c34e6cf308a091b0ff6f566d6e45013ed0b2093b
[mesa.git] / src / mesa / program / prog_print.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26 /**
27 * \file prog_print.c
28 * Print vertex/fragment programs - for debugging.
29 * \author Brian Paul
30 */
31
32 #include <inttypes.h> /* for PRIx64 macro */
33
34 #include "main/glheader.h"
35 #include "main/context.h"
36 #include "util/imports.h"
37 #include "prog_instruction.h"
38 #include "prog_parameter.h"
39 #include "prog_print.h"
40 #include "prog_statevars.h"
41
42
43
44 /**
45 * Return string name for given program/register file.
46 */
47 const char *
48 _mesa_register_file_name(gl_register_file f)
49 {
50 switch (f) {
51 case PROGRAM_TEMPORARY:
52 return "TEMP";
53 case PROGRAM_ARRAY:
54 return "ARRAY";
55 case PROGRAM_INPUT:
56 return "INPUT";
57 case PROGRAM_OUTPUT:
58 return "OUTPUT";
59 case PROGRAM_STATE_VAR:
60 return "STATE";
61 case PROGRAM_CONSTANT:
62 return "CONST";
63 case PROGRAM_UNIFORM:
64 return "UNIFORM";
65 case PROGRAM_ADDRESS:
66 return "ADDR";
67 case PROGRAM_SAMPLER:
68 return "SAMPLER";
69 case PROGRAM_SYSTEM_VALUE:
70 return "SYSVAL";
71 case PROGRAM_UNDEFINED:
72 return "UNDEFINED";
73 case PROGRAM_IMMEDIATE:
74 return "IMM";
75 case PROGRAM_BUFFER:
76 return "BUFFER";
77 case PROGRAM_MEMORY:
78 return "MEMORY";
79 case PROGRAM_IMAGE:
80 return "IMAGE";
81 case PROGRAM_HW_ATOMIC:
82 return "HWATOMIC";
83 default:
84 {
85 static char s[20];
86 _mesa_snprintf(s, sizeof(s), "FILE%u", f);
87 return s;
88 }
89 }
90 }
91
92
93 /**
94 * Return ARB_v/f_prog-style input attrib string.
95 */
96 static const char *
97 arb_input_attrib_string(GLuint index, GLenum progType)
98 {
99 /*
100 * These strings should match the VERT_ATTRIB_x and VARYING_SLOT_x tokens.
101 */
102 static const char *const vertAttribs[] = {
103 "vertex.position",
104 "vertex.normal",
105 "vertex.color.primary",
106 "vertex.color.secondary",
107 "vertex.fogcoord",
108 "vertex.(six)", /* VERT_ATTRIB_COLOR_INDEX */
109 "vertex.(seven)", /* VERT_ATTRIB_EDGEFLAG */
110 "vertex.texcoord[0]",
111 "vertex.texcoord[1]",
112 "vertex.texcoord[2]",
113 "vertex.texcoord[3]",
114 "vertex.texcoord[4]",
115 "vertex.texcoord[5]",
116 "vertex.texcoord[6]",
117 "vertex.texcoord[7]",
118 "vertex.(sixteen)", /* VERT_ATTRIB_POINT_SIZE */
119 "vertex.attrib[0]",
120 "vertex.attrib[1]",
121 "vertex.attrib[2]",
122 "vertex.attrib[3]",
123 "vertex.attrib[4]",
124 "vertex.attrib[5]",
125 "vertex.attrib[6]",
126 "vertex.attrib[7]",
127 "vertex.attrib[8]",
128 "vertex.attrib[9]",
129 "vertex.attrib[10]",
130 "vertex.attrib[11]",
131 "vertex.attrib[12]",
132 "vertex.attrib[13]",
133 "vertex.attrib[14]",
134 "vertex.attrib[15]" /* MAX_VARYING = 16 */
135 };
136 static const char *const fragAttribs[] = {
137 "fragment.position",
138 "fragment.color.primary",
139 "fragment.color.secondary",
140 "fragment.fogcoord",
141 "fragment.texcoord[0]",
142 "fragment.texcoord[1]",
143 "fragment.texcoord[2]",
144 "fragment.texcoord[3]",
145 "fragment.texcoord[4]",
146 "fragment.texcoord[5]",
147 "fragment.texcoord[6]",
148 "fragment.texcoord[7]",
149 "fragment.(twelve)", /* VARYING_SLOT_PSIZ */
150 "fragment.(thirteen)", /* VARYING_SLOT_BFC0 */
151 "fragment.(fourteen)", /* VARYING_SLOT_BFC1 */
152 "fragment.(fifteen)", /* VARYING_SLOT_EDGE */
153 "fragment.(sixteen)", /* VARYING_SLOT_CLIP_VERTEX */
154 "fragment.(seventeen)", /* VARYING_SLOT_CLIP_DIST0 */
