mapi: add GL_ARB_vertex_attrib_64bit support
[mesa.git] / src / mesa / main / varray.h
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 #ifndef VARRAY_H
28 #define VARRAY_H
29
30
31 #include "glheader.h"
32 #include "bufferobj.h"
33
34 struct gl_client_array;
35 struct gl_context;
36
37 /**
38 * Returns a pointer to the vertex attribute data in a client array,
39 * or the offset into the vertex buffer for an array that resides in
40 * a vertex buffer.
41 */
42 static inline const GLubyte *
43 _mesa_vertex_attrib_address(const struct gl_vertex_attrib_array *array,
44 const struct gl_vertex_buffer_binding *binding)
45 {
46 if (_mesa_is_bufferobj(binding->BufferObj))
47 return (const GLubyte *) (binding->Offset + array->RelativeOffset);
48 else
49 return array->Ptr;
50 }
51
52 /**
53 * Sets the fields in a gl_client_array to values derived from a
54 * gl_vertex_attrib_array and a gl_vertex_buffer_binding.
55 */
56 static inline void
57 _mesa_update_client_array(struct gl_context *ctx,
58 struct gl_client_array *dst,
59 const struct gl_vertex_attrib_array *src,
60 const struct gl_vertex_buffer_binding *binding)
61 {
62 dst->Size = src->Size;
63 dst->Type = src->Type;
64 dst->Format = src->Format;
65 dst->Stride = src->Stride;
66 dst->StrideB = binding->Stride;
67 dst->Ptr = _mesa_vertex_attrib_address(src, binding);
68 dst->Enabled = src->Enabled;
69 dst->Normalized = src->Normalized;
70 dst->Integer = src->Integer;
71 dst->InstanceDivisor = binding->InstanceDivisor;
72 dst->_ElementSize = src->_ElementSize;
73 _mesa_reference_buffer_object(ctx, &dst->BufferObj, binding->BufferObj);
74 }
75
76 static inline bool
77 _mesa_attr_zero_aliases_vertex(struct gl_context *ctx)
78 {
79 const bool is_forward_compatible_context =
80 ctx->Const.ContextFlags & GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT;
81
82 /* In OpenGL 3.1 attribute 0 becomes non-magic, just like in OpenGL ES
83 * 2.0. Note that we cannot just check for API_OPENGL_COMPAT here because
84 * that will erroneously allow this usage in a 3.0 forward-compatible
85 * context too.
86 */
87 return (ctx->API == API_OPENGLES
88 || (ctx->API == API_OPENGL_COMPAT
89 && !is_forward_compatible_context));
90 }
91
92 extern void GLAPIENTRY
93 _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride,
94 const GLvoid *ptr);
95
96
97 extern void GLAPIENTRY
98 _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr);
99
100
101 extern void GLAPIENTRY
102 _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr);
103
104
105 extern void GLAPIENTRY
106 _mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr);
107
108
109 extern void GLAPIENTRY
110 _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
111 const GLvoid *ptr);
112
113
114 extern void GLAPIENTRY
115 _mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr);
116
117
118 extern void GLAPIENTRY
119 _mesa_VertexPointerEXT(GLint size, GLenum type, GLsizei stride,
120 GLsizei count, const GLvoid *ptr);
121
122
123 extern void GLAPIENTRY
124 _mesa_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count,
125 const GLvoid *ptr);
126
127
128 extern void GLAPIENTRY
129 _mesa_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count,
130 const GLvoid *ptr);
131
132
133 extern void GLAPIENTRY
134 _mesa_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count,
135 const GLvoid *ptr);
136
137
138 extern void GLAPIENTRY
139 _mesa_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride,
140 GLsizei count, const GLvoid *ptr);
141
142
143 extern void GLAPIENTRY
144 _mesa_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr);
145
146
147 extern void GLAPIENTRY
148 _mesa_FogCoordPointer(GLenum type, GLsizei stride, const GLvoid *ptr);
149
150
151 extern void GLAPIENTRY
152 _mesa_SecondaryColorPointer(GLint size, GLenum type,
153 GLsizei stride, const GLvoid *ptr);
154
155
156 extern void GLAPIENTRY
157 _mesa_PointSizePointerOES(GLenum type, GLsizei stride, const GLvoid *ptr);
158
159
160 extern void GLAPIENTRY
161 _mesa_VertexAttribPointer(GLuint index, GLint size, GLenum type,
162 GLboolean normalized, GLsizei stride,
163 const GLvoid *pointer);
164
165 void GLAPIENTRY
166 _mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type,
167 GLsizei stride, const GLvoid *ptr);
168
169 extern void GLAPIENTRY
170 _mesa_VertexAttribLPointer(GLuint index, GLint size, GLenum type,
171 GLsizei stride, const GLvoid *pointer);
172
173 extern void GLAPIENTRY
174 _mesa_EnableVertexAttribArray(GLuint index);
175
176
177 extern void GLAPIENTRY
178 _mesa_DisableVertexAttribArray(GLuint index);
179
180
181 extern void GLAPIENTRY
