glsl: lower mediump temporaries to 16 bits except structures (v2)
[mesa.git] / src / mesa / state_tracker / st_atom_list.h
1 /* Render (non-compute) states must be first. */
2 ST_STATE(ST_NEW_DSA, st_update_depth_stencil_alpha)
3 ST_STATE(ST_NEW_CLIP_STATE, st_update_clip)
4
5 ST_STATE(ST_NEW_FS_STATE, st_update_fp)
6 ST_STATE(ST_NEW_GS_STATE, st_update_gp)
7 ST_STATE(ST_NEW_TES_STATE, st_update_tep)
8 ST_STATE(ST_NEW_TCS_STATE, st_update_tcp)
9 ST_STATE(ST_NEW_VS_STATE, st_update_vp)
10
11 ST_STATE(ST_NEW_POLY_STIPPLE, st_update_polygon_stipple)
12 ST_STATE(ST_NEW_WINDOW_RECTANGLES, st_update_window_rectangles)
13 ST_STATE(ST_NEW_BLEND_COLOR, st_update_blend_color)
14
15 ST_STATE(ST_NEW_VS_SAMPLER_VIEWS, st_update_vertex_textures)
16 ST_STATE(ST_NEW_FS_SAMPLER_VIEWS, st_update_fragment_textures)
17 ST_STATE(ST_NEW_GS_SAMPLER_VIEWS, st_update_geometry_textures)
18 ST_STATE(ST_NEW_TCS_SAMPLER_VIEWS, st_update_tessctrl_textures)
19 ST_STATE(ST_NEW_TES_SAMPLER_VIEWS, st_update_tesseval_textures)
20
21 /* Non-compute samplers. */
22 ST_STATE(ST_NEW_VS_SAMPLERS, st_update_vertex_samplers) /* depends on update_*_texture for swizzle */
23 ST_STATE(ST_NEW_TCS_SAMPLERS, st_update_tessctrl_samplers) /* depends on update_*_texture for swizzle */
24 ST_STATE(ST_NEW_TES_SAMPLERS, st_update_tesseval_samplers) /* depends on update_*_texture for swizzle */
25 ST_STATE(ST_NEW_GS_SAMPLERS, st_update_geometry_samplers) /* depends on update_*_texture for swizzle */
26 ST_STATE(ST_NEW_FS_SAMPLERS, st_update_fragment_samplers) /* depends on update_*_texture for swizzle */
27
28 ST_STATE(ST_NEW_VS_IMAGES, st_bind_vs_images)
29 ST_STATE(ST_NEW_TCS_IMAGES, st_bind_tcs_images)
30 ST_STATE(ST_NEW_TES_IMAGES, st_bind_tes_images)
31 ST_STATE(ST_NEW_GS_IMAGES, st_bind_gs_images)
32 ST_STATE(ST_NEW_FS_IMAGES, st_bind_fs_images)
33
34 ST_STATE(ST_NEW_FB_STATE, st_update_framebuffer_state) /* depends on update_*_texture and bind_*_images */
35 ST_STATE(ST_NEW_BLEND, st_update_blend) /* depends on update_framebuffer_state */
36 ST_STATE(ST_NEW_RASTERIZER, st_update_rasterizer) /* depends on update_framebuffer_state */
37 ST_STATE(ST_NEW_SAMPLE_STATE, st_update_sample_state) /* depends on update_framebuffer_state */
38 ST_STATE(ST_NEW_SAMPLE_SHADING, st_update_sample_shading)
39 ST_STATE(ST_NEW_SCISSOR, st_update_scissor) /* depends on update_framebuffer_state */
40 ST_STATE(ST_NEW_VIEWPORT, st_update_viewport) /* depends on update_framebuffer_state */
41
42 ST_STATE(ST_NEW_VS_CONSTANTS, st_update_vs_constants)
43 ST_STATE(ST_NEW_TCS_CONSTANTS, st_update_tcs_constants)
44 ST_STATE(ST_NEW_TES_CONSTANTS, st_update_tes_constants)
45 ST_STATE(ST_NEW_GS_CONSTANTS, st_update_gs_constants)
46 ST_STATE(ST_NEW_FS_CONSTANTS, st_update_fs_constants)
47
48 ST_STATE(ST_NEW_VS_UBOS, st_bind_vs_ubos)
49 ST_STATE(ST_NEW_TCS_UBOS, st_bind_tcs_ubos)
50 ST_STATE(ST_NEW_TES_UBOS, st_bind_tes_ubos)
51 ST_STATE(ST_NEW_FS_UBOS, st_bind_fs_ubos)
52 ST_STATE(ST_NEW_GS_UBOS, st_bind_gs_ubos)
53
54 ST_STATE(ST_NEW_VS_ATOMICS, st_bind_vs_atomics)
55 ST_STATE(ST_NEW_TCS_ATOMICS, st_bind_tcs_atomics)
56 ST_STATE(ST_NEW_TES_ATOMICS, st_bind_tes_atomics)
57 ST_STATE(ST_NEW_FS_ATOMICS, st_bind_fs_atomics)
58 ST_STATE(ST_NEW_GS_ATOMICS, st_bind_gs_atomics)
59
60 /* SSBOs depend on the _atomics having been updated first in the
61 * !has_hw_atomics case.
62 */
63 ST_STATE(ST_NEW_VS_SSBOS, st_bind_vs_ssbos)
64 ST_STATE(ST_NEW_TCS_SSBOS, st_bind_tcs_ssbos)
65 ST_STATE(ST_NEW_TES_SSBOS, st_bind_tes_ssbos)
66 ST_STATE(ST_NEW_FS_SSBOS, st_bind_fs_ssbos)
67 ST_STATE(ST_NEW_GS_SSBOS, st_bind_gs_ssbos)
68
69 ST_STATE(ST_NEW_PIXEL_TRANSFER, st_update_pixel_transfer)
70 ST_STATE(ST_NEW_TESS_STATE, st_update_tess)
71
72 ST_STATE(ST_NEW_HW_ATOMICS, st_bind_hw_atomic_buffers)
73
74 /* this must be done after the vertex program update */
75 ST_STATE(ST_NEW_VERTEX_ARRAYS, st_update_array)
76
77 /* Compute states must be last. */
78 ST_STATE(ST_NEW_CS_STATE, st_update_cp)
79 ST_STATE(ST_NEW_CS_SAMPLER_VIEWS, st_update_compute_textures)
80 ST_STATE(ST_NEW_CS_SAMPLERS, st_update_compute_samplers) /* depends on update_compute_texture for swizzle */
81 ST_STATE(ST_NEW_CS_CONSTANTS, st_update_cs_constants)
82 ST_STATE(ST_NEW_CS_UBOS, st_bind_cs_ubos)
83 ST_STATE(ST_NEW_CS_ATOMICS, st_bind_cs_atomics)
84 ST_STATE(ST_NEW_CS_SSBOS, st_bind_cs_ssbos)
85 ST_STATE(ST_NEW_CS_IMAGES, st_bind_cs_images)