEX_ATTRIB_RELATIVE_OFFSET.
466 if (relativeOffset
> ctx
->Const
.MaxVertexAttribRelativeOffset
) {
467 _mesa_error(ctx
, GL_INVALID_VALUE
,
468 "%s(relativeOffset=%d > "
469 "GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET)",
470 func
, relativeOffset
);
474 if (ctx
->Extensions
.ARB_vertex_type_10f_11f_11f_rev
&&
475 type
== GL_UNSIGNED_INT_10F_11F_11F_REV
&& size
!= 3) {
476 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(size=%d)", func
, size
);
484 * Do error checking for glVertex/Color/TexCoord/...Pointer functions.
486 * \param func name of calling function used for error reporting
487 * \param vao the vao to update
488 * \param obj the bound buffer object
489 * \param attrib the attribute array index to update
490 * \param legalTypes bitmask of *_BIT above indicating legal datatypes
491 * \param sizeMin min allowable size value
492 * \param sizeMax max allowable size value (may also be BGRA_OR_4)
493 * \param size components per element (1, 2, 3 or 4)
494 * \param type datatype of each component (GL_FLOAT, GL_INT, etc)
495 * \param stride stride between elements, in elements
496 * \param normalized are integer types converted to floats in [-1, 1]?
497 * \param integer integer-valued values (will not be normalized to [-1,1])
498 * \param doubles Double values not reduced to floats
499 * \param ptr the address (or offset inside VBO) of the array data
502 validate_array(struct gl_context
*ctx
, const char *func
,
503 struct gl_vertex_array_object
*vao
,
504 struct gl_buffer_object
*obj
,
505 GLuint attrib
, GLbitfield legalTypesMask
,
506 GLint sizeMin
, GLint sizeMax
,
507 GLint size
, GLenum type
, GLsizei stride
,
508 GLboolean normalized
, GLboolean integer
, GLboolean doubles
,
511 /* Page 407 (page 423 of the PDF) of the OpenGL 3.0 spec says:
513 * "Client vertex arrays - all vertex array attribute pointers must
514 * refer to buffer objects (section 2.9.2). The default vertex array
515 * object (the name zero) is also deprecated. Calling
516 * VertexAttribPointer when no buffer object or no vertex array object
517 * is bound will generate an INVALID_OPERATION error..."
519 * The check for VBOs is handled below.
521 if (ctx
->API
== API_OPENGL_CORE
&& (vao
== ctx
->Array
.DefaultVAO
)) {
522 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(no array object bound)",
528 _mesa_error( ctx
, GL_INVALID_VALUE
, "%s(stride=%d)", func
, stride
);
532 if (_mesa_is_desktop_gl(ctx
) && ctx
->Version
>= 44 &&
533 stride
> ctx
->Const
.MaxVertexAttribStride
) {
534 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(stride=%d > "
535 "GL_MAX_VERTEX_ATTRIB_STRIDE)", func
, stride
);
539 /* Page 29 (page 44 of the PDF) of the OpenGL 3.3 spec says:
541 * "An INVALID_OPERATION error is generated under any of the following
546 * * any of the *Pointer commands specifying the location and
547 * organization of vertex array data are called while zero is bound
548 * to the ARRAY_BUFFER buffer object binding point (see section
549 * 2.9.6), and the pointer argument is not NULL."
551 if (ptr
!= NULL
&& vao
!= ctx
->Array
.DefaultVAO
&&
552 !_mesa_is_bufferobj(obj
)) {
553 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(non-VBO array)", func
);
560 validate_array_and_format(struct gl_context
*ctx
, const char *func
,
561 struct gl_vertex_array_object
*vao
,
562 struct gl_buffer_object
*obj
,
563 GLuint attrib
, GLbitfield legalTypes
,
564 GLint sizeMin
, GLint sizeMax
,
565 GLint size
, GLenum type
, GLsizei stride
,
566 GLboolean normalized
, GLboolean integer
,
567 GLboolean doubles
, GLenum format
, const GLvoid
*ptr
)
569 validate_array(ctx
, func
, vao
, obj
, attrib
, legalTypes
, sizeMin
, sizeMax
,
570 size
, type
, stride
, normalized
, integer
, doubles
, ptr
);
572 return validate_array_format(ctx
, func
, vao
, attrib
, legalTypes
, sizeMin
,
573 sizeMax
, size
, type
, normalized
, integer
,
579 * Update state for glVertex/Color/TexCoord/...Pointer functions.
581 * \param vao the vao to update
582 * \param obj the bound buffer object
583 * \param attrib the attribute array index to update
584 * \param format Either GL_RGBA or GL_BGRA.
585 * \param sizeMax max allowable size value (may also be BGRA_OR_4)
586 * \param size components per element (1, 2, 3 or 4)
587 * \param type datatype of each component (GL_FLOAT, GL_INT, etc)
588 * \param stride stride between elements, in elements
589 * \param normalized are integer types converted to floats in [-1, 1]?
590 * \param integer integer-valued values (will not be normalized to [-1,1])
591 * \param doubles Double values not reduced to floats
592 * \param ptr the address (or offset inside VBO) of the array data
595 update_array(struct gl_context
*ctx
,
596 struct gl_vertex_array_object
*vao
,
597 struct gl_buffer_object
*obj
,
598 GLuint attrib
, GLenum format
,
600 GLint size
, GLenum type
, GLsizei stride
,
601 GLboolean normalized
, GLboolean integer
, GLboolean doubles
,
604 _mesa_update_array_format(ctx
, vao
, attrib
, size
, type
, format
,
605 normalized
, integer
, doubles
, 0);
607 /* Reset the vertex attrib binding */
608 _mesa_vertex_attrib_binding(ctx
, vao
, attrib
, attrib
);
610 /* The Stride and Ptr fields are not set by update_array_format() */
611 struct gl_array_attributes
*array
= &vao
->VertexAttrib
[attrib
];
612 array
->Stride
= stride
;
613 /* For updating the pointer we would need to add the vao->NewArrays flag
614 * to the VAO. But but that is done already unconditionally in
615 * _mesa_update_array_format called above.
617 assert((vao
->NewArrays
| ~vao
->Enabled
) & VERT_BIT(attrib
));
620 /* Update the vertex buffer binding */
621 GLsizei effectiveStride
= stride
!= 0 ?
622 stride
: array
->Format
._ElementSize
;
623 _mesa_bind_vertex_buffer(ctx
, vao
, attrib
,
629 /* Helper function for all EXT_direct_state_access glVertexArray* functions */
631 _lookup_vao_and_vbo_dsa(struct gl_context
*ctx
,
632 GLuint vaobj
, GLuint buffer
,
634 struct gl_vertex_array_object
** vao
,
635 struct gl_buffer_object
** vbo
,
638 *vao
= _mesa_lookup_vao_err(ctx
, vaobj
, true, caller
);
643 *vbo
= _mesa_lookup_bufferobj(ctx
, buffer
);
644 if (!_mesa_handle_bind_buffer_gen(ctx
, buffer
, vbo
, caller
))
648 _mesa_error(ctx
, GL_INVALID_VALUE
,
649 "%s(negative offset with non-0 buffer)", caller
);
653 *vbo
= ctx
->Shared
->NullBufferObj
;
661 _mesa_VertexPointer_no_error(GLint size
, GLenum type
, GLsizei stride
,
664 GET_CURRENT_CONTEXT(ctx
);
666 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
667 VERT_ATTRIB_POS
, GL_RGBA
, 4, size
, type
, stride
,
668 GL_FALSE
, GL_FALSE
, GL_FALSE
, ptr
);
673 _mesa_VertexPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
675 GET_CURRENT_CONTEXT(ctx
);
677 GLenum format
= GL_RGBA
;
678 GLbitfield legalTypes
= (ctx
->API
== API_OPENGLES
)
679 ? (BYTE_BIT
| SHORT_BIT
| FLOAT_BIT
| FIXED_ES_BIT
)
680 : (SHORT_BIT
| INT_BIT
| FLOAT_BIT
|
681 DOUBLE_BIT
| HALF_BIT
|
682 UNSIGNED_INT_2_10_10_10_REV_BIT
|
683 INT_2_10_10_10_REV_BIT
);
685 if (!validate_array_and_format(ctx
, "glVertexPointer",
686 ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
687 VERT_ATTRIB_POS
, legalTypes
, 2, 4, size
,
688 type
, stride
, GL_FALSE
, GL_FALSE
, GL_FALSE
,
692 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
693 VERT_ATTRIB_POS
, format
, 4, size
, type
, stride
,
694 GL_FALSE
, GL_FALSE
, GL_FALSE
, ptr
);
699 _mesa_VertexArrayVertexOffsetEXT(GLuint vaobj
, GLuint buffer
, GLint size
,
700 GLenum type
, GLsizei stride
, GLintptr offset
)
702 GET_CURRENT_CONTEXT(ctx
);
704 GLenum format
= GL_RGBA
;
705 GLbitfield legalTypes
= (ctx
->API
== API_OPENGLES
)
706 ? (BYTE_BIT
| SHORT_BIT
| FLOAT_BIT
| FIXED_ES_BIT
)
707 : (SHORT_BIT
| INT_BIT
| FLOAT_BIT
|
708 DOUBLE_BIT
| HALF_BIT
|
709 UNSIGNED_INT_2_10_10_10_REV_BIT
|
710 INT_2_10_10_10_REV_BIT
);
712 struct gl_vertex_array_object
* vao
;
713 struct gl_buffer_object
* vbo
;
715 if (!_lookup_vao_and_vbo_dsa(ctx
, vaobj
, buffer
, offset
,
717 "glVertexArrayVertexOffsetEXT"))
720 if (!validate_array_and_format(ctx
, "glVertexArrayVertexOffsetEXT",
722 VERT_ATTRIB_POS
, legalTypes
, 2, 4, size
,
723 type
, stride
, GL_FALSE
, GL_FALSE
, GL_FALSE
,
724 format
, (void*) offset
))
727 update_array(ctx
, vao
, vbo
,
728 VERT_ATTRIB_POS
, format
, 4, size
, type
, stride
,
729 GL_FALSE
, GL_FALSE
, GL_FALSE
, (void*) offset
);
734 _mesa_NormalPointer_no_error(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
736 GET_CURRENT_CONTEXT(ctx
);
738 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
739 VERT_ATTRIB_NORMAL
, GL_RGBA
, 3, 3, type
, stride
, GL_TRUE
,
740 GL_FALSE
, GL_FALSE
, ptr
);
745 _mesa_NormalPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
747 GET_CURRENT_CONTEXT(ctx
);
749 GLenum format
= GL_RGBA
;
750 const GLbitfield legalTypes
= (ctx
->API
== API_OPENGLES
)
751 ? (BYTE_BIT
| SHORT_BIT
| FLOAT_BIT
| FIXED_ES_BIT
)
752 : (BYTE_BIT
| SHORT_BIT
| INT_BIT
|
753 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
754 UNSIGNED_INT_2_10_10_10_REV_BIT
|
755 INT_2_10_10_10_REV_BIT
);
757 if (!validate_array_and_format(ctx
, "glNormalPointer",
758 ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
759 VERT_ATTRIB_NORMAL
, legalTypes
, 3, 3, 3,
760 type
, stride
, GL_TRUE
, GL_FALSE
,
761 GL_FALSE
, format
, ptr
))
764 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
765 VERT_ATTRIB_NORMAL
, format
, 3, 3, type
, stride
, GL_TRUE
,
766 GL_FALSE
, GL_FALSE
, ptr
);
771 _mesa_VertexArrayNormalOffsetEXT(GLuint vaobj
, GLuint buffer
, GLenum type
,
772 GLsizei stride
, GLintptr offset
)
774 GET_CURRENT_CONTEXT(ctx
);
776 GLenum format
= GL_RGBA
;
777 const GLbitfield legalTypes
= (ctx
->API
== API_OPENGLES
)
778 ? (BYTE_BIT
| SHORT_BIT
| FLOAT_BIT
| FIXED_ES_BIT
)
779 : (BYTE_BIT
| SHORT_BIT
| INT_BIT
|
