2 * Copyright (C) 2005-2007 Brian Paul All Rights Reserved.
3 * Copyright (C) 2008 VMware, Inc. All Rights Reserved.
4 * Copyright © 2010 Intel Corporation
5 * Copyright © 2011 Bryan Cain
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice (including the next
15 * paragraph) shall be included in all copies or substantial portions of the
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
22 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
23 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
24 * DEALINGS IN THE SOFTWARE.
28 * \file glsl_to_tgsi.cpp
30 * Translate GLSL IR to TGSI.
33 #include "st_glsl_to_tgsi.h"
35 #include "compiler/glsl/glsl_parser_extras.h"
36 #include "compiler/glsl/ir_optimization.h"
37 #include "compiler/glsl/program.h"
39 #include "main/errors.h"
40 #include "main/shaderobj.h"
41 #include "main/uniforms.h"
42 #include "main/shaderapi.h"
43 #include "main/shaderimage.h"
44 #include "program/prog_instruction.h"
46 #include "pipe/p_context.h"
47 #include "pipe/p_screen.h"
48 #include "tgsi/tgsi_ureg.h"
49 #include "tgsi/tgsi_info.h"
50 #include "util/u_math.h"
51 #include "util/u_memory.h"
52 #include "st_glsl_types.h"
53 #include "st_program.h"
54 #include "st_mesa_to_tgsi.h"
55 #include "st_format.h"
57 #include "st_shader_cache.h"
58 #include "st_glsl_to_tgsi_temprename.h"
60 #include "util/hash_table.h"
63 #define PROGRAM_ANY_CONST ((1 << PROGRAM_STATE_VAR) | \
64 (1 << PROGRAM_CONSTANT) | \
65 (1 << PROGRAM_UNIFORM))
67 #define MAX_GLSL_TEXTURE_OFFSET 4
69 static unsigned is_precise(const ir_variable
*ir
)
73 return ir
->data
.precise
|| ir
->data
.invariant
;
76 class variable_storage
{
77 DECLARE_RZALLOC_CXX_OPERATORS(variable_storage
)
80 variable_storage(ir_variable
*var
, gl_register_file file
, int index
,
81 unsigned array_id
= 0)
82 : file(file
), index(index
), component(0), var(var
), array_id(array_id
)
84 assert(file
!= PROGRAM_ARRAY
|| array_id
!= 0);
87 gl_register_file file
;
90 /* Explicit component location. This is given in terms of the GLSL-style
91 * swizzles where each double is a single component, i.e. for 64-bit types
92 * it can only be 0 or 1.
95 ir_variable
*var
; /* variable that maps to this, if any */
99 class immediate_storage
: public exec_node
{
101 immediate_storage(gl_constant_value
*values
, int size32
, GLenum type
)
103 memcpy(this->values
, values
, size32
* sizeof(gl_constant_value
));
104 this->size32
= size32
;
108 /* doubles are stored across 2 gl_constant_values */
109 gl_constant_value values
[4];
110 int size32
; /**< Number of 32-bit components (1-4) */
111 GLenum type
; /**< GL_DOUBLE, GL_FLOAT, GL_INT, GL_BOOL, or GL_UNSIGNED_INT */
114 static const st_src_reg undef_src
= st_src_reg(PROGRAM_UNDEFINED
, 0, GLSL_TYPE_ERROR
);
115 static const st_dst_reg undef_dst
= st_dst_reg(PROGRAM_UNDEFINED
, SWIZZLE_NOOP
, GLSL_TYPE_ERROR
);
119 unsigned array_id
; /* TGSI ArrayID; 1-based: 0 means not an array */
122 unsigned gs_out_streams
;
123 enum glsl_interp_mode interp
;
124 enum glsl_base_type base_type
;
125 ubyte usage_mask
; /* GLSL-style usage-mask, i.e. single bit per double */
128 static struct inout_decl
*
129 find_inout_array(struct inout_decl
*decls
, unsigned count
, unsigned array_id
)
131 assert(array_id
!= 0);
133 for (unsigned i
= 0; i
< count
; i
++) {
134 struct inout_decl
*decl
= &decls
[i
];
136 if (array_id
== decl
->array_id
) {
144 static enum glsl_base_type
145 find_array_type(struct inout_decl
*decls
, unsigned count
, unsigned array_id
)
148 return GLSL_TYPE_ERROR
;
149 struct inout_decl
*decl
= find_inout_array(decls
, count
, array_id
);
151 return decl
->base_type
;
152 return GLSL_TYPE_ERROR
;
155 struct hwatomic_decl
{
162 struct glsl_to_tgsi_visitor
: public ir_visitor
{
164 glsl_to_tgsi_visitor();
165 ~glsl_to_tgsi_visitor();
167 struct gl_context
*ctx
;
168 struct gl_program
*prog
;
169 struct gl_shader_program
*shader_program
;
170 struct gl_linked_shader
*shader
;
171 struct gl_shader_compiler_options
*options
;
175 unsigned *array_sizes
;
176 unsigned max_num_arrays
;
179 struct inout_decl inputs
[4 * PIPE_MAX_SHADER_INPUTS
];
181 unsigned num_input_arrays
;
182 struct inout_decl outputs
[4 * PIPE_MAX_SHADER_OUTPUTS
];
183 unsigned num_outputs
;
184 unsigned num_output_arrays
;
186 struct hwatomic_decl atomic_info
[PIPE_MAX_HW_ATOMIC_BUFFERS
];
187 unsigned num_atomics
;
188 unsigned num_atomic_arrays
;
189 int num_address_regs
;
190 uint32_t samplers_used
;
191 glsl_base_type sampler_types
[PIPE_MAX_SAMPLERS
];
192 enum tgsi_texture_type sampler_targets
[PIPE_MAX_SAMPLERS
];
194 enum tgsi_texture_type image_targets
[PIPE_MAX_SHADER_IMAGES
];
195 enum pipe_format image_formats
[PIPE_MAX_SHADER_IMAGES
];
196 bool indirect_addr_consts
;
197 int wpos_transform_const
;
199 bool native_integers
;
202 bool use_shared_memory
;
207 variable_storage
*find_variable_storage(ir_variable
*var
);
209 int add_constant(gl_register_file file
, gl_constant_value values
[8],
210 int size
, GLenum datatype
, uint16_t *swizzle_out
);
212 st_src_reg
get_temp(const glsl_type
*type
);
213 void reladdr_to_temp(ir_instruction
*ir
, st_src_reg
*reg
, int *num_reladdr
);
215 st_src_reg
st_src_reg_for_double(double val
);
216 st_src_reg
st_src_reg_for_float(float val
);
217 st_src_reg
st_src_reg_for_int(int val
);
218 st_src_reg
st_src_reg_for_int64(int64_t val
);
219 st_src_reg
st_src_reg_for_type(enum glsl_base_type type
, int val
);
222 * \name Visit methods
224 * As typical for the visitor pattern, there must be one \c visit method for
225 * each concrete subclass of \c ir_instruction. Virtual base classes within
226 * the hierarchy should not have \c visit methods.
229 virtual void visit(ir_variable
*);
230 virtual void visit(ir_loop
*);
231 virtual void visit(ir_loop_jump
*);
232 virtual void visit(ir_function_signature
*);
233 virtual void visit(ir_function
*);
234 virtual void visit(ir_expression
*);
235 virtual void visit(ir_swizzle
*);
236 virtual void visit(ir_dereference_variable
*);
237 virtual void visit(ir_dereference_array
*);
238 virtual void visit(ir_dereference_record
*);
239 virtual void visit(ir_assignment
*);
240 virtual void visit(ir_constant
*);
241 virtual void visit(ir_call
*);
242 virtual void visit(ir_return
*);
243 virtual void visit(ir_discard
*);
244 virtual void visit(ir_texture
*);
245 virtual void visit(ir_if
*);
246 virtual void visit(ir_emit_vertex
*);
247 virtual void visit(ir_end_primitive
*);
248 virtual void visit(ir_barrier
*);
251 void visit_expression(ir_expression
*, st_src_reg
*) ATTRIBUTE_NOINLINE
;
253 void visit_atomic_counter_intrinsic(ir_call
*);
254 void visit_ssbo_intrinsic(ir_call
*);
255 void visit_membar_intrinsic(ir_call
*);
256 void visit_shared_intrinsic(ir_call
*);
257 void visit_image_intrinsic(ir_call
*);
258 void visit_generic_intrinsic(ir_call
*, unsigned op
);
262 /** List of variable_storage */
263 struct hash_table
*variables
;
265 /** List of immediate_storage */
266 exec_list immediates
;
267 unsigned num_immediates
;
269 /** List of glsl_to_tgsi_instruction */
270 exec_list instructions
;
272 glsl_to_tgsi_instruction
*emit_asm(ir_instruction
*ir
, unsigned op
,
273 st_dst_reg dst
= undef_dst
,
274 st_src_reg src0
= undef_src
,
275 st_src_reg src1
= undef_src
,
276 st_src_reg src2
= undef_src
,
277 st_src_reg src3
= undef_src
);
279 glsl_to_tgsi_instruction
*emit_asm(ir_instruction
*ir
, unsigned op
,
280 st_dst_reg dst
, st_dst_reg dst1
,
281 st_src_reg src0
= undef_src
,
282 st_src_reg src1
= undef_src
,
283 st_src_reg src2
= undef_src
,
284 st_src_reg src3
= undef_src
);
286 unsigned get_opcode(unsigned op
,
288 st_src_reg src0
, st_src_reg src1
);
291 * Emit the correct dot-product instruction for the type of arguments
293 glsl_to_tgsi_instruction
*emit_dp(ir_instruction
*ir
,
299 void emit_scalar(ir_instruction
*ir
, unsigned op
,
300 st_dst_reg dst
, st_src_reg src0
);
302 void emit_scalar(ir_instruction
*ir
, unsigned op
,
303 st_dst_reg dst
, st_src_reg src0
, st_src_reg src1
);
305 void emit_arl(ir_instruction
*ir
, st_dst_reg dst
, st_src_reg src0
);
307 void get_deref_offsets(ir_dereference
*ir
,
308 unsigned *array_size
,
313 void calc_deref_offsets(ir_dereference
*tail
,
314 unsigned *array_elements
,
316 st_src_reg
*indirect
,
318 st_src_reg
canonicalize_gather_offset(st_src_reg offset
);
320 bool try_emit_mad(ir_expression
*ir
,
322 bool try_emit_mad_for_and_not(ir_expression
*ir
,
325 void emit_swz(ir_expression
*ir
);
327 bool process_move_condition(ir_rvalue
*ir
);
329 void simplify_cmp(void);
331 void rename_temp_registers(struct rename_reg_pair
*renames
);
332 void get_first_temp_read(int *first_reads
);
333 void get_first_temp_write(int *first_writes
);
334 void get_last_temp_read_first_temp_write(int *last_reads
, int *first_writes
);
335 void get_last_temp_write(int *last_writes
);
337 void copy_propagate(void);
338 int eliminate_dead_code(void);
340 void merge_two_dsts(void);
341 void merge_registers(void);
342 void renumber_registers(void);
344 void emit_block_mov(ir_assignment
*ir
, const struct glsl_type
*type
,
345 st_dst_reg
*l
, st_src_reg
*r
,
346 st_src_reg
*cond
, bool cond_swap
);
351 static st_dst_reg address_reg
= st_dst_reg(PROGRAM_ADDRESS
, WRITEMASK_X
,
353 static st_dst_reg address_reg2
= st_dst_reg(PROGRAM_ADDRESS
, WRITEMASK_X
,
355 static st_dst_reg sampler_reladdr
= st_dst_reg(PROGRAM_ADDRESS
, WRITEMASK_X
,
359 fail_link(struct gl_shader_program
*prog
, const char *fmt
, ...)
363 fail_link(struct gl_shader_program
*prog
, const char *fmt
, ...)
367 ralloc_vasprintf_append(&prog
->data
->InfoLog
, fmt
, args
);
370 prog
->data
->LinkStatus
= LINKING_FAILURE
;
374 swizzle_for_size(int size
)
376 static const int size_swizzles
[4] = {
377 MAKE_SWIZZLE4(SWIZZLE_X
, SWIZZLE_X
, SWIZZLE_X
, SWIZZLE_X
),
378 MAKE_SWIZZLE4(SWIZZLE_X
, SWIZZLE_Y
, SWIZZLE_Y
, SWIZZLE_Y
),
379 MAKE_SWIZZLE4(SWIZZLE_X
, SWIZZLE_Y
, SWIZZLE_Z
, SWIZZLE_Z
),
380 MAKE_SWIZZLE4(SWIZZLE_X
, SWIZZLE_Y
, SWIZZLE_Z
, SWIZZLE_W
),
383 assert((size
>= 1) && (size
<= 4));
384 return size_swizzles
[size
- 1];
388 glsl_to_tgsi_instruction
*
389 glsl_to_tgsi_visitor::emit_asm(ir_instruction
*ir
, unsigned op
,
390 st_dst_reg dst
, st_dst_reg dst1
,
391 st_src_reg src0
, st_src_reg src1
,
392 st_src_reg src2
, st_src_reg src3
)
394 glsl_to_tgsi_instruction
*inst
= new(mem_ctx
) glsl_to_tgsi_instruction();
395 int num_reladdr
= 0, i
, j
;
396 bool dst_is_64bit
[2];
398 op
= get_opcode(op
, dst
, src0
, src1
);
400 /* If we have to do relative addressing, we want to load the ARL
401 * reg directly for one of the regs, and preload the other reladdr
402 * sources into temps.
404 num_reladdr
+= dst
.reladdr
!= NULL
|| dst
.reladdr2
;
405 assert(!dst1
.reladdr
); /* should be lowered in earlier passes */
406 num_reladdr
+= src0
.reladdr
!= NULL
|| src0
.reladdr2
!= NULL
;
407 num_reladdr
+= src1
.reladdr
!= NULL
|| src1
.reladdr2
!= NULL
;
408 num_reladdr
+= src2
.reladdr
!= NULL
|| src2
.reladdr2
!= NULL
;
409 num_reladdr
+= src3
.reladdr
!= NULL
|| src3
.reladdr2
!= NULL
;
411 reladdr_to_temp(ir
, &src3
, &num_reladdr
);
412 reladdr_to_temp(ir
, &src2
, &num_reladdr
);
413 reladdr_to_temp(ir
, &src1
, &num_reladdr
);
414 reladdr_to_temp(ir
, &src0
, &num_reladdr
);
416 if (dst
.reladdr
|| dst
.reladdr2
) {
418 emit_arl(ir
, address_reg
, *dst
.reladdr
);
420 emit_arl(ir
, address_reg2
, *dst
.reladdr2
);
424 assert(num_reladdr
== 0);
426 /* inst->op has only 8 bits. */
427 STATIC_ASSERT(TGSI_OPCODE_LAST
<= 255);
430 inst
->precise
= this->precise
;
431 inst
->info
= tgsi_get_opcode_info(op
);
438 inst
->is_64bit_expanded
= false;
441 inst
->tex_offsets
= NULL
;
442 inst
->tex_offset_num_offset
= 0;
444 inst
->tex_shadow
= 0;
445 /* default to float, for paths where this is not initialized
446 * (since 0==UINT which is likely wrong):
448 inst
->tex_type
= GLSL_TYPE_FLOAT
;
450 /* Update indirect addressing status used by TGSI */
451 if (dst
.reladdr
|| dst
.reladdr2
) {
453 case PROGRAM_STATE_VAR
:
454 case PROGRAM_CONSTANT
:
455 case PROGRAM_UNIFORM
:
456 this->indirect_addr_consts
= true;
458 case PROGRAM_IMMEDIATE
:
459 assert(!"immediates should not have indirect addressing");
466 for (i
= 0; i
< 4; i
++) {
467 if (inst
->src
[i
].reladdr
) {
468 switch (inst
->src
[i
].file
) {
469 case PROGRAM_STATE_VAR
:
470 case PROGRAM_CONSTANT
:
471 case PROGRAM_UNIFORM
:
472 this->indirect_addr_consts
= true;
474 case PROGRAM_IMMEDIATE
:
475 assert(!"immediates should not have indirect addressing");
485 * This section contains the double processing.
486 * GLSL just represents doubles as single channel values,
487 * however most HW and TGSI represent doubles as pairs of register channels.
489 * so we have to fixup destination writemask/index and src swizzle/indexes.
490 * dest writemasks need to translate from single channel write mask
491 * to a dual-channel writemask, but also need to modify the index,
492 * if we are touching the Z,W fields in the pre-translated writemask.
494 * src channels have similiar index modifications along with swizzle
495 * changes to we pick the XY, ZW pairs from the correct index.
497 * GLSL [0].x -> TGSI [0].xy
498 * GLSL [0].y -> TGSI [0].zw
499 * GLSL [0].z -> TGSI [1].xy
500 * GLSL [0].w -> TGSI [1].zw
502 for (j
= 0; j
< 2; j
++) {
503 dst_is_64bit
[j
] = glsl_base_type_is_64bit(inst
->dst
[j
].type
);
504 if (!dst_is_64bit
[j
] && inst
->dst
[j
].file
== PROGRAM_OUTPUT
&&
505 inst
->dst
[j
].type
== GLSL_TYPE_ARRAY
) {
506 enum glsl_base_type type
= find_array_type(this->outputs
,
508 inst
->dst
[j
].array_id
);
509 if (glsl_base_type_is_64bit(type
))
510 dst_is_64bit
[j
] = true;
514 if (dst_is_64bit
[0] || dst_is_64bit
[1] ||
515 glsl_base_type_is_64bit(inst
->src
[0].type
)) {
516 glsl_to_tgsi_instruction
*dinst
= NULL
;
517 int initial_src_swz
[4], initial_src_idx
[4];
518 int initial_dst_idx
[2], initial_dst_writemask
[2];
519 /* select the writemask for dst0 or dst1 */
520 unsigned writemask
= inst
->dst
[1].file
== PROGRAM_UNDEFINED
521 ? inst
->dst
[0].writemask
: inst
->dst
[1].writemask
;
523 /* copy out the writemask, index and swizzles for all src/dsts. */
524 for (j
= 0; j
< 2; j
++) {
525 initial_dst_writemask
[j
] = inst
->dst
[j
].writemask
;
526 initial_dst_idx
[j
] = inst
->dst
[j
].index
;
529 for (j
= 0; j
< 4; j
++) {
530 initial_src_swz
[j
] = inst
->src
[j
].swizzle
;
531 initial_src_idx
[j
] = inst
->src
[j
].index
;
535 * scan all the components in the dst writemask
536 * generate an instruction for each of them if required.
541 int i
= u_bit_scan(&writemask
);
543 /* before emitting the instruction, see if we have to adjust
544 * load / store address */
545 if (i
> 1 && (inst
->op
== TGSI_OPCODE_LOAD
||
546 inst
->op
== TGSI_OPCODE_STORE
) &&
547 addr
.file
== PROGRAM_UNDEFINED
) {
548 /* We have to advance the buffer address by 16 */
549 addr
= get_temp(glsl_type::uint_type
);
550 emit_asm(ir
, TGSI_OPCODE_UADD
, st_dst_reg(addr
),
551 inst
->src
[0], st_src_reg_for_int(16));
554 /* first time use previous instruction */
558 /* create a new instructions for subsequent attempts */
559 dinst
= new(mem_ctx
) glsl_to_tgsi_instruction();
564 this->instructions
.push_tail(dinst
);
565 dinst
->is_64bit_expanded
= true;
567 /* modify the destination if we are splitting */
568 for (j
= 0; j
< 2; j
++) {
569 if (dst_is_64bit
[j
]) {
570 dinst
->dst
[j
].writemask
= (i
& 1) ? WRITEMASK_ZW
: WRITEMASK_XY
;
571 dinst
->dst
[j
].index
= initial_dst_idx
[j
];
573 if (dinst
->op
== TGSI_OPCODE_LOAD
||
574 dinst
->op
== TGSI_OPCODE_STORE
)
575 dinst
->src
[0] = addr
;
576 if (dinst
->op
!= TGSI_OPCODE_STORE
)
577 dinst
->dst
[j
].index
++;
580 /* if we aren't writing to a double, just get the bit of the
581 * initial writemask for this channel
583 dinst
->dst
[j
].writemask
= initial_dst_writemask
[j
] & (1 << i
);
587 /* modify the src registers */
588 for (j
= 0; j
< 4; j
++) {
589 int swz
= GET_SWZ(initial_src_swz
[j
], i
);
591 if (glsl_base_type_is_64bit(dinst
->src
[j
].type
)) {
592 dinst
->src
[j
].index
= initial_src_idx
[j
];
594 dinst
->src
[j
].double_reg2
= true;
595 dinst
->src
[j
].index
++;
599 dinst
->src
[j
].swizzle
= MAKE_SWIZZLE4(SWIZZLE_Z
, SWIZZLE_W
,
600 SWIZZLE_Z
, SWIZZLE_W
);
602 dinst
->src
[j
].swizzle
= MAKE_SWIZZLE4(SWIZZLE_X
, SWIZZLE_Y
,
603 SWIZZLE_X
, SWIZZLE_Y
);
606 /* some opcodes are special case in what they use as sources
607 * - [FUI]2D/[UI]2I64 is a float/[u]int src0, (D)LDEXP is
610 if (op
== TGSI_OPCODE_F2D
|| op
== TGSI_OPCODE_U2D
||
611 op
== TGSI_OPCODE_I2D
||
612 op
== TGSI_OPCODE_I2I64
|| op
== TGSI_OPCODE_U2I64
||
613 op
== TGSI_OPCODE_DLDEXP
|| op
== TGSI_OPCODE_LDEXP
||
614 (op
== TGSI_OPCODE_UCMP
&& dst_is_64bit
[0])) {
615 dinst
->src
[j
].swizzle
= MAKE_SWIZZLE4(swz
, swz
, swz
, swz
);
622 this->instructions
.push_tail(inst
);
629 glsl_to_tgsi_instruction
*
630 glsl_to_tgsi_visitor::emit_asm(ir_instruction
*ir
, unsigned op
,
632 st_src_reg src0
, st_src_reg src1
,
633 st_src_reg src2
, st_src_reg src3
)
635 return emit_asm(ir
, op
, dst
, undef_dst
, src0
, src1
, src2
, src3
);
639 * Determines whether to use an integer, unsigned integer, or float opcode
640 * based on the operands and input opcode, then emits the result.
643 glsl_to_tgsi_visitor::get_opcode(unsigned op
,
645 st_src_reg src0
, st_src_reg src1
)
647 enum glsl_base_type type
= GLSL_TYPE_FLOAT
;
649 if (op
== TGSI_OPCODE_MOV
)
652 assert(src0
.type
!= GLSL_TYPE_ARRAY
);
653 assert(src0
.type
!= GLSL_TYPE_STRUCT
);
654 assert(src1
.type
!= GLSL_TYPE_ARRAY
);
655 assert(src1
.type
!= GLSL_TYPE_STRUCT
);
657 if (is_resource_instruction(op
))
659 else if (src0
.type
== GLSL_TYPE_INT64
|| src1
.type
== GLSL_TYPE_INT64
)
660 type
= GLSL_TYPE_INT64
;
661 else if (src0
.type
== GLSL_TYPE_UINT64
|| src1
.type
== GLSL_TYPE_UINT64
)
662 type
= GLSL_TYPE_UINT64
;
663 else if (src0
.type
== GLSL_TYPE_DOUBLE
|| src1
.type
== GLSL_TYPE_DOUBLE
)
664 type
= GLSL_TYPE_DOUBLE
;
665 else if (src0
.type
== GLSL_TYPE_FLOAT
|| src1
.type
== GLSL_TYPE_FLOAT
)
666 type
= GLSL_TYPE_FLOAT
;
667 else if (native_integers
)
668 type
= src0
.type
== GLSL_TYPE_BOOL
? GLSL_TYPE_INT
: src0
.type
;
670 #define case7(c, f, i, u, d, i64, ui64) \
671 case TGSI_OPCODE_##c: \
672 if (type == GLSL_TYPE_UINT64) \
673 op = TGSI_OPCODE_##ui64; \
674 else if (type == GLSL_TYPE_INT64) \
675 op = TGSI_OPCODE_##i64; \
676 else if (type == GLSL_TYPE_DOUBLE) \
677 op = TGSI_OPCODE_##d; \
678 else if (type == GLSL_TYPE_INT) \
679 op = TGSI_OPCODE_##i; \
680 else if (type == GLSL_TYPE_UINT) \
681 op = TGSI_OPCODE_##u; \
683 op = TGSI_OPCODE_##f; \
686 #define casecomp(c, f, i, u, d, i64, ui64) \
687 case TGSI_OPCODE_##c: \
688 if (type == GLSL_TYPE_INT64) \
689 op = TGSI_OPCODE_##i64; \
690 else if (type == GLSL_TYPE_UINT64) \
691 op = TGSI_OPCODE_##ui64; \
692 else if (type == GLSL_TYPE_DOUBLE) \
693 op = TGSI_OPCODE_##d; \
694 else if (type == GLSL_TYPE_INT || type == GLSL_TYPE_SUBROUTINE) \
695 op = TGSI_OPCODE_##i; \
696 else if (type == GLSL_TYPE_UINT) \
697 op = TGSI_OPCODE_##u; \
698 else if (native_integers) \
699 op = TGSI_OPCODE_##f; \
701 op = TGSI_OPCODE_##c; \
705 /* Some instructions are initially selected without considering the type.
706 * This fixes the type:
708 * INIT FLOAT SINT UINT DOUBLE SINT64 UINT64
710 case7(ADD
, ADD
, UADD
, UADD
, DADD
, U64ADD
, U64ADD
);
711 case7(CEIL
, CEIL
, LAST
, LAST
, DCEIL
, LAST
, LAST
);
712 case7(DIV
, DIV
, IDIV
, UDIV
, DDIV
, I64DIV
, U64DIV
);
713 case7(FMA
, FMA
, UMAD
, UMAD
, DFMA
, LAST
, LAST
);
714 case7(FLR
, FLR
, LAST
, LAST
, DFLR
, LAST
, LAST
);
715 case7(FRC
, FRC
, LAST
, LAST
, DFRAC
, LAST
, LAST
);
716 case7(MUL
, MUL
, UMUL
, UMUL
, DMUL
, U64MUL
, U64MUL
);
717 case7(MAD
, MAD
, UMAD
, UMAD
, DMAD
, LAST
, LAST
);
718 case7(MAX
, MAX
, IMAX
, UMAX
, DMAX
, I64MAX
, U64MAX
);
719 case7(MIN
, MIN
, IMIN
, UMIN
, DMIN
, I64MIN
, U64MIN
);
720 case7(RCP
, RCP
, LAST
, LAST
, DRCP
, LAST
, LAST
);
721 case7(ROUND
, ROUND
,LAST
, LAST
, DROUND
, LAST
, LAST
);
722 case7(RSQ
, RSQ
, LAST
, LAST
, DRSQ
, LAST
, LAST
);
723 case7(SQRT
, SQRT
, LAST
, LAST
, DSQRT
, LAST
, LAST
);
724 case7(SSG
, SSG
, ISSG
, ISSG
, DSSG
, I64SSG
, I64SSG
);
725 case7(TRUNC
, TRUNC
,LAST
, LAST
, DTRUNC
, LAST
, LAST
);
727 case7(MOD
, LAST
, MOD
, UMOD
, LAST
, I64MOD
, U64MOD
);
728 case7(SHL
, LAST
, SHL
, SHL
, LAST
, U64SHL
, U64SHL
);
729 case7(IBFE
, LAST
, IBFE
, UBFE
, LAST
, LAST
, LAST
);
730 case7(IMSB
, LAST
, IMSB
, UMSB
, LAST
, LAST
, LAST
);
731 case7(IMUL_HI
, LAST
, IMUL_HI
, UMUL_HI
, LAST
, LAST
, LAST
);
732 case7(ISHR
, LAST
, ISHR
, USHR
, LAST
, I64SHR
, U64SHR
);
733 case7(ATOMIMAX
,LAST
, ATOMIMAX
,ATOMUMAX
,LAST
, LAST
, LAST
);
734 case7(ATOMIMIN
,LAST
, ATOMIMIN
,ATOMUMIN
,LAST
, LAST
, LAST
);
736 casecomp(SEQ
, FSEQ
, USEQ
, USEQ
, DSEQ
, U64SEQ
, U64SEQ
);
737 casecomp(SNE
, FSNE
, USNE
, USNE
, DSNE
, U64SNE
, U64SNE
);
738 casecomp(SGE
, FSGE
, ISGE
, USGE
, DSGE
, I64SGE
, U64SGE
);
739 casecomp(SLT
, FSLT
, ISLT
, USLT
, DSLT
, I64SLT
, U64SLT
);
745 assert(op
!= TGSI_OPCODE_LAST
);
749 glsl_to_tgsi_instruction
*
750 glsl_to_tgsi_visitor::emit_dp(ir_instruction
*ir
,
751 st_dst_reg dst
, st_src_reg src0
, st_src_reg src1
,
754 static const unsigned dot_opcodes
[] = {
755 TGSI_OPCODE_DP2
, TGSI_OPCODE_DP3
, TGSI_OPCODE_DP4
758 return emit_asm(ir
, dot_opcodes
[elements
- 2], dst
, src0
, src1
);
762 * Emits TGSI scalar opcodes to produce unique answers across channels.
764 * Some TGSI opcodes are scalar-only, like ARB_fp/vp. The src X
765 * channel determines the result across all channels. So to do a vec4
766 * of this operation, we want to emit a scalar per source channel used
767 * to produce dest channels.
770 glsl_to_tgsi_visitor::emit_scalar(ir_instruction
*ir
, unsigned op
,
772 st_src_reg orig_src0
, st_src_reg orig_src1
)
775 int done_mask
= ~dst
.writemask
;
777 /* TGSI RCP is a scalar operation splatting results to all channels,
778 * like ARB_fp/vp. So emit as many RCPs as necessary to cover our
781 for (i
= 0; i
< 4; i
++) {
782 GLuint this_mask
= (1 << i
);
783 st_src_reg src0
= orig_src0
;
784 st_src_reg src1
= orig_src1
;
786 if (done_mask
& this_mask
)
789 GLuint src0_swiz
= GET_SWZ(src0
.swizzle
, i
);
790 GLuint src1_swiz
= GET_SWZ(src1
.swizzle
, i
);
791 for (j
= i
+ 1; j
< 4; j
++) {
792 /* If there is another enabled component in the destination that is
793 * derived from the same inputs, generate its value on this pass as
796 if (!(done_mask
& (1 << j
)) &&
797 GET_SWZ(src0
.swizzle
, j
) == src0_swiz
&&
798 GET_SWZ(src1
.swizzle
, j
) == src1_swiz
) {
799 this_mask
|= (1 << j
);
802 src0
.swizzle
= MAKE_SWIZZLE4(src0_swiz
, src0_swiz
,
803 src0_swiz
, src0_swiz
);
804 src1
.swizzle
= MAKE_SWIZZLE4(src1_swiz
, src1_swiz
,
805 src1_swiz
, src1_swiz
);
807 dst
.writemask
= this_mask
;
808 emit_asm(ir
, op
, dst
, src0
, src1
);
809 done_mask
|= this_mask
;
814 glsl_to_tgsi_visitor::emit_scalar(ir_instruction
*ir
, unsigned op
,
815 st_dst_reg dst
, st_src_reg src0
)
817 st_src_reg undef
= undef_src
;
819 undef
.swizzle
= SWIZZLE_XXXX
;
821 emit_scalar(ir
, op
, dst
, src0
, undef
);
825 glsl_to_tgsi_visitor::emit_arl(ir_instruction
*ir
,
826 st_dst_reg dst
, st_src_reg src0
)
828 int op
= TGSI_OPCODE_ARL
;
830 if (src0
.type
== GLSL_TYPE_INT
|| src0
.type
== GLSL_TYPE_UINT
) {
831 if (!this->need_uarl
&& src0
.is_legal_tgsi_address_operand())
834 op
= TGSI_OPCODE_UARL
;
837 assert(dst
.file
== PROGRAM_ADDRESS
);
838 if (dst
.index
>= this->num_address_regs
)
839 this->num_address_regs
= dst
.index
+ 1;
841 emit_asm(NULL
, op
, dst
, src0
);
845 glsl_to_tgsi_visitor::add_constant(gl_register_file file
,
846 gl_constant_value values
[8], int size
,
848 uint16_t *swizzle_out
)
850 if (file
== PROGRAM_CONSTANT
) {
851 GLuint swizzle
= swizzle_out
? *swizzle_out
: 0;
852 int result
= _mesa_add_typed_unnamed_constant(this->prog
->Parameters
,
853 values
, size
, datatype
,
856 *swizzle_out
= swizzle
;
860 assert(file
== PROGRAM_IMMEDIATE
);
863 immediate_storage
*entry
;
864 int size32
= size
* ((datatype
== GL_DOUBLE
||
865 datatype
== GL_INT64_ARB
||
866 datatype
== GL_UNSIGNED_INT64_ARB
) ? 2 : 1);
869 /* Search immediate storage to see if we already have an identical
870 * immediate that we can use instead of adding a duplicate entry.
872 foreach_in_list(immediate_storage
, entry
, &this->immediates
) {
873 immediate_storage
*tmp
= entry
;
875 for (i
= 0; i
* 4 < size32
; i
++) {
876 int slot_size
= MIN2(size32
- (i
* 4), 4);
877 if (tmp
->type
!= datatype
|| tmp
->size32
!= slot_size
)
879 if (memcmp(tmp
->values
, &values
[i
* 4],
880 slot_size
* sizeof(gl_constant_value
)))
883 /* Everything matches, keep going until the full size is matched */
884 tmp
= (immediate_storage
*)tmp
->next
;
887 /* The full value matched */
894 for (i
= 0; i
* 4 < size32
; i
++) {
895 int slot_size
= MIN2(size32
- (i
* 4), 4);
896 /* Add this immediate to the list. */
897 entry
= new(mem_ctx
) immediate_storage(&values
[i
* 4],
898 slot_size
, datatype
);
899 this->immediates
.push_tail(entry
);
900 this->num_immediates
++;
906 glsl_to_tgsi_visitor::st_src_reg_for_float(float val
)
908 st_src_reg
src(PROGRAM_IMMEDIATE
, -1, GLSL_TYPE_FLOAT
);
909 union gl_constant_value uval
;
912 src
.index
= add_constant(src
.file
, &uval
, 1, GL_FLOAT
, &src
.swizzle
);
918 glsl_to_tgsi_visitor::st_src_reg_for_double(double val
)
920 st_src_reg
src(PROGRAM_IMMEDIATE
, -1, GLSL_TYPE_DOUBLE
);
921 union gl_constant_value uval
[2];
923 memcpy(uval
, &val
, sizeof(uval
));
924 src
.index
= add_constant(src
.file
, uval
, 1, GL_DOUBLE
, &src
.swizzle
);
925 src
.swizzle
= MAKE_SWIZZLE4(SWIZZLE_X
, SWIZZLE_Y
, SWIZZLE_X
, SWIZZLE_Y
);
930 glsl_to_tgsi_visitor::st_src_reg_for_int(int val
)
932 st_src_reg
src(PROGRAM_IMMEDIATE
, -1, GLSL_TYPE_INT
);
933 union gl_constant_value uval
;
935 assert(native_integers
);
938 src
.index
= add_constant(src
.file
, &uval
, 1, GL_INT
, &src
.swizzle
);
944 glsl_to_tgsi_visitor::st_src_reg_for_int64(int64_t val
)
946 st_src_reg
src(PROGRAM_IMMEDIATE
, -1, GLSL_TYPE_INT64
);
947 union gl_constant_value uval
[2];
949 memcpy(uval
, &val
, sizeof(uval
));
950 src
.index
= add_constant(src
.file
, uval
, 1, GL_DOUBLE
, &src
.swizzle
);
951 src
.swizzle
= MAKE_SWIZZLE4(SWIZZLE_X
, SWIZZLE_Y
, SWIZZLE_X
, SWIZZLE_Y
);
957 glsl_to_tgsi_visitor::st_src_reg_for_type(enum glsl_base_type type
, int val
)
960 return type
== GLSL_TYPE_FLOAT
? st_src_reg_for_float(val
) :
961 st_src_reg_for_int(val
);
963 return st_src_reg_for_float(val
);
967 attrib_type_size(const struct glsl_type
*type
, bool is_vs_input
)
969 return type
->count_attribute_slots(is_vs_input
);
973 type_size(const struct glsl_type
*type
)
975 return type
->count_attribute_slots(false);
979 add_buffer_to_load_and_stores(glsl_to_tgsi_instruction
*inst
, st_src_reg
*buf
,
980 exec_list
*instructions
, ir_constant
*access
)
983 * emit_asm() might have actually split the op into pieces, e.g. for
984 * double stores. We have to go back and fix up all the generated ops.
