mesa: Implement VertexArrayBindingDivisor
[mesa.git] / src / mesa / main / varray.h
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 #ifndef VARRAY_H
28 #define VARRAY_H
29
30
31 #include "glheader.h"
32 #include "bufferobj.h"
33
34 struct gl_client_array;
35 struct gl_context;
36
37 /**
38 * Returns a pointer to the vertex attribute data in a client array,
39 * or the offset into the vertex buffer for an array that resides in
40 * a vertex buffer.
41 */
42 static inline const GLubyte *
43 _mesa_vertex_attrib_address(const struct gl_vertex_attrib_array *array,
44 const struct gl_vertex_buffer_binding *binding)
45 {
46 if (_mesa_is_bufferobj(binding->BufferObj))
47 return (const GLubyte *) (binding->Offset + array->RelativeOffset);
48 else
49 return array->Ptr;
50 }
51
52 /**
53 * Sets the fields in a gl_client_array to values derived from a
54 * gl_vertex_attrib_array and a gl_vertex_buffer_binding.
55 */
56 static inline void
57 _mesa_update_client_array(struct gl_context *ctx,
58 struct gl_client_array *dst,
59 const struct gl_vertex_attrib_array *src,
60 const struct gl_vertex_buffer_binding *binding)
61 {
62 dst->Size = src->Size;
63 dst->Type = src->Type;
64 dst->Format = src->Format;
65 dst->Stride = src->Stride;
66 dst->StrideB = binding->Stride;
67 dst->Ptr = _mesa_vertex_attrib_address(src, binding);
68 dst->Enabled = src->Enabled;
69 dst->Normalized = src->Normalized;
70 dst->Integer = src->Integer;
71 dst->Doubles = src->Doubles;
72 dst->InstanceDivisor = binding->InstanceDivisor;
73 dst->_ElementSize = src->_ElementSize;
74 _mesa_reference_buffer_object(ctx, &dst->BufferObj, binding->BufferObj);
75 }
76
77 static inline bool
78 _mesa_attr_zero_aliases_vertex(struct gl_context *ctx)
79 {
80 const bool is_forward_compatible_context =
81 ctx->Const.ContextFlags & GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT;
82
83 /* In OpenGL 3.1 attribute 0 becomes non-magic, just like in OpenGL ES
84 * 2.0. Note that we cannot just check for API_OPENGL_COMPAT here because
85 * that will erroneously allow this usage in a 3.0 forward-compatible
86 * context too.
87 */
88 return (ctx->API == API_OPENGLES
89 || (ctx->API == API_OPENGL_COMPAT
90 && !is_forward_compatible_context));
91 }
92
93 extern void GLAPIENTRY
94 _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride,
95 const GLvoid *ptr);
96
97
98 extern void GLAPIENTRY
99 _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr);
100
101
102 extern void GLAPIENTRY
103 _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr);
104
105
106 extern void GLAPIENTRY
107 _mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr);
108
109
110 extern void GLAPIENTRY
111 _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
112 const GLvoid *ptr);
113
114
115 extern void GLAPIENTRY
116 _mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr);
117
118
119 extern void GLAPIENTRY
120 _mesa_VertexPointerEXT(GLint size, GLenum type, GLsizei stride,
121 GLsizei count, const GLvoid *ptr);
122
123
124 extern void GLAPIENTRY
125 _mesa_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count,
126 const GLvoid *ptr);
127
128
129 extern void GLAPIENTRY
130 _mesa_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count,
131 const GLvoid *ptr);
132
133
134 extern void GLAPIENTRY
135 _mesa_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count,
136 const GLvoid *ptr);
137
138
139 extern void GLAPIENTRY
140 _mesa_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride,
141 GLsizei count, const GLvoid *ptr);