780 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
781 UNSIGNED_INT_2_10_10_10_REV_BIT
|
782 INT_2_10_10_10_REV_BIT
);
784 struct gl_vertex_array_object
* vao
;
785 struct gl_buffer_object
* vbo
;
787 if (!_lookup_vao_and_vbo_dsa(ctx
, vaobj
, buffer
, offset
,
792 if (!validate_array_and_format(ctx
, "glNormalPointer",
794 VERT_ATTRIB_NORMAL
, legalTypes
, 3, 3, 3,
795 type
, stride
, GL_TRUE
, GL_FALSE
,
796 GL_FALSE
, format
, (void*) offset
))
799 update_array(ctx
, vao
, vbo
,
800 VERT_ATTRIB_NORMAL
, format
, 3, 3, type
, stride
, GL_TRUE
,
801 GL_FALSE
, GL_FALSE
, (void*) offset
);
806 _mesa_ColorPointer_no_error(GLint size
, GLenum type
, GLsizei stride
,
809 GET_CURRENT_CONTEXT(ctx
);
811 GLenum format
= get_array_format(ctx
, BGRA_OR_4
, &size
);
812 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
813 VERT_ATTRIB_COLOR0
, format
, BGRA_OR_4
, size
,
814 type
, stride
, GL_TRUE
, GL_FALSE
, GL_FALSE
, ptr
);
819 _mesa_ColorPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
821 GET_CURRENT_CONTEXT(ctx
);
822 const GLint sizeMin
= (ctx
->API
== API_OPENGLES
) ? 4 : 3;
824 GLenum format
= get_array_format(ctx
, BGRA_OR_4
, &size
);
825 const GLbitfield legalTypes
= (ctx
->API
== API_OPENGLES
)
826 ? (UNSIGNED_BYTE_BIT
| HALF_BIT
| FLOAT_BIT
| FIXED_ES_BIT
)
827 : (BYTE_BIT
| UNSIGNED_BYTE_BIT
|
828 SHORT_BIT
| UNSIGNED_SHORT_BIT
|
829 INT_BIT
| UNSIGNED_INT_BIT
|
830 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
831 UNSIGNED_INT_2_10_10_10_REV_BIT
|
832 INT_2_10_10_10_REV_BIT
);
834 if (!validate_array_and_format(ctx
, "glColorPointer",
835 ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
836 VERT_ATTRIB_COLOR0
, legalTypes
, sizeMin
,
837 BGRA_OR_4
, size
, type
, stride
, GL_TRUE
,
838 GL_FALSE
, GL_FALSE
, format
, ptr
))
841 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
842 VERT_ATTRIB_COLOR0
, format
, BGRA_OR_4
, size
,
843 type
, stride
, GL_TRUE
, GL_FALSE
, GL_FALSE
, ptr
);
848 _mesa_VertexArrayColorOffsetEXT(GLuint vaobj
, GLuint buffer
, GLint size
,
849 GLenum type
, GLsizei stride
, GLintptr offset
)
851 GET_CURRENT_CONTEXT(ctx
);
852 const GLint sizeMin
= (ctx
->API
== API_OPENGLES
) ? 4 : 3;
854 GLenum format
= get_array_format(ctx
, BGRA_OR_4
, &size
);
855 const GLbitfield legalTypes
= (ctx
->API
== API_OPENGLES
)
856 ? (UNSIGNED_BYTE_BIT
| HALF_BIT
| FLOAT_BIT
| FIXED_ES_BIT
)
857 : (BYTE_BIT
| UNSIGNED_BYTE_BIT
|
858 SHORT_BIT
| UNSIGNED_SHORT_BIT
|
859 INT_BIT
| UNSIGNED_INT_BIT
|
860 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
861 UNSIGNED_INT_2_10_10_10_REV_BIT
|
862 INT_2_10_10_10_REV_BIT
);
864 struct gl_vertex_array_object
* vao
;
865 struct gl_buffer_object
* vbo
;
867 if (!_lookup_vao_and_vbo_dsa(ctx
, vaobj
, buffer
, offset
,
869 "glVertexArrayColorOffsetEXT"))
872 if (!validate_array_and_format(ctx
, "glVertexArrayColorOffsetEXT",
874 VERT_ATTRIB_COLOR0
, legalTypes
, sizeMin
,
875 BGRA_OR_4
, size
, type
, stride
, GL_TRUE
,
876 GL_FALSE
, GL_FALSE
, format
, (void*) offset
))
879 update_array(ctx
, vao
, vbo
,
880 VERT_ATTRIB_COLOR0
, format
, BGRA_OR_4
, size
,
881 type
, stride
, GL_TRUE
, GL_FALSE
, GL_FALSE
, (void*) offset
);
886 _mesa_FogCoordPointer_no_error(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
888 GET_CURRENT_CONTEXT(ctx
);
890 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
891 VERT_ATTRIB_FOG
, GL_RGBA
, 1, 1, type
, stride
, GL_FALSE
,
892 GL_FALSE
, GL_FALSE
, ptr
);
897 _mesa_FogCoordPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
899 GET_CURRENT_CONTEXT(ctx
);
901 GLenum format
= GL_RGBA
;
902 const GLbitfield legalTypes
= (HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
);
904 if (!validate_array_and_format(ctx
, "glFogCoordPointer",
905 ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
906 VERT_ATTRIB_FOG
, legalTypes
, 1, 1, 1,
907 type
, stride
, GL_FALSE
, GL_FALSE
,
908 GL_FALSE
, format
, ptr
))
911 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
912 VERT_ATTRIB_FOG
, format
, 1, 1, type
, stride
, GL_FALSE
,
913 GL_FALSE
, GL_FALSE
, ptr
);
918 _mesa_VertexArrayFogCoordOffsetEXT(GLuint vaobj
, GLuint buffer
, GLenum type
,
919 GLsizei stride
, GLintptr offset
)
921 GET_CURRENT_CONTEXT(ctx
);
923 GLenum format
= GL_RGBA
;
924 const GLbitfield legalTypes
= (HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
);
926 struct gl_vertex_array_object
* vao
;
927 struct gl_buffer_object
* vbo
;
929 if (!_lookup_vao_and_vbo_dsa(ctx
, vaobj
, buffer
, offset
,
931 "glVertexArrayFogCoordOffsetEXT"))
934 if (!validate_array_and_format(ctx
, "glVertexArrayFogCoordOffsetEXT",
936 VERT_ATTRIB_FOG
, legalTypes
, 1, 1, 1,
937 type
, stride
, GL_FALSE
, GL_FALSE
,
938 GL_FALSE
, format
, (void*) offset
))
941 update_array(ctx
, vao
, vbo
,
942 VERT_ATTRIB_FOG
, format
, 1, 1, type
, stride
, GL_FALSE
,
943 GL_FALSE
, GL_FALSE
, (void*) offset
);
948 _mesa_IndexPointer_no_error(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
950 GET_CURRENT_CONTEXT(ctx
);
952 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
953 VERT_ATTRIB_COLOR_INDEX
, GL_RGBA
, 1, 1, type
, stride
,
954 GL_FALSE
, GL_FALSE
, GL_FALSE
, ptr
);
959 _mesa_IndexPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
961 GET_CURRENT_CONTEXT(ctx
);
963 GLenum format
= GL_RGBA
;
964 const GLbitfield legalTypes
= (UNSIGNED_BYTE_BIT
| SHORT_BIT
| INT_BIT
|
965 FLOAT_BIT
| DOUBLE_BIT
);
967 if (!validate_array_and_format(ctx
, "glIndexPointer",
968 ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
969 VERT_ATTRIB_COLOR_INDEX
,
970 legalTypes
, 1, 1, 1, type
, stride
,
971 GL_FALSE
, GL_FALSE
, GL_FALSE
, format
, ptr
))
974 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
975 VERT_ATTRIB_COLOR_INDEX
, format
, 1, 1, type
, stride
,
976 GL_FALSE
, GL_FALSE
, GL_FALSE
, ptr
);
981 _mesa_VertexArrayIndexOffsetEXT(GLuint vaobj
, GLuint buffer
, GLenum type
,
982 GLsizei stride
, GLintptr offset
)
984 GET_CURRENT_CONTEXT(ctx
);
986 GLenum format
= GL_RGBA
;
987 const GLbitfield legalTypes
= (UNSIGNED_BYTE_BIT
| SHORT_BIT
| INT_BIT
|
988 FLOAT_BIT
| DOUBLE_BIT
);
990 struct gl_vertex_array_object
* vao
;
991 struct gl_buffer_object
* vbo
;
993 if (!_lookup_vao_and_vbo_dsa(ctx
, vaobj
, buffer
, offset
,
995 "glVertexArrayIndexOffsetEXT"))
998 if (!validate_array_and_format(ctx
, "glVertexArrayIndexOffsetEXT",
1000 VERT_ATTRIB_COLOR_INDEX
,
1001 legalTypes
, 1, 1, 1, type
, stride
,
1002 GL_FALSE
, GL_FALSE
, GL_FALSE
, format
, (void*) offset
))
1005 update_array(ctx
, vao
, vbo
,
1006 VERT_ATTRIB_COLOR_INDEX
, format
, 1, 1, type
, stride
,
1007 GL_FALSE
, GL_FALSE
, GL_FALSE
, (void*) offset
);
1012 _mesa_SecondaryColorPointer_no_error(GLint size
, GLenum type
,
1013 GLsizei stride
, const GLvoid
*ptr
)
1015 GET_CURRENT_CONTEXT(ctx
);
1017 GLenum format
= get_array_format(ctx
, BGRA_OR_4
, &size
);
1018 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1019 VERT_ATTRIB_COLOR1
, format
, BGRA_OR_4
, size
, type
,
1020 stride
, GL_TRUE
, GL_FALSE
, GL_FALSE
, ptr
);
1025 _mesa_SecondaryColorPointer(GLint size
, GLenum type
,
1026 GLsizei stride
, const GLvoid
*ptr
)
1028 GET_CURRENT_CONTEXT(ctx
);
1030 GLenum format
= get_array_format(ctx
, BGRA_OR_4
, &size
);
1031 const GLbitfield legalTypes
= (BYTE_BIT
| UNSIGNED_BYTE_BIT
|
1032 SHORT_BIT
| UNSIGNED_SHORT_BIT
|
1033 INT_BIT
| UNSIGNED_INT_BIT
|
1034 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
1035 UNSIGNED_INT_2_10_10_10_REV_BIT
|
1036 INT_2_10_10_10_REV_BIT
);
1038 if (!validate_array_and_format(ctx
, "glSecondaryColorPointer",
1039 ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1040 VERT_ATTRIB_COLOR1
, legalTypes
, 3,
1041 BGRA_OR_4
, size
, type
, stride
,
1042 GL_TRUE
, GL_FALSE
, GL_FALSE
, format
, ptr
))
1045 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1046 VERT_ATTRIB_COLOR1
, format
, BGRA_OR_4
, size
, type
,
1047 stride
, GL_TRUE
, GL_FALSE
, GL_FALSE
, ptr
);
1052 _mesa_VertexArraySecondaryColorOffsetEXT(GLuint vaobj
, GLuint buffer
, GLint size
,
1053 GLenum type
, GLsizei stride
, GLintptr offset
)
1055 GET_CURRENT_CONTEXT(ctx
);
1057 GLenum format
= get_array_format(ctx
, BGRA_OR_4
, &size
);
1058 const GLbitfield legalTypes
= (BYTE_BIT
| UNSIGNED_BYTE_BIT
|
1059 SHORT_BIT
| UNSIGNED_SHORT_BIT
|
1060 INT_BIT
| UNSIGNED_INT_BIT
|
1061 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
1062 UNSIGNED_INT_2_10_10_10_REV_BIT
|
1063 INT_2_10_10_10_REV_BIT
);
1065 struct gl_vertex_array_object
* vao
;
1066 struct gl_buffer_object
* vbo
;
1068 if (!_lookup_vao_and_vbo_dsa(ctx
, vaobj
, buffer
, offset
,
1070 "glVertexArraySecondaryColorOffsetEXT"))
1073 if (!validate_array_and_format(ctx
, "glVertexArraySecondaryColorOffsetEXT",
1075 VERT_ATTRIB_COLOR1
, legalTypes
, 3,
1076 BGRA_OR_4
, size
, type
, stride
,
1077 GL_TRUE
, GL_FALSE
, GL_FALSE
, format
, (void*) offset
))
1080 update_array(ctx
, vao
, vbo
,
1081 VERT_ATTRIB_COLOR1
, format
, BGRA_OR_4
, size
, type
,
1082 stride
, GL_TRUE
, GL_FALSE
, GL_FALSE
, (void*) offset
);
1087 _mesa_TexCoordPointer_no_error(GLint size
, GLenum type
, GLsizei stride
,
1090 GET_CURRENT_CONTEXT(ctx
);
1091 const GLuint unit
= ctx
->Array
.ActiveTexture
;
1093 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1094 VERT_ATTRIB_TEX(unit
), GL_RGBA
, 4, size
, type
,
1095 stride
, GL_FALSE
, GL_FALSE
, GL_FALSE
, ptr
);
1100 _mesa_TexCoordPointer(GLint size
, GLenum type
, GLsizei stride
,
1103 GET_CURRENT_CONTEXT(ctx
);
1104 const GLint sizeMin
= (ctx
->API
== API_OPENGLES
) ? 2 : 1;
1105 const GLuint unit
= ctx
->Array
.ActiveTexture
;
1107 GLenum format
= GL_RGBA
;
1108 const GLbitfield legalTypes
= (ctx
->API
== API_OPENGLES
)
1109 ? (BYTE_BIT
| SHORT_BIT
| FLOAT_BIT
| FIXED_ES_BIT
)
1110 : (SHORT_BIT
| INT_BIT
|
1111 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