986 unsigned op
= inst
->op
;
988 inst
->resource
= *buf
;
990 inst
->buffer_access
= access
->value
.u
[0];
992 if (inst
== instructions
->get_head_raw())
994 inst
= (glsl_to_tgsi_instruction
*)inst
->get_prev();
996 if (inst
->op
== TGSI_OPCODE_UADD
) {
997 if (inst
== instructions
->get_head_raw())
999 inst
= (glsl_to_tgsi_instruction
*)inst
->get_prev();
1001 } while (inst
->op
== op
&& inst
->resource
.file
== PROGRAM_UNDEFINED
);
1005 * If the given GLSL type is an array or matrix or a structure containing
1006 * an array/matrix member, return true. Else return false.
1008 * This is used to determine which kind of temp storage (PROGRAM_TEMPORARY
1009 * or PROGRAM_ARRAY) should be used for variables of this type. Anytime
1010 * we have an array that might be indexed with a variable, we need to use
1011 * the later storage type.
1014 type_has_array_or_matrix(const glsl_type
*type
)
1016 if (type
->is_array() || type
->is_matrix())
1019 if (type
->is_record()) {
1020 for (unsigned i
= 0; i
< type
->length
; i
++) {
1021 if (type_has_array_or_matrix(type
->fields
.structure
[i
].type
)) {
1032 * In the initial pass of codegen, we assign temporary numbers to
1033 * intermediate results. (not SSA -- variable assignments will reuse
1037 glsl_to_tgsi_visitor::get_temp(const glsl_type
*type
)
1041 src
.type
= native_integers
? type
->base_type
: GLSL_TYPE_FLOAT
;
1046 if (!options
->EmitNoIndirectTemp
&& type_has_array_or_matrix(type
)) {
1047 if (next_array
>= max_num_arrays
) {
1048 max_num_arrays
+= 32;
1049 array_sizes
= (unsigned*)
1050 realloc(array_sizes
, sizeof(array_sizes
[0]) * max_num_arrays
);
1053 src
.file
= PROGRAM_ARRAY
;
1055 src
.array_id
= next_array
+ 1;
1056 array_sizes
[next_array
] = type_size(type
);
1060 src
.file
= PROGRAM_TEMPORARY
;
1061 src
.index
= next_temp
;
1062 next_temp
+= type_size(type
);
1065 if (type
->is_array() || type
->is_record()) {
1066 src
.swizzle
= SWIZZLE_NOOP
;
1068 src
.swizzle
= swizzle_for_size(type
->vector_elements
);
1075 glsl_to_tgsi_visitor::find_variable_storage(ir_variable
*var
)
1077 struct hash_entry
*entry
;
1079 entry
= _mesa_hash_table_search(this->variables
, var
);
1083 return (variable_storage
*)entry
->data
;
1087 glsl_to_tgsi_visitor::visit(ir_variable
*ir
)
1089 if (strcmp(ir
->name
, "gl_FragCoord") == 0) {
1090 this->prog
->OriginUpperLeft
= ir
->data
.origin_upper_left
;
1091 this->prog
->PixelCenterInteger
= ir
->data
.pixel_center_integer
;
1094 if (ir
->data
.mode
== ir_var_uniform
&& strncmp(ir
->name
, "gl_", 3) == 0) {
1096 const ir_state_slot
*const slots
= ir
->get_state_slots();
1097 assert(slots
!= NULL
);
1099 /* Check if this statevar's setup in the STATE file exactly
1100 * matches how we'll want to reference it as a
1101 * struct/array/whatever. If not, then we need to move it into
1102 * temporary storage and hope that it'll get copy-propagated
1105 for (i
= 0; i
< ir
->get_num_state_slots(); i
++) {
1106 if (slots
[i
].swizzle
!= SWIZZLE_XYZW
) {
1111 variable_storage
*storage
;
1113 if (i
== ir
->get_num_state_slots()) {
1114 /* We'll set the index later. */
1115 storage
= new(mem_ctx
) variable_storage(ir
, PROGRAM_STATE_VAR
, -1);
1117 _mesa_hash_table_insert(this->variables
, ir
, storage
);
1121 /* The variable_storage constructor allocates slots based on the size
1122 * of the type. However, this had better match the number of state
1123 * elements that we're going to copy into the new temporary.
1125 assert((int) ir
->get_num_state_slots() == type_size(ir
->type
));
1127 dst
= st_dst_reg(get_temp(ir
->type
));
1129 storage
= new(mem_ctx
) variable_storage(ir
, dst
.file
, dst
.index
,
1132 _mesa_hash_table_insert(this->variables
, ir
, storage
);
1136 for (unsigned int i
= 0; i
< ir
->get_num_state_slots(); i
++) {
1137 int index
= _mesa_add_state_reference(this->prog
->Parameters
,
1141 if (storage
->file
== PROGRAM_STATE_VAR
) {
1142 if (storage
->index
== -1) {
1143 storage
->index
= index
;
1145 assert(index
== storage
->index
+ (int)i
);
1148 /* We use GLSL_TYPE_FLOAT here regardless of the actual type of
1149 * the data being moved since MOV does not care about the type of
1150 * data it is moving, and we don't want to declare registers with
1151 * array or struct types.
1153 st_src_reg
src(PROGRAM_STATE_VAR
, index
, GLSL_TYPE_FLOAT
);
1154 src
.swizzle
= slots
[i
].swizzle
;
1155 emit_asm(ir
, TGSI_OPCODE_MOV
, dst
, src
);
1156 /* even a float takes up a whole vec4 reg in a struct/array. */
1161 if (storage
->file
== PROGRAM_TEMPORARY
&&
1162 dst
.index
!= storage
->index
+ (int) ir
->get_num_state_slots()) {
1163 fail_link(this->shader_program
,
1164 "failed to load builtin uniform `%s' (%d/%d regs loaded)\n",
1165 ir
->name
, dst
.index
- storage
->index
,
1166 type_size(ir
->type
));
1172 glsl_to_tgsi_visitor::visit(ir_loop
*ir
)
1174 emit_asm(NULL
, TGSI_OPCODE_BGNLOOP
);
1176 visit_exec_list(&ir
->body_instructions
, this);
1178 emit_asm(NULL
, TGSI_OPCODE_ENDLOOP
);
1182 glsl_to_tgsi_visitor::visit(ir_loop_jump
*ir
)
1185 case ir_loop_jump::jump_break
:
1186 emit_asm(NULL
, TGSI_OPCODE_BRK
);
1188 case ir_loop_jump::jump_continue
:
1189 emit_asm(NULL
, TGSI_OPCODE_CONT
);
1196 glsl_to_tgsi_visitor::visit(ir_function_signature
*ir
)
1203 glsl_to_tgsi_visitor::visit(ir_function
*ir
)
1205 /* Ignore function bodies other than main() -- we shouldn't see calls to
1206 * them since they should all be inlined before we get to glsl_to_tgsi.
1208 if (strcmp(ir
->name
, "main") == 0) {
1209 const ir_function_signature
*sig
;
1212 sig
= ir
->matching_signature(NULL
, &empty
, false);
1216 foreach_in_list(ir_instruction
, ir
, &sig
->body
) {
1223 glsl_to_tgsi_visitor::try_emit_mad(ir_expression
*ir
, int mul_operand
)
1225 int nonmul_operand
= 1 - mul_operand
;
1227 st_dst_reg result_dst
;
1229 ir_expression
*expr
= ir
->operands
[mul_operand
]->as_expression();
1230 if (!expr
|| expr
->operation
!= ir_binop_mul
)
1233 expr
->operands
[0]->accept(this);
1235 expr
->operands
[1]->accept(this);
1237 ir
->operands
[nonmul_operand
]->accept(this);
1240 this->result
= get_temp(ir
->type
);
1241 result_dst
= st_dst_reg(this->result
);
1242 result_dst
.writemask
= (1 << ir
->type
->vector_elements
) - 1;
1243 emit_asm(ir
, TGSI_OPCODE_MAD
, result_dst
, a
, b
, c
);
1249 * Emit MAD(a, -b, a) instead of AND(a, NOT(b))
1251 * The logic values are 1.0 for true and 0.0 for false. Logical-and is
1252 * implemented using multiplication, and logical-or is implemented using
1253 * addition. Logical-not can be implemented as (true - x), or (1.0 - x).
1254 * As result, the logical expression (a & !b) can be rewritten as:
1258 * - (a * 1) - (a * b)
1262 * This final expression can be implemented as a single MAD(a, -b, a)
1266 glsl_to_tgsi_visitor::try_emit_mad_for_and_not(ir_expression
*ir
,
1269 const int other_operand
= 1 - try_operand
;
1272 ir_expression
*expr
= ir
->operands
[try_operand
]->as_expression();
1273 if (!expr
|| expr
->operation
!= ir_unop_logic_not
)
1276 ir
->operands
[other_operand
]->accept(this);
1278 expr
->operands
[0]->accept(this);
1281 b
.negate
= ~b
.negate
;
1283 this->result
= get_temp(ir
->type
);
1284 emit_asm(ir
, TGSI_OPCODE_MAD
, st_dst_reg(this->result
), a
, b
, a
);
1290 glsl_to_tgsi_visitor::reladdr_to_temp(ir_instruction
*ir
,
1291 st_src_reg
*reg
, int *num_reladdr
)
1293 if (!reg
->reladdr
&& !reg
->reladdr2
)
1297 emit_arl(ir
, address_reg
, *reg
->reladdr
);
1299 emit_arl(ir
, address_reg2
, *reg
->reladdr2
);
1301 if (*num_reladdr
!= 1) {
1302 st_src_reg temp
= get_temp(glsl_type::get_instance(reg
->type
, 4, 1));
1304 emit_asm(ir
, TGSI_OPCODE_MOV
, st_dst_reg(temp
), *reg
);
1312 glsl_to_tgsi_visitor::visit(ir_expression
*ir
)
1314 st_src_reg op
[ARRAY_SIZE(ir
->operands
)];
1316 /* Quick peephole: Emit MAD(a, b, c) instead of ADD(MUL(a, b), c)
1318 if (!this->precise
&& ir
->operation
== ir_binop_add
) {
1319 if (try_emit_mad(ir
, 1))
1321 if (try_emit_mad(ir
, 0))
1325 /* Quick peephole: Emit OPCODE_MAD(-a, -b, a) instead of AND(a, NOT(b))
1327 if (!native_integers
&& ir
->operation
== ir_binop_logic_and
) {
1328 if (try_emit_mad_for_and_not(ir
, 1))
1330 if (try_emit_mad_for_and_not(ir
, 0))
1334 if (ir
->operation
== ir_quadop_vector
)
1335 assert(!"ir_quadop_vector should have been lowered");
1337 for (unsigned int operand
= 0; operand
< ir
->num_operands
; operand
++) {
1338 this->result
.file
= PROGRAM_UNDEFINED
;
1339 ir
->operands
[operand
]->accept(this);
1340 if (this->result
.file
== PROGRAM_UNDEFINED
) {
1341 printf("Failed to get tree for expression operand:\n");
1342 ir
->operands
[operand
]->print();
1346 op
[operand
] = this->result
;
1348 /* Matrix expression operands should have been broken down to vector
1349 * operations already.
1351 assert(!ir
->operands
[operand
]->type
->is_matrix());
1354 visit_expression(ir
, op
);
1357 /* The non-recursive part of the expression visitor lives in a separate
1358 * function and should be prevented from being inlined, to avoid a stack
1359 * explosion when deeply nested expressions are visited.
1362 glsl_to_tgsi_visitor::visit_expression(ir_expression
* ir
, st_src_reg
*op
)
1364 st_src_reg result_src
;
1365 st_dst_reg result_dst
;
1367 int vector_elements
= ir
->operands
[0]->type
->vector_elements
;
1368 if (ir
->operands
[1] &&
1369 ir
->operation
!= ir_binop_interpolate_at_offset
&&
1370 ir
->operation
!= ir_binop_interpolate_at_sample
) {
1371 st_src_reg
*swz_op
= NULL
;
1372 if (vector_elements
> ir
->operands
[1]->type
->vector_elements
) {
1373 assert(ir
->operands
[1]->type
->vector_elements
== 1);
1375 } else if (vector_elements
< ir
->operands
[1]->type
->vector_elements
) {
1376 assert(ir
->operands
[0]->type
->vector_elements
== 1);
1380 uint16_t swizzle_x
= GET_SWZ(swz_op
->swizzle
, 0);
1381 swz_op
->swizzle
= MAKE_SWIZZLE4(swizzle_x
, swizzle_x
,
1382 swizzle_x
, swizzle_x
);
1384 vector_elements
= MAX2(vector_elements
,
1385 ir
->operands
[1]->type
->vector_elements
);
1387 if (ir
->operands
[2] &&
1388 ir
->operands
[2]->type
->vector_elements
!= vector_elements
) {
1389 /* This can happen with ir_triop_lrp, i.e. glsl mix */
1390 assert(ir
->operands
[2]->type
->vector_elements
== 1);
1391 uint16_t swizzle_x
= GET_SWZ(op
[2].swizzle
, 0);
1392 op
[2].swizzle
= MAKE_SWIZZLE4(swizzle_x
, swizzle_x
,
1393 swizzle_x
, swizzle_x
);
1396 this->result
.file
= PROGRAM_UNDEFINED
;
1398 /* Storage for our result. Ideally for an assignment we'd be using
1399 * the actual storage for the result here, instead.
1401 result_src
= get_temp(ir
->type
);
1402 /* convenience for the emit functions below. */
1403 result_dst
= st_dst_reg(result_src
);
1404 /* Limit writes to the channels that will be used by result_src later.
1405 * This does limit this temp's use as a temporary for multi-instruction
1408 result_dst
.writemask
= (1 << ir
->type
->vector_elements
) - 1;
1410 switch (ir
->operation
) {
1411 case ir_unop_logic_not
:
1412 if (result_dst
.type
!= GLSL_TYPE_FLOAT
)
1413 emit_asm(ir
, TGSI_OPCODE_NOT
, result_dst
, op
[0]);
1415 /* Previously 'SEQ dst, src, 0.0' was used for this. However, many
1416 * older GPUs implement SEQ using multiple instructions (i915 uses two
1417 * SGE instructions and a MUL instruction). Since our logic values are
1418 * 0.0 and 1.0, 1-x also implements !x.
1420 op
[0].negate
= ~op
[0].negate
;
1421 emit_asm(ir
, TGSI_OPCODE_ADD
, result_dst
, op
[0],
1422 st_src_reg_for_float(1.0));
1426 if (result_dst
.type
== GLSL_TYPE_INT64
||
1427 result_dst
.type
== GLSL_TYPE_UINT64
)
1428 emit_asm(ir
, TGSI_OPCODE_I64NEG
, result_dst
, op
[0]);
1429 else if (result_dst
.type
== GLSL_TYPE_INT
||
1430 result_dst
.type
== GLSL_TYPE_UINT
)
1431 emit_asm(ir
, TGSI_OPCODE_INEG
, result_dst
, op
[0]);
1432 else if (result_dst
.type
== GLSL_TYPE_DOUBLE
)
1433 emit_asm(ir
, TGSI_OPCODE_DNEG
, result_dst
, op
[0]);
1435 op
[0].negate
= ~op
[0].negate
;
1439 case ir_unop_subroutine_to_int
:
1440 emit_asm(ir
, TGSI_OPCODE_MOV
, result_dst
, op
[0]);
1443 if (result_dst
.type
== GLSL_TYPE_FLOAT
)
1444 emit_asm(ir
, TGSI_OPCODE_MOV
, result_dst
, op
[0].get_abs());
1445 else if (result_dst
.type
== GLSL_TYPE_DOUBLE
)
1446 emit_asm(ir
, TGSI_OPCODE_DABS
, result_dst
, op
[0]);
1447 else if (result_dst
.type
== GLSL_TYPE_INT64
||
1448 result_dst
.type
== GLSL_TYPE_UINT64
)
1449 emit_asm(ir
, TGSI_OPCODE_I64ABS
, result_dst
, op
[0]);
1451 emit_asm(ir
, TGSI_OPCODE_IABS
, result_dst
, op
[0]);
1454 emit_asm(ir
, TGSI_OPCODE_SSG
, result_dst
, op
[0]);
1457 emit_scalar(ir
, TGSI_OPCODE_RCP
, result_dst
, op
[0]);
1461 emit_scalar(ir
, TGSI_OPCODE_EX2
, result_dst
, op
[0]);
1464 assert(!"not reached: should be handled by exp_to_exp2");
1467 assert(!"not reached: should be handled by log_to_log2");
1470 emit_scalar(ir
, TGSI_OPCODE_LG2
, result_dst
, op
[0]);
1473 emit_scalar(ir
, TGSI_OPCODE_SIN
, result_dst
, op
[0]);
1476 emit_scalar(ir
, TGSI_OPCODE_COS
, result_dst
, op
[0]);
1478 case ir_unop_saturate
: {
1479 glsl_to_tgsi_instruction
*inst
;
1480 inst
= emit_asm(ir
, TGSI_OPCODE_MOV
, result_dst
, op
[0]);
1481 inst
->saturate
= true;
1486 case ir_unop_dFdx_coarse
:
1487 emit_asm(ir
, TGSI_OPCODE_DDX
, result_dst
, op
[0]);
1489 case ir_unop_dFdx_fine
:
1490 emit_asm(ir
, TGSI_OPCODE_DDX_FINE
, result_dst
, op
[0]);
1493 case ir_unop_dFdy_coarse
:
1494 case ir_unop_dFdy_fine
:
1496 /* The X component contains 1 or -1 depending on whether the framebuffer
1497 * is a FBO or the window system buffer, respectively.
1498 * It is then multiplied with the source operand of DDY.
1500 static const gl_state_index transform_y_state
[STATE_LENGTH
]
1501 = { STATE_INTERNAL
, STATE_FB_WPOS_Y_TRANSFORM
};
1503 unsigned transform_y_index
=
1504 _mesa_add_state_reference(this->prog
->Parameters
,
1507 st_src_reg transform_y
= st_src_reg(PROGRAM_STATE_VAR
,
1509 glsl_type::vec4_type
);
1510 transform_y
.swizzle
= SWIZZLE_XXXX
;
1512 st_src_reg temp
= get_temp(glsl_type::vec4_type
);
1514 emit_asm(ir
, TGSI_OPCODE_MUL
, st_dst_reg(temp
), transform_y
, op
[0]);
1515 emit_asm(ir
, ir
->operation
== ir_unop_dFdy_fine
?
1516 TGSI_OPCODE_DDY_FINE
: TGSI_OPCODE_DDY
, result_dst
, temp
);
1520 case ir_unop_frexp_sig
:
1521 emit_asm(ir
, TGSI_OPCODE_DFRACEXP
, result_dst
, undef_dst
, op
[0]);
1524 case ir_unop_frexp_exp
:
1525 emit_asm(ir
, TGSI_OPCODE_DFRACEXP
, undef_dst
, result_dst
, op
[0]);
1528 case ir_unop_noise
: {
1529 /* At some point, a motivated person could add a better
1530 * implementation of noise. Currently not even the nvidia
1531 * binary drivers do anything more than this. In any case, the
1532 * place to do this is in the GL state tracker, not the poor
1535 emit_asm(ir
, TGSI_OPCODE_MOV
, result_dst
, st_src_reg_for_float(0.5));
1540 emit_asm(ir
, TGSI_OPCODE_ADD
, result_dst
, op
[0], op
[1]);
1543 op
[1].negate
= ~op
[1].negate
;
1544 emit_asm(ir
, TGSI_OPCODE_ADD
, result_dst
, op
[0], op
[1]);
1548 emit_asm(ir
, TGSI_OPCODE_MUL
, result_dst
, op
[0], op
[1]);
1551 emit_asm(ir
, TGSI_OPCODE_DIV
, result_dst
, op
[0], op
[1]);
1554 if (result_dst
.type
== GLSL_TYPE_FLOAT
)
1555 assert(!"ir_binop_mod should have been converted to b * fract(a/b)");
1557 emit_asm(ir
, TGSI_OPCODE_MOD
, result_dst
, op
[0], op
[1]);
1561 emit_asm(ir
, TGSI_OPCODE_SLT
, result_dst
, op
[0], op
[1]);
1563 case ir_binop_gequal
:
1564 emit_asm(ir
, TGSI_OPCODE_SGE
, result_dst
, op
[0], op
[1]);
1566 case ir_binop_equal
:
1567 emit_asm(ir
, TGSI_OPCODE_SEQ
, result_dst
, op
[0], op
[1]);
1569 case ir_binop_nequal
:
1570 emit_asm(ir
, TGSI_OPCODE_SNE
, result_dst
, op
[0], op
[1]);
1572 case ir_binop_all_equal
:
1573 /* "==" operator producing a scalar boolean. */
1574 if (ir
->operands
[0]->type
->is_vector() ||
1575 ir
->operands
[1]->type
->is_vector()) {
1576 st_src_reg temp
= get_temp(native_integers
?
1577 glsl_type::uvec4_type
:
1578 glsl_type::vec4_type
);
1580 if (native_integers
) {
1581 st_dst_reg temp_dst
= st_dst_reg(temp
);
1582 st_src_reg temp1
= st_src_reg(temp
), temp2
= st_src_reg(temp
);
1584 if (ir
->operands
[0]->type
->is_boolean() &&
1585 ir
->operands
[1]->as_constant() &&
1586 ir
->operands
[1]->as_constant()->is_one()) {
1587 emit_asm(ir
, TGSI_OPCODE_MOV
, st_dst_reg(temp
), op
[0]);
1589 emit_asm(ir
, TGSI_OPCODE_SEQ
, st_dst_reg(temp
), op
[0], op
[1]);
1592 /* Emit 1-3 AND operations to combine the SEQ results. */
1593 switch (ir
->operands
[0]->type
->vector_elements
) {
1597 temp_dst
.writemask
= WRITEMASK_Y
;
1598 temp1
.swizzle
= SWIZZLE_YYYY
;
1599 temp2
.swizzle
= SWIZZLE_ZZZZ
;
1600 emit_asm(ir
, TGSI_OPCODE_AND
, temp_dst
, temp1
, temp2
);
1603 temp_dst
.writemask
= WRITEMASK_X
;
1604 temp1
.swizzle
= SWIZZLE_XXXX
;
1605 temp2
.swizzle
= SWIZZLE_YYYY
;
1606 emit_asm(ir
, TGSI_OPCODE_AND
, temp_dst
, temp1
, temp2
);
1607 temp_dst
.writemask
= WRITEMASK_Y
;
1608 temp1
.swizzle
= SWIZZLE_ZZZZ
;
1609 temp2
.swizzle
= SWIZZLE_WWWW
;
1610 emit_asm(ir
, TGSI_OPCODE_AND
, temp_dst
, temp1
, temp2
);
1613 temp1
.swizzle
= SWIZZLE_XXXX
;
1614 temp2
.swizzle
= SWIZZLE_YYYY
;
1615 emit_asm(ir
, TGSI_OPCODE_AND
, result_dst
, temp1
, temp2
);
1617 emit_asm(ir
, TGSI_OPCODE_SNE
, st_dst_reg(temp
), op
[0], op
[1]);
1619 /* After the dot-product, the value will be an integer on the
1620 * range [0,4]. Zero becomes 1.0, and positive values become zero.
1622 emit_dp(ir
, result_dst
, temp
, temp
, vector_elements
);
1624 /* Negating the result of the dot-product gives values on the range
1625 * [-4, 0]. Zero becomes 1.0, and negative values become zero.
1626 * This is achieved using SGE.
1628 st_src_reg sge_src
= result_src
;
1629 sge_src
.negate
= ~sge_src
.negate
;
1630 emit_asm(ir
, TGSI_OPCODE_SGE
, result_dst
, sge_src
,
1631 st_src_reg_for_float(0.0));
1634 emit_asm(ir
, TGSI_OPCODE_SEQ
, result_dst
, op
[0], op
[1]);
1637 case ir_binop_any_nequal
:
1638 /* "!=" operator producing a scalar boolean. */
1639 if (ir
->operands
[0]->type
->is_vector() ||
1640 ir
->operands
[1]->type
->is_vector()) {
1641 st_src_reg temp
= get_temp(native_integers
?
1642 glsl_type::uvec4_type
:
1643 glsl_type::vec4_type
);
1644 if (ir
->operands
[0]->type
->is_boolean() &&
1645 ir
->operands
[1]->as_constant() &&
1646 ir
->operands
[1]->as_constant()->is_zero()) {
1647 emit_asm(ir
, TGSI_OPCODE_MOV
, st_dst_reg(temp
), op
[0]);
1649 emit_asm(ir
, TGSI_OPCODE_SNE
, st_dst_reg(temp
), op
[0], op
[1]);
1652 if (native_integers
) {
1653 st_dst_reg temp_dst
= st_dst_reg(temp
);
1654 st_src_reg temp1
= st_src_reg(temp
), temp2
= st_src_reg(temp
);
1656 /* Emit 1-3 OR operations to combine the SNE results. */
1657 switch (ir
->operands
[0]->type
->vector_elements
) {
1661 temp_dst
.writemask
= WRITEMASK_Y
;
1662 temp1
.swizzle
= SWIZZLE_YYYY
;
1663 temp2
.swizzle
= SWIZZLE_ZZZZ
;
1664 emit_asm(ir
, TGSI_OPCODE_OR
, temp_dst
, temp1
, temp2
);
1667 temp_dst
.writemask
= WRITEMASK_X
;
1668 temp1
.swizzle
= SWIZZLE_XXXX
;
1669 temp2
.swizzle
= SWIZZLE_YYYY
;
1670 emit_asm(ir
, TGSI_OPCODE_OR
, temp_dst
, temp1
, temp2
);
1671 temp_dst
.writemask
= WRITEMASK_Y
;
1672 temp1
.swizzle
= SWIZZLE_ZZZZ
;
1673 temp2
.swizzle
= SWIZZLE_WWWW
;
1674 emit_asm(ir
, TGSI_OPCODE_OR
, temp_dst
, temp1
, temp2
);
1677 temp1
.swizzle
= SWIZZLE_XXXX
;
1678 temp2
.swizzle
= SWIZZLE_YYYY
;
1679 emit_asm(ir
, TGSI_OPCODE_OR
, result_dst
, temp1
, temp2
);
1681 /* After the dot-product, the value will be an integer on the
1682 * range [0,4]. Zero stays zero, and positive values become 1.0.
1684 glsl_to_tgsi_instruction
*const dp
=
1685 emit_dp(ir
, result_dst
, temp
, temp
, vector_elements
);
1686 if (this->prog
->Target
== GL_FRAGMENT_PROGRAM_ARB
) {
1687 /* The clamping to [0,1] can be done for free in the fragment
1688 * shader with a saturate.
1690 dp
->saturate
= true;
1692 /* Negating the result of the dot-product gives values on the
1693 * range [-4, 0]. Zero stays zero, and negative values become
1694 * 1.0. This achieved using SLT.
1696 st_src_reg slt_src
= result_src
;
1697 slt_src
.negate
= ~slt_src
.negate
;
1698 emit_asm(ir
, TGSI_OPCODE_SLT
, result_dst
, slt_src
,
1699 st_src_reg_for_float(0.0));
1703 emit_asm(ir
, TGSI_OPCODE_SNE
, result_dst
, op
[0], op
[1]);
1707 case ir_binop_logic_xor
:
1708 if (native_integers
)
1709 emit_asm(ir
, TGSI_OPCODE_XOR
, result_dst
, op
[0], op
[1]);
1711 emit_asm(ir
, TGSI_OPCODE_SNE
, result_dst
, op
[0], op
[1]);
1714 case ir_binop_logic_or
: {
1715 if (native_integers
) {
1716 /* If integers are used as booleans, we can use an actual "or"
1719 assert(native_integers
);
1720 emit_asm(ir
, TGSI_OPCODE_OR
, result_dst
, op
[0], op
[1]);
1722 /* After the addition, the value will be an integer on the
1723 * range [0,2]. Zero stays zero, and positive values become 1.0.
1725 glsl_to_tgsi_instruction
*add
=
1726 emit_asm(ir
, TGSI_OPCODE_ADD
, result_dst
, op
[0], op
[1]);
1727 if (this->prog
->Target
== GL_FRAGMENT_PROGRAM_ARB
) {
1728 /* The clamping to [0,1] can be done for free in the fragment
1729 * shader with a saturate if floats are being used as boolean
1732 add
->saturate
= true;
1734 /* Negating the result of the addition gives values on the range
1735 * [-2, 0]. Zero stays zero, and negative values become 1.0
1736 * This is achieved using SLT.
1738 st_src_reg slt_src
= result_src
;
1739 slt_src
.negate
= ~slt_src
.negate
;
1740 emit_asm(ir
, TGSI_OPCODE_SLT
, result_dst
, slt_src
,
1741 st_src_reg_for_float(0.0));
1747 case ir_binop_logic_and
:
1748 /* If native integers are disabled, the bool args are stored as float 0.0
1749 * or 1.0, so "mul" gives us "and". If they're enabled, just use the
1750 * actual AND opcode.
1752 if (native_integers
)
1753 emit_asm(ir
, TGSI_OPCODE_AND
, result_dst
, op
[0], op
[1]);
1755 emit_asm(ir
, TGSI_OPCODE_MUL
, result_dst
, op
[0], op
[1]);
1759 assert(ir
->operands
[0]->type
->is_vector());
1760 assert(ir
->operands
[0]->type
== ir
->operands
[1]->type
);
1761 emit_dp(ir
, result_dst
, op
[0], op
[1],
1762 ir
->operands
[0]->type
->vector_elements
);
1767 emit_scalar(ir
, TGSI_OPCODE_SQRT
, result_dst
, op
[0]);
1769 /* This is the only instruction sequence that makes the game "Risen"
1770 * render correctly. ABS is not required for the game, but since GLSL
1771 * declares negative values as "undefined", allowing us to do whatever
1772 * we want, I choose to use ABS to match DX9 and pre-GLSL RSQ
1775 emit_scalar(ir
, TGSI_OPCODE_RSQ
, result_dst
, op
[0].get_abs());
1776 emit_scalar(ir
, TGSI_OPCODE_RCP
, result_dst
, result_src
);
1780 emit_scalar(ir
, TGSI_OPCODE_RSQ
, result_dst
, op
[0]);
1783 if (native_integers
) {
1784 emit_asm(ir
, TGSI_OPCODE_I2F
, result_dst
, op
[0]);
1787 /* fallthrough to next case otherwise */
1789 if (native_integers
) {
1790 emit_asm(ir
, TGSI_OPCODE_AND
, result_dst
, op
[0],
1791 st_src_reg_for_float(1.0));
1794 /* fallthrough to next case otherwise */
1797 case ir_unop_i642u64
:
1798 case ir_unop_u642i64
:
1799 /* Converting between signed and unsigned integers is a no-op. */
1801 result_src
.type
= result_dst
.type
;
1804 if (native_integers
) {
1805 /* Booleans are stored as integers using ~0 for true and 0 for false.
1806 * GLSL requires that int(bool) return 1 for true and 0 for false.
1807 * This conversion is done with AND, but it could be done with NEG.
1809 emit_asm(ir
, TGSI_OPCODE_AND
, result_dst
, op
[0],
1810 st_src_reg_for_int(1));
1812 /* Booleans and integers are both stored as floats when native
1813 * integers are disabled.
