Added few more stubs so that control reaches to DestroyDevice().
[mesa.git] / src / mesa / state_tracker / st_cb_bitmap_shader.c
1 /**************************************************************************
2 *
3 * Copyright (C) 2015 Advanced Micro Devices, Inc.
4 * Copyright 2007 VMware, Inc.
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12 * permit persons to whom the Software is furnished to do so, subject to
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17 * of the Software.
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27 **************************************************************************/
28
29 #include "st_cb_bitmap.h"
30 #include "tgsi/tgsi_transform.h"
31 #include "tgsi/tgsi_scan.h"
32 #include "util/u_debug.h"
33
34 struct tgsi_bitmap_transform {
35 struct tgsi_transform_context base;
36 struct tgsi_shader_info info;
37 unsigned sampler_index;
38 unsigned tex_target;
39 bool use_texcoord;
40 bool swizzle_xxxx;
41 bool first_instruction_emitted;
42 };
43
44 static inline struct tgsi_bitmap_transform *
45 tgsi_bitmap_transform(struct tgsi_transform_context *tctx)
46 {
47 return (struct tgsi_bitmap_transform *)tctx;
48 }
49
50 static void
51 transform_instr(struct tgsi_transform_context *tctx,
52 struct tgsi_full_instruction *current_inst)
53 {
54 struct tgsi_bitmap_transform *ctx = tgsi_bitmap_transform(tctx);
55 struct tgsi_full_instruction inst;
56 unsigned tgsi_tex_target = ctx->tex_target == PIPE_TEXTURE_2D
57 ? TGSI_TEXTURE_2D : TGSI_TEXTURE_RECT;
58 unsigned i, semantic;
59 int texcoord_index = -1;
60
61 if (ctx->first_instruction_emitted) {
62 tctx->emit_instruction(tctx, current_inst);
63 return;
64 }
65
66 ctx->first_instruction_emitted = true;
67
68 /* Add TEMP[0] if it's missing. */
69 if (ctx->info.file_max[TGSI_FILE_TEMPORARY] == -1) {
70 tgsi_transform_temp_decl(tctx, 0);
71 }
72
73 /* Add TEXCOORD[0] if it's missing. */
74 semantic = ctx->use_texcoord ? TGSI_SEMANTIC_TEXCOORD :
75 TGSI_SEMANTIC_GENERIC;
76 for (i = 0; i < ctx->info.num_inputs; i++) {
77 if (ctx->info.input_semantic_name[i] == semantic &&
78 ctx->info.input_semantic_index[i] == 0) {
79 texcoord_index = i;
80 break;
81 }
82 }
83
84 if (texcoord_index == -1) {
85 texcoord_index = ctx->info.num_inputs;
86 tgsi_transform_input_decl(tctx, texcoord_index,
87 semantic, 0, TGSI_INTERPOLATE_PERSPECTIVE);
88 }
89
90 /* Declare the sampler. */
91 tgsi_transform_sampler_decl(tctx, ctx->sampler_index);
92
93 /* Declare the sampler view. */
94 tgsi_transform_sampler_view_decl(tctx, ctx->sampler_index,
95 tgsi_tex_target, TGSI_RETURN_TYPE_FLOAT);
96
97 /* TEX tmp0, fragment.texcoord[0], texture[0], 2D; */
98 tgsi_transform_tex_inst(tctx,
99 TGSI_FILE_TEMPORARY, 0,
100 TGSI_FILE_INPUT, texcoord_index,
101 tgsi_tex_target, ctx->sampler_index);
102
103 /* KIL if -tmp0 < 0 # texel=0 -> keep / texel=0 -> discard */
104 inst = tgsi_default_full_instruction();
105 inst.Instruction.Opcode = TGSI_OPCODE_KILL_IF;
106 inst.Instruction.NumDstRegs = 0;
107 inst.Instruction.NumSrcRegs = 1;
108
109 inst.Src[0].Register.File = TGSI_FILE_TEMPORARY;
110 inst.Src[0].Register.Index = 0;
111 inst.Src[0].Register.Negate = 1;
112 inst.Src[0].Register.SwizzleX = TGSI_SWIZZLE_X;
113 if (ctx->swizzle_xxxx) {
114 inst.Src[0].Register.SwizzleY = TGSI_SWIZZLE_X;
115 inst.Src[0].Register.SwizzleZ = TGSI_SWIZZLE_X;
116 inst.Src[0].Register.SwizzleW = TGSI_SWIZZLE_X;
117 } else {
118 inst.Src[0].Register.SwizzleY = TGSI_SWIZZLE_Y;
119 inst.Src[0].Register.SwizzleZ = TGSI_SWIZZLE_Z;
120 inst.Src[0].Register.SwizzleW = TGSI_SWIZZLE_W;
121 }
122 tctx->emit_instruction(tctx, &inst);
123
124 /* And emit the instruction we got. */
125 tctx->emit_instruction(tctx, current_inst);
126 }
127
128 const struct tgsi_token *
129 st_get_bitmap_shader(const struct tgsi_token *tokens,
130 unsigned tex_target, unsigned sampler_index,
131 bool use_texcoord, bool swizzle_xxxx)
132 {
133 struct tgsi_bitmap_transform ctx;
134 struct tgsi_token *newtoks;
135 int newlen;
136
137 assert(tex_target == PIPE_TEXTURE_2D ||
138 tex_target == PIPE_TEXTURE_RECT);
139
140 memset(&ctx, 0, sizeof(ctx));
141 ctx.base.transform_instruction = transform_instr;
142 ctx.tex_target = tex_target;
143 ctx.sampler_index = sampler_index;
144 ctx.use_texcoord = use_texcoord;
145 ctx.swizzle_xxxx = swizzle_xxxx;
146 tgsi_scan_shader(tokens, &ctx.info);
147
148 newlen = tgsi_num_tokens(tokens) + 20;
149 newtoks = tgsi_alloc_tokens(newlen);
150 if (!newtoks)
151 return NULL;
152
153 tgsi_transform_shader(tokens, newtoks, newlen, &ctx.base);
154 return newtoks;
155 }