2 * Copyright (C) 2005-2007 Brian Paul All Rights Reserved.
3 * Copyright (C) 2008 VMware, Inc. All Rights Reserved.
4 * Copyright © 2010 Intel Corporation
5 * Copyright © 2011 Bryan Cain
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice (including the next
15 * paragraph) shall be included in all copies or substantial portions of the
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
22 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
23 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
24 * DEALINGS IN THE SOFTWARE.
28 * \file glsl_to_tgsi.cpp
30 * Translate GLSL IR to TGSI.
33 #include "st_glsl_to_tgsi.h"
35 #include "compiler/glsl/glsl_parser_extras.h"
36 #include "compiler/glsl/ir_optimization.h"
37 #include "compiler/glsl/program.h"
39 #include "main/errors.h"
40 #include "main/shaderobj.h"
41 #include "main/uniforms.h"
42 #include "main/shaderapi.h"
43 #include "main/shaderimage.h"
44 #include "program/prog_instruction.h"
46 #include "pipe/p_context.h"
47 #include "pipe/p_screen.h"
48 #include "tgsi/tgsi_ureg.h"
49 #include "tgsi/tgsi_info.h"
50 #include "util/u_math.h"
51 #include "util/u_memory.h"
52 #include "st_glsl_types.h"
53 #include "st_program.h"
54 #include "st_mesa_to_tgsi.h"
55 #include "st_format.h"
57 #include "st_shader_cache.h"
58 #include "st_glsl_to_tgsi_temprename.h"
60 #include "util/hash_table.h"
63 #define PROGRAM_ANY_CONST ((1 << PROGRAM_STATE_VAR) | \
64 (1 << PROGRAM_CONSTANT) | \
65 (1 << PROGRAM_UNIFORM))
67 #define MAX_GLSL_TEXTURE_OFFSET 4
69 static unsigned is_precise(const ir_variable
*ir
)
73 return ir
->data
.precise
|| ir
->data
.invariant
;
76 class variable_storage
{
77 DECLARE_RZALLOC_CXX_OPERATORS(variable_storage
)
80 variable_storage(ir_variable
*var
, gl_register_file file
, int index
,
81 unsigned array_id
= 0)
82 : file(file
), index(index
), component(0), var(var
), array_id(array_id
)
84 assert(file
!= PROGRAM_ARRAY
|| array_id
!= 0);
87 gl_register_file file
;
90 /* Explicit component location. This is given in terms of the GLSL-style
91 * swizzles where each double is a single component, i.e. for 64-bit types
92 * it can only be 0 or 1.
95 ir_variable
*var
; /* variable that maps to this, if any */
99 class immediate_storage
: public exec_node
{
101 immediate_storage(gl_constant_value
*values
, int size32
, int type
)
103 memcpy(this->values
, values
, size32
* sizeof(gl_constant_value
));
104 this->size32
= size32
;
108 /* doubles are stored across 2 gl_constant_values */
109 gl_constant_value values
[4];
110 int size32
; /**< Number of 32-bit components (1-4) */
111 int type
; /**< GL_DOUBLE, GL_FLOAT, GL_INT, GL_BOOL, or GL_UNSIGNED_INT */
114 static const st_src_reg undef_src
= st_src_reg(PROGRAM_UNDEFINED
, 0, GLSL_TYPE_ERROR
);
115 static const st_dst_reg undef_dst
= st_dst_reg(PROGRAM_UNDEFINED
, SWIZZLE_NOOP
, GLSL_TYPE_ERROR
);
119 unsigned array_id
; /* TGSI ArrayID; 1-based: 0 means not an array */
122 unsigned gs_out_streams
;
123 enum glsl_interp_mode interp
;
124 enum glsl_base_type base_type
;
125 ubyte usage_mask
; /* GLSL-style usage-mask, i.e. single bit per double */
128 static struct inout_decl
*
129 find_inout_array(struct inout_decl
*decls
, unsigned count
, unsigned array_id
)
131 assert(array_id
!= 0);
133 for (unsigned i
= 0; i
< count
; i
++) {
134 struct inout_decl
*decl
= &decls
[i
];
136 if (array_id
== decl
->array_id
) {
144 static enum glsl_base_type
145 find_array_type(struct inout_decl
*decls
, unsigned count
, unsigned array_id
)
148 return GLSL_TYPE_ERROR
;
149 struct inout_decl
*decl
= find_inout_array(decls
, count
, array_id
);
151 return decl
->base_type
;
152 return GLSL_TYPE_ERROR
;
155 struct hwatomic_decl
{
162 struct glsl_to_tgsi_visitor
: public ir_visitor
{
164 glsl_to_tgsi_visitor();
165 ~glsl_to_tgsi_visitor();
167 struct gl_context
*ctx
;
168 struct gl_program
*prog
;
169 struct gl_shader_program
*shader_program
;
170 struct gl_linked_shader
*shader
;
171 struct gl_shader_compiler_options
*options
;
175 unsigned *array_sizes
;
176 unsigned max_num_arrays
;
179 struct inout_decl inputs
[4 * PIPE_MAX_SHADER_INPUTS
];
181 unsigned num_input_arrays
;
182 struct inout_decl outputs
[4 * PIPE_MAX_SHADER_OUTPUTS
];
183 unsigned num_outputs
;
184 unsigned num_output_arrays
;
186 struct hwatomic_decl atomic_info
[PIPE_MAX_HW_ATOMIC_BUFFERS
];
187 unsigned num_atomics
;
188 unsigned num_atomic_arrays
;
189 int num_address_regs
;
190 uint32_t samplers_used
;
191 glsl_base_type sampler_types
[PIPE_MAX_SAMPLERS
];
192 enum tgsi_texture_type sampler_targets
[PIPE_MAX_SAMPLERS
];
194 int image_targets
[PIPE_MAX_SHADER_IMAGES
];
195 enum pipe_format image_formats
[PIPE_MAX_SHADER_IMAGES
];
196 bool indirect_addr_consts
;
197 int wpos_transform_const
;
199 bool native_integers
;
202 bool use_shared_memory
;
207 variable_storage
*find_variable_storage(ir_variable
*var
);
209 int add_constant(gl_register_file file
, gl_constant_value values
[8],
210 int size
, int datatype
, uint16_t *swizzle_out
);
212 st_src_reg
get_temp(const glsl_type
*type
);
213 void reladdr_to_temp(ir_instruction
*ir
, st_src_reg
*reg
, int *num_reladdr
);
215 st_src_reg
st_src_reg_for_double(double val
);
216 st_src_reg
st_src_reg_for_float(float val
);
217 st_src_reg
st_src_reg_for_int(int val
);
218 st_src_reg
st_src_reg_for_int64(int64_t val
);
219 st_src_reg
st_src_reg_for_type(enum glsl_base_type type
, int val
);
222 * \name Visit methods
224 * As typical for the visitor pattern, there must be one \c visit method for
225 * each concrete subclass of \c ir_instruction. Virtual base classes within
226 * the hierarchy should not have \c visit methods.
229 virtual void visit(ir_variable
*);
230 virtual void visit(ir_loop
*);
231 virtual void visit(ir_loop_jump
*);
232 virtual void visit(ir_function_signature
*);
233 virtual void visit(ir_function
*);
234 virtual void visit(ir_expression
*);
235 virtual void visit(ir_swizzle
*);
236 virtual void visit(ir_dereference_variable
*);
237 virtual void visit(ir_dereference_array
*);
238 virtual void visit(ir_dereference_record
*);
239 virtual void visit(ir_assignment
*);
240 virtual void visit(ir_constant
*);
241 virtual void visit(ir_call
*);
242 virtual void visit(ir_return
*);
243 virtual void visit(ir_discard
*);
244 virtual void visit(ir_texture
*);
245 virtual void visit(ir_if
*);
246 virtual void visit(ir_emit_vertex
*);
247 virtual void visit(ir_end_primitive
*);
248 virtual void visit(ir_barrier
*);
251 void visit_expression(ir_expression
*, st_src_reg
*) ATTRIBUTE_NOINLINE
;
253 void visit_atomic_counter_intrinsic(ir_call
*);
254 void visit_ssbo_intrinsic(ir_call
*);
255 void visit_membar_intrinsic(ir_call
*);
256 void visit_shared_intrinsic(ir_call
*);
257 void visit_image_intrinsic(ir_call
*);
258 void visit_generic_intrinsic(ir_call
*, unsigned op
);
262 /** List of variable_storage */
263 struct hash_table
*variables
;
265 /** List of immediate_storage */
266 exec_list immediates
;
267 unsigned num_immediates
;
269 /** List of glsl_to_tgsi_instruction */
270 exec_list instructions
;
272 glsl_to_tgsi_instruction
*emit_asm(ir_instruction
*ir
, unsigned op
,
273 st_dst_reg dst
= undef_dst
,
274 st_src_reg src0
= undef_src
,
275 st_src_reg src1
= undef_src
,
276 st_src_reg src2
= undef_src
,
277 st_src_reg src3
= undef_src
);
279 glsl_to_tgsi_instruction
*emit_asm(ir_instruction
*ir
, unsigned op
,
280 st_dst_reg dst
, st_dst_reg dst1
,
281 st_src_reg src0
= undef_src
,
282 st_src_reg src1
= undef_src
,
283 st_src_reg src2
= undef_src
,
284 st_src_reg src3
= undef_src
);
286 unsigned get_opcode(unsigned op
,
288 st_src_reg src0
, st_src_reg src1
);
291 * Emit the correct dot-product instruction for the type of arguments
293 glsl_to_tgsi_instruction
*emit_dp(ir_instruction
*ir
,
299 void emit_scalar(ir_instruction
*ir
, unsigned op
,
300 st_dst_reg dst
, st_src_reg src0
);
302 void emit_scalar(ir_instruction
*ir
, unsigned op
,
303 st_dst_reg dst
, st_src_reg src0
, st_src_reg src1
);
305 void emit_arl(ir_instruction
*ir
, st_dst_reg dst
, st_src_reg src0
);
307 void get_deref_offsets(ir_dereference
*ir
,
308 unsigned *array_size
,
313 void calc_deref_offsets(ir_dereference
*tail
,
314 unsigned *array_elements
,
316 st_src_reg
*indirect
,
318 st_src_reg
canonicalize_gather_offset(st_src_reg offset
);
320 bool try_emit_mad(ir_expression
*ir
,
322 bool try_emit_mad_for_and_not(ir_expression
*ir
,
325 void emit_swz(ir_expression
*ir
);
327 bool process_move_condition(ir_rvalue
*ir
);
329 void simplify_cmp(void);
331 void rename_temp_registers(struct rename_reg_pair
*renames
);
332 void get_first_temp_read(int *first_reads
);
333 void get_first_temp_write(int *first_writes
);
334 void get_last_temp_read_first_temp_write(int *last_reads
, int *first_writes
);
335 void get_last_temp_write(int *last_writes
);
337 void copy_propagate(void);
338 int eliminate_dead_code(void);
340 void merge_two_dsts(void);
341 void merge_registers(void);
342 void renumber_registers(void);
344 void emit_block_mov(ir_assignment
*ir
, const struct glsl_type
*type
,
345 st_dst_reg
*l
, st_src_reg
*r
,
346 st_src_reg
*cond
, bool cond_swap
);
351 static st_dst_reg address_reg
= st_dst_reg(PROGRAM_ADDRESS
, WRITEMASK_X
, GLSL_TYPE_FLOAT
, 0);
352 static st_dst_reg address_reg2
= st_dst_reg(PROGRAM_ADDRESS
, WRITEMASK_X
, GLSL_TYPE_FLOAT
, 1);
353 static st_dst_reg sampler_reladdr
= st_dst_reg(PROGRAM_ADDRESS
, WRITEMASK_X
, GLSL_TYPE_FLOAT
, 2);
356 fail_link(struct gl_shader_program
*prog
, const char *fmt
, ...) PRINTFLIKE(2, 3);
359 fail_link(struct gl_shader_program
*prog
, const char *fmt
, ...)
