mesa: treat Color._AdvancedBlendMode as enum
[mesa.git] / src / mesa / state_tracker / st_atom_blend.c
1 /**************************************************************************
2 *
3 * Copyright 2007 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /*
29 * Authors:
30 * Keith Whitwell <keithw@vmware.com>
31 * Brian Paul
32 */
33
34
35 #include "st_context.h"
36 #include "st_atom.h"
37
38 #include "pipe/p_context.h"
39 #include "pipe/p_defines.h"
40 #include "cso_cache/cso_context.h"
41
42 #include "framebuffer.h"
43 #include "main/blend.h"
44 #include "main/glformats.h"
45 #include "main/macros.h"
46
47 /**
48 * Convert GLenum blend tokens to pipe tokens.
49 * Both blend factors and blend funcs are accepted.
50 */
51 static GLuint
52 translate_blend(GLenum blend)
53 {
54 switch (blend) {
55 /* blend functions */
56 case GL_FUNC_ADD:
57 return PIPE_BLEND_ADD;
58 case GL_FUNC_SUBTRACT:
59 return PIPE_BLEND_SUBTRACT;
60 case GL_FUNC_REVERSE_SUBTRACT:
61 return PIPE_BLEND_REVERSE_SUBTRACT;
62 case GL_MIN:
63 return PIPE_BLEND_MIN;
64 case GL_MAX:
65 return PIPE_BLEND_MAX;
66
67 /* blend factors */
68 case GL_ONE:
69 return PIPE_BLENDFACTOR_ONE;
70 case GL_SRC_COLOR:
71 return PIPE_BLENDFACTOR_SRC_COLOR;
72 case GL_SRC_ALPHA:
73 return PIPE_BLENDFACTOR_SRC_ALPHA;
74 case GL_DST_ALPHA:
75 return PIPE_BLENDFACTOR_DST_ALPHA;
76 case GL_DST_COLOR:
77 return PIPE_BLENDFACTOR_DST_COLOR;
78 case GL_SRC_ALPHA_SATURATE:
79 return PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE;
80 case GL_CONSTANT_COLOR:
81 return PIPE_BLENDFACTOR_CONST_COLOR;
82 case GL_CONSTANT_ALPHA:
83 return PIPE_BLENDFACTOR_CONST_ALPHA;
84 case GL_SRC1_COLOR:
85 return PIPE_BLENDFACTOR_SRC1_COLOR;
86 case GL_SRC1_ALPHA:
87 return PIPE_BLENDFACTOR_SRC1_ALPHA;
88 case GL_ZERO:
89 return PIPE_BLENDFACTOR_ZERO;
90 case GL_ONE_MINUS_SRC_COLOR:
91 return PIPE_BLENDFACTOR_INV_SRC_COLOR;
92 case GL_ONE_MINUS_SRC_ALPHA:
93 return PIPE_BLENDFACTOR_INV_SRC_ALPHA;
94 case GL_ONE_MINUS_DST_COLOR:
95 return PIPE_BLENDFACTOR_INV_DST_COLOR;
96 case GL_ONE_MINUS_DST_ALPHA:
97 return PIPE_BLENDFACTOR_INV_DST_ALPHA;
98 case GL_ONE_MINUS_CONSTANT_COLOR:
99 return PIPE_BLENDFACTOR_INV_CONST_COLOR;
100 case GL_ONE_MINUS_CONSTANT_ALPHA:
101 return PIPE_BLENDFACTOR_INV_CONST_ALPHA;
102 case GL_ONE_MINUS_SRC1_COLOR:
103 return PIPE_BLENDFACTOR_INV_SRC1_COLOR;
104 case GL_ONE_MINUS_SRC1_ALPHA:
105 return PIPE_BLENDFACTOR_INV_SRC1_ALPHA;
106 default:
107 assert("invalid GL token in translate_blend()" == NULL);
108 return 0;
109 }
110 }
111
112 /**
113 * Figure out if colormasks are different per rt.
