st/mesa: fix lowered IO - don't call st_nir_assign_vs_in_locations twice
[mesa.git] / src / mesa / state_tracker / st_cb_texture.h
1 /**************************************************************************
2 *
3 * Copyright 2007 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
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11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
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14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
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27
28
29 #ifndef ST_CB_TEXTURE_H
30 #define ST_CB_TEXTURE_H
31
32
33 #include "main/glheader.h"
34
35 struct dd_function_table;
36 struct gl_context;
37 struct gl_texture_object;
38 struct pipe_context;
39 struct st_context;
40 struct st_texture_object;
41
42 extern enum pipe_texture_target
43 gl_target_to_pipe(GLenum target);
44
45 unsigned
46 st_get_blit_mask(GLenum srcFormat, GLenum dstFormat);
47
48 extern GLboolean
49 st_finalize_texture(struct gl_context *ctx,
50 struct pipe_context *pipe,
51 struct gl_texture_object *tObj,
52 GLuint cubeMapFace);
53
54
55 extern void
56 st_init_texture_functions(struct dd_function_table *functions);
57
58 #endif /* ST_CB_TEXTURE_H */