363 ralloc_vasprintf_append(&prog
->data
->InfoLog
, fmt
, args
);
366 prog
->data
->LinkStatus
= linking_failure
;
370 swizzle_for_size(int size
)
372 static const int size_swizzles
[4] = {
373 MAKE_SWIZZLE4(SWIZZLE_X
, SWIZZLE_X
, SWIZZLE_X
, SWIZZLE_X
),
374 MAKE_SWIZZLE4(SWIZZLE_X
, SWIZZLE_Y
, SWIZZLE_Y
, SWIZZLE_Y
),
375 MAKE_SWIZZLE4(SWIZZLE_X
, SWIZZLE_Y
, SWIZZLE_Z
, SWIZZLE_Z
),
376 MAKE_SWIZZLE4(SWIZZLE_X
, SWIZZLE_Y
, SWIZZLE_Z
, SWIZZLE_W
),
379 assert((size
>= 1) && (size
<= 4));
380 return size_swizzles
[size
- 1];
384 glsl_to_tgsi_instruction
*
385 glsl_to_tgsi_visitor::emit_asm(ir_instruction
*ir
, unsigned op
,
386 st_dst_reg dst
, st_dst_reg dst1
,
387 st_src_reg src0
, st_src_reg src1
,
388 st_src_reg src2
, st_src_reg src3
)
390 glsl_to_tgsi_instruction
*inst
= new(mem_ctx
) glsl_to_tgsi_instruction();
391 int num_reladdr
= 0, i
, j
;
392 bool dst_is_64bit
[2];
394 op
= get_opcode(op
, dst
, src0
, src1
);
396 /* If we have to do relative addressing, we want to load the ARL
397 * reg directly for one of the regs, and preload the other reladdr
398 * sources into temps.
400 num_reladdr
+= dst
.reladdr
!= NULL
|| dst
.reladdr2
;
401 assert(!dst1
.reladdr
); /* should be lowered in earlier passes */
402 num_reladdr
+= src0
.reladdr
!= NULL
|| src0
.reladdr2
!= NULL
;
403 num_reladdr
+= src1
.reladdr
!= NULL
|| src1
.reladdr2
!= NULL
;
404 num_reladdr
+= src2
.reladdr
!= NULL
|| src2
.reladdr2
!= NULL
;
405 num_reladdr
+= src3
.reladdr
!= NULL
|| src3
.reladdr2
!= NULL
;
407 reladdr_to_temp(ir
, &src3
, &num_reladdr
);
408 reladdr_to_temp(ir
, &src2
, &num_reladdr
);
409 reladdr_to_temp(ir
, &src1
, &num_reladdr
);
410 reladdr_to_temp(ir
, &src0
, &num_reladdr
);
412 if (dst
.reladdr
|| dst
.reladdr2
) {
414 emit_arl(ir
, address_reg
, *dst
.reladdr
);
416 emit_arl(ir
, address_reg2
, *dst
.reladdr2
);
420 assert(num_reladdr
== 0);
422 /* inst->op has only 8 bits. */
423 STATIC_ASSERT(TGSI_OPCODE_LAST
<= 255);
426 inst
->precise
= this->precise
;
427 inst
->info
= tgsi_get_opcode_info(op
);
434 inst
->is_64bit_expanded
= false;
437 inst
->tex_offsets
= NULL
;
438 inst
->tex_offset_num_offset
= 0;
440 inst
->tex_shadow
= 0;
441 /* default to float, for paths where this is not initialized
442 * (since 0==UINT which is likely wrong):
444 inst
->tex_type
= GLSL_TYPE_FLOAT
;
446 /* Update indirect addressing status used by TGSI */
447 if (dst
.reladdr
|| dst
.reladdr2
) {
449 case PROGRAM_STATE_VAR
:
450 case PROGRAM_CONSTANT
:
451 case PROGRAM_UNIFORM
:
452 this->indirect_addr_consts
= true;
454 case PROGRAM_IMMEDIATE
:
455 assert(!"immediates should not have indirect addressing");
462 for (i
= 0; i
< 4; i
++) {
463 if(inst
->src
[i
].reladdr
) {
464 switch(inst
->src
[i
].file
) {
465 case PROGRAM_STATE_VAR
:
466 case PROGRAM_CONSTANT
:
467 case PROGRAM_UNIFORM
:
468 this->indirect_addr_consts
= true;
470 case PROGRAM_IMMEDIATE
:
471 assert(!"immediates should not have indirect addressing");
481 * This section contains the double processing.
482 * GLSL just represents doubles as single channel values,
483 * however most HW and TGSI represent doubles as pairs of register channels.
485 * so we have to fixup destination writemask/index and src swizzle/indexes.
486 * dest writemasks need to translate from single channel write mask
487 * to a dual-channel writemask, but also need to modify the index,
488 * if we are touching the Z,W fields in the pre-translated writemask.
490 * src channels have similiar index modifications along with swizzle
491 * changes to we pick the XY, ZW pairs from the correct index.
493 * GLSL [0].x -> TGSI [0].xy
494 * GLSL [0].y -> TGSI [0].zw
495 * GLSL [0].z -> TGSI [1].xy
496 * GLSL [0].w -> TGSI [1].zw
498 for (j
= 0; j
< 2; j
++) {
499 dst_is_64bit
[j
] = glsl_base_type_is_64bit(inst
->dst
[j
].type
);
500 if (!dst_is_64bit
[j
] && inst
->dst
[j
].file
== PROGRAM_OUTPUT
&& inst
->dst
[j
].type
== GLSL_TYPE_ARRAY
) {
501 enum glsl_base_type type
= find_array_type(this->outputs
, this->num_outputs
, inst
->dst
[j
].array_id
);
502 if (glsl_base_type_is_64bit(type
))
503 dst_is_64bit
[j
] = true;
507 if (dst_is_64bit
[0] || dst_is_64bit
[1] ||
508 glsl_base_type_is_64bit(inst
->src
[0].type
)) {
509 glsl_to_tgsi_instruction
*dinst
= NULL
;
510 int initial_src_swz
[4], initial_src_idx
[4];
511 int initial_dst_idx
[2], initial_dst_writemask
[2];
512 /* select the writemask for dst0 or dst1 */
513 unsigned writemask
= inst
->dst
[1].file
== PROGRAM_UNDEFINED
? inst
->dst
[0].writemask
: inst
->dst
[1].writemask
;
515 /* copy out the writemask, index and swizzles for all src/dsts. */
516 for (j
= 0; j
< 2; j
++) {
517 initial_dst_writemask
[j
] = inst
->dst
[j
].writemask
;
518 initial_dst_idx
[j
] = inst
->dst
[j
].index
;
521 for (j
= 0; j
< 4; j
++) {
522 initial_src_swz
[j
] = inst
->src
[j
].swizzle
;
523 initial_src_idx
[j
] = inst
->src
[j
].index
;
527 * scan all the components in the dst writemask
528 * generate an instruction for each of them if required.