1112 UNSIGNED_INT_2_10_10_10_REV_BIT
|
1113 INT_2_10_10_10_REV_BIT
);
1115 if (!validate_array_and_format(ctx
, "glTexCoordPointer",
1116 ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1117 VERT_ATTRIB_TEX(unit
), legalTypes
,
1118 sizeMin
, 4, size
, type
, stride
,
1119 GL_FALSE
, GL_FALSE
, GL_FALSE
, format
, ptr
))
1122 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1123 VERT_ATTRIB_TEX(unit
), format
, 4, size
, type
,
1124 stride
, GL_FALSE
, GL_FALSE
, GL_FALSE
, ptr
);
1129 _mesa_VertexArrayTexCoordOffsetEXT(GLuint vaobj
, GLuint buffer
, GLint size
,
1130 GLenum type
, GLsizei stride
, GLintptr offset
)
1132 GET_CURRENT_CONTEXT(ctx
);
1133 const GLint sizeMin
= (ctx
->API
== API_OPENGLES
) ? 2 : 1;
1134 const GLuint unit
= ctx
->Array
.ActiveTexture
;
1136 GLenum format
= GL_RGBA
;
1137 const GLbitfield legalTypes
= (ctx
->API
== API_OPENGLES
)
1138 ? (BYTE_BIT
| SHORT_BIT
| FLOAT_BIT
| FIXED_ES_BIT
)
1139 : (SHORT_BIT
| INT_BIT
|
1140 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
1141 UNSIGNED_INT_2_10_10_10_REV_BIT
|
1142 INT_2_10_10_10_REV_BIT
);
1144 struct gl_vertex_array_object
* vao
;
1145 struct gl_buffer_object
* vbo
;
1147 if (!_lookup_vao_and_vbo_dsa(ctx
, vaobj
, buffer
, offset
,
1149 "glVertexArrayTexCoordOffsetEXT"))
1152 if (!validate_array_and_format(ctx
, "glVertexArrayTexCoordOffsetEXT",
1154 VERT_ATTRIB_TEX(unit
), legalTypes
,
1155 sizeMin
, 4, size
, type
, stride
,
1156 GL_FALSE
, GL_FALSE
, GL_FALSE
, format
, (void*) offset
))
1159 update_array(ctx
, vao
, vbo
,
1160 VERT_ATTRIB_TEX(unit
), format
, 4, size
, type
,
1161 stride
, GL_FALSE
, GL_FALSE
, GL_FALSE
, (void*) offset
);
1166 _mesa_VertexArrayMultiTexCoordOffsetEXT(GLuint vaobj
, GLuint buffer
, GLenum texunit
,
1167 GLint size
, GLenum type
, GLsizei stride
,
1170 GET_CURRENT_CONTEXT(ctx
);
1171 const GLint sizeMin
= (ctx
->API
== API_OPENGLES
) ? 2 : 1;
1172 const GLuint unit
= texunit
- GL_TEXTURE0
;
1174 GLenum format
= GL_RGBA
;
1175 const GLbitfield legalTypes
= (ctx
->API
== API_OPENGLES
)
1176 ? (BYTE_BIT
| SHORT_BIT
| FLOAT_BIT
| FIXED_ES_BIT
)
1177 : (SHORT_BIT
| INT_BIT
|
1178 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
1179 UNSIGNED_INT_2_10_10_10_REV_BIT
|
1180 INT_2_10_10_10_REV_BIT
);
1182 struct gl_vertex_array_object
* vao
;
1183 struct gl_buffer_object
* vbo
;
1185 if (!_lookup_vao_and_vbo_dsa(ctx
, vaobj
, buffer
, offset
,
1187 "glVertexArrayMultiTexCoordOffsetEXT"))
1190 if (unit
>= ctx
->Const
.MaxCombinedTextureImageUnits
) {
1191 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glVertexArrayMultiTexCoordOffsetEXT(texunit=%d)",
1196 if (!validate_array_and_format(ctx
, "glVertexArrayMultiTexCoordOffsetEXT",
1198 VERT_ATTRIB_TEX(unit
), legalTypes
,
1199 sizeMin
, 4, size
, type
, stride
,
1200 GL_FALSE
, GL_FALSE
, GL_FALSE
, format
, (void*) offset
))
1203 update_array(ctx
, vao
, vbo
,
1204 VERT_ATTRIB_TEX(unit
), format
, 4, size
, type
,
1205 stride
, GL_FALSE
, GL_FALSE
, GL_FALSE
, (void*) offset
);
1210 _mesa_EdgeFlagPointer_no_error(GLsizei stride
, const GLvoid
*ptr
)
1212 /* this is the same type that glEdgeFlag uses */
1213 const GLboolean integer
= GL_FALSE
;
1214 GET_CURRENT_CONTEXT(ctx
);
1216 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1217 VERT_ATTRIB_EDGEFLAG
, GL_RGBA
, 1, 1, GL_UNSIGNED_BYTE
,
1218 stride
, GL_FALSE
, integer
, GL_FALSE
, ptr
);
1223 _mesa_EdgeFlagPointer(GLsizei stride
, const GLvoid
*ptr
)
1225 /* this is the same type that glEdgeFlag uses */
1226 const GLboolean integer
= GL_FALSE
;
1227 GET_CURRENT_CONTEXT(ctx
);
1229 GLenum format
= GL_RGBA
;
1230 const GLbitfield legalTypes
= UNSIGNED_BYTE_BIT
;
1232 if (!validate_array_and_format(ctx
, "glEdgeFlagPointer",
1233 ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1234 VERT_ATTRIB_EDGEFLAG
, legalTypes
,
1235 1, 1, 1, GL_UNSIGNED_BYTE
, stride
,
1236 GL_FALSE
, integer
, GL_FALSE
, format
, ptr
))
1239 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1240 VERT_ATTRIB_EDGEFLAG
, format
, 1, 1, GL_UNSIGNED_BYTE
,
1241 stride
, GL_FALSE
, integer
, GL_FALSE
, ptr
);
1246 _mesa_VertexArrayEdgeFlagOffsetEXT(GLuint vaobj
, GLuint buffer
, GLsizei stride
,
1249 /* this is the same type that glEdgeFlag uses */
1250 const GLboolean integer
= GL_FALSE
;
1251 GET_CURRENT_CONTEXT(ctx
);
1253 GLenum format
= GL_RGBA
;
1254 const GLbitfield legalTypes
= UNSIGNED_BYTE_BIT
;
1256 struct gl_vertex_array_object
* vao
;
1257 struct gl_buffer_object
* vbo
;
1259 if (!_lookup_vao_and_vbo_dsa(ctx
, vaobj
, buffer
, offset
,
1261 "glVertexArrayEdgeFlagOffsetEXT"))
1264 if (!validate_array_and_format(ctx
, "glVertexArrayEdgeFlagOffsetEXT",
1266 VERT_ATTRIB_EDGEFLAG
, legalTypes
,
1267 1, 1, 1, GL_UNSIGNED_BYTE
, stride
,
1268 GL_FALSE
, integer
, GL_FALSE
, format
, (void*) offset
))
1271 update_array(ctx
, vao
, vbo
,
1272 VERT_ATTRIB_EDGEFLAG
, format
, 1, 1, GL_UNSIGNED_BYTE
,
1273 stride
, GL_FALSE
, integer
, GL_FALSE
, (void*) offset
);
1278 _mesa_PointSizePointerOES_no_error(GLenum type
, GLsizei stride
,
1281 GET_CURRENT_CONTEXT(ctx
);
1283 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1284 VERT_ATTRIB_POINT_SIZE
, GL_RGBA
, 1, 1, type
, stride
,
1285 GL_FALSE
, GL_FALSE
, GL_FALSE
, ptr
);
1290 _mesa_PointSizePointerOES(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
1292 GET_CURRENT_CONTEXT(ctx
);
1294 GLenum format
= GL_RGBA
;
1295 if (ctx
->API
!= API_OPENGLES
) {
1296 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1297 "glPointSizePointer(ES 1.x only)");
1301 const GLbitfield legalTypes
= (FLOAT_BIT
| FIXED_ES_BIT
);
1303 if (!validate_array_and_format(ctx
, "glPointSizePointer",
1304 ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1305 VERT_ATTRIB_POINT_SIZE
, legalTypes
,
1306 1, 1, 1, type
, stride
, GL_FALSE
, GL_FALSE
,
1307 GL_FALSE
, format
, ptr
))
1310 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1311 VERT_ATTRIB_POINT_SIZE
, format
, 1, 1, type
, stride
,
1312 GL_FALSE
, GL_FALSE
, GL_FALSE
, ptr
);
1317 _mesa_VertexAttribPointer_no_error(GLuint index
, GLint size
, GLenum type
,
1318 GLboolean normalized
,
1319 GLsizei stride
, const GLvoid
*ptr
)
1321 GET_CURRENT_CONTEXT(ctx
);
1323 GLenum format
= get_array_format(ctx
, BGRA_OR_4
, &size
);
1324 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1325 VERT_ATTRIB_GENERIC(index
), format
, BGRA_OR_4
,
1326 size
, type
, stride
, normalized
, GL_FALSE
, GL_FALSE
, ptr
);
1331 * Set a generic vertex attribute array.
1332 * Note that these arrays DO NOT alias the conventional GL vertex arrays
1333 * (position, normal, color, fog, texcoord, etc).
1336 _mesa_VertexAttribPointer(GLuint index
, GLint size
, GLenum type
,
1337 GLboolean normalized
,
1338 GLsizei stride
, const GLvoid
*ptr
)
1340 GET_CURRENT_CONTEXT(ctx
);
1342 GLenum format
= get_array_format(ctx
, BGRA_OR_4
, &size
);
1343 if (index
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
1344 _mesa_error(ctx
, GL_INVALID_VALUE
, "glVertexAttribPointerARB(idx)");
1348 const GLbitfield legalTypes
= (BYTE_BIT
| UNSIGNED_BYTE_BIT
|
1349 SHORT_BIT
| UNSIGNED_SHORT_BIT
|
1350 INT_BIT
| UNSIGNED_INT_BIT
|
1351 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
1352 FIXED_ES_BIT
| FIXED_GL_BIT
|
1353 UNSIGNED_INT_2_10_10_10_REV_BIT
|
1354 INT_2_10_10_10_REV_BIT
|
1355 UNSIGNED_INT_10F_11F_11F_REV_BIT
);
1357 if (!validate_array_and_format(ctx
, "glVertexAttribPointer",
1358 ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1359 VERT_ATTRIB_GENERIC(index
), legalTypes
,
1360 1, BGRA_OR_4
, size
, type
, stride
,
1361 normalized
, GL_FALSE
, GL_FALSE
, format
, ptr
))
1364 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1365 VERT_ATTRIB_GENERIC(index
), format
, BGRA_OR_4
,
1366 size
, type
, stride
, normalized
, GL_FALSE
, GL_FALSE
, ptr
);
1371 _mesa_VertexArrayVertexAttribOffsetEXT(GLuint vaobj
, GLuint buffer
, GLuint index
, GLint size
,
1372 GLenum type
, GLboolean normalized
,
1373 GLsizei stride
, GLintptr offset
)
1375 GET_CURRENT_CONTEXT(ctx
);
1376 GLenum format
= get_array_format(ctx
, BGRA_OR_4
, &size
);
1377 struct gl_vertex_array_object
* vao
;
1378 struct gl_buffer_object
* vbo
;
1380 if (!_lookup_vao_and_vbo_dsa(ctx
, vaobj
, buffer
, offset
,
1382 "glVertexArrayVertexAttribOffsetEXT"))
1385 if (index
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
1386 _mesa_error(ctx
, GL_INVALID_VALUE
, "glVertexArrayVertexAttribOffsetEXT(idx)");
1390 const GLbitfield legalTypes
= (BYTE_BIT
| UNSIGNED_BYTE_BIT
|
1391 SHORT_BIT
| UNSIGNED_SHORT_BIT
|
1392 INT_BIT
| UNSIGNED_INT_BIT
|
1393 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
1394 FIXED_ES_BIT
| FIXED_GL_BIT
|
1395 UNSIGNED_INT_2_10_10_10_REV_BIT
|
1396 INT_2_10_10_10_REV_BIT
|
1397 UNSIGNED_INT_10F_11F_11F_REV_BIT
);
1399 if (!validate_array_and_format(ctx
, "glVertexArrayVertexAttribOffsetEXT",
1401 VERT_ATTRIB_GENERIC(index
), legalTypes
,
1402 1, BGRA_OR_4
, size
, type
, stride
,
1403 normalized
, GL_FALSE
, GL_FALSE
, format
, (void*) offset
))
1406 update_array(ctx
, vao
, vbo
,
1407 VERT_ATTRIB_GENERIC(index
), format
, BGRA_OR_4
,
1408 size
, type
, stride
, normalized
, GL_FALSE
, GL_FALSE
, (void*) offset
);
1413 _mesa_VertexAttribIPointer_no_error(GLuint index
, GLint size
, GLenum type
,
1414 GLsizei stride
, const GLvoid
*ptr
)
1416 const GLboolean normalized
= GL_FALSE
;
1417 const GLboolean integer
= GL_TRUE
;
1418 GET_CURRENT_CONTEXT(ctx
);
1420 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1421 VERT_ATTRIB_GENERIC(index
), GL_RGBA
, 4, size
, type
,
1422 stride
, normalized
, integer
, GL_FALSE
, ptr
);
1427 * GL_EXT_gpu_shader4 / GL 3.0.
1428 * Set an integer-valued vertex attribute array.
1429 * Note that these arrays DO NOT alias the conventional GL vertex arrays
1430 * (position, normal, color, fog, texcoord, etc).