142
143
144 extern void GLAPIENTRY
145 _mesa_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr);
146
147
148 extern void GLAPIENTRY
149 _mesa_FogCoordPointer(GLenum type, GLsizei stride, const GLvoid *ptr);
150
151
152 extern void GLAPIENTRY
153 _mesa_SecondaryColorPointer(GLint size, GLenum type,
154 GLsizei stride, const GLvoid *ptr);
155
156
157 extern void GLAPIENTRY
158 _mesa_PointSizePointerOES(GLenum type, GLsizei stride, const GLvoid *ptr);
159
160
161 extern void GLAPIENTRY
162 _mesa_VertexAttribPointer(GLuint index, GLint size, GLenum type,
163 GLboolean normalized, GLsizei stride,
164 const GLvoid *pointer);
165
166 void GLAPIENTRY
167 _mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type,
168 GLsizei stride, const GLvoid *ptr);
169
170 extern void GLAPIENTRY
171 _mesa_VertexAttribLPointer(GLuint index, GLint size, GLenum type,
172 GLsizei stride, const GLvoid *pointer);
173
174 extern void GLAPIENTRY
175 _mesa_EnableVertexAttribArray(GLuint index);
176
177
178 extern void GLAPIENTRY
179 _mesa_EnableVertexArrayAttrib(GLuint vaobj, GLuint index);
180
181
182 extern void GLAPIENTRY
183 _mesa_DisableVertexAttribArray(GLuint index);
184
185
186 extern void GLAPIENTRY
187 _mesa_DisableVertexArrayAttrib(GLuint vaobj, GLuint index);
188
189
190 extern void GLAPIENTRY
191 _mesa_GetVertexAttribdv(GLuint index, GLenum pname, GLdouble *params);
192
193 extern void GLAPIENTRY
194 _mesa_GetVertexAttribfv(GLuint index, GLenum pname, GLfloat *params);
195
196 extern void GLAPIENTRY
197 _mesa_GetVertexAttribLdv(GLuint index, GLenum pname, GLdouble *params);
198
199 extern void GLAPIENTRY
200 _mesa_GetVertexAttribiv(GLuint index, GLenum pname, GLint *params);
201
202
203 extern void GLAPIENTRY
204 _mesa_GetVertexAttribIiv(GLuint index, GLenum pname, GLint *params);
205
206
207 extern void GLAPIENTRY
208 _mesa_GetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params);
209
210
211 extern void GLAPIENTRY
212 _mesa_GetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid **pointer);
213
214
215 extern void GLAPIENTRY
216 _mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer);
217
218
219 extern void GLAPIENTRY
220 _mesa_MultiDrawArrays( GLenum mode, const GLint *first,
221 const GLsizei *count, GLsizei primcount );
222
223 extern void GLAPIENTRY
224 _mesa_MultiDrawElementsEXT( GLenum mode, const GLsizei *count, GLenum type,
225 const GLvoid **indices, GLsizei primcount );
226
227 extern void GLAPIENTRY
228 _mesa_MultiDrawElementsBaseVertex( GLenum mode,
229 const GLsizei *count, GLenum type,
230 const GLvoid **indices, GLsizei primcount,
231 const GLint *basevertex);
232
233 extern void GLAPIENTRY
234 _mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first,
235 const GLsizei * count,
236 GLsizei primcount, GLint modestride );
237
238
239 extern void GLAPIENTRY
240 _mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count,
241 GLenum type, const GLvoid * const * indices,
242 GLsizei primcount, GLint modestride );
243
244 extern void GLAPIENTRY
245 _mesa_LockArraysEXT(GLint first, GLsizei count);
246
247 extern void GLAPIENTRY
248 _mesa_UnlockArraysEXT( void );
249
250
251 extern void GLAPIENTRY
252 _mesa_DrawArrays(GLenum mode, GLint first, GLsizei count);
253
254 extern void GLAPIENTRY
255 _mesa_DrawArraysInstanced(GLenum mode, GLint first, GLsizei count,
256 GLsizei primcount);
257
258 extern void GLAPIENTRY
259 _mesa_DrawElements(GLenum mode, GLsizei count, GLenum type,
260 const GLvoid *indices);
261
262 extern void GLAPIENTRY