155 "fragment.(eighteen)", /* VARYING_SLOT_CLIP_DIST1 */
156 "fragment.(nineteen)", /* VARYING_SLOT_PRIMITIVE_ID */
157 "fragment.(twenty)", /* VARYING_SLOT_LAYER */
158 "fragment.(twenty-one)", /* VARYING_SLOT_VIEWPORT */
159 "fragment.(twenty-two)", /* VARYING_SLOT_FACE */
160 "fragment.(twenty-three)", /* VARYING_SLOT_PNTC */
161 "fragment.(twenty-four)", /* VARYING_SLOT_TESS_LEVEL_OUTER */
162 "fragment.(twenty-five)", /* VARYING_SLOT_TESS_LEVEL_INNER */
163 "fragment.(twenty-six)", /* VARYING_SLOT_CULL_DIST0 */
164 "fragment.(twenty-seven)", /* VARYING_SLOT_CULL_DIST1 */
165 "fragment.(twenty-eight)", /* VARYING_SLOT_BOUNDING_BOX0 */
166 "fragment.(twenty-nine)", /* VARYING_SLOT_BOUNDING_BOX1 */
167 "fragment.(thirty)", /* VARYING_SLOT_VIEW_INDEX */
168 "fragment.(thirty-one)", /* VARYING_SLOT_VIEWPORT_MASK */
169 "fragment.varying[0]",
170 "fragment.varying[1]",
171 "fragment.varying[2]",
172 "fragment.varying[3]",
173 "fragment.varying[4]",
174 "fragment.varying[5]",
175 "fragment.varying[6]",
176 "fragment.varying[7]",
177 "fragment.varying[8]",
178 "fragment.varying[9]",
179 "fragment.varying[10]",
180 "fragment.varying[11]",
181 "fragment.varying[12]",
182 "fragment.varying[13]",
183 "fragment.varying[14]",
184 "fragment.varying[15]",
185 "fragment.varying[16]",
186 "fragment.varying[17]",
187 "fragment.varying[18]",
188 "fragment.varying[19]",
189 "fragment.varying[20]",
190 "fragment.varying[21]",
191 "fragment.varying[22]",
192 "fragment.varying[23]",
193 "fragment.varying[24]",
194 "fragment.varying[25]",
195 "fragment.varying[26]",
196 "fragment.varying[27]",
197 "fragment.varying[28]",
198 "fragment.varying[29]",
199 "fragment.varying[30]",
200 "fragment.varying[31]", /* MAX_VARYING = 32 */
201 };
202
203 /* sanity checks */
204 STATIC_ASSERT(ARRAY_SIZE(vertAttribs) == VERT_ATTRIB_MAX);
205 STATIC_ASSERT(ARRAY_SIZE(fragAttribs) == VARYING_SLOT_MAX);
206 assert(strcmp(vertAttribs[VERT_ATTRIB_TEX0], "vertex.texcoord[0]") == 0);
207 assert(strcmp(vertAttribs[VERT_ATTRIB_GENERIC15], "vertex.attrib[15]") == 0);
208 assert(strcmp(fragAttribs[VARYING_SLOT_TEX0], "fragment.texcoord[0]") == 0);
209 assert(strcmp(fragAttribs[VARYING_SLOT_VAR0+15], "fragment.varying[15]") == 0);
210
211 if (progType == GL_VERTEX_PROGRAM_ARB) {
212 assert(index < ARRAY_SIZE(vertAttribs));
213 return vertAttribs[index];
214 }
215 else {
216 assert(progType == GL_FRAGMENT_PROGRAM_ARB);
217 assert(index < ARRAY_SIZE(fragAttribs));
218 return fragAttribs[index];
219 }
220 }
221
222
223 /**
224 * Print a vertex program's inputs_read field in human-readable format.
225 * For debugging.
226 */
227 void
228 _mesa_print_vp_inputs(GLbitfield inputs)
229 {
230 printf("VP Inputs 0x%x: \n", inputs);
231 while (inputs) {
232 GLint attr = ffs(inputs) - 1;
233 const char *name = arb_input_attrib_string(attr,
234 GL_VERTEX_PROGRAM_ARB);
235 printf(" %d: %s\n", attr, name);
236 inputs &= ~(1 << attr);
237 }
238 }
239
240
241 /**
242 * Print a fragment program's inputs_read field in human-readable format.
243 * For debugging.
244 */
245 void
246 _mesa_print_fp_inputs(GLbitfield inputs)
247 {
248 printf("FP Inputs 0x%x: \n", inputs);
249 while (inputs) {
250 GLint attr = ffs(inputs) - 1;
251 const char *name = arb_input_attrib_string(attr,
252 GL_FRAGMENT_PROGRAM_ARB);
253 printf(" %d: %s\n", attr, name);
254 inputs &= ~(1 << attr);
255 }
256 }
257
258
259
260 /**
261 * Return ARB_v/f_prog-style output attrib string.