533 int i
= u_bit_scan(&writemask
);
535 /* before emitting the instruction, see if we have to adjust load / store
537 if (i
> 1 && (inst
->op
== TGSI_OPCODE_LOAD
|| inst
->op
== TGSI_OPCODE_STORE
) &&
538 addr
.file
== PROGRAM_UNDEFINED
) {
539 /* We have to advance the buffer address by 16 */
540 addr
= get_temp(glsl_type::uint_type
);
541 emit_asm(ir
, TGSI_OPCODE_UADD
, st_dst_reg(addr
),
542 inst
->src
[0], st_src_reg_for_int(16));
545 /* first time use previous instruction */
549 /* create a new instructions for subsequent attempts */
550 dinst
= new(mem_ctx
) glsl_to_tgsi_instruction();
555 this->instructions
.push_tail(dinst
);
556 dinst
->is_64bit_expanded
= true;
558 /* modify the destination if we are splitting */
559 for (j
= 0; j
< 2; j
++) {
560 if (dst_is_64bit
[j
]) {
561 dinst
->dst
[j
].writemask
= (i
& 1) ? WRITEMASK_ZW
: WRITEMASK_XY
;
562 dinst
->dst
[j
].index
= initial_dst_idx
[j
];
564 if (dinst
->op
== TGSI_OPCODE_LOAD
|| dinst
->op
== TGSI_OPCODE_STORE
)
565 dinst
->src
[0] = addr
;
566 if (dinst
->op
!= TGSI_OPCODE_STORE
)
567 dinst
->dst
[j
].index
++;
570 /* if we aren't writing to a double, just get the bit of the initial writemask
572 dinst
->dst
[j
].writemask
= initial_dst_writemask
[j
] & (1 << i
);
576 /* modify the src registers */
577 for (j
= 0; j
< 4; j
++) {
578 int swz
= GET_SWZ(initial_src_swz
[j
], i
);
580 if (glsl_base_type_is_64bit(dinst
->src
[j
].type
)) {
581 dinst
->src
[j
].index
= initial_src_idx
[j
];
583 dinst
->src
[j
].double_reg2
= true;
584 dinst
->src
[j
].index
++;
588 dinst
->src
[j
].swizzle
= MAKE_SWIZZLE4(SWIZZLE_Z
, SWIZZLE_W
, SWIZZLE_Z
, SWIZZLE_W
);
590 dinst
->src
[j
].swizzle
= MAKE_SWIZZLE4(SWIZZLE_X
, SWIZZLE_Y
, SWIZZLE_X
, SWIZZLE_Y
);
593 /* some opcodes are special case in what they use as sources
594 - [FUI]2D/[UI]2I64 is a float/[u]int src0, (D)LDEXP is integer src1 */
595 if (op
== TGSI_OPCODE_F2D
|| op
== TGSI_OPCODE_U2D
|| op
== TGSI_OPCODE_I2D
||
596 op
== TGSI_OPCODE_I2I64
|| op
== TGSI_OPCODE_U2I64
||
597 op
== TGSI_OPCODE_DLDEXP
|| op
== TGSI_OPCODE_LDEXP
||
598 (op
== TGSI_OPCODE_UCMP
&& dst_is_64bit
[0])) {
599 dinst
->src
[j
].swizzle
= MAKE_SWIZZLE4(swz
, swz
, swz
, swz
);
606 this->instructions
.push_tail(inst
);
613 glsl_to_tgsi_instruction
*
614 glsl_to_tgsi_visitor::emit_asm(ir_instruction
*ir
, unsigned op
,
616 st_src_reg src0
, st_src_reg src1
,
617 st_src_reg src2
, st_src_reg src3
)
619 return emit_asm(ir
, op
, dst
, undef_dst
, src0
, src1
, src2
, src3
);
623 * Determines whether to use an integer, unsigned integer, or float opcode
624 * based on the operands and input opcode, then emits the result.
627 glsl_to_tgsi_visitor::get_opcode(unsigned op
,
629 st_src_reg src0
, st_src_reg src1
)
631 enum glsl_base_type type
= GLSL_TYPE_FLOAT
;
633 if (op
== TGSI_OPCODE_MOV
)
636 assert(src0
.type
!= GLSL_TYPE_ARRAY
);
637 assert(src0
.type
!= GLSL_TYPE_STRUCT
);
638 assert(src1
.type
!= GLSL_TYPE_ARRAY
);
639 assert(src1
.type
!= GLSL_TYPE_STRUCT
);
641 if (is_resource_instruction(op
))
643 else if (src0
.type
== GLSL_TYPE_INT64
|| src1
.type
== GLSL_TYPE_INT64
)
644 type
= GLSL_TYPE_INT64
;
645 else if (src0
.type
== GLSL_TYPE_UINT64
|| src1
.type
== GLSL_TYPE_UINT64
)
646 type
= GLSL_TYPE_UINT64
;
647 else if (src0
.type
== GLSL_TYPE_DOUBLE
|| src1
.type
== GLSL_TYPE_DOUBLE
)
648 type
= GLSL_TYPE_DOUBLE
;
649 else if (src0
.type
== GLSL_TYPE_FLOAT
|| src1
.type
== GLSL_TYPE_FLOAT
)
650 type
= GLSL_TYPE_FLOAT
;
651 else if (native_integers
)
652 type
= src0
.type
== GLSL_TYPE_BOOL
? GLSL_TYPE_INT
: src0
.type
;
654 #define case7(c, f, i, u, d, i64, ui64) \
655 case TGSI_OPCODE_##c: \
656 if (type == GLSL_TYPE_UINT64) \
657 op = TGSI_OPCODE_##ui64; \
658 else if (type == GLSL_TYPE_INT64) \
659 op = TGSI_OPCODE_##i64; \
660 else if (type == GLSL_TYPE_DOUBLE) \
661 op = TGSI_OPCODE_##d; \
662 else if (type == GLSL_TYPE_INT) \
663 op = TGSI_OPCODE_##i; \
664 else if (type == GLSL_TYPE_UINT) \
665 op = TGSI_OPCODE_##u; \
667 op = TGSI_OPCODE_##f; \
670 #define casecomp(c, f, i, u, d, i64, ui64) \
671 case TGSI_OPCODE_##c: \
672 if (type == GLSL_TYPE_INT64) \
673 op = TGSI_OPCODE_##i64; \
674 else if (type == GLSL_TYPE_UINT64) \
675 op = TGSI_OPCODE_##ui64; \
676 else if (type == GLSL_TYPE_DOUBLE) \
677 op = TGSI_OPCODE_##d; \
678 else if (type == GLSL_TYPE_INT || type == GLSL_TYPE_SUBROUTINE) \
679 op = TGSI_OPCODE_##i; \
680 else if (type == GLSL_TYPE_UINT) \
681 op = TGSI_OPCODE_##u; \
682 else if (native_integers) \
683 op = TGSI_OPCODE_##f; \
685 op = TGSI_OPCODE_##c; \
689 /* Some instructions are initially selected without considering the type.
690 * This fixes the type:
692 * INIT FLOAT SINT UINT DOUBLE SINT64 UINT64
694 case7(ADD
, ADD
, UADD
, UADD
, DADD
, U64ADD
, U64ADD
);
695 case7(CEIL
, CEIL
, LAST
, LAST
, DCEIL
, LAST
, LAST
);
696 case7(DIV
, DIV
, IDIV
, UDIV
, DDIV
, I64DIV
, U64DIV
);
697 case7(FMA
, FMA
, UMAD
, UMAD
, DFMA
, LAST
, LAST
);
698 case7(FLR
, FLR
, LAST
, LAST
, DFLR
, LAST
, LAST
);
699 case7(FRC
, FRC
, LAST
, LAST
, DFRAC
, LAST
, LAST
);
700 case7(MUL
, MUL
, UMUL
, UMUL
, DMUL
, U64MUL
, U64MUL
);
701 case7(MAD
, MAD
, UMAD
, UMAD
, DMAD
, LAST
, LAST
);
702 case7(MAX
, MAX
, IMAX
, UMAX
, DMAX
, I64MAX
, U64MAX
);
703 case7(MIN
, MIN
, IMIN
, UMIN
, DMIN
, I64MIN
, U64MIN
);
704 case7(RCP
, RCP
, LAST
, LAST
, DRCP
, LAST
, LAST
);
705 case7(ROUND
, ROUND
,LAST
, LAST
, DROUND
, LAST
, LAST
);
706 case7(RSQ
, RSQ
, LAST
, LAST
, DRSQ
, LAST
, LAST
);
707 case7(SQRT
, SQRT
, LAST
, LAST
, DSQRT
, LAST
, LAST
);
708 case7(SSG
, SSG
, ISSG
, ISSG
, DSSG
, I64SSG
, I64SSG
);
709 case7(TRUNC
, TRUNC
,LAST
, LAST
, DTRUNC
, LAST
, LAST
);
711 case7(MOD
, LAST
, MOD
, UMOD
, LAST
, I64MOD
, U64MOD
);
712 case7(SHL
, LAST
, SHL
, SHL
, LAST
, U64SHL
, U64SHL
);
713 case7(IBFE
, LAST
, IBFE
, UBFE
, LAST
, LAST
, LAST
);
714 case7(IMSB
, LAST
, IMSB
, UMSB
, LAST
, LAST
, LAST
);
715 case7(IMUL_HI
, LAST
, IMUL_HI
, UMUL_HI
, LAST
, LAST
, LAST
);
716 case7(ISHR
, LAST
, ISHR
, USHR
, LAST
, I64SHR
, U64SHR
);
717 case7(ATOMIMAX
,LAST
, ATOMIMAX
,ATOMUMAX
,LAST
, LAST
, LAST
);
718 case7(ATOMIMIN
,LAST
, ATOMIMIN
,ATOMUMIN
,LAST
, LAST
, LAST
);
720 casecomp(SEQ
, FSEQ
, USEQ
, USEQ
, DSEQ
, U64SEQ
, U64SEQ
);
721 casecomp(SNE
, FSNE
, USNE
, USNE
, DSNE
, U64SNE
, U64SNE
);
722 casecomp(SGE
, FSGE
, ISGE
, USGE
, DSGE
, I64SGE
, U64SGE
);
723 casecomp(SLT
, FSLT
, ISLT
, USLT
, DSLT
, I64SLT
, U64SLT
);
728 assert(op
!= TGSI_OPCODE_LAST
);
732 glsl_to_tgsi_instruction
*
733 glsl_to_tgsi_visitor::emit_dp(ir_instruction
*ir
,
734 st_dst_reg dst
, st_src_reg src0
, st_src_reg src1
,
737 static const unsigned dot_opcodes
[] = {
738 TGSI_OPCODE_DP2
, TGSI_OPCODE_DP3
, TGSI_OPCODE_DP4
741 return emit_asm(ir
, dot_opcodes
[elements
- 2], dst
, src0
, src1
);
745 * Emits TGSI scalar opcodes to produce unique answers across channels.
