st/mesa: remove #include mfeatures.h
[mesa.git] / src / mesa / state_tracker / st_cb_eglimage.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.9
4 *
5 * Copyright (C) 2010 LunarG Inc.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
22 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
23 * DEALINGS IN THE SOFTWARE.
24 *
25 * Authors:
26 * Chia-I Wu <olv@lunarg.com>
27 */
28
29 #include "main/texobj.h"
30 #include "main/teximage.h"
31 #include "util/u_inlines.h"
32 #include "util/u_format.h"
33 #include "st_cb_eglimage.h"
34 #include "st_cb_fbo.h"
35 #include "st_context.h"
36 #include "st_texture.h"
37 #include "st_format.h"
38 #include "st_manager.h"
39
40 /**
41 * Return the base format just like _mesa_base_fbo_format does.
42 */
43 static GLenum
44 st_pipe_format_to_base_format(enum pipe_format format)
45 {
46 GLenum base_format;
47
48 if (util_format_is_depth_or_stencil(format)) {
49 if (util_format_is_depth_and_stencil(format)) {
50 base_format = GL_DEPTH_STENCIL;
51 }
52 else {
53 if (format == PIPE_FORMAT_S8_UINT)
54 base_format = GL_STENCIL_INDEX;
55 else
56 base_format = GL_DEPTH_COMPONENT;
57 }
58 }
59 else {
60 /* is this enough? */
61 if (util_format_has_alpha(format))
62 base_format = GL_RGBA;
63 else
64 base_format = GL_RGB;
65 }
66
67 return base_format;
68 }
69
70 static void
71 st_egl_image_target_renderbuffer_storage(struct gl_context *ctx,
72 struct gl_renderbuffer *rb,
73 GLeglImageOES image_handle)
74 {
75 struct st_context *st = st_context(ctx);
76 struct st_renderbuffer *strb = st_renderbuffer(rb);
77 struct pipe_surface *ps;
78
79 ps = st_manager_get_egl_image_surface(st, (void *) image_handle);
80 if (ps) {
81 strb->Base.Width = ps->width;
82 strb->Base.Height = ps->height;
83 strb->Base.Format = st_pipe_format_to_mesa_format(ps->format);
84 strb->Base._BaseFormat = st_pipe_format_to_base_format(ps->format);
85 strb->Base.InternalFormat = strb->Base._BaseFormat;
86
87 pipe_surface_reference(&strb->surface, ps);
88 pipe_resource_reference(&strb->texture, ps->texture);
89
90 pipe_surface_reference(&ps, NULL);
91 }
92 }
93
94 static void
95 st_bind_surface(struct gl_context *ctx, GLenum target,
96 struct gl_texture_object *texObj,
97 struct gl_texture_image *texImage,
98 struct pipe_surface *ps)
99 {
100 struct st_texture_object *stObj;
101 struct st_texture_image *stImage;
102 GLenum internalFormat;
103 gl_format texFormat;
104
105 /* map pipe format to base format */
106 if (util_format_get_component_bits(ps->format, UTIL_FORMAT_COLORSPACE_RGB, 3) > 0)
107 internalFormat = GL_RGBA;
108 else
109 internalFormat = GL_RGB;
110
111 stObj = st_texture_object(texObj);
112 stImage = st_texture_image(texImage);
113
114 /* switch to surface based */
115 if (!stObj->surface_based) {
116 _mesa_clear_texture_object(ctx, texObj);
117 stObj->surface_based = GL_TRUE;
118 }
119
120 texFormat = st_pipe_format_to_mesa_format(ps->format);
121
122 _mesa_init_teximage_fields(ctx, texImage,
123 ps->width, ps->height, 1, 0, internalFormat,
124 texFormat);
125
126 /* FIXME create a non-default sampler view from the pipe_surface? */
127 pipe_resource_reference(&stObj->pt, ps->texture);
128 pipe_sampler_view_reference(&stObj->sampler_view, NULL);
129 pipe_resource_reference(&stImage->pt, stObj->pt);
130
131 stObj->width0 = ps->width;
132 stObj->height0 = ps->height;
133 stObj->depth0 = 1;
134
135 _mesa_dirty_texobj(ctx, texObj, GL_TRUE);
136 }
137
138 static void
139 st_egl_image_target_texture_2d(struct gl_context *ctx, GLenum target,
140 struct gl_texture_object *texObj,
141 struct gl_texture_image *texImage,
142 GLeglImageOES image_handle)
143 {
144 struct st_context *st = st_context(ctx);
145 struct pipe_surface *ps;
146
147 ps = st_manager_get_egl_image_surface(st, (void *) image_handle);
148 if (ps) {
149 st_bind_surface(ctx, target, texObj, texImage, ps);
150 pipe_surface_reference(&ps, NULL);
151 }
152 }
153
154 void
155 st_init_eglimage_functions(struct dd_function_table *functions)
156 {
157 functions->EGLImageTargetTexture2D = st_egl_image_target_texture_2d;
158 functions->EGLImageTargetRenderbufferStorage = st_egl_image_target_renderbuffer_storage;
159 }