262 */
263 static const char *
264 arb_output_attrib_string(GLuint index, GLenum progType)
265 {
266 /*
267 * These strings should match the VARYING_SLOT_x and FRAG_RESULT_x tokens.
268 */
269 static const char *const vertResults[] = {
270 "result.position",
271 "result.color.primary",
272 "result.color.secondary",
273 "result.fogcoord",
274 "result.texcoord[0]",
275 "result.texcoord[1]",
276 "result.texcoord[2]",
277 "result.texcoord[3]",
278 "result.texcoord[4]",
279 "result.texcoord[5]",
280 "result.texcoord[6]",
281 "result.texcoord[7]",
282 "result.pointsize", /* VARYING_SLOT_PSIZ */
283 "result.(thirteen)", /* VARYING_SLOT_BFC0 */
284 "result.(fourteen)", /* VARYING_SLOT_BFC1 */
285 "result.(fifteen)", /* VARYING_SLOT_EDGE */
286 "result.(sixteen)", /* VARYING_SLOT_CLIP_VERTEX */
287 "result.(seventeen)", /* VARYING_SLOT_CLIP_DIST0 */
288 "result.(eighteen)", /* VARYING_SLOT_CLIP_DIST1 */
289 "result.(nineteen)", /* VARYING_SLOT_PRIMITIVE_ID */
290 "result.(twenty)", /* VARYING_SLOT_LAYER */
291 "result.(twenty-one)", /* VARYING_SLOT_VIEWPORT */
292 "result.(twenty-two)", /* VARYING_SLOT_FACE */
293 "result.(twenty-three)", /* VARYING_SLOT_PNTC */
294 "result.(twenty-four)", /* VARYING_SLOT_TESS_LEVEL_OUTER */
295 "result.(twenty-five)", /* VARYING_SLOT_TESS_LEVEL_INNER */
296 "result.(twenty-six)", /* VARYING_SLOT_CULL_DIST0 */
297 "result.(twenty-seven)", /* VARYING_SLOT_CULL_DIST1 */
298 "result.(twenty-eight)", /* VARYING_SLOT_BOUNDING_BOX0 */
299 "result.(twenty-nine)", /* VARYING_SLOT_BOUNDING_BOX1 */
300 "result.(thirty)", /* VARYING_SLOT_VIEW_INDEX */
301 "result.(thirty-one)", /* VARYING_SLOT_VIEWPORT_MASK */
302 "result.varying[0]",
303 "result.varying[1]",
304 "result.varying[2]",
305 "result.varying[3]",
306 "result.varying[4]",
307 "result.varying[5]",
308 "result.varying[6]",
309 "result.varying[7]",
310 "result.varying[8]",
311 "result.varying[9]",
312 "result.varying[10]",
313 "result.varying[11]",
314 "result.varying[12]",
315 "result.varying[13]",
316 "result.varying[14]",
317 "result.varying[15]",
318 "result.varying[16]",
319 "result.varying[17]",
320 "result.varying[18]",
321 "result.varying[19]",
322 "result.varying[20]",
323 "result.varying[21]",
324 "result.varying[22]",
325 "result.varying[23]",
326 "result.varying[24]",
327 "result.varying[25]",
328 "result.varying[26]",
329 "result.varying[27]",
330 "result.varying[28]",
331 "result.varying[29]",
332 "result.varying[30]",
333 "result.varying[31]", /* MAX_VARYING = 32 */
334 };
335 static const char *const fragResults[] = {
336 "result.depth", /* FRAG_RESULT_DEPTH */
337 "result.(one)", /* FRAG_RESULT_STENCIL */
338 "result.color", /* FRAG_RESULT_COLOR */
339 "result.samplemask", /* FRAG_RESULT_SAMPLE_MASK */
340 "result.color[0]", /* FRAG_RESULT_DATA0 (named for GLSL's gl_FragData) */
341 "result.color[1]",
342 "result.color[2]",
343 "result.color[3]",
344 "result.color[4]",
345 "result.color[5]",
346 "result.color[6]",
347 "result.color[7]" /* MAX_DRAW_BUFFERS = 8 */
348 };
349
350 /* sanity checks */
351 STATIC_ASSERT(ARRAY_SIZE(vertResults) == VARYING_SLOT_MAX);
352 STATIC_ASSERT(ARRAY_SIZE(fragResults) == FRAG_RESULT_MAX);
353 assert(strcmp(vertResults[VARYING_SLOT_POS], "result.position") == 0);
354 assert(strcmp(vertResults[VARYING_SLOT_VAR0], "result.varying[0]") == 0);
355 assert(strcmp(fragResults[FRAG_RESULT_DATA0], "result.color[0]") == 0);
356
357 if (progType == GL_VERTEX_PROGRAM_ARB) {
358 assert(index < ARRAY_SIZE(vertResults));
359 return vertResults[index];
360 }
361 else {
362 assert(progType == GL_FRAGMENT_PROGRAM_ARB);
363 assert(index < ARRAY_SIZE(fragResults));
364 return fragResults[index];
365 }
366 }
367
368
369 /**
370 * Return string representation of the given register.
