gallium: remove pipe_index_buffer and set_index_buffer
[mesa.git] / src / mesa / state_tracker / st_draw.c
1 /**************************************************************************
2 *
3 * Copyright 2007 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /*
29 * This file implements the st_draw_vbo() function which is called from
30 * Mesa's VBO module. All point/line/triangle rendering is done through
31 * this function whether the user called glBegin/End, glDrawArrays,
32 * glDrawElements, glEvalMesh, or glCalList, etc.
33 *
34 * Authors:
35 * Keith Whitwell <keithw@vmware.com>
36 */
37
38
39 #include "main/imports.h"
40 #include "main/image.h"
41 #include "main/bufferobj.h"
42 #include "main/macros.h"
43 #include "main/varray.h"
44
45 #include "compiler/glsl/ir_uniform.h"
46
47 #include "vbo/vbo.h"
48
49 #include "st_context.h"
50 #include "st_atom.h"
51 #include "st_cb_bitmap.h"
52 #include "st_cb_bufferobjects.h"
53 #include "st_cb_xformfb.h"
54 #include "st_debug.h"
55 #include "st_draw.h"
56 #include "st_program.h"
57
58 #include "pipe/p_context.h"
59 #include "pipe/p_defines.h"
60 #include "util/u_inlines.h"
61 #include "util/u_format.h"
62 #include "util/u_prim.h"
63 #include "util/u_draw.h"
64 #include "util/u_upload_mgr.h"
65 #include "draw/draw_context.h"
66 #include "cso_cache/cso_context.h"
67
68
69 /**
70 * This is very similar to vbo_all_varyings_in_vbos() but we are
71 * only interested in per-vertex data. See bug 38626.
72 */
73 static GLboolean
74 all_varyings_in_vbos(const struct gl_vertex_array *arrays[])
75 {
76 GLuint i;
77
78 for (i = 0; i < VERT_ATTRIB_MAX; i++)
79 if (arrays[i]->StrideB &&
80 !arrays[i]->InstanceDivisor &&
81 !_mesa_is_bufferobj(arrays[i]->BufferObj))
82 return GL_FALSE;
83
84 return GL_TRUE;
85 }
86
87
88 /**
89 * Set the restart index.
90 */
91 static void
92 setup_primitive_restart(struct gl_context *ctx, struct pipe_draw_info *info)
93 {
94 if (ctx->Array._PrimitiveRestart) {
95 unsigned index_size = info->index_size;
96
97 info->restart_index =
98 _mesa_primitive_restart_index(ctx, index_size);
99
100 /* Enable primitive restart only when the restart index can have an
101 * effect. This is required for correctness in radeonsi VI support.
102 * Other hardware may also benefit from taking a faster, non-restart path
103 * when possible.
104 */
105 if (index_size == 4 || info->restart_index < (1 << (index_size * 8)))
106 info->primitive_restart = true;
107 }
108 }
109
110
111 /**
112 * Translate OpenGL primtive type (GL_POINTS, GL_TRIANGLE_STRIP, etc) to
113 * the corresponding Gallium type.
114 */
115 static unsigned
116 translate_prim(const struct gl_context *ctx, unsigned prim)
117 {
118 /* GL prims should match Gallium prims, spot-check a few */
119 STATIC_ASSERT(GL_POINTS == PIPE_PRIM_POINTS);
120 STATIC_ASSERT(GL_QUADS == PIPE_PRIM_QUADS);
121 STATIC_ASSERT(GL_TRIANGLE_STRIP_ADJACENCY == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY);
122 STATIC_ASSERT(GL_PATCHES == PIPE_PRIM_PATCHES);
123
124 return prim;
125 }
126
127
128 /**
129 * This function gets plugged into the VBO module and is called when
130 * we have something to render.
131 * Basically, translate the information into the format expected by gallium.
