1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 * This file implements the st_draw_vbo() function which is called from
30 * Mesa's VBO module. All point/line/triangle rendering is done through
31 * this function whether the user called glBegin/End, glDrawArrays,
32 * glDrawElements, glEvalMesh, or glCalList, etc.
34 * We basically convert the VBO's vertex attribute/array information into
35 * Gallium vertex state, bind the vertex buffer objects and call
39 * Keith Whitwell <keith@tungstengraphics.com>
43 #include "main/imports.h"
44 #include "main/image.h"
45 #include "main/bufferobj.h"
46 #include "main/macros.h"
47 #include "main/mfeatures.h"
48 #include "program/prog_uniform.h"
52 #include "st_context.h"
54 #include "st_cb_bufferobjects.h"
56 #include "st_program.h"
58 #include "pipe/p_context.h"
59 #include "pipe/p_defines.h"
60 #include "util/u_inlines.h"
61 #include "util/u_format.h"
62 #include "util/u_prim.h"
63 #include "util/u_draw_quad.h"
64 #include "draw/draw_context.h"
65 #include "cso_cache/cso_context.h"
68 static GLuint double_types
[4] = {
69 PIPE_FORMAT_R64_FLOAT
,
70 PIPE_FORMAT_R64G64_FLOAT
,
71 PIPE_FORMAT_R64G64B64_FLOAT
,
72 PIPE_FORMAT_R64G64B64A64_FLOAT
75 static GLuint float_types
[4] = {
76 PIPE_FORMAT_R32_FLOAT
,
77 PIPE_FORMAT_R32G32_FLOAT
,
78 PIPE_FORMAT_R32G32B32_FLOAT
,
79 PIPE_FORMAT_R32G32B32A32_FLOAT
82 static GLuint half_float_types
[4] = {
83 PIPE_FORMAT_R16_FLOAT
,
84 PIPE_FORMAT_R16G16_FLOAT
,
85 PIPE_FORMAT_R16G16B16_FLOAT
,
86 PIPE_FORMAT_R16G16B16A16_FLOAT
89 static GLuint uint_types_norm
[4] = {
90 PIPE_FORMAT_R32_UNORM
,
91 PIPE_FORMAT_R32G32_UNORM
,
92 PIPE_FORMAT_R32G32B32_UNORM
,
93 PIPE_FORMAT_R32G32B32A32_UNORM
96 static GLuint uint_types_scale
[4] = {
97 PIPE_FORMAT_R32_USCALED
,
98 PIPE_FORMAT_R32G32_USCALED
,
99 PIPE_FORMAT_R32G32B32_USCALED
,
100 PIPE_FORMAT_R32G32B32A32_USCALED
103 static GLuint int_types_norm
[4] = {
104 PIPE_FORMAT_R32_SNORM
,
105 PIPE_FORMAT_R32G32_SNORM
,
106 PIPE_FORMAT_R32G32B32_SNORM
,
107 PIPE_FORMAT_R32G32B32A32_SNORM
110 static GLuint int_types_scale
[4] = {
111 PIPE_FORMAT_R32_SSCALED
,
112 PIPE_FORMAT_R32G32_SSCALED
,
113 PIPE_FORMAT_R32G32B32_SSCALED
,
114 PIPE_FORMAT_R32G32B32A32_SSCALED
117 static GLuint ushort_types_norm
[4] = {
118 PIPE_FORMAT_R16_UNORM
,
119 PIPE_FORMAT_R16G16_UNORM
,
120 PIPE_FORMAT_R16G16B16_UNORM
,
121 PIPE_FORMAT_R16G16B16A16_UNORM
124 static GLuint ushort_types_scale
[4] = {
125 PIPE_FORMAT_R16_USCALED
,
126 PIPE_FORMAT_R16G16_USCALED
,
127 PIPE_FORMAT_R16G16B16_USCALED
,
128 PIPE_FORMAT_R16G16B16A16_USCALED
131 static GLuint short_types_norm
[4] = {
132 PIPE_FORMAT_R16_SNORM
,
133 PIPE_FORMAT_R16G16_SNORM
,
134 PIPE_FORMAT_R16G16B16_SNORM
,
135 PIPE_FORMAT_R16G16B16A16_SNORM
138 static GLuint short_types_scale
[4] = {