1433 _mesa_VertexAttribIPointer(GLuint index
, GLint size
, GLenum type
,
1434 GLsizei stride
, const GLvoid
*ptr
)
1436 const GLboolean normalized
= GL_FALSE
;
1437 const GLboolean integer
= GL_TRUE
;
1438 GET_CURRENT_CONTEXT(ctx
);
1440 GLenum format
= GL_RGBA
;
1441 if (index
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
1442 _mesa_error(ctx
, GL_INVALID_VALUE
, "glVertexAttribIPointer(index)");
1446 const GLbitfield legalTypes
= (BYTE_BIT
| UNSIGNED_BYTE_BIT
|
1447 SHORT_BIT
| UNSIGNED_SHORT_BIT
|
1448 INT_BIT
| UNSIGNED_INT_BIT
);
1450 if (!validate_array_and_format(ctx
, "glVertexAttribIPointer",
1451 ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1452 VERT_ATTRIB_GENERIC(index
), legalTypes
,
1453 1, 4, size
, type
, stride
,
1454 normalized
, integer
, GL_FALSE
, format
, ptr
))
1457 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1458 VERT_ATTRIB_GENERIC(index
), format
, 4, size
, type
,
1459 stride
, normalized
, integer
, GL_FALSE
, ptr
);
1464 _mesa_VertexAttribLPointer_no_error(GLuint index
, GLint size
, GLenum type
,
1465 GLsizei stride
, const GLvoid
*ptr
)
1467 GET_CURRENT_CONTEXT(ctx
);
1469 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1470 VERT_ATTRIB_GENERIC(index
), GL_RGBA
, 4, size
, type
,
1471 stride
, GL_FALSE
, GL_FALSE
, GL_TRUE
, ptr
);
1476 _mesa_VertexArrayVertexAttribIOffsetEXT(GLuint vaobj
, GLuint buffer
, GLuint index
, GLint size
,
1477 GLenum type
, GLsizei stride
, GLintptr offset
)
1479 const GLboolean normalized
= GL_FALSE
;
1480 const GLboolean integer
= GL_TRUE
;
1481 GET_CURRENT_CONTEXT(ctx
);
1482 GLenum format
= GL_RGBA
;
1484 struct gl_vertex_array_object
* vao
;
1485 struct gl_buffer_object
* vbo
;
1487 if (!_lookup_vao_and_vbo_dsa(ctx
, vaobj
, buffer
, offset
,
1489 "glVertexArrayVertexAttribIOffsetEXT"))
1492 if (index
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
1493 _mesa_error(ctx
, GL_INVALID_VALUE
, "glVertexArrayVertexAttribIOffsetEXT(index)");
1497 const GLbitfield legalTypes
= (BYTE_BIT
| UNSIGNED_BYTE_BIT
|
1498 SHORT_BIT
| UNSIGNED_SHORT_BIT
|
1499 INT_BIT
| UNSIGNED_INT_BIT
);
1501 if (!validate_array_and_format(ctx
, "glVertexArrayVertexAttribIOffsetEXT",
1503 VERT_ATTRIB_GENERIC(index
), legalTypes
,
1504 1, 4, size
, type
, stride
,
1505 normalized
, integer
, GL_FALSE
, format
, (void*) offset
))
1508 update_array(ctx
, vao
, vbo
,
1509 VERT_ATTRIB_GENERIC(index
), format
, 4, size
, type
,
1510 stride
, normalized
, integer
, GL_FALSE
, (void*) offset
);
1515 _mesa_VertexAttribLPointer(GLuint index
, GLint size
, GLenum type
,
1516 GLsizei stride
, const GLvoid
*ptr
)
1518 GET_CURRENT_CONTEXT(ctx
);
1520 GLenum format
= GL_RGBA
;
1521 if (index
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
1522 _mesa_error(ctx
, GL_INVALID_VALUE
, "glVertexAttribLPointer(index)");
1526 const GLbitfield legalTypes
= DOUBLE_BIT
;
1528 if (!validate_array_and_format(ctx
, "glVertexAttribLPointer",
1529 ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1530 VERT_ATTRIB_GENERIC(index
), legalTypes
,
1531 1, 4, size
, type
, stride
,
1532 GL_FALSE
, GL_FALSE
, GL_TRUE
, format
, ptr
))
1535 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1536 VERT_ATTRIB_GENERIC(index
), format
, 4, size
, type
,
1537 stride
, GL_FALSE
, GL_FALSE
, GL_TRUE
, ptr
);
1542 _mesa_enable_vertex_array_attribs(struct gl_context
*ctx
,
1543 struct gl_vertex_array_object
*vao
,
1544 GLbitfield attrib_bits
)
1546 assert((attrib_bits
& ~VERT_BIT_ALL
) == 0);
1547 assert(!vao
->SharedAndImmutable
);
1549 /* Only work on bits that are disabled */
1550 attrib_bits
&= ~vao
->Enabled
;
1552 /* was disabled, now being enabled */
1553 vao
->Enabled
|= attrib_bits
;
1554 vao
->NewArrays
|= attrib_bits
;
1556 /* Update the map mode if needed */
1557 if (attrib_bits
& (VERT_BIT_POS
|VERT_BIT_GENERIC0
))
1558 update_attribute_map_mode(ctx
, vao
);
1563 enable_vertex_array_attrib(struct gl_context
*ctx
,
1564 struct gl_vertex_array_object
*vao
,
1568 if (index
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
1569 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(index)", func
);
1573 _mesa_enable_vertex_array_attrib(ctx
, vao
, VERT_ATTRIB_GENERIC(index
));
1578 _mesa_EnableVertexAttribArray(GLuint index
)
1580 GET_CURRENT_CONTEXT(ctx
);
1581 enable_vertex_array_attrib(ctx
, ctx
->Array
.VAO
, index
,
1582 "glEnableVertexAttribArray");
1587 _mesa_EnableVertexAttribArray_no_error(GLuint index
)
1589 GET_CURRENT_CONTEXT(ctx
);
1590 _mesa_enable_vertex_array_attrib(ctx
, ctx
->Array
.VAO
,
1591 VERT_ATTRIB_GENERIC(index
));
1596 _mesa_EnableVertexArrayAttrib(GLuint vaobj
, GLuint index
)
1598 GET_CURRENT_CONTEXT(ctx
);
1599 struct gl_vertex_array_object
*vao
;
1601 /* The ARB_direct_state_access specification says:
1603 * "An INVALID_OPERATION error is generated by EnableVertexArrayAttrib
1604 * and DisableVertexArrayAttrib if <vaobj> is not
1605 * [compatibility profile: zero or] the name of an existing vertex
1608 vao
= _mesa_lookup_vao_err(ctx
, vaobj
, false, "glEnableVertexArrayAttrib");
1612 enable_vertex_array_attrib(ctx
, vao
, index
, "glEnableVertexArrayAttrib");
1616 _mesa_EnableVertexArrayAttribEXT(GLuint vaobj
, GLuint index
)
1618 GET_CURRENT_CONTEXT(ctx
);
1619 struct gl_vertex_array_object
* vao
= _mesa_lookup_vao_err(ctx
, vaobj
,
1621 "glEnableVertexArrayAttribEXT");
1625 enable_vertex_array_attrib(ctx
, vao
, index
, "glEnableVertexArrayAttribEXT");
1630 _mesa_EnableVertexArrayAttrib_no_error(GLuint vaobj
, GLuint index
)
1632 GET_CURRENT_CONTEXT(ctx
);
1633 struct gl_vertex_array_object
*vao
= _mesa_lookup_vao(ctx
, vaobj
);
1634 _mesa_enable_vertex_array_attrib(ctx
, vao
, VERT_ATTRIB_GENERIC(index
));
1639 _mesa_disable_vertex_array_attribs(struct gl_context
*ctx
,
1640 struct gl_vertex_array_object
*vao
,
1641 GLbitfield attrib_bits
)
1643 assert((attrib_bits
& ~VERT_BIT_ALL
) == 0);
1644 assert(!vao
->SharedAndImmutable
);
1646 /* Only work on bits that are enabled */
1647 attrib_bits
&= vao
->Enabled
;
1649 /* was enabled, now being disabled */
1650 vao
->Enabled
&= ~attrib_bits
;
1651 vao
->NewArrays
|= attrib_bits
;
1653 /* Update the map mode if needed */
1654 if (attrib_bits
& (VERT_BIT_POS
|VERT_BIT_GENERIC0
))
1655 update_attribute_map_mode(ctx
, vao
);
1661 _mesa_DisableVertexAttribArray(GLuint index
)
1663 GET_CURRENT_CONTEXT(ctx
);
1665 if (index
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
1666 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDisableVertexAttribArray(index)");
1670 const gl_vert_attrib attrib
= VERT_ATTRIB_GENERIC(index
);
1671 _mesa_disable_vertex_array_attrib(ctx
, ctx
->Array
.VAO
, attrib
);
1676 _mesa_DisableVertexAttribArray_no_error(GLuint index
)
1678 GET_CURRENT_CONTEXT(ctx
);
1679 const gl_vert_attrib attrib
= VERT_ATTRIB_GENERIC(index
);
1680 _mesa_disable_vertex_array_attrib(ctx
, ctx
->Array
.VAO
, attrib
);
1685 _mesa_DisableVertexArrayAttrib(GLuint vaobj
, GLuint index
)
1687 GET_CURRENT_CONTEXT(ctx
);
1688 struct gl_vertex_array_object
*vao
;
1690 /* The ARB_direct_state_access specification says:
1692 * "An INVALID_OPERATION error is generated by EnableVertexArrayAttrib
1693 * and DisableVertexArrayAttrib if <vaobj> is not
1694 * [compatibility profile: zero or] the name of an existing vertex
1697 vao
= _mesa_lookup_vao_err(ctx
, vaobj
, false, "glDisableVertexArrayAttrib");
1701 if (index
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
1702 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDisableVertexArrayAttrib(index)");
1706 const gl_vert_attrib attrib
= VERT_ATTRIB_GENERIC(index
);
1707 _mesa_disable_vertex_array_attrib(ctx
, vao
, attrib
);
1711 _mesa_DisableVertexArrayAttribEXT(GLuint vaobj
, GLuint index
)
1713 GET_CURRENT_CONTEXT(ctx
);
1714 struct gl_vertex_array_object
* vao
= _mesa_lookup_vao_err(ctx
, vaobj
,
1716 "glEnableVertexArrayAttribEXT");
1720 if (index
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
1721 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDisableVertexArrayAttrib(index)");
1725 const gl_vert_attrib attrib
= VERT_ATTRIB_GENERIC(index
);
1726 _mesa_disable_vertex_array_attrib(ctx
, vao
, attrib
);
1731 _mesa_DisableVertexArrayAttrib_no_error(GLuint vaobj
, GLuint index
)
1733 GET_CURRENT_CONTEXT(ctx
);
1734 struct gl_vertex_array_object
*vao
= _mesa_lookup_vao(ctx
, vaobj
);
1735 const gl_vert_attrib attrib
= VERT_ATTRIB_GENERIC(index
);
1736 _mesa_disable_vertex_array_attrib(ctx
, vao
, attrib
);
1741 * Return info for a vertex attribute array (no alias with legacy
1742 * vertex attributes (pos, normal, color, etc)). This function does
1743 * not handle the 4-element GL_CURRENT_VERTEX_ATTRIB_ARB query.