371 * Note that some types of registers (like PROGRAM_UNIFORM) aren't defined
372 * by the ARB/NV program languages so we've taken some liberties here.
373 * \param f the register file (PROGRAM_INPUT, PROGRAM_TEMPORARY, etc)
374 * \param index number of the register in the register file
375 * \param mode the output format/mode/style
376 * \param prog pointer to containing program
377 */
378 static const char *
379 reg_string(gl_register_file f, GLint index, gl_prog_print_mode mode,
380 GLboolean relAddr, const struct gl_program *prog)
381 {
382 static char str[100];
383 const char *addr = relAddr ? "ADDR+" : "";
384
385 str[0] = 0;
386
387 switch (mode) {
388 case PROG_PRINT_DEBUG:
389 sprintf(str, "%s[%s%d]",
390 _mesa_register_file_name(f), addr, index);
391 break;
392
393 case PROG_PRINT_ARB:
394 switch (f) {
395 case PROGRAM_INPUT:
396 sprintf(str, "%s", arb_input_attrib_string(index, prog->Target));
397 break;
398 case PROGRAM_OUTPUT:
399 sprintf(str, "%s", arb_output_attrib_string(index, prog->Target));
400 break;
401 case PROGRAM_TEMPORARY:
402 sprintf(str, "temp%d", index);
403 break;
404 case PROGRAM_CONSTANT: /* extension */
405 sprintf(str, "constant[%s%d]", addr, index);
406 break;
407 case PROGRAM_UNIFORM: /* extension */
408 sprintf(str, "uniform[%s%d]", addr, index);
409 break;
410 case PROGRAM_SYSTEM_VALUE:
411 sprintf(str, "sysvalue[%s%d]", addr, index);
412 break;
413 case PROGRAM_STATE_VAR:
414 {
415 struct gl_program_parameter *param
416 = prog->Parameters->Parameters + index;
417 char *state = _mesa_program_state_string(param->StateIndexes);
418 sprintf(str, "%s", state);
419 free(state);
420 }
421 break;
422 case PROGRAM_ADDRESS:
423 sprintf(str, "A%d", index);
424 break;
425 default:
426 _mesa_problem(NULL, "bad file in reg_string()");
427 }
428 break;
429
430 default:
431 _mesa_problem(NULL, "bad mode in reg_string()");
432 }
433
434 return str;
435 }
436
437
438 /**
439 * Return a string representation of the given swizzle word.
440 * If extended is true, use extended (comma-separated) format.
441 * \param swizzle the swizzle field
442 * \param negateBase 4-bit negation vector
443 * \param extended if true, also allow 0, 1 values
444 */
445 const char *
446 _mesa_swizzle_string(GLuint swizzle, GLuint negateMask, GLboolean extended)
447 {
448 static const char swz[] = "xyzw01!?"; /* See SWIZZLE_x definitions */
449 static char s[20];
450 GLuint i = 0;
451
452 if (!extended && swizzle == SWIZZLE_NOOP && negateMask == 0)
453 return ""; /* no swizzle/negation */
454
455 if (!extended)
456 s[i++] = '.';
457
458 if (negateMask & NEGATE_X)
459 s[i++] = '-';
460 s[i++] = swz[GET_SWZ(swizzle, 0)];
461
462 if (extended) {
463 s[i++] = ',';
464 }
465
466 if (negateMask & NEGATE_Y)
467 s[i++] = '-';
468 s[i++] = swz[GET_SWZ(swizzle, 1)];
469
470 if (extended) {
471 s[i++] = ',';
472 }
473
474 if (negateMask & NEGATE_Z)
475 s[i++] = '-';
476 s[i++] = swz[GET_SWZ(swizzle, 2)];
477
478 if (extended) {