1819 if (native_integers
)
1820 emit_asm(ir
, TGSI_OPCODE_F2I
, result_dst
, op
[0]);
1822 emit_asm(ir
, TGSI_OPCODE_TRUNC
, result_dst
, op
[0]);
1825 if (native_integers
)
1826 emit_asm(ir
, TGSI_OPCODE_F2U
, result_dst
, op
[0]);
1828 emit_asm(ir
, TGSI_OPCODE_TRUNC
, result_dst
, op
[0]);
1830 case ir_unop_bitcast_f2i
:
1831 case ir_unop_bitcast_f2u
:
1832 /* Make sure we don't propagate the negate modifier to integer opcodes. */
1833 if (op
[0].negate
|| op
[0].abs
)
1834 emit_asm(ir
, TGSI_OPCODE_MOV
, result_dst
, op
[0]);
1837 result_src
.type
= ir
->operation
== ir_unop_bitcast_f2i
? GLSL_TYPE_INT
:
1840 case ir_unop_bitcast_i2f
:
1841 case ir_unop_bitcast_u2f
:
1843 result_src
.type
= GLSL_TYPE_FLOAT
;
1846 emit_asm(ir
, TGSI_OPCODE_SNE
, result_dst
, op
[0],
1847 st_src_reg_for_float(0.0));
1850 emit_asm(ir
, TGSI_OPCODE_SNE
, result_dst
, op
[0],
1851 st_src_reg_for_double(0.0));
1854 if (native_integers
)
1855 emit_asm(ir
, TGSI_OPCODE_USNE
, result_dst
, op
[0],
1856 st_src_reg_for_int(0));
1858 emit_asm(ir
, TGSI_OPCODE_SNE
, result_dst
, op
[0],
1859 st_src_reg_for_float(0.0));
1861 case ir_unop_bitcast_u642d
:
1862 case ir_unop_bitcast_i642d
:
1864 result_src
.type
= GLSL_TYPE_DOUBLE
;
1866 case ir_unop_bitcast_d2i64
:
1868 result_src
.type
= GLSL_TYPE_INT64
;
1870 case ir_unop_bitcast_d2u64
:
1872 result_src
.type
= GLSL_TYPE_UINT64
;
1875 emit_asm(ir
, TGSI_OPCODE_TRUNC
, result_dst
, op
[0]);
1878 emit_asm(ir
, TGSI_OPCODE_CEIL
, result_dst
, op
[0]);
1881 emit_asm(ir
, TGSI_OPCODE_FLR
, result_dst
, op
[0]);
1883 case ir_unop_round_even
:
1884 emit_asm(ir
, TGSI_OPCODE_ROUND
, result_dst
, op
[0]);
1887 emit_asm(ir
, TGSI_OPCODE_FRC
, result_dst
, op
[0]);
1891 emit_asm(ir
, TGSI_OPCODE_MIN
, result_dst
, op
[0], op
[1]);
1894 emit_asm(ir
, TGSI_OPCODE_MAX
, result_dst
, op
[0], op
[1]);
1897 emit_scalar(ir
, TGSI_OPCODE_POW
, result_dst
, op
[0], op
[1]);
1900 case ir_unop_bit_not
:
1901 if (native_integers
) {
1902 emit_asm(ir
, TGSI_OPCODE_NOT
, result_dst
, op
[0]);
1906 if (native_integers
) {
1907 emit_asm(ir
, TGSI_OPCODE_U2F
, result_dst
, op
[0]);
1910 case ir_binop_lshift
:
1911 case ir_binop_rshift
:
1912 if (native_integers
) {
1913 unsigned opcode
= ir
->operation
== ir_binop_lshift
? TGSI_OPCODE_SHL
1917 if (glsl_base_type_is_64bit(op
[0].type
)) {
1918 /* GLSL shift operations have 32-bit shift counts, but TGSI uses
1921 count
= get_temp(glsl_type::u64vec(ir
->operands
[1]
1922 ->type
->components()));
1923 emit_asm(ir
, TGSI_OPCODE_U2I64
, st_dst_reg(count
), op
[1]);
1928 emit_asm(ir
, opcode
, result_dst
, op
[0], count
);
1931 case ir_binop_bit_and
:
1932 if (native_integers
) {
1933 emit_asm(ir
, TGSI_OPCODE_AND
, result_dst
, op
[0], op
[1]);
1936 case ir_binop_bit_xor
:
1937 if (native_integers
) {
1938 emit_asm(ir
, TGSI_OPCODE_XOR
, result_dst
, op
[0], op
[1]);
1941 case ir_binop_bit_or
:
1942 if (native_integers
) {
1943 emit_asm(ir
, TGSI_OPCODE_OR
, result_dst
, op
[0], op
[1]);
1947 assert(!"GLSL 1.30 features unsupported");
1950 case ir_binop_ubo_load
: {
1951 if (ctx
->Const
.UseSTD430AsDefaultPacking
) {
1952 ir_rvalue
*block
= ir
->operands
[0];
1953 ir_rvalue
*offset
= ir
->operands
[1];
1954 ir_constant
*const_block
= block
->as_constant();
1956 st_src_reg
cbuf(PROGRAM_CONSTANT
,
1957 (const_block
? const_block
->value
.u
[0] + 1 : 1),
1958 ir
->type
->base_type
);
1960 cbuf
.has_index2
= true;
1963 block
->accept(this);
1964 cbuf
.reladdr
= ralloc(mem_ctx
, st_src_reg
);
1965 *cbuf
.reladdr
= this->result
;
1966 emit_arl(ir
, sampler_reladdr
, this->result
);
1969 /* Calculate the surface offset */
1970 offset
->accept(this);
1971 st_src_reg off
= this->result
;
1973 glsl_to_tgsi_instruction
*inst
=
1974 emit_asm(ir
, TGSI_OPCODE_LOAD
, result_dst
, off
);
1976 if (result_dst
.type
== GLSL_TYPE_BOOL
)
1977 emit_asm(ir
, TGSI_OPCODE_USNE
, result_dst
, st_src_reg(result_dst
),
1978 st_src_reg_for_int(0));
1980 add_buffer_to_load_and_stores(inst
, &cbuf
, &this->instructions
,
1983 ir_constant
*const_uniform_block
= ir
->operands
[0]->as_constant();
1984 ir_constant
*const_offset_ir
= ir
->operands
[1]->as_constant();
1985 unsigned const_offset
= const_offset_ir
?
1986 const_offset_ir
->value
.u
[0] : 0;
1987 unsigned const_block
= const_uniform_block
?
1988 const_uniform_block
->value
.u
[0] + 1 : 1;
1989 st_src_reg index_reg
= get_temp(glsl_type::uint_type
);
1992 cbuf
.type
= ir
->type
->base_type
;
1993 cbuf
.file
= PROGRAM_CONSTANT
;
1995 cbuf
.reladdr
= NULL
;
1998 cbuf
.index2D
= const_block
;
2000 assert(ir
->type
->is_vector() || ir
->type
->is_scalar());
2002 if (const_offset_ir
) {
2003 /* Constant index into constant buffer */
2004 cbuf
.reladdr
= NULL
;
2005 cbuf
.index
= const_offset
/ 16;
2007 ir_expression
*offset_expr
= ir
->operands
[1]->as_expression();
2008 st_src_reg offset
= op
[1];
2010 /* The OpenGL spec is written in such a way that accesses with
2011 * non-constant offset are almost always vec4-aligned. The only
2012 * exception to this are members of structs in arrays of structs:
2013 * each struct in an array of structs is at least vec4-aligned,
2014 * but single-element and [ui]vec2 members of the struct may be at
2015 * an offset that is not a multiple of 16 bytes.
2017 * Here, we extract that offset, relying on previous passes to
2018 * always generate offset expressions of the form
2019 * (+ expr constant_offset).
2021 * Note that the std430 layout, which allows more cases of
2022 * alignment less than vec4 in arrays, is not supported for
2023 * uniform blocks, so we do not have to deal with it here.
2025 if (offset_expr
&& offset_expr
->operation
== ir_binop_add
) {
2026 const_offset_ir
= offset_expr
->operands
[1]->as_constant();
2027 if (const_offset_ir
) {
2028 const_offset
= const_offset_ir
->value
.u
[0];
2029 cbuf
.index
= const_offset
/ 16;
2030 offset_expr
->operands
[0]->accept(this);
2031 offset
= this->result
;
2035 /* Relative/variable index into constant buffer */
2036 emit_asm(ir
, TGSI_OPCODE_USHR
, st_dst_reg(index_reg
), offset
,
2037 st_src_reg_for_int(4));
2038 cbuf
.reladdr
= ralloc(mem_ctx
, st_src_reg
);
2039 memcpy(cbuf
.reladdr
, &index_reg
, sizeof(index_reg
));
2042 if (const_uniform_block
) {
2043 /* Constant constant buffer */
2044 cbuf
.reladdr2
= NULL
;
2046 /* Relative/variable constant buffer */
2047 cbuf
.reladdr2
= ralloc(mem_ctx
, st_src_reg
);
2048 memcpy(cbuf
.reladdr2
, &op
[0], sizeof(st_src_reg
));
2050 cbuf
.has_index2
= true;
2052 cbuf
.swizzle
= swizzle_for_size(ir
->type
->vector_elements
);
2053 if (glsl_base_type_is_64bit(cbuf
.type
))
2054 cbuf
.swizzle
+= MAKE_SWIZZLE4(const_offset
% 16 / 8,
2055 const_offset
% 16 / 8,
2056 const_offset
% 16 / 8,
2057 const_offset
% 16 / 8);
2059 cbuf
.swizzle
+= MAKE_SWIZZLE4(const_offset
% 16 / 4,
2060 const_offset
% 16 / 4,
2061 const_offset
% 16 / 4,
2062 const_offset
% 16 / 4);
2064 if (ir
->type
->is_boolean()) {
2065 emit_asm(ir
, TGSI_OPCODE_USNE
, result_dst
, cbuf
,
2066 st_src_reg_for_int(0));
2068 emit_asm(ir
, TGSI_OPCODE_MOV
, result_dst
, cbuf
);
2074 /* note: we have to reorder the three args here */
2075 emit_asm(ir
, TGSI_OPCODE_LRP
, result_dst
, op
[2], op
[1], op
[0]);
2078 if (this->ctx
->Const
.NativeIntegers
)
2079 emit_asm(ir
, TGSI_OPCODE_UCMP
, result_dst
, op
[0], op
[1], op
[2]);
2081 op
[0].negate
= ~op
[0].negate
;
2082 emit_asm(ir
, TGSI_OPCODE_CMP
, result_dst
, op
[0], op
[1], op
[2]);
2085 case ir_triop_bitfield_extract
:
2086 emit_asm(ir
, TGSI_OPCODE_IBFE
, result_dst
, op
[0], op
[1], op
[2]);
2088 case ir_quadop_bitfield_insert
:
2089 emit_asm(ir
, TGSI_OPCODE_BFI
, result_dst
, op
[0], op
[1], op
[2], op
[3]);
2091 case ir_unop_bitfield_reverse
:
2092 emit_asm(ir
, TGSI_OPCODE_BREV
, result_dst
, op
[0]);
2094 case ir_unop_bit_count
:
2095 emit_asm(ir
, TGSI_OPCODE_POPC
, result_dst
, op
[0]);
2097 case ir_unop_find_msb
:
2098 emit_asm(ir
, TGSI_OPCODE_IMSB
, result_dst
, op
[0]);
2100 case ir_unop_find_lsb
:
2101 emit_asm(ir
, TGSI_OPCODE_LSB
, result_dst
, op
[0]);
2103 case ir_binop_imul_high
:
2104 emit_asm(ir
, TGSI_OPCODE_IMUL_HI
, result_dst
, op
[0], op
[1]);
2107 /* In theory, MAD is incorrect here. */
2109 emit_asm(ir
, TGSI_OPCODE_FMA
, result_dst
, op
[0], op
[1], op
[2]);
2111 emit_asm(ir
, TGSI_OPCODE_MAD
, result_dst
, op
[0], op
[1], op
[2]);
2113 case ir_unop_interpolate_at_centroid
:
2114 emit_asm(ir
, TGSI_OPCODE_INTERP_CENTROID
, result_dst
, op
[0]);
2116 case ir_binop_interpolate_at_offset
: {
2117 /* The y coordinate needs to be flipped for the default fb */
2118 static const gl_state_index transform_y_state
[STATE_LENGTH
]
2119 = { STATE_INTERNAL
, STATE_FB_WPOS_Y_TRANSFORM
};
2121 unsigned transform_y_index
=
2122 _mesa_add_state_reference(this->prog
->Parameters
,
2125 st_src_reg transform_y
= st_src_reg(PROGRAM_STATE_VAR
,
2127 glsl_type::vec4_type
);
2128 transform_y
.swizzle
= SWIZZLE_XXXX
;
2130 st_src_reg temp
= get_temp(glsl_type::vec2_type
);
2131 st_dst_reg temp_dst
= st_dst_reg(temp
);
2133 emit_asm(ir
, TGSI_OPCODE_MOV
, temp_dst
, op
[1]);
2134 temp_dst
.writemask
= WRITEMASK_Y
;
2135 emit_asm(ir
, TGSI_OPCODE_MUL
, temp_dst
, transform_y
, op
[1]);
2136 emit_asm(ir
, TGSI_OPCODE_INTERP_OFFSET
, result_dst
, op
[0], temp
);
2139 case ir_binop_interpolate_at_sample
:
2140 emit_asm(ir
, TGSI_OPCODE_INTERP_SAMPLE
, result_dst
, op
[0], op
[1]);
2144 emit_asm(ir
, TGSI_OPCODE_D2F
, result_dst
, op
[0]);
2147 emit_asm(ir
, TGSI_OPCODE_F2D
, result_dst
, op
[0]);
2150 emit_asm(ir
, TGSI_OPCODE_D2I
, result_dst
, op
[0]);
2153 emit_asm(ir
, TGSI_OPCODE_I2D
, result_dst
, op
[0]);
2156 emit_asm(ir
, TGSI_OPCODE_D2U
, result_dst
, op
[0]);
2159 emit_asm(ir
, TGSI_OPCODE_U2D
, result_dst
, op
[0]);
2161 case ir_unop_unpack_double_2x32
:
2162 case ir_unop_pack_double_2x32
:
2163 case ir_unop_unpack_int_2x32
:
2164 case ir_unop_pack_int_2x32
:
2165 case ir_unop_unpack_uint_2x32
:
2166 case ir_unop_pack_uint_2x32
:
2167 case ir_unop_unpack_sampler_2x32
:
2168 case ir_unop_pack_sampler_2x32
:
2169 case ir_unop_unpack_image_2x32
:
2170 case ir_unop_pack_image_2x32
:
2171 emit_asm(ir
, TGSI_OPCODE_MOV
, result_dst
, op
[0]);
2174 case ir_binop_ldexp
:
2175 if (ir
->operands
[0]->type
->is_double()) {
2176 emit_asm(ir
, TGSI_OPCODE_DLDEXP
, result_dst
, op
[0], op
[1]);
2177 } else if (ir
->operands
[0]->type
->is_float()) {
2178 emit_asm(ir
, TGSI_OPCODE_LDEXP
, result_dst
, op
[0], op
[1]);
2180 assert(!"Invalid ldexp for non-double opcode in glsl_to_tgsi_visitor::visit()");
2184 case ir_unop_pack_half_2x16
:
2185 emit_asm(ir
, TGSI_OPCODE_PK2H
, result_dst
, op
[0]);
2187 case ir_unop_unpack_half_2x16
:
2188 emit_asm(ir
, TGSI_OPCODE_UP2H
, result_dst
, op
[0]);
2191 case ir_unop_get_buffer_size
: {
2192 ir_constant
*const_offset
= ir
->operands
[0]->as_constant();
2193 int buf_base
= ctx
->st
->has_hw_atomics
2194 ? 0 : ctx
->Const
.Program
[shader
->Stage
].MaxAtomicBuffers
;
2197 buf_base
+ (const_offset
? const_offset
->value
.u
[0] : 0),
2199 if (!const_offset
) {
2200 buffer
.reladdr
= ralloc(mem_ctx
, st_src_reg
);
2201 *buffer
.reladdr
= op
[0];
2202 emit_arl(ir
, sampler_reladdr
, op
[0]);
2204 emit_asm(ir
, TGSI_OPCODE_RESQ
, result_dst
)->resource
= buffer
;
2210 case ir_unop_b2i64
: {
2211 st_src_reg temp
= get_temp(glsl_type::uvec4_type
);
2212 st_dst_reg temp_dst
= st_dst_reg(temp
);
2213 unsigned orig_swz
= op
[0].swizzle
;
2215 * To convert unsigned to 64-bit:
2216 * zero Y channel, copy X channel.
2218 temp_dst
.writemask
= WRITEMASK_Y
;
2219 if (vector_elements
> 1)
2220 temp_dst
.writemask
|= WRITEMASK_W
;
2221 emit_asm(ir
, TGSI_OPCODE_MOV
, temp_dst
, st_src_reg_for_int(0));
2222 temp_dst
.writemask
= WRITEMASK_X
;
2223 if (vector_elements
> 1)
2224 temp_dst
.writemask
|= WRITEMASK_Z
;
2225 op
[0].swizzle
= MAKE_SWIZZLE4(GET_SWZ(orig_swz
, 0), GET_SWZ(orig_swz
, 0),
2226 GET_SWZ(orig_swz
, 1), GET_SWZ(orig_swz
, 1));
2227 if (ir
->operation
== ir_unop_u2i64
|| ir
->operation
== ir_unop_u2u64
)
2228 emit_asm(ir
, TGSI_OPCODE_MOV
, temp_dst
, op
[0]);
2230 emit_asm(ir
, TGSI_OPCODE_AND
, temp_dst
, op
[0], st_src_reg_for_int(1));
2232 result_src
.type
= GLSL_TYPE_UINT64
;
2233 if (vector_elements
> 2) {
2234 /* Subtle: We rely on the fact that get_temp here returns the next
2235 * TGSI temporary register directly after the temp register used for
2236 * the first two components, so that the result gets picked up
2239 st_src_reg temp
= get_temp(glsl_type::uvec4_type
);
2240 st_dst_reg temp_dst
= st_dst_reg(temp
);
2241 temp_dst
.writemask
= WRITEMASK_Y
;
2242 if (vector_elements
> 3)
2243 temp_dst
.writemask
|= WRITEMASK_W
;
2244 emit_asm(ir
, TGSI_OPCODE_MOV
, temp_dst
, st_src_reg_for_int(0));
2246 temp_dst
.writemask
= WRITEMASK_X
;
2247 if (vector_elements
> 3)
2248 temp_dst
.writemask
|= WRITEMASK_Z
;
2249 op
[0].swizzle
= MAKE_SWIZZLE4(GET_SWZ(orig_swz
, 2),
2250 GET_SWZ(orig_swz
, 2),
2251 GET_SWZ(orig_swz
, 3),
2252 GET_SWZ(orig_swz
, 3));
2253 if (ir
->operation
== ir_unop_u2i64
|| ir
->operation
== ir_unop_u2u64
)
2254 emit_asm(ir
, TGSI_OPCODE_MOV
, temp_dst
, op
[0]);
2256 emit_asm(ir
, TGSI_OPCODE_AND
, temp_dst
, op
[0],
2257 st_src_reg_for_int(1));
2264 case ir_unop_i642u
: {
2265 st_src_reg temp
= get_temp(glsl_type::uvec4_type
);
2266 st_dst_reg temp_dst
= st_dst_reg(temp
);
2267 unsigned orig_swz
= op
[0].swizzle
;
2268 unsigned orig_idx
= op
[0].index
;
2270 temp_dst
.writemask
= WRITEMASK_X
;
2272 for (el
= 0; el
< vector_elements
; el
++) {
2273 unsigned swz
= GET_SWZ(orig_swz
, el
);
2275 op
[0].swizzle
= MAKE_SWIZZLE4(SWIZZLE_Z
, SWIZZLE_Z
,
2276 SWIZZLE_Z
, SWIZZLE_Z
);
2278 op
[0].swizzle
= MAKE_SWIZZLE4(SWIZZLE_X
, SWIZZLE_X
,
2279 SWIZZLE_X
, SWIZZLE_X
);
2281 op
[0].index
= orig_idx
+ 1;
2282 op
[0].type
= GLSL_TYPE_UINT
;
2283 temp_dst
.writemask
= WRITEMASK_X
<< el
;
2284 emit_asm(ir
, TGSI_OPCODE_MOV
, temp_dst
, op
[0]);
2287 if (ir
->operation
== ir_unop_u642u
|| ir
->operation
== ir_unop_i642u
)
2288 result_src
.type
= GLSL_TYPE_UINT
;
2290 result_src
.type
= GLSL_TYPE_INT
;
2294 emit_asm(ir
, TGSI_OPCODE_U64SNE
, result_dst
, op
[0],
2295 st_src_reg_for_int64(0));
2298 emit_asm(ir
, TGSI_OPCODE_I642F
, result_dst
, op
[0]);
2301 emit_asm(ir
, TGSI_OPCODE_U642F
, result_dst
, op
[0]);
2304 emit_asm(ir
, TGSI_OPCODE_I642D
, result_dst
, op
[0]);
2307 emit_asm(ir
, TGSI_OPCODE_U642D
, result_dst
, op
[0]);
2310 emit_asm(ir
, TGSI_OPCODE_I2I64
, result_dst
, op
[0]);
2313 emit_asm(ir
, TGSI_OPCODE_F2I64
, result_dst
, op
[0]);
2316 emit_asm(ir
, TGSI_OPCODE_D2I64
, result_dst
, op
[0]);
2319 emit_asm(ir
, TGSI_OPCODE_I2I64
, result_dst
, op
[0]);
2322 emit_asm(ir
, TGSI_OPCODE_F2U64
, result_dst
, op
[0]);
2325 emit_asm(ir
, TGSI_OPCODE_D2U64
, result_dst
, op
[0]);
2327 /* these might be needed */
2328 case ir_unop_pack_snorm_2x16
:
2329 case ir_unop_pack_unorm_2x16
:
2330 case ir_unop_pack_snorm_4x8
:
2331 case ir_unop_pack_unorm_4x8
:
2333 case ir_unop_unpack_snorm_2x16
:
2334 case ir_unop_unpack_unorm_2x16
:
2335 case ir_unop_unpack_snorm_4x8
:
2336 case ir_unop_unpack_unorm_4x8
:
2338 case ir_quadop_vector
:
2339 case ir_binop_vector_extract
:
2340 case ir_triop_vector_insert
:
2341 case ir_binop_carry
:
2342 case ir_binop_borrow
:
2343 case ir_unop_ssbo_unsized_array_length
:
2344 /* This operation is not supported, or should have already been handled.
2346 assert(!"Invalid ir opcode in glsl_to_tgsi_visitor::visit()");
2350 this->result
= result_src
;
2355 glsl_to_tgsi_visitor::visit(ir_swizzle
*ir
)
2361 /* Note that this is only swizzles in expressions, not those on the left
2362 * hand side of an assignment, which do write masking. See ir_assignment
2366 ir
->val
->accept(this);
2368 assert(src
.file
!= PROGRAM_UNDEFINED
);
2369 assert(ir
->type
->vector_elements
> 0);
2371 for (i
= 0; i
< 4; i
++) {
2372 if (i
< ir
->type
->vector_elements
) {
2375 swizzle
[i
] = GET_SWZ(src
.swizzle
, ir
->mask
.x
);
2378 swizzle
[i
] = GET_SWZ(src
.swizzle
, ir
->mask
.y
);
2381 swizzle
[i
] = GET_SWZ(src
.swizzle
, ir
->mask
.z
);
2384 swizzle
[i
] = GET_SWZ(src
.swizzle
, ir
->mask
.w
);
2388 /* If the type is smaller than a vec4, replicate the last
2391 swizzle
[i
] = swizzle
[ir
->type
->vector_elements
- 1];
2395 src
.swizzle
= MAKE_SWIZZLE4(swizzle
[0], swizzle
[1], swizzle
[2], swizzle
[3]);
2400 /* Test if the variable is an array. Note that geometry and
2401 * tessellation shader inputs are outputs are always arrays (except
2402 * for patch inputs), so only the array element type is considered.
2405 is_inout_array(unsigned stage
, ir_variable
*var
, bool *remove_array
)
2407 const glsl_type
*type
= var
->type
;
2409 *remove_array
= false;
2411 if ((stage
== MESA_SHADER_VERTEX
&& var
->data
.mode
== ir_var_shader_in
) ||
2412 (stage
== MESA_SHADER_FRAGMENT
&& var
->data
.mode
== ir_var_shader_out
))
2415 if (((stage
== MESA_SHADER_GEOMETRY
&& var
->data
.mode
== ir_var_shader_in
) ||
2416 (stage
== MESA_SHADER_TESS_EVAL
&& var
->data
.mode
== ir_var_shader_in
) ||
2417 stage
== MESA_SHADER_TESS_CTRL
) &&
2419 if (!var
->type
->is_array())
2420 return false; /* a system value probably */
2422 type
= var
->type
->fields
.array
;
2423 *remove_array
= true;
2426 return type
->is_array() || type
->is_matrix();
2430 st_translate_interp_loc(ir_variable
*var
)
2432 if (var
->data
.centroid
)
2433 return TGSI_INTERPOLATE_LOC_CENTROID
;
2434 else if (var
->data
.sample
)
2435 return TGSI_INTERPOLATE_LOC_SAMPLE
;
2437 return TGSI_INTERPOLATE_LOC_CENTER
;
2441 glsl_to_tgsi_visitor::visit(ir_dereference_variable
*ir
)
2443 variable_storage
*entry
= find_variable_storage(ir
->var
);
2444 ir_variable
*var
= ir
->var
;
2448 switch (var
->data
.mode
) {
2449 case ir_var_uniform
:
2450 entry
= new(mem_ctx
) variable_storage(var
, PROGRAM_UNIFORM
,
2451 var
->data
.param_index
);
2452 _mesa_hash_table_insert(this->variables
, var
, entry
);
2454 case ir_var_shader_in
: {
2455 /* The linker assigns locations for varyings and attributes,
2456 * including deprecated builtins (like gl_Color), user-assign
2457 * generic attributes (glBindVertexLocation), and
2458 * user-defined varyings.
2460 assert(var
->data
.location
!= -1);
2462 const glsl_type
*type_without_array
= var
->type
->without_array();
2463 struct inout_decl
*decl
= &inputs
[num_inputs
];
2464 unsigned component
= var
->data
.location_frac
;
2465 unsigned num_components
;
2468 if (type_without_array
->is_64bit())
2469 component
= component
/ 2;
2470 if (type_without_array
->vector_elements
)
2471 num_components
= type_without_array
->vector_elements
;
2475 decl
->mesa_index
= var
->data
.location
;
2476 decl
->interp
= (glsl_interp_mode
) var
->data
.interpolation
;
2477 decl
->interp_loc
= st_translate_interp_loc(var
);
2478 decl
->base_type
= type_without_array
->base_type
;
2479 decl
->usage_mask
= u_bit_consecutive(component
, num_components
);
2481 if (is_inout_array(shader
->Stage
, var
, &remove_array
)) {
2482 decl
->array_id
= num_input_arrays
+ 1;
2489 decl
->size
= type_size(var
->type
->fields
.array
);
2491 decl
->size
= type_size(var
->type
);
2493 entry
= new(mem_ctx
) variable_storage(var
,
2497 entry
->component
= component
;
2499 _mesa_hash_table_insert(this->variables
, var
, entry
);
2503 case ir_var_shader_out
: {
2504 assert(var
->data
.location
!= -1);
2506 const glsl_type
*type_without_array
= var
->type
->without_array();
2507 struct inout_decl
*decl
= &outputs
[num_outputs
];
2508 unsigned component
= var
->data
.location_frac
;
2509 unsigned num_components
;
2512 if (type_without_array
->is_64bit())
2513 component
= component
/ 2;
2514 if (type_without_array
->vector_elements
)
2515 num_components
= type_without_array
->vector_elements
;
2519 decl
->mesa_index
= var
->data
.location
+ FRAG_RESULT_MAX
* var
->data
.index
;
2520 decl
->base_type
= type_without_array
->base_type
;
2521 decl
->usage_mask
= u_bit_consecutive(component
, num_components
);
2522 if (var
->data
.stream
& (1u << 31)) {
2523 decl
->gs_out_streams
= var
->data
.stream
& ~(1u << 31);
2525 assert(var
->data
.stream
< 4);
2526 decl
->gs_out_streams
= 0;
2527 for (unsigned i
= 0; i
< num_components
; ++i
)
2528 decl
->gs_out_streams
|= var
->data
.stream
<< (2 * (component
+ i
));
2531 if (is_inout_array(shader
->Stage
, var
, &remove_array
)) {
2532 decl
->array_id
= num_output_arrays
+ 1;
2533 num_output_arrays
++;
2539 decl
->size
= type_size(var
->type
->fields
.array
);
2541 decl
->size
= type_size(var
->type
);
2543 if (var
->data
.fb_fetch_output
) {
2544 st_dst_reg dst
= st_dst_reg(get_temp(var
->type
));
2545 st_src_reg src
= st_src_reg(PROGRAM_OUTPUT
, decl
->mesa_index
,
2546 var
->type
, component
, decl
->array_id
);
2547 emit_asm(NULL
, TGSI_OPCODE_FBFETCH
, dst
, src
);
2548 entry
= new(mem_ctx
) variable_storage(var
, dst
.file
, dst
.index
,
2551 entry
= new(mem_ctx
) variable_storage(var
,
2556 entry
->component
= component
;
2558 _mesa_hash_table_insert(this->variables
, var
, entry
);
2562 case ir_var_system_value
:
2563 entry
= new(mem_ctx
) variable_storage(var
,
2564 PROGRAM_SYSTEM_VALUE
,
2565 var
->data
.location
);
2568 case ir_var_temporary
:
2569 st_src_reg src
= get_temp(var
->type
);
2571 entry
= new(mem_ctx
) variable_storage(var
, src
.file
, src
.index
,
2573 _mesa_hash_table_insert(this->variables
, var
, entry
);
2579 printf("Failed to make storage for %s\n", var
->name
);
2584 this->result
= st_src_reg(entry
->file
, entry
->index
, var
->type
,
2585 entry
->component
, entry
->array_id
);
2586 if (this->shader
->Stage
== MESA_SHADER_VERTEX
&&
2587 var
->data
.mode
== ir_var_shader_in
&&
2588 var
->type
->without_array()->is_double())
2589 this->result
.is_double_vertex_input
= true;
2590 if (!native_integers
)
2591 this->result
.type
= GLSL_TYPE_FLOAT
;
2595 shrink_array_declarations(struct inout_decl
*decls
, unsigned count
,
2596 GLbitfield64
* usage_mask
,
2597 GLbitfield64 double_usage_mask
,
2598 GLbitfield
* patch_usage_mask
)
2603 /* Fix array declarations by removing unused array elements at both ends
2604 * of the arrays. For example, mat4[3] where only mat[1] is used.
2606 for (i
= 0; i
< count
; i
++) {
2607 struct inout_decl
*decl
= &decls
[i
];
2608 if (!decl
->array_id
)
2611 /* Shrink the beginning. */
2612 for (j
= 0; j
< (int)decl
->size
; j
++) {
2613 if (decl
->mesa_index
>= VARYING_SLOT_PATCH0
) {
2614 if (*patch_usage_mask
&
2615 BITFIELD64_BIT(decl
->mesa_index
- VARYING_SLOT_PATCH0
+ j
))
2619 if (*usage_mask
& BITFIELD64_BIT(decl
->mesa_index
+j
))
2621 if (double_usage_mask
& BITFIELD64_BIT(decl
->mesa_index
+j
-1))
2630 /* Shrink the end. */
2631 for (j
= decl
->size
-1; j
>= 0; j
--) {
2632 if (decl
->mesa_index
>= VARYING_SLOT_PATCH0
) {
2633 if (*patch_usage_mask
&
2634 BITFIELD64_BIT(decl
->mesa_index
- VARYING_SLOT_PATCH0
+ j
))
2638 if (*usage_mask
& BITFIELD64_BIT(decl
->mesa_index
+j
))
2640 if (double_usage_mask
& BITFIELD64_BIT(decl
->mesa_index
+j
-1))
2647 /* When not all entries of an array are accessed, we mark them as used
2648 * here anyway, to ensure that the input/output mapping logic doesn't get
2651 * TODO This happens when an array isn't used via indirect access, which
2652 * some game ports do (at least eON-based). There is an optimization
2653 * opportunity here by replacing the array declaration with non-array
2654 * declarations of those slots that are actually used.
2656 for (j
= 1; j
< (int)decl
->size
; ++j
) {
2657 if (decl
->mesa_index
>= VARYING_SLOT_PATCH0
)
2658 *patch_usage_mask
|= BITFIELD64_BIT(decl
->mesa_index
- VARYING_SLOT_PATCH0
+ j
);
2660 *usage_mask
|= BITFIELD64_BIT(decl
->mesa_index
+ j
);
2666 glsl_to_tgsi_visitor::visit(ir_dereference_array
*ir
)
2671 ir_variable
*var
= ir
->variable_referenced();
2673 /* We only need the logic provided by st_glsl_storage_type_size()
2674 * for arrays of structs. Indirect sampler and image indexing is handled
2677 int element_size
= ir
->type
->without_array()->is_record() ?
2678 st_glsl_storage_type_size(ir
->type
, var
->data
.bindless
) :
2679 type_size(ir
->type
);
2681 index
= ir
->array_index
->constant_expression_value(ralloc_parent(ir
));
2683 ir
->array
->accept(this);
2686 if (!src
.has_index2
) {
2687 switch (this->prog
->Target
) {
2688 case GL_TESS_CONTROL_PROGRAM_NV
:
2689 is_2D
= (src
.file
== PROGRAM_INPUT
|| src
.file
== PROGRAM_OUTPUT
) &&
2690 !ir
->variable_referenced()->data
.patch
;
2692 case GL_TESS_EVALUATION_PROGRAM_NV
:
2693 is_2D
= src
.file
== PROGRAM_INPUT
&&
2694 !ir
->variable_referenced()->data
.patch
;
2696 case GL_GEOMETRY_PROGRAM_NV
:
2697 is_2D
= src
.file
== PROGRAM_INPUT
;
2707 if (this->prog
->Target
== GL_VERTEX_PROGRAM_ARB
&&
2708 src
.file
== PROGRAM_INPUT
)
2709 element_size
= attrib_type_size(ir
->type
, true);
2711 src
.index2D
= index
->value
.i
[0];
2712 src
.has_index2
= true;
2714 src
.index
+= index
->value
.i
[0] * element_size
;
2716 /* Variable index array dereference. It eats the "vec4" of the
2717 * base of the array and an index that offsets the TGSI register
2720 ir
->array_index
->accept(this);
2722 st_src_reg index_reg
;
2724 if (element_size
== 1) {
2725 index_reg
= this->result
;
2727 index_reg
= get_temp(native_integers
?
2728 glsl_type::int_type
: glsl_type::float_type
);
2730 emit_asm(ir
, TGSI_OPCODE_MUL
, st_dst_reg(index_reg
),
2731 this->result
, st_src_reg_for_type(index_reg
.type
, element_size
));
2734 /* If there was already a relative address register involved, add the
2735 * new and the old together to get the new offset.
2737 if (!is_2D
&& src
.reladdr
!= NULL
) {
2738 st_src_reg accum_reg
= get_temp(native_integers
?
2739 glsl_type::int_type
: glsl_type::float_type
);
2741 emit_asm(ir
, TGSI_OPCODE_ADD
, st_dst_reg(accum_reg
),
2742 index_reg
, *src
.reladdr
);
2744 index_reg
= accum_reg
;
2748 src
.reladdr2
= ralloc(mem_ctx
, st_src_reg
);
2749 memcpy(src
.reladdr2
, &index_reg
, sizeof(index_reg
));
2751 src
.has_index2
= true;
2753 src
.reladdr
= ralloc(mem_ctx
, st_src_reg
);
2754 memcpy(src
.reladdr
, &index_reg
, sizeof(index_reg
));
2758 /* Change the register type to the element type of the array. */
2759 src
.type
= ir
->type
->base_type
;
2765 glsl_to_tgsi_visitor::visit(ir_dereference_record
*ir
)
2768 const glsl_type
*struct_type
= ir
->record
->type
;
2769 ir_variable
*var
= ir
->record
->variable_referenced();
2772 ir
->record
->accept(this);
2774 assert(ir
->field_idx
>= 0);
2776 for (i
= 0; i
< struct_type
->length
; i
++) {
2777 if (i
== (unsigned) ir
->field_idx
)
2779 const glsl_type
*member_type
= struct_type
->fields
.structure
[i
].type
;
2780 offset
+= st_glsl_storage_type_size(member_type
, var
->data
.bindless
);
2783 /* If the type is smaller than a vec4, replicate the last channel out. */
2784 if (ir
->type
->is_scalar() || ir
->type
->is_vector())
2785 this->result
.swizzle
= swizzle_for_size(ir
->type
->vector_elements
);
2787 this->result
.swizzle
= SWIZZLE_NOOP
;
2789 this->result
.index
+= offset
;
2790 this->result
.type
= ir
->type
->base_type
;
2794 * We want to be careful in assignment setup to hit the actual storage
2795 * instead of potentially using a temporary like we might with the
2796 * ir_dereference handler.
2799 get_assignment_lhs(ir_dereference
*ir
, glsl_to_tgsi_visitor
*v
, int *component
)
2801 /* The LHS must be a dereference. If the LHS is a variable indexed array
2802 * access of a vector, it must be separated into a series conditional moves
2803 * before reaching this point (see ir_vec_index_to_cond_assign).