1746 get_vertex_array_attrib(struct gl_context
*ctx
,
1747 const struct gl_vertex_array_object
*vao
,
1748 GLuint index
, GLenum pname
,
1751 const struct gl_array_attributes
*array
;
1753 if (index
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
1754 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(index=%u)", caller
, index
);
1758 assert(VERT_ATTRIB_GENERIC(index
) < ARRAY_SIZE(vao
->VertexAttrib
));
1760 array
= &vao
->VertexAttrib
[VERT_ATTRIB_GENERIC(index
)];
1763 case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB
:
1764 return !!(vao
->Enabled
& VERT_BIT_GENERIC(index
));
1765 case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB
:
1766 return (array
->Format
.Format
== GL_BGRA
) ? GL_BGRA
: array
->Format
.Size
;
1767 case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB
:
1768 return array
->Stride
;
1769 case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB
:
1770 return array
->Format
.Type
;
1771 case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB
:
1772 return array
->Format
.Normalized
;
1773 case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB
:
1774 return vao
->BufferBinding
[array
->BufferBindingIndex
].BufferObj
->Name
;
1775 case GL_VERTEX_ATTRIB_ARRAY_INTEGER
:
1776 if ((_mesa_is_desktop_gl(ctx
)
1777 && (ctx
->Version
>= 30 || ctx
->Extensions
.EXT_gpu_shader4
))
1778 || _mesa_is_gles3(ctx
)) {
1779 return array
->Format
.Integer
;
1782 case GL_VERTEX_ATTRIB_ARRAY_LONG
:
1783 if (_mesa_is_desktop_gl(ctx
)) {
1784 return array
->Format
.Doubles
;
1787 case GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB
:
1788 if ((_mesa_is_desktop_gl(ctx
) && ctx
->Extensions
.ARB_instanced_arrays
)
1789 || _mesa_is_gles3(ctx
)) {
1790 return vao
->BufferBinding
[array
->BufferBindingIndex
].InstanceDivisor
;
1793 case GL_VERTEX_ATTRIB_BINDING
:
1794 if (_mesa_is_desktop_gl(ctx
) || _mesa_is_gles31(ctx
)) {
1795 return array
->BufferBindingIndex
- VERT_ATTRIB_GENERIC0
;
1798 case GL_VERTEX_ATTRIB_RELATIVE_OFFSET
:
1799 if (_mesa_is_desktop_gl(ctx
) || _mesa_is_gles31(ctx
)) {
1800 return array
->RelativeOffset
;
1804 ; /* fall-through */
1808 _mesa_error(ctx
, GL_INVALID_ENUM
, "%s(pname=0x%x)", caller
, pname
);
1813 static const GLfloat
*
1814 get_current_attrib(struct gl_context
*ctx
, GLuint index
, const char *function
)
1817 if (_mesa_attr_zero_aliases_vertex(ctx
)) {
1818 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(index==0)", function
);
1822 else if (index
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
1823 _mesa_error(ctx
, GL_INVALID_VALUE
,
1824 "%s(index>=GL_MAX_VERTEX_ATTRIBS)", function
);
1828 assert(VERT_ATTRIB_GENERIC(index
) <
1829 ARRAY_SIZE(ctx
->Array
.VAO
->VertexAttrib
));
1831 FLUSH_CURRENT(ctx
, 0);
1832 return ctx
->Current
.Attrib
[VERT_ATTRIB_GENERIC(index
)];
1836 _mesa_GetVertexAttribfv(GLuint index
, GLenum pname
, GLfloat
*params
)
1838 GET_CURRENT_CONTEXT(ctx
);
1840 if (pname
== GL_CURRENT_VERTEX_ATTRIB_ARB
) {
1841 const GLfloat
*v
= get_current_attrib(ctx
, index
, "glGetVertexAttribfv");
1847 params
[0] = (GLfloat
) get_vertex_array_attrib(ctx
, ctx
->Array
.VAO
,
1849 "glGetVertexAttribfv");
1855 _mesa_GetVertexAttribdv(GLuint index
, GLenum pname
, GLdouble
*params
)
1857 GET_CURRENT_CONTEXT(ctx
);
1859 if (pname
== GL_CURRENT_VERTEX_ATTRIB_ARB
) {
1860 const GLfloat
*v
= get_current_attrib(ctx
, index
, "glGetVertexAttribdv");
1862 params
[0] = (GLdouble
) v
[0];
1863 params
[1] = (GLdouble
) v
[1];
1864 params
[2] = (GLdouble
) v
[2];
1865 params
[3] = (GLdouble
) v
[3];
1869 params
[0] = (GLdouble
) get_vertex_array_attrib(ctx
, ctx
->Array
.VAO
,
1871 "glGetVertexAttribdv");
1876 _mesa_GetVertexAttribLdv(GLuint index
, GLenum pname
, GLdouble
*params
)
1878 GET_CURRENT_CONTEXT(ctx
);
1880 if (pname
== GL_CURRENT_VERTEX_ATTRIB_ARB
) {
1882 (const GLdouble
*)get_current_attrib(ctx
, index
,
1883 "glGetVertexAttribLdv");
1892 params
[0] = (GLdouble
) get_vertex_array_attrib(ctx
, ctx
->Array
.VAO
,
1894 "glGetVertexAttribLdv");
1899 _mesa_GetVertexAttribiv(GLuint index
, GLenum pname
, GLint
*params
)
1901 GET_CURRENT_CONTEXT(ctx
);
1903 if (pname
== GL_CURRENT_VERTEX_ATTRIB_ARB
) {
1904 const GLfloat
*v
= get_current_attrib(ctx
, index
, "glGetVertexAttribiv");
1906 /* XXX should floats in[0,1] be scaled to full int range? */
1907 params
[0] = (GLint
) v
[0];
1908 params
[1] = (GLint
) v
[1];
1909 params
[2] = (GLint
) v
[2];
1910 params
[3] = (GLint
) v
[3];
1914 params
[0] = (GLint
) get_vertex_array_attrib(ctx
, ctx
->Array
.VAO
,
1916 "glGetVertexAttribiv");
1921 _mesa_GetVertexAttribLui64vARB(GLuint index
, GLenum pname
, GLuint64EXT
*params
)
1923 GET_CURRENT_CONTEXT(ctx
);
1925 if (pname
== GL_CURRENT_VERTEX_ATTRIB_ARB
) {
1927 (const GLuint64
*)get_current_attrib(ctx
, index
,
1928 "glGetVertexAttribLui64vARB");
1937 params
[0] = (GLuint64
) get_vertex_array_attrib(ctx
, ctx
->Array
.VAO
,
1939 "glGetVertexAttribLui64vARB");
1946 _mesa_GetVertexAttribIiv(GLuint index
, GLenum pname
, GLint
*params
)
1948 GET_CURRENT_CONTEXT(ctx
);
1950 if (pname
== GL_CURRENT_VERTEX_ATTRIB_ARB
) {
1951 const GLint
*v
= (const GLint
*)
1952 get_current_attrib(ctx
, index
, "glGetVertexAttribIiv");
1958 params
[0] = (GLint
) get_vertex_array_attrib(ctx
, ctx
->Array
.VAO
,
1960 "glGetVertexAttribIiv");
1967 _mesa_GetVertexAttribIuiv(GLuint index
, GLenum pname
, GLuint
*params
)
1969 GET_CURRENT_CONTEXT(ctx
);
1971 if (pname
== GL_CURRENT_VERTEX_ATTRIB_ARB
) {
1972 const GLuint
*v
= (const GLuint
*)
1973 get_current_attrib(ctx
, index
, "glGetVertexAttribIuiv");
1979 params
[0] = get_vertex_array_attrib(ctx
, ctx
->Array
.VAO
,
1981 "glGetVertexAttribIuiv");
1987 _mesa_GetVertexAttribPointerv(GLuint index
, GLenum pname
, GLvoid
**pointer
)
1989 GET_CURRENT_CONTEXT(ctx
);
1991 if (index
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
1992 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGetVertexAttribPointerARB(index)");
1996 if (pname
!= GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB
) {
1997 _mesa_error(ctx
, GL_INVALID_ENUM
, "glGetVertexAttribPointerARB(pname)");
2001 assert(VERT_ATTRIB_GENERIC(index
) <
2002 ARRAY_SIZE(ctx
->Array
.VAO
->VertexAttrib
));
2004 *pointer
= (GLvoid
*)
2005 ctx
->Array
.VAO
->VertexAttrib
[VERT_ATTRIB_GENERIC(index
)].Ptr
;
2009 /** ARB_direct_state_access */
2011 _mesa_GetVertexArrayIndexediv(GLuint vaobj
, GLuint index
,
2012 GLenum pname
, GLint
*params
)
2014 GET_CURRENT_CONTEXT(ctx
);
2015 struct gl_vertex_array_object
*vao
;
2017 /* The ARB_direct_state_access specification says:
2019 * "An INVALID_OPERATION error is generated if <vaobj> is not
2020 * [compatibility profile: zero or] the name of an existing
2021 * vertex array object."
2023 vao
= _mesa_lookup_vao_err(ctx
, vaobj
, false, "glGetVertexArrayIndexediv");
2027 /* The ARB_direct_state_access specification says:
2029 * "For GetVertexArrayIndexediv, <pname> must be one of
2030 * VERTEX_ATTRIB_ARRAY_ENABLED, VERTEX_ATTRIB_ARRAY_SIZE,
2031 * VERTEX_ATTRIB_ARRAY_STRIDE, VERTEX_ATTRIB_ARRAY_TYPE,
2032 * VERTEX_ATTRIB_ARRAY_NORMALIZED, VERTEX_ATTRIB_ARRAY_INTEGER,
2033 * VERTEX_ATTRIB_ARRAY_LONG, VERTEX_ATTRIB_ARRAY_DIVISOR, or
2034 * VERTEX_ATTRIB_RELATIVE_OFFSET."
2038 * "Add GetVertexArrayIndexediv in 'Get Command' for
2039 * VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
2040 * VERTEX_ATTRIB_BINDING,
2041 * VERTEX_ATTRIB_RELATIVE_OFFSET,
2042 * VERTEX_BINDING_OFFSET, and
2043 * VERTEX_BINDING_STRIDE states"
2045 * The only parameter name common to both lists is
2046 * VERTEX_ATTRIB_RELATIVE_OFFSET. Also note that VERTEX_BINDING_BUFFER
2047 * and VERTEX_BINDING_DIVISOR are missing from both lists. It seems
2048 * pretty clear however that the intent is that it should be possible
2049 * to query all vertex attrib and binding states that can be set with
2053 case GL_VERTEX_BINDING_OFFSET
:
2054 params
[0] = vao
->BufferBinding
[VERT_ATTRIB_GENERIC(index
)].Offset
;
2056 case GL_VERTEX_BINDING_STRIDE
:
2057 params
[0] = vao
->BufferBinding
[VERT_ATTRIB_GENERIC(index
)].Stride
;
2059 case GL_VERTEX_BINDING_DIVISOR
:
2060 params
[0] = vao
->BufferBinding
[VERT_ATTRIB_GENERIC(index
)].InstanceDivisor
;
2062 case GL_VERTEX_BINDING_BUFFER
:
2063 params
[0] = vao
->BufferBinding
[VERT_ATTRIB_GENERIC(index
)].BufferObj
->Name
;
2066 params
[0] = get_vertex_array_attrib(ctx
, vao
, index
, pname
,
2067 "glGetVertexArrayIndexediv");
2074 _mesa_GetVertexArrayIndexed64iv(GLuint vaobj
, GLuint index
,
2075 GLenum pname
, GLint64
*params
)
2077 GET_CURRENT_CONTEXT(ctx
);
2078 struct gl_vertex_array_object
*vao
;
2080 /* The ARB_direct_state_access specification says:
2082 * "An INVALID_OPERATION error is generated if <vaobj> is not
2083 * [compatibility profile: zero or] the name of an existing
2084 * vertex array object."
2086 vao
= _mesa_lookup_vao_err(ctx
, vaobj
, false, "glGetVertexArrayIndexed64iv");
2090 /* The ARB_direct_state_access specification says:
2092 * "For GetVertexArrayIndexed64iv, <pname> must be
2093 * VERTEX_BINDING_OFFSET."
2097 * "An INVALID_ENUM error is generated if <pname> is not one of
2098 * the valid values listed above for the corresponding command."
2100 if (pname
!= GL_VERTEX_BINDING_OFFSET
) {
2101 _mesa_error(ctx
, GL_INVALID_ENUM
, "glGetVertexArrayIndexed64iv("
2102 "pname != GL_VERTEX_BINDING_OFFSET)");
2106 /* The ARB_direct_state_access specification says:
2108 * "An INVALID_VALUE error is generated if <index> is greater than
2109 * or equal to the value of MAX_VERTEX_ATTRIBS."
2111 * Since the index refers to a buffer binding in this case, the intended
2112 * limit must be MAX_VERTEX_ATTRIB_BINDINGS. Both limits are currently
2113 * required to be the same, so in practice this doesn't matter.