479 s[i++] = ',';
480 }
481
482 if (negateMask & NEGATE_W)
483 s[i++] = '-';
484 s[i++] = swz[GET_SWZ(swizzle, 3)];
485
486 s[i] = 0;
487 return s;
488 }
489
490
491 void
492 _mesa_print_swizzle(GLuint swizzle)
493 {
494 if (swizzle == SWIZZLE_XYZW) {
495 printf(".xyzw\n");
496 }
497 else {
498 const char *s = _mesa_swizzle_string(swizzle, 0, 0);
499 printf("%s\n", s);
500 }
501 }
502
503
504 const char *
505 _mesa_writemask_string(GLuint writeMask)
506 {
507 static char s[10];
508 GLuint i = 0;
509
510 if (writeMask == WRITEMASK_XYZW)
511 return "";
512
513 s[i++] = '.';
514 if (writeMask & WRITEMASK_X)
515 s[i++] = 'x';
516 if (writeMask & WRITEMASK_Y)
517 s[i++] = 'y';
518 if (writeMask & WRITEMASK_Z)
519 s[i++] = 'z';
520 if (writeMask & WRITEMASK_W)
521 s[i++] = 'w';
522
523 s[i] = 0;
524 return s;
525 }
526
527
528 static void
529 fprint_dst_reg(FILE * f,
530 const struct prog_dst_register *dstReg,
531 gl_prog_print_mode mode,
532 const struct gl_program *prog)
533 {
534 fprintf(f, "%s%s",
535 reg_string((gl_register_file) dstReg->File,
536 dstReg->Index, mode, dstReg->RelAddr, prog),
537 _mesa_writemask_string(dstReg->WriteMask));
538
539 #if 0
540 fprintf(f, "%s[%d]%s",
541 _mesa_register_file_name((gl_register_file) dstReg->File),
542 dstReg->Index,
543 _mesa_writemask_string(dstReg->WriteMask));
544 #endif
545 }
546
547
548 static void
549 fprint_src_reg(FILE *f,
550 const struct prog_src_register *srcReg,
551 gl_prog_print_mode mode,
552 const struct gl_program *prog)
553 {
554 fprintf(f, "%s%s",
555 reg_string((gl_register_file) srcReg->File,
556 srcReg->Index, mode, srcReg->RelAddr, prog),
557 _mesa_swizzle_string(srcReg->Swizzle,
558 srcReg->Negate, GL_FALSE));
559 #if 0
560 fprintf(f, "%s[%d]%s",
561 _mesa_register_file_name((gl_register_file) srcReg->File),
562 srcReg->Index,
563 _mesa_swizzle_string(srcReg->Swizzle,
564 srcReg->Negate, GL_FALSE));
565 #endif
566 }
567
568
569 void
570 _mesa_fprint_alu_instruction(FILE *f,
571 const struct prog_instruction *inst,
572 const char *opcode_string, GLuint numRegs,
573 gl_prog_print_mode mode,
574 const struct gl_program *prog)
575 {
576 GLuint j;
577
578 fprintf(f, "%s", opcode_string);
579
580 /* frag prog only */
581 if (inst->Saturate)
582 fprintf(f, "_SAT");
583
584 fprintf(f, " ");
585 if (inst->DstReg.File != PROGRAM_UNDEFINED) {
586 fprint_dst_reg(f, &inst->DstReg, mode, prog);
587 }
588 else {
589 fprintf(f, " ???");
590 }
591
592 if (numRegs > 0)
593 fprintf(f, ", ");
594
595 for (j = 0; j < numRegs; j++) {
596 fprint_src_reg(f, inst->SrcReg + j, mode, prog);
597 if (j + 1 < numRegs)
598 fprintf(f, ", ");
599 }
600
601 fprintf(f, ";\n");
602 }
603
604
605 void
606 _mesa_print_alu_instruction(const struct prog_instruction *inst,
607 const char *opcode_string, GLuint numRegs)
608 {
609 _mesa_fprint_alu_instruction(stderr, inst, opcode_string,
610 numRegs, PROG_PRINT_DEBUG, NULL);
611 }
612
613
614 /**
615 * Print a single vertex/fragment program instruction.