2805 assert(ir
->as_dereference());
2806 ir_dereference_array
*deref_array
= ir
->as_dereference_array();
2808 assert(!deref_array
->array
->type
->is_vector());
2811 /* Use the rvalue deref handler for the most part. We write swizzles using
2812 * the writemask, but we do extract the base component for enhanced layouts
2813 * from the source swizzle.
2816 *component
= GET_SWZ(v
->result
.swizzle
, 0);
2817 return st_dst_reg(v
->result
);
2821 * Process the condition of a conditional assignment
2823 * Examines the condition of a conditional assignment to generate the optimal
2824 * first operand of a \c CMP instruction. If the condition is a relational
2825 * operator with 0 (e.g., \c ir_binop_less), the value being compared will be
2826 * used as the source for the \c CMP instruction. Otherwise the comparison
2827 * is processed to a boolean result, and the boolean result is used as the
2828 * operand to the CMP instruction.
2831 glsl_to_tgsi_visitor::process_move_condition(ir_rvalue
*ir
)
2833 ir_rvalue
*src_ir
= ir
;
2835 bool switch_order
= false;
2837 ir_expression
*const expr
= ir
->as_expression();
2839 if (native_integers
) {
2840 if ((expr
!= NULL
) && (expr
->num_operands
== 2)) {
2841 enum glsl_base_type type
= expr
->operands
[0]->type
->base_type
;
2842 if (type
== GLSL_TYPE_INT
|| type
== GLSL_TYPE_UINT
||
2843 type
== GLSL_TYPE_BOOL
) {
2844 if (expr
->operation
== ir_binop_equal
) {
2845 if (expr
->operands
[0]->is_zero()) {
2846 src_ir
= expr
->operands
[1];
2847 switch_order
= true;
2849 else if (expr
->operands
[1]->is_zero()) {
2850 src_ir
= expr
->operands
[0];
2851 switch_order
= true;
2854 else if (expr
->operation
== ir_binop_nequal
) {
2855 if (expr
->operands
[0]->is_zero()) {
2856 src_ir
= expr
->operands
[1];
2858 else if (expr
->operands
[1]->is_zero()) {
2859 src_ir
= expr
->operands
[0];
2865 src_ir
->accept(this);
2866 return switch_order
;
2869 if ((expr
!= NULL
) && (expr
->num_operands
== 2)) {
2870 bool zero_on_left
= false;
2872 if (expr
->operands
[0]->is_zero()) {
2873 src_ir
= expr
->operands
[1];
2874 zero_on_left
= true;
2875 } else if (expr
->operands
[1]->is_zero()) {
2876 src_ir
= expr
->operands
[0];
2877 zero_on_left
= false;
2881 * (a < 0) T F F ( a < 0) T F F
2882 * (0 < a) F F T (-a < 0) F F T
2883 * (a >= 0) F T T ( a < 0) T F F (swap order of other operands)
2884 * (0 >= a) T T F (-a < 0) F F T (swap order of other operands)
2886 * Note that exchanging the order of 0 and 'a' in the comparison simply
2887 * means that the value of 'a' should be negated.
2890 switch (expr
->operation
) {
2892 switch_order
= false;
2893 negate
= zero_on_left
;
2896 case ir_binop_gequal
:
2897 switch_order
= true;
2898 negate
= zero_on_left
;
2902 /* This isn't the right kind of comparison afterall, so make sure
2903 * the whole condition is visited.
2911 src_ir
->accept(this);
2913 /* We use the TGSI_OPCODE_CMP (a < 0 ? b : c) for conditional moves, and the
2914 * condition we produced is 0.0 or 1.0. By flipping the sign, we can
2915 * choose which value TGSI_OPCODE_CMP produces without an extra instruction
2916 * computing the condition.
2919 this->result
.negate
= ~this->result
.negate
;
2921 return switch_order
;
2925 glsl_to_tgsi_visitor::emit_block_mov(ir_assignment
*ir
, const struct glsl_type
*type
,
2926 st_dst_reg
*l
, st_src_reg
*r
,
2927 st_src_reg
*cond
, bool cond_swap
)
2929 if (type
->is_record()) {
2930 for (unsigned int i
= 0; i
< type
->length
; i
++) {
2931 emit_block_mov(ir
, type
->fields
.structure
[i
].type
, l
, r
,
2937 if (type
->is_array()) {
2938 for (unsigned int i
= 0; i
< type
->length
; i
++) {
2939 emit_block_mov(ir
, type
->fields
.array
, l
, r
, cond
, cond_swap
);
2944 if (type
->is_matrix()) {
2945 const struct glsl_type
*vec_type
;
2947 vec_type
= glsl_type::get_instance(type
->is_double()
2948 ? GLSL_TYPE_DOUBLE
: GLSL_TYPE_FLOAT
,
2949 type
->vector_elements
, 1);
2951 for (int i
= 0; i
< type
->matrix_columns
; i
++) {
2952 emit_block_mov(ir
, vec_type
, l
, r
, cond
, cond_swap
);
2957 assert(type
->is_scalar() || type
->is_vector());
2959 l
->type
= type
->base_type
;
2960 r
->type
= type
->base_type
;
2962 st_src_reg l_src
= st_src_reg(*l
);
2964 if (l_src
.file
== PROGRAM_OUTPUT
&&
2965 this->prog
->Target
== GL_FRAGMENT_PROGRAM_ARB
&&
2966 (l_src
.index
== FRAG_RESULT_DEPTH
||
2967 l_src
.index
== FRAG_RESULT_STENCIL
)) {
2968 /* This is a special case because the source swizzles will be shifted
2969 * later to account for the difference between GLSL (where they're
2970 * plain floats) and TGSI (where they're Z and Y components). */
2971 l_src
.swizzle
= SWIZZLE_XXXX
;
2974 if (native_integers
) {
2975 emit_asm(ir
, TGSI_OPCODE_UCMP
, *l
, *cond
,
2976 cond_swap
? l_src
: *r
,
2977 cond_swap
? *r
: l_src
);
2979 emit_asm(ir
, TGSI_OPCODE_CMP
, *l
, *cond
,
2980 cond_swap
? l_src
: *r
,
2981 cond_swap
? *r
: l_src
);
2984 emit_asm(ir
, TGSI_OPCODE_MOV
, *l
, *r
);
2988 if (type
->is_dual_slot()) {
2990 if (r
->is_double_vertex_input
== false)
2996 glsl_to_tgsi_visitor::visit(ir_assignment
*ir
)
3002 /* all generated instructions need to be flaged as precise */
3003 this->precise
= is_precise(ir
->lhs
->variable_referenced());
3004 ir
->rhs
->accept(this);
3007 l
= get_assignment_lhs(ir
->lhs
, this, &dst_component
);
3011 int first_enabled_chan
= 0;
3013 ir_variable
*variable
= ir
->lhs
->variable_referenced();
3015 if (shader
->Stage
== MESA_SHADER_FRAGMENT
&&
3016 variable
->data
.mode
== ir_var_shader_out
&&
3017 (variable
->data
.location
== FRAG_RESULT_DEPTH
||
3018 variable
->data
.location
== FRAG_RESULT_STENCIL
)) {
3019 assert(ir
->lhs
->type
->is_scalar());
3020 assert(ir
->write_mask
== WRITEMASK_X
);
3022 if (variable
->data
.location
== FRAG_RESULT_DEPTH
)
3023 l
.writemask
= WRITEMASK_Z
;
3025 assert(variable
->data
.location
== FRAG_RESULT_STENCIL
);
3026 l
.writemask
= WRITEMASK_Y
;
3028 } else if (ir
->write_mask
== 0) {
3029 assert(!ir
->lhs
->type
->is_scalar() && !ir
->lhs
->type
->is_vector());
3031 unsigned num_elements
=
3032 ir
->lhs
->type
->without_array()->vector_elements
;
3035 l
.writemask
= u_bit_consecutive(0, num_elements
);
3037 /* The type is a struct or an array of (array of) structs. */
3038 l
.writemask
= WRITEMASK_XYZW
;
3041 l
.writemask
= ir
->write_mask
;
3044 for (int i
= 0; i
< 4; i
++) {
3045 if (l
.writemask
& (1 << i
)) {
3046 first_enabled_chan
= GET_SWZ(r
.swizzle
, i
);
3051 l
.writemask
= l
.writemask
<< dst_component
;
3053 /* Swizzle a small RHS vector into the channels being written.
3055 * glsl ir treats write_mask as dictating how many channels are
3056 * present on the RHS while TGSI treats write_mask as just
3057 * showing which channels of the vec4 RHS get written.
3059 for (int i
= 0; i
< 4; i
++) {
3060 if (l
.writemask
& (1 << i
))
3061 swizzles
[i
] = GET_SWZ(r
.swizzle
, rhs_chan
++);
3063 swizzles
[i
] = first_enabled_chan
;
3065 r
.swizzle
= MAKE_SWIZZLE4(swizzles
[0], swizzles
[1],
3066 swizzles
[2], swizzles
[3]);
3069 assert(l
.file
!= PROGRAM_UNDEFINED
);
3070 assert(r
.file
!= PROGRAM_UNDEFINED
);
3072 if (ir
->condition
) {
3073 const bool switch_order
= this->process_move_condition(ir
->condition
);
3074 st_src_reg condition
= this->result
;
3076 emit_block_mov(ir
, ir
->lhs
->type
, &l
, &r
, &condition
, switch_order
);
3077 } else if (ir
->rhs
->as_expression() &&
3078 this->instructions
.get_tail() &&
3079 ir
->rhs
== ((glsl_to_tgsi_instruction
*)this->instructions
.get_tail())->ir
&&
3080 !((glsl_to_tgsi_instruction
*)this->instructions
.get_tail())->is_64bit_expanded
&&
3081 type_size(ir
->lhs
->type
) == 1 &&
3082 l
.writemask
== ((glsl_to_tgsi_instruction
*)this->instructions
.get_tail())->dst
[0].writemask
) {
3083 /* To avoid emitting an extra MOV when assigning an expression to a
3084 * variable, emit the last instruction of the expression again, but
3085 * replace the destination register with the target of the assignment.
3086 * Dead code elimination will remove the original instruction.
3088 glsl_to_tgsi_instruction
*inst
, *new_inst
;
3089 inst
= (glsl_to_tgsi_instruction
*)this->instructions
.get_tail();
3090 new_inst
= emit_asm(ir
, inst
->op
, l
, inst
->src
[0], inst
->src
[1], inst
->src
[2], inst
->src
[3]);
3091 new_inst
->saturate
= inst
->saturate
;
3092 new_inst
->resource
= inst
->resource
;
3093 inst
->dead_mask
= inst
->dst
[0].writemask
;
3095 emit_block_mov(ir
, ir
->rhs
->type
, &l
, &r
, NULL
, false);
3102 glsl_to_tgsi_visitor::visit(ir_constant
*ir
)
3105 GLdouble stack_vals
[4] = { 0 };
3106 gl_constant_value
*values
= (gl_constant_value
*) stack_vals
;
3107 GLenum gl_type
= GL_NONE
;
3109 static int in_array
= 0;
3110 gl_register_file file
= in_array
? PROGRAM_CONSTANT
: PROGRAM_IMMEDIATE
;
3112 /* Unfortunately, 4 floats is all we can get into
3113 * _mesa_add_typed_unnamed_constant. So, make a temp to store an
3114 * aggregate constant and move each constant value into it. If we
3115 * get lucky, copy propagation will eliminate the extra moves.
3117 if (ir
->type
->is_record()) {
3118 st_src_reg temp_base
= get_temp(ir
->type
);
3119 st_dst_reg temp
= st_dst_reg(temp_base
);
3121 for (i
= 0; i
< ir
->type
->length
; i
++) {
3122 ir_constant
*const field_value
= ir
->get_record_field(i
);
3123 int size
= type_size(field_value
->type
);
3127 field_value
->accept(this);
3130 for (unsigned j
= 0; j
< (unsigned int)size
; j
++) {
3131 emit_asm(ir
, TGSI_OPCODE_MOV
, temp
, src
);
3137 this->result
= temp_base
;
3141 if (ir
->type
->is_array()) {
3142 st_src_reg temp_base
= get_temp(ir
->type
);
3143 st_dst_reg temp
= st_dst_reg(temp_base
);
3144 int size
= type_size(ir
->type
->fields
.array
);
3149 for (i
= 0; i
< ir
->type
->length
; i
++) {
3150 ir
->const_elements
[i
]->accept(this);
3152 for (int j
= 0; j
< size
; j
++) {
3153 emit_asm(ir
, TGSI_OPCODE_MOV
, temp
, src
);
3159 this->result
= temp_base
;
3164 if (ir
->type
->is_matrix()) {
3165 st_src_reg mat
= get_temp(ir
->type
);
3166 st_dst_reg mat_column
= st_dst_reg(mat
);
3168 for (i
= 0; i
< ir
->type
->matrix_columns
; i
++) {
3169 switch (ir
->type
->base_type
) {
3170 case GLSL_TYPE_FLOAT
:
3171 values
= (gl_constant_value
*)
3172 &ir
->value
.f
[i
* ir
->type
->vector_elements
];
3174 src
= st_src_reg(file
, -1, ir
->type
->base_type
);
3175 src
.index
= add_constant(file
,
3177 ir
->type
->vector_elements
,
3180 emit_asm(ir
, TGSI_OPCODE_MOV
, mat_column
, src
);
3182 case GLSL_TYPE_DOUBLE
:
3183 values
= (gl_constant_value
*)
3184 &ir
->value
.d
[i
* ir
->type
->vector_elements
];
3185 src
= st_src_reg(file
, -1, ir
->type
->base_type
);
3186 src
.index
= add_constant(file
,
3188 ir
->type
->vector_elements
,
3191 if (ir
->type
->vector_elements
>= 2) {
3192 mat_column
.writemask
= WRITEMASK_XY
;
3193 src
.swizzle
= MAKE_SWIZZLE4(SWIZZLE_X
, SWIZZLE_Y
,
3194 SWIZZLE_X
, SWIZZLE_Y
);
3195 emit_asm(ir
, TGSI_OPCODE_MOV
, mat_column
, src
);
3197 mat_column
.writemask
= WRITEMASK_X
;
3198 src
.swizzle
= MAKE_SWIZZLE4(SWIZZLE_X
, SWIZZLE_X
,
3199 SWIZZLE_X
, SWIZZLE_X
);
3200 emit_asm(ir
, TGSI_OPCODE_MOV
, mat_column
, src
);
3203 if (ir
->type
->vector_elements
> 2) {
3204 if (ir
->type
->vector_elements
== 4) {
3205 mat_column
.writemask
= WRITEMASK_ZW
;
3206 src
.swizzle
= MAKE_SWIZZLE4(SWIZZLE_X
, SWIZZLE_Y
,
3207 SWIZZLE_X
, SWIZZLE_Y
);
3208 emit_asm(ir
, TGSI_OPCODE_MOV
, mat_column
, src
);
3210 mat_column
.writemask
= WRITEMASK_Z
;
3211 src
.swizzle
= MAKE_SWIZZLE4(SWIZZLE_Y
, SWIZZLE_Y
,
3212 SWIZZLE_Y
, SWIZZLE_Y
);
3213 emit_asm(ir
, TGSI_OPCODE_MOV
, mat_column
, src
);
3214 mat_column
.writemask
= WRITEMASK_XYZW
;
3215 src
.swizzle
= SWIZZLE_XYZW
;
3221 unreachable("Illegal matrix constant type.\n");
3230 switch (ir
->type
->base_type
) {
3231 case GLSL_TYPE_FLOAT
:
3233 for (i
= 0; i
< ir
->type
->vector_elements
; i
++) {
3234 values
[i
].f
= ir
->value
.f
[i
];
3237 case GLSL_TYPE_DOUBLE
:
3238 gl_type
= GL_DOUBLE
;
3239 for (i
= 0; i
< ir
->type
->vector_elements
; i
++) {
3240 memcpy(&values
[i
* 2], &ir
->value
.d
[i
], sizeof(double));
3243 case GLSL_TYPE_INT64
:
3244 gl_type
= GL_INT64_ARB
;
3245 for (i
= 0; i
< ir
->type
->vector_elements
; i
++) {
3246 memcpy(&values
[i
* 2], &ir
->value
.d
[i
], sizeof(int64_t));
3249 case GLSL_TYPE_UINT64
:
3250 gl_type
= GL_UNSIGNED_INT64_ARB
;
3251 for (i
= 0; i
< ir
->type
->vector_elements
; i
++) {
3252 memcpy(&values
[i
* 2], &ir
->value
.d
[i
], sizeof(uint64_t));
3255 case GLSL_TYPE_UINT
:
3256 gl_type
= native_integers
? GL_UNSIGNED_INT
: GL_FLOAT
;
3257 for (i
= 0; i
< ir
->type
->vector_elements
; i
++) {
3258 if (native_integers
)
3259 values
[i
].u
= ir
->value
.u
[i
];
3261 values
[i
].f
= ir
->value
.u
[i
];
3265 gl_type
= native_integers
? GL_INT
: GL_FLOAT
;
3266 for (i
= 0; i
< ir
->type
->vector_elements
; i
++) {
3267 if (native_integers
)
3268 values
[i
].i
= ir
->value
.i
[i
];
3270 values
[i
].f
= ir
->value
.i
[i
];
3273 case GLSL_TYPE_BOOL
:
3274 gl_type
= native_integers
? GL_BOOL
: GL_FLOAT
;
3275 for (i
= 0; i
< ir
->type
->vector_elements
; i
++) {
3276 values
[i
].u
= ir
->value
.b
[i
] ? ctx
->Const
.UniformBooleanTrue
: 0;
3280 assert(!"Non-float/uint/int/bool constant");
3283 this->result
= st_src_reg(file
, -1, ir
->type
);
3284 this->result
.index
= add_constant(file
,
3286 ir
->type
->vector_elements
,
3288 &this->result
.swizzle
);
3292 glsl_to_tgsi_visitor::visit_atomic_counter_intrinsic(ir_call
*ir
)
3294 exec_node
*param
= ir
->actual_parameters
.get_head();
3295 ir_dereference
*deref
= static_cast<ir_dereference
*>(param
);
3296 ir_variable
*location
= deref
->variable_referenced();
3297 bool has_hw_atomics
= st_context(ctx
)->has_hw_atomics
;
3298 /* Calculate the surface offset */
3300 unsigned array_size
= 0, base
= 0;
3302 st_src_reg resource
;
3304 get_deref_offsets(deref
, &array_size
, &base
, &index
, &offset
, false);
3306 if (has_hw_atomics
) {
3307 variable_storage
*entry
= find_variable_storage(location
);
3308 st_src_reg
buffer(PROGRAM_HW_ATOMIC
, 0, GLSL_TYPE_ATOMIC_UINT
,
3309 location
->data
.binding
);
3312 entry
= new(mem_ctx
) variable_storage(location
, PROGRAM_HW_ATOMIC
,
3314 _mesa_hash_table_insert(this->variables
, location
, entry
);
3316 atomic_info
[num_atomics
].location
= location
->data
.location
;
3317 atomic_info
[num_atomics
].binding
= location
->data
.binding
;
3318 atomic_info
[num_atomics
].size
= location
->type
->arrays_of_arrays_size();
3319 if (atomic_info
[num_atomics
].size
== 0)
3320 atomic_info
[num_atomics
].size
= 1;
3321 atomic_info
[num_atomics
].array_id
= 0;
3325 if (offset
.file
!= PROGRAM_UNDEFINED
) {
3326 if (atomic_info
[entry
->index
].array_id
== 0) {
3327 num_atomic_arrays
++;
3328 atomic_info
[entry
->index
].array_id
= num_atomic_arrays
;
3330 buffer
.array_id
= atomic_info
[entry
->index
].array_id
;
3333 buffer
.index
= index
;
3334 buffer
.index
+= location
->data
.offset
/ ATOMIC_COUNTER_SIZE
;
3335 buffer
.has_index2
= true;
3337 if (offset
.file
!= PROGRAM_UNDEFINED
) {
3338 buffer
.reladdr
= ralloc(mem_ctx
, st_src_reg
);
3339 *buffer
.reladdr
= offset
;
3340 emit_arl(ir
, sampler_reladdr
, offset
);
3342 offset
= st_src_reg_for_int(0);
3346 st_src_reg
buffer(PROGRAM_BUFFER
, location
->data
.binding
,
3347 GLSL_TYPE_ATOMIC_UINT
);
3349 if (offset
.file
!= PROGRAM_UNDEFINED
) {
3350 emit_asm(ir
, TGSI_OPCODE_MUL
, st_dst_reg(offset
),
3351 offset
, st_src_reg_for_int(ATOMIC_COUNTER_SIZE
));
3352 emit_asm(ir
, TGSI_OPCODE_ADD
, st_dst_reg(offset
),
3353 offset
, st_src_reg_for_int(location
->data
.offset
+ index
* ATOMIC_COUNTER_SIZE
));
3355 offset
= st_src_reg_for_int(location
->data
.offset
+ index
* ATOMIC_COUNTER_SIZE
);
3360 ir
->return_deref
->accept(this);
3361 st_dst_reg
dst(this->result
);
3362 dst
.writemask
= WRITEMASK_X
;
3364 glsl_to_tgsi_instruction
*inst
;
3366 if (ir
->callee
->intrinsic_id
== ir_intrinsic_atomic_counter_read
) {
3367 inst
= emit_asm(ir
, TGSI_OPCODE_LOAD
, dst
, offset
);
3368 } else if (ir
->callee
->intrinsic_id
== ir_intrinsic_atomic_counter_increment
) {
3369 inst
= emit_asm(ir
, TGSI_OPCODE_ATOMUADD
, dst
, offset
,
3370 st_src_reg_for_int(1));
3371 } else if (ir
->callee
->intrinsic_id
== ir_intrinsic_atomic_counter_predecrement
) {
3372 inst
= emit_asm(ir
, TGSI_OPCODE_ATOMUADD
, dst
, offset
,
3373 st_src_reg_for_int(-1));
3374 emit_asm(ir
, TGSI_OPCODE_ADD
, dst
, this->result
, st_src_reg_for_int(-1));
3376 param
= param
->get_next();
3377 ir_rvalue
*val
= ((ir_instruction
*)param
)->as_rvalue();
3380 st_src_reg data
= this->result
, data2
= undef_src
;
3382 switch (ir
->callee
->intrinsic_id
) {
3383 case ir_intrinsic_atomic_counter_add
:
3384 opcode
= TGSI_OPCODE_ATOMUADD
;
3386 case ir_intrinsic_atomic_counter_min
:
3387 opcode
= TGSI_OPCODE_ATOMIMIN
;
3389 case ir_intrinsic_atomic_counter_max
:
3390 opcode
= TGSI_OPCODE_ATOMIMAX
;
3392 case ir_intrinsic_atomic_counter_and
:
3393 opcode
= TGSI_OPCODE_ATOMAND
;
3395 case ir_intrinsic_atomic_counter_or
:
3396 opcode
= TGSI_OPCODE_ATOMOR
;
3398 case ir_intrinsic_atomic_counter_xor
:
3399 opcode
= TGSI_OPCODE_ATOMXOR
;
3401 case ir_intrinsic_atomic_counter_exchange
:
3402 opcode
= TGSI_OPCODE_ATOMXCHG
;
3404 case ir_intrinsic_atomic_counter_comp_swap
: {
3405 opcode
= TGSI_OPCODE_ATOMCAS
;
3406 param
= param
->get_next();
3407 val
= ((ir_instruction
*)param
)->as_rvalue();
3409 data2
= this->result
;
3413 assert(!"Unexpected intrinsic");
3417 inst
= emit_asm(ir
, opcode
, dst
, offset
, data
, data2
);
3420 inst
->resource
= resource
;
3424 glsl_to_tgsi_visitor::visit_ssbo_intrinsic(ir_call
*ir
)
3426 exec_node
*param
= ir
->actual_parameters
.get_head();
3428 ir_rvalue
*block
= ((ir_instruction
*)param
)->as_rvalue();
3430 param
= param
->get_next();
3431 ir_rvalue
*offset
= ((ir_instruction
*)param
)->as_rvalue();
3433 ir_constant
*const_block
= block
->as_constant();
3434 int buf_base
= st_context(ctx
)->has_hw_atomics
3435 ? 0 : ctx
->Const
.Program
[shader
->Stage
].MaxAtomicBuffers
;
3438 buf_base
+ (const_block
? const_block
->value
.u
[0] : 0),
3442 block
->accept(this);
3443 buffer
.reladdr
= ralloc(mem_ctx
, st_src_reg
);
3444 *buffer
.reladdr
= this->result
;
3445 emit_arl(ir
, sampler_reladdr
, this->result
);
3448 /* Calculate the surface offset */
3449 offset
->accept(this);
3450 st_src_reg off
= this->result
;
3452 st_dst_reg dst
= undef_dst
;
3453 if (ir
->return_deref
) {
3454 ir
->return_deref
->accept(this);
3455 dst
= st_dst_reg(this->result
);
3456 dst
.writemask
= (1 << ir
->return_deref
->type
->vector_elements
) - 1;
3459 glsl_to_tgsi_instruction
*inst
;
3461 if (ir
->callee
->intrinsic_id
== ir_intrinsic_ssbo_load
) {
3462 inst
= emit_asm(ir
, TGSI_OPCODE_LOAD
, dst
, off
);
3463 if (dst
.type
== GLSL_TYPE_BOOL
)
3464 emit_asm(ir
, TGSI_OPCODE_USNE
, dst
, st_src_reg(dst
),
3465 st_src_reg_for_int(0));
3466 } else if (ir
->callee
->intrinsic_id
== ir_intrinsic_ssbo_store
) {
3467 param
= param
->get_next();
3468 ir_rvalue
*val
= ((ir_instruction
*)param
)->as_rvalue();
3471 param
= param
->get_next();
3472 ir_constant
*write_mask
= ((ir_instruction
*)param
)->as_constant();
3474 dst
.writemask
= write_mask
->value
.u
[0];
3476 dst
.type
= this->result
.type
;
3477 inst
= emit_asm(ir
, TGSI_OPCODE_STORE
, dst
, off
, this->result
);
3479 param
= param
->get_next();
3480 ir_rvalue
*val
= ((ir_instruction
*)param
)->as_rvalue();
3483 st_src_reg data
= this->result
, data2
= undef_src
;
3485 switch (ir
->callee
->intrinsic_id
) {
3486 case ir_intrinsic_ssbo_atomic_add
:
3487 opcode
= TGSI_OPCODE_ATOMUADD
;
3489 case ir_intrinsic_ssbo_atomic_min
:
3490 opcode
= TGSI_OPCODE_ATOMIMIN
;
3492 case ir_intrinsic_ssbo_atomic_max
:
3493 opcode
= TGSI_OPCODE_ATOMIMAX
;
3495 case ir_intrinsic_ssbo_atomic_and
:
3496 opcode
= TGSI_OPCODE_ATOMAND
;
3498 case ir_intrinsic_ssbo_atomic_or
:
3499 opcode
= TGSI_OPCODE_ATOMOR
;
3501 case ir_intrinsic_ssbo_atomic_xor
:
3502 opcode
= TGSI_OPCODE_ATOMXOR
;
3504 case ir_intrinsic_ssbo_atomic_exchange
:
3505 opcode
= TGSI_OPCODE_ATOMXCHG
;
3507 case ir_intrinsic_ssbo_atomic_comp_swap
:
3508 opcode
= TGSI_OPCODE_ATOMCAS
;
3509 param
= param
->get_next();
3510 val
= ((ir_instruction
*)param
)->as_rvalue();
3512 data2
= this->result
;
3515 assert(!"Unexpected intrinsic");
3519 inst
= emit_asm(ir
, opcode
, dst
, off
, data
, data2
);
3522 param
= param
->get_next();
3523 ir_constant
*access
= NULL
;
3524 if (!param
->is_tail_sentinel()) {
3525 access
= ((ir_instruction
*)param
)->as_constant();
3529 add_buffer_to_load_and_stores(inst
, &buffer
, &this->instructions
, access
);
3533 glsl_to_tgsi_visitor::visit_membar_intrinsic(ir_call
*ir
)
3535 switch (ir
->callee
->intrinsic_id
) {
3536 case ir_intrinsic_memory_barrier
:
3537 emit_asm(ir
, TGSI_OPCODE_MEMBAR
, undef_dst
,
3538 st_src_reg_for_int(TGSI_MEMBAR_SHADER_BUFFER
|
3539 TGSI_MEMBAR_ATOMIC_BUFFER
|
3540 TGSI_MEMBAR_SHADER_IMAGE
|
3541 TGSI_MEMBAR_SHARED
));
3543 case ir_intrinsic_memory_barrier_atomic_counter
:
3544 emit_asm(ir
, TGSI_OPCODE_MEMBAR
, undef_dst
,
3545 st_src_reg_for_int(TGSI_MEMBAR_ATOMIC_BUFFER
));
3547 case ir_intrinsic_memory_barrier_buffer
:
3548 emit_asm(ir
, TGSI_OPCODE_MEMBAR
, undef_dst
,
3549 st_src_reg_for_int(TGSI_MEMBAR_SHADER_BUFFER
));
3551 case ir_intrinsic_memory_barrier_image
:
3552 emit_asm(ir
, TGSI_OPCODE_MEMBAR
, undef_dst
,
3553 st_src_reg_for_int(TGSI_MEMBAR_SHADER_IMAGE
));
3555 case ir_intrinsic_memory_barrier_shared
:
3556 emit_asm(ir
, TGSI_OPCODE_MEMBAR
, undef_dst
,
3557 st_src_reg_for_int(TGSI_MEMBAR_SHARED
));
3559 case ir_intrinsic_group_memory_barrier
:
3560 emit_asm(ir
, TGSI_OPCODE_MEMBAR
, undef_dst
,
3561 st_src_reg_for_int(TGSI_MEMBAR_SHADER_BUFFER
|
3562 TGSI_MEMBAR_ATOMIC_BUFFER
|
3563 TGSI_MEMBAR_SHADER_IMAGE
|
3564 TGSI_MEMBAR_SHARED
|
3565 TGSI_MEMBAR_THREAD_GROUP
));
3568 assert(!"Unexpected memory barrier intrinsic");
3573 glsl_to_tgsi_visitor::visit_shared_intrinsic(ir_call
*ir
)
3575 exec_node
*param
= ir
->actual_parameters
.get_head();
3577 ir_rvalue
*offset
= ((ir_instruction
*)param
)->as_rvalue();
3579 st_src_reg
buffer(PROGRAM_MEMORY
, 0, GLSL_TYPE_UINT
);
3581 /* Calculate the surface offset */
3582 offset
->accept(this);
3583 st_src_reg off
= this->result
;
3585 st_dst_reg dst
= undef_dst
;
3586 if (ir
->return_deref
) {
3587 ir
->return_deref
->accept(this);
3588 dst
= st_dst_reg(this->result
);
3589 dst
.writemask
= (1 << ir
->return_deref
->type
->vector_elements
) - 1;
3592 glsl_to_tgsi_instruction
*inst
;
3594 if (ir
->callee
->intrinsic_id
== ir_intrinsic_shared_load
) {
3595 inst
= emit_asm(ir
, TGSI_OPCODE_LOAD
, dst
, off
);
3596 inst
->resource
= buffer
;
3597 } else if (ir
->callee
->intrinsic_id
== ir_intrinsic_shared_store
) {
3598 param
= param
->get_next();
3599 ir_rvalue
*val
= ((ir_instruction
*)param
)->as_rvalue();
3602 param
= param
->get_next();
3603 ir_constant
*write_mask
= ((ir_instruction
*)param
)->as_constant();
3605 dst
.writemask
= write_mask
->value
.u
[0];
3607 dst
.type
= this->result
.type
;
3608 inst
= emit_asm(ir
, TGSI_OPCODE_STORE
, dst
, off
, this->result
);
3609 inst
->resource
= buffer
;
3611 param
= param
->get_next();
3612 ir_rvalue
*val
= ((ir_instruction
*)param
)->as_rvalue();
3615 st_src_reg data
= this->result
, data2
= undef_src
;
3617 switch (ir
->callee
->intrinsic_id
) {
3618 case ir_intrinsic_shared_atomic_add
:
3619 opcode
= TGSI_OPCODE_ATOMUADD
;
3621 case ir_intrinsic_shared_atomic_min
:
3622 opcode
= TGSI_OPCODE_ATOMIMIN
;
3624 case ir_intrinsic_shared_atomic_max
:
3625 opcode
= TGSI_OPCODE_ATOMIMAX
;
3627 case ir_intrinsic_shared_atomic_and
:
3628 opcode
= TGSI_OPCODE_ATOMAND
;
3630 case ir_intrinsic_shared_atomic_or
:
3631 opcode
= TGSI_OPCODE_ATOMOR
;
3633 case ir_intrinsic_shared_atomic_xor
:
3634 opcode
= TGSI_OPCODE_ATOMXOR
;
3636 case ir_intrinsic_shared_atomic_exchange
:
3637 opcode
= TGSI_OPCODE_ATOMXCHG
;
3639 case ir_intrinsic_shared_atomic_comp_swap
:
3640 opcode
= TGSI_OPCODE_ATOMCAS
;
3641 param
= param
->get_next();
3642 val
= ((ir_instruction
*)param
)->as_rvalue();
3644 data2
= this->result
;
3647 assert(!"Unexpected intrinsic");
3651 inst
= emit_asm(ir
, opcode
, dst
, off
, data
, data2
);
3652 inst
->resource
= buffer
;
3657 get_image_qualifiers(ir_dereference
*ir
, const glsl_type
**type
,
3658 bool *memory_coherent
, bool *memory_volatile
,
3659 bool *memory_restrict
, unsigned *image_format
)
3662 switch (ir
->ir_type
) {
3663 case ir_type_dereference_record
: {
3664 ir_dereference_record
*deref_record
= ir
->as_dereference_record();
3665 const glsl_type
*struct_type
= deref_record
->record
->type
;
3666 int fild_idx
= deref_record
->field_idx
;
3668 *type
= struct_type
->fields
.structure
[fild_idx
].type
->without_array();
3670 struct_type
->fields
.structure
[fild_idx
].memory_coherent
;
3672 struct_type
->fields
.structure
[fild_idx
].memory_volatile
;
3674 struct_type
->fields
.structure
[fild_idx
].memory_restrict
;
3676 struct_type
->fields
.structure
[fild_idx
].image_format
;
3680 case ir_type_dereference_array
: {
3681 ir_dereference_array
*deref_arr
= ir
->as_dereference_array();
3682 get_image_qualifiers((ir_dereference
*)deref_arr
->array
, type
,
3683 memory_coherent
, memory_volatile
, memory_restrict
,
3688 case ir_type_dereference_variable
: {
3689 ir_variable
*var
= ir
->variable_referenced();
3691 *type
= var
->type
->without_array();
3692 *memory_coherent
= var
->data
.memory_coherent
;
3693 *memory_volatile
= var
->data
.memory_volatile
;
3694 *memory_restrict
= var
->data
.memory_restrict
;
3695 *image_format
= var
->data
.image_format
;
3705 glsl_to_tgsi_visitor::visit_image_intrinsic(ir_call
*ir
)
3707 exec_node
*param
= ir
->actual_parameters
.get_head();
3709 ir_dereference
*img
= (ir_dereference
*)param
;
3710 const ir_variable
*imgvar
= img
->variable_referenced();
3711 unsigned sampler_array_size
= 1, sampler_base
= 0;
3712 bool memory_coherent
= false, memory_volatile
= false, memory_restrict
= false;
3713 unsigned image_format
= 0;
3714 const glsl_type
*type
= NULL
;
3716 get_image_qualifiers(img
, &type
, &memory_coherent
, &memory_volatile
,
3717 &memory_restrict
, &image_format
);
3720 st_src_reg
image(PROGRAM_IMAGE
, 0, GLSL_TYPE_UINT
);
3722 get_deref_offsets(img
, &sampler_array_size
, &sampler_base
,
3723 &index
, &reladdr
, !imgvar
->contains_bindless());
3725 image
.index
= index
;
3726 if (reladdr
.file
!= PROGRAM_UNDEFINED
) {
3727 image
.reladdr
= ralloc(mem_ctx
, st_src_reg
);
3728 *image
.reladdr
= reladdr
;
3729 emit_arl(ir
, sampler_reladdr
