mesa: Add "shader/" path to #include statements in shader parser/lexer sources
[mesa.git] / src / mesa / state_tracker / st_cb_queryobj.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
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8 * "Software"), to deal in the Software without restriction, including
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11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
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19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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27
28
29 /**
30 * glBegin/EndQuery interface to pipe
31 *
32 * \author Brian Paul
33 */
34
35
36 #include "main/imports.h"
37 #include "main/context.h"
38 #include "main/image.h"
39
40 #include "pipe/p_context.h"
41 #include "pipe/p_defines.h"
42 #include "st_context.h"
43 #include "st_cb_queryobj.h"
44 #include "st_public.h"
45
46
47 static struct gl_query_object *
48 st_NewQueryObject(GLcontext *ctx, GLuint id)
49 {
50 struct st_query_object *stq = ST_CALLOC_STRUCT(st_query_object);
51 if (stq) {
52 stq->base.Id = id;
53 stq->base.Ready = GL_TRUE;
54 stq->pq = NULL;
55 return &stq->base;
56 }
57 return NULL;
58 }
59
60
61
62 static void
63 st_DeleteQuery(GLcontext *ctx, struct gl_query_object *q)
64 {
65 struct pipe_context *pipe = ctx->st->pipe;
66 struct st_query_object *stq = st_query_object(q);
67
68 if (stq->pq) {
69 pipe->destroy_query(pipe, stq->pq);
70 stq->pq = NULL;
71 }
72
73 _mesa_free(stq);
74 }
75
76
77 static void
78 st_BeginQuery(GLcontext *ctx, struct gl_query_object *q)
79 {
80 struct pipe_context *pipe = ctx->st->pipe;
81 struct st_query_object *stq = st_query_object(q);
82
83 switch (q->Target) {
84 case GL_SAMPLES_PASSED_ARB:
85 if (!stq->pq)
86 stq->pq = pipe->create_query( pipe, PIPE_QUERY_OCCLUSION_COUNTER );
87 break;
88 default:
89 assert(0);
90 return;
91 }
92
93 pipe->begin_query(pipe, stq->pq);
94 }
95
96
97 static void
98 st_EndQuery(GLcontext *ctx, struct gl_query_object *q)
99 {
100 struct pipe_context *pipe = ctx->st->pipe;
101 struct st_query_object *stq = st_query_object(q);
102
103 pipe->end_query(pipe, stq->pq);
104 }
105
106
107 static void
108 st_WaitQuery(GLcontext *ctx, struct gl_query_object *q)
109 {
110 struct pipe_context *pipe = ctx->st->pipe;
111 struct st_query_object *stq = st_query_object(q);
112
113 /* this function should only be called if we don't have a ready result */
114 assert(!stq->base.Ready);
115
116 while (!stq->base.Ready &&
117 !pipe->get_query_result(pipe,
118 stq->pq,
119 TRUE,
120 &q->Result))
121 {
122 /* nothing */
123 }
124
125 q->Ready = GL_TRUE;
126 }
127
128
129 static void
130 st_CheckQuery(GLcontext *ctx, struct gl_query_object *q)
131 {
132 struct pipe_context *pipe = ctx->st->pipe;
133 struct st_query_object *stq = st_query_object(q);
134
135 if (!q->Ready) {
136 q->Ready = pipe->get_query_result(pipe,
137 stq->pq,
138 FALSE,
139 &q->Result);
140 }
141 }
142
143
144
145
146 void st_init_query_functions(struct dd_function_table *functions)
147 {
148 functions->NewQueryObject = st_NewQueryObject;
149 functions->DeleteQuery = st_DeleteQuery;
150 functions->BeginQuery = st_BeginQuery;
151 functions->EndQuery = st_EndQuery;
152 functions->WaitQuery = st_WaitQuery;
153 functions->CheckQuery = st_CheckQuery;
154 }