263 _mesa_DrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count,
264 GLenum type, const GLvoid *indices);
265
266 extern void GLAPIENTRY
267 _mesa_DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type,
268 const GLvoid *indices, GLint basevertex);
269
270 extern void GLAPIENTRY
271 _mesa_DrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end,
272 GLsizei count, GLenum type,
273 const GLvoid *indices,
274 GLint basevertex);
275
276 extern void GLAPIENTRY
277 _mesa_DrawTransformFeedback(GLenum mode, GLuint name);
278
279 extern void GLAPIENTRY
280 _mesa_PrimitiveRestartIndex(GLuint index);
281
282
283 extern void GLAPIENTRY
284 _mesa_VertexAttribDivisor(GLuint index, GLuint divisor);
285
286 extern unsigned
287 _mesa_primitive_restart_index(const struct gl_context *ctx, GLenum ib_type);
288
289 extern void GLAPIENTRY
290 _mesa_BindVertexBuffer(GLuint bindingIndex, GLuint buffer, GLintptr offset,
291 GLsizei stride);
292
293 extern void GLAPIENTRY
294 _mesa_VertexArrayVertexBuffer(GLuint vaobj, GLuint bindingIndex, GLuint buffer,
295 GLintptr offset, GLsizei stride);
296
297 extern void GLAPIENTRY
298 _mesa_BindVertexBuffers(GLuint first, GLsizei count, const GLuint *buffers,
299 const GLintptr *offsets, const GLsizei *strides);
300
301 extern void GLAPIENTRY
302 _mesa_VertexArrayVertexBuffers(GLuint vaobj, GLuint first, GLsizei count,
303 const GLuint *buffers,
304 const GLintptr *offsets, const GLsizei *strides);
305
306 extern void GLAPIENTRY
307 _mesa_VertexAttribFormat(GLuint attribIndex, GLint size, GLenum type,
308 GLboolean normalized, GLuint relativeOffset);
309
310 extern void GLAPIENTRY
311 _mesa_VertexArrayAttribFormat(GLuint vaobj, GLuint attribIndex, GLint size,
312 GLenum type, GLboolean normalized,
313 GLuint relativeOffset);
314
315 extern void GLAPIENTRY
316 _mesa_VertexAttribIFormat(GLuint attribIndex, GLint size, GLenum type,
317 GLuint relativeOffset);
318
319 extern void GLAPIENTRY
320 _mesa_VertexArrayAttribIFormat(GLuint vaobj, GLuint attribIndex,
321 GLint size, GLenum type,
322 GLuint relativeOffset);
323
324 extern void GLAPIENTRY
325 _mesa_VertexAttribLFormat(GLuint attribIndex, GLint size, GLenum type,
326 GLuint relativeOffset);
327
328 extern void GLAPIENTRY
329 _mesa_VertexArrayAttribLFormat(GLuint vaobj, GLuint attribIndex,
330 GLint size, GLenum type,
331 GLuint relativeOffset);
332
333 extern void GLAPIENTRY
334 _mesa_VertexAttribBinding(GLuint attribIndex, GLuint bindingIndex);
335
336 extern void GLAPIENTRY
337 _mesa_VertexArrayAttribBinding(GLuint vaobj, GLuint attribIndex,
338 GLuint bindingIndex);
339
340 extern void GLAPIENTRY
341 _mesa_VertexBindingDivisor(GLuint bindingIndex, GLuint divisor);
342
343 extern void GLAPIENTRY
344 _mesa_VertexArrayBindingDivisor(GLuint vaobj, GLuint bindingIndex, GLuint divisor);
345
346 extern void
347 _mesa_copy_client_array(struct gl_context *ctx,
348 struct gl_client_array *dst,
349 struct gl_client_array *src);
350
351 extern void
352 _mesa_copy_vertex_attrib_array(struct gl_context *ctx,
353 struct gl_vertex_attrib_array *dst,
354 const struct gl_vertex_attrib_array *src);
355
356 extern void
357 _mesa_copy_vertex_buffer_binding(struct gl_context *ctx,
358 struct gl_vertex_buffer_binding *dst,
359 const struct gl_vertex_buffer_binding *src);
360
361 extern void
362 _mesa_print_arrays(struct gl_context *ctx);
363
364 extern void
365 _mesa_init_varray( struct gl_context * ctx );
366
367 extern void
368 _mesa_free_varray_data(struct gl_context *ctx);
369
370 #endif