glthread: rename marshal.h/c to glthread_marshal.h and glthread_shaderobj.c
[mesa.git] / src / mesa / main / vdpau.c
1 /**************************************************************************
2 *
3 * Copyright 2013 Advanced Micro Devices, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /*
29 * Authors:
30 * Christian König <christian.koenig@amd.com>
31 *
32 */
33
34 #include <stdbool.h>
35 #include "util/hash_table.h"
36 #include "util/set.h"
37 #include "context.h"
38 #include "glformats.h"
39 #include "texobj.h"
40 #include "teximage.h"
41 #include "vdpau.h"
42
43 #define MAX_TEXTURES 4
44
45 struct vdp_surface
46 {
47 GLenum target;
48 struct gl_texture_object *textures[MAX_TEXTURES];
49 GLenum access, state;
50 GLboolean output;
51 const GLvoid *vdpSurface;
52 };
53
54 void GLAPIENTRY
55 _mesa_VDPAUInitNV(const GLvoid *vdpDevice, const GLvoid *getProcAddress)
56 {
57 GET_CURRENT_CONTEXT(ctx);
58
59 if (!vdpDevice) {
60 _mesa_error(ctx, GL_INVALID_VALUE, "vdpDevice");
61 return;
62 }
63
64 if (!getProcAddress) {
65 _mesa_error(ctx, GL_INVALID_VALUE, "getProcAddress");
66 return;
67 }
68
69 if (ctx->vdpDevice || ctx->vdpGetProcAddress || ctx->vdpSurfaces) {
70 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUInitNV");
71 return;
72 }
73
74 ctx->vdpDevice = vdpDevice;
75 ctx->vdpGetProcAddress = getProcAddress;
76 ctx->vdpSurfaces = _mesa_set_create(NULL, _mesa_hash_pointer,
77 _mesa_key_pointer_equal);
78 }
79
80 static void
81 unregister_surface(struct set_entry *entry)
82 {
83 struct vdp_surface *surf = (struct vdp_surface *)entry->key;
84 GET_CURRENT_CONTEXT(ctx);
85
86 if (surf->state == GL_SURFACE_MAPPED_NV) {
87 GLintptr surfaces[] = { (GLintptr)surf };
88 _mesa_VDPAUUnmapSurfacesNV(1, surfaces);
89 }
90
91 _mesa_set_remove(ctx->vdpSurfaces, entry);
92 free(surf);
93 }
94
95 void GLAPIENTRY
96 _mesa_VDPAUFiniNV(void)
97 {
98 GET_CURRENT_CONTEXT(ctx);
99
100 if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) {
101 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUFiniNV");
102 return;
103 }
104
105 _mesa_set_destroy(ctx->vdpSurfaces, unregister_surface);
106
107 ctx->vdpDevice = 0;
108 ctx->vdpGetProcAddress = 0;
109 ctx->vdpSurfaces = NULL;
110 }
111
112 static GLintptr
113 register_surface(struct gl_context *ctx, GLboolean isOutput,
114 const GLvoid *vdpSurface, GLenum target,
115 GLsizei numTextureNames, const GLuint *textureNames)
116 {
117 struct vdp_surface *surf;
118 int i;
119
120 if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) {
121 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAURegisterSurfaceNV");
122 return (GLintptr)NULL;
123 }
124
125 if (target != GL_TEXTURE_2D && target != GL_TEXTURE_RECTANGLE) {
126 _mesa_error(ctx, GL_INVALID_ENUM, "VDPAURegisterSurfaceNV");
127 return (GLintptr)NULL;
128 }
129
130 if (target == GL_TEXTURE_RECTANGLE && !ctx->Extensions.NV_texture_rectangle) {
131 _mesa_error(ctx, GL_INVALID_ENUM, "VDPAURegisterSurfaceNV");
132 return (GLintptr)NULL;
133 }
134
135 surf = CALLOC_STRUCT( vdp_surface );
136 if (surf == NULL) {
137 _mesa_error_no_memory("VDPAURegisterSurfaceNV");
138 return (GLintptr)NULL;
139 }
140
141 surf->vdpSurface = vdpSurface;
142 surf->target = target;
143 surf->access = GL_READ_WRITE;
144 surf->state = GL_SURFACE_REGISTERED_NV;
145 surf->output = isOutput;
146 for (i = 0; i < numTextureNames; ++i) {
147 struct gl_texture_object *tex;
148
149 tex = _mesa_lookup_texture_err(ctx, textureNames[i],
150 "VDPAURegisterSurfaceNV");
151 if (tex == NULL) {
152 free(surf);
153 return (GLintptr)NULL;
154 }
155
156 _mesa_lock_texture(ctx, tex);
157
158 if (tex->Immutable) {
159 _mesa_unlock_texture(ctx, tex);
160 free(surf);
161 _mesa_error(ctx, GL_INVALID_OPERATION,
162 "VDPAURegisterSurfaceNV(texture is immutable)");