2115 if (index
>= ctx
->Const
.MaxVertexAttribBindings
) {
2116 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGetVertexArrayIndexed64iv(index"
2117 "%d >= the value of GL_MAX_VERTEX_ATTRIB_BINDINGS (%d))",
2118 index
, ctx
->Const
.MaxVertexAttribBindings
);
2122 params
[0] = vao
->BufferBinding
[VERT_ATTRIB_GENERIC(index
)].Offset
;
2127 _mesa_VertexPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
2128 GLsizei count
, const GLvoid
*ptr
)
2131 _mesa_VertexPointer(size
, type
, stride
, ptr
);
2136 _mesa_NormalPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
2140 _mesa_NormalPointer(type
, stride
, ptr
);
2145 _mesa_ColorPointerEXT(GLint size
, GLenum type
, GLsizei stride
, GLsizei count
,
2149 _mesa_ColorPointer(size
, type
, stride
, ptr
);
2154 _mesa_IndexPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
2158 _mesa_IndexPointer(type
, stride
, ptr
);
2163 _mesa_TexCoordPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
2164 GLsizei count
, const GLvoid
*ptr
)
2167 _mesa_TexCoordPointer(size
, type
, stride
, ptr
);
2172 _mesa_MultiTexCoordPointerEXT(GLenum texunit
, GLint size
, GLenum type
,
2173 GLsizei stride
, const GLvoid
*ptr
)
2175 GET_CURRENT_CONTEXT(ctx
);
2176 const GLint sizeMin
= 1;
2177 const GLuint unit
= texunit
- GL_TEXTURE0
;
2179 GLenum format
= GL_RGBA
;
2180 const GLbitfield legalTypes
= (SHORT_BIT
| INT_BIT
|
2181 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
2182 UNSIGNED_INT_2_10_10_10_REV_BIT
|
2183 INT_2_10_10_10_REV_BIT
);
2185 if (!validate_array_and_format(ctx
, "glMultiTexCoordPointerEXT",
2186 ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
2187 VERT_ATTRIB_TEX(unit
), legalTypes
,
2188 sizeMin
, 4, size
, type
, stride
,
2189 GL_FALSE
, GL_FALSE
, GL_FALSE
, format
, ptr
))
2192 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
2193 VERT_ATTRIB_TEX(unit
), format
, 4, size
, type
,
2194 stride
, GL_FALSE
, GL_FALSE
, GL_FALSE
, ptr
);
2199 _mesa_EdgeFlagPointerEXT(GLsizei stride
, GLsizei count
, const GLboolean
*ptr
)
2202 _mesa_EdgeFlagPointer(stride
, ptr
);
2207 _mesa_InterleavedArrays(GLenum format
, GLsizei stride
, const GLvoid
*pointer
)
2209 GET_CURRENT_CONTEXT(ctx
);
2210 GLboolean tflag
, cflag
, nflag
; /* enable/disable flags */
2211 GLint tcomps
, ccomps
, vcomps
; /* components per texcoord, color, vertex */
2212 GLenum ctype
= 0; /* color type */
2213 GLint coffset
= 0, noffset
= 0, voffset
;/* color, normal, vertex offsets */
2214 const GLint toffset
= 0; /* always zero */
2215 GLint defstride
; /* default stride */
2218 f
= sizeof(GLfloat
);
2219 c
= f
* ((4 * sizeof(GLubyte
) + (f
- 1)) / f
);
2222 _mesa_error( ctx
, GL_INVALID_VALUE
, "glInterleavedArrays(stride)" );
2228 tflag
= GL_FALSE
; cflag
= GL_FALSE
; nflag
= GL_FALSE
;
2229 tcomps
= 0; ccomps
= 0; vcomps
= 2;
2234 tflag
= GL_FALSE
; cflag
= GL_FALSE
; nflag
= GL_FALSE
;
2235 tcomps
= 0; ccomps
= 0; vcomps
= 3;
2240 tflag
= GL_FALSE
; cflag
= GL_TRUE
; nflag
= GL_FALSE
;
2241 tcomps
= 0; ccomps
= 4; vcomps
= 2;
2242 ctype
= GL_UNSIGNED_BYTE
;
2245 defstride
= c
+ 2*f
;
2248 tflag
= GL_FALSE
; cflag
= GL_TRUE
; nflag
= GL_FALSE
;
2249 tcomps
= 0; ccomps
= 4; vcomps
= 3;
2250 ctype
= GL_UNSIGNED_BYTE
;
2253 defstride
= c
+ 3*f
;
2256 tflag
= GL_FALSE
; cflag
= GL_TRUE
; nflag
= GL_FALSE
;
2257 tcomps
= 0; ccomps
= 3; vcomps
= 3;
2264 tflag
= GL_FALSE
; cflag
= GL_FALSE
; nflag
= GL_TRUE
;
2265 tcomps
= 0; ccomps
= 0; vcomps
= 3;
2270 case GL_C4F_N3F_V3F
:
2271 tflag
= GL_FALSE
; cflag
= GL_TRUE
; nflag
= GL_TRUE
;
2272 tcomps
= 0; ccomps
= 4; vcomps
= 3;
2280 tflag
= GL_TRUE
; cflag
= GL_FALSE
; nflag
= GL_FALSE
;
2281 tcomps
= 2; ccomps
= 0; vcomps
= 3;
2286 tflag
= GL_TRUE
; cflag
= GL_FALSE
; nflag
= GL_FALSE
;
2287 tcomps
= 4; ccomps
= 0; vcomps
= 4;
2291 case GL_T2F_C4UB_V3F
:
2292 tflag
= GL_TRUE
; cflag
= GL_TRUE
; nflag
= GL_FALSE
;
2293 tcomps
= 2; ccomps
= 4; vcomps
= 3;
2294 ctype
= GL_UNSIGNED_BYTE
;
2299 case GL_T2F_C3F_V3F
:
2300 tflag
= GL_TRUE
; cflag
= GL_TRUE
; nflag
= GL_FALSE
;
2301 tcomps
= 2; ccomps
= 3; vcomps
= 3;
2307 case GL_T2F_N3F_V3F
:
2308 tflag
= GL_TRUE
; cflag
= GL_FALSE
; nflag
= GL_TRUE
;
2309 tcomps
= 2; ccomps
= 0; vcomps
= 3;
2314 case GL_T2F_C4F_N3F_V3F
:
2315 tflag
= GL_TRUE
; cflag
= GL_TRUE
; nflag
= GL_TRUE
;
2316 tcomps
= 2; ccomps
= 4; vcomps
= 3;
2323 case GL_T4F_C4F_N3F_V4F
:
2324 tflag
= GL_TRUE
; cflag
= GL_TRUE
; nflag
= GL_TRUE
;
2325 tcomps
= 4; ccomps
= 4; vcomps
= 4;
2333 _mesa_error( ctx
, GL_INVALID_ENUM
, "glInterleavedArrays(format)" );
2341 _mesa_DisableClientState( GL_EDGE_FLAG_ARRAY
);
2342 _mesa_DisableClientState( GL_INDEX_ARRAY
);
2343 /* XXX also disable secondary color and generic arrays? */
2347 _mesa_EnableClientState( GL_TEXTURE_COORD_ARRAY
);
2348 _mesa_TexCoordPointer( tcomps
, GL_FLOAT
, stride
,
2349 (GLubyte
*) pointer
+ toffset
);
2352 _mesa_DisableClientState( GL_TEXTURE_COORD_ARRAY
);
2357 _mesa_EnableClientState( GL_COLOR_ARRAY
);
2358 _mesa_ColorPointer( ccomps
, ctype
, stride
,
2359 (GLubyte
*) pointer
+ coffset
);
2362 _mesa_DisableClientState( GL_COLOR_ARRAY
);
2368 _mesa_EnableClientState( GL_NORMAL_ARRAY
);
2369 _mesa_NormalPointer( GL_FLOAT
, stride
, (GLubyte
*) pointer
+ noffset
);
2372 _mesa_DisableClientState( GL_NORMAL_ARRAY
);
2376 _mesa_EnableClientState( GL_VERTEX_ARRAY
);
2377 _mesa_VertexPointer( vcomps
, GL_FLOAT
, stride
,
2378 (GLubyte
*) pointer
+ voffset
);
2383 _mesa_LockArraysEXT(GLint first
, GLsizei count
)
2385 GET_CURRENT_CONTEXT(ctx
);
2387 if (MESA_VERBOSE
& VERBOSE_API
)
2388 _mesa_debug(ctx
, "glLockArrays %d %d\n", first
, count
);
2391 _mesa_error( ctx
, GL_INVALID_VALUE
, "glLockArraysEXT(first)" );
2395 _mesa_error( ctx
, GL_INVALID_VALUE
, "glLockArraysEXT(count)" );
2398 if (ctx
->Array
.LockCount
!= 0) {
2399 _mesa_error( ctx
, GL_INVALID_OPERATION
, "glLockArraysEXT(reentry)" );
2403 ctx
->Array
.LockFirst
= first
;
2404 ctx
->Array
.LockCount
= count
;
2409 _mesa_UnlockArraysEXT( void )
2411 GET_CURRENT_CONTEXT(ctx
);
2413 if (MESA_VERBOSE
& VERBOSE_API
)
2414 _mesa_debug(ctx
, "glUnlockArrays\n");
2416 if (ctx
->Array
.LockCount
== 0) {
2417 _mesa_error( ctx
, GL_INVALID_OPERATION
, "glUnlockArraysEXT(reexit)" );
2421 ctx
->Array
.LockFirst
= 0;
2422 ctx
->Array
.LockCount
= 0;
2427 primitive_restart_index(struct gl_context
*ctx
, GLuint index
)
2429 ctx
->Array
.RestartIndex
= index
;
2434 * GL_NV_primitive_restart and GL 3.1
2437 _mesa_PrimitiveRestartIndex_no_error(GLuint index
)
2439 GET_CURRENT_CONTEXT(ctx
);
2440 primitive_restart_index(ctx
, index
);
2445 _mesa_PrimitiveRestartIndex(GLuint index
)
2447 GET_CURRENT_CONTEXT(ctx
);
2449 if (!ctx
->Extensions
.NV_primitive_restart
&& ctx
->Version
< 31) {
2450 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glPrimitiveRestartIndexNV()");
2454 primitive_restart_index(ctx
, index
);
2459 _mesa_VertexAttribDivisor_no_error(GLuint index
, GLuint divisor
)
2461 GET_CURRENT_CONTEXT(ctx
);
2463 const gl_vert_attrib genericIndex
= VERT_ATTRIB_GENERIC(index
);
2464 struct gl_vertex_array_object
* const vao
= ctx
->Array
.VAO
;
2466 assert(genericIndex
< ARRAY_SIZE(vao
->VertexAttrib
));
2468 /* The ARB_vertex_attrib_binding spec says:
2472 * void VertexAttribDivisor(uint index, uint divisor);
2474 * is equivalent to (assuming no errors are generated):
2476 * VertexAttribBinding(index, index);
2477 * VertexBindingDivisor(index, divisor);"
2479 _mesa_vertex_attrib_binding(ctx
, vao
, genericIndex
, genericIndex
);
2480 vertex_binding_divisor(ctx
, vao
, genericIndex
, divisor
);
2485 * See GL_ARB_instanced_arrays.
2486 * Note that the instance divisor only applies to generic arrays, not
2487 * the legacy vertex arrays.
2490 _mesa_VertexAttribDivisor(GLuint index
, GLuint divisor
)
2492 GET_CURRENT_CONTEXT(ctx
);
2494 const gl_vert_attrib genericIndex
= VERT_ATTRIB_GENERIC(index
);
2495 struct gl_vertex_array_object
* const vao
= ctx
->Array
.VAO
;
2497 if (!ctx
->Extensions
.ARB_instanced_arrays
) {
2498 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glVertexAttribDivisor()");
2502 if (index
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
2503 _mesa_error(ctx
, GL_INVALID_VALUE
,
2504 "glVertexAttribDivisor(index = %u)", index
);
2508 assert(genericIndex
< ARRAY_SIZE(vao
->VertexAttrib
));
2510 /* The ARB_vertex_attrib_binding spec says:
2514 * void VertexAttribDivisor(uint index, uint divisor);
2516 * is equivalent to (assuming no errors are generated):
2518 * VertexAttribBinding(index, index);
2519 * VertexBindingDivisor(index, divisor);"
2521 _mesa_vertex_attrib_binding(ctx
, vao
, genericIndex
, genericIndex
);
2522 vertex_binding_divisor(ctx
, vao
, genericIndex
, divisor
);
2526 static ALWAYS_INLINE
void
2527 vertex_array_vertex_buffer(struct gl_context
*ctx
,
2528 struct gl_vertex_array_object
*vao
,
2529 GLuint bindingIndex
, GLuint buffer
, GLintptr offset
,
2530 GLsizei stride
, bool no_error
, const char *func
)
2532 struct gl_buffer_object
*vbo
;
2534 vao
->BufferBinding
[VERT_ATTRIB_GENERIC(bindingIndex
)].BufferObj
->Name
) {
2535 vbo
= vao
->BufferBinding
[VERT_ATTRIB_GENERIC(bindingIndex
)].BufferObj
;
2536 } else if (buffer
!= 0) {
2537 vbo
= _mesa_lookup_bufferobj(ctx
, buffer
);
2539 if (!no_error
&& !vbo
&& _mesa_is_gles31(ctx
)) {
2540 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(non-gen name)", func
);
2543 /* From the GL_ARB_vertex_attrib_array spec:
2545 * "[Core profile only:]
2546 * An INVALID_OPERATION error is generated if buffer is not zero or a
2547 * name returned from a previous call to GenBuffers, or if such a name
2548 * has since been deleted with DeleteBuffers.
2550 * Otherwise, we fall back to the same compat profile behavior as other
2551 * object references (automatically gen it).
2553 if (!_mesa_handle_bind_buffer_gen(ctx
, buffer
, &vbo
, func
))
2556 /* The ARB_vertex_attrib_binding spec says:
2558 * "If <buffer> is zero, any buffer object attached to this
2559 * bindpoint is detached."
2561 vbo
= ctx
->Shared
->NullBufferObj
;
2564 _mesa_bind_vertex_buffer(ctx
, vao
, VERT_ATTRIB_GENERIC(bindingIndex
),
2565 vbo
, offset
, stride
);
2570 * GL_ARB_vertex_attrib_binding
2573 vertex_array_vertex_buffer_err(struct gl_context
*ctx
,
2574 struct gl_vertex_array_object
*vao
,
2575 GLuint bindingIndex
, GLuint buffer
,
2576 GLintptr offset
, GLsizei stride
,
2579 ASSERT_OUTSIDE_BEGIN_END(ctx
);
2581 /* The ARB_vertex_attrib_binding spec says:
2583 * "An INVALID_VALUE error is generated if <bindingindex> is greater than
2584 * the value of MAX_VERTEX_ATTRIB_BINDINGS."
2586 if (bindingIndex
>= ctx
->Const
.MaxVertexAttribBindings
) {
2587 _mesa_error(ctx
, GL_INVALID_VALUE
,
2588 "%s(bindingindex=%u > "
2589 "GL_MAX_VERTEX_ATTRIB_BINDINGS)",
2590 func
, bindingIndex
);
2594 /* The ARB_vertex_attrib_binding spec says:
2596 * "The error INVALID_VALUE is generated if <stride> or <offset>
2600 _mesa_error(ctx
, GL_INVALID_VALUE
,
2601 "%s(offset=%" PRId64
" < 0)",
2602 func
, (int64_t) offset
);
2607 _mesa_error(ctx
, GL_INVALID_VALUE
,
2608 "%s(stride=%d < 0)", func
, stride
);
2612 if (((_mesa_is_desktop_gl(ctx
) && ctx
->Version
>= 44) || _mesa_is_gles31(ctx
)) &&
2613 stride
> ctx
->Const
.MaxVertexAttribStride
) {
2614 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(stride=%d > "
2615 "GL_MAX_VERTEX_ATTRIB_STRIDE)", func
, stride
);
2619 vertex_array_vertex_buffer(ctx
, vao
, bindingIndex
, buffer
, offset
,
2620 stride
, false, func
);
2625 _mesa_BindVertexBuffer_no_error(GLuint bindingIndex
, GLuint buffer
,
2626 GLintptr offset
, GLsizei stride
)
2628 GET_CURRENT_CONTEXT(ctx
);
2629 vertex_array_vertex_buffer(ctx
, ctx
->Array
.VAO
, bindingIndex
,
2630 buffer
, offset
, stride
, true,
2631 "glBindVertexBuffer");
2636 _mesa_BindVertexBuffer(GLuint bindingIndex
, GLuint buffer
, GLintptr offset
,
2639 GET_CURRENT_CONTEXT(ctx
);
2641 /* The ARB_vertex_attrib_binding spec says:
2643 * "An INVALID_OPERATION error is generated if no vertex array object
2646 if ((ctx
->API
== API_OPENGL_CORE
|| _mesa_is_gles31(ctx
)) &&
2647 ctx
->Array
.VAO
== ctx
->Array
.DefaultVAO
) {
2648 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2649 "glBindVertexBuffer(No array object bound)");
2653 vertex_array_vertex_buffer_err(ctx
, ctx
->Array
.VAO
, bindingIndex
,
2654 buffer
, offset
, stride
,
2655 "glBindVertexBuffer");
2660 _mesa_VertexArrayVertexBuffer_no_error(GLuint vaobj
, GLuint bindingIndex
,
2661 GLuint buffer
, GLintptr offset
,
2664 GET_CURRENT_CONTEXT(ctx
);
2666 struct gl_vertex_array_object
*vao
= _mesa_lookup_vao(ctx
, vaobj
);
2667 vertex_array_vertex_buffer(ctx
, vao
, bindingIndex
, buffer
, offset
,
2668 stride
, true, "glVertexArrayVertexBuffer");
2673 _mesa_VertexArrayVertexBuffer(GLuint vaobj
, GLuint bindingIndex
, GLuint buffer
,
2674 GLintptr offset
, GLsizei stride
)
2676 GET_CURRENT_CONTEXT(ctx
);
2677 struct gl_vertex_array_object
*vao
;
2679 /* The ARB_direct_state_access specification says:
2681 * "An INVALID_OPERATION error is generated by VertexArrayVertexBuffer
2682 * if <vaobj> is not [compatibility profile: zero or] the name of an
2683 * existing vertex array object."
