Merge commit 'origin/7.8'
[mesa.git] / src / mesa / shader / shader_api.h
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.6
4 *
5 * Copyright (C) 2004-2006 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 #ifndef SHADER_API_H
28 #define SHADER_API_H
29
30
31 #include "main/glheader.h"
32 #include "main/mtypes.h"
33
34
35 /**
36 * Internal functions
37 */
38
39 extern void
40 _mesa_init_shader_state(GLcontext * ctx);
41
42 extern void
43 _mesa_free_shader_state(GLcontext *ctx);
44
45
46 extern void
47 _mesa_copy_string(GLchar *dst, GLsizei maxLength,
48 GLsizei *length, const GLchar *src);
49
50 extern GLint
51 _mesa_sizeof_glsl_type(GLenum type);
52
53
54 /*
55 extern struct gl_shader_program *
56 _mesa_new_shader_program(GLcontext *ctx, GLuint name);
57 */
58 extern void
59 _mesa_clear_shader_program_data(GLcontext *ctx,
60 struct gl_shader_program *shProg);
61
62 extern void
63 _mesa_free_shader_program_data(GLcontext *ctx,
64 struct gl_shader_program *shProg);
65
66 extern void
67 _mesa_free_shader_program(GLcontext *ctx, struct gl_shader_program *shProg);
68
69 extern void
70 _mesa_reference_shader_program(GLcontext *ctx,
71 struct gl_shader_program **ptr,
72 struct gl_shader_program *shProg);
73
74 extern struct gl_shader_program *
75 _mesa_lookup_shader_program(GLcontext *ctx, GLuint name);
76
77
78 extern struct gl_shader *
79 _mesa_new_shader(GLcontext *ctx, GLuint name, GLenum type);
80
81 extern void
82 _mesa_free_shader(GLcontext *ctx, struct gl_shader *sh);
83
84 extern void
85 _mesa_reference_shader(GLcontext *ctx, struct gl_shader **ptr,
86 struct gl_shader *sh);
87
88 extern struct gl_shader *
89 _mesa_lookup_shader(GLcontext *ctx, GLuint name);
90
91
92 extern void
93 _mesa_update_shader_textures_used(struct gl_program *prog);
94
95
96 extern void
97 _mesa_use_program(GLcontext *ctx, GLuint program);
98
99
100 extern GLboolean
101 _mesa_validate_shader_program(GLcontext *ctx,
102 const struct gl_shader_program *shProg,
103 char *errMsg);
104
105 extern void
106 _mesa_init_glsl_driver_functions(struct dd_function_table *driver);
107
108
109 #endif /* SHADER_API_H */