163 return (GLintptr)NULL;
164 }
165
166 if (tex->Target == 0) {
167 tex->Target = target;
168 tex->TargetIndex = _mesa_tex_target_to_index(ctx, target);
169 } else if (tex->Target != target) {
170 _mesa_unlock_texture(ctx, tex);
171 free(surf);
172 _mesa_error(ctx, GL_INVALID_OPERATION,
173 "VDPAURegisterSurfaceNV(target mismatch)");
174 return (GLintptr)NULL;
175 }
176
177 /* This will disallow respecifying the storage. */
178 tex->Immutable = GL_TRUE;
179 _mesa_unlock_texture(ctx, tex);
180
181 _mesa_reference_texobj(&surf->textures[i], tex);
182 }
183
184 _mesa_set_add(ctx->vdpSurfaces, surf);
185
186 return (GLintptr)surf;
187 }
188
189 GLintptr GLAPIENTRY
190 _mesa_VDPAURegisterVideoSurfaceNV(const GLvoid *vdpSurface, GLenum target,
191 GLsizei numTextureNames,
192 const GLuint *textureNames)
193 {
194 GET_CURRENT_CONTEXT(ctx);
195
196 if (numTextureNames != 4) {
197 _mesa_error(ctx, GL_INVALID_VALUE, "VDPAURegisterVideoSurfaceNV");
198 return (GLintptr)NULL;
199 }
200
201 return register_surface(ctx, false, vdpSurface, target,
202 numTextureNames, textureNames);
203 }
204
205 GLintptr GLAPIENTRY
206 _mesa_VDPAURegisterOutputSurfaceNV(const GLvoid *vdpSurface, GLenum target,
207 GLsizei numTextureNames,
208 const GLuint *textureNames)
209 {
210 GET_CURRENT_CONTEXT(ctx);
211
212 if (numTextureNames != 1) {
213 _mesa_error(ctx, GL_INVALID_VALUE, "VDPAURegisterVideoSurfaceNV");
214 return (GLintptr)NULL;
215 }
216
217 return register_surface(ctx, true, vdpSurface, target,
218 numTextureNames, textureNames);
219 }
220
221 GLboolean GLAPIENTRY
222 _mesa_VDPAUIsSurfaceNV(GLintptr surface)
223 {
224 struct vdp_surface *surf = (struct vdp_surface *)surface;
225 GET_CURRENT_CONTEXT(ctx);
226
227 if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) {
228 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUIsSurfaceNV");
229 return false;
230 }
231
232 if (!_mesa_set_search(ctx->vdpSurfaces, surf)) {
233 return false;
234 }
235
236 return true;
237 }
238
239 void GLAPIENTRY
240 _mesa_VDPAUUnregisterSurfaceNV(GLintptr surface)
241 {
242 struct vdp_surface *surf = (struct vdp_surface *)surface;
243 struct set_entry *entry;
244 int i;
245 GET_CURRENT_CONTEXT(ctx);
246
247 if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) {
248 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUUnregisterSurfaceNV");
249 return;
250 }
251
252 /* according to the spec it's ok when this is zero */
253 if (surface == 0)
254 return;
255
256 entry = _mesa_set_search(ctx->vdpSurfaces, surf);
257 if (!entry) {
258 _mesa_error(ctx, GL_INVALID_VALUE, "VDPAUUnregisterSurfaceNV");
259 return;
260 }
261
262 for (i = 0; i < MAX_TEXTURES; i++) {
263 if (surf->textures[i]) {
264 surf->textures[i]->Immutable = GL_FALSE;
265 _mesa_reference_texobj(&surf->textures[i], NULL);
266 }
267 }
268
269 _mesa_set_remove(ctx->vdpSurfaces, entry);
270 free(surf);
271 }
272
273 void GLAPIENTRY
274 _mesa_VDPAUGetSurfaceivNV(GLintptr surface, GLenum pname, GLsizei bufSize,
275 GLsizei *length, GLint *values)
276 {
277 struct vdp_surface *surf = (struct vdp_surface *)surface;
278 GET_CURRENT_CONTEXT(ctx);
279
280 if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) {
281 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUGetSurfaceivNV");
282 return;
283 }
284
285 if (!_mesa_set_search(ctx->vdpSurfaces, surf)) {
286 _mesa_error(ctx, GL_INVALID_VALUE, "VDPAUGetSurfaceivNV");
287 return;
288 }
289
290 if (pname != GL_SURFACE_STATE_NV) {
291 _mesa_error(ctx, GL_INVALID_ENUM, "VDPAUGetSurfaceivNV");
292 return;
293 }
294
295 if (bufSize < 1) {
296 _mesa_error(ctx, GL_INVALID_VALUE, "VDPAUGetSurfaceivNV");
297 return;
298 }
299
300 values[0] = surf->state;
301
302 if (length != NULL)
303 *length = 1;
304 }
305
306 void GLAPIENTRY