114 */
115 static GLboolean
116 colormask_per_rt(const struct gl_context *ctx, unsigned num_cb)
117 {
118 GLbitfield full_mask = _mesa_replicate_colormask(0xf, num_cb);
119 GLbitfield repl_mask0 =
120 _mesa_replicate_colormask(GET_COLORMASK(ctx->Color.ColorMask, 0),
121 num_cb);
122
123 return (ctx->Color.ColorMask & full_mask) != repl_mask0;
124 }
125
126 /**
127 * Figure out if blend enables/state are different per rt.
128 */
129 static GLboolean
130 blend_per_rt(const struct st_context *st, unsigned num_cb)
131 {
132 const struct gl_context *ctx = st->ctx;
133 GLbitfield cb_mask = u_bit_consecutive(0, num_cb);
134 GLbitfield blend_enabled = ctx->Color.BlendEnabled & cb_mask;
135
136 if (blend_enabled && blend_enabled != cb_mask) {
137 /* This can only happen if GL_EXT_draw_buffers2 is enabled */
138 return GL_TRUE;
139 }
140 if (ctx->Color._BlendFuncPerBuffer || ctx->Color._BlendEquationPerBuffer) {
141 /* this can only happen if GL_ARB_draw_buffers_blend is enabled */
142 return GL_TRUE;
143 }
144 if (ctx->DrawBuffer->_IntegerBuffers &&
145 (ctx->DrawBuffer->_IntegerBuffers != cb_mask)) {
146 /* If there is a mix of integer/non-integer buffers then blending
147 * must be handled on a per buffer basis. */
148 return GL_TRUE;
149 }
150
151 if (st->needs_rgb_dst_alpha_override && ctx->DrawBuffer->_RGBBuffers) {
152 /* Overriding requires independent blend functions (not just enables),
153 * require drivers exposing PIPE_CAP_RGB_OVERRIDE_DST_ALPHA_BLEND to
154 * also expose PIPE_CAP_INDEP_BLEND_FUNC.
155 */
156 assert(st->has_indep_blend_func);
157
158 /* If some of the buffers are RGB, we may need to override blend
159 * factors that reference destination-alpha to constants. We may
160 * need different blend factor overrides per buffer (say one uses
161 * a DST_ALPHA factor and another uses INV_DST_ALPHA), so we flip
162 * on independent blending. This may not be required in all cases,
163 * but burning the CPU to figure it out is probably not worthwhile.
164 */
165 return GL_TRUE;
166 }
167
168 return GL_FALSE;
169 }
170
171 /**
172 * Modify blend function to force destination alpha to 1.0
173 *
174 * If \c function specifies a blend function that uses destination alpha,
175 * replace it with a function that hard-wires destination alpha to 1.0.
176 * This is useful when emulating a GL RGB format with an RGBA pipe_format.
177 */
178 static enum pipe_blendfactor
179 fix_xrgb_alpha(enum pipe_blendfactor factor)
180 {
181 switch (factor) {
182 case PIPE_BLENDFACTOR_DST_ALPHA:
183 return PIPE_BLENDFACTOR_ONE;
184
185 case PIPE_BLENDFACTOR_INV_DST_ALPHA:
186 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
187 return PIPE_BLENDFACTOR_ZERO;
188 default:
189 return factor;
190 }
191 }
192
193 void
194 st_update_blend( struct st_context *st )
195 {
196 struct pipe_blend_state *blend = &st->state.blend;
197 const struct gl_context *ctx = st->ctx;
198 unsigned num_cb = st->state.fb_num_cb;
199 unsigned num_state = 1;
200 unsigned i, j;
201
202 memset(blend, 0, sizeof(*blend));
203
204 blend->max_rt = MAX2(1, num_cb) - 1;
205
206 if (num_cb > 1 &&
207 (blend_per_rt(st, num_cb) || colormask_per_rt(ctx, num_cb))) {
208 num_state = num_cb;