2685 vao
= _mesa_lookup_vao_err(ctx
, vaobj
, false, "glVertexArrayVertexBuffer");
2689 vertex_array_vertex_buffer_err(ctx
, vao
, bindingIndex
, buffer
, offset
,
2690 stride
, "glVertexArrayVertexBuffer");
2694 static ALWAYS_INLINE
void
2695 vertex_array_vertex_buffers(struct gl_context
*ctx
,
2696 struct gl_vertex_array_object
*vao
,
2697 GLuint first
, GLsizei count
, const GLuint
*buffers
,
2698 const GLintptr
*offsets
, const GLsizei
*strides
,
2699 bool no_error
, const char *func
)
2705 * The ARB_multi_bind spec says:
2707 * "If <buffers> is NULL, each affected vertex buffer binding point
2708 * from <first> through <first>+<count>-1 will be reset to have no
2709 * bound buffer object. In this case, the offsets and strides
2710 * associated with the binding points are set to default values,
2711 * ignoring <offsets> and <strides>."
2713 struct gl_buffer_object
*vbo
= ctx
->Shared
->NullBufferObj
;
2715 for (i
= 0; i
< count
; i
++)
2716 _mesa_bind_vertex_buffer(ctx
, vao
, VERT_ATTRIB_GENERIC(first
+ i
),
2722 /* Note that the error semantics for multi-bind commands differ from
2723 * those of other GL commands.
2725 * The Issues section in the ARB_multi_bind spec says:
2727 * "(11) Typically, OpenGL specifies that if an error is generated by
2728 * a command, that command has no effect. This is somewhat
2729 * unfortunate for multi-bind commands, because it would require
2730 * a first pass to scan the entire list of bound objects for
2731 * errors and then a second pass to actually perform the
2732 * bindings. Should we have different error semantics?
2734 * RESOLVED: Yes. In this specification, when the parameters for
2735 * one of the <count> binding points are invalid, that binding
2736 * point is not updated and an error will be generated. However,
2737 * other binding points in the same command will be updated if
2738 * their parameters are valid and no other error occurs."
2741 _mesa_HashLockMutex(ctx
->Shared
->BufferObjects
);
2743 for (i
= 0; i
< count
; i
++) {
2744 struct gl_buffer_object
*vbo
;
2747 /* The ARB_multi_bind spec says:
2749 * "An INVALID_VALUE error is generated if any value in
2750 * <offsets> or <strides> is negative (per binding)."
2752 if (offsets
[i
] < 0) {
2753 _mesa_error(ctx
, GL_INVALID_VALUE
,
2754 "%s(offsets[%u]=%" PRId64
" < 0)",
2755 func
, i
, (int64_t) offsets
[i
]);
2759 if (strides
[i
] < 0) {
2760 _mesa_error(ctx
, GL_INVALID_VALUE
,
2761 "%s(strides[%u]=%d < 0)",
2762 func
, i
, strides
[i
]);
2766 if (_mesa_is_desktop_gl(ctx
) && ctx
->Version
>= 44 &&
2767 strides
[i
] > ctx
->Const
.MaxVertexAttribStride
) {
2768 _mesa_error(ctx
, GL_INVALID_VALUE
,
2769 "%s(strides[%u]=%d > "
2770 "GL_MAX_VERTEX_ATTRIB_STRIDE)", func
, i
, strides
[i
]);
2776 struct gl_vertex_buffer_binding
*binding
=
2777 &vao
->BufferBinding
[VERT_ATTRIB_GENERIC(first
+ i
)];
2779 if (buffers
[i
] == binding
->BufferObj
->Name
)
2780 vbo
= binding
->BufferObj
;
2782 vbo
= _mesa_multi_bind_lookup_bufferobj(ctx
, buffers
, i
, func
);
2787 vbo
= ctx
->Shared
->NullBufferObj
;
2790 _mesa_bind_vertex_buffer(ctx
, vao
, VERT_ATTRIB_GENERIC(first
+ i
),
2791 vbo
, offsets
[i
], strides
[i
]);
2794 _mesa_HashUnlockMutex(ctx
->Shared
->BufferObjects
);
2799 vertex_array_vertex_buffers_err(struct gl_context
*ctx
,
2800 struct gl_vertex_array_object
*vao
,
2801 GLuint first
, GLsizei count
,
2802 const GLuint
*buffers
, const GLintptr
*offsets
,
2803 const GLsizei
*strides
, const char *func
)
2805 ASSERT_OUTSIDE_BEGIN_END(ctx
);
2807 /* The ARB_multi_bind spec says:
2809 * "An INVALID_OPERATION error is generated if <first> + <count>
2810 * is greater than the value of MAX_VERTEX_ATTRIB_BINDINGS."
2812 if (first
+ count
> ctx
->Const
.MaxVertexAttribBindings
) {
2813 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2814 "%s(first=%u + count=%d > the value of "
2815 "GL_MAX_VERTEX_ATTRIB_BINDINGS=%u)",
2816 func
, first
, count
, ctx
->Const
.MaxVertexAttribBindings
);
2820 vertex_array_vertex_buffers(ctx
, vao
, first
, count
, buffers
, offsets
,
2821 strides
, false, func
);
2826 _mesa_BindVertexBuffers_no_error(GLuint first
, GLsizei count
,
2827 const GLuint
*buffers
, const GLintptr
*offsets
,
2828 const GLsizei
*strides
)
2830 GET_CURRENT_CONTEXT(ctx
);
2832 vertex_array_vertex_buffers(ctx
, ctx
->Array
.VAO
, first
, count
,
2833 buffers
, offsets
, strides
, true,
2834 "glBindVertexBuffers");
2839 _mesa_BindVertexBuffers(GLuint first
, GLsizei count
, const GLuint
*buffers
,
2840 const GLintptr
*offsets
, const GLsizei
*strides
)
2842 GET_CURRENT_CONTEXT(ctx
);
2844 /* The ARB_vertex_attrib_binding spec says:
2846 * "An INVALID_OPERATION error is generated if no
2847 * vertex array object is bound."
2849 if (ctx
->API
== API_OPENGL_CORE
&&
2850 ctx
->Array
.VAO
== ctx
->Array
.DefaultVAO
) {
2851 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2852 "glBindVertexBuffers(No array object bound)");
2856 vertex_array_vertex_buffers_err(ctx
, ctx
->Array
.VAO
, first
, count
,
2857 buffers
, offsets
, strides
,
2858 "glBindVertexBuffers");
2863 _mesa_VertexArrayVertexBuffers_no_error(GLuint vaobj
, GLuint first
,
2864 GLsizei count
, const GLuint
*buffers
,
2865 const GLintptr
*offsets
,
2866 const GLsizei
*strides
)
2868 GET_CURRENT_CONTEXT(ctx
);
2870 struct gl_vertex_array_object
*vao
= _mesa_lookup_vao(ctx
, vaobj
);
2871 vertex_array_vertex_buffers(ctx
, vao
, first
, count
,
2872 buffers
, offsets
, strides
, true,
2873 "glVertexArrayVertexBuffers");
2878 _mesa_VertexArrayVertexBuffers(GLuint vaobj
, GLuint first
, GLsizei count
,
2879 const GLuint
*buffers
,
2880 const GLintptr
*offsets
, const GLsizei
*strides
)
2882 GET_CURRENT_CONTEXT(ctx
);
2883 struct gl_vertex_array_object
*vao
;
2885 /* The ARB_direct_state_access specification says:
2887 * "An INVALID_OPERATION error is generated by VertexArrayVertexBuffer
2888 * if <vaobj> is not [compatibility profile: zero or] the name of an
2889 * existing vertex array object."
2891 vao
= _mesa_lookup_vao_err(ctx
, vaobj
, false, "glVertexArrayVertexBuffers");
2895 vertex_array_vertex_buffers_err(ctx
, vao
, first
, count
,
2896 buffers
, offsets
, strides
,
2897 "glVertexArrayVertexBuffers");
2902 vertex_attrib_format(GLuint attribIndex
, GLint size
, GLenum type
,
2903 GLboolean normalized
, GLboolean integer
,
2904 GLboolean doubles
, GLbitfield legalTypes
,
2905 GLsizei sizeMax
, GLuint relativeOffset
,
2908 GET_CURRENT_CONTEXT(ctx
);
2909 ASSERT_OUTSIDE_BEGIN_END(ctx
);
2911 GLenum format
= get_array_format(ctx
, sizeMax
, &size
);
2913 if (!_mesa_is_no_error_enabled(ctx
)) {
2914 /* The ARB_vertex_attrib_binding spec says:
2916 * "An INVALID_OPERATION error is generated under any of the
2917 * following conditions:
2918 * - if no vertex array object is currently bound (see section
2922 * This error condition only applies to VertexAttribFormat and
2923 * VertexAttribIFormat in the extension spec, but we assume that this
2924 * is an oversight. In the OpenGL 4.3 (Core Profile) spec, it applies
2925 * to all three functions.
2927 if ((ctx
->API
== API_OPENGL_CORE
|| _mesa_is_gles31(ctx
)) &&
2928 ctx
->Array
.VAO
== ctx
->Array
.DefaultVAO
) {
2929 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2930 "%s(No array object bound)", func
);
2934 /* The ARB_vertex_attrib_binding spec says:
2936 * "The error INVALID_VALUE is generated if index is greater than or
2937 * equal to the value of MAX_VERTEX_ATTRIBS."
2939 if (attribIndex
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
2940 _mesa_error(ctx
, GL_INVALID_VALUE
,
2941 "%s(attribindex=%u > "
2942 "GL_MAX_VERTEX_ATTRIBS)",
2947 if (!validate_array_format(ctx
, func
, ctx
->Array
.VAO
,
2948 VERT_ATTRIB_GENERIC(attribIndex
),
2949 legalTypes
, 1, sizeMax
, size
, type
,
2950 normalized
, integer
, doubles
, relativeOffset
,
2956 _mesa_update_array_format(ctx
, ctx
->Array
.VAO
,
2957 VERT_ATTRIB_GENERIC(attribIndex
), size
, type
,
2958 format
, normalized
, integer
, doubles
,
2964 _mesa_VertexAttribFormat(GLuint attribIndex
, GLint size
, GLenum type
,
2965 GLboolean normalized
, GLuint relativeOffset
)
2967 vertex_attrib_format(attribIndex
, size
, type
, normalized
,
2968 GL_FALSE
, GL_FALSE
, ATTRIB_FORMAT_TYPES_MASK
,
2969 BGRA_OR_4
, relativeOffset
,
2970 "glVertexAttribFormat");
2975 _mesa_VertexAttribIFormat(GLuint attribIndex
, GLint size
, GLenum type
,
2976 GLuint relativeOffset
)
2978 vertex_attrib_format(attribIndex
, size
, type
, GL_FALSE
,
2979 GL_TRUE
, GL_FALSE
, ATTRIB_IFORMAT_TYPES_MASK
, 4,
2980 relativeOffset
, "glVertexAttribIFormat");
2985 _mesa_VertexAttribLFormat(GLuint attribIndex
, GLint size
, GLenum type
,
2986 GLuint relativeOffset
)
2988 vertex_attrib_format(attribIndex
, size
, type
, GL_FALSE
, GL_FALSE
,
2989 GL_TRUE
, ATTRIB_LFORMAT_TYPES_MASK
, 4,
2990 relativeOffset
, "glVertexAttribLFormat");
2995 vertex_array_attrib_format(GLuint vaobj
, GLuint attribIndex
, GLint size
,
2996 GLenum type
, GLboolean normalized
,
2997 GLboolean integer
, GLboolean doubles
,
2998 GLbitfield legalTypes
, GLsizei sizeMax
,
2999 GLuint relativeOffset
, const char *func
)
3001 GET_CURRENT_CONTEXT(ctx
);
3002 struct gl_vertex_array_object
*vao
;
3004 ASSERT_OUTSIDE_BEGIN_END(ctx
);
3006 GLenum format
= get_array_format(ctx
, sizeMax
, &size
);
3008 if (_mesa_is_no_error_enabled(ctx
)) {
3009 vao
= _mesa_lookup_vao(ctx
, vaobj
);
3013 /* The ARB_direct_state_access spec says:
3015 * "An INVALID_OPERATION error is generated by
3016 * VertexArrayAttrib*Format if <vaobj> is not [compatibility profile:
3017 * zero or] the name of an existing vertex array object."
3019 vao
= _mesa_lookup_vao_err(ctx
, false, vaobj
, func
);
3023 /* The ARB_vertex_attrib_binding spec says:
3025 * "The error INVALID_VALUE is generated if index is greater than or
3026 * equal to the value of MAX_VERTEX_ATTRIBS."