747 * Some TGSI opcodes are scalar-only, like ARB_fp/vp. The src X
748 * channel determines the result across all channels. So to do a vec4
749 * of this operation, we want to emit a scalar per source channel used
750 * to produce dest channels.
753 glsl_to_tgsi_visitor::emit_scalar(ir_instruction
*ir
, unsigned op
,
755 st_src_reg orig_src0
, st_src_reg orig_src1
)
758 int done_mask
= ~dst
.writemask
;
760 /* TGSI RCP is a scalar operation splatting results to all channels,
761 * like ARB_fp/vp. So emit as many RCPs as necessary to cover our
764 for (i
= 0; i
< 4; i
++) {
765 GLuint this_mask
= (1 << i
);
766 st_src_reg src0
= orig_src0
;
767 st_src_reg src1
= orig_src1
;
769 if (done_mask
& this_mask
)
772 GLuint src0_swiz
= GET_SWZ(src0
.swizzle
, i
);
773 GLuint src1_swiz
= GET_SWZ(src1
.swizzle
, i
);
774 for (j
= i
+ 1; j
< 4; j
++) {
775 /* If there is another enabled component in the destination that is
776 * derived from the same inputs, generate its value on this pass as
779 if (!(done_mask
& (1 << j
)) &&
780 GET_SWZ(src0
.swizzle
, j
) == src0_swiz
&&
781 GET_SWZ(src1
.swizzle
, j
) == src1_swiz
) {
782 this_mask
|= (1 << j
);
785 src0
.swizzle
= MAKE_SWIZZLE4(src0_swiz
, src0_swiz
,
786 src0_swiz
, src0_swiz
);
787 src1
.swizzle
= MAKE_SWIZZLE4(src1_swiz
, src1_swiz
,
788 src1_swiz
, src1_swiz
);
790 dst
.writemask
= this_mask
;
791 emit_asm(ir
, op
, dst
, src0
, src1
);
792 done_mask
|= this_mask
;
797 glsl_to_tgsi_visitor::emit_scalar(ir_instruction
*ir
, unsigned op
,
798 st_dst_reg dst
, st_src_reg src0
)
800 st_src_reg undef
= undef_src
;
802 undef
.swizzle
= SWIZZLE_XXXX
;
804 emit_scalar(ir
, op
, dst
, src0
, undef
);
808 glsl_to_tgsi_visitor::emit_arl(ir_instruction
*ir
,
809 st_dst_reg dst
, st_src_reg src0
)
811 int op
= TGSI_OPCODE_ARL
;
813 if (src0
.type
== GLSL_TYPE_INT
|| src0
.type
== GLSL_TYPE_UINT
) {
814 if (!this->need_uarl
&& src0
.is_legal_tgsi_address_operand())
817 op
= TGSI_OPCODE_UARL
;
820 assert(dst
.file
== PROGRAM_ADDRESS
);
821 if (dst
.index
>= this->num_address_regs
)
822 this->num_address_regs
= dst
.index
+ 1;
824 emit_asm(NULL
, op
, dst
, src0
);
828 glsl_to_tgsi_visitor::add_constant(gl_register_file file
,
829 gl_constant_value values
[8], int size
, int datatype
,
830 uint16_t *swizzle_out
)
832 if (file
== PROGRAM_CONSTANT
) {
833 GLuint swizzle
= swizzle_out
? *swizzle_out
: 0;
834 int result
= _mesa_add_typed_unnamed_constant(this->prog
->Parameters
, values
,
835 size
, datatype
, &swizzle
);
837 *swizzle_out
= swizzle
;
841 assert(file
== PROGRAM_IMMEDIATE
);
844 immediate_storage
*entry
;
845 int size32
= size
* ((datatype
== GL_DOUBLE
||
846 datatype
== GL_INT64_ARB
||
847 datatype
== GL_UNSIGNED_INT64_ARB
)? 2 : 1);
850 /* Search immediate storage to see if we already have an identical
851 * immediate that we can use instead of adding a duplicate entry.
853 foreach_in_list(immediate_storage
, entry
, &this->immediates
) {
854 immediate_storage
*tmp
= entry
;
856 for (i
= 0; i
* 4 < size32
; i
++) {
857 int slot_size
= MIN2(size32
- (i
* 4), 4);
858 if (tmp
->type
!= datatype
|| tmp
->size32
!= slot_size
)
860 if (memcmp(tmp
->values
, &values
[i
* 4],
861 slot_size
* sizeof(gl_constant_value
)))
864 /* Everything matches, keep going until the full size is matched */
865 tmp
= (immediate_storage
*)tmp
->next
;
868 /* The full value matched */
875 for (i
= 0; i
* 4 < size32
; i
++) {
876 int slot_size
= MIN2(size32
- (i
* 4), 4);
877 /* Add this immediate to the list. */
878 entry
= new(mem_ctx
) immediate_storage(&values
[i
* 4], slot_size
, datatype
);
879 this->immediates
.push_tail(entry
);
880 this->num_immediates
++;
886 glsl_to_tgsi_visitor::st_src_reg_for_float(float val
)
888 st_src_reg
src(PROGRAM_IMMEDIATE
, -1, GLSL_TYPE_FLOAT
);
889 union gl_constant_value uval
;
892 src
.index
= add_constant(src
.file
, &uval
, 1, GL_FLOAT
, &src
.swizzle
);
898 glsl_to_tgsi_visitor::st_src_reg_for_double(double val
)
900 st_src_reg
src(PROGRAM_IMMEDIATE
, -1, GLSL_TYPE_DOUBLE
);
901 union gl_constant_value uval
[2];
903 memcpy(uval
, &val
, sizeof(uval
));
904 src
.index
= add_constant(src
.file
, uval
, 1, GL_DOUBLE
, &src
.swizzle
);
905 src
.swizzle
= MAKE_SWIZZLE4(SWIZZLE_X
, SWIZZLE_Y
, SWIZZLE_X
, SWIZZLE_Y
);
910 glsl_to_tgsi_visitor::st_src_reg_for_int(int val
)
912 st_src_reg
src(PROGRAM_IMMEDIATE
, -1, GLSL_TYPE_INT
);
913 union gl_constant_value uval
;
915 assert(native_integers
);
918 src
.index
= add_constant(src
.file
, &uval
, 1, GL_INT
, &src
.swizzle
);
924 glsl_to_tgsi_visitor::st_src_reg_for_int64(int64_t val
)
926 st_src_reg
src(PROGRAM_IMMEDIATE
, -1, GLSL_TYPE_INT64
);
927 union gl_constant_value uval
[2];
929 memcpy(uval
, &val
, sizeof(uval
));
930 src
.index
= add_constant(src
.file
, uval
, 1, GL_DOUBLE
, &src
.swizzle
);
931 src
.swizzle
= MAKE_SWIZZLE4(SWIZZLE_X
, SWIZZLE_Y
, SWIZZLE_X
, SWIZZLE_Y
);
937 glsl_to_tgsi_visitor::st_src_reg_for_type(enum glsl_base_type type
, int val
)
940 return type
== GLSL_TYPE_FLOAT
? st_src_reg_for_float(val
) :
941 st_src_reg_for_int(val
);
943 return st_src_reg_for_float(val
);
947 attrib_type_size(const struct glsl_type
*type
, bool is_vs_input
)
949 return type
->count_attribute_slots(is_vs_input
);
953 type_size(const struct glsl_type
*type
)
955 return type
->count_attribute_slots(false);
959 add_buffer_to_load_and_stores(glsl_to_tgsi_instruction
*inst
, st_src_reg
*buf
,
960 exec_list
*instructions
, ir_constant
*access
)
963 * emit_asm() might have actually split the op into pieces, e.g. for
964 * double stores. We have to go back and fix up all the generated ops.
966 unsigned op
= inst
->op
;
968 inst
->resource
= *buf
;
970 inst
->buffer_access
= access
->value
.u
[0];
972 if (inst
== instructions
->get_head_raw())
974 inst
= (glsl_to_tgsi_instruction
*)inst
->get_prev();
976 if (inst
->op
== TGSI_OPCODE_UADD
) {
977 if (inst
== instructions
->get_head_raw())
979 inst
= (glsl_to_tgsi_instruction
*)inst
->get_prev();
981 } while (inst
->op
== op
&& inst
->resource
.file
== PROGRAM_UNDEFINED
);
985 * If the given GLSL type is an array or matrix or a structure containing
986 * an array/matrix member, return true. Else return false.
988 * This is used to determine which kind of temp storage (PROGRAM_TEMPORARY
989 * or PROGRAM_ARRAY) should be used for variables of this type. Anytime
990 * we have an array that might be indexed with a variable, we need to use
991 * the later storage type.