616 */
617 GLint
618 _mesa_fprint_instruction_opt(FILE *f,
619 const struct prog_instruction *inst,
620 GLint indent,
621 gl_prog_print_mode mode,
622 const struct gl_program *prog)
623 {
624 GLint i;
625
626 if (inst->Opcode == OPCODE_ELSE ||
627 inst->Opcode == OPCODE_ENDIF ||
628 inst->Opcode == OPCODE_ENDLOOP ||
629 inst->Opcode == OPCODE_ENDSUB) {
630 indent -= 3;
631 }
632 for (i = 0; i < indent; i++) {
633 fprintf(f, " ");
634 }
635
636 switch (inst->Opcode) {
637 case OPCODE_SWZ:
638 fprintf(f, "SWZ");
639 if (inst->Saturate)
640 fprintf(f, "_SAT");
641 fprintf(f, " ");
642 fprint_dst_reg(f, &inst->DstReg, mode, prog);
643 fprintf(f, ", %s[%d], %s",
644 _mesa_register_file_name((gl_register_file) inst->SrcReg[0].File),
645 inst->SrcReg[0].Index,
646 _mesa_swizzle_string(inst->SrcReg[0].Swizzle,
647 inst->SrcReg[0].Negate, GL_TRUE));
648 fprintf(f, ";\n");
649 break;
650 case OPCODE_TEX:
651 case OPCODE_TXP:
652 case OPCODE_TXL:
653 case OPCODE_TXB:
654 case OPCODE_TXD:
655 fprintf(f, "%s", _mesa_opcode_string(inst->Opcode));
656 if (inst->Saturate)
657 fprintf(f, "_SAT");
658 fprintf(f, " ");
659 fprint_dst_reg(f, &inst->DstReg, mode, prog);
660 fprintf(f, ", ");
661 fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
662 if (inst->Opcode == OPCODE_TXD) {
663 fprintf(f, ", ");
664 fprint_src_reg(f, &inst->SrcReg[1], mode, prog);
665 fprintf(f, ", ");
666 fprint_src_reg(f, &inst->SrcReg[2], mode, prog);
667 }
668 fprintf(f, ", texture[%d], ", inst->TexSrcUnit);
669 switch (inst->TexSrcTarget) {
670 case TEXTURE_1D_INDEX: fprintf(f, "1D"); break;
671 case TEXTURE_2D_INDEX: fprintf(f, "2D"); break;
672 case TEXTURE_3D_INDEX: fprintf(f, "3D"); break;
673 case TEXTURE_CUBE_INDEX: fprintf(f, "CUBE"); break;
674 case TEXTURE_RECT_INDEX: fprintf(f, "RECT"); break;
675 case TEXTURE_1D_ARRAY_INDEX: fprintf(f, "1D_ARRAY"); break;
676 case TEXTURE_2D_ARRAY_INDEX: fprintf(f, "2D_ARRAY"); break;
677 default:
678 ;
679 }
680 if (inst->TexShadow)
681 fprintf(f, " SHADOW");
682 fprintf(f, ";\n");
683 break;
684
685 case OPCODE_KIL:
686 fprintf(f, "%s", _mesa_opcode_string(inst->Opcode));
687 fprintf(f, " ");
688 fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
689 fprintf(f, ";\n");
690 break;
691 case OPCODE_ARL:
692 fprintf(f, "ARL ");
693 fprint_dst_reg(f, &inst->DstReg, mode, prog);
694 fprintf(f, ", ");
695 fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
696 fprintf(f, ";\n");
697 break;
698 case OPCODE_IF:
699 fprintf(f, "IF ");
700 fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
701 fprintf(f, "; ");
702 fprintf(f, " # (if false, goto %d)", inst->BranchTarget);
703 fprintf(f, ";\n");
704 return indent + 3;
705 case OPCODE_ELSE:
706 fprintf(f, "ELSE; # (goto %d)\n", inst->BranchTarget);
707 return indent + 3;
708 case OPCODE_ENDIF:
709 fprintf(f, "ENDIF;\n");
710 break;
711 case OPCODE_BGNLOOP:
712 fprintf(f, "BGNLOOP; # (end at %d)\n", inst->BranchTarget);
713 return indent + 3;
714 case OPCODE_ENDLOOP:
715 fprintf(f, "ENDLOOP; # (goto %d)\n", inst->BranchTarget);
716 break;
717 case OPCODE_BRK:
718 case OPCODE_CONT:
719 fprintf(f, "%s; # (goto %d)",
720 _mesa_opcode_string(inst->Opcode),
721 inst->BranchTarget);
722 fprintf(f, ";\n");
723 break;
724
725 case OPCODE_BGNSUB:
726 fprintf(f, "BGNSUB");
727 fprintf(f, ";\n");
728 return indent + 3;
729 case OPCODE_ENDSUB:
730 if (mode == PROG_PRINT_DEBUG) {
731 fprintf(f, "ENDSUB");
732 fprintf(f, ";\n");
733 }
734 break;
735 case OPCODE_CAL:
736 fprintf(f, "CAL %u", inst->BranchTarget);
737 fprintf(f, ";\n");
738 break;
739 case OPCODE_RET:
740 fprintf(f, "RET");
741 fprintf(f, ";\n");
742 break;
743
744 case OPCODE_END:
745 fprintf(f, "END\n");
746 break;
747 case OPCODE_NOP:
748 if (mode == PROG_PRINT_DEBUG) {
749 fprintf(f, "NOP");
750 fprintf(f, ";\n");
751 }
752 break;
753 /* XXX may need other special-case instructions */
754 default:
755 if (inst->Opcode < MAX_OPCODE) {
756 /* typical alu instruction */
757 _mesa_fprint_alu_instruction(f, inst,
758 _mesa_opcode_string(inst->Opcode),
759 _mesa_num_inst_src_regs(inst->Opcode),
760 mode, prog);
761 }
762 else {
763 _mesa_fprint_alu_instruction(f, inst,
764 _mesa_opcode_string(inst->Opcode),
765 3/*_mesa_num_inst_src_regs(inst->Opcode)*/,
766 mode, prog);
767 }
768 break;
769 }
770 return indent;
771 }
772
773
774 GLint
775 _mesa_print_instruction_opt(const struct prog_instruction *inst,
776 GLint indent,
777 gl_prog_print_mode mode,
778 const struct gl_program *prog)
779 {
780 return _mesa_fprint_instruction_opt(stderr, inst, indent, mode, prog);
781 }
782
783
784 void
785 _mesa_print_instruction(const struct prog_instruction *inst)
786 {
787 /* note: 4th param should be ignored for PROG_PRINT_DEBUG */
788 _mesa_fprint_instruction_opt(stderr, inst, 0, PROG_PRINT_DEBUG, NULL);
789 }
790
791
792
793 /**
794 * Print program, with options.