209 blend->independent_blend_enable = 1;
210 }
211
212 for (i = 0; i < num_state; i++)
213 blend->rt[i].colormask = GET_COLORMASK(ctx->Color.ColorMask, i);
214
215 if (ctx->Color.ColorLogicOpEnabled) {
216 /* logicop enabled */
217 blend->logicop_enable = 1;
218 blend->logicop_func = ctx->Color._LogicOp;
219 }
220 else if (ctx->Color.BlendEnabled &&
221 ctx->Color._AdvancedBlendMode == BLEND_NONE) {
222 /* blending enabled */
223 for (i = 0, j = 0; i < num_state; i++) {
224 if (!(ctx->Color.BlendEnabled & (1 << i)) ||
225 (ctx->DrawBuffer->_IntegerBuffers & (1 << i)) ||
226 !blend->rt[i].colormask)
227 continue;
228
229 if (ctx->Extensions.ARB_draw_buffers_blend)
230 j = i;
231
232 blend->rt[i].blend_enable = 1;
233 blend->rt[i].rgb_func =
234 translate_blend(ctx->Color.Blend[j].EquationRGB);
235
236 if (ctx->Color.Blend[i].EquationRGB == GL_MIN ||
237 ctx->Color.Blend[i].EquationRGB == GL_MAX) {
238 /* Min/max are special */
239 blend->rt[i].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
240 blend->rt[i].rgb_dst_factor = PIPE_BLENDFACTOR_ONE;
241 }
242 else {
243 blend->rt[i].rgb_src_factor =
244 translate_blend(ctx->Color.Blend[j].SrcRGB);
245 blend->rt[i].rgb_dst_factor =
246 translate_blend(ctx->Color.Blend[j].DstRGB);
247 }
248
249 blend->rt[i].alpha_func =
250 translate_blend(ctx->Color.Blend[j].EquationA);
251
252 if (ctx->Color.Blend[i].EquationA == GL_MIN ||
253 ctx->Color.Blend[i].EquationA == GL_MAX) {
254 /* Min/max are special */
255 blend->rt[i].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
256 blend->rt[i].alpha_dst_factor = PIPE_BLENDFACTOR_ONE;
257 }
258 else {
259 blend->rt[i].alpha_src_factor =
260 translate_blend(ctx->Color.Blend[j].SrcA);
261 blend->rt[i].alpha_dst_factor =
262 translate_blend(ctx->Color.Blend[j].DstA);
263 }
264
265 const struct gl_renderbuffer *rb =
266 ctx->DrawBuffer->_ColorDrawBuffers[i];
267
268 if (st->needs_rgb_dst_alpha_override && rb &&
269 (ctx->DrawBuffer->_RGBBuffers & (1 << i))) {
270 struct pipe_rt_blend_state *rt = &blend->rt[i];
271 rt->rgb_src_factor = fix_xrgb_alpha(rt->rgb_src_factor);
272 rt->rgb_dst_factor = fix_xrgb_alpha(rt->rgb_dst_factor);
273 rt->alpha_src_factor = fix_xrgb_alpha(rt->alpha_src_factor);
274 rt->alpha_dst_factor = fix_xrgb_alpha(rt->alpha_dst_factor);
275 }
276 }
277 }
278 else {
279 /* no blending / logicop */
280 }
281
282 blend->dither = ctx->Color.DitherFlag;
283
284 if (_mesa_is_multisample_enabled(ctx) &&
285 !(ctx->DrawBuffer->_IntegerBuffers & 0x1)) {
286 /* Unlike in gallium/d3d10 these operations are only performed
287 * if both msaa is enabled and we have a multisample buffer.
288 */
289 blend->alpha_to_coverage = ctx->Multisample.SampleAlphaToCoverage;
290 blend->alpha_to_one = ctx->Multisample.SampleAlphaToOne;
291 blend->alpha_to_coverage_dither =
292 ctx->Multisample.SampleAlphaToCoverageDitherControl !=
293 GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV;
294 }
295
296 cso_set_blend(st->cso_context, blend);
297 }
298
299 void
300 st_update_blend_color(struct st_context *st)
301 {
302 struct pipe_blend_color bc;
303
304 COPY_4FV(bc.color, st->ctx->Color.BlendColorUnclamped);
305 cso_set_blend_color(st->cso_context, &bc);
306 }