994 type_has_array_or_matrix(const glsl_type
*type
)
996 if (type
->is_array() || type
->is_matrix())
999 if (type
->is_record()) {
1000 for (unsigned i
= 0; i
< type
->length
; i
++) {
1001 if (type_has_array_or_matrix(type
->fields
.structure
[i
].type
)) {
1012 * In the initial pass of codegen, we assign temporary numbers to
1013 * intermediate results. (not SSA -- variable assignments will reuse
1017 glsl_to_tgsi_visitor::get_temp(const glsl_type
*type
)
1021 src
.type
= native_integers
? type
->base_type
: GLSL_TYPE_FLOAT
;
1026 if (!options
->EmitNoIndirectTemp
&& type_has_array_or_matrix(type
)) {
1027 if (next_array
>= max_num_arrays
) {
1028 max_num_arrays
+= 32;
1029 array_sizes
= (unsigned*)
1030 realloc(array_sizes
, sizeof(array_sizes
[0]) * max_num_arrays
);
1033 src
.file
= PROGRAM_ARRAY
;
1035 src
.array_id
= next_array
+ 1;
1036 array_sizes
[next_array
] = type_size(type
);
1040 src
.file
= PROGRAM_TEMPORARY
;
1041 src
.index
= next_temp
;
1042 next_temp
+= type_size(type
);
1045 if (type
->is_array() || type
->is_record()) {
1046 src
.swizzle
= SWIZZLE_NOOP
;
1048 src
.swizzle
= swizzle_for_size(type
->vector_elements
);
1055 glsl_to_tgsi_visitor::find_variable_storage(ir_variable
*var
)
1057 struct hash_entry
*entry
;
1059 entry
= _mesa_hash_table_search(this->variables
, var
);
1063 return (variable_storage
*)entry
->data
;
1067 glsl_to_tgsi_visitor::visit(ir_variable
*ir
)
1069 if (strcmp(ir
->name
, "gl_FragCoord") == 0) {
1070 this->prog
->OriginUpperLeft
= ir
->data
.origin_upper_left
;
1071 this->prog
->PixelCenterInteger
= ir
->data
.pixel_center_integer
;
1074 if (ir
->data
.mode
== ir_var_uniform
&& strncmp(ir
->name
, "gl_", 3) == 0) {
1076 const ir_state_slot
*const slots
= ir
->get_state_slots();
1077 assert(slots
!= NULL
);
1079 /* Check if this statevar's setup in the STATE file exactly
1080 * matches how we'll want to reference it as a
1081 * struct/array/whatever. If not, then we need to move it into
1082 * temporary storage and hope that it'll get copy-propagated
1085 for (i
= 0; i
< ir
->get_num_state_slots(); i
++) {
1086 if (slots
[i
].swizzle
!= SWIZZLE_XYZW
) {
1091 variable_storage
*storage
;
1093 if (i
== ir
->get_num_state_slots()) {
1094 /* We'll set the index later. */
1095 storage
= new(mem_ctx
) variable_storage(ir
, PROGRAM_STATE_VAR
, -1);
1097 _mesa_hash_table_insert(this->variables
, ir
, storage
);
1101 /* The variable_storage constructor allocates slots based on the size
1102 * of the type. However, this had better match the number of state
1103 * elements that we're going to copy into the new temporary.
1105 assert((int) ir
->get_num_state_slots() == type_size(ir
->type
));
1107 dst
= st_dst_reg(get_temp(ir
->type
));
1109 storage
= new(mem_ctx
) variable_storage(ir
, dst
.file
, dst
.index
,
1112 _mesa_hash_table_insert(this->variables
, ir
, storage
);
1116 for (unsigned int i
= 0; i
< ir
->get_num_state_slots(); i
++) {
1117 int index
= _mesa_add_state_reference(this->prog
->Parameters
,
1118 (gl_state_index
*)slots
[i
].tokens
);
1120 if (storage
->file
== PROGRAM_STATE_VAR
) {
1121 if (storage
->index
== -1) {
1122 storage
->index
= index
;
1124 assert(index
== storage
->index
+ (int)i
);
1127 /* We use GLSL_TYPE_FLOAT here regardless of the actual type of
1128 * the data being moved since MOV does not care about the type of
1129 * data it is moving, and we don't want to declare registers with
1130 * array or struct types.
1132 st_src_reg
src(PROGRAM_STATE_VAR
, index
, GLSL_TYPE_FLOAT
);
1133 src
.swizzle
= slots
[i
].swizzle
;
1134 emit_asm(ir
, TGSI_OPCODE_MOV
, dst
, src
);
1135 /* even a float takes up a whole vec4 reg in a struct/array. */
1140 if (storage
->file
== PROGRAM_TEMPORARY
&&
1141 dst
.index
!= storage
->index
+ (int) ir
->get_num_state_slots()) {
1142 fail_link(this->shader_program
,
1143 "failed to load builtin uniform `%s' (%d/%d regs loaded)\n",
1144 ir
->name
, dst
.index
- storage
->index
,
1145 type_size(ir
->type
));
1151 glsl_to_tgsi_visitor::visit(ir_loop
*ir
)
1153 emit_asm(NULL
, TGSI_OPCODE_BGNLOOP
);
1155 visit_exec_list(&ir
->body_instructions
, this);
1157 emit_asm(NULL
, TGSI_OPCODE_ENDLOOP
);
1161 glsl_to_tgsi_visitor::visit(ir_loop_jump
*ir
)
1164 case ir_loop_jump::jump_break
:
1165 emit_asm(NULL
, TGSI_OPCODE_BRK
);
1167 case ir_loop_jump::jump_continue
:
1168 emit_asm(NULL
, TGSI_OPCODE_CONT
);
1175 glsl_to_tgsi_visitor::visit(ir_function_signature
*ir
)
1182 glsl_to_tgsi_visitor::visit(ir_function
*ir
)
1184 /* Ignore function bodies other than main() -- we shouldn't see calls to
1185 * them since they should all be inlined before we get to glsl_to_tgsi.
1187 if (strcmp(ir
->name
, "main") == 0) {
1188 const ir_function_signature
*sig
;
1191 sig
= ir
->matching_signature(NULL
, &empty
, false);
1195 foreach_in_list(ir_instruction
, ir
, &sig
->body
) {
1202 glsl_to_tgsi_visitor::try_emit_mad(ir_expression
*ir
, int mul_operand
)
1204 int nonmul_operand
= 1 - mul_operand
;
1206 st_dst_reg result_dst
;
1208 ir_expression
*expr
= ir
->operands
[mul_operand
]->as_expression();
1209 if (!expr
|| expr
->operation
!= ir_binop_mul
)
1212 expr
->operands
[0]->accept(this);
1214 expr
->operands
[1]->accept(this);
1216 ir
->operands
[nonmul_operand
]->accept(this);
1219 this->result
= get_temp(ir
->type
);
1220 result_dst
= st_dst_reg(this->result
);
1221 result_dst
.writemask
= (1 << ir
->type
->vector_elements
) - 1;
1222 emit_asm(ir
, TGSI_OPCODE_MAD
, result_dst
, a
, b
, c
);
1228 * Emit MAD(a, -b, a) instead of AND(a, NOT(b))
1230 * The logic values are 1.0 for true and 0.0 for false. Logical-and is
1231 * implemented using multiplication, and logical-or is implemented using
1232 * addition. Logical-not can be implemented as (true - x), or (1.0 - x).
1233 * As result, the logical expression (a & !b) can be rewritten as:
1237 * - (a * 1) - (a * b)
1241 * This final expression can be implemented as a single MAD(a, -b, a)
1245 glsl_to_tgsi_visitor::try_emit_mad_for_and_not(ir_expression
*ir
, int try_operand
)
1247 const int other_operand
= 1 - try_operand
;
1250 ir_expression
*expr
= ir
->operands
[try_operand
]->as_expression();
1251 if (!expr
|| expr
->operation
!= ir_unop_logic_not
)
1254 ir
->operands
[other_operand
]->accept(this);
1256 expr
->operands
[0]->accept(this);
1259 b
.negate
= ~b
.negate
;
1261 this->result
= get_temp(ir
->type
);
1262 emit_asm(ir
, TGSI_OPCODE_MAD
, st_dst_reg(this->result
), a
, b
, a
);
1268 glsl_to_tgsi_visitor::reladdr_to_temp(ir_instruction
*ir
,
1269 st_src_reg
*reg
, int *num_reladdr
)
1271 if (!reg
->reladdr
&& !reg
->reladdr2
)
1274 if (reg
->reladdr
) emit_arl(ir
, address_reg
, *reg
->reladdr
);
1275 if (reg
->reladdr2
) emit_arl(ir
, address_reg2
, *reg
->reladdr2
);
1277 if (*num_reladdr
!= 1) {
1278 st_src_reg temp
= get_temp(glsl_type::get_instance(reg
->type
, 4, 1));
1280 emit_asm(ir
, TGSI_OPCODE_MOV
, st_dst_reg(temp
), *reg
);
1288 glsl_to_tgsi_visitor::visit(ir_expression
*ir
)
1290 st_src_reg op
[ARRAY_SIZE(ir
->operands
)];
1292 /* Quick peephole: Emit MAD(a, b, c) instead of ADD(MUL(a, b), c)
1294 if (!this->precise
&& ir
->operation
== ir_binop_add
) {
1295 if (try_emit_mad(ir
, 1))
1297 if (try_emit_mad(ir
, 0))
1301 /* Quick peephole: Emit OPCODE_MAD(-a, -b, a) instead of AND(a, NOT(b))
1303 if (!native_integers
&& ir
->operation
== ir_binop_logic_and
) {
1304 if (try_emit_mad_for_and_not(ir
, 1))
1306 if (try_emit_mad_for_and_not(ir
, 0))
1310 if (ir
->operation
== ir_quadop_vector
)
1311 assert(!"ir_quadop_vector should have been lowered");
1313 for (unsigned int operand
= 0; operand
< ir
->num_operands
; operand
++) {
1314 this->result
.file
= PROGRAM_UNDEFINED
;
1315 ir
->operands
[operand
]->accept(this);
1316 if (this->result
.file
== PROGRAM_UNDEFINED
) {
1317 printf("Failed to get tree for expression operand:\n");
1318 ir
->operands
[operand
]->print();
1322 op
[operand
] = this->result
;
1324 /* Matrix expression operands should have been broken down to vector
1325 * operations already.
1327 assert(!ir
->operands
[operand
]->type
->is_matrix());
1330 visit_expression(ir
, op
);
1333 /* The non-recursive part of the expression visitor lives in a separate
1334 * function and should be prevented from being inlined, to avoid a stack
1335 * explosion when deeply nested expressions are visited.
