mesa: Remove 'invalidate_state' parameter to _mesa_dirty_texobj().
[mesa.git] / src / mesa / state_tracker / st_cb_eglimage.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2010 LunarG Inc.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 * Chia-I Wu <olv@lunarg.com>
26 */
27
28 #include "main/texobj.h"
29 #include "main/teximage.h"
30 #include "util/u_inlines.h"
31 #include "util/u_format.h"
32 #include "st_cb_eglimage.h"
33 #include "st_cb_fbo.h"
34 #include "st_context.h"
35 #include "st_texture.h"
36 #include "st_format.h"
37 #include "st_manager.h"
38
39 /**
40 * Return the base format just like _mesa_base_fbo_format does.
41 */
42 static GLenum
43 st_pipe_format_to_base_format(enum pipe_format format)
44 {
45 GLenum base_format;
46
47 if (util_format_is_depth_or_stencil(format)) {
48 if (util_format_is_depth_and_stencil(format)) {
49 base_format = GL_DEPTH_STENCIL;
50 }
51 else {
52 if (format == PIPE_FORMAT_S8_UINT)
53 base_format = GL_STENCIL_INDEX;
54 else
55 base_format = GL_DEPTH_COMPONENT;
56 }
57 }
58 else {
59 /* is this enough? */
60 if (util_format_has_alpha(format))
61 base_format = GL_RGBA;
62 else
63 base_format = GL_RGB;
64 }
65
66 return base_format;
67 }
68
69 static void
70 st_egl_image_target_renderbuffer_storage(struct gl_context *ctx,
71 struct gl_renderbuffer *rb,
72 GLeglImageOES image_handle)
73 {
74 struct st_context *st = st_context(ctx);
75 struct st_renderbuffer *strb = st_renderbuffer(rb);
76 struct pipe_surface *ps;
77
78 ps = st_manager_get_egl_image_surface(st, (void *) image_handle);
79 if (ps) {
80 strb->Base.Width = ps->width;
81 strb->Base.Height = ps->height;
82 strb->Base.Format = st_pipe_format_to_mesa_format(ps->format);
83 strb->Base._BaseFormat = st_pipe_format_to_base_format(ps->format);
84 strb->Base.InternalFormat = strb->Base._BaseFormat;
85
86 pipe_surface_reference(&strb->surface, ps);
87 pipe_resource_reference(&strb->texture, ps->texture);
88
89 pipe_surface_reference(&ps, NULL);
90 }
91 }
92
93 static void
94 st_bind_surface(struct gl_context *ctx, GLenum target,
95 struct gl_texture_object *texObj,
96 struct gl_texture_image *texImage,
97 struct pipe_surface *ps)
98 {
99 struct st_texture_object *stObj;
100 struct st_texture_image *stImage;
101 GLenum internalFormat;
102 gl_format texFormat;
103
104 /* map pipe format to base format */
105 if (util_format_get_component_bits(ps->format, UTIL_FORMAT_COLORSPACE_RGB, 3) > 0)
106 internalFormat = GL_RGBA;
107 else
108 internalFormat = GL_RGB;
109
110 stObj = st_texture_object(texObj);
111 stImage = st_texture_image(texImage);
112
113 /* switch to surface based */
114 if (!stObj->surface_based) {
115 _mesa_clear_texture_object(ctx, texObj);
116 stObj->surface_based = GL_TRUE;
117 }
118
119 texFormat = st_pipe_format_to_mesa_format(ps->format);
120
121 _mesa_init_teximage_fields(ctx, texImage,
122 ps->width, ps->height, 1, 0, internalFormat,
123 texFormat);
124
125 /* FIXME create a non-default sampler view from the pipe_surface? */
126 pipe_resource_reference(&stObj->pt, ps->texture);
127 pipe_sampler_view_reference(&stObj->sampler_view, NULL);
128 pipe_resource_reference(&stImage->pt, stObj->pt);
129
130 stObj->width0 = ps->width;
131 stObj->height0 = ps->height;
132 stObj->depth0 = 1;
133 stObj->surface_format = ps->format;
134
135 _mesa_dirty_texobj(ctx, texObj);
136 }
137
138 static void
139 st_egl_image_target_texture_2d(struct gl_context *ctx, GLenum target,
140 struct gl_texture_object *texObj,
141 struct gl_texture_image *texImage,
142 GLeglImageOES image_handle)
143 {
144 struct st_context *st = st_context(ctx);
145 struct pipe_surface *ps;
146
147 ps = st_manager_get_egl_image_surface(st, (void *) image_handle);
148 if (ps) {
149 st_bind_surface(ctx, target, texObj, texImage, ps);
150 pipe_surface_reference(&ps, NULL);
151 }
152 }
153
154 void
155 st_init_eglimage_functions(struct dd_function_table *functions)
156 {
157 functions->EGLImageTargetTexture2D = st_egl_image_target_texture_2d;
158 functions->EGLImageTargetRenderbufferStorage = st_egl_image_target_renderbuffer_storage;
159 }