, reladdr
);
3732 st_dst_reg dst
= undef_dst
;
3733 if (ir
->return_deref
) {
3734 ir
->return_deref
->accept(this);
3735 dst
= st_dst_reg(this->result
);
3736 dst
.writemask
= (1 << ir
->return_deref
->type
->vector_elements
) - 1;
3739 glsl_to_tgsi_instruction
*inst
;
3741 st_src_reg bindless
;
3742 if (imgvar
->contains_bindless()) {
3744 bindless
= this->result
;
3747 if (ir
->callee
->intrinsic_id
== ir_intrinsic_image_size
) {
3748 dst
.writemask
= WRITEMASK_XYZ
;
3749 inst
= emit_asm(ir
, TGSI_OPCODE_RESQ
, dst
);
3750 } else if (ir
->callee
->intrinsic_id
== ir_intrinsic_image_samples
) {
3751 st_src_reg res
= get_temp(glsl_type::ivec4_type
);
3752 st_dst_reg dstres
= st_dst_reg(res
);
3753 dstres
.writemask
= WRITEMASK_W
;
3754 inst
= emit_asm(ir
, TGSI_OPCODE_RESQ
, dstres
);
3755 res
.swizzle
= SWIZZLE_WWWW
;
3756 emit_asm(ir
, TGSI_OPCODE_MOV
, dst
, res
);
3758 st_src_reg arg1
= undef_src
, arg2
= undef_src
;
3760 st_dst_reg coord_dst
;
3761 coord
= get_temp(glsl_type::ivec4_type
);
3762 coord_dst
= st_dst_reg(coord
);
3763 coord_dst
.writemask
= (1 << type
->coordinate_components()) - 1;
3764 param
= param
->get_next();
3765 ((ir_dereference
*)param
)->accept(this);
3766 emit_asm(ir
, TGSI_OPCODE_MOV
, coord_dst
, this->result
);
3767 coord
.swizzle
= SWIZZLE_XXXX
;
3768 switch (type
->coordinate_components()) {
3769 case 4: assert(!"unexpected coord count");
3771 case 3: coord
.swizzle
|= SWIZZLE_Z
<< 6;
3773 case 2: coord
.swizzle
|= SWIZZLE_Y
<< 3;
3776 if (type
->sampler_dimensionality
== GLSL_SAMPLER_DIM_MS
) {
3777 param
= param
->get_next();
3778 ((ir_dereference
*)param
)->accept(this);
3779 st_src_reg sample
= this->result
;
3780 sample
.swizzle
= SWIZZLE_XXXX
;
3781 coord_dst
.writemask
= WRITEMASK_W
;
3782 emit_asm(ir
, TGSI_OPCODE_MOV
, coord_dst
, sample
);
3783 coord
.swizzle
|= SWIZZLE_W
<< 9;
3786 param
= param
->get_next();
3787 if (!param
->is_tail_sentinel()) {
3788 ((ir_dereference
*)param
)->accept(this);
3789 arg1
= this->result
;
3790 param
= param
->get_next();
3793 if (!param
->is_tail_sentinel()) {
3794 ((ir_dereference
*)param
)->accept(this);
3795 arg2
= this->result
;
3796 param
= param
->get_next();
3799 assert(param
->is_tail_sentinel());
3802 switch (ir
->callee
->intrinsic_id
) {
3803 case ir_intrinsic_image_load
:
3804 opcode
= TGSI_OPCODE_LOAD
;
3806 case ir_intrinsic_image_store
:
3807 opcode
= TGSI_OPCODE_STORE
;
3809 case ir_intrinsic_image_atomic_add
:
3810 opcode
= TGSI_OPCODE_ATOMUADD
;
3812 case ir_intrinsic_image_atomic_min
:
3813 opcode
= TGSI_OPCODE_ATOMIMIN
;
3815 case ir_intrinsic_image_atomic_max
:
3816 opcode
= TGSI_OPCODE_ATOMIMAX
;
3818 case ir_intrinsic_image_atomic_and
:
3819 opcode
= TGSI_OPCODE_ATOMAND
;
3821 case ir_intrinsic_image_atomic_or
:
3822 opcode
= TGSI_OPCODE_ATOMOR
;
3824 case ir_intrinsic_image_atomic_xor
:
3825 opcode
= TGSI_OPCODE_ATOMXOR
;
3827 case ir_intrinsic_image_atomic_exchange
:
3828 opcode
= TGSI_OPCODE_ATOMXCHG
;
3830 case ir_intrinsic_image_atomic_comp_swap
:
3831 opcode
= TGSI_OPCODE_ATOMCAS
;
3834 assert(!"Unexpected intrinsic");
3838 inst
= emit_asm(ir
, opcode
, dst
, coord
, arg1
, arg2
);
3839 if (opcode
== TGSI_OPCODE_STORE
)
3840 inst
->dst
[0].writemask
= WRITEMASK_XYZW
;
3843 if (imgvar
->contains_bindless()) {
3844 inst
->resource
= bindless
;
3845 inst
->resource
.swizzle
= MAKE_SWIZZLE4(SWIZZLE_X
, SWIZZLE_Y
,
3846 SWIZZLE_X
, SWIZZLE_Y
);
3848 inst
->resource
= image
;
3849 inst
->sampler_array_size
= sampler_array_size
;
3850 inst
->sampler_base
= sampler_base
;
3853 inst
->tex_target
= type
->sampler_index();
3854 inst
->image_format
= st_mesa_format_to_pipe_format(st_context(ctx
),
3855 _mesa_get_shader_image_format(image_format
));
3857 if (memory_coherent
)
3858 inst
->buffer_access
|= TGSI_MEMORY_COHERENT
;
3859 if (memory_restrict
)
3860 inst
->buffer_access
|= TGSI_MEMORY_RESTRICT
;
3861 if (memory_volatile
)
3862 inst
->buffer_access
|= TGSI_MEMORY_VOLATILE
;
3866 glsl_to_tgsi_visitor::visit_generic_intrinsic(ir_call
*ir
, unsigned op
)
3868 ir
->return_deref
->accept(this);
3869 st_dst_reg dst
= st_dst_reg(this->result
);
3871 dst
.writemask
= u_bit_consecutive(0, ir
->return_deref
->var
->type
->vector_elements
);
3873 st_src_reg src
[4] = { undef_src
, undef_src
, undef_src
, undef_src
};
3874 unsigned num_src
= 0;
3875 foreach_in_list(ir_rvalue
, param
, &ir
->actual_parameters
) {
3876 assert(num_src
< ARRAY_SIZE(src
));
3878 this->result
.file
= PROGRAM_UNDEFINED
;
3879 param
->accept(this);
3880 assert(this->result
.file
!= PROGRAM_UNDEFINED
);
3882 src
[num_src
] = this->result
;
3886 emit_asm(ir
, op
, dst
, src
[0], src
[1], src
[2], src
[3]);
3890 glsl_to_tgsi_visitor::visit(ir_call
*ir
)
3892 ir_function_signature
*sig
= ir
->callee
;
3894 /* Filter out intrinsics */
3895 switch (sig
->intrinsic_id
) {
3896 case ir_intrinsic_atomic_counter_read
:
3897 case ir_intrinsic_atomic_counter_increment
:
3898 case ir_intrinsic_atomic_counter_predecrement
:
3899 case ir_intrinsic_atomic_counter_add
:
3900 case ir_intrinsic_atomic_counter_min
:
3901 case ir_intrinsic_atomic_counter_max
:
3902 case ir_intrinsic_atomic_counter_and
:
3903 case ir_intrinsic_atomic_counter_or
:
3904 case ir_intrinsic_atomic_counter_xor
:
3905 case ir_intrinsic_atomic_counter_exchange
:
3906 case ir_intrinsic_atomic_counter_comp_swap
:
3907 visit_atomic_counter_intrinsic(ir
);
3910 case ir_intrinsic_ssbo_load
:
3911 case ir_intrinsic_ssbo_store
:
3912 case ir_intrinsic_ssbo_atomic_add
:
3913 case ir_intrinsic_ssbo_atomic_min
:
3914 case ir_intrinsic_ssbo_atomic_max
:
3915 case ir_intrinsic_ssbo_atomic_and
:
3916 case ir_intrinsic_ssbo_atomic_or
:
3917 case ir_intrinsic_ssbo_atomic_xor
:
3918 case ir_intrinsic_ssbo_atomic_exchange
:
3919 case ir_intrinsic_ssbo_atomic_comp_swap
:
3920 visit_ssbo_intrinsic(ir
);
3923 case ir_intrinsic_memory_barrier
:
3924 case ir_intrinsic_memory_barrier_atomic_counter
:
3925 case ir_intrinsic_memory_barrier_buffer
:
3926 case ir_intrinsic_memory_barrier_image
:
3927 case ir_intrinsic_memory_barrier_shared
:
3928 case ir_intrinsic_group_memory_barrier
:
3929 visit_membar_intrinsic(ir
);
3932 case ir_intrinsic_shared_load
:
3933 case ir_intrinsic_shared_store
:
3934 case ir_intrinsic_shared_atomic_add
:
3935 case ir_intrinsic_shared_atomic_min
:
3936 case ir_intrinsic_shared_atomic_max
:
3937 case ir_intrinsic_shared_atomic_and
:
3938 case ir_intrinsic_shared_atomic_or
:
3939 case ir_intrinsic_shared_atomic_xor
:
3940 case ir_intrinsic_shared_atomic_exchange
:
3941 case ir_intrinsic_shared_atomic_comp_swap
:
3942 visit_shared_intrinsic(ir
);
3945 case ir_intrinsic_image_load
:
3946 case ir_intrinsic_image_store
:
3947 case ir_intrinsic_image_atomic_add
:
3948 case ir_intrinsic_image_atomic_min
:
3949 case ir_intrinsic_image_atomic_max
:
3950 case ir_intrinsic_image_atomic_and
:
3951 case ir_intrinsic_image_atomic_or
:
3952 case ir_intrinsic_image_atomic_xor
:
3953 case ir_intrinsic_image_atomic_exchange
:
3954 case ir_intrinsic_image_atomic_comp_swap
:
3955 case ir_intrinsic_image_size
:
3956 case ir_intrinsic_image_samples
:
3957 visit_image_intrinsic(ir
);
3960 case ir_intrinsic_shader_clock
:
3961 visit_generic_intrinsic(ir
, TGSI_OPCODE_CLOCK
);
3964 case ir_intrinsic_vote_all
:
3965 visit_generic_intrinsic(ir
, TGSI_OPCODE_VOTE_ALL
);
3967 case ir_intrinsic_vote_any
:
3968 visit_generic_intrinsic(ir
, TGSI_OPCODE_VOTE_ANY
);
3970 case ir_intrinsic_vote_eq
:
3971 visit_generic_intrinsic(ir
, TGSI_OPCODE_VOTE_EQ
);
3973 case ir_intrinsic_ballot
:
3974 visit_generic_intrinsic(ir
, TGSI_OPCODE_BALLOT
);
3976 case ir_intrinsic_read_first_invocation
:
3977 visit_generic_intrinsic(ir
, TGSI_OPCODE_READ_FIRST
);
3979 case ir_intrinsic_read_invocation
:
3980 visit_generic_intrinsic(ir
, TGSI_OPCODE_READ_INVOC
);
3983 case ir_intrinsic_invalid
:
3984 case ir_intrinsic_generic_load
:
3985 case ir_intrinsic_generic_store
:
3986 case ir_intrinsic_generic_atomic_add
:
3987 case ir_intrinsic_generic_atomic_and
:
3988 case ir_intrinsic_generic_atomic_or
:
3989 case ir_intrinsic_generic_atomic_xor
:
3990 case ir_intrinsic_generic_atomic_min
:
3991 case ir_intrinsic_generic_atomic_max
:
3992 case ir_intrinsic_generic_atomic_exchange
:
3993 case ir_intrinsic_generic_atomic_comp_swap
:
3994 unreachable("Invalid intrinsic");
3999 glsl_to_tgsi_visitor::calc_deref_offsets(ir_dereference
*tail
,
4000 unsigned *array_elements
,
4002 st_src_reg
*indirect
,
4005 switch (tail
->ir_type
) {
4006 case ir_type_dereference_record
: {
4007 ir_dereference_record
*deref_record
= tail
->as_dereference_record();
4008 const glsl_type
*struct_type
= deref_record
->record
->type
;
4009 int field_index
= deref_record
->field_idx
;
4011 calc_deref_offsets(deref_record
->record
->as_dereference(), array_elements
, index
, indirect
, location
);
4013 assert(field_index
>= 0);
4014 *location
+= struct_type
->record_location_offset(field_index
);
4018 case ir_type_dereference_array
: {
4019 ir_dereference_array
*deref_arr
= tail
->as_dereference_array();
4021 void *mem_ctx
= ralloc_parent(deref_arr
);
4022 ir_constant
*array_index
=
4023 deref_arr
->array_index
->constant_expression_value(mem_ctx
);
4026 st_src_reg temp_reg
;
4027 st_dst_reg temp_dst
;
4029 temp_reg
= get_temp(glsl_type::uint_type
);
4030 temp_dst
= st_dst_reg(temp_reg
);
4031 temp_dst
.writemask
= 1;
4033 deref_arr
->array_index
->accept(this);
4034 if (*array_elements
!= 1)
4035 emit_asm(NULL
, TGSI_OPCODE_MUL
, temp_dst
, this->result
, st_src_reg_for_int(*array_elements
));
4037 emit_asm(NULL
, TGSI_OPCODE_MOV
, temp_dst
, this->result
);
4039 if (indirect
->file
== PROGRAM_UNDEFINED
)
4040 *indirect
= temp_reg
;
4042 temp_dst
= st_dst_reg(*indirect
);
4043 temp_dst
.writemask
= 1;
4044 emit_asm(NULL
, TGSI_OPCODE_ADD
, temp_dst
, *indirect
, temp_reg
);
4047 *index
+= array_index
->value
.u
[0] * *array_elements
;
4049 *array_elements
*= deref_arr
->array
->type
->length
;
4051 calc_deref_offsets(deref_arr
->array
->as_dereference(), array_elements
, index
, indirect
, location
);
4060 glsl_to_tgsi_visitor::get_deref_offsets(ir_dereference
*ir
,
4061 unsigned *array_size
,
4064 st_src_reg
*reladdr
,
4067 GLuint shader
= _mesa_program_enum_to_shader_stage(this->prog
->Target
);
4068 unsigned location
= 0;
4069 ir_variable
*var
= ir
->variable_referenced();
4071 memset(reladdr
, 0, sizeof(*reladdr
));
4072 reladdr
->file
= PROGRAM_UNDEFINED
;
4078 location
= var
->data
.location
;
4079 calc_deref_offsets(ir
, array_size
, index
, reladdr
, &location
);
4082 * If we end up with no indirect then adjust the base to the index,
4083 * and set the array size to 1.
4085 if (reladdr
->file
== PROGRAM_UNDEFINED
) {
4091 assert(location
!= 0xffffffff);
4092 *base
+= this->shader_program
->data
->UniformStorage
[location
].opaque
[shader
].index
;
4093 *index
+= this->shader_program
->data
->UniformStorage
[location
].opaque
[shader
].index
;
4098 glsl_to_tgsi_visitor::canonicalize_gather_offset(st_src_reg offset
)
4100 if (offset
.reladdr
|| offset
.reladdr2
) {
4101 st_src_reg tmp
= get_temp(glsl_type::ivec2_type
);
4102 st_dst_reg tmp_dst
= st_dst_reg(tmp
);
4103 tmp_dst
.writemask
= WRITEMASK_XY
;
4104 emit_asm(NULL
, TGSI_OPCODE_MOV
, tmp_dst
, offset
);
4112 glsl_to_tgsi_visitor::visit(ir_texture
*ir
)
4114 st_src_reg result_src
, coord
, cube_sc
, lod_info
, projector
, dx
, dy
;
4115 st_src_reg offset
[MAX_GLSL_TEXTURE_OFFSET
], sample_index
, component
;
4116 st_src_reg levels_src
, reladdr
;
4117 st_dst_reg result_dst
, coord_dst
, cube_sc_dst
;
4118 glsl_to_tgsi_instruction
*inst
= NULL
;
4119 unsigned opcode
= TGSI_OPCODE_NOP
;
4120 const glsl_type
*sampler_type
= ir
->sampler
->type
;
4121 unsigned sampler_array_size
= 1, sampler_base
= 0;
4122 bool is_cube_array
= false, is_cube_shadow
= false;
4123 ir_variable
*var
= ir
->sampler
->variable_referenced();
4126 /* if we are a cube array sampler or a cube shadow */
4127 if (sampler_type
->sampler_dimensionality
== GLSL_SAMPLER_DIM_CUBE
) {
4128 is_cube_array
= sampler_type
->sampler_array
;
4129 is_cube_shadow
= sampler_type
->sampler_shadow
;
4132 if (ir
->coordinate
) {
4133 ir
->coordinate
->accept(this);
4135 /* Put our coords in a temp. We'll need to modify them for shadow,
4136 * projection, or LOD, so the only case we'd use it as-is is if
4137 * we're doing plain old texturing. The optimization passes on
4138 * glsl_to_tgsi_visitor should handle cleaning up our mess in that case.
4140 coord
= get_temp(glsl_type::vec4_type
);
4141 coord_dst
= st_dst_reg(coord
);
4142 coord_dst
.writemask
= (1 << ir
->coordinate
->type
->vector_elements
) - 1;
4143 emit_asm(ir
, TGSI_OPCODE_MOV
, coord_dst
, this->result
);
4146 if (ir
->projector
) {
4147 ir
->projector
->accept(this);
4148 projector
= this->result
;
4151 /* Storage for our result. Ideally for an assignment we'd be using
4152 * the actual storage for the result here, instead.
4154 result_src
= get_temp(ir
->type
);
4155 result_dst
= st_dst_reg(result_src
);
4156 result_dst
.writemask
= (1 << ir
->type
->vector_elements
) - 1;
4160 opcode
= (is_cube_array
&& ir
->shadow_comparator
) ? TGSI_OPCODE_TEX2
: TGSI_OPCODE_TEX
;
4162 ir
->offset
->accept(this);
4163 offset
[0] = this->result
;
4167 if (is_cube_array
|| is_cube_shadow
) {
4168 opcode
= TGSI_OPCODE_TXB2
;
4171 opcode
= TGSI_OPCODE_TXB
;
4173 ir
->lod_info
.bias
->accept(this);
4174 lod_info
= this->result
;
4176 ir
->offset
->accept(this);
4177 offset
[0] = this->result
;
4181 if (this->has_tex_txf_lz
&& ir
->lod_info
.lod
->is_zero()) {
4182 opcode
= TGSI_OPCODE_TEX_LZ
;
4184 opcode
= is_cube_array
? TGSI_OPCODE_TXL2
: TGSI_OPCODE_TXL
;
4185 ir
->lod_info
.lod
->accept(this);
4186 lod_info
= this->result
;
4189 ir
->offset
->accept(this);
4190 offset
[0] = this->result
;
4194 opcode
= TGSI_OPCODE_TXD
;
4195 ir
->lod_info
.grad
.dPdx
->accept(this);
4197 ir
->lod_info
.grad
.dPdy
->accept(this);
4200 ir
->offset
->accept(this);
4201 offset
[0] = this->result
;
4205 opcode
= TGSI_OPCODE_TXQ
;
4206 ir
->lod_info
.lod
->accept(this);
4207 lod_info
= this->result
;
4209 case ir_query_levels
:
4210 opcode
= TGSI_OPCODE_TXQ
;
4211 lod_info
= undef_src
;
4212 levels_src
= get_temp(ir
->type
);
4215 if (this->has_tex_txf_lz
&& ir
->lod_info
.lod
->is_zero()) {
4216 opcode
= TGSI_OPCODE_TXF_LZ
;
4218 opcode
= TGSI_OPCODE_TXF
;
4219 ir
->lod_info
.lod
->accept(this);
4220 lod_info
= this->result
;
4223 ir
->offset
->accept(this);
4224 offset
[0] = this->result
;
4228 opcode
= TGSI_OPCODE_TXF
;
4229 ir
->lod_info
.sample_index
->accept(this);
4230 sample_index
= this->result
;
4233 opcode
= TGSI_OPCODE_TG4
;
4234 ir
->lod_info
.component
->accept(this);
4235 component
= this->result
;
4237 ir
->offset
->accept(this);
4238 if (ir
->offset
->type
->is_array()) {
4239 const glsl_type
*elt_type
= ir
->offset
->type
->fields
.array
;
4240 for (i
= 0; i
< ir
->offset
->type
->length
; i
++) {
4241 offset
[i
] = this->result
;
4242 offset
[i
].index
+= i
* type_size(elt_type
);
4243 offset
[i
].type
= elt_type
->base_type
;
4244 offset
[i
].swizzle
= swizzle_for_size(elt_type
->vector_elements
);
4245 offset
[i
] = canonicalize_gather_offset(offset
[i
]);
4248 offset
[0] = canonicalize_gather_offset(this->result
);
4253 opcode
= TGSI_OPCODE_LODQ
;
4255 case ir_texture_samples
:
4256 opcode
= TGSI_OPCODE_TXQS
;
4258 case ir_samples_identical
:
4259 unreachable("Unexpected ir_samples_identical opcode");
4262 if (ir
->projector
) {
4263 if (opcode
== TGSI_OPCODE_TEX
) {
4264 /* Slot the projector in as the last component of the coord. */
4265 coord_dst
.writemask
= WRITEMASK_W
;
4266 emit_asm(ir
, TGSI_OPCODE_MOV
, coord_dst
, projector
);
4267 coord_dst
.writemask
= WRITEMASK_XYZW
;
4268 opcode
= TGSI_OPCODE_TXP
;
4270 st_src_reg coord_w
= coord
;
4271 coord_w
.swizzle
= SWIZZLE_WWWW
;
4273 /* For the other TEX opcodes there's no projective version
4274 * since the last slot is taken up by LOD info. Do the
4275 * projective divide now.
4277 coord_dst
.writemask
= WRITEMASK_W
;
4278 emit_asm(ir
, TGSI_OPCODE_RCP
, coord_dst
, projector
);
4280 /* In the case where we have to project the coordinates "by hand,"
4281 * the shadow comparator value must also be projected.
4283 st_src_reg tmp_src
= coord
;
4284 if (ir
->shadow_comparator
) {
4285 /* Slot the shadow value in as the second to last component of the
4288 ir
->shadow_comparator
->accept(this);
4290 tmp_src
= get_temp(glsl_type::vec4_type
);
4291 st_dst_reg tmp_dst
= st_dst_reg(tmp_src
);
4293 /* Projective division not allowed for array samplers. */
4294 assert(!sampler_type
->sampler_array
);
4296 tmp_dst
.writemask
= WRITEMASK_Z
;
4297 emit_asm(ir
, TGSI_OPCODE_MOV
, tmp_dst
, this->result
);
4299 tmp_dst
.writemask
= WRITEMASK_XY
;
4300 emit_asm(ir
, TGSI_OPCODE_MOV
, tmp_dst
, coord
);
4303 coord_dst
.writemask
= WRITEMASK_XYZ
;
4304 emit_asm(ir
, TGSI_OPCODE_MUL
, coord_dst
, tmp_src
, coord_w
);
4306 coord_dst
.writemask
= WRITEMASK_XYZW
;
4307 coord
.swizzle
= SWIZZLE_XYZW
;
4311 /* If projection is done and the opcode is not TGSI_OPCODE_TXP, then the
4312 * shadow comparator was put in the correct place (and projected) by the
4313 * code, above, that handles by-hand projection.
4315 if (ir
->shadow_comparator
&& (!ir
->projector
|| opcode
== TGSI_OPCODE_TXP
)) {
4316 /* Slot the shadow value in as the second to last component of the
4319 ir
->shadow_comparator
->accept(this);
4321 if (is_cube_array
) {
4322 cube_sc
= get_temp(glsl_type::float_type
);
4323 cube_sc_dst
= st_dst_reg(cube_sc
);
4324 cube_sc_dst
.writemask
= WRITEMASK_X
;
4325 emit_asm(ir
, TGSI_OPCODE_MOV
, cube_sc_dst
, this->result
);
4326 cube_sc_dst
.writemask
= WRITEMASK_X
;
4329 if ((sampler_type
->sampler_dimensionality
== GLSL_SAMPLER_DIM_2D
&&
4330 sampler_type
->sampler_array
) ||
4331 sampler_type
->sampler_dimensionality
== GLSL_SAMPLER_DIM_CUBE
) {
4332 coord_dst
.writemask
= WRITEMASK_W
;
4334 coord_dst
.writemask
= WRITEMASK_Z
;
4336 emit_asm(ir
, TGSI_OPCODE_MOV
, coord_dst
, this->result
);
4337 coord_dst
.writemask
= WRITEMASK_XYZW
;
4341 if (ir
->op
== ir_txf_ms
) {
4342 coord_dst
.writemask
= WRITEMASK_W
;
4343 emit_asm(ir
, TGSI_OPCODE_MOV
, coord_dst
, sample_index
);
4344 coord_dst
.writemask
= WRITEMASK_XYZW
;
4345 } else if (opcode
== TGSI_OPCODE_TXL
|| opcode
== TGSI_OPCODE_TXB
||
4346 opcode
== TGSI_OPCODE_TXF
) {
4347 /* TGSI stores LOD or LOD bias in the last channel of the coords. */
4348 coord_dst
.writemask
= WRITEMASK_W
;
4349 emit_asm(ir
, TGSI_OPCODE_MOV
, coord_dst
, lod_info
);
4350 coord_dst
.writemask
= WRITEMASK_XYZW
;
4353 st_src_reg
sampler(PROGRAM_SAMPLER
, 0, GLSL_TYPE_UINT
);
4356 get_deref_offsets(ir
->sampler
, &sampler_array_size
, &sampler_base
,
4357 &index
, &reladdr
, !var
->contains_bindless());
4359 sampler
.index
= index
;
4360 if (reladdr
.file
!= PROGRAM_UNDEFINED
) {
4361 sampler
.reladdr
= ralloc(mem_ctx
, st_src_reg
);
4362 *sampler
.reladdr
= reladdr
;
4363 emit_arl(ir
, sampler_reladdr
, reladdr
);
4366 st_src_reg bindless
;
4367 if (var
->contains_bindless()) {
4368 ir
->sampler
->accept(this);
4369 bindless
= this->result
;
4372 if (opcode
== TGSI_OPCODE_TXD
)
4373 inst
= emit_asm(ir
, opcode
, result_dst
, coord
, dx
, dy
);
4374 else if (opcode
== TGSI_OPCODE_TXQ
) {
4375 if (ir
->op
== ir_query_levels
) {
4376 /* the level is stored in W */
4377 inst
= emit_asm(ir
, opcode
, st_dst_reg(levels_src
), lod_info
);
4378 result_dst
.writemask
= WRITEMASK_X
;
4379 levels_src
.swizzle
= SWIZZLE_WWWW
;
4380 emit_asm(ir
, TGSI_OPCODE_MOV
, result_dst
, levels_src
);
4382 inst
= emit_asm(ir
, opcode
, result_dst
, lod_info
);
4383 } else if (opcode
== TGSI_OPCODE_TXQS
) {
4384 inst
= emit_asm(ir
, opcode
, result_dst
);
4385 } else if (opcode
== TGSI_OPCODE_TXL2
|| opcode
== TGSI_OPCODE_TXB2
) {
4386 inst
= emit_asm(ir
, opcode
, result_dst
, coord
, lod_info
);
4387 } else if (opcode
== TGSI_OPCODE_TEX2
) {
4388 inst
= emit_asm(ir
, opcode
, result_dst
, coord
, cube_sc
);
4389 } else if (opcode
== TGSI_OPCODE_TG4
) {
4390 if (is_cube_array
&& ir
->shadow_comparator
) {
4391 inst
= emit_asm(ir
, opcode
, result_dst
, coord
, cube_sc
);
4393 inst
= emit_asm(ir
, opcode
, result_dst
, coord
, component
);
4396 inst
= emit_asm(ir
, opcode
, result_dst
, coord
);
4398 if (ir
->shadow_comparator
)
4399 inst
->tex_shadow
= GL_TRUE
;
4401 if (var
->contains_bindless()) {
4402 inst
->resource
= bindless
;
4403 inst
->resource
.swizzle
= MAKE_SWIZZLE4(SWIZZLE_X
, SWIZZLE_Y
,
4404 SWIZZLE_X
, SWIZZLE_Y
);
4406 inst
->resource
= sampler
;
4407 inst
->sampler_array_size
= sampler_array_size
;
4408 inst
->sampler_base
= sampler_base
;
4412 if (!inst
->tex_offsets
)
4413 inst
->tex_offsets
= rzalloc_array(inst
, st_src_reg
,
4414 MAX_GLSL_TEXTURE_OFFSET
);
4416 for (i
= 0; i
< MAX_GLSL_TEXTURE_OFFSET
&&
4417 offset
[i
].file
!= PROGRAM_UNDEFINED
; i
++)
4418 inst
->tex_offsets
[i
] = offset
[i
];
4419 inst
->tex_offset_num_offset
= i
;
4422 inst
->tex_target
= sampler_type
->sampler_index();
4423 inst
->tex_type
= ir
->type
->base_type
;
4425 this->result
= result_src
;
4429 glsl_to_tgsi_visitor::visit(ir_return
*ir
)
4431 assert(!ir
->get_value());
4433 emit_asm(ir
, TGSI_OPCODE_RET
);
4437 glsl_to_tgsi_visitor::visit(ir_discard
*ir
)
4439 if (ir
->condition
) {
4440 ir
->condition
->accept(this);
4441 st_src_reg condition
= this->result
;
4443 /* Convert the bool condition to a float so we can negate. */
4444 if (native_integers
) {
4445 st_src_reg temp
= get_temp(ir
->condition
->type
);
4446 emit_asm(ir
, TGSI_OPCODE_AND
, st_dst_reg(temp
),
4447 condition
, st_src_reg_for_float(1.0));
4451 condition
.negate
= ~condition
.negate
;
4452 emit_asm(ir
, TGSI_OPCODE_KILL_IF
, undef_dst
, condition
);
4454 /* unconditional kil */
4455 emit_asm(ir
, TGSI_OPCODE_KILL
);
4460 glsl_to_tgsi_visitor::visit(ir_if
*ir
)
4463 glsl_to_tgsi_instruction
*if_inst
;
4465 ir
->condition
->accept(this);
4466 assert(this->result
.file
!= PROGRAM_UNDEFINED
);
4468 if_opcode
= native_integers
? TGSI_OPCODE_UIF
: TGSI_OPCODE_IF
;
4470 if_inst
= emit_asm(ir
->condition
, if_opcode
, undef_dst
, this->result
);
4472 this->instructions
.push_tail(if_inst
);
4474 visit_exec_list(&ir
->then_instructions
, this);
4476 if (!ir
->else_instructions
.is_empty()) {
4477 emit_asm(ir
->condition
, TGSI_OPCODE_ELSE
);
4478 visit_exec_list(&ir
->else_instructions
, this);
4481 if_inst
= emit_asm(ir
->condition
, TGSI_OPCODE_ENDIF
);
4486 glsl_to_tgsi_visitor::visit(ir_emit_vertex
*ir
)
4488 assert(this->prog
->Target
== GL_GEOMETRY_PROGRAM_NV
);
4490 ir
->stream
->accept(this);
4491 emit_asm(ir
, TGSI_OPCODE_EMIT
, undef_dst
, this->result
);
4495 glsl_to_tgsi_visitor::visit(ir_end_primitive
*ir
)
4497 assert(this->prog
->Target
== GL_GEOMETRY_PROGRAM_NV
);
4499 ir
->stream
->accept(this);
4500 emit_asm(ir
, TGSI_OPCODE_ENDPRIM
, undef_dst
, this->result
);
4504 glsl_to_tgsi_visitor::visit(ir_barrier
*ir
)
4506 assert(this->prog
->Target
== GL_TESS_CONTROL_PROGRAM_NV
||
4507 this->prog
->Target
== GL_COMPUTE_PROGRAM_NV
);
4509 emit_asm(ir
, TGSI_OPCODE_BARRIER
);
4512 glsl_to_tgsi_visitor::glsl_to_tgsi_visitor()
4514 STATIC_ASSERT(sizeof(samplers_used
) * 8 >= PIPE_MAX_SAMPLERS
);
4516 result
.file
= PROGRAM_UNDEFINED
;
4523 num_input_arrays
= 0;
4524 num_output_arrays
= 0;
4526 num_atomic_arrays
= 0;
4528 num_address_regs
= 0;
4531 indirect_addr_consts
= false;
4532 wpos_transform_const
= -1;
4533 native_integers
= false;
4534 mem_ctx
= ralloc_context(NULL
);
4538 shader_program
= NULL
;
4543 use_shared_memory
= false;
4544 has_tex_txf_lz
= false;
4548 static void var_destroy(struct hash_entry
*entry
)
4550 variable_storage
*storage
= (variable_storage
*)entry
->data
;
4555 glsl_to_tgsi_visitor::~glsl_to_tgsi_visitor()
4557 _mesa_hash_table_destroy(variables
, var_destroy
);
4559 ralloc_free(mem_ctx
);
4562 extern "C" void free_glsl_to_tgsi_visitor(glsl_to_tgsi_visitor
*v
)
4569 * Count resources used by the given gpu program (number of texture
4573 count_resources(glsl_to_tgsi_visitor
*v
, gl_program
*prog
)
4575 v
->samplers_used
= 0;
4577 prog
->info
.textures_used_by_txf
= 0;
4579 foreach_in_list(glsl_to_tgsi_instruction
, inst
, &v
->instructions
) {
4580 if (inst
->info
->is_tex
) {
4581 for (int i
= 0; i
< inst
->sampler_array_size
; i
++) {
4582 unsigned idx
= inst
->sampler_base
+ i
;
4583 v
->samplers_used
|= 1u << idx
;
4585 debug_assert(idx
< (int)ARRAY_SIZE(v
->sampler_types
));
4586 v
->sampler_types
[idx
] = inst
->tex_type
;
4587 v
->sampler_targets
[idx
] =
4588 st_translate_texture_target(inst
->tex_target
, inst
->tex_shadow
);
4590 if (inst
->op
== TGSI_OPCODE_TXF
|| inst
->op
== TGSI_OPCODE_TXF_LZ
) {
4591 prog
->info
.textures_used_by_txf
|= 1u << idx
;
4596 if (inst
->tex_target
== TEXTURE_EXTERNAL_INDEX
)
4597 prog
->ExternalSamplersUsed
|= 1 << inst
->resource
.index
;
4599 if (inst
->resource
.file
!= PROGRAM_UNDEFINED
&& (
4600 is_resource_instruction(inst
->op
) ||
4601 inst
->op
== TGSI_OPCODE_STORE
)) {
4602 if (inst
->resource
.file
== PROGRAM_MEMORY
) {
4603 v
->use_shared_memory
= true;
4604 } else if (inst
->resource
.file
== PROGRAM_IMAGE
) {
4605 for (int i
= 0; i
< inst
->sampler_array_size
; i
++) {
4606 unsigned idx
= inst
->sampler_base
+ i
;
4607 v
->images_used
|= 1 << idx
;
4608 v
->image_targets
[idx
] =
4609 st_translate_texture_target(inst
->tex_target
, false);
4610 v
->image_formats
[idx
] = inst
->image_format
;
4615 prog
->SamplersUsed
= v
->samplers_used
;
4617 if (v
->shader_program
!= NULL
)
4618 _mesa_update_shader_textures_used(v
->shader_program
, prog
);
4622 * Returns the mask of channels (bitmask of WRITEMASK_X,Y,Z,W) which
4623 * are read from the given src in this instruction
4626 get_src_arg_mask(st_dst_reg dst
, st_src_reg src
)
4628 int read_mask
= 0, comp
;
4630 /* Now, given the src swizzle and the written channels, find which
4631 * components are actually read
4633 for (comp
= 0; comp
< 4; ++comp
) {
4634 const unsigned coord
= GET_SWZ(src
.swizzle
, comp
);
4636 if (dst
.writemask
& (1 << comp
) && coord
<= SWIZZLE_W
)
4637 read_mask
|= 1 << coord
;
4644 * This pass replaces CMP T0, T1 T2 T0 with MOV T0, T2 when the CMP
4645 * instruction is the first instruction to write to register T0. There are
4646 * several lowering passes done in GLSL IR (e.g. branches and
4647 * relative addressing) that create a large number of conditional assignments
4648 * that ir_to_mesa converts to CMP instructions like the one mentioned above.