1338 glsl_to_tgsi_visitor::visit_expression(ir_expression
* ir
, st_src_reg
*op
)
1340 st_src_reg result_src
;
1341 st_dst_reg result_dst
;
1343 int vector_elements
= ir
->operands
[0]->type
->vector_elements
;
1344 if (ir
->operands
[1]) {
1345 vector_elements
= MAX2(vector_elements
,
1346 ir
->operands
[1]->type
->vector_elements
);
1349 this->result
.file
= PROGRAM_UNDEFINED
;
1351 /* Storage for our result. Ideally for an assignment we'd be using
1352 * the actual storage for the result here, instead.
1354 result_src
= get_temp(ir
->type
);
1355 /* convenience for the emit functions below. */
1356 result_dst
= st_dst_reg(result_src
);
1357 /* Limit writes to the channels that will be used by result_src later.
1358 * This does limit this temp's use as a temporary for multi-instruction
1361 result_dst
.writemask
= (1 << ir
->type
->vector_elements
) - 1;
1363 switch (ir
->operation
) {
1364 case ir_unop_logic_not
:
1365 if (result_dst
.type
!= GLSL_TYPE_FLOAT
)
1366 emit_asm(ir
, TGSI_OPCODE_NOT
, result_dst
, op
[0]);
1368 /* Previously 'SEQ dst, src, 0.0' was used for this. However, many
1369 * older GPUs implement SEQ using multiple instructions (i915 uses two
1370 * SGE instructions and a MUL instruction). Since our logic values are
1371 * 0.0 and 1.0, 1-x also implements !x.
1373 op
[0].negate
= ~op
[0].negate
;
1374 emit_asm(ir
, TGSI_OPCODE_ADD
, result_dst
, op
[0], st_src_reg_for_float(1.0));
1378 if (result_dst
.type
== GLSL_TYPE_INT64
|| result_dst
.type
== GLSL_TYPE_UINT64
)
1379 emit_asm(ir
, TGSI_OPCODE_I64NEG
, result_dst
, op
[0]);
1380 else if (result_dst
.type
== GLSL_TYPE_INT
|| result_dst
.type
== GLSL_TYPE_UINT
)
1381 emit_asm(ir
, TGSI_OPCODE_INEG
, result_dst
, op
[0]);
1382 else if (result_dst
.type
== GLSL_TYPE_DOUBLE
)
1383 emit_asm(ir
, TGSI_OPCODE_DNEG
, result_dst
, op
[0]);
1385 op
[0].negate
= ~op
[0].negate
;
1389 case ir_unop_subroutine_to_int
:
1390 emit_asm(ir
, TGSI_OPCODE_MOV
, result_dst
, op
[0]);
1393 if (result_dst
.type
== GLSL_TYPE_FLOAT
)
1394 emit_asm(ir
, TGSI_OPCODE_MOV
, result_dst
, op
[0].get_abs());
1395 else if (result_dst
.type
== GLSL_TYPE_DOUBLE
)
1396 emit_asm(ir
, TGSI_OPCODE_DABS
, result_dst
, op
[0]);
1397 else if (result_dst
.type
== GLSL_TYPE_INT64
|| result_dst
.type
== GLSL_TYPE_UINT64
)
1398 emit_asm(ir
, TGSI_OPCODE_I64ABS
, result_dst
, op
[0]);
1400 emit_asm(ir
, TGSI_OPCODE_IABS
, result_dst
, op
[0]);
1403 emit_asm(ir
, TGSI_OPCODE_SSG
, result_dst
, op
[0]);
1406 emit_scalar(ir
, TGSI_OPCODE_RCP
, result_dst
, op
[0]);
1410 emit_scalar(ir
, TGSI_OPCODE_EX2
, result_dst
, op
[0]);
1413 assert(!"not reached: should be handled by exp_to_exp2");
1416 assert(!"not reached: should be handled by log_to_log2");
1419 emit_scalar(ir
, TGSI_OPCODE_LG2
, result_dst
, op
[0]);
1422 emit_scalar(ir
, TGSI_OPCODE_SIN
, result_dst
, op
[0]);
1425 emit_scalar(ir
, TGSI_OPCODE_COS
, result_dst
, op
[0]);
1427 case ir_unop_saturate
: {
1428 glsl_to_tgsi_instruction
*inst
;
1429 inst
= emit_asm(ir
, TGSI_OPCODE_MOV
, result_dst
, op
[0]);
1430 inst
->saturate
= true;
1435 case ir_unop_dFdx_coarse
:
1436 emit_asm(ir
, TGSI_OPCODE_DDX
, result_dst
, op
[0]);
1438 case ir_unop_dFdx_fine
:
1439 emit_asm(ir
, TGSI_OPCODE_DDX_FINE
, result_dst
, op
[0]);
1442 case ir_unop_dFdy_coarse
:
1443 case ir_unop_dFdy_fine
:
1445 /* The X component contains 1 or -1 depending on whether the framebuffer
1446 * is a FBO or the window system buffer, respectively.
1447 * It is then multiplied with the source operand of DDY.
1449 static const gl_state_index transform_y_state
[STATE_LENGTH
]
1450 = { STATE_INTERNAL
, STATE_FB_WPOS_Y_TRANSFORM
};
1452 unsigned transform_y_index
=
1453 _mesa_add_state_reference(this->prog
->Parameters
,
1456 st_src_reg transform_y
= st_src_reg(PROGRAM_STATE_VAR
,
1458 glsl_type::vec4_type
);
1459 transform_y
.swizzle
= SWIZZLE_XXXX
;
1461 st_src_reg temp
= get_temp(glsl_type::vec4_type
);
1463 emit_asm(ir
, TGSI_OPCODE_MUL
, st_dst_reg(temp
), transform_y
, op
[0]);
1464 emit_asm(ir
, ir
->operation
== ir_unop_dFdy_fine
?
1465 TGSI_OPCODE_DDY_FINE
: TGSI_OPCODE_DDY
, result_dst
, temp
);
1469 case ir_unop_frexp_sig
:
1470 emit_asm(ir
, TGSI_OPCODE_DFRACEXP
, result_dst
, undef_dst
, op
[0]);
1473 case ir_unop_frexp_exp
:
1474 emit_asm(ir
, TGSI_OPCODE_DFRACEXP
, undef_dst
, result_dst
, op
[0]);
1477 case ir_unop_noise
: {
1478 /* At some point, a motivated person could add a better
1479 * implementation of noise. Currently not even the nvidia
1480 * binary drivers do anything more than this. In any case, the
1481 * place to do this is in the GL state tracker, not the poor
1484 emit_asm(ir
, TGSI_OPCODE_MOV
, result_dst
, st_src_reg_for_float(0.5));
1489 emit_asm(ir
, TGSI_OPCODE_ADD
, result_dst
, op
[0], op
[1]);
1492 op
[1].negate
= ~op
[1].negate
;
1493 emit_asm(ir
, TGSI_OPCODE_ADD
, result_dst
, op
[0], op
[1]);
1497 emit_asm(ir
, TGSI_OPCODE_MUL
, result_dst
, op
[0], op
[1]);
1500 emit_asm(ir
, TGSI_OPCODE_DIV
, result_dst
, op
[0], op
[1]);
1503 if (result_dst
.type
== GLSL_TYPE_FLOAT
)
1504 assert(!"ir_binop_mod should have been converted to b * fract(a/b)");
1506 emit_asm(ir
, TGSI_OPCODE_MOD
, result_dst
, op
[0], op
[1]);
1510 emit_asm(ir
, TGSI_OPCODE_SLT
, result_dst
, op
[0], op
[1]);
1512 case ir_binop_gequal
:
1513 emit_asm(ir
, TGSI_OPCODE_SGE
, result_dst
, op
[0], op
[1]);
1515 case ir_binop_equal
:
1516 emit_asm(ir
, TGSI_OPCODE_SEQ
, result_dst
, op
[0], op
[1]);
1518 case ir_binop_nequal
:
1519 emit_asm(ir
, TGSI_OPCODE_SNE
, result_dst
, op
[0], op
[1]);
1521 case ir_binop_all_equal
:
1522 /* "==" operator producing a scalar boolean. */
1523 if (ir
->operands
[0]->type
->is_vector() ||
1524 ir
->operands
[1]->type
->is_vector()) {
1525 st_src_reg temp
= get_temp(native_integers
?
1526 glsl_type::uvec4_type
:
1527 glsl_type::vec4_type
);
1529 if (native_integers
) {
1530 st_dst_reg temp_dst
= st_dst_reg(temp
);
1531 st_src_reg temp1
= st_src_reg(temp
), temp2
= st_src_reg(temp
);
1533 if (ir
->operands
[0]->type
->is_boolean() &&
1534 ir
->operands
[1]->as_constant() &&
1535 ir
->operands
[1]->as_constant()->is_one()) {
1536 emit_asm(ir
, TGSI_OPCODE_MOV
, st_dst_reg(temp
), op
[0]);
1538 emit_asm(ir
, TGSI_OPCODE_SEQ
, st_dst_reg(temp
), op
[0], op
[1]);
1541 /* Emit 1-3 AND operations to combine the SEQ results. */
1542 switch (ir
->operands
[0]->type
->vector_elements
) {
1546 temp_dst
.writemask
= WRITEMASK_Y
;
1547 temp1
.swizzle
= SWIZZLE_YYYY
;
1548 temp2
.swizzle
= SWIZZLE_ZZZZ
;
1549 emit_asm(ir
, TGSI_OPCODE_AND
, temp_dst
, temp1
, temp2
);
1552 temp_dst
.writemask
= WRITEMASK_X
;
1553 temp1
.swizzle
= SWIZZLE_XXXX
;
1554 temp2
.swizzle
= SWIZZLE_YYYY
;
1555 emit_asm(ir
, TGSI_OPCODE_AND
, temp_dst
, temp1
, temp2
);
1556 temp_dst
.writemask
= WRITEMASK_Y
;
1557 temp1
.swizzle
= SWIZZLE_ZZZZ
;
1558 temp2
.swizzle
= SWIZZLE_WWWW
;
1559 emit_asm(ir
, TGSI_OPCODE_AND
, temp_dst
, temp1
, temp2
);
1562 temp1
.swizzle
= SWIZZLE_XXXX
;
1563 temp2
.swizzle
= SWIZZLE_YYYY
;
1564 emit_asm(ir
, TGSI_OPCODE_AND
, result_dst
, temp1
, temp2
);
1566 emit_asm(ir
, TGSI_OPCODE_SNE
, st_dst_reg(temp
), op
[0], op
[1]);
1568 /* After the dot-product, the value will be an integer on the
1569 * range [0,4]. Zero becomes 1.0, and positive values become zero.