132 */
133 void
134 st_draw_vbo(struct gl_context *ctx,
135 const struct _mesa_prim *prims,
136 GLuint nr_prims,
137 const struct _mesa_index_buffer *ib,
138 GLboolean index_bounds_valid,
139 GLuint min_index,
140 GLuint max_index,
141 struct gl_transform_feedback_object *tfb_vertcount,
142 unsigned stream,
143 struct gl_buffer_object *indirect)
144 {
145 struct st_context *st = st_context(ctx);
146 struct pipe_draw_info info;
147 const struct gl_vertex_array **arrays = ctx->Array._DrawArrays;
148 unsigned i;
149 unsigned start = 0;
150
151 /* Mesa core state should have been validated already */
152 assert(ctx->NewState == 0x0);
153
154 if (unlikely(!st->bitmap.cache.empty))
155 st_flush_bitmap_cache(st);
156
157 st_invalidate_readpix_cache(st);
158
159 /* Validate state. */
160 if ((st->dirty | ctx->NewDriverState) & ST_PIPELINE_RENDER_STATE_MASK ||
161 st->gfx_shaders_may_be_dirty) {
162 st_validate_state(st, ST_PIPELINE_RENDER);
163 }
164
165 if (st->vertex_array_out_of_memory) {
166 return;
167 }
168
169 util_draw_init_info(&info);
170
171 if (ib) {
172 struct gl_buffer_object *bufobj = ib->obj;
173
174 /* Get index bounds for user buffers. */
175 if (!index_bounds_valid)
176 if (!all_varyings_in_vbos(arrays))
177 vbo_get_minmax_indices(ctx, prims, ib, &min_index, &max_index,
178 nr_prims);
179
180 info.index_size = ib->index_size;
181 info.min_index = min_index;
182 info.max_index = max_index;
183
184 if (_mesa_is_bufferobj(bufobj)) {
185 /* indices are in a real VBO */
186 info.index.resource = st_buffer_object(bufobj)->buffer;
187 start = pointer_to_offset(ib->ptr) / info.index_size;
188 } else {
189 /* indices are in user space memory */
190 info.has_user_indices = true;
191 info.index.user = ib->ptr;
192 }
193
194 setup_primitive_restart(ctx, &info);
195 }
196 else {
197 /* Transform feedback drawing is always non-indexed. */
198 /* Set info.count_from_stream_output. */
199 if (tfb_vertcount) {
200 if (!st_transform_feedback_draw_init(tfb_vertcount, stream, &info))
201 return;
202 }
203 }
204
205 assert(!indirect);
206
207 /* do actual drawing */
208 for (i = 0; i < nr_prims; i++) {
209 info.mode = translate_prim(ctx, prims[i].mode);
210 info.start = start + prims[i].start;
211 info.count = prims[i].count;
212 info.start_instance = prims[i].base_instance;
213 info.instance_count = prims[i].num_instances;
214 info.vertices_per_patch = ctx->TessCtrlProgram.patch_vertices;
215 info.index_bias = prims[i].basevertex;
216 info.drawid = prims[i].draw_id;
217 if (!ib) {
218 info.min_index = info.start;
219 info.max_index = info.start + info.count - 1;
220 }
221
222 if (ST_DEBUG & DEBUG_DRAW) {
223 debug_printf("st/draw: mode %s start %u count %u index_size %d\n",
224 u_prim_name(info.mode),
225 info.start,
226 info.count,
227 info.index_size);
228 }
229
230 /* Don't call u_trim_pipe_prim. Drivers should do it if they need it. */
231 cso_draw_vbo(st->cso_context, &info);
232 }
233 }
234
235 static void
236 st_indirect_draw_vbo(struct gl_context *ctx,
237 GLuint mode,
238 struct gl_buffer_object *indirect_data,
239 GLsizeiptr indirect_offset,
240 unsigned draw_count,
241 unsigned stride,
242 struct gl_buffer_object *indirect_params,
243 GLsizeiptr indirect_params_offset,
244 const struct _mesa_index_buffer *ib)
245 {
246 struct st_context *st = st_context(ctx);
247 struct pipe_draw_info info;
248 struct pipe_draw_indirect_info indirect;
249
250 /* Mesa core state should have been validated already */
251 assert(ctx->NewState == 0x0);
252 assert(stride);
253
254 st_invalidate_readpix_cache(st);
255
256 /* Validate state. */
257 if ((st->dirty | ctx->NewDriverState) & ST_PIPELINE_RENDER_STATE_MASK ||
258 st->gfx_shaders_may_be_dirty) {
259 st_validate_state(st, ST_PIPELINE_RENDER);
260 }
261
262 if (st->vertex_array_out_of_memory) {
263 return;
264 }
265
266 memset(&indirect, 0, sizeof(indirect));
267 util_draw_init_info(&info);
268 info.start = 0; /* index offset / index size */
269
270 if (ib) {
271 struct gl_buffer_object *bufobj = ib->obj;
272
273 /* indices are always in a real VBO */
274 assert(_mesa_is_bufferobj(bufobj));
275
276 info.index_size = ib->index_size;
277 info.index.resource = st_buffer_object(bufobj)->buffer;
278 info.start = pointer_to_offset(ib->ptr) / info.index_size;
279
280 /* Primitive restart is not handled by the VBO module in this case. */
281 setup_primitive_restart(ctx, &info);
282 }
283
284 info.mode = translate_prim(ctx, mode);
285 info.vertices_per_patch = ctx->TessCtrlProgram.patch_vertices;
286 info.indirect = &indirect;
287 indirect.buffer = st_buffer_object(indirect_data)->buffer;
288 indirect.offset = indirect_offset;
289
290 if (ST_DEBUG & DEBUG_DRAW) {
291 debug_printf("st/draw indirect: mode %s drawcount %d index_size %d\n",
292 u_prim_name(info.mode),
293 draw_count,
294 info.index_size);
295 }
296
297 if (!st->has_multi_draw_indirect) {
298 int i;
299
300 assert(!indirect_params);
301 indirect.draw_count = 1;
302 for (i = 0; i < draw_count; i++) {
303 info.drawid = i;
304 cso_draw_vbo(st->cso_context, &info);
305 indirect.offset += stride;
306 }
307 } else {
308 indirect.draw_count = draw_count;
309 indirect.stride = stride;
310 if (indirect_params) {
311 indirect.indirect_draw_count = st_buffer_object(indirect_params)->buffer;
312 indirect.indirect_draw_count_offset = indirect_params_offset;
313 }
314 cso_draw_vbo(st->cso_context, &info);
315 }
316 }
317
318
319 void
320 st_init_draw(struct st_context *st)
321 {
322 struct gl_context *ctx = st->ctx;
323
324 vbo_set_draw_func(ctx, st_draw_vbo);
325 vbo_set_indirect_draw_func(ctx, st_indirect_draw_vbo);
326 }
327
328
329 void
330 st_destroy_draw(struct st_context *st)
331 {
332 draw_destroy(st->draw);
333 }
334
335 /**
336 * Getter for the draw_context, so that initialization of it can happen only
337 * when needed (the TGSI exec machines take up quite a bit of memory).