4650 * Here is why this conversion is safe:
4651 * CMP T0, T1 T2 T0 can be expanded to:
4657 * If (T1 < 0.0) evaluates to true then our replacement MOV T0, T2 is the same
4658 * as the original program. If (T1 < 0.0) evaluates to false, executing
4659 * MOV T0, T0 will store a garbage value in T0 since T0 is uninitialized.
4660 * Therefore, it doesn't matter that we are replacing MOV T0, T0 with MOV T0, T2
4661 * because any instruction that was going to read from T0 after this was going
4662 * to read a garbage value anyway.
4665 glsl_to_tgsi_visitor::simplify_cmp(void)
4667 int tempWritesSize
= 0;
4668 unsigned *tempWrites
= NULL
;
4669 unsigned outputWrites
[VARYING_SLOT_TESS_MAX
];
4671 memset(outputWrites
, 0, sizeof(outputWrites
));
4673 foreach_in_list(glsl_to_tgsi_instruction
, inst
, &this->instructions
) {
4674 unsigned prevWriteMask
= 0;
4676 /* Give up if we encounter relative addressing or flow control. */
4677 if (inst
->dst
[0].reladdr
|| inst
->dst
[0].reladdr2
||
4678 inst
->dst
[1].reladdr
|| inst
->dst
[1].reladdr2
||
4679 inst
->info
->is_branch
||
4680 inst
->op
== TGSI_OPCODE_CONT
||
4681 inst
->op
== TGSI_OPCODE_END
||
4682 inst
->op
== TGSI_OPCODE_RET
) {
4686 if (inst
->dst
[0].file
== PROGRAM_OUTPUT
) {
4687 assert(inst
->dst
[0].index
< (signed)ARRAY_SIZE(outputWrites
));
4688 prevWriteMask
= outputWrites
[inst
->dst
[0].index
];
4689 outputWrites
[inst
->dst
[0].index
] |= inst
->dst
[0].writemask
;
4690 } else if (inst
->dst
[0].file
== PROGRAM_TEMPORARY
) {
4691 if (inst
->dst
[0].index
>= tempWritesSize
) {
4692 const int inc
= 4096;
4694 tempWrites
= (unsigned*)
4696 (tempWritesSize
+ inc
) * sizeof(unsigned));
4700 memset(tempWrites
+ tempWritesSize
, 0, inc
* sizeof(unsigned));
4701 tempWritesSize
+= inc
;
4704 prevWriteMask
= tempWrites
[inst
->dst
[0].index
];
4705 tempWrites
[inst
->dst
[0].index
] |= inst
->dst
[0].writemask
;
4709 /* For a CMP to be considered a conditional write, the destination
4710 * register and source register two must be the same. */
4711 if (inst
->op
== TGSI_OPCODE_CMP
4712 && !(inst
->dst
[0].writemask
& prevWriteMask
)
4713 && inst
->src
[2].file
== inst
->dst
[0].file
4714 && inst
->src
[2].index
== inst
->dst
[0].index
4715 && inst
->dst
[0].writemask
==
4716 get_src_arg_mask(inst
->dst
[0], inst
->src
[2])) {
4718 inst
->op
= TGSI_OPCODE_MOV
;
4719 inst
->info
= tgsi_get_opcode_info(inst
->op
);
4720 inst
->src
[0] = inst
->src
[1];
4728 rename_temp_handle_src(struct rename_reg_pair
*renames
, st_src_reg
*src
)
4730 if (src
&& src
->file
== PROGRAM_TEMPORARY
) {
4731 int old_idx
= src
->index
;
4732 if (renames
[old_idx
].valid
)
4733 src
->index
= renames
[old_idx
].new_reg
;
4737 /* Replaces all references to a temporary register index with another index. */
4739 glsl_to_tgsi_visitor::rename_temp_registers(struct rename_reg_pair
*renames
)
4741 foreach_in_list(glsl_to_tgsi_instruction
, inst
, &this->instructions
) {
4743 for (j
= 0; j
< num_inst_src_regs(inst
); j
++) {
4744 rename_temp_handle_src(renames
, &inst
->src
[j
]);
4745 rename_temp_handle_src(renames
, inst
->src
[j
].reladdr
);
4746 rename_temp_handle_src(renames
, inst
->src
[j
].reladdr2
);
4749 for (j
= 0; j
< inst
->tex_offset_num_offset
; j
++) {
4750 rename_temp_handle_src(renames
, &inst
->tex_offsets
[j
]);
4751 rename_temp_handle_src(renames
, inst
->tex_offsets
[j
].reladdr
);
4752 rename_temp_handle_src(renames
, inst
->tex_offsets
[j
].reladdr2
);
4755 rename_temp_handle_src(renames
, &inst
->resource
);
4756 rename_temp_handle_src(renames
, inst
->resource
.reladdr
);
4757 rename_temp_handle_src(renames
, inst
->resource
.reladdr2
);
4759 for (j
= 0; j
< num_inst_dst_regs(inst
); j
++) {
4760 if (inst
->dst
[j
].file
== PROGRAM_TEMPORARY
) {
4761 int old_idx
= inst
->dst
[j
].index
;
4762 if (renames
[old_idx
].valid
)
4763 inst
->dst
[j
].index
= renames
[old_idx
].new_reg
;
4765 rename_temp_handle_src(renames
, inst
->dst
[j
].reladdr
);
4766 rename_temp_handle_src(renames
, inst
->dst
[j
].reladdr2
);
4772 glsl_to_tgsi_visitor::get_first_temp_write(int *first_writes
)
4774 int depth
= 0; /* loop depth */
4775 int loop_start
= -1; /* index of the first active BGNLOOP (if any) */
4778 foreach_in_list(glsl_to_tgsi_instruction
, inst
, &this->instructions
) {
4779 for (j
= 0; j
< num_inst_dst_regs(inst
); j
++) {
4780 if (inst
->dst
[j
].file
== PROGRAM_TEMPORARY
) {
4781 if (first_writes
[inst
->dst
[j
].index
] == -1)
4782 first_writes
[inst
->dst
[j
].index
] = (depth
== 0) ? i
: loop_start
;
4786 if (inst
->op
== TGSI_OPCODE_BGNLOOP
) {
4789 } else if (inst
->op
== TGSI_OPCODE_ENDLOOP
) {
4799 glsl_to_tgsi_visitor::get_first_temp_read(int *first_reads
)
4801 int depth
= 0; /* loop depth */
4802 int loop_start
= -1; /* index of the first active BGNLOOP (if any) */
4805 foreach_in_list(glsl_to_tgsi_instruction
, inst
, &this->instructions
) {
4806 for (j
= 0; j
< num_inst_src_regs(inst
); j
++) {
4807 if (inst
->src
[j
].file
== PROGRAM_TEMPORARY
) {
4808 if (first_reads
[inst
->src
[j
].index
] == -1)
4809 first_reads
[inst
->src
[j
].index
] = (depth
== 0) ? i
: loop_start
;
4812 for (j
= 0; j
< inst
->tex_offset_num_offset
; j
++) {
4813 if (inst
->tex_offsets
[j
].file
== PROGRAM_TEMPORARY
) {
4814 if (first_reads
[inst
->tex_offsets
[j
].index
] == -1)
4815 first_reads
[inst
->tex_offsets
[j
].index
] = (depth
== 0) ? i
: loop_start
;
4818 if (inst
->op
== TGSI_OPCODE_BGNLOOP
) {
4821 } else if (inst
->op
== TGSI_OPCODE_ENDLOOP
) {
4831 glsl_to_tgsi_visitor::get_last_temp_read_first_temp_write(int *last_reads
, int *first_writes
)
4833 int depth
= 0; /* loop depth */
4834 int loop_start
= -1; /* index of the first active BGNLOOP (if any) */
4837 foreach_in_list(glsl_to_tgsi_instruction
, inst
, &this->instructions
) {
4838 for (j
= 0; j
< num_inst_src_regs(inst
); j
++) {
4839 if (inst
->src
[j
].file
== PROGRAM_TEMPORARY
)
4840 last_reads
[inst
->src
[j
].index
] = (depth
== 0) ? i
: -2;
4842 for (j
= 0; j
< num_inst_dst_regs(inst
); j
++) {
4843 if (inst
->dst
[j
].file
== PROGRAM_TEMPORARY
) {
4844 if (first_writes
[inst
->dst
[j
].index
] == -1)
4845 first_writes
[inst
->dst
[j
].index
] = (depth
== 0) ? i
: loop_start
;
4846 last_reads
[inst
->dst
[j
].index
] = (depth
== 0) ? i
: -2;
4849 for (j
= 0; j
< inst
->tex_offset_num_offset
; j
++) {
4850 if (inst
->tex_offsets
[j
].file
== PROGRAM_TEMPORARY
)
4851 last_reads
[inst
->tex_offsets
[j
].index
] = (depth
== 0) ? i
: -2;
4853 if (inst
->op
== TGSI_OPCODE_BGNLOOP
) {
4856 } else if (inst
->op
== TGSI_OPCODE_ENDLOOP
) {
4859 for (k
= 0; k
< this->next_temp
; k
++) {
4860 if (last_reads
[k
] == -2) {
4872 glsl_to_tgsi_visitor::get_last_temp_write(int *last_writes
)
4874 int depth
= 0; /* loop depth */
4878 foreach_in_list(glsl_to_tgsi_instruction
, inst
, &this->instructions
) {
4879 for (j
= 0; j
< num_inst_dst_regs(inst
); j
++) {
4880 if (inst
->dst
[j
].file
== PROGRAM_TEMPORARY
)
4881 last_writes
[inst
->dst
[j
].index
] = (depth
== 0) ? i
: -2;
4884 if (inst
->op
== TGSI_OPCODE_BGNLOOP
)
4886 else if (inst
->op
== TGSI_OPCODE_ENDLOOP
)
4888 for (k
= 0; k
< this->next_temp
; k
++) {
4889 if (last_writes
[k
] == -2) {
4900 * On a basic block basis, tracks available PROGRAM_TEMPORARY register
4901 * channels for copy propagation and updates following instructions to
4902 * use the original versions.
4904 * The glsl_to_tgsi_visitor lazily produces code assuming that this pass
4905 * will occur. As an example, a TXP production before this pass:
4907 * 0: MOV TEMP[1], INPUT[4].xyyy;
4908 * 1: MOV TEMP[1].w, INPUT[4].wwww;
4909 * 2: TXP TEMP[2], TEMP[1], texture[0], 2D;
4913 * 0: MOV TEMP[1], INPUT[4].xyyy;
4914 * 1: MOV TEMP[1].w, INPUT[4].wwww;
4915 * 2: TXP TEMP[2], INPUT[4].xyyw, texture[0], 2D;
4917 * which allows for dead code elimination on TEMP[1]'s writes.
4920 glsl_to_tgsi_visitor::copy_propagate(void)
4922 glsl_to_tgsi_instruction
**acp
= rzalloc_array(mem_ctx
,
4923 glsl_to_tgsi_instruction
*,
4924 this->next_temp
* 4);
4925 int *acp_level
= rzalloc_array(mem_ctx
, int, this->next_temp
* 4);
4928 foreach_in_list(glsl_to_tgsi_instruction
, inst
, &this->instructions
) {
4929 assert(inst
->dst
[0].file
!= PROGRAM_TEMPORARY
4930 || inst
->dst
[0].index
< this->next_temp
);
4932 /* First, do any copy propagation possible into the src regs. */
4933 for (int r
= 0; r
< 3; r
++) {
4934 glsl_to_tgsi_instruction
*first
= NULL
;
4936 int acp_base
= inst
->src
[r
].index
* 4;
4938 if (inst
->src
[r
].file
!= PROGRAM_TEMPORARY
||
4939 inst
->src
[r
].reladdr
||
4940 inst
->src
[r
].reladdr2
)
4943 /* See if we can find entries in the ACP consisting of MOVs
4944 * from the same src register for all the swizzled channels
4945 * of this src register reference.
4947 for (int i
= 0; i
< 4; i
++) {
4948 int src_chan
= GET_SWZ(inst
->src
[r
].swizzle
, i
);
4949 glsl_to_tgsi_instruction
*copy_chan
= acp
[acp_base
+ src_chan
];
4956 assert(acp_level
[acp_base
+ src_chan
] <= level
);
4961 if (first
->src
[0].file
!= copy_chan
->src
[0].file
||
4962 first
->src
[0].index
!= copy_chan
->src
[0].index
||
4963 first
->src
[0].double_reg2
!= copy_chan
->src
[0].double_reg2
||
4964 first
->src
[0].index2D
!= copy_chan
->src
[0].index2D
) {
4972 /* We've now validated that we can copy-propagate to
4973 * replace this src register reference. Do it.
4975 inst
->src
[r
].file
= first
->src
[0].file
;
4976 inst
->src
[r
].index
= first
->src
[0].index
;
4977 inst
->src
[r
].index2D
= first
->src
[0].index2D
;
4978 inst
->src
[r
].has_index2
= first
->src
[0].has_index2
;
4979 inst
->src
[r
].double_reg2
= first
->src
[0].double_reg2
;
4980 inst
->src
[r
].array_id
= first
->src
[0].array_id
;
4983 for (int i
= 0; i
< 4; i
++) {
4984 int src_chan
= GET_SWZ(inst
->src
[r
].swizzle
, i
);
4985 glsl_to_tgsi_instruction
*copy_inst
= acp
[acp_base
+ src_chan
];
4986 swizzle
|= (GET_SWZ(copy_inst
->src
[0].swizzle
, src_chan
) << (3 * i
));
4988 inst
->src
[r
].swizzle
= swizzle
;
4993 case TGSI_OPCODE_BGNLOOP
:
4994 case TGSI_OPCODE_ENDLOOP
:
4995 /* End of a basic block, clear the ACP entirely. */
4996 memset(acp
, 0, sizeof(*acp
) * this->next_temp
* 4);
4999 case TGSI_OPCODE_IF
:
5000 case TGSI_OPCODE_UIF
:
5004 case TGSI_OPCODE_ENDIF
:
5005 case TGSI_OPCODE_ELSE
:
5006 /* Clear all channels written inside the block from the ACP, but
5007 * leaving those that were not touched.
5009 for (int r
= 0; r
< this->next_temp
; r
++) {
5010 for (int c
= 0; c
< 4; c
++) {
5011 if (!acp
[4 * r
+ c
])
5014 if (acp_level
[4 * r
+ c
] >= level
)
5015 acp
[4 * r
+ c
] = NULL
;
5018 if (inst
->op
== TGSI_OPCODE_ENDIF
)
5023 /* Continuing the block, clear any written channels from
5026 for (int d
= 0; d
< 2; d
++) {
5027 if (inst
->dst
[d
].file
== PROGRAM_TEMPORARY
&& inst
->dst
[d
].reladdr
) {
5028 /* Any temporary might be written, so no copy propagation
5029 * across this instruction.
5031 memset(acp
, 0, sizeof(*acp
) * this->next_temp
* 4);
5032 } else if (inst
->dst
[d
].file
== PROGRAM_OUTPUT
&&
5033 inst
->dst
[d
].reladdr
) {
5034 /* Any output might be written, so no copy propagation
5035 * from outputs across this instruction.
5037 for (int r
= 0; r
< this->next_temp
; r
++) {
5038 for (int c
= 0; c
< 4; c
++) {
5039 if (!acp
[4 * r
+ c
])
5042 if (acp
[4 * r
+ c
]->src
[0].file
== PROGRAM_OUTPUT
)
5043 acp
[4 * r
+ c
] = NULL
;
5046 } else if (inst
->dst
[d
].file
== PROGRAM_TEMPORARY
||
5047 inst
->dst
[d
].file
== PROGRAM_OUTPUT
) {
5048 /* Clear where it's used as dst. */
5049 if (inst
->dst
[d
].file
== PROGRAM_TEMPORARY
) {
5050 for (int c
= 0; c
< 4; c
++) {
5051 if (inst
->dst
[d
].writemask
& (1 << c
))
5052 acp
[4 * inst
->dst
[d
].index
+ c
] = NULL
;
5056 /* Clear where it's used as src. */
5057 for (int r
= 0; r
< this->next_temp
; r
++) {
5058 for (int c
= 0; c
< 4; c
++) {
5059 if (!acp
[4 * r
+ c
])
5062 int src_chan
= GET_SWZ(acp
[4 * r
+ c
]->src
[0].swizzle
, c
);
5064 if (acp
[4 * r
+ c
]->src
[0].file
== inst
->dst
[d
].file
&&
5065 acp
[4 * r
+ c
]->src
[0].index
== inst
->dst
[d
].index
&&
5066 inst
->dst
[d
].writemask
& (1 << src_chan
)) {
5067 acp
[4 * r
+ c
] = NULL
;
5076 /* If this is a copy, add it to the ACP. */
5077 if (inst
->op
== TGSI_OPCODE_MOV
&&
5078 inst
->dst
[0].file
== PROGRAM_TEMPORARY
&&
5079 !(inst
->dst
[0].file
== inst
->src
[0].file
&&
5080 inst
->dst
[0].index
== inst
->src
[0].index
) &&
5081 !inst
->dst
[0].reladdr
&&
5082 !inst
->dst
[0].reladdr2
&&
5084 inst
->src
[0].file
!= PROGRAM_ARRAY
&&
5085 (inst
->src
[0].file
!= PROGRAM_OUTPUT
||
5086 this->shader
->Stage
!= MESA_SHADER_TESS_CTRL
) &&
5087 !inst
->src
[0].reladdr
&&
5088 !inst
->src
[0].reladdr2
&&
5089 !inst
->src
[0].negate
&&
5090 !inst
->src
[0].abs
) {
5091 for (int i
= 0; i
< 4; i
++) {
5092 if (inst
->dst
[0].writemask
& (1 << i
)) {
5093 acp
[4 * inst
->dst
[0].index
+ i
] = inst
;
5094 acp_level
[4 * inst
->dst
[0].index
+ i
] = level
;
5100 ralloc_free(acp_level
);
5105 dead_code_handle_reladdr(glsl_to_tgsi_instruction
**writes
, st_src_reg
*reladdr
)
5107 if (reladdr
&& reladdr
->file
== PROGRAM_TEMPORARY
) {
5108 /* Clear where it's used as src. */
5109 int swz
= GET_SWZ(reladdr
->swizzle
, 0);
5110 writes
[4 * reladdr
->index
+ swz
] = NULL
;
5115 * On a basic block basis, tracks available PROGRAM_TEMPORARY registers for dead
5118 * The glsl_to_tgsi_visitor lazily produces code assuming that this pass
5119 * will occur. As an example, a TXP production after copy propagation but
5122 * 0: MOV TEMP[1], INPUT[4].xyyy;
5123 * 1: MOV TEMP[1].w, INPUT[4].wwww;
5124 * 2: TXP TEMP[2], INPUT[4].xyyw, texture[0], 2D;
5126 * and after this pass:
5128 * 0: TXP TEMP[2], INPUT[4].xyyw, texture[0], 2D;
5131 glsl_to_tgsi_visitor::eliminate_dead_code(void)
5133 glsl_to_tgsi_instruction
**writes
= rzalloc_array(mem_ctx
,
5134 glsl_to_tgsi_instruction
*,
5135 this->next_temp
* 4);
5136 int *write_level
= rzalloc_array(mem_ctx
, int, this->next_temp
* 4);
5140 foreach_in_list(glsl_to_tgsi_instruction
, inst
, &this->instructions
) {
5141 assert(inst
->dst
[0].file
!= PROGRAM_TEMPORARY
5142 || inst
->dst
[0].index
< this->next_temp
);
5145 case TGSI_OPCODE_BGNLOOP
:
5146 case TGSI_OPCODE_ENDLOOP
:
5147 case TGSI_OPCODE_CONT
:
5148 case TGSI_OPCODE_BRK
:
5149 /* End of a basic block, clear the write array entirely.
5151 * This keeps us from killing dead code when the writes are
5152 * on either side of a loop, even when the register isn't touched
5153 * inside the loop. However, glsl_to_tgsi_visitor doesn't seem to emit
5154 * dead code of this type, so it shouldn't make a difference as long as
5155 * the dead code elimination pass in the GLSL compiler does its job.
5157 memset(writes
, 0, sizeof(*writes
) * this->next_temp
* 4);
5160 case TGSI_OPCODE_ENDIF
:
5161 case TGSI_OPCODE_ELSE
:
5162 /* Promote the recorded level of all channels written inside the
5163 * preceding if or else block to the level above the if/else block.
5165 for (int r
= 0; r
< this->next_temp
; r
++) {
5166 for (int c
= 0; c
< 4; c
++) {
5167 if (!writes
[4 * r
+ c
])
5170 if (write_level
[4 * r
+ c
] == level
)
5171 write_level
[4 * r
+ c
] = level
-1;
5174 if (inst
->op
== TGSI_OPCODE_ENDIF
)
5178 case TGSI_OPCODE_IF
:
5179 case TGSI_OPCODE_UIF
:
5181 /* fallthrough to default case to mark the condition as read */
5183 /* Continuing the block, clear any channels from the write array that
5184 * are read by this instruction.
5186 for (unsigned i
= 0; i
< ARRAY_SIZE(inst
->src
); i
++) {
5187 if (inst
->src
[i
].file
== PROGRAM_TEMPORARY
&& inst
->src
[i
].reladdr
){
5188 /* Any temporary might be read, so no dead code elimination
5189 * across this instruction.
5191 memset(writes
, 0, sizeof(*writes
) * this->next_temp
* 4);
5192 } else if (inst
->src
[i
].file
== PROGRAM_TEMPORARY
) {
5193 /* Clear where it's used as src. */
5194 int src_chans
= 1 << GET_SWZ(inst
->src
[i
].swizzle
, 0);
5195 src_chans
|= 1 << GET_SWZ(inst
->src
[i
].swizzle
, 1);
5196 src_chans
|= 1 << GET_SWZ(inst
->src
[i
].swizzle
, 2);
5197 src_chans
|= 1 << GET_SWZ(inst
->src
[i
].swizzle
, 3);
5199 for (int c
= 0; c
< 4; c
++) {
5200 if (src_chans
& (1 << c
))
5201 writes
[4 * inst
->src
[i
].index
+ c
] = NULL
;
5204 dead_code_handle_reladdr(writes
, inst
->src
[i
].reladdr
);
5205 dead_code_handle_reladdr(writes
, inst
->src
[i
].reladdr2
);
5207 for (unsigned i
= 0; i
< inst
->tex_offset_num_offset
; i
++) {
5208 if (inst
->tex_offsets
[i
].file
== PROGRAM_TEMPORARY
&& inst
->tex_offsets
[i
].reladdr
){
5209 /* Any temporary might be read, so no dead code elimination
5210 * across this instruction.
5212 memset(writes
, 0, sizeof(*writes
) * this->next_temp
* 4);
5213 } else if (inst
->tex_offsets
[i
].file
== PROGRAM_TEMPORARY
) {
5214 /* Clear where it's used as src. */
5215 int src_chans
= 1 << GET_SWZ(inst
->tex_offsets
[i
].swizzle
, 0);
5216 src_chans
|= 1 << GET_SWZ(inst
->tex_offsets
[i
].swizzle
, 1);
5217 src_chans
|= 1 << GET_SWZ(inst
->tex_offsets
[i
].swizzle
, 2);
5218 src_chans
|= 1 << GET_SWZ(inst
->tex_offsets
[i
].swizzle
, 3);
5220 for (int c
= 0; c
< 4; c
++) {
5221 if (src_chans
& (1 << c
))
5222 writes
[4 * inst
->tex_offsets
[i
].index
+ c
] = NULL
;
5225 dead_code_handle_reladdr(writes
, inst
->tex_offsets
[i
].reladdr
);
5226 dead_code_handle_reladdr(writes
, inst
->tex_offsets
[i
].reladdr2
);
5229 if (inst
->resource
.file
== PROGRAM_TEMPORARY
) {
5232 src_chans
= 1 << GET_SWZ(inst
->resource
.swizzle
, 0);
5233 src_chans
|= 1 << GET_SWZ(inst
->resource
.swizzle
, 1);
5234 src_chans
|= 1 << GET_SWZ(inst
->resource
.swizzle
, 2);
5235 src_chans
|= 1 << GET_SWZ(inst
->resource
.swizzle
, 3);
5237 for (int c
= 0; c
< 4; c
++) {
5238 if (src_chans
& (1 << c
))
5239 writes
[4 * inst
->resource
.index
+ c
] = NULL
;
5242 dead_code_handle_reladdr(writes
, inst
->resource
.reladdr
);
5243 dead_code_handle_reladdr(writes
, inst
->resource
.reladdr2
);
5245 for (unsigned i
= 0; i
< ARRAY_SIZE(inst
->dst
); i
++) {
5246 dead_code_handle_reladdr(writes
, inst
->dst
[i
].reladdr
);
5247 dead_code_handle_reladdr(writes
, inst
->dst
[i
].reladdr2
);
5252 /* If this instruction writes to a temporary, add it to the write array.
5253 * If there is already an instruction in the write array for one or more
5254 * of the channels, flag that channel write as dead.
5256 for (unsigned i
= 0; i
< ARRAY_SIZE(inst
->dst
); i
++) {
5257 if (inst
->dst
[i
].file
== PROGRAM_TEMPORARY
&&
5258 !inst
->dst
[i
].reladdr
) {
5259 for (int c
= 0; c
< 4; c
++) {
5260 if (inst
->dst
[i
].writemask
& (1 << c
)) {
5261 if (writes
[4 * inst
->dst
[i
].index
+ c
]) {
5262 if (write_level
[4 * inst
->dst
[i
].index
+ c
] < level
)
5265 writes
[4 * inst
->dst
[i
].index
+ c
]->dead_mask
|= (1 << c
);
5267 writes
[4 * inst
->dst
[i
].index
+ c
] = inst
;
5268 write_level
[4 * inst
->dst
[i
].index
+ c
] = level
;
5275 /* Anything still in the write array at this point is dead code. */
5276 for (int r
= 0; r
< this->next_temp
; r
++) {
5277 for (int c
= 0; c
< 4; c
++) {
5278 glsl_to_tgsi_instruction
*inst
= writes
[4 * r
+ c
];
5280 inst
->dead_mask
|= (1 << c
);
5284 /* Now actually remove the instructions that are completely dead and update
5285 * the writemask of other instructions with dead channels.
5287 foreach_in_list_safe(glsl_to_tgsi_instruction
, inst
, &this->instructions
) {
5288 if (!inst
->dead_mask
|| !inst
->dst
[0].writemask
)
5290 /* No amount of dead masks should remove memory stores */
5291 if (inst
->info
->is_store
)
5294 if ((inst
->dst
[0].writemask
& ~inst
->dead_mask
) == 0) {
5299 if (glsl_base_type_is_64bit(inst
->dst
[0].type
)) {
5300 if (inst
->dead_mask
== WRITEMASK_XY
||
5301 inst
->dead_mask
== WRITEMASK_ZW
)
5302 inst
->dst
[0].writemask
&= ~(inst
->dead_mask
);
5304 inst
->dst
[0].writemask
&= ~(inst
->dead_mask
);
5308 ralloc_free(write_level
);
5309 ralloc_free(writes
);
5314 /* merge DFRACEXP instructions into one. */
5316 glsl_to_tgsi_visitor::merge_two_dsts(void)
5318 /* We never delete inst, but we may delete its successor. */
5319 foreach_in_list(glsl_to_tgsi_instruction
, inst
, &this->instructions
) {
5320 glsl_to_tgsi_instruction
*inst2
;
5323 if (num_inst_dst_regs(inst
) != 2)
5326 if (inst
->dst
[0].file
!= PROGRAM_UNDEFINED
&&
5327 inst
->dst
[1].file
!= PROGRAM_UNDEFINED
)
5330 assert(inst
->dst
[0].file
!= PROGRAM_UNDEFINED
||
5331 inst
->dst
[1].file
!= PROGRAM_UNDEFINED
);
5333 if (inst
->dst
[0].file
== PROGRAM_UNDEFINED
)
5338 inst2
= (glsl_to_tgsi_instruction
*) inst
->next
;
5339 while (!inst2
->is_tail_sentinel()) {
5340 if (inst
->op
== inst2
->op
&&
5341 inst2
->dst
[defined
].file
== PROGRAM_UNDEFINED
&&
5342 inst
->src
[0].file
== inst2
->src
[0].file
&&
5343 inst
->src
[0].index
== inst2
->src
[0].index
&&
5344 inst
->src
[0].type
== inst2
->src
[0].type
&&
5345 inst
->src
[0].swizzle
== inst2
->src
[0].swizzle
)
5347 inst2
= (glsl_to_tgsi_instruction
*) inst2
->next
;
5350 if (inst2
->is_tail_sentinel()) {
5351 /* Undefined destinations are not allowed, substitute with an unused
5352 * temporary register.
5354 st_src_reg tmp
= get_temp(glsl_type::vec4_type
);
5355 inst
->dst
[defined
^ 1] = st_dst_reg(tmp
);
5356 inst
->dst
[defined
^ 1].writemask
= 0;
5360 inst
->dst
[defined
^ 1] = inst2
->dst
[defined
^ 1];
5366 /* Merges temporary registers together where possible to reduce the number of
5367 * registers needed to run a program.
5369 * Produces optimal code only after copy propagation and dead code elimination
5372 glsl_to_tgsi_visitor::merge_registers(void)
5374 struct lifetime
*lifetimes
=
5375 rzalloc_array(mem_ctx
, struct lifetime
, this->next_temp
);
5377 if (get_temp_registers_required_lifetimes(mem_ctx
, &this->instructions
,
5378 this->next_temp
, lifetimes
)) {
5379 struct rename_reg_pair
*renames
=
5380 rzalloc_array(mem_ctx
, struct rename_reg_pair
, this->next_temp
);
5381 get_temp_registers_remapping(mem_ctx
, this->next_temp
, lifetimes
, renames
);
5382 rename_temp_registers(renames
);
5383 ralloc_free(renames
);
5386 ralloc_free(lifetimes
);
5389 /* Reassign indices to temporary registers by reusing unused indices created
5390 * by optimization passes. */
5392 glsl_to_tgsi_visitor::renumber_registers(void)
5396 int *first_writes
= ralloc_array(mem_ctx
, int, this->next_temp
);
5397 struct rename_reg_pair
*renames
= rzalloc_array(mem_ctx
, struct rename_reg_pair
, this->next_temp
);
5399 for (i
= 0; i
< this->next_temp
; i
++) {
5400 first_writes
[i
] = -1;
5402 get_first_temp_write(first_writes
);
5404 for (i
= 0; i
< this->next_temp
; i
++) {
5405 if (first_writes
[i
] < 0) continue;
5406 if (i
!= new_index
) {
5407 renames
[i
].new_reg
= new_index
;
5408 renames
[i
].valid
= true;
5413 rename_temp_registers(renames
);
5414 this->next_temp
= new_index
;
5415 ralloc_free(renames
);
5416 ralloc_free(first_writes
);
5419 /* ------------------------- TGSI conversion stuff -------------------------- */
5422 * Intermediate state used during shader translation.