795 */
796 void
797 _mesa_fprint_program_opt(FILE *f,
798 const struct gl_program *prog,
799 gl_prog_print_mode mode,
800 GLboolean lineNumbers)
801 {
802 GLuint i, indent = 0;
803
804 switch (prog->Target) {
805 case GL_VERTEX_PROGRAM_ARB:
806 if (mode == PROG_PRINT_ARB)
807 fprintf(f, "!!ARBvp1.0\n");
808 else
809 fprintf(f, "# Vertex Program/Shader %u\n", prog->Id);
810 break;
811 case GL_FRAGMENT_PROGRAM_ARB:
812 if (mode == PROG_PRINT_ARB)
813 fprintf(f, "!!ARBfp1.0\n");
814 else
815 fprintf(f, "# Fragment Program/Shader %u\n", prog->Id);
816 break;
817 case GL_GEOMETRY_PROGRAM_NV:
818 fprintf(f, "# Geometry Shader\n");
819 }
820
821 for (i = 0; i < prog->arb.NumInstructions; i++) {
822 if (lineNumbers)
823 fprintf(f, "%3d: ", i);
824 indent = _mesa_fprint_instruction_opt(f, prog->arb.Instructions + i,
825 indent, mode, prog);
826 }
827 }
828
829
830 /**
831 * Print program to stderr, default options.
832 */
833 void
834 _mesa_print_program(const struct gl_program *prog)
835 {
836 _mesa_fprint_program_opt(stderr, prog, PROG_PRINT_DEBUG, GL_TRUE);
837 }
838
839
840 /**
841 * Return binary representation of 64-bit value (as a string).
842 * Insert a comma to separate each group of 8 bits.
843 * Note we return a pointer to local static storage so this is not
844 * re-entrant, etc.
845 * XXX move to imports.[ch] if useful elsewhere.
846 */
847 static const char *
848 binary(GLbitfield64 val)
849 {
850 static char buf[80];
851 GLint i, len = 0;
852 for (i = 63; i >= 0; --i) {
853 if (val & (BITFIELD64_BIT(i)))
854 buf[len++] = '1';
855 else if (len > 0 || i == 0)
856 buf[len++] = '0';
857 if (len > 0 && ((i-1) % 8) == 7)
858 buf[len++] = ',';
859 }
860 buf[len] = '\0';
861 return buf;
862 }
863
864
865 /**
866 * Print all of a program's parameters/fields to given file.
867 */
868 static void
869 _mesa_fprint_program_parameters(FILE *f,
870 struct gl_context *ctx,
871 const struct gl_program *prog)
872 {
873 GLuint i;
874
875 fprintf(f, "InputsRead: %" PRIx64 " (0b%s)\n",
876 (uint64_t) prog->info.inputs_read, binary(prog->info.inputs_read));
877 fprintf(f, "OutputsWritten: %" PRIx64 " (0b%s)\n",
878 (uint64_t) prog->info.outputs_written,
879 binary(prog->info.outputs_written));
880 fprintf(f, "NumInstructions=%d\n", prog->arb.NumInstructions);
881 fprintf(f, "NumTemporaries=%d\n", prog->arb.NumTemporaries);
882 fprintf(f, "NumParameters=%d\n", prog->arb.NumParameters);
883 fprintf(f, "NumAttributes=%d\n", prog->arb.NumAttributes);
884 fprintf(f, "NumAddressRegs=%d\n", prog->arb.NumAddressRegs);
885 fprintf(f, "IndirectRegisterFiles: 0x%x (0b%s)\n",
886 prog->arb.IndirectRegisterFiles,
887 binary(prog->arb.IndirectRegisterFiles));
888 fprintf(f, "SamplersUsed: 0x%x (0b%s)\n",
889 prog->SamplersUsed, binary(prog->SamplersUsed));
890 fprintf(f, "Samplers=[ ");
891 for (i = 0; i < MAX_SAMPLERS; i++) {
892 fprintf(f, "%d ", prog->SamplerUnits[i]);
893 }
894 fprintf(f, "]\n");
895
896 _mesa_load_state_parameters(ctx, prog->Parameters);
897
898 #if 0
899 fprintf(f, "Local Params:\n");
900 for (i = 0; i < MAX_PROGRAM_LOCAL_PARAMS; i++){
901 const GLfloat *p = prog->LocalParams[i];
902 fprintf(f, "%2d: %f, %f, %f, %f\n", i, p[0], p[1], p[2], p[3]);
903 }
904 #endif
905 _mesa_print_parameter_list(prog->Parameters);
906 }
907
908
909 /**
910 * Print all of a program's parameters/fields to stderr.