139 PIPE_FORMAT_R16_SSCALED
,
140 PIPE_FORMAT_R16G16_SSCALED
,
141 PIPE_FORMAT_R16G16B16_SSCALED
,
142 PIPE_FORMAT_R16G16B16A16_SSCALED
145 static GLuint ubyte_types_norm
[4] = {
146 PIPE_FORMAT_R8_UNORM
,
147 PIPE_FORMAT_R8G8_UNORM
,
148 PIPE_FORMAT_R8G8B8_UNORM
,
149 PIPE_FORMAT_R8G8B8A8_UNORM
152 static GLuint ubyte_types_scale
[4] = {
153 PIPE_FORMAT_R8_USCALED
,
154 PIPE_FORMAT_R8G8_USCALED
,
155 PIPE_FORMAT_R8G8B8_USCALED
,
156 PIPE_FORMAT_R8G8B8A8_USCALED
159 static GLuint byte_types_norm
[4] = {
160 PIPE_FORMAT_R8_SNORM
,
161 PIPE_FORMAT_R8G8_SNORM
,
162 PIPE_FORMAT_R8G8B8_SNORM
,
163 PIPE_FORMAT_R8G8B8A8_SNORM
166 static GLuint byte_types_scale
[4] = {
167 PIPE_FORMAT_R8_SSCALED
,
168 PIPE_FORMAT_R8G8_SSCALED
,
169 PIPE_FORMAT_R8G8B8_SSCALED
,
170 PIPE_FORMAT_R8G8B8A8_SSCALED
173 static GLuint fixed_types
[4] = {
174 PIPE_FORMAT_R32_FIXED
,
175 PIPE_FORMAT_R32G32_FIXED
,
176 PIPE_FORMAT_R32G32B32_FIXED
,
177 PIPE_FORMAT_R32G32B32A32_FIXED
183 * Return a PIPE_FORMAT_x for the given GL datatype and size.
186 st_pipe_vertex_format(GLenum type
, GLuint size
, GLenum format
,
187 GLboolean normalized
)
189 assert((type
>= GL_BYTE
&& type
<= GL_DOUBLE
) ||
190 type
== GL_FIXED
|| type
== GL_HALF_FLOAT
);
193 assert(format
== GL_RGBA
|| format
== GL_BGRA
);
195 if (format
== GL_BGRA
) {
196 /* this is an odd-ball case */
197 assert(type
== GL_UNSIGNED_BYTE
);
199 return PIPE_FORMAT_B8G8R8A8_UNORM
;
204 case GL_DOUBLE
: return double_types
[size
-1];
205 case GL_FLOAT
: return float_types
[size
-1];
206 case GL_HALF_FLOAT
: return half_float_types
[size
-1];
207 case GL_INT
: return int_types_norm
[size
-1];
208 case GL_SHORT
: return short_types_norm
[size
-1];
209 case GL_BYTE
: return byte_types_norm
[size
-1];
210 case GL_UNSIGNED_INT
: return uint_types_norm
[size
-1];
211 case GL_UNSIGNED_SHORT
: return ushort_types_norm
[size
-1];
212 case GL_UNSIGNED_BYTE
: return ubyte_types_norm
[size
-1];
213 case GL_FIXED
: return fixed_types
[size
-1];
214 default: assert(0); return 0;
219 case GL_DOUBLE
: return double_types
[size
-1];
220 case GL_FLOAT
: return float_types
[size
-1];
221 case GL_HALF_FLOAT
: return half_float_types
[size
-1];
222 case GL_INT
: return int_types_scale
[size
-1];
223 case GL_SHORT
: return short_types_scale
[size
-1];
224 case GL_BYTE
: return byte_types_scale
[size
-1];
225 case GL_UNSIGNED_INT
: return uint_types_scale
[size
-1];
226 case GL_UNSIGNED_SHORT
: return ushort_types_scale
[size
-1];
227 case GL_UNSIGNED_BYTE
: return ubyte_types_scale
[size
-1];
228 case GL_FIXED
: return fixed_types
[size
-1];
229 default: assert(0); return 0;
232 return PIPE_FORMAT_NONE
; /* silence compiler warning */
237 * This is very similar to vbo_all_varyings_in_vbos() but we test
238 * the stride. See bug 38626.