182 _mesa_GetVertexAttribdv(GLuint index, GLenum pname, GLdouble *params);
183
184 extern void GLAPIENTRY
185 _mesa_GetVertexAttribfv(GLuint index, GLenum pname, GLfloat *params);
186
187 extern void GLAPIENTRY
188 _mesa_GetVertexAttribLdv(GLuint index, GLenum pname, GLdouble *params);
189
190 extern void GLAPIENTRY
191 _mesa_GetVertexAttribiv(GLuint index, GLenum pname, GLint *params);
192
193
194 extern void GLAPIENTRY
195 _mesa_GetVertexAttribIiv(GLuint index, GLenum pname, GLint *params);
196
197
198 extern void GLAPIENTRY
199 _mesa_GetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params);
200
201
202 extern void GLAPIENTRY
203 _mesa_GetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid **pointer);
204
205
206 extern void GLAPIENTRY
207 _mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer);
208
209
210 extern void GLAPIENTRY
211 _mesa_MultiDrawArrays( GLenum mode, const GLint *first,
212 const GLsizei *count, GLsizei primcount );
213
214 extern void GLAPIENTRY
215 _mesa_MultiDrawElementsEXT( GLenum mode, const GLsizei *count, GLenum type,
216 const GLvoid **indices, GLsizei primcount );
217
218 extern void GLAPIENTRY
219 _mesa_MultiDrawElementsBaseVertex( GLenum mode,
220 const GLsizei *count, GLenum type,
221 const GLvoid **indices, GLsizei primcount,
222 const GLint *basevertex);
223
224 extern void GLAPIENTRY
225 _mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first,
226 const GLsizei * count,
227 GLsizei primcount, GLint modestride );
228
229
230 extern void GLAPIENTRY
231 _mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count,
232 GLenum type, const GLvoid * const * indices,
233 GLsizei primcount, GLint modestride );
234
235 extern void GLAPIENTRY
236 _mesa_LockArraysEXT(GLint first, GLsizei count);
237
238 extern void GLAPIENTRY
239 _mesa_UnlockArraysEXT( void );
240
241
242 extern void GLAPIENTRY
243 _mesa_DrawArrays(GLenum mode, GLint first, GLsizei count);
244
245 extern void GLAPIENTRY
246 _mesa_DrawArraysInstanced(GLenum mode, GLint first, GLsizei count,
247 GLsizei primcount);
248
249 extern void GLAPIENTRY
250 _mesa_DrawElements(GLenum mode, GLsizei count, GLenum type,
251 const GLvoid *indices);
252
253 extern void GLAPIENTRY
254 _mesa_DrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count,
255 GLenum type, const GLvoid *indices);
256
257 extern void GLAPIENTRY
258 _mesa_DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type,
259 const GLvoid *indices, GLint basevertex);
260
261 extern void GLAPIENTRY
262 _mesa_DrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end,
263 GLsizei count, GLenum type,
264 const GLvoid *indices,
265 GLint basevertex);
266
267 extern void GLAPIENTRY
268 _mesa_DrawTransformFeedback(GLenum mode, GLuint name);
269
270 extern void GLAPIENTRY
271 _mesa_PrimitiveRestartIndex(GLuint index);
272
273
274 extern void GLAPIENTRY
275 _mesa_VertexAttribDivisor(GLuint index, GLuint divisor);
276
277 extern unsigned
278 _mesa_primitive_restart_index(const struct gl_context *ctx, GLenum ib_type);
279
280 extern void GLAPIENTRY
281 _mesa_BindVertexBuffer(GLuint bindingIndex, GLuint buffer, GLintptr offset,
282 GLsizei stride);
283
284 extern void GLAPIENTRY
285 _mesa_BindVertexBuffers(GLuint first, GLsizei count, const GLuint *buffers,
286 const GLintptr *offsets, const GLsizei *strides);
287
288 extern void GLAPIENTRY
289 _mesa_VertexAttribFormat(GLuint attribIndex, GLint size, GLenum type,
290 GLboolean normalized, GLuint relativeOffset);
291
292 extern void GLAPIENTRY
293 _mesa_VertexAttribIFormat(GLuint attribIndex, GLint size, GLenum type,
294 GLuint relativeOffset);
295
296 extern void GLAPIENTRY
297 _mesa_VertexAttribLFormat(GLuint attribIndex, GLint size, GLenum type,
298 GLuint relativeOffset);
299
300 extern void GLAPIENTRY
301 _mesa_VertexAttribBinding(GLuint attribIndex, GLuint bindingIndex);
302
303 extern void GLAPIENTRY
304 _mesa_VertexBindingDivisor(GLuint bindingIndex, GLuint divisor);
305
306
307 extern void
308 _mesa_copy_client_array(struct gl_context *ctx,
309 struct gl_client_array *dst,
310 struct gl_client_array *src);
311
312 extern void
313 _mesa_copy_vertex_attrib_array(struct gl_context *ctx,
314 struct gl_vertex_attrib_array *dst,
315 const struct gl_vertex_attrib_array *src);
316
317 extern void
318 _mesa_copy_vertex_buffer_binding(struct gl_context *ctx,
319 struct gl_vertex_buffer_binding *dst,
320 const struct gl_vertex_buffer_binding *src);
321
322 extern void
323 _mesa_print_arrays(struct gl_context *ctx);
324
325 extern void
326 _mesa_init_varray( struct gl_context * ctx );
327
328 extern void
329 _mesa_free_varray_data(struct gl_context *ctx);
330
331 #endif