911 */
912 void
913 _mesa_print_program_parameters(struct gl_context *ctx, const struct gl_program *prog)
914 {
915 _mesa_fprint_program_parameters(stderr, ctx, prog);
916 }
917
918
919 /**
920 * Print a program parameter list to given file.
921 */
922 static void
923 _mesa_fprint_parameter_list(FILE *f,
924 const struct gl_program_parameter_list *list)
925 {
926 GLuint i;
927
928 if (!list)
929 return;
930
931 if (0)
932 fprintf(f, "param list %p\n", (void *) list);
933 fprintf(f, "dirty state flags: 0x%x\n", list->StateFlags);
934 for (i = 0; i < list->NumParameters; i++){
935 struct gl_program_parameter *param = list->Parameters + i;
936 unsigned pvo = list->ParameterValueOffset[i];
937 const GLfloat *v = (GLfloat *) list->ParameterValues + pvo;
938
939 fprintf(f, "param[%d] sz=%d %s %s = {%.3g, %.3g, %.3g, %.3g}",
940 i, param->Size,
941 _mesa_register_file_name(list->Parameters[i].Type),
942 param->Name, v[0], v[1], v[2], v[3]);
943 fprintf(f, "\n");
944 }
945 }
946
947
948 /**
949 * Print a program parameter list to stderr.
950 */
951 void
952 _mesa_print_parameter_list(const struct gl_program_parameter_list *list)
953 {
954 _mesa_fprint_parameter_list(stderr, list);
955 }
956
957
958 /**
959 * Write shader and associated info to a file.
960 */
961 void
962 _mesa_write_shader_to_file(const struct gl_shader *shader)
963 {
964 const char *type = "????";
965 char filename[100];
966 FILE *f;
967
968 switch (shader->Stage) {
969 case MESA_SHADER_FRAGMENT:
970 type = "frag";
971 break;
972 case MESA_SHADER_TESS_CTRL:
973 type = "tesc";
974 break;
975 case MESA_SHADER_TESS_EVAL:
976 type = "tese";
977 break;
978 case MESA_SHADER_VERTEX:
979 type = "vert";
980 break;
981 case MESA_SHADER_GEOMETRY:
982 type = "geom";
983 break;
984 case MESA_SHADER_COMPUTE:
985 type = "comp";
986 break;
987 default:
988 break;
989 }
990
991 _mesa_snprintf(filename, sizeof(filename), "shader_%u.%s", shader->Name, type);
992 f = fopen(filename, "w");
993 if (!f) {
994 fprintf(stderr, "Unable to open %s for writing\n", filename);
995 return;
996 }
997
998 #ifdef DEBUG
999 fprintf(f, "/* Shader %u source, checksum %u */\n", shader->Name, shader->SourceChecksum);
1000 #else
1001 fprintf(f, "/* Shader %u source */\n", shader->Name);
1002 #endif
1003 fputs(shader->Source, f);
1004 fprintf(f, "\n");
1005
1006 fprintf(f, "/* Compile status: %s */\n",
1007 shader->CompileStatus ? "ok" : "fail");
1008 fprintf(f, "/* Log Info: */\n");
1009 if (shader->InfoLog) {
1010 fputs(shader->InfoLog, f);
1011 }
1012
1013 fclose(f);
1014 }
1015
1016
1017 /**
1018 * Append the shader's uniform info/values to the shader log file.
1019 * The log file will typically have been created by the
1020 * _mesa_write_shader_to_file function.
1021 */
1022 void
1023 _mesa_append_uniforms_to_file(const struct gl_program *prog)
1024 {
1025 const char *type;
1026 char filename[100];
1027 FILE *f;
1028
1029 if (prog->info.stage == MESA_SHADER_FRAGMENT)
1030 type = "frag";
1031 else
1032 type = "vert";
1033
1034 _mesa_snprintf(filename, sizeof(filename), "shader.%s", type);
1035 f = fopen(filename, "a"); /* append */
1036 if (!f) {
1037 fprintf(stderr, "Unable to open %s for appending\n", filename);
1038 return;
1039 }
1040
1041 fprintf(f, "/* First-draw parameters / constants */\n");
1042 fprintf(f, "/*\n");
1043 _mesa_fprint_parameter_list(f, prog->Parameters);
1044 fprintf(f, "*/\n");
1045
1046 fclose(f);
1047 }