1571 emit_dp(ir
, result_dst
, temp
, temp
, vector_elements
);
1573 /* Negating the result of the dot-product gives values on the range
1574 * [-4, 0]. Zero becomes 1.0, and negative values become zero.
1575 * This is achieved using SGE.
1577 st_src_reg sge_src
= result_src
;
1578 sge_src
.negate
= ~sge_src
.negate
;
1579 emit_asm(ir
, TGSI_OPCODE_SGE
, result_dst
, sge_src
, st_src_reg_for_float(0.0));
1582 emit_asm(ir
, TGSI_OPCODE_SEQ
, result_dst
, op
[0], op
[1]);
1585 case ir_binop_any_nequal
:
1586 /* "!=" operator producing a scalar boolean. */
1587 if (ir
->operands
[0]->type
->is_vector() ||
1588 ir
->operands
[1]->type
->is_vector()) {
1589 st_src_reg temp
= get_temp(native_integers
?
1590 glsl_type::uvec4_type
:
1591 glsl_type::vec4_type
);
1592 if (ir
->operands
[0]->type
->is_boolean() &&
1593 ir
->operands
[1]->as_constant() &&
1594 ir
->operands
[1]->as_constant()->is_zero()) {
1595 emit_asm(ir
, TGSI_OPCODE_MOV
, st_dst_reg(temp
), op
[0]);
1597 emit_asm(ir
, TGSI_OPCODE_SNE
, st_dst_reg(temp
), op
[0], op
[1]);
1600 if (native_integers
) {
1601 st_dst_reg temp_dst
= st_dst_reg(temp
);
1602 st_src_reg temp1
= st_src_reg(temp
), temp2
= st_src_reg(temp
);
1604 /* Emit 1-3 OR operations to combine the SNE results. */
1605 switch (ir
->operands
[0]->type
->vector_elements
) {
1609 temp_dst
.writemask
= WRITEMASK_Y
;
1610 temp1
.swizzle
= SWIZZLE_YYYY
;
1611 temp2
.swizzle
= SWIZZLE_ZZZZ
;
1612 emit_asm(ir
, TGSI_OPCODE_OR
, temp_dst
, temp1
, temp2
);
1615 temp_dst
.writemask
= WRITEMASK_X
;
1616 temp1
.swizzle
= SWIZZLE_XXXX
;
1617 temp2
.swizzle
= SWIZZLE_YYYY
;
1618 emit_asm(ir
, TGSI_OPCODE_OR
, temp_dst
, temp1
, temp2
);
1619 temp_dst
.writemask
= WRITEMASK_Y
;
1620 temp1
.swizzle
= SWIZZLE_ZZZZ
;
1621 temp2
.swizzle
= SWIZZLE_WWWW
;
1622 emit_asm(ir
, TGSI_OPCODE_OR
, temp_dst
, temp1
, temp2
);
1625 temp1
.swizzle
= SWIZZLE_XXXX
;
1626 temp2
.swizzle
= SWIZZLE_YYYY
;
1627 emit_asm(ir
, TGSI_OPCODE_OR
, result_dst
, temp1
, temp2
);
1629 /* After the dot-product, the value will be an integer on the
1630 * range [0,4]. Zero stays zero, and positive values become 1.0.
1632 glsl_to_tgsi_instruction
*const dp
=
1633 emit_dp(ir
, result_dst
, temp
, temp
, vector_elements
);
1634 if (this->prog
->Target
== GL_FRAGMENT_PROGRAM_ARB
) {
1635 /* The clamping to [0,1] can be done for free in the fragment
1636 * shader with a saturate.
1638 dp
->saturate
= true;
1640 /* Negating the result of the dot-product gives values on the range
1641 * [-4, 0]. Zero stays zero, and negative values become 1.0. This
1642 * achieved using SLT.
1644 st_src_reg slt_src
= result_src
;
1645 slt_src
.negate
= ~slt_src
.negate
;
1646 emit_asm(ir
, TGSI_OPCODE_SLT
, result_dst
, slt_src
, st_src_reg_for_float(0.0));
1650 emit_asm(ir
, TGSI_OPCODE_SNE
, result_dst
, op
[0], op
[1]);
1654 case ir_binop_logic_xor
:
1655 if (native_integers
)
1656 emit_asm(ir
, TGSI_OPCODE_XOR
, result_dst
, op
[0], op
[1]);
1658 emit_asm(ir
, TGSI_OPCODE_SNE
, result_dst
, op
[0], op
[1]);
1661 case ir_binop_logic_or
: {
1662 if (native_integers
) {
1663 /* If integers are used as booleans, we can use an actual "or"
1666 assert(native_integers
);
1667 emit_asm(ir
, TGSI_OPCODE_OR
, result_dst
, op
[0], op
[1]);
1669 /* After the addition, the value will be an integer on the
1670 * range [0,2]. Zero stays zero, and positive values become 1.0.
1672 glsl_to_tgsi_instruction
*add
=
1673 emit_asm(ir
, TGSI_OPCODE_ADD
, result_dst
, op
[0], op
[1]);
1674 if (this->prog
->Target
== GL_FRAGMENT_PROGRAM_ARB
) {
1675 /* The clamping to [0,1] can be done for free in the fragment
1676 * shader with a saturate if floats are being used as boolean values.
1678 add
->saturate
= true;
1680 /* Negating the result of the addition gives values on the range
1681 * [-2, 0]. Zero stays zero, and negative values become 1.0. This
1682 * is achieved using SLT.
1684 st_src_reg slt_src
= result_src
;
1685 slt_src
.negate
= ~slt_src
.negate
;
1686 emit_asm(ir
, TGSI_OPCODE_SLT
, result_dst
, slt_src
, st_src_reg_for_float(0.0));
1692 case ir_binop_logic_and
:
1693 /* If native integers are disabled, the bool args are stored as float 0.0
1694 * or 1.0, so "mul" gives us "and". If they're enabled, just use the
1695 * actual AND opcode.
1697 if (native_integers
)
1698 emit_asm(ir
, TGSI_OPCODE_AND
, result_dst
, op
[0], op
[1]);
1700 emit_asm(ir
, TGSI_OPCODE_MUL
, result_dst
, op
[0], op
[1]);
1704 assert(ir
->operands
[0]->type
->is_vector());
1705 assert(ir
->operands
[0]->type
== ir
->operands
[1]->type
);
1706 emit_dp(ir
, result_dst
, op
[0], op
[1],
1707 ir
->operands
[0]->type
->vector_elements
);
1712 emit_scalar(ir
, TGSI_OPCODE_SQRT
, result_dst
, op
[0]);
1714 /* This is the only instruction sequence that makes the game "Risen"
1715 * render correctly. ABS is not required for the game, but since GLSL
1716 * declares negative values as "undefined", allowing us to do whatever
1717 * we want, I choose to use ABS to match DX9 and pre-GLSL RSQ
1720 emit_scalar(ir
, TGSI_OPCODE_RSQ
, result_dst
, op
[0].get_abs());
1721 emit_scalar(ir
, TGSI_OPCODE_RCP
, result_dst
, result_src
);
1725 emit_scalar(ir
, TGSI_OPCODE_RSQ
, result_dst
, op
[0]);
1728 if (native_integers
) {
1729 emit_asm(ir
, TGSI_OPCODE_I2F
, result_dst
, op
[0]);
1732 /* fallthrough to next case otherwise */
1734 if (native_integers
) {
1735 emit_asm(ir
, TGSI_OPCODE_AND
, result_dst
, op
[0], st_src_reg_for_float(1.0));
1738 /* fallthrough to next case otherwise */
1741 case ir_unop_i642u64
:
1742 case ir_unop_u642i64
:
1743 /* Converting between signed and unsigned integers is a no-op. */
1745 result_src
.type
= result_dst
.type
;
1748 if (native_integers
) {
1749 /* Booleans are stored as integers using ~0 for true and 0 for false.
1750 * GLSL requires that int(bool) return 1 for true and 0 for false.
1751 * This conversion is done with AND, but it could be done with NEG.
1753 emit_asm(ir
, TGSI_OPCODE_AND
, result_dst
, op
[0], st_src_reg_for_int(1));
1755 /* Booleans and integers are both stored as floats when native
1756 * integers are disabled.