241 all_varyings_in_vbos(const struct gl_client_array
*arrays
[])
245 for (i
= 0; i
< VERT_ATTRIB_MAX
; i
++)
246 if (arrays
[i
]->StrideB
&& !_mesa_is_bufferobj(arrays
[i
]->BufferObj
))
254 * Examine the active arrays to determine if we have interleaved
255 * vertex arrays all living in one VBO, or all living in user space.
258 is_interleaved_arrays(const struct st_vertex_program
*vp
,
259 const struct st_vp_variant
*vpv
,
260 const struct gl_client_array
**arrays
)
263 const struct gl_buffer_object
*firstBufObj
= NULL
;
264 GLint firstStride
= -1;
265 const GLubyte
*firstPtr
= NULL
;
266 GLboolean userSpaceBuffer
= GL_FALSE
;
268 for (attr
= 0; attr
< vpv
->num_inputs
; attr
++) {
269 const GLuint mesaAttr
= vp
->index_to_input
[attr
];
270 const struct gl_client_array
*array
= arrays
[mesaAttr
];
271 const struct gl_buffer_object
*bufObj
= array
->BufferObj
;
272 const GLsizei stride
= array
->StrideB
; /* in bytes */
275 /* save info about the first array */
276 firstStride
= stride
;
277 firstPtr
= array
->Ptr
;
278 firstBufObj
= bufObj
;
279 userSpaceBuffer
= !bufObj
|| !bufObj
->Name
;
282 /* check if other arrays interleave with the first, in same buffer */
283 if (stride
!= firstStride
)
284 return GL_FALSE
; /* strides don't match */
286 if (bufObj
!= firstBufObj
)
287 return GL_FALSE
; /* arrays in different VBOs */
289 if (abs(array
->Ptr
- firstPtr
) > firstStride
)
290 return GL_FALSE
; /* arrays start too far apart */
292 if ((!bufObj
|| !_mesa_is_bufferobj(bufObj
)) != userSpaceBuffer
)
293 return GL_FALSE
; /* mix of VBO and user-space arrays */
302 * Set up for drawing interleaved arrays that all live in one VBO
303 * or all live in user space.
304 * \param vbuffer returns vertex buffer info
305 * \param velements returns vertex element info
308 setup_interleaved_attribs(struct gl_context
*ctx
,
309 const struct st_vertex_program
*vp
,
310 const struct st_vp_variant
*vpv
,
311 const struct gl_client_array
**arrays
,
312 struct pipe_vertex_buffer
*vbuffer
,
313 struct pipe_vertex_element velements
[],
315 unsigned num_instances
)
317 struct st_context
*st
= st_context(ctx
);
318 struct pipe_context
*pipe
= st
->pipe
;
320 const GLubyte
*low_addr
= NULL
;
322 /* Find the lowest address of the arrays we're drawing */
323 if (vpv
->num_inputs
) {
324 low_addr
= arrays
[vp
->index_to_input
[0]]->Ptr
;
326 for (attr
= 1; attr
< vpv
->num_inputs
; attr
++) {
327 const GLubyte
*start
= arrays
[vp
->index_to_input
[attr
]]->Ptr
;
328 low_addr
= MIN2(low_addr
, start
);
332 for (attr
= 0; attr
< vpv
->num_inputs
; attr
++) {
333 const GLuint mesaAttr
= vp
->index_to_input
[attr
];