5424 struct st_translate
{
5425 struct ureg_program
*ureg
;
5427 unsigned temps_size
;
5428 struct ureg_dst
*temps
;
5430 struct ureg_dst
*arrays
;
5431 unsigned num_temp_arrays
;
5432 struct ureg_src
*constants
;
5434 struct ureg_src
*immediates
;
5436 struct ureg_dst outputs
[PIPE_MAX_SHADER_OUTPUTS
];
5437 struct ureg_src inputs
[PIPE_MAX_SHADER_INPUTS
];
5438 struct ureg_dst address
[3];
5439 struct ureg_src samplers
[PIPE_MAX_SAMPLERS
];
5440 struct ureg_src buffers
[PIPE_MAX_SHADER_BUFFERS
];
5441 struct ureg_src images
[PIPE_MAX_SHADER_IMAGES
];
5442 struct ureg_src systemValues
[SYSTEM_VALUE_MAX
];
5443 struct ureg_src hw_atomics
[PIPE_MAX_HW_ATOMIC_BUFFERS
];
5444 struct ureg_src shared_memory
;
5445 unsigned *array_sizes
;
5446 struct inout_decl
*input_decls
;
5447 unsigned num_input_decls
;
5448 struct inout_decl
*output_decls
;
5449 unsigned num_output_decls
;
5451 const ubyte
*inputMapping
;
5452 const ubyte
*outputMapping
;
5454 unsigned procType
; /**< PIPE_SHADER_VERTEX/FRAGMENT */
5458 /** Map Mesa's SYSTEM_VALUE_x to TGSI_SEMANTIC_x */
5460 _mesa_sysval_to_semantic(unsigned sysval
)
5464 case SYSTEM_VALUE_VERTEX_ID
:
5465 return TGSI_SEMANTIC_VERTEXID
;
5466 case SYSTEM_VALUE_INSTANCE_ID
:
5467 return TGSI_SEMANTIC_INSTANCEID
;
5468 case SYSTEM_VALUE_VERTEX_ID_ZERO_BASE
:
5469 return TGSI_SEMANTIC_VERTEXID_NOBASE
;
5470 case SYSTEM_VALUE_BASE_VERTEX
:
5471 return TGSI_SEMANTIC_BASEVERTEX
;
5472 case SYSTEM_VALUE_BASE_INSTANCE
:
5473 return TGSI_SEMANTIC_BASEINSTANCE
;
5474 case SYSTEM_VALUE_DRAW_ID
:
5475 return TGSI_SEMANTIC_DRAWID
;
5477 /* Geometry shader */
5478 case SYSTEM_VALUE_INVOCATION_ID
:
5479 return TGSI_SEMANTIC_INVOCATIONID
;
5481 /* Fragment shader */
5482 case SYSTEM_VALUE_FRAG_COORD
:
5483 return TGSI_SEMANTIC_POSITION
;
5484 case SYSTEM_VALUE_FRONT_FACE
:
5485 return TGSI_SEMANTIC_FACE
;
5486 case SYSTEM_VALUE_SAMPLE_ID
:
5487 return TGSI_SEMANTIC_SAMPLEID
;
5488 case SYSTEM_VALUE_SAMPLE_POS
:
5489 return TGSI_SEMANTIC_SAMPLEPOS
;
5490 case SYSTEM_VALUE_SAMPLE_MASK_IN
:
5491 return TGSI_SEMANTIC_SAMPLEMASK
;
5492 case SYSTEM_VALUE_HELPER_INVOCATION
:
5493 return TGSI_SEMANTIC_HELPER_INVOCATION
;
5495 /* Tessellation shader */
5496 case SYSTEM_VALUE_TESS_COORD
:
5497 return TGSI_SEMANTIC_TESSCOORD
;
5498 case SYSTEM_VALUE_VERTICES_IN
:
5499 return TGSI_SEMANTIC_VERTICESIN
;
5500 case SYSTEM_VALUE_PRIMITIVE_ID
:
5501 return TGSI_SEMANTIC_PRIMID
;
5502 case SYSTEM_VALUE_TESS_LEVEL_OUTER
:
5503 return TGSI_SEMANTIC_TESSOUTER
;
5504 case SYSTEM_VALUE_TESS_LEVEL_INNER
:
5505 return TGSI_SEMANTIC_TESSINNER
;
5507 /* Compute shader */
5508 case SYSTEM_VALUE_LOCAL_INVOCATION_ID
:
5509 return TGSI_SEMANTIC_THREAD_ID
;
5510 case SYSTEM_VALUE_WORK_GROUP_ID
:
5511 return TGSI_SEMANTIC_BLOCK_ID
;
5512 case SYSTEM_VALUE_NUM_WORK_GROUPS
:
5513 return TGSI_SEMANTIC_GRID_SIZE
;
5514 case SYSTEM_VALUE_LOCAL_GROUP_SIZE
:
5515 return TGSI_SEMANTIC_BLOCK_SIZE
;
5517 /* ARB_shader_ballot */
5518 case SYSTEM_VALUE_SUBGROUP_SIZE
:
5519 return TGSI_SEMANTIC_SUBGROUP_SIZE
;
5520 case SYSTEM_VALUE_SUBGROUP_INVOCATION
:
5521 return TGSI_SEMANTIC_SUBGROUP_INVOCATION
;
5522 case SYSTEM_VALUE_SUBGROUP_EQ_MASK
:
5523 return TGSI_SEMANTIC_SUBGROUP_EQ_MASK
;
5524 case SYSTEM_VALUE_SUBGROUP_GE_MASK
:
5525 return TGSI_SEMANTIC_SUBGROUP_GE_MASK
;
5526 case SYSTEM_VALUE_SUBGROUP_GT_MASK
:
5527 return TGSI_SEMANTIC_SUBGROUP_GT_MASK
;
5528 case SYSTEM_VALUE_SUBGROUP_LE_MASK
:
5529 return TGSI_SEMANTIC_SUBGROUP_LE_MASK
;
5530 case SYSTEM_VALUE_SUBGROUP_LT_MASK
:
5531 return TGSI_SEMANTIC_SUBGROUP_LT_MASK
;
5534 case SYSTEM_VALUE_LOCAL_INVOCATION_INDEX
:
5535 case SYSTEM_VALUE_GLOBAL_INVOCATION_ID
:
5536 case SYSTEM_VALUE_VERTEX_CNT
:
5538 assert(!"Unexpected SYSTEM_VALUE_ enum");
5539 return TGSI_SEMANTIC_COUNT
;
5544 * Map a glsl_to_tgsi constant/immediate to a TGSI immediate.
5546 static struct ureg_src
5547 emit_immediate(struct st_translate
*t
,
5548 gl_constant_value values
[4],
5549 GLenum type
, int size
)
5551 struct ureg_program
*ureg
= t
->ureg
;
5555 return ureg_DECL_immediate(ureg
, &values
[0].f
, size
);
5557 return ureg_DECL_immediate_f64(ureg
, (double *)&values
[0].f
, size
);
5559 return ureg_DECL_immediate_int64(ureg
, (int64_t *)&values
[0].f
, size
);
5560 case GL_UNSIGNED_INT64_ARB
:
5561 return ureg_DECL_immediate_uint64(ureg
, (uint64_t *)&values
[0].f
, size
);
5563 return ureg_DECL_immediate_int(ureg
, &values
[0].i
, size
);
5564 case GL_UNSIGNED_INT
:
5566 return ureg_DECL_immediate_uint(ureg
, &values
[0].u
, size
);
5568 assert(!"should not get here - type must be float, int, uint, or bool");
5569 return ureg_src_undef();
5574 * Map a glsl_to_tgsi dst register to a TGSI ureg_dst register.
5576 static struct ureg_dst
5577 dst_register(struct st_translate
*t
, gl_register_file file
, unsigned index
,
5583 case PROGRAM_UNDEFINED
:
5584 return ureg_dst_undef();
5586 case PROGRAM_TEMPORARY
:
5587 /* Allocate space for temporaries on demand. */
5588 if (index
>= t
->temps_size
) {
5589 const int inc
= align(index
- t
->temps_size
+ 1, 4096);
5591 t
->temps
= (struct ureg_dst
*)
5593 (t
->temps_size
+ inc
) * sizeof(struct ureg_dst
));
5595 return ureg_dst_undef();
5597 memset(t
->temps
+ t
->temps_size
, 0, inc
* sizeof(struct ureg_dst
));
5598 t
->temps_size
+= inc
;
5601 if (ureg_dst_is_undef(t
->temps
[index
]))
5602 t
->temps
[index
] = ureg_DECL_local_temporary(t
->ureg
);
5604 return t
->temps
[index
];
5607 assert(array_id
&& array_id
<= t
->num_temp_arrays
);
5608 array
= array_id
- 1;
5610 if (ureg_dst_is_undef(t
->arrays
[array
]))
5611 t
->arrays
[array
] = ureg_DECL_array_temporary(
5612 t
->ureg
, t
->array_sizes
[array
], TRUE
);
5614 return ureg_dst_array_offset(t
->arrays
[array
], index
);
5616 case PROGRAM_OUTPUT
:
5618 if (t
->procType
== PIPE_SHADER_FRAGMENT
)
5619 assert(index
< 2 * FRAG_RESULT_MAX
);
5620 else if (t
->procType
== PIPE_SHADER_TESS_CTRL
||
5621 t
->procType
== PIPE_SHADER_TESS_EVAL
)
5622 assert(index
< VARYING_SLOT_TESS_MAX
);
5624 assert(index
< VARYING_SLOT_MAX
);
5626 assert(t
->outputMapping
[index
] < ARRAY_SIZE(t
->outputs
));
5627 assert(t
->outputs
[t
->outputMapping
[index
]].File
!= TGSI_FILE_NULL
);
5628 return t
->outputs
[t
->outputMapping
[index
]];
5631 struct inout_decl
*decl
=
5632 find_inout_array(t
->output_decls
,
5633 t
->num_output_decls
, array_id
);
5634 unsigned mesa_index
= decl
->mesa_index
;
5635 int slot
= t
->outputMapping
[mesa_index
];
5637 assert(slot
!= -1 && t
->outputs
[slot
].File
== TGSI_FILE_OUTPUT
);
5639 struct ureg_dst dst
= t
->outputs
[slot
];
5640 dst
.ArrayID
= array_id
;
5641 return ureg_dst_array_offset(dst
, index
- mesa_index
);
5644 case PROGRAM_ADDRESS
:
5645 return t
->address
[index
];
5648 assert(!"unknown dst register file");
5649 return ureg_dst_undef();
5653 static struct ureg_src
5654 translate_src(struct st_translate
*t
, const st_src_reg
*src_reg
);
5656 static struct ureg_src
5657 translate_addr(struct st_translate
*t
, const st_src_reg
*reladdr
,
5658 unsigned addr_index
)
5660 if (t
->need_uarl
|| !reladdr
->is_legal_tgsi_address_operand())
5661 return ureg_src(t
->address
[addr_index
]);
5663 return translate_src(t
, reladdr
);
5667 * Create a TGSI ureg_dst register from an st_dst_reg.
5669 static struct ureg_dst
5670 translate_dst(struct st_translate
*t
,
5671 const st_dst_reg
*dst_reg
,
5674 struct ureg_dst dst
= dst_register(t
, dst_reg
->file
, dst_reg
->index
,
5677 if (dst
.File
== TGSI_FILE_NULL
)
5680 dst
= ureg_writemask(dst
, dst_reg
->writemask
);
5683 dst
= ureg_saturate(dst
);
5685 if (dst_reg
->reladdr
!= NULL
) {
5686 assert(dst_reg
->file
!= PROGRAM_TEMPORARY
);
5687 dst
= ureg_dst_indirect(dst
, translate_addr(t
, dst_reg
->reladdr
, 0));
5690 if (dst_reg
->has_index2
) {
5691 if (dst_reg
->reladdr2
)
5692 dst
= ureg_dst_dimension_indirect(dst
,
5693 translate_addr(t
, dst_reg
->reladdr2
, 1),
5696 dst
= ureg_dst_dimension(dst
, dst_reg
->index2D
);
5703 * Create a TGSI ureg_src register from an st_src_reg.
5705 static struct ureg_src
5706 translate_src(struct st_translate
*t
, const st_src_reg
*src_reg
)
5708 struct ureg_src src
;
5709 int index
= src_reg
->index
;
5710 int double_reg2
= src_reg
->double_reg2
? 1 : 0;
5712 switch (src_reg
->file
) {
5713 case PROGRAM_UNDEFINED
:
5714 src
= ureg_imm4f(t
->ureg
, 0, 0, 0, 0);
5717 case PROGRAM_TEMPORARY
:
5719 src
= ureg_src(dst_register(t
, src_reg
->file
, src_reg
->index
,
5720 src_reg
->array_id
));
5723 case PROGRAM_OUTPUT
: {
5724 struct ureg_dst dst
= dst_register(t
, src_reg
->file
, src_reg
->index
,
5726 assert(dst
.WriteMask
!= 0);
5727 unsigned shift
= ffs(dst
.WriteMask
) - 1;
5728 src
= ureg_swizzle(ureg_src(dst
),
5732 MIN2(shift
+ 3, 3));
5736 case PROGRAM_UNIFORM
:
5737 assert(src_reg
->index
>= 0);
5738 src
= src_reg
->index
< t
->num_constants
?
5739 t
->constants
[src_reg
->index
] : ureg_imm4f(t
->ureg
, 0, 0, 0, 0);
5741 case PROGRAM_STATE_VAR
:
5742 case PROGRAM_CONSTANT
: /* ie, immediate */
5743 if (src_reg
->has_index2
)
5744 src
= ureg_src_register(TGSI_FILE_CONSTANT
, src_reg
->index
);
5746 src
= src_reg
->index
>= 0 && src_reg
->index
< t
->num_constants
?
5747 t
->constants
[src_reg
->index
] : ureg_imm4f(t
->ureg
, 0, 0, 0, 0);
5750 case PROGRAM_IMMEDIATE
:
5751 assert(src_reg
->index
>= 0 && src_reg
->index
< t
->num_immediates
);
5752 src
= t
->immediates
[src_reg
->index
];
5756 /* GLSL inputs are 64-bit containers, so we have to
5757 * map back to the original index and add the offset after
5759 index
-= double_reg2
;
5760 if (!src_reg
->array_id
) {
5761 assert(t
->inputMapping
[index
] < ARRAY_SIZE(t
->inputs
));
5762 assert(t
->inputs
[t
->inputMapping
[index
]].File
!= TGSI_FILE_NULL
);
5763 src
= t
->inputs
[t
->inputMapping
[index
] + double_reg2
];
5766 struct inout_decl
*decl
= find_inout_array(t
->input_decls
,
5769 unsigned mesa_index
= decl
->mesa_index
;
5770 int slot
= t
->inputMapping
[mesa_index
];
5772 assert(slot
!= -1 && t
->inputs
[slot
].File
== TGSI_FILE_INPUT
);
5774 src
= t
->inputs
[slot
];
5775 src
.ArrayID
= src_reg
->array_id
;
5776 src
= ureg_src_array_offset(src
, index
+ double_reg2
- mesa_index
);
5780 case PROGRAM_ADDRESS
:
5781 src
= ureg_src(t
->address
[src_reg
->index
]);
5784 case PROGRAM_SYSTEM_VALUE
:
5785 assert(src_reg
->index
< (int) ARRAY_SIZE(t
->systemValues
));
5786 src
= t
->systemValues
[src_reg
->index
];
5789 case PROGRAM_HW_ATOMIC
:
5790 src
= ureg_src_array_register(TGSI_FILE_HW_ATOMIC
, src_reg
->index
,
5795 assert(!"unknown src register file");
5796 return ureg_src_undef();
5799 if (src_reg
->has_index2
) {
5800 /* 2D indexes occur with geometry shader inputs (attrib, vertex)
5801 * and UBO constant buffers (buffer, position).
5803 if (src_reg
->reladdr2
)
5804 src
= ureg_src_dimension_indirect(src
,
5805 translate_addr(t
, src_reg
->reladdr2
, 1),
5808 src
= ureg_src_dimension(src
, src_reg
->index2D
);
5811 src
= ureg_swizzle(src
,
5812 GET_SWZ(src_reg
->swizzle
, 0) & 0x3,
5813 GET_SWZ(src_reg
->swizzle
, 1) & 0x3,
5814 GET_SWZ(src_reg
->swizzle
, 2) & 0x3,
5815 GET_SWZ(src_reg
->swizzle
, 3) & 0x3);
5818 src
= ureg_abs(src
);
5820 if ((src_reg
->negate
& 0xf) == NEGATE_XYZW
)
5821 src
= ureg_negate(src
);
5823 if (src_reg
->reladdr
!= NULL
) {
5824 assert(src_reg
->file
!= PROGRAM_TEMPORARY
);
5825 src
= ureg_src_indirect(src
, translate_addr(t
, src_reg
->reladdr
, 0));
5831 static struct tgsi_texture_offset
5832 translate_tex_offset(struct st_translate
*t
,
5833 const st_src_reg
*in_offset
)
5835 struct tgsi_texture_offset offset
;
5836 struct ureg_src src
= translate_src(t
, in_offset
);
5838 offset
.File
= src
.File
;
5839 offset
.Index
= src
.Index
;
5840 offset
.SwizzleX
= src
.SwizzleX
;
5841 offset
.SwizzleY
= src
.SwizzleY
;
5842 offset
.SwizzleZ
= src
.SwizzleZ
;
5845 assert(!src
.Indirect
);
5846 assert(!src
.DimIndirect
);
5847 assert(!src
.Dimension
);
5848 assert(!src
.Absolute
); /* those shouldn't be used with integers anyway */
5849 assert(!src
.Negate
);
5855 compile_tgsi_instruction(struct st_translate
*t
,
5856 const glsl_to_tgsi_instruction
*inst
)
5858 struct ureg_program
*ureg
= t
->ureg
;
5860 struct ureg_dst dst
[2];
5861 struct ureg_src src
[4];
5862 struct tgsi_texture_offset texoffsets
[MAX_GLSL_TEXTURE_OFFSET
];
5866 enum tgsi_texture_type tex_target
= TGSI_TEXTURE_BUFFER
;
5868 num_dst
= num_inst_dst_regs(inst
);
5869 num_src
= num_inst_src_regs(inst
);
5871 for (i
= 0; i
< num_dst
; i
++)
5872 dst
[i
] = translate_dst(t
,
5876 for (i
= 0; i
< num_src
; i
++)
5877 src
[i
] = translate_src(t
, &inst
->src
[i
]);
5880 case TGSI_OPCODE_BGNLOOP
:
5881 case TGSI_OPCODE_ELSE
:
5882 case TGSI_OPCODE_ENDLOOP
:
5883 case TGSI_OPCODE_IF
:
5884 case TGSI_OPCODE_UIF
:
5885 assert(num_dst
== 0);
5886 ureg_insn(ureg
, inst
->op
, NULL
, 0, src
, num_src
, inst
->precise
);
5889 case TGSI_OPCODE_TEX
:
5890 case TGSI_OPCODE_TEX_LZ
:
5891 case TGSI_OPCODE_TXB
:
5892 case TGSI_OPCODE_TXD
:
5893 case TGSI_OPCODE_TXL
:
5894 case TGSI_OPCODE_TXP
:
5895 case TGSI_OPCODE_TXQ
:
5896 case TGSI_OPCODE_TXQS
:
5897 case TGSI_OPCODE_TXF
:
5898 case TGSI_OPCODE_TXF_LZ
:
5899 case TGSI_OPCODE_TEX2
:
5900 case TGSI_OPCODE_TXB2
:
5901 case TGSI_OPCODE_TXL2
:
5902 case TGSI_OPCODE_TG4
:
5903 case TGSI_OPCODE_LODQ
:
5904 if (inst
->resource
.file
== PROGRAM_SAMPLER
) {
5905 src
[num_src
] = t
->samplers
[inst
->resource
.index
];
5907 /* Bindless samplers. */
5908 src
[num_src
] = translate_src(t
, &inst
->resource
);
5910 assert(src
[num_src
].File
!= TGSI_FILE_NULL
);
5911 if (inst
->resource
.reladdr
)
5913 ureg_src_indirect(src
[num_src
],
5914 translate_addr(t
, inst
->resource
.reladdr
, 2));
5916 for (i
= 0; i
< (int)inst
->tex_offset_num_offset
; i
++) {
5917 texoffsets
[i
] = translate_tex_offset(t
, &inst
->tex_offsets
[i
]);
5919 tex_target
= st_translate_texture_target(inst
->tex_target
, inst
->tex_shadow
);
5925 st_translate_texture_type(inst
->tex_type
),
5926 texoffsets
, inst
->tex_offset_num_offset
,
5930 case TGSI_OPCODE_RESQ
:
5931 case TGSI_OPCODE_LOAD
:
5932 case TGSI_OPCODE_ATOMUADD
:
5933 case TGSI_OPCODE_ATOMXCHG
:
5934 case TGSI_OPCODE_ATOMCAS
:
5935 case TGSI_OPCODE_ATOMAND
:
5936 case TGSI_OPCODE_ATOMOR
:
5937 case TGSI_OPCODE_ATOMXOR
:
5938 case TGSI_OPCODE_ATOMUMIN
:
5939 case TGSI_OPCODE_ATOMUMAX
:
5940 case TGSI_OPCODE_ATOMIMIN
:
5941 case TGSI_OPCODE_ATOMIMAX
:
5942 for (i
= num_src
- 1; i
>= 0; i
--)
5943 src
[i
+ 1] = src
[i
];
5945 if (inst
->resource
.file
== PROGRAM_MEMORY
) {
5946 src
[0] = t
->shared_memory
;
5947 } else if (inst
->resource
.file
== PROGRAM_BUFFER
) {
5948 src
[0] = t
->buffers
[inst
->resource
.index
];
5949 } else if (inst
->resource
.file
== PROGRAM_HW_ATOMIC
) {
5950 src
[0] = translate_src(t
, &inst
->resource
);
5951 } else if (inst
->resource
.file
== PROGRAM_CONSTANT
) {
5952 assert(inst
->resource
.has_index2
);
5953 src
[0] = ureg_src_register(TGSI_FILE_CONSTBUF
, inst
->resource
.index
);
5955 assert(inst
->resource
.file
!= PROGRAM_UNDEFINED
);
5956 if (inst
->resource
.file
== PROGRAM_IMAGE
) {
5957 src
[0] = t
->images
[inst
->resource
.index
];
5959 /* Bindless images. */
5960 src
[0] = translate_src(t
, &inst
->resource
);
5962 tex_target
= st_translate_texture_target(inst
->tex_target
, inst
->tex_shadow
);
5964 if (inst
->resource
.reladdr
)
5965 src
[0] = ureg_src_indirect(src
[0],
5966 translate_addr(t
, inst
->resource
.reladdr
, 2));
5967 assert(src
[0].File
!= TGSI_FILE_NULL
);
5968 ureg_memory_insn(ureg
, inst
->op
, dst
, num_dst
, src
, num_src
,
5969 inst
->buffer_access
,
5970 tex_target
, inst
->image_format
);
5973 case TGSI_OPCODE_STORE
:
5974 if (inst
->resource
.file
== PROGRAM_MEMORY
) {
5975 dst
[0] = ureg_dst(t
->shared_memory
);
5976 } else if (inst
->resource
.file
== PROGRAM_BUFFER
) {
5977 dst
[0] = ureg_dst(t
->buffers
[inst
->resource
.index
]);
5979 if (inst
->resource
.file
== PROGRAM_IMAGE
) {
5980 dst
[0] = ureg_dst(t
->images
[inst
->resource
.index
]);
5982 /* Bindless images. */
5983 dst
[0] = ureg_dst(translate_src(t
, &inst
->resource
));
5985 tex_target
= st_translate_texture_target(inst
->tex_target
, inst
->tex_shadow
);
5987 dst
[0] = ureg_writemask(dst
[0], inst
->dst
[0].writemask
);
5988 if (inst
->resource
.reladdr
)
5989 dst
[0] = ureg_dst_indirect(dst
[0],
5990 translate_addr(t
, inst
->resource
.reladdr
, 2));
5991 assert(dst
[0].File
!= TGSI_FILE_NULL
);
5992 ureg_memory_insn(ureg
, inst
->op
, dst
, num_dst
, src
, num_src
,
5993 inst
->buffer_access
,
5994 tex_target
, inst
->image_format
);
6001 src
, num_src
, inst
->precise
);
6007 * Emit the TGSI instructions for inverting and adjusting WPOS.
6008 * This code is unavoidable because it also depends on whether
6009 * a FBO is bound (STATE_FB_WPOS_Y_TRANSFORM).
6012 emit_wpos_adjustment(struct gl_context
*ctx
,
6013 struct st_translate
*t
,
6014 int wpos_transform_const
,
6016 GLfloat adjX
, GLfloat adjY
[2])
6018 struct ureg_program
*ureg
= t
->ureg
;
6020 assert(wpos_transform_const
>= 0);
6022 /* Fragment program uses fragment position input.
6023 * Need to replace instances of INPUT[WPOS] with temp T
6024 * where T = INPUT[WPOS] is inverted by Y.
6026 struct ureg_src wpostrans
= ureg_DECL_constant(ureg
, wpos_transform_const
);
6027 struct ureg_dst wpos_temp
= ureg_DECL_temporary(ureg
);
6028 struct ureg_src
*wpos
=
6029 ctx
->Const
.GLSLFragCoordIsSysVal
?
6030 &t
->systemValues
[SYSTEM_VALUE_FRAG_COORD
] :
6031 &t
->inputs
[t
->inputMapping
[VARYING_SLOT_POS
]];
6032 struct ureg_src wpos_input
= *wpos
;
6034 /* First, apply the coordinate shift: */
6035 if (adjX
|| adjY
[0] || adjY
[1]) {
6036 if (adjY
[0] != adjY
[1]) {
6037 /* Adjust the y coordinate by adjY[1] or adjY[0] respectively
6038 * depending on whether inversion is actually going to be applied
6039 * or not, which is determined by testing against the inversion
6040 * state variable used below, which will be either +1 or -1.
6042 struct ureg_dst adj_temp
= ureg_DECL_local_temporary(ureg
);
6044 ureg_CMP(ureg
, adj_temp
,
6045 ureg_scalar(wpostrans
, invert
? 2 : 0),
6046 ureg_imm4f(ureg
, adjX
, adjY
[0], 0.0f
, 0.0f
),
6047 ureg_imm4f(ureg
, adjX
, adjY
[1], 0.0f
, 0.0f
));
6048 ureg_ADD(ureg
, wpos_temp
, wpos_input
, ureg_src(adj_temp
));
6050 ureg_ADD(ureg
, wpos_temp
, wpos_input
,
6051 ureg_imm4f(ureg
, adjX
, adjY
[0], 0.0f
, 0.0f
));
6053 wpos_input
= ureg_src(wpos_temp
);
6055 /* MOV wpos_temp, input[wpos]
6057 ureg_MOV(ureg
, wpos_temp
, wpos_input
);
6060 /* Now the conditional y flip: STATE_FB_WPOS_Y_TRANSFORM.xy/zw will be
6061 * inversion/identity, or the other way around if we're drawing to an FBO.
6064 /* MAD wpos_temp.y, wpos_input, wpostrans.xxxx, wpostrans.yyyy
6067 ureg_writemask(wpos_temp
, TGSI_WRITEMASK_Y
),
6069 ureg_scalar(wpostrans
, 0),
6070 ureg_scalar(wpostrans
, 1));
6072 /* MAD wpos_temp.y, wpos_input, wpostrans.zzzz, wpostrans.wwww
6075 ureg_writemask(wpos_temp
, TGSI_WRITEMASK_Y
),
6077 ureg_scalar(wpostrans
, 2),
6078 ureg_scalar(wpostrans
, 3));
6081 /* Use wpos_temp as position input from here on:
6083 *wpos
= ureg_src(wpos_temp
);
6088 * Emit fragment position/ooordinate code.
6091 emit_wpos(struct st_context
*st
,
6092 struct st_translate
*t
,
6093 const struct gl_program
*program
,
6094 struct ureg_program
*ureg
,
6095 int wpos_transform_const
)
6097 struct pipe_screen
*pscreen
= st
->pipe
->screen
;
6098 GLfloat adjX
= 0.0f
;
6099 GLfloat adjY
[2] = { 0.0f
, 0.0f
};
6100 boolean invert
= FALSE
;
6102 /* Query the pixel center conventions supported by the pipe driver and set
6103 * adjX, adjY to help out if it cannot handle the requested one internally.
6105 * The bias of the y-coordinate depends on whether y-inversion takes place
6106 * (adjY[1]) or not (adjY[0]), which is in turn dependent on whether we are
6107 * drawing to an FBO (causes additional inversion), and whether the pipe
6108 * driver origin and the requested origin differ (the latter condition is
6109 * stored in the 'invert' variable).
6111 * For height = 100 (i = integer, h = half-integer, l = lower, u = upper):
6113 * center shift only:
6118 * l,i -> u,i: ( 0.0 + 1.0) * -1 + 100 = 99
6119 * l,h -> u,h: ( 0.5 + 0.0) * -1 + 100 = 99.5
6120 * u,i -> l,i: (99.0 + 1.0) * -1 + 100 = 0
6121 * u,h -> l,h: (99.5 + 0.0) * -1 + 100 = 0.5
6123 * inversion and center shift:
6124 * l,i -> u,h: ( 0.0 + 0.5) * -1 + 100 = 99.5
6125 * l,h -> u,i: ( 0.5 + 0.5) * -1 + 100 = 99
6126 * u,i -> l,h: (99.0 + 0.5) * -1 + 100 = 0.5
6127 * u,h -> l,i: (99.5 + 0.5) * -1 + 100 = 0
6129 if (program
->OriginUpperLeft
) {
6130 /* Fragment shader wants origin in upper-left */
6131 if (pscreen
->get_param(pscreen
, PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
)) {
6132 /* the driver supports upper-left origin */
6134 else if (pscreen
->get_param(pscreen
, PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
)) {
6135 /* the driver supports lower-left origin, need to invert Y */
6136 ureg_property(ureg
, TGSI_PROPERTY_FS_COORD_ORIGIN
,
6137 TGSI_FS_COORD_ORIGIN_LOWER_LEFT
);
6144 /* Fragment shader wants origin in lower-left */
6145 if (pscreen
->get_param(pscreen
, PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
))
6146 /* the driver supports lower-left origin */
6147 ureg_property(ureg
, TGSI_PROPERTY_FS_COORD_ORIGIN
,
6148 TGSI_FS_COORD_ORIGIN_LOWER_LEFT
);
6149 else if (pscreen
->get_param(pscreen
, PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
))
6150 /* the driver supports upper-left origin, need to invert Y */
6156 if (program
->PixelCenterInteger
) {
6157 /* Fragment shader wants pixel center integer */
6158 if (pscreen
->get_param(pscreen
, PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
)) {
6159 /* the driver supports pixel center integer */
6161 ureg_property(ureg
, TGSI_PROPERTY_FS_COORD_PIXEL_CENTER
,
6162 TGSI_FS_COORD_PIXEL_CENTER_INTEGER
);
6164 else if (pscreen
->get_param(pscreen
, PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
)) {
6165 /* the driver supports pixel center half integer, need to bias X,Y */
6174 /* Fragment shader wants pixel center half integer */
6175 if (pscreen
->get_param(pscreen
, PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
)) {
6176 /* the driver supports pixel center half integer */
6178 else if (pscreen
->get_param(pscreen
, PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
)) {
6179 /* the driver supports pixel center integer, need to bias X,Y */
6180 adjX
= adjY
[0] = adjY
[1] = 0.5f
;
6181 ureg_property(ureg
, TGSI_PROPERTY_FS_COORD_PIXEL_CENTER
,
6182 TGSI_FS_COORD_PIXEL_CENTER_INTEGER
);
6188 /* we invert after adjustment so that we avoid the MOV to temporary,
6189 * and reuse the adjustment ADD instead */
6190 emit_wpos_adjustment(st
->ctx
, t
, wpos_transform_const
, invert
, adjX
, adjY
);
6194 * OpenGL's fragment gl_FrontFace input is 1 for front-facing, 0 for back.
6195 * TGSI uses +1 for front, -1 for back.
6196 * This function converts the TGSI value to the GL value. Simply clamping/
6197 * saturating the value to [0,1] does the job.
6200 emit_face_var(struct gl_context
*ctx
, struct st_translate
*t
)
6202 struct ureg_program
*ureg
= t
->ureg
;
6203 struct ureg_dst face_temp
= ureg_DECL_temporary(ureg
);
6204 struct ureg_src face_input
= t
->inputs
[t
->inputMapping
[VARYING_SLOT_FACE
]];
6206 if (ctx
->Const
.NativeIntegers
) {
6207 ureg_FSGE(ureg
, face_temp
, face_input
, ureg_imm1f(ureg
, 0));
6210 /* MOV_SAT face_temp, input[face] */
6211 ureg_MOV(ureg
, ureg_saturate(face_temp
), face_input
);
6214 /* Use face_temp as face input from here on: */
6215 t
->inputs
[t
->inputMapping
[VARYING_SLOT_FACE
]] = ureg_src(face_temp
);
6219 emit_compute_block_size(const struct gl_program
*prog
,
6220 struct ureg_program
*ureg
) {
6221 ureg_property(ureg
, TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
,
6222 prog
->info
.cs
.local_size
[0]);
6223 ureg_property(ureg
, TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT
,
6224 prog
->info
.cs
.local_size
[1]);
6225 ureg_property(ureg
, TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH
,
6226 prog
->info
.cs
.local_size
[2]);
6229 struct sort_inout_decls
{
6230 bool operator()(const struct inout_decl
&a
, const struct inout_decl
&b
) const {
6231 return mapping
[a
.mesa_index
] < mapping
[b
.mesa_index
];
6234 const ubyte
*mapping
;
6237 /* Sort the given array of decls by the corresponding slot (TGSI file index).
6239 * This is for the benefit of older drivers which are broken when the
6240 * declarations aren't sorted in this way.
6243 sort_inout_decls_by_slot(struct inout_decl
*decls
,
6245 const ubyte mapping
[])
6247 sort_inout_decls sorter
;
6248 sorter
.mapping
= mapping
;
6249 std::sort(decls
, decls
+ count
, sorter
);
6252 static enum tgsi_interpolate_mode
6253 st_translate_interp(enum glsl_interp_mode glsl_qual
, GLuint varying
)
6255 switch (glsl_qual
) {
6256 case INTERP_MODE_NONE
:
6257 if (varying
== VARYING_SLOT_COL0
|| varying
== VARYING_SLOT_COL1
)
6258 return TGSI_INTERPOLATE_COLOR
;
6259 return TGSI_INTERPOLATE_PERSPECTIVE
;
6260 case INTERP_MODE_SMOOTH
:
6261 return TGSI_INTERPOLATE_PERSPECTIVE
;
6262 case INTERP_MODE_FLAT
:
6263 return TGSI_INTERPOLATE_CONSTANT
;
6264 case INTERP_MODE_NOPERSPECTIVE
:
6265 return TGSI_INTERPOLATE_LINEAR
;
6267 assert(0 && "unexpected interp mode in st_translate_interp()");
6268 return TGSI_INTERPOLATE_PERSPECTIVE
;
6273 * Translate intermediate IR (glsl_to_tgsi_instruction) to TGSI format.
6274 * \param program the program to translate
6275 * \param numInputs number of input registers used
6276 * \param inputMapping maps Mesa fragment program inputs to TGSI generic
6278 * \param inputSemanticName the TGSI_SEMANTIC flag for each input
6279 * \param inputSemanticIndex the semantic index (ex: which texcoord) for
6281 * \param interpMode the TGSI_INTERPOLATE_LINEAR/PERSP mode for each input
6282 * \param numOutputs number of output registers used
6283 * \param outputMapping maps Mesa fragment program outputs to TGSI
6285 * \param outputSemanticName the TGSI_SEMANTIC flag for each output
6286 * \param outputSemanticIndex the semantic index (ex: which texcoord) for
6289 * \return PIPE_OK or PIPE_ERROR_OUT_OF_MEMORY
6291 extern "C" enum pipe_error
6292 st_translate_program(
6293 struct gl_context
*ctx
,
6295 struct ureg_program
*ureg
,
6296 glsl_to_tgsi_visitor
*program
,
6297 const struct gl_program
*proginfo
,
6299 const ubyte inputMapping
[],
6300 const ubyte inputSlotToAttr
[],
6301 const ubyte inputSemanticName
[],
6302 const ubyte inputSemanticIndex
[],
6303 const ubyte interpMode
[],
6305 const ubyte outputMapping
[],
6306 const ubyte outputSemanticName
[],
6307 const ubyte outputSemanticIndex
[])
6309 struct pipe_screen
*screen
= st_context(ctx
)->pipe
->screen
;
6310 struct st_translate
*t
;
6312 struct gl_program_constants
*frag_const
=
6313 &ctx
->Const
.Program
[MESA_SHADER_FRAGMENT
];
6314 enum pipe_error ret
= PIPE_OK
;
6316 assert(numInputs
<= ARRAY_SIZE(t
->inputs
));
6317 assert(numOutputs
<= ARRAY_SIZE(t
->outputs
));
6319 ASSERT_BITFIELD_SIZE(st_src_reg
, type
, GLSL_TYPE_ERROR
);
6320 ASSERT_BITFIELD_SIZE(st_dst_reg
, type
, GLSL_TYPE_ERROR
);
6321 ASSERT_BITFIELD_SIZE(glsl_to_tgsi_instruction
, tex_type
, GLSL_TYPE_ERROR
);
6322 ASSERT_BITFIELD_SIZE(glsl_to_tgsi_instruction
, image_format
, PIPE_FORMAT_COUNT
);
6323 ASSERT_BITFIELD_SIZE(glsl_to_tgsi_instruction
, tex_target
,
6324 (gl_texture_index
) (NUM_TEXTURE_TARGETS
- 1));
6325 ASSERT_BITFIELD_SIZE(glsl_to_tgsi_instruction
, image_format
,
6326 (enum pipe_format
) (PIPE_FORMAT_COUNT
- 1));
6327 ASSERT_BITFIELD_SIZE(glsl_to_tgsi_instruction
, op
, TGSI_OPCODE_LAST
- 1);
6329 t
= CALLOC_STRUCT(st_translate
);
6331 ret
= PIPE_ERROR_OUT_OF_MEMORY
;
6335 t
->procType
= procType
;
6336 t
->need_uarl
= !screen
->get_param(screen
, PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS
);
6337 t
->inputMapping
= inputMapping
;
6338 t
->outputMapping
= outputMapping
;
6340 t
->num_temp_arrays
= program
->next_array
;
6341 if (t
->num_temp_arrays
)
6342 t
->arrays
= (struct ureg_dst
*)
6343 calloc(t
->num_temp_arrays
, sizeof(t
->arrays
[0]));
6346 * Declare input attributes.
