2 * Mesa 3-D graphics library
4 * Copyright (C) 2010 LunarG Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
25 * Chia-I Wu <olv@lunarg.com>
28 #include "main/errors.h"
29 #include "main/texobj.h"
30 #include "main/teximage.h"
31 #include "util/u_inlines.h"
32 #include "util/u_format.h"
33 #include "st_cb_eglimage.h"
34 #include "st_cb_fbo.h"
35 #include "st_context.h"
36 #include "st_texture.h"
37 #include "st_format.h"
38 #include "st_manager.h"
39 #include "st_sampler_view.h"
40 #include "util/u_surface.h"
43 is_format_supported(struct pipe_screen
*screen
, enum pipe_format format
,
44 unsigned nr_samples
, unsigned usage
)
46 bool supported
= screen
->is_format_supported(screen
, format
, PIPE_TEXTURE_2D
,
49 /* for sampling, some formats can be emulated.. it doesn't matter that
50 * the surface will have a format that the driver can't cope with because
51 * we'll give it sampler view formats that it can deal with and generate
52 * a shader variant that converts.
54 if ((usage
== PIPE_BIND_SAMPLER_VIEW
) && !supported
) {
55 if (format
== PIPE_FORMAT_IYUV
) {
56 supported
= screen
->is_format_supported(screen
, PIPE_FORMAT_R8_UNORM
,
57 PIPE_TEXTURE_2D
, nr_samples
,
59 } else if (format
== PIPE_FORMAT_NV12
) {
60 supported
= screen
->is_format_supported(screen
, PIPE_FORMAT_R8_UNORM
,
61 PIPE_TEXTURE_2D
, nr_samples
,
63 screen
->is_format_supported(screen
, PIPE_FORMAT_R8G8_UNORM
,
64 PIPE_TEXTURE_2D
, nr_samples
,
73 * Return the surface of an EGLImage.
74 * FIXME: I think this should operate on resources, not surfaces
76 static struct pipe_surface
*
77 st_egl_image_get_surface(struct gl_context
*ctx
, GLeglImageOES image_handle
,
78 unsigned usage
, const char *error
)
80 struct st_context
*st
= st_context(ctx
);
81 struct pipe_screen
*screen
= st
->pipe
->screen
;
82 struct st_manager
*smapi
=
83 (struct st_manager
*) st
->iface
.st_context_private
;
84 struct st_egl_image stimg
;
85 struct pipe_surface
*ps
, surf_tmpl
;
87 if (!smapi
|| !smapi
->get_egl_image
)
90 memset(&stimg
, 0, sizeof(stimg
));
91 if (!smapi
->get_egl_image(smapi
, (void *) image_handle
, &stimg
)) {
92 /* image_handle does not refer to a valid EGL image object */
93 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(image handle not found)", error
);
97 if (!is_format_supported(screen
, stimg
.format
, stimg
.texture
->nr_samples
, usage
)) {
98 /* unable to specify a texture object using the specified EGL image */
99 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(format not supported)", error
);
103 u_surface_default_template(&surf_tmpl
, stimg
.texture
);
104 surf_tmpl
.format
= stimg
.format
;
105 surf_tmpl
.u
.tex
.level
= stimg
.level
;
106 surf_tmpl
.u
.tex
.first_layer
= stimg
.layer
;
107 surf_tmpl
.u
.tex
.last_layer
= stimg
.layer
;
108 ps
= st
->pipe
->create_surface(st
->pipe
, stimg
.texture
, &surf_tmpl
);
109 pipe_resource_reference(&stimg
.texture
, NULL
);
115 * Return the base format just like _mesa_base_fbo_format does.