334 const struct gl_client_array
*array
= arrays
[mesaAttr
];
335 struct gl_buffer_object
*bufobj
= array
->BufferObj
;
336 struct st_buffer_object
*stobj
= st_buffer_object(bufobj
);
337 unsigned src_offset
= (unsigned) (array
->Ptr
- low_addr
);
338 GLuint element_size
= array
->_ElementSize
;
339 GLsizei stride
= array
->StrideB
;
341 assert(element_size
== array
->Size
* _mesa_sizeof_type(array
->Type
));
344 if (bufobj
&& _mesa_is_bufferobj(bufobj
)) {
345 vbuffer
->buffer
= NULL
;
346 pipe_resource_reference(&vbuffer
->buffer
, stobj
->buffer
);
347 vbuffer
->buffer_offset
= pointer_to_offset(low_addr
);
350 uint divisor
= array
->InstanceDivisor
;
351 uint last_index
= divisor
? num_instances
/ divisor
: max_index
;
352 uint bytes
= src_offset
+ stride
* last_index
+ element_size
;
354 vbuffer
->buffer
= pipe_user_buffer_create(pipe
->screen
,
357 PIPE_BIND_VERTEX_BUFFER
);
358 vbuffer
->buffer_offset
= 0;
360 /* Track user vertex buffers. */
361 pipe_resource_reference(&st
->user_attrib
[0].buffer
, vbuffer
->buffer
);
362 st
->user_attrib
[0].element_size
= element_size
;
363 st
->user_attrib
[0].stride
= stride
;
364 st
->num_user_attribs
= 1;
366 vbuffer
->stride
= stride
; /* in bytes */
369 velements
[attr
].src_offset
= src_offset
;
370 velements
[attr
].instance_divisor
= array
->InstanceDivisor
;
371 velements
[attr
].vertex_buffer_index
= 0;
372 velements
[attr
].src_format
= st_pipe_vertex_format(array
->Type
,
376 assert(velements
[attr
].src_format
);
382 * Set up a separate pipe_vertex_buffer and pipe_vertex_element for each
384 * \param vbuffer returns vertex buffer info
385 * \param velements returns vertex element info
388 setup_non_interleaved_attribs(struct gl_context
*ctx
,
389 const struct st_vertex_program
*vp
,
390 const struct st_vp_variant
*vpv
,
391 const struct gl_client_array
**arrays
,
392 struct pipe_vertex_buffer vbuffer
[],
393 struct pipe_vertex_element velements
[],
395 unsigned num_instances
)
397 struct st_context
*st
= st_context(ctx
);
398 struct pipe_context
*pipe
= st
->pipe
;
401 for (attr
= 0; attr
< vpv
->num_inputs
; attr
++) {
402 const GLuint mesaAttr
= vp
->index_to_input
[attr
];
403 const struct gl_client_array
*array
= arrays
[mesaAttr
];
404 struct gl_buffer_object
*bufobj
= array
->BufferObj
;
405 GLuint element_size
= array
->_ElementSize
;
406 GLsizei stride
= array
->StrideB
;
408 assert(element_size
== array
->Size
* _mesa_sizeof_type(array
->Type
));
410 if (bufobj
&& _mesa_is_bufferobj(bufobj
)) {
411 /* Attribute data is in a VBO.
412 * Recall that for VBOs, the gl_client_array->Ptr field is
413 * really an offset from the start of the VBO, not a pointer.
