nv50: fix build-predicate function
[mesa.git] / src / mesa / slang / slang_storage.h
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.5
4 *
5 * Copyright (C) 2005-2006 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 #ifndef SLANG_STORAGE_H
26 #define SLANG_STORAGE_H
27
28 #include "slang_compile.h"
29
30
31 /*
32 * Program variable data storage is kept completely transparent to the
33 * front-end compiler. It is up to the back-end how the data is
34 * actually allocated. The slang_storage_type enum provides the basic
35 * information about how the memory is interpreted. This abstract
36 * piece of memory is called a data slot. A data slot of a particular
37 * type has a fixed size.
38 *
39 * For now, only the three basic types are supported, that is bool,
40 * int and float. Other built-in types like vector or matrix can
41 * easily be decomposed into a series of basic types.
42 *
43 * If the vec4 module is enabled, 4-component vectors of floats are
44 * used when possible. 4x4 matrices are constructed of 4 vec4 slots.
45 */
46 typedef enum slang_storage_type_
47 {
48 /* core */
49 SLANG_STORE_AGGREGATE,
50 SLANG_STORE_BOOL,
51 SLANG_STORE_INT,
52 SLANG_STORE_FLOAT,
53 /* vec4 */
54 SLANG_STORE_VEC4
55 } slang_storage_type;
56
57
58 /**
59 * The slang_storage_array structure groups data slots of the same
60 * type into an array. This array has a fixed length. Arrays are
61 * required to have a size equal to the sum of sizes of its
62 * elements. They are also required to support indirect
63 * addressing. That is, if B references first data slot in the array,
64 * S is the size of the data slot and I is the integral index that is
65 * not known at compile time, B+I*S references I-th data slot.
66 *
67 * This structure is also used to break down built-in data types that
68 * are not supported directly. Vectors, like vec3, are constructed
69 * from arrays of their basic types. Matrices are formed of an array
70 * of column vectors, which are in turn processed as other vectors.
71 */
72 typedef struct slang_storage_array_
73 {
74 slang_storage_type type;
75 struct slang_storage_aggregate_ *aggregate;
76 GLuint length;
77 } slang_storage_array;
78
79 GLboolean slang_storage_array_construct (slang_storage_array *);
80 GLvoid slang_storage_array_destruct (slang_storage_array *);
81
82
83 /**
84 * The slang_storage_aggregate structure relaxes the indirect
85 * addressing requirement for slang_storage_array
86 * structure. Aggregates are always accessed statically - its member
87 * addresses are well-known at compile time. For example, user-defined
88 * types are implemented as aggregates. Aggregates can collect data of
89 * a different type.
90 */
91 typedef struct slang_storage_aggregate_
92 {
93 slang_storage_array *arrays;
94 GLuint count;
95 } slang_storage_aggregate;
96
97 GLboolean slang_storage_aggregate_construct (slang_storage_aggregate *);
98 GLvoid slang_storage_aggregate_destruct (slang_storage_aggregate *);
99
100
101 extern GLboolean
102 _slang_aggregate_variable(slang_storage_aggregate *agg,
103 slang_type_specifier *spec,
104 GLuint array_len,
105 slang_function_scope *funcs,
106 slang_struct_scope *structs,
107 slang_variable_scope *vars,
108 slang_atom_pool *atoms);
109
110 /*
111 * Returns the size (in machine units) of the given storage type.
112 * It is an error to pass-in SLANG_STORE_AGGREGATE.
113 * Returns 0 on error.
114 */
115 extern GLuint
116 _slang_sizeof_type (slang_storage_type);
117
118
119 /**
120 * Returns total size (in machine units) of the given aggregate.
121 * Returns 0 on error.
122 */
123 extern GLuint
124 _slang_sizeof_aggregate (const slang_storage_aggregate *);
125
126
127 #if 0
128 /**
129 * Converts structured aggregate to a flat one, with arrays of generic
130 * type being one-element long. Returns GL_TRUE on success. Returns
131 * GL_FALSE otherwise.
132 */
133 extern GLboolean
134 _slang_flatten_aggregate (slang_storage_aggregate *,
135 const slang_storage_aggregate *);
136
137 #endif
138
139 #endif /* SLANG_STORAGE_H */