3028 if (attribIndex
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
3029 _mesa_error(ctx
, GL_INVALID_VALUE
,
3030 "%s(attribindex=%u > GL_MAX_VERTEX_ATTRIBS)",
3035 if (!validate_array_format(ctx
, func
, vao
,
3036 VERT_ATTRIB_GENERIC(attribIndex
),
3037 legalTypes
, 1, sizeMax
, size
, type
,
3038 normalized
, integer
, doubles
, relativeOffset
,
3044 _mesa_update_array_format(ctx
, vao
, VERT_ATTRIB_GENERIC(attribIndex
), size
,
3045 type
, format
, normalized
, integer
, doubles
,
3051 _mesa_VertexArrayAttribFormat(GLuint vaobj
, GLuint attribIndex
, GLint size
,
3052 GLenum type
, GLboolean normalized
,
3053 GLuint relativeOffset
)
3055 vertex_array_attrib_format(vaobj
, attribIndex
, size
, type
, normalized
,
3056 GL_FALSE
, GL_FALSE
, ATTRIB_FORMAT_TYPES_MASK
,
3057 BGRA_OR_4
, relativeOffset
,
3058 "glVertexArrayAttribFormat");
3063 _mesa_VertexArrayAttribIFormat(GLuint vaobj
, GLuint attribIndex
,
3064 GLint size
, GLenum type
,
3065 GLuint relativeOffset
)
3067 vertex_array_attrib_format(vaobj
, attribIndex
, size
, type
, GL_FALSE
,
3068 GL_TRUE
, GL_FALSE
, ATTRIB_IFORMAT_TYPES_MASK
,
3070 "glVertexArrayAttribIFormat");
3075 _mesa_VertexArrayAttribLFormat(GLuint vaobj
, GLuint attribIndex
,
3076 GLint size
, GLenum type
,
3077 GLuint relativeOffset
)
3079 vertex_array_attrib_format(vaobj
, attribIndex
, size
, type
, GL_FALSE
,
3080 GL_FALSE
, GL_TRUE
, ATTRIB_LFORMAT_TYPES_MASK
,
3082 "glVertexArrayAttribLFormat");
3087 vertex_array_attrib_binding(struct gl_context
*ctx
,
3088 struct gl_vertex_array_object
*vao
,
3089 GLuint attribIndex
, GLuint bindingIndex
,
3092 ASSERT_OUTSIDE_BEGIN_END(ctx
);
3094 /* The ARB_vertex_attrib_binding spec says:
3096 * "<attribindex> must be less than the value of MAX_VERTEX_ATTRIBS and
3097 * <bindingindex> must be less than the value of
3098 * MAX_VERTEX_ATTRIB_BINDINGS, otherwise the error INVALID_VALUE
3101 if (attribIndex
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
3102 _mesa_error(ctx
, GL_INVALID_VALUE
,
3103 "%s(attribindex=%u >= "
3104 "GL_MAX_VERTEX_ATTRIBS)",
3109 if (bindingIndex
>= ctx
->Const
.MaxVertexAttribBindings
) {
3110 _mesa_error(ctx
, GL_INVALID_VALUE
,
3111 "%s(bindingindex=%u >= "
3112 "GL_MAX_VERTEX_ATTRIB_BINDINGS)",
3113 func
, bindingIndex
);
3117 assert(VERT_ATTRIB_GENERIC(attribIndex
) < ARRAY_SIZE(vao
->VertexAttrib
));
3119 _mesa_vertex_attrib_binding(ctx
, vao
,
3120 VERT_ATTRIB_GENERIC(attribIndex
),
3121 VERT_ATTRIB_GENERIC(bindingIndex
));
3126 _mesa_VertexAttribBinding_no_error(GLuint attribIndex
, GLuint bindingIndex
)
3128 GET_CURRENT_CONTEXT(ctx
);
3129 _mesa_vertex_attrib_binding(ctx
, ctx
->Array
.VAO
,
3130 VERT_ATTRIB_GENERIC(attribIndex
),
3131 VERT_ATTRIB_GENERIC(bindingIndex
));
3136 _mesa_VertexAttribBinding(GLuint attribIndex
, GLuint bindingIndex
)
3138 GET_CURRENT_CONTEXT(ctx
);
3140 /* The ARB_vertex_attrib_binding spec says:
3142 * "An INVALID_OPERATION error is generated if no vertex array object
3145 if ((ctx
->API
== API_OPENGL_CORE
|| _mesa_is_gles31(ctx
)) &&
3146 ctx
->Array
.VAO
== ctx
->Array
.DefaultVAO
) {
3147 _mesa_error(ctx
, GL_INVALID_OPERATION
,
3148 "glVertexAttribBinding(No array object bound)");
3152 vertex_array_attrib_binding(ctx
, ctx
->Array
.VAO
,
3153 attribIndex
, bindingIndex
,
3154 "glVertexAttribBinding");
3159 _mesa_VertexArrayAttribBinding_no_error(GLuint vaobj
, GLuint attribIndex
,
3160 GLuint bindingIndex
)
3162 GET_CURRENT_CONTEXT(ctx
);
3164 struct gl_vertex_array_object
*vao
= _mesa_lookup_vao(ctx
, vaobj
);
3165 _mesa_vertex_attrib_binding(ctx
, vao
,
3166 VERT_ATTRIB_GENERIC(attribIndex
),
3167 VERT_ATTRIB_GENERIC(bindingIndex
));
3172 _mesa_VertexArrayAttribBinding(GLuint vaobj
, GLuint attribIndex
, GLuint bindingIndex
)
3174 GET_CURRENT_CONTEXT(ctx
);
3175 struct gl_vertex_array_object
*vao
;
3177 /* The ARB_direct_state_access specification says:
3179 * "An INVALID_OPERATION error is generated by VertexArrayAttribBinding
3180 * if <vaobj> is not [compatibility profile: zero or] the name of an
3181 * existing vertex array object."
3183 vao
= _mesa_lookup_vao_err(ctx
, vaobj
, false, "glVertexArrayAttribBinding");
3187 vertex_array_attrib_binding(ctx
, vao
, attribIndex
, bindingIndex
,
3188 "glVertexArrayAttribBinding");
3193 vertex_array_binding_divisor(struct gl_context
*ctx
,
3194 struct gl_vertex_array_object
*vao
,
3195 GLuint bindingIndex
, GLuint divisor
,
3198 ASSERT_OUTSIDE_BEGIN_END(ctx
);
3200 if (!ctx
->Extensions
.ARB_instanced_arrays
) {
3201 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s()", func
);
3205 /* The ARB_vertex_attrib_binding spec says:
3207 * "An INVALID_VALUE error is generated if <bindingindex> is greater
3208 * than or equal to the value of MAX_VERTEX_ATTRIB_BINDINGS."
3210 if (bindingIndex
>= ctx
->Const
.MaxVertexAttribBindings
) {
3211 _mesa_error(ctx
, GL_INVALID_VALUE
,
3212 "%s(bindingindex=%u > "
3213 "GL_MAX_VERTEX_ATTRIB_BINDINGS)",
3214 func
, bindingIndex
);
3218 vertex_binding_divisor(ctx
, vao
, VERT_ATTRIB_GENERIC(bindingIndex
), divisor
);
3223 _mesa_VertexBindingDivisor_no_error(GLuint bindingIndex
, GLuint divisor
)
3225 GET_CURRENT_CONTEXT(ctx
);
3226 vertex_binding_divisor(ctx
, ctx
->Array
.VAO
,
3227 VERT_ATTRIB_GENERIC(bindingIndex
), divisor
);
3232 _mesa_VertexBindingDivisor(GLuint bindingIndex
, GLuint divisor
)
3234 GET_CURRENT_CONTEXT(ctx
);
3236 /* The ARB_vertex_attrib_binding spec says:
3238 * "An INVALID_OPERATION error is generated if no vertex array object
3241 if ((ctx
->API
== API_OPENGL_CORE
|| _mesa_is_gles31(ctx
)) &&
3242 ctx
->Array
.VAO
== ctx
->Array
.DefaultVAO
) {
3243 _mesa_error(ctx
, GL_INVALID_OPERATION
,
3244 "glVertexBindingDivisor(No array object bound)");
3248 vertex_array_binding_divisor(ctx
, ctx
->Array
.VAO
,
3249 bindingIndex
, divisor
,
3250 "glVertexBindingDivisor");
3255 _mesa_VertexArrayBindingDivisor_no_error(GLuint vaobj
, GLuint bindingIndex
,
3258 GET_CURRENT_CONTEXT(ctx
);
3260 struct gl_vertex_array_object
*vao
= _mesa_lookup_vao(ctx
, vaobj
);
3261 vertex_binding_divisor(ctx
, vao
, VERT_ATTRIB_GENERIC(bindingIndex
), divisor
);
3266 _mesa_VertexArrayBindingDivisor(GLuint vaobj
, GLuint bindingIndex
,
3269 struct gl_vertex_array_object
*vao
;
3270 GET_CURRENT_CONTEXT(ctx
);
3272 /* The ARB_direct_state_access specification says:
3274 * "An INVALID_OPERATION error is generated by VertexArrayBindingDivisor
3275 * if <vaobj> is not [compatibility profile: zero or] the name of an
3276 * existing vertex array object."
3278 vao
= _mesa_lookup_vao_err(ctx
, vaobj
, false, "glVertexArrayBindingDivisor");
3282 vertex_array_binding_divisor(ctx
, vao
, bindingIndex
, divisor
,
3283 "glVertexArrayBindingDivisor");
3288 _mesa_copy_vertex_attrib_array(struct gl_context
*ctx
,
3289 struct gl_array_attributes
*dst
,
3290 const struct gl_array_attributes
*src
)
3292 dst
->Ptr
= src
->Ptr
;
3293 dst
->RelativeOffset
= src
->RelativeOffset
;
3294 dst
->Format
= src
->Format
;
3295 dst
->Stride
= src
->Stride
;
3296 dst
->BufferBindingIndex
= src
->BufferBindingIndex
;
3297 dst
->_EffBufferBindingIndex
= src
->_EffBufferBindingIndex
;
3298 dst
->_EffRelativeOffset
= src
->_EffRelativeOffset
;
3302 _mesa_copy_vertex_buffer_binding(struct gl_context
*ctx
,
3303 struct gl_vertex_buffer_binding
*dst
,
3304 const struct gl_vertex_buffer_binding
*src
)
3306 dst
->Offset
= src
->Offset
;
3307 dst
->Stride
= src
->Stride
;
3308 dst
->InstanceDivisor
= src
->InstanceDivisor
;
3309 dst
->_BoundArrays
= src
->_BoundArrays
;
3310 dst
->_EffBoundArrays
= src
->_EffBoundArrays
;
3311 dst
->_EffOffset
= src
->_EffOffset
;
3313 _mesa_reference_buffer_object(ctx
, &dst
->BufferObj
, src
->BufferObj
);
3317 * Print current vertex object/array info. For debug.
3320 _mesa_print_arrays(struct gl_context
*ctx
)
3322 const struct gl_vertex_array_object
*vao
= ctx
->Array
.VAO
;
3324 fprintf(stderr
, "Array Object %u\n", vao
->Name
);
3326 GLbitfield mask
= vao
->Enabled
;
3328 const gl_vert_attrib i
= u_bit_scan(&mask
);
3329 const struct gl_array_attributes
*array
= &vao
->VertexAttrib
[i
];
3331 const struct gl_vertex_buffer_binding
*binding
=
3332 &vao
->BufferBinding
[array
->BufferBindingIndex
];
3333 const struct gl_buffer_object
*bo
= binding
->BufferObj
;
3335 fprintf(stderr
, " %s: Ptr=%p, Type=%s, Size=%d, ElemSize=%u, "
3336 "Stride=%d, Buffer=%u(Size %lu)\n",
3337 gl_vert_attrib_name((gl_vert_attrib
)i
),
3338 array
->Ptr
, _mesa_enum_to_string(array
->Format
.Type
),
3340 array
->Format
._ElementSize
, binding
->Stride
, bo
->Name
,
3341 (unsigned long) bo
->Size
);
3347 * Initialize vertex array state for given context.
3350 _mesa_init_varray(struct gl_context
*ctx
)
3352 ctx
->Array
.DefaultVAO
= _mesa_new_vao(ctx
, 0);
3353 _mesa_reference_vao(ctx
, &ctx
->Array
.VAO
, ctx
->Array
.DefaultVAO
);
3354 ctx
->Array
._EmptyVAO
= _mesa_new_vao(ctx
, ~0u);
3355 _mesa_reference_vao(ctx
, &ctx
->Array
._DrawVAO
, ctx
->Array
._EmptyVAO
);
3356 ctx
->Array
.ActiveTexture
= 0; /* GL_ARB_multitexture */
3358 ctx
->Array
.Objects
= _mesa_NewHashTable();
3363 * Callback for deleting an array object. Called by _mesa_HashDeleteAll().
3366 delete_arrayobj_cb(GLuint id
, void *data
, void *userData
)
3368 struct gl_vertex_array_object
*vao
= (struct gl_vertex_array_object
*) data
;
3369 struct gl_context
*ctx
= (struct gl_context
*) userData
;
3370 _mesa_delete_vao(ctx
, vao
);
3375 * Free vertex array state for given context.
3378 _mesa_free_varray_data(struct gl_context
*ctx
)
3380 _mesa_HashDeleteAll(ctx
->Array
.Objects
, delete_arrayobj_cb
, ctx
);
3381 _mesa_DeleteHashTable(ctx
->Array
.Objects
);