415 struct st_buffer_object
*stobj
= st_buffer_object(bufobj
);
416 assert(stobj
->buffer
);
418 vbuffer
[attr
].buffer
= NULL
;
419 pipe_resource_reference(&vbuffer
[attr
].buffer
, stobj
->buffer
);
420 vbuffer
[attr
].buffer_offset
= pointer_to_offset(array
->Ptr
);
428 uint divisor
= array
->InstanceDivisor
;
429 uint last_index
= divisor
? num_instances
/ divisor
: max_index
;
431 bytes
= stride
* last_index
+ element_size
;
433 ptr
= (void *) array
->Ptr
;
436 /* no array, use ctx->Current.Attrib[] value */
437 bytes
= element_size
= sizeof(ctx
->Current
.Attrib
[0]);
438 ptr
= (void *) ctx
->Current
.Attrib
[mesaAttr
];
445 vbuffer
[attr
].buffer
=
446 pipe_user_buffer_create(pipe
->screen
, ptr
, bytes
,
447 PIPE_BIND_VERTEX_BUFFER
);
449 vbuffer
[attr
].buffer_offset
= 0;
451 /* Track user vertex buffers. */
452 pipe_resource_reference(&st
->user_attrib
[attr
].buffer
, vbuffer
[attr
].buffer
);
453 st
->user_attrib
[attr
].element_size
= element_size
;
454 st
->user_attrib
[attr
].stride
= stride
;
455 st
->num_user_attribs
= MAX2(st
->num_user_attribs
, attr
+ 1);
458 /* common-case setup */
459 vbuffer
[attr
].stride
= stride
; /* in bytes */
461 velements
[attr
].src_offset
= 0;
462 velements
[attr
].instance_divisor
= array
->InstanceDivisor
;
463 velements
[attr
].vertex_buffer_index
= attr
;
464 velements
[attr
].src_format
= st_pipe_vertex_format(array
->Type
,
468 assert(velements
[attr
].src_format
);
474 setup_index_buffer(struct gl_context
*ctx
,
475 const struct _mesa_index_buffer
*ib
,
476 struct pipe_index_buffer
*ibuffer
)
478 struct st_context
*st
= st_context(ctx
);
479 struct pipe_context
*pipe
= st
->pipe
;
481 memset(ibuffer
, 0, sizeof(*ibuffer
));
483 struct gl_buffer_object
*bufobj
= ib
->obj
;
486 case GL_UNSIGNED_INT
:
487 ibuffer
->index_size
= 4;
489 case GL_UNSIGNED_SHORT
:
490 ibuffer
->index_size
= 2;
492 case GL_UNSIGNED_BYTE
:
493 ibuffer
->index_size
= 1;
500 /* get/create the index buffer object */
501 if (bufobj
&& _mesa_is_bufferobj(bufobj
)) {
502 /* elements/indexes are in a real VBO */
503 struct st_buffer_object
*stobj
= st_buffer_object(bufobj
);
504 pipe_resource_reference(&ibuffer
->buffer
, stobj
->buffer
);
505 ibuffer
->offset
= pointer_to_offset(ib
->ptr
);
508 /* element/indicies are in user space memory */
510 pipe_user_buffer_create(pipe
->screen
, (void *) ib
->ptr
,
511 ib
->count
* ibuffer
->index_size
,
512 PIPE_BIND_INDEX_BUFFER
);
519 * Prior to drawing, check that any uniforms referenced by the
520 * current shader have been set. If a uniform has not been set,
524 check_uniforms(struct gl_context
*ctx
)
526 struct gl_shader_program
*shProg
[3] = {
527 ctx
->Shader
.CurrentVertexProgram
,
528 ctx
->Shader
.CurrentGeometryProgram
,
529 ctx
->Shader
.CurrentFragmentProgram
,
533 for (j
= 0; j
< 3; j
++) {
536 if (shProg
[j
] == NULL
|| !shProg
[j
]->LinkStatus
)
539 for (i
= 0; i
< shProg
[j
]->Uniforms
->NumUniforms
; i
++) {
540 const struct gl_uniform
*u
= &shProg
[j
]->Uniforms
->Uniforms
[i
];
541 if (!u
->Initialized
) {
543 "Using shader with uninitialized uniform: %s",
552 * Translate OpenGL primtive type (GL_POINTS, GL_TRIANGLE_STRIP, etc) to
553 * the corresponding Gallium type.
556 translate_prim(const struct gl_context
*ctx
, unsigned prim
)
558 /* GL prims should match Gallium prims, spot-check a few */
559 assert(GL_POINTS
== PIPE_PRIM_POINTS
);
560 assert(GL_QUADS
== PIPE_PRIM_QUADS
);
561 assert(GL_TRIANGLE_STRIP_ADJACENCY
== PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY
);
563 /* Avoid quadstrips if it's easy to do so:
564 * Note: it's important to do the correct trimming if we change the
565 * prim type! We do that wherever this function is called.