307 _mesa_VDPAUSurfaceAccessNV(GLintptr surface, GLenum access)
308 {
309 struct vdp_surface *surf = (struct vdp_surface *)surface;
310 GET_CURRENT_CONTEXT(ctx);
311
312 if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) {
313 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUSurfaceAccessNV");
314 return;
315 }
316
317 if (!_mesa_set_search(ctx->vdpSurfaces, surf)) {
318 _mesa_error(ctx, GL_INVALID_VALUE, "VDPAUSurfaceAccessNV");
319 return;
320 }
321
322 if (access != GL_READ_ONLY && access != GL_WRITE_ONLY &&
323 access != GL_READ_WRITE) {
324
325 _mesa_error(ctx, GL_INVALID_VALUE, "VDPAUSurfaceAccessNV");
326 return;
327 }
328
329 if (surf->state == GL_SURFACE_MAPPED_NV) {
330 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUSurfaceAccessNV");
331 return;
332 }
333
334 surf->access = access;
335 }
336
337 void GLAPIENTRY
338 _mesa_VDPAUMapSurfacesNV(GLsizei numSurfaces, const GLintptr *surfaces)
339 {
340 GET_CURRENT_CONTEXT(ctx);
341 int i;
342
343 if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) {
344 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUUnmapSurfacesNV");
345 return;
346 }
347
348 for (i = 0; i < numSurfaces; ++i) {
349 struct vdp_surface *surf = (struct vdp_surface *)surfaces[i];
350
351 if (!_mesa_set_search(ctx->vdpSurfaces, surf)) {
352 _mesa_error(ctx, GL_INVALID_VALUE, "VDPAUSurfaceAccessNV");
353 return;
354 }
355
356 if (surf->state == GL_SURFACE_MAPPED_NV) {
357 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUSurfaceAccessNV");
358 return;
359 }
360 }
361
362 for (i = 0; i < numSurfaces; ++i) {
363 struct vdp_surface *surf = (struct vdp_surface *)surfaces[i];
364 unsigned numTextureNames = surf->output ? 1 : 4;
365 unsigned j;
366
367 for (j = 0; j < numTextureNames; ++j) {
368 struct gl_texture_object *tex = surf->textures[j];
369 struct gl_texture_image *image;
370
371 _mesa_lock_texture(ctx, tex);
372 image = _mesa_get_tex_image(ctx, tex, surf->target, 0);
373 if (!image) {
374 _mesa_error(ctx, GL_OUT_OF_MEMORY, "VDPAUMapSurfacesNV");
375 _mesa_unlock_texture(ctx, tex);
376 return;
377 }
378
379 ctx->Driver.FreeTextureImageBuffer(ctx, image);
380
381 ctx->Driver.VDPAUMapSurface(ctx, surf->target, surf->access,
382 surf->output, tex, image,
383 surf->vdpSurface, j);
384
385 _mesa_unlock_texture(ctx, tex);
386 }
387 surf->state = GL_SURFACE_MAPPED_NV;
388 }
389 }
390
391 void GLAPIENTRY
392 _mesa_VDPAUUnmapSurfacesNV(GLsizei numSurfaces, const GLintptr *surfaces)
393 {
394 GET_CURRENT_CONTEXT(ctx);
395 int i;
396
397 if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) {
398 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUUnmapSurfacesNV");
399 return;
400 }
401
402 for (i = 0; i < numSurfaces; ++i) {
403 struct vdp_surface *surf = (struct vdp_surface *)surfaces[i];
404
405 if (!_mesa_set_search(ctx->vdpSurfaces, surf)) {
406 _mesa_error(ctx, GL_INVALID_VALUE, "VDPAUSurfaceAccessNV");
407 return;
408 }
409
410 if (surf->state != GL_SURFACE_MAPPED_NV) {
411 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUSurfaceAccessNV");
412 return;
413 }
414 }
415
416 for (i = 0; i < numSurfaces; ++i) {
417 struct vdp_surface *surf = (struct vdp_surface *)surfaces[i];
418 unsigned numTextureNames = surf->output ? 1 : 4;
419 unsigned j;
420
421 for (j = 0; j < numTextureNames; ++j) {
422 struct gl_texture_object *tex = surf->textures[j];
423 struct gl_texture_image *image;
424
425 _mesa_lock_texture(ctx, tex);
426
427 image = _mesa_select_tex_image(tex, surf->target, 0);
428
429 ctx->Driver.VDPAUUnmapSurface(ctx, surf->target, surf->access,
430 surf->output, tex, image,
431 surf->vdpSurface, j);
432
433 if (image)
434 ctx->Driver.FreeTextureImageBuffer(ctx, image);
435
436 _mesa_unlock_texture(ctx, tex);
437 }
438 surf->state = GL_SURFACE_REGISTERED_NV;
439 }
440 }