6349 case PIPE_SHADER_FRAGMENT
:
6350 case PIPE_SHADER_GEOMETRY
:
6351 case PIPE_SHADER_TESS_EVAL
:
6352 case PIPE_SHADER_TESS_CTRL
:
6353 sort_inout_decls_by_slot(program
->inputs
, program
->num_inputs
, inputMapping
);
6355 for (i
= 0; i
< program
->num_inputs
; ++i
) {
6356 struct inout_decl
*decl
= &program
->inputs
[i
];
6357 unsigned slot
= inputMapping
[decl
->mesa_index
];
6358 struct ureg_src src
;
6359 ubyte tgsi_usage_mask
= decl
->usage_mask
;
6361 if (glsl_base_type_is_64bit(decl
->base_type
)) {
6362 if (tgsi_usage_mask
== 1)
6363 tgsi_usage_mask
= TGSI_WRITEMASK_XY
;
6364 else if (tgsi_usage_mask
== 2)
6365 tgsi_usage_mask
= TGSI_WRITEMASK_ZW
;
6367 tgsi_usage_mask
= TGSI_WRITEMASK_XYZW
;
6370 enum tgsi_interpolate_mode interp_mode
= TGSI_INTERPOLATE_CONSTANT
;
6371 enum tgsi_interpolate_loc interp_location
= TGSI_INTERPOLATE_LOC_CENTER
;
6372 if (procType
== PIPE_SHADER_FRAGMENT
) {
6374 interp_mode
= interpMode
[slot
] != TGSI_INTERPOLATE_COUNT
?
6375 (enum tgsi_interpolate_mode
) interpMode
[slot
] :
6376 st_translate_interp(decl
->interp
, inputSlotToAttr
[slot
]);
6378 interp_location
= (enum tgsi_interpolate_loc
) decl
->interp_loc
;
6381 src
= ureg_DECL_fs_input_cyl_centroid_layout(ureg
,
6382 (enum tgsi_semantic
) inputSemanticName
[slot
],
6383 inputSemanticIndex
[slot
],
6384 interp_mode
, 0, interp_location
, slot
, tgsi_usage_mask
,
6385 decl
->array_id
, decl
->size
);
6387 for (unsigned j
= 0; j
< decl
->size
; ++j
) {
6388 if (t
->inputs
[slot
+ j
].File
!= TGSI_FILE_INPUT
) {
6389 /* The ArrayID is set up in dst_register */
6390 t
->inputs
[slot
+ j
] = src
;
6391 t
->inputs
[slot
+ j
].ArrayID
= 0;
6392 t
->inputs
[slot
+ j
].Index
+= j
;
6397 case PIPE_SHADER_VERTEX
:
6398 for (i
= 0; i
< numInputs
; i
++) {
6399 t
->inputs
[i
] = ureg_DECL_vs_input(ureg
, i
);
6402 case PIPE_SHADER_COMPUTE
:
6409 * Declare output attributes.
6412 case PIPE_SHADER_FRAGMENT
:
6413 case PIPE_SHADER_COMPUTE
:
6415 case PIPE_SHADER_GEOMETRY
:
6416 case PIPE_SHADER_TESS_EVAL
:
6417 case PIPE_SHADER_TESS_CTRL
:
6418 case PIPE_SHADER_VERTEX
:
6419 sort_inout_decls_by_slot(program
->outputs
, program
->num_outputs
, outputMapping
);
6421 for (i
= 0; i
< program
->num_outputs
; ++i
) {
6422 struct inout_decl
*decl
= &program
->outputs
[i
];
6423 unsigned slot
= outputMapping
[decl
->mesa_index
];
6424 struct ureg_dst dst
;
6425 ubyte tgsi_usage_mask
= decl
->usage_mask
;
6427 if (glsl_base_type_is_64bit(decl
->base_type
)) {
6428 if (tgsi_usage_mask
== 1)
6429 tgsi_usage_mask
= TGSI_WRITEMASK_XY
;
6430 else if (tgsi_usage_mask
== 2)
6431 tgsi_usage_mask
= TGSI_WRITEMASK_ZW
;
6433 tgsi_usage_mask
= TGSI_WRITEMASK_XYZW
;
6436 dst
= ureg_DECL_output_layout(ureg
,
6437 (enum tgsi_semantic
) outputSemanticName
[slot
],
6438 outputSemanticIndex
[slot
],
6439 decl
->gs_out_streams
,
6440 slot
, tgsi_usage_mask
, decl
->array_id
, decl
->size
);
6442 for (unsigned j
= 0; j
< decl
->size
; ++j
) {
6443 if (t
->outputs
[slot
+ j
].File
!= TGSI_FILE_OUTPUT
) {
6444 /* The ArrayID is set up in dst_register */
6445 t
->outputs
[slot
+ j
] = dst
;
6446 t
->outputs
[slot
+ j
].ArrayID
= 0;
6447 t
->outputs
[slot
+ j
].Index
+= j
;
6456 if (procType
== PIPE_SHADER_FRAGMENT
) {
6457 if (program
->shader
->Program
->info
.fs
.early_fragment_tests
||
6458 program
->shader
->Program
->info
.fs
.post_depth_coverage
) {
6459 ureg_property(ureg
, TGSI_PROPERTY_FS_EARLY_DEPTH_STENCIL
, 1);
6461 if (program
->shader
->Program
->info
.fs
.post_depth_coverage
)
6462 ureg_property(ureg
, TGSI_PROPERTY_FS_POST_DEPTH_COVERAGE
, 1);
6465 if (proginfo
->info
.inputs_read
& VARYING_BIT_POS
) {
6466 /* Must do this after setting up t->inputs. */
6467 emit_wpos(st_context(ctx
), t
, proginfo
, ureg
,
6468 program
->wpos_transform_const
);
6471 if (proginfo
->info
.inputs_read
& VARYING_BIT_FACE
)
6472 emit_face_var(ctx
, t
);
6474 for (i
= 0; i
< numOutputs
; i
++) {
6475 switch (outputSemanticName
[i
]) {
6476 case TGSI_SEMANTIC_POSITION
:
6477 t
->outputs
[i
] = ureg_DECL_output(ureg
,
6478 TGSI_SEMANTIC_POSITION
, /* Z/Depth */
6479 outputSemanticIndex
[i
]);
6480 t
->outputs
[i
] = ureg_writemask(t
->outputs
[i
], TGSI_WRITEMASK_Z
);
6482 case TGSI_SEMANTIC_STENCIL
:
6483 t
->outputs
[i
] = ureg_DECL_output(ureg
,
6484 TGSI_SEMANTIC_STENCIL
, /* Stencil */
6485 outputSemanticIndex
[i
]);
6486 t
->outputs
[i
] = ureg_writemask(t
->outputs
[i
], TGSI_WRITEMASK_Y
);
6488 case TGSI_SEMANTIC_COLOR
:
6489 t
->outputs
[i
] = ureg_DECL_output(ureg
,
6490 TGSI_SEMANTIC_COLOR
,
6491 outputSemanticIndex
[i
]);
6493 case TGSI_SEMANTIC_SAMPLEMASK
:
6494 t
->outputs
[i
] = ureg_DECL_output(ureg
,
6495 TGSI_SEMANTIC_SAMPLEMASK
,
6496 outputSemanticIndex
[i
]);
6497 /* TODO: If we ever support more than 32 samples, this will have
6498 * to become an array.
6500 t
->outputs
[i
] = ureg_writemask(t
->outputs
[i
], TGSI_WRITEMASK_X
);
6503 assert(!"fragment shader outputs must be POSITION/STENCIL/COLOR");
6504 ret
= PIPE_ERROR_BAD_INPUT
;
6509 else if (procType
== PIPE_SHADER_VERTEX
) {
6510 for (i
= 0; i
< numOutputs
; i
++) {
6511 if (outputSemanticName
[i
] == TGSI_SEMANTIC_FOG
) {
6512 /* force register to contain a fog coordinate in the form (F, 0, 0, 1). */
6514 ureg_writemask(t
->outputs
[i
], TGSI_WRITEMASK_YZW
),
6515 ureg_imm4f(ureg
, 0.0f
, 0.0f
, 0.0f
, 1.0f
));
6516 t
->outputs
[i
] = ureg_writemask(t
->outputs
[i
], TGSI_WRITEMASK_X
);
6521 if (procType
== PIPE_SHADER_COMPUTE
) {
6522 emit_compute_block_size(proginfo
, ureg
);
6525 /* Declare address register.
6527 if (program
->num_address_regs
> 0) {
6528 assert(program
->num_address_regs
<= 3);
6529 for (int i
= 0; i
< program
->num_address_regs
; i
++)
6530 t
->address
[i
] = ureg_DECL_address(ureg
);
6533 /* Declare misc input registers
6536 GLbitfield sysInputs
= proginfo
->info
.system_values_read
;
6538 for (i
= 0; sysInputs
; i
++) {
6539 if (sysInputs
& (1 << i
)) {
6540 enum tgsi_semantic semName
= _mesa_sysval_to_semantic(i
);
6542 t
->systemValues
[i
] = ureg_DECL_system_value(ureg
, semName
, 0);
6544 if (semName
== TGSI_SEMANTIC_INSTANCEID
||
6545 semName
== TGSI_SEMANTIC_VERTEXID
) {
6546 /* From Gallium perspective, these system values are always
6547 * integer, and require native integer support. However, if
6548 * native integer is supported on the vertex stage but not the
6549 * pixel stage (e.g, i915g + draw), Mesa will generate IR that
6550 * assumes these system values are floats. To resolve the
6551 * inconsistency, we insert a U2F.
6553 struct st_context
*st
= st_context(ctx
);
6554 struct pipe_screen
*pscreen
= st
->pipe
->screen
;
6555 assert(procType
== PIPE_SHADER_VERTEX
);
6556 assert(pscreen
->get_shader_param(pscreen
, PIPE_SHADER_VERTEX
, PIPE_SHADER_CAP_INTEGERS
));
6558 if (!ctx
->Const
.NativeIntegers
) {
6559 struct ureg_dst temp
= ureg_DECL_local_temporary(t
->ureg
);
6560 ureg_U2F(t
->ureg
, ureg_writemask(temp
, TGSI_WRITEMASK_X
),
6561 t
->systemValues
[i
]);
6562 t
->systemValues
[i
] = ureg_scalar(ureg_src(temp
), 0);
6566 if (procType
== PIPE_SHADER_FRAGMENT
&&
6567 semName
== TGSI_SEMANTIC_POSITION
)
6568 emit_wpos(st_context(ctx
), t
, proginfo
, ureg
,
6569 program
->wpos_transform_const
);
6571 sysInputs
&= ~(1 << i
);
6576 t
->array_sizes
= program
->array_sizes
;
6577 t
->input_decls
= program
->inputs
;
6578 t
->num_input_decls
= program
->num_inputs
;
6579 t
->output_decls
= program
->outputs
;
6580 t
->num_output_decls
= program
->num_outputs
;
6582 /* Emit constants and uniforms. TGSI uses a single index space for these,
6583 * so we put all the translated regs in t->constants.
6585 if (proginfo
->Parameters
) {
6586 t
->constants
= (struct ureg_src
*)
6587 calloc(proginfo
->Parameters
->NumParameters
, sizeof(t
->constants
[0]));
6588 if (t
->constants
== NULL
) {
6589 ret
= PIPE_ERROR_OUT_OF_MEMORY
;
6592 t
->num_constants
= proginfo
->Parameters
->NumParameters
;
6594 for (i
= 0; i
< proginfo
->Parameters
->NumParameters
; i
++) {
6595 switch (proginfo
->Parameters
->Parameters
[i
].Type
) {
6596 case PROGRAM_STATE_VAR
:
6597 case PROGRAM_UNIFORM
:
6598 t
->constants
[i
] = ureg_DECL_constant(ureg
, i
);
6601 /* Emit immediates for PROGRAM_CONSTANT only when there's no indirect
6602 * addressing of the const buffer.
6603 * FIXME: Be smarter and recognize param arrays:
6604 * indirect addressing is only valid within the referenced
6607 case PROGRAM_CONSTANT
:
6608 if (program
->indirect_addr_consts
)
6609 t
->constants
[i
] = ureg_DECL_constant(ureg
, i
);
6611 t
->constants
[i
] = emit_immediate(t
,
6612 proginfo
->Parameters
->ParameterValues
[i
],
6613 proginfo
->Parameters
->Parameters
[i
].DataType
,
6622 for (i
= 0; i
< proginfo
->info
.num_ubos
; i
++) {
6623 unsigned size
= proginfo
->sh
.UniformBlocks
[i
]->UniformBufferSize
;
6624 unsigned num_const_vecs
= (size
+ 15) / 16;
6625 unsigned first
, last
;
6626 assert(num_const_vecs
> 0);
6628 last
= num_const_vecs
> 0 ? num_const_vecs
- 1 : 0;
6629 ureg_DECL_constant2D(t
->ureg
, first
, last
, i
+ 1);
6632 /* Emit immediate values.
6634 t
->immediates
= (struct ureg_src
*)
6635 calloc(program
->num_immediates
, sizeof(struct ureg_src
));
6636 if (t
->immediates
== NULL
) {
6637 ret
= PIPE_ERROR_OUT_OF_MEMORY
;
6640 t
->num_immediates
= program
->num_immediates
;
6643 foreach_in_list(immediate_storage
, imm
, &program
->immediates
) {
6644 assert(i
< program
->num_immediates
);
6645 t
->immediates
[i
++] = emit_immediate(t
, imm
->values
, imm
->type
, imm
->size32
);
6647 assert(i
== program
->num_immediates
);
6649 /* texture samplers */
6650 for (i
= 0; i
< frag_const
->MaxTextureImageUnits
; i
++) {
6651 if (program
->samplers_used
& (1u << i
)) {
6652 enum tgsi_return_type type
=
6653 st_translate_texture_type(program
->sampler_types
[i
]);
6655 t
->samplers
[i
] = ureg_DECL_sampler(ureg
, i
);
6657 ureg_DECL_sampler_view(ureg
, i
, program
->sampler_targets
[i
],
6658 type
, type
, type
, type
);
6662 /* Declare atomic and shader storage buffers. */
6664 struct gl_program
*prog
= program
->prog
;
6666 if (!st_context(ctx
)->has_hw_atomics
) {
6667 for (i
= 0; i
< prog
->info
.num_abos
; i
++) {
6668 unsigned index
= prog
->sh
.AtomicBuffers
[i
]->Binding
;
6669 assert(index
< frag_const
->MaxAtomicBuffers
);
6670 t
->buffers
[index
] = ureg_DECL_buffer(ureg
, index
, true);
6673 for (i
= 0; i
< program
->num_atomics
; i
++) {
6674 struct hwatomic_decl
*ainfo
= &program
->atomic_info
[i
];
6675 gl_uniform_storage
*uni_storage
= &prog
->sh
.data
->UniformStorage
[ainfo
->location
];
6676 int base
= uni_storage
->offset
/ ATOMIC_COUNTER_SIZE
;
6677 ureg_DECL_hw_atomic(ureg
, base
, base
+ ainfo
->size
- 1, ainfo
->binding
,
6682 assert(prog
->info
.num_ssbos
<= frag_const
->MaxShaderStorageBlocks
);
6683 for (i
= 0; i
< prog
->info
.num_ssbos
; i
++) {
6685 if (!st_context(ctx
)->has_hw_atomics
)
6686 index
+= frag_const
->MaxAtomicBuffers
;
6688 t
->buffers
[index
] = ureg_DECL_buffer(ureg
, index
, false);
6692 if (program
->use_shared_memory
)
6693 t
->shared_memory
= ureg_DECL_memory(ureg
, TGSI_MEMORY_TYPE_SHARED
);
6695 for (i
= 0; i
< program
->shader
->Program
->info
.num_images
; i
++) {
6696 if (program
->images_used
& (1 << i
)) {
6697 t
->images
[i
] = ureg_DECL_image(ureg
, i
,
6698 program
->image_targets
[i
],
6699 program
->image_formats
[i
],
6704 /* Emit each instruction in turn:
6706 foreach_in_list(glsl_to_tgsi_instruction
, inst
, &program
->instructions
)
6707 compile_tgsi_instruction(t
, inst
);
6709 /* Set the next shader stage hint for VS and TES. */
6711 case PIPE_SHADER_VERTEX
:
6712 case PIPE_SHADER_TESS_EVAL
:
6713 if (program
->shader_program
->SeparateShader
)
6716 for (i
= program
->shader
->Stage
+1; i
<= MESA_SHADER_FRAGMENT
; i
++) {
6717 if (program
->shader_program
->_LinkedShaders
[i
]) {
6718 ureg_set_next_shader_processor(
6719 ureg
, pipe_shader_type_from_mesa((gl_shader_stage
)i
));
6731 t
->num_constants
= 0;
6732 free(t
->immediates
);
6733 t
->num_immediates
= 0;
6739 /* ----------------------------- End TGSI code ------------------------------ */
6743 * Convert a shader's GLSL IR into a Mesa gl_program, although without
6744 * generating Mesa IR.
6746 static struct gl_program
*
6747 get_mesa_program_tgsi(struct gl_context
*ctx
,
6748 struct gl_shader_program
*shader_program
,
6749 struct gl_linked_shader
*shader
)
6751 glsl_to_tgsi_visitor
* v
;
6752 struct gl_program
*prog
;
6753 struct gl_shader_compiler_options
*options
=
6754 &ctx
->Const
.ShaderCompilerOptions
[shader
->Stage
];
6755 struct pipe_screen
*pscreen
= ctx
->st
->pipe
->screen
;
6756 enum pipe_shader_type ptarget
= pipe_shader_type_from_mesa(shader
->Stage
);
6757 unsigned skip_merge_registers
;
6759 validate_ir_tree(shader
->ir
);
6761 prog
= shader
->Program
;
6763 prog
->Parameters
= _mesa_new_parameter_list();
6764 v
= new glsl_to_tgsi_visitor();
6767 v
->shader_program
= shader_program
;
6769 v
->options
= options
;
6770 v
->native_integers
= ctx
->Const
.NativeIntegers
;
6772 v
->have_sqrt
= pscreen
->get_shader_param(pscreen
, ptarget
,
6773 PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED
);
6774 v
->have_fma
= pscreen
->get_shader_param(pscreen
, ptarget
,
6775 PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED
);
6776 v
->has_tex_txf_lz
= pscreen
->get_param(pscreen
,
6777 PIPE_CAP_TGSI_TEX_TXF_LZ
);
6778 v
->need_uarl
= !pscreen
->get_param(pscreen
, PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS
);
6780 v
->variables
= _mesa_hash_table_create(v
->mem_ctx
, _mesa_hash_pointer
,
6781 _mesa_key_pointer_equal
);
6782 skip_merge_registers
=
6783 pscreen
->get_shader_param(pscreen
, ptarget
,
6784 PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS
);
6786 _mesa_generate_parameters_list_for_uniforms(ctx
, shader_program
, shader
,
6789 /* Remove reads from output registers. */
6790 if (!pscreen
->get_param(pscreen
, PIPE_CAP_TGSI_CAN_READ_OUTPUTS
))
6791 lower_output_reads(shader
->Stage
, shader
->ir
);
6793 /* Emit intermediate IR for main(). */
6794 visit_exec_list(shader
->ir
, v
);
6797 /* Print out some information (for debugging purposes) used by the
6798 * optimization passes. */
6801 int *first_writes
= ralloc_array(v
->mem_ctx
, int, v
->next_temp
);
6802 int *first_reads
= ralloc_array(v
->mem_ctx
, int, v
->next_temp
);
6803 int *last_writes
= ralloc_array(v
->mem_ctx
, int, v
->next_temp
);
6804 int *last_reads
= ralloc_array(v
->mem_ctx
, int, v
->next_temp
);
6806 for (i
= 0; i
< v
->next_temp
; i
++) {
6807 first_writes
[i
] = -1;
6808 first_reads
[i
] = -1;
6809 last_writes
[i
] = -1;
6812 v
->get_first_temp_read(first_reads
);
6813 v
->get_last_temp_read_first_temp_write(last_reads
, first_writes
);
6814 v
->get_last_temp_write(last_writes
);
6815 for (i
= 0; i
< v
->next_temp
; i
++)
6816 printf("Temp %d: FR=%3d FW=%3d LR=%3d LW=%3d\n", i
, first_reads
[i
],
6820 ralloc_free(first_writes
);
6821 ralloc_free(first_reads
);
6822 ralloc_free(last_writes
);
6823 ralloc_free(last_reads
);
6827 /* Perform optimizations on the instructions in the glsl_to_tgsi_visitor. */
6829 v
->copy_propagate();
6831 while (v
->eliminate_dead_code());
6833 v
->merge_two_dsts();
6834 if (!skip_merge_registers
)
6835 v
->merge_registers();
6836 v
->renumber_registers();
6838 /* Write the END instruction. */
6839 v
->emit_asm(NULL
, TGSI_OPCODE_END
);
6841 if (ctx
->_Shader
->Flags
& GLSL_DUMP
) {
6843 _mesa_log("GLSL IR for linked %s program %d:\n",
6844 _mesa_shader_stage_to_string(shader
->Stage
),
6845 shader_program
->Name
);
6846 _mesa_print_ir(_mesa_get_log_file(), shader
->ir
, NULL
);
6850 do_set_program_inouts(shader
->ir
, prog
, shader
->Stage
);
6851 _mesa_copy_linked_program_data(shader_program
, shader
);
6852 shrink_array_declarations(v
->inputs
, v
->num_inputs
,
6853 &prog
->info
.inputs_read
,
6854 prog
->info
.vs
.double_inputs_read
,
6855 &prog
->info
.patch_inputs_read
);
6856 shrink_array_declarations(v
->outputs
, v
->num_outputs
,
6857 &prog
->info
.outputs_written
, 0ULL,
6858 &prog
->info
.patch_outputs_written
);
6859 count_resources(v
, prog
);
6861 /* The GLSL IR won't be needed anymore. */
6862 ralloc_free(shader
->ir
);
6865 /* This must be done before the uniform storage is associated. */
6866 if (shader
->Stage
== MESA_SHADER_FRAGMENT
&&
6867 (prog
->info
.inputs_read
& VARYING_BIT_POS
||
6868 prog
->info
.system_values_read
& (1 << SYSTEM_VALUE_FRAG_COORD
))) {
6869 static const gl_state_index wposTransformState
[STATE_LENGTH
] = {
6870 STATE_INTERNAL
, STATE_FB_WPOS_Y_TRANSFORM
6873 v
->wpos_transform_const
= _mesa_add_state_reference(prog
->Parameters
,
6874 wposTransformState
);
6877 /* Avoid reallocation of the program parameter list, because the uniform
6878 * storage is only associated with the original parameter list.
6879 * This should be enough for Bitmap and DrawPixels constants.
6881 _mesa_reserve_parameter_storage(prog
->Parameters
, 8);
6883 /* This has to be done last. Any operation the can cause
6884 * prog->ParameterValues to get reallocated (e.g., anything that adds a
6885 * program constant) has to happen before creating this linkage.
6887 _mesa_associate_uniform_storage(ctx
, shader_program
, prog
, true);
6888 if (!shader_program
->data
->LinkStatus
) {
6889 free_glsl_to_tgsi_visitor(v
);
6890 _mesa_reference_program(ctx
, &shader
->Program
, NULL
);
6894 struct st_vertex_program
*stvp
;
6895 struct st_fragment_program
*stfp
;
6896 struct st_common_program
*stp
;
6897 struct st_compute_program
*stcp
;
6899 switch (shader
->Stage
) {
6900 case MESA_SHADER_VERTEX
:
6901 stvp
= (struct st_vertex_program
*)prog
;
6902 stvp
->glsl_to_tgsi
= v
;
6904 case MESA_SHADER_FRAGMENT
:
6905 stfp
= (struct st_fragment_program
*)prog
;
6906 stfp
->glsl_to_tgsi
= v
;
6908 case MESA_SHADER_TESS_CTRL
:
6909 case MESA_SHADER_TESS_EVAL
:
6910 case MESA_SHADER_GEOMETRY
:
6911 stp
= st_common_program(prog
);
6912 stp
->glsl_to_tgsi
= v
;
6914 case MESA_SHADER_COMPUTE
:
6915 stcp
= (struct st_compute_program
*)prog
;
6916 stcp
->glsl_to_tgsi
= v
;
6919 assert(!"should not be reached");
6926 /* See if there are unsupported control flow statements. */
6927 class ir_control_flow_info_visitor
: public ir_hierarchical_visitor
{
6929 const struct gl_shader_compiler_options
*options
;
6931 ir_control_flow_info_visitor(const struct gl_shader_compiler_options
*options
)
6937 virtual ir_visitor_status
visit_enter(ir_function
*ir
)
6939 /* Other functions are skipped (same as glsl_to_tgsi). */
6940 if (strcmp(ir
->name
, "main") == 0)
6941 return visit_continue
;
6943 return visit_continue_with_parent
;
6946 virtual ir_visitor_status
visit_enter(ir_call
*ir
)
6948 if (!ir
->callee
->is_intrinsic()) {
6949 unsupported
= true; /* it's a function call */
6952 return visit_continue
;
6955 virtual ir_visitor_status
visit_enter(ir_return
*ir
)
6957 if (options
->EmitNoMainReturn
) {
6961 return visit_continue
;
6968 has_unsupported_control_flow(exec_list
*ir
,
6969 const struct gl_shader_compiler_options
*options
)
6971 ir_control_flow_info_visitor
visitor(options
);
6972 visit_list_elements(&visitor
, ir
);
6973 return visitor
.unsupported
;
6980 * Called via ctx->Driver.LinkShader()
6981 * This actually involves converting GLSL IR into an intermediate TGSI-like IR
6982 * with code lowering and other optimizations.
6985 st_link_shader(struct gl_context
*ctx
, struct gl_shader_program
*prog
)
6987 struct pipe_screen
*pscreen
= ctx
->st
->pipe
->screen
;
6989 enum pipe_shader_ir preferred_ir
= (enum pipe_shader_ir
)
6990 pscreen
->get_shader_param(pscreen
, PIPE_SHADER_VERTEX
,
6991 PIPE_SHADER_CAP_PREFERRED_IR
);
6992 bool use_nir
= preferred_ir
== PIPE_SHADER_IR_NIR
;
6994 /* Return early if we are loading the shader from on-disk cache */
6995 if (st_load_ir_from_disk_cache(ctx
, prog
, use_nir
)) {
6999 assert(prog
->data
->LinkStatus
);
7001 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
7002 if (prog
->_LinkedShaders
[i
] == NULL
)
7005 struct gl_linked_shader
*shader
= prog
->_LinkedShaders
[i
];
7006 exec_list
*ir
= shader
->ir
;
7007 gl_shader_stage stage
= shader
->Stage
;
7008 const struct gl_shader_compiler_options
*options
=
7009 &ctx
->Const
.ShaderCompilerOptions
[stage
];
7010 enum pipe_shader_type ptarget
= pipe_shader_type_from_mesa(stage
);
7011 bool have_dround
= pscreen
->get_shader_param(pscreen
, ptarget
,
7012 PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED
);
7013 bool have_dfrexp
= pscreen
->get_shader_param(pscreen
, ptarget
,
7014 PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED
);
7015 bool have_ldexp
= pscreen
->get_shader_param(pscreen
, ptarget
,
7016 PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED
);
7017 unsigned if_threshold
= pscreen
->get_shader_param(pscreen
, ptarget
,
7018 PIPE_SHADER_CAP_LOWER_IF_THRESHOLD
);
7020 /* If there are forms of indirect addressing that the driver
7021 * cannot handle, perform the lowering pass.
7023 if (options
->EmitNoIndirectInput
|| options
->EmitNoIndirectOutput
||
7024 options
->EmitNoIndirectTemp
|| options
->EmitNoIndirectUniform
) {
7025 lower_variable_index_to_cond_assign(stage
, ir
,
7026 options
->EmitNoIndirectInput
,
7027 options
->EmitNoIndirectOutput
,
7028 options
->EmitNoIndirectTemp
,
7029 options
->EmitNoIndirectUniform
);
7032 if (!pscreen
->get_param(pscreen
, PIPE_CAP_INT64_DIVMOD
))
7033 lower_64bit_integer_instructions(ir
, DIV64
| MOD64
);
7035 if (ctx
->Extensions
.ARB_shading_language_packing
) {
7036 unsigned lower_inst
= LOWER_PACK_SNORM_2x16
|
7037 LOWER_UNPACK_SNORM_2x16
|
7038 LOWER_PACK_UNORM_2x16
|
7039 LOWER_UNPACK_UNORM_2x16
|
7040 LOWER_PACK_SNORM_4x8
|
7041 LOWER_UNPACK_SNORM_4x8
|
7042 LOWER_UNPACK_UNORM_4x8
|
7043 LOWER_PACK_UNORM_4x8
;
7045 if (ctx
->Extensions
.ARB_gpu_shader5
)
7046 lower_inst
|= LOWER_PACK_USE_BFI
|
7048 if (!ctx
->st
->has_half_float_packing
)
7049 lower_inst
|= LOWER_PACK_HALF_2x16
|
7050 LOWER_UNPACK_HALF_2x16
;
7052 lower_packing_builtins(ir
, lower_inst
);
7055 if (!pscreen
->get_param(pscreen
, PIPE_CAP_TEXTURE_GATHER_OFFSETS
))
7056 lower_offset_arrays(ir
);
7057 do_mat_op_to_vec(ir
);
7059 if (stage
== MESA_SHADER_FRAGMENT
)
7060 lower_blend_equation_advanced(shader
);
7062 lower_instructions(ir
,
7067 (have_ldexp
? 0 : LDEXP_TO_ARITH
) |
7068 (have_dfrexp
? 0 : DFREXP_DLDEXP_TO_ARITH
) |
7071 (have_dround
? 0 : DOPS_TO_DFRAC
) |
7072 (options
->EmitNoPow
? POW_TO_EXP2
: 0) |
7073 (!ctx
->Const
.NativeIntegers
? INT_DIV_TO_MUL_RCP
: 0) |
7074 (options
->EmitNoSat
? SAT_TO_CLAMP
: 0) |
7075 (ctx
->Const
.ForceGLSLAbsSqrt
? SQRT_TO_ABS_SQRT
: 0) |
7076 /* Assume that if ARB_gpu_shader5 is not supported
7077 * then all of the extended integer functions need
7078 * lowering. It may be necessary to add some caps
7079 * for individual instructions.
7081 (!ctx
->Extensions
.ARB_gpu_shader5
7082 ? BIT_COUNT_TO_MATH
|
7086 FIND_LSB_TO_FLOAT_CAST
|
7087 FIND_MSB_TO_FLOAT_CAST
|
7091 do_vec_index_to_cond_assign(ir
);
7092 lower_vector_insert(ir
, true);
7093 lower_quadop_vector(ir
, false);
7095 if (options
->MaxIfDepth
== 0) {
7099 if (ctx
->Const
.GLSLOptimizeConservatively
) {
7100 /* Do it once and repeat only if there's unsupported control flow. */
7102 do_common_optimization(ir
, true, true, options
,
7103 ctx
->Const
.NativeIntegers
);
7104 lower_if_to_cond_assign((gl_shader_stage
)i
, ir
,
7105 options
->MaxIfDepth
, if_threshold
);
7106 } while (has_unsupported_control_flow(ir
, options
));
7108 /* Repeat it until it stops making changes. */
7111 progress
= do_common_optimization(ir
, true, true, options
,
7112 ctx
->Const
.NativeIntegers
);
7113 progress
|= lower_if_to_cond_assign((gl_shader_stage
)i
, ir
,
7114 options
->MaxIfDepth
, if_threshold
);
7118 validate_ir_tree(ir
);
7121 build_program_resource_list(ctx
, prog
);
7124 return st_link_nir(ctx
, prog
);
7126 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
7127 struct gl_linked_shader
*shader
= prog
->_LinkedShaders
[i
];
7131 struct gl_program
*linked_prog
=
7132 get_mesa_program_tgsi(ctx
, prog
, shader
);
7133 st_set_prog_affected_state_flags(linked_prog
);
7136 if (!ctx
->Driver
.ProgramStringNotify(ctx
,
7137 _mesa_shader_stage_to_program(i
),
7139 _mesa_reference_program(ctx
, &shader
->Program
, NULL
);
7149 st_translate_stream_output_info(glsl_to_tgsi_visitor
*glsl_to_tgsi
,
7150 const ubyte outputMapping
[],
7151 struct pipe_stream_output_info
*so
)
7153 if (!glsl_to_tgsi
->shader_program
->last_vert_prog
)
7156 struct gl_transform_feedback_info
*info
=
7157 glsl_to_tgsi
->shader_program
->last_vert_prog
->sh
.LinkedTransformFeedback
;
7158 st_translate_stream_output_info2(info
, outputMapping
, so
);
7162 st_translate_stream_output_info2(struct gl_transform_feedback_info
*info
,
7163 const ubyte outputMapping
[],
7164 struct pipe_stream_output_info
*so
)
7168 for (i
= 0; i
< info
->NumOutputs
; i
++) {
7169 so
->output
[i
].register_index
=
7170 outputMapping
[info
->Outputs
[i
].OutputRegister
];
7171 so
->output
[i
].start_component
= info
->Outputs
[i
].ComponentOffset
;
7172 so
->output
[i
].num_components
= info
->Outputs
[i
].NumComponents
;
7173 so
->output
[i
].output_buffer
= info
->Outputs
[i
].OutputBuffer
;
7174 so
->output
[i
].dst_offset
= info
->Outputs
[i
].DstOffset
;
7175 so
->output
[i
].stream
= info
->Outputs
[i
].StreamId
;
7178 for (i
= 0; i
< PIPE_MAX_SO_BUFFERS
; i
++) {
7179 so
->stride
[i
] = info
->Buffers
[i
].Stride
;
7181 so
->num_outputs
= info
->NumOutputs
;