567 if (prim
== GL_QUAD_STRIP
&&
568 ctx
->Light
.ShadeModel
!= GL_FLAT
&&
569 ctx
->Polygon
.FrontMode
== GL_FILL
&&
570 ctx
->Polygon
.BackMode
== GL_FILL
)
571 prim
= GL_TRIANGLE_STRIP
;
578 st_validate_varrays(struct gl_context
*ctx
,
579 const struct gl_client_array
**arrays
,
581 unsigned num_instances
)
583 struct st_context
*st
= st_context(ctx
);
584 const struct st_vertex_program
*vp
;
585 const struct st_vp_variant
*vpv
;
586 struct pipe_vertex_buffer vbuffer
[PIPE_MAX_SHADER_INPUTS
];
587 struct pipe_vertex_element velements
[PIPE_MAX_ATTRIBS
];
588 unsigned num_vbuffers
, num_velements
;
592 /* must get these after state validation! */
594 vpv
= st
->vp_variant
;
596 memset(velements
, 0, sizeof(struct pipe_vertex_element
) * vpv
->num_inputs
);
598 /* Unreference any user vertex buffers. */
599 for (i
= 0; i
< st
->num_user_attribs
; i
++) {
600 pipe_resource_reference(&st
->user_attrib
[i
].buffer
, NULL
);
602 st
->num_user_attribs
= 0;
605 * Setup the vbuffer[] and velements[] arrays.
607 if (is_interleaved_arrays(vp
, vpv
, arrays
)) {
608 setup_interleaved_attribs(ctx
, vp
, vpv
, arrays
, vbuffer
, velements
,
609 max_index
, num_instances
);
612 num_velements
= vpv
->num_inputs
;
613 if (num_velements
== 0)
617 setup_non_interleaved_attribs(ctx
, vp
, vpv
, arrays
,
618 vbuffer
, velements
, max_index
,
620 num_vbuffers
= vpv
->num_inputs
;
621 num_velements
= vpv
->num_inputs
;
624 cso_set_vertex_buffers(st
->cso_context
, num_vbuffers
, vbuffer
);
625 cso_set_vertex_elements(st
->cso_context
, num_velements
, velements
);
627 /* unreference buffers (frees wrapped user-space buffer objects)
628 * This is OK, because the pipe driver should reference buffers by itself
629 * in set_vertex_buffers. */
630 for (attr
= 0; attr
< num_vbuffers
; attr
++) {
631 pipe_resource_reference(&vbuffer
[attr
].buffer
, NULL
);
632 assert(!vbuffer
[attr
].buffer
);
638 * This function gets plugged into the VBO module and is called when
639 * we have something to render.
640 * Basically, translate the information into the format expected by gallium.
643 st_draw_vbo(struct gl_context
*ctx
,
644 const struct gl_client_array
**arrays
,
645 const struct _mesa_prim
*prims
,
647 const struct _mesa_index_buffer
*ib
,
648 GLboolean index_bounds_valid
,
652 struct st_context
*st
= st_context(ctx
);
653 struct pipe_context
*pipe
= st
->pipe
;
654 struct pipe_index_buffer ibuffer
;
655 struct pipe_draw_info info
;
656 unsigned i
, num_instances
= 1;
657 GLboolean new_array
=
659 (st
->dirty
.mesa
& (_NEW_ARRAY
| _NEW_PROGRAM
| _NEW_BUFFER_OBJECT
)) != 0;
661 /* Mesa core state should have been validated already */
662 assert(ctx
->NewState
== 0x0);
665 /* Gallium probably doesn't want this in some cases. */
666 if (!index_bounds_valid
)
667 if (!all_varyings_in_vbos(arrays
))
668 vbo_get_minmax_index(ctx
, prims
, ib
, &min_index
, &max_index
);
670 for (i
= 0; i
< nr_prims
; i
++) {
671 num_instances
= MAX2(num_instances
, prims
[i
].num_instances
);
675 /* Get min/max index for non-indexed drawing. */