118 st_pipe_format_to_base_format(enum pipe_format format
)
122 if (util_format_is_depth_or_stencil(format
)) {
123 if (util_format_is_depth_and_stencil(format
)) {
124 base_format
= GL_DEPTH_STENCIL
;
127 if (format
== PIPE_FORMAT_S8_UINT
)
128 base_format
= GL_STENCIL_INDEX
;
130 base_format
= GL_DEPTH_COMPONENT
;
134 /* is this enough? */
135 if (util_format_has_alpha(format
))
136 base_format
= GL_RGBA
;
138 base_format
= GL_RGB
;
145 st_egl_image_target_renderbuffer_storage(struct gl_context
*ctx
,
146 struct gl_renderbuffer
*rb
,
147 GLeglImageOES image_handle
)
149 struct st_renderbuffer
*strb
= st_renderbuffer(rb
);
150 struct pipe_surface
*ps
;
152 ps
= st_egl_image_get_surface(ctx
, image_handle
, PIPE_BIND_RENDER_TARGET
,
153 "glEGLImageTargetRenderbufferStorage");
155 strb
->Base
.Width
= ps
->width
;
156 strb
->Base
.Height
= ps
->height
;
157 strb
->Base
.Format
= st_pipe_format_to_mesa_format(ps
->format
);
158 strb
->Base
._BaseFormat
= st_pipe_format_to_base_format(ps
->format
);
159 strb
->Base
.InternalFormat
= strb
->Base
._BaseFormat
;
161 pipe_surface_reference(&strb
->surface
, ps
);
162 pipe_resource_reference(&strb
->texture
, ps
->texture
);
164 pipe_surface_reference(&ps
, NULL
);
169 st_bind_surface(struct gl_context
*ctx
, GLenum target
,
170 struct gl_texture_object
*texObj
,
171 struct gl_texture_image
*texImage
,
172 struct pipe_surface
*ps
)
174 struct st_context
*st
= st_context(ctx
);
175 struct st_texture_object
*stObj
;
176 struct st_texture_image
*stImage
;
177 GLenum internalFormat
;
178 mesa_format texFormat
;
180 /* map pipe format to base format */
181 if (util_format_get_component_bits(ps
->format
, UTIL_FORMAT_COLORSPACE_RGB
, 3) > 0)
182 internalFormat
= GL_RGBA
;
184 internalFormat
= GL_RGB
;
186 stObj
= st_texture_object(texObj
);
187 stImage
= st_texture_image(texImage
);
189 /* switch to surface based */
190 if (!stObj
->surface_based
) {
191 _mesa_clear_texture_object(ctx
, texObj
);
192 stObj
->surface_based
= GL_TRUE
;
195 texFormat
= st_pipe_format_to_mesa_format(ps
->format
);
197 /* TODO RequiredTextureImageUnits should probably be reset back
198 * to 1 somewhere if different texture is bound??
200 if (texFormat
== MESA_FORMAT_NONE
) {
201 switch (ps
->format
) {
202 case PIPE_FORMAT_NV12
:
203 texFormat
= MESA_FORMAT_R_UNORM8
;
204 texObj
->RequiredTextureImageUnits
= 2;
206 case PIPE_FORMAT_IYUV
:
207 texFormat
= MESA_FORMAT_R_UNORM8
;
208 texObj
->RequiredTextureImageUnits
= 3;
211 unreachable("bad YUV format!");
215 _mesa_init_teximage_fields(ctx
, texImage
,
216 ps
->width
, ps
->height
, 1, 0, internalFormat
,
219 /* FIXME create a non-default sampler view from the pipe_surface? */
220 pipe_resource_reference(&stObj
->pt
, ps
->texture
);
221 st_texture_release_all_sampler_views(st
, stObj
);
222 pipe_resource_reference(&stImage
->pt
, stObj
->pt
);
224 stObj
->surface_format
= ps
->format
;
226 _mesa_dirty_texobj(ctx
, texObj
);
230 st_egl_image_target_texture_2d(struct gl_context
*ctx
, GLenum target
,
231 struct gl_texture_object
*texObj
,
232 struct gl_texture_image
*texImage
,
233 GLeglImageOES image_handle
)
235 struct pipe_surface
*ps
;
237 ps
= st_egl_image_get_surface(ctx
, image_handle
, PIPE_BIND_SAMPLER_VIEW
,
238 "glEGLImageTargetTexture2D");
240 st_bind_surface(ctx
, target
, texObj
, texImage
, ps
);
241 pipe_surface_reference(&ps
, NULL
);
246 st_init_eglimage_functions(struct dd_function_table
*functions
)
248 functions
->EGLImageTargetTexture2D
= st_egl_image_target_texture_2d
;
249 functions
->EGLImageTargetRenderbufferStorage
= st_egl_image_target_renderbuffer_storage
;