338 */
339 struct draw_context *
340 st_get_draw_context(struct st_context *st)
341 {
342 if (!st->draw) {
343 st->draw = draw_create(st->pipe);
344 if (!st->draw) {
345 _mesa_error(st->ctx, GL_OUT_OF_MEMORY, "feedback fallback allocation");
346 return NULL;
347 }
348 }
349
350 /* Disable draw options that might convert points/lines to tris, etc.
351 * as that would foul-up feedback/selection mode.
352 */
353 draw_wide_line_threshold(st->draw, 1000.0f);
354 draw_wide_point_threshold(st->draw, 1000.0f);
355 draw_enable_line_stipple(st->draw, FALSE);
356 draw_enable_point_sprites(st->draw, FALSE);
357
358 return st->draw;
359 }
360
361 /**
362 * Draw a quad with given position, texcoords and color.
363 */
364 bool
365 st_draw_quad(struct st_context *st,
366 float x0, float y0, float x1, float y1, float z,
367 float s0, float t0, float s1, float t1,
368 const float *color,
369 unsigned num_instances)
370 {
371 struct pipe_vertex_buffer vb = {0};
372 struct st_util_vertex *verts;
373
374 vb.stride = sizeof(struct st_util_vertex);
375
376 u_upload_alloc(st->pipe->stream_uploader, 0,
377 4 * sizeof(struct st_util_vertex), 4,
378 &vb.buffer_offset, &vb.buffer.resource, (void **) &verts);
379 if (!vb.buffer.resource) {
380 return false;
381 }
382
383 /* lower-left */
384 verts[0].x = x0;
385 verts[0].y = y1;
386 verts[0].z = z;
387 verts[0].r = color[0];
388 verts[0].g = color[1];
389 verts[0].b = color[2];
390 verts[0].a = color[3];
391 verts[0].s = s0;
392 verts[0].t = t0;
393
394 /* lower-right */
395 verts[1].x = x1;
396 verts[1].y = y1;
397 verts[1].z = z;
398 verts[1].r = color[0];
399 verts[1].g = color[1];
400 verts[1].b = color[2];
401 verts[1].a = color[3];
402 verts[1].s = s1;
403 verts[1].t = t0;
404
405 /* upper-right */
406 verts[2].x = x1;
407 verts[2].y = y0;
408 verts[2].z = z;
409 verts[2].r = color[0];
410 verts[2].g = color[1];
411 verts[2].b = color[2];
412 verts[2].a = color[3];
413 verts[2].s = s1;
414 verts[2].t = t1;
415
416 /* upper-left */
417 verts[3].x = x0;
418 verts[3].y = y0;
419 verts[3].z = z;
420 verts[3].r = color[0];
421 verts[3].g = color[1];
422 verts[3].b = color[2];
423 verts[3].a = color[3];
424 verts[3].s = s0;
425 verts[3].t = t1;
426
427 u_upload_unmap(st->pipe->stream_uploader);
428
429 /* At the time of writing, cso_get_aux_vertex_buffer_slot() always returns
430 * zero. If that ever changes we need to audit the calls to that function
431 * and make sure the slot number is used consistently everywhere.
432 */
433 assert(cso_get_aux_vertex_buffer_slot(st->cso_context) == 0);
434
435 cso_set_vertex_buffers(st->cso_context,
436 cso_get_aux_vertex_buffer_slot(st->cso_context),
437 1, &vb);
438
439 if (num_instances > 1) {
440 cso_draw_arrays_instanced(st->cso_context, PIPE_PRIM_TRIANGLE_FAN, 0, 4,
441 0, num_instances);
442 } else {
443 cso_draw_arrays(st->cso_context, PIPE_PRIM_TRIANGLE_FAN, 0, 4);
444 }
445
446 pipe_resource_reference(&vb.buffer.resource, NULL);
447
448 return true;
449 }