679 for (i
= 0; i
< nr_prims
; i
++) {
680 min_index
= MIN2(min_index
, prims
[i
].start
);
681 max_index
= MAX2(max_index
, prims
[i
].start
+ prims
[i
].count
- 1);
682 num_instances
= MAX2(num_instances
, prims
[i
].num_instances
);
686 /* Validate state. */
688 GLboolean vertDataEdgeFlags
;
690 /* sanity check for pointer arithmetic below */
691 assert(sizeof(arrays
[0]->Ptr
[0]) == 1);
693 vertDataEdgeFlags
= arrays
[VERT_ATTRIB_EDGEFLAG
]->BufferObj
&&
694 arrays
[VERT_ATTRIB_EDGEFLAG
]->BufferObj
->Name
;
695 if (vertDataEdgeFlags
!= st
->vertdata_edgeflags
) {
696 st
->vertdata_edgeflags
= vertDataEdgeFlags
;
697 st
->dirty
.st
|= ST_NEW_EDGEFLAGS_DATA
;
700 st_validate_state(st
);
703 st_validate_varrays(ctx
, arrays
, max_index
, num_instances
);
707 if (MESA_VERBOSE
& VERBOSE_GLSL
) {
711 (void) check_uniforms
;
715 /* Notify the driver that the content of user buffers may have been
717 assert(max_index
>= min_index
);
718 if (!new_array
&& st
->num_user_attribs
) {
719 for (i
= 0; i
< st
->num_user_attribs
; i
++) {
720 if (st
->user_attrib
[i
].buffer
) {
721 unsigned element_size
= st
->user_attrib
[i
].element_size
;
722 unsigned stride
= st
->user_attrib
[i
].stride
;
723 unsigned min_offset
= min_index
* stride
;
724 unsigned max_offset
= max_index
* stride
+ element_size
;
726 assert(max_offset
> min_offset
);
728 pipe
->redefine_user_buffer(pipe
, st
->user_attrib
[i
].buffer
,
730 max_offset
- min_offset
);
735 setup_index_buffer(ctx
, ib
, &ibuffer
);
736 pipe
->set_index_buffer(pipe
, &ibuffer
);
738 util_draw_init_info(&info
);
741 if (min_index
!= ~0 && max_index
!= ~0) {
742 info
.min_index
= min_index
;
743 info
.max_index
= max_index
;
747 info
.primitive_restart
= ctx
->Array
.PrimitiveRestart
;
748 info
.restart_index
= ctx
->Array
.RestartIndex
;
750 /* do actual drawing */
751 for (i
= 0; i
< nr_prims
; i
++) {
752 info
.mode
= translate_prim( ctx
, prims
[i
].mode
);
753 info
.start
= prims
[i
].start
;
754 info
.count
= prims
[i
].count
;
755 info
.instance_count
= prims
[i
].num_instances
;
756 info
.index_bias
= prims
[i
].basevertex
;
758 info
.min_index
= info
.start
;
759 info
.max_index
= info
.start
+ info
.count
- 1;
762 if (u_trim_pipe_prim(info
.mode
, &info
.count
))
763 pipe
->draw_vbo(pipe
, &info
);
766 pipe_resource_reference(&ibuffer
.buffer
, NULL
);
771 st_init_draw(struct st_context
*st
)
773 struct gl_context
*ctx
= st
->ctx
;
775 vbo_set_draw_func(ctx
, st_draw_vbo
);
777 #if FEATURE_feedback || FEATURE_rastpos
778 st
->draw
= draw_create(st
->pipe
); /* for selection/feedback */
780 /* Disable draw options that might convert points/lines to tris, etc.
781 * as that would foul-up feedback/selection mode.
783 draw_wide_line_threshold(st
->draw
, 1000.0f
);
784 draw_wide_point_threshold(st
->draw
, 1000.0f
);
785 draw_enable_line_stipple(st
->draw
, FALSE
);
786 draw_enable_point_sprites(st
->draw
, FALSE
);
792 st_destroy_draw(struct st_context
*st
)
794 #if FEATURE_feedback || FEATURE_rastpos
795 draw_destroy(st
->draw
);