1762 if (native_integers
)
1763 emit_asm(ir
, TGSI_OPCODE_F2I
, result_dst
, op
[0]);
1765 emit_asm(ir
, TGSI_OPCODE_TRUNC
, result_dst
, op
[0]);
1768 if (native_integers
)
1769 emit_asm(ir
, TGSI_OPCODE_F2U
, result_dst
, op
[0]);
1771 emit_asm(ir
, TGSI_OPCODE_TRUNC
, result_dst
, op
[0]);
1773 case ir_unop_bitcast_f2i
:
1774 case ir_unop_bitcast_f2u
:
1775 /* Make sure we don't propagate the negate modifier to integer opcodes. */
1776 if (op
[0].negate
|| op
[0].abs
)
1777 emit_asm(ir
, TGSI_OPCODE_MOV
, result_dst
, op
[0]);
1780 result_src
.type
= ir
->operation
== ir_unop_bitcast_f2i
? GLSL_TYPE_INT
:
1783 case ir_unop_bitcast_i2f
:
1784 case ir_unop_bitcast_u2f
:
1786 result_src
.type
= GLSL_TYPE_FLOAT
;
1789 emit_asm(ir
, TGSI_OPCODE_SNE
, result_dst
, op
[0], st_src_reg_for_float(0.0));
1792 emit_asm(ir
, TGSI_OPCODE_SNE
, result_dst
, op
[0], st_src_reg_for_double(0.0));
1795 if (native_integers
)
1796 emit_asm(ir
, TGSI_OPCODE_USNE
, result_dst
, op
[0], st_src_reg_for_int(0));
1798 emit_asm(ir
, TGSI_OPCODE_SNE
, result_dst
, op
[0], st_src_reg_for_float(0.0));
1800 case ir_unop_bitcast_u642d
:
1801 case ir_unop_bitcast_i642d
:
1803 result_src
.type
= GLSL_TYPE_DOUBLE
;
1805 case ir_unop_bitcast_d2i64
:
1807 result_src
.type
= GLSL_TYPE_INT64
;
1809 case ir_unop_bitcast_d2u64
:
1811 result_src
.type
= GLSL_TYPE_UINT64
;
1814 emit_asm(ir
, TGSI_OPCODE_TRUNC
, result_dst
, op
[0]);
1817 emit_asm(ir
, TGSI_OPCODE_CEIL
, result_dst
, op
[0]);
1820 emit_asm(ir
, TGSI_OPCODE_FLR
, result_dst
, op
[0]);
1822 case ir_unop_round_even
:
1823 emit_asm(ir
, TGSI_OPCODE_ROUND
, result_dst
, op
[0]);
1826 emit_asm(ir
, TGSI_OPCODE_FRC
, result_dst
, op
[0]);
1830 emit_asm(ir
, TGSI_OPCODE_MIN
, result_dst
, op
[0], op
[1]);
1833 emit_asm(ir
, TGSI_OPCODE_MAX
, result_dst
, op
[0], op
[1]);
1836 emit_scalar(ir
, TGSI_OPCODE_POW
, result_dst
, op
[0], op
[1]);
1839 case ir_unop_bit_not
:
1840 if (native_integers
) {
1841 emit_asm(ir
, TGSI_OPCODE_NOT
, result_dst
, op
[0]);
1845 if (native_integers
) {
1846 emit_asm(ir
, TGSI_OPCODE_U2F
, result_dst
, op
[0]);
1849 case ir_binop_lshift
:
1850 case ir_binop_rshift
:
1851 if (native_integers
) {
1852 unsigned opcode
= ir
->operation
== ir_binop_lshift
? TGSI_OPCODE_SHL
1856 if (glsl_base_type_is_64bit(op
[0].type
)) {
1857 /* GLSL shift operations have 32-bit shift counts, but TGSI uses
1860 count
= get_temp(glsl_type::u64vec(ir
->operands
[1]->type
->components()));
1861 emit_asm(ir
, TGSI_OPCODE_U2I64
, st_dst_reg(count
), op
[1]);
1866 emit_asm(ir
, opcode
, result_dst
, op
[0], count
);
1869 case ir_binop_bit_and
:
1870 if (native_integers
) {
1871 emit_asm(ir
, TGSI_OPCODE_AND
, result_dst
, op
[0], op
[1]);
1874 case ir_binop_bit_xor
:
1875 if (native_integers
) {
1876 emit_asm(ir
, TGSI_OPCODE_XOR
, result_dst
, op
[0], op
[1]);
1879 case ir_binop_bit_or
:
1880 if (native_integers
) {
1881 emit_asm(ir
, TGSI_OPCODE_OR
, result_dst
, op
[0], op
[1]);
1885 assert(!"GLSL 1.30 features unsupported");
1888 case ir_binop_ubo_load
: {
1889 if (ctx
->Const
.UseSTD430AsDefaultPacking
) {
1890 ir_rvalue
*block
= ir
->operands
[0];
1891 ir_rvalue
*offset
= ir
->operands
[1];
1892 ir_constant
*const_block
= block
->as_constant();
1894 st_src_reg
cbuf(PROGRAM_CONSTANT
,
1895 (const_block
? const_block
->value
.u
[0] + 1 : 1),
1896 ir
->type
->base_type
);
1898 cbuf
.has_index2
= true;
1901 block
->accept(this);
1902 cbuf
.reladdr
= ralloc(mem_ctx
, st_src_reg
);
1903 *cbuf
.reladdr
= this->result
;
1904 emit_arl(ir
, sampler_reladdr
, this->result
);
1907 /* Calculate the surface offset */
1908 offset
->accept(this);
1909 st_src_reg off
= this->result
;
1911 glsl_to_tgsi_instruction
*inst
=
1912 emit_asm(ir
, TGSI_OPCODE_LOAD
, result_dst
, off
);
1914 if (result_dst
.type
== GLSL_TYPE_BOOL
)
1915 emit_asm(ir
, TGSI_OPCODE_USNE
, result_dst
, st_src_reg(result_dst
),
1916 st_src_reg_for_int(0));
1918 add_buffer_to_load_and_stores(inst
, &cbuf
, &this->instructions
,
1921 ir_constant
*const_uniform_block
= ir
->operands
[0]->as_constant();
1922 ir_constant
*const_offset_ir
= ir
->operands
[1]->as_constant();
1923 unsigned const_offset
= const_offset_ir
?
1924 const_offset_ir
->value
.u
[0] : 0;
1925 unsigned const_block
= const_uniform_block
?
1926 const_uniform_block
->value
.u
[0] + 1 : 1;
1927 st_src_reg index_reg
= get_temp(glsl_type::uint_type
);
1930 cbuf
.type
= ir
->type
->base_type
;
1931 cbuf
.file
= PROGRAM_CONSTANT
;
1933 cbuf
.reladdr
= NULL
;
1936 cbuf
.index2D
= const_block
;
1938 assert(ir
->type
->is_vector() || ir
->type
->is_scalar());
1940 if (const_offset_ir
) {
1941 /* Constant index into constant buffer */
1942 cbuf
.reladdr
= NULL
;
1943 cbuf
.index
= const_offset
/ 16;
1945 ir_expression
*offset_expr
= ir
->operands
[1]->as_expression();
1946 st_src_reg offset
= op
[1];
1948 /* The OpenGL spec is written in such a way that accesses with
1949 * non-constant offset are almost always vec4-aligned. The only
1950 * exception to this are members of structs in arrays of structs:
1951 * each struct in an array of structs is at least vec4-aligned,
1952 * but single-element and [ui]vec2 members of the struct may be at
1953 * an offset that is not a multiple of 16 bytes.
1955 * Here, we extract that offset, relying on previous passes to
1956 * always generate offset expressions of the form
1957 * (+ expr constant_offset).
1959 * Note that the std430 layout, which allows more cases of
1960 * alignment less than vec4 in arrays, is not supported for
1961 * uniform blocks, so we do not have to deal with it here.
1963 if (offset_expr
&& offset_expr
->operation
== ir_binop_add
) {
1964 const_offset_ir
= offset_expr
->operands
[1]->as_constant();
1965 if (const_offset_ir
) {
1966 const_offset
= const_offset_ir
->value
.u
[0];
1967 cbuf
.index
= const_offset
/ 16;
1968 offset_expr
->operands
[0]->accept(this);
1969 offset
= this->result
;
1973 /* Relative/variable index into constant buffer */
1974 emit_asm(ir
, TGSI_OPCODE_USHR
, st_dst_reg(index_reg
), offset
,
1975 st_src_reg_for_int(4));
1976 cbuf
.reladdr
= ralloc(mem_ctx
, st_src_reg
);
1977 memcpy(cbuf
.reladdr
, &index_reg
, sizeof(index_reg
));
1980 if (const_uniform_block
) {
1981 /* Constant constant buffer */
1982 cbuf
.reladdr2
= NULL
;
1984 /* Relative/variable constant buffer */
1985 cbuf
.reladdr2
= ralloc(mem_ctx
, st_src_reg
);
1986 memcpy(cbuf
.reladdr2
, &op
[0], sizeof(st_src_reg
));
1988 cbuf
.has_index2
= true;
1990 cbuf
.swizzle
= swizzle_for_size(ir
->type
->vector_elements
);
1991 if (glsl_base_type_is_64bit(cbuf
.type
))
1992 cbuf
.swizzle
+= MAKE_SWIZZLE4(const_offset
% 16 / 8,
1993 const_offset
% 16 / 8,
1994 const_offset
% 16 / 8,
1995 const_offset
% 16 / 8);
1997 cbuf
.swizzle
+= MAKE_SWIZZLE4(const_offset
% 16 / 4,
1998 const_offset
% 16 / 4,
1999 const_offset
% 16 / 4,
2000 const_offset
% 16 / 4);
2002 if (ir
->type
->is_boolean()) {
2003 emit_asm(ir
, TGSI_OPCODE_USNE
, result_dst
, cbuf
,
2004 st_src_reg_for_int(0));
2006 emit_asm(ir
, TGSI_OPCODE_MOV
, result_dst
, cbuf
);
2012 /* note: we have to reorder the three args here */
2013 emit_asm(ir
, TGSI_OPCODE_LRP
, result_dst
, op
[2], op
[1], op
[0]);
2016 if (this->ctx
->Const
.NativeIntegers
)
2017 emit_asm(ir
, TGSI_OPCODE_UCMP
, result_dst
, op
[0], op
[1], op
[2]);
2019 op
[0].negate
= ~op
[0].negate
;
2020 emit_asm(ir
, TGSI_OPCODE_CMP
, result_dst
, op
[0], op
[1], op
[2]);
2023 case ir_triop_bitfield_extract
:
2024 emit_asm(ir
, TGSI_OPCODE_IBFE
, result_dst
, op
[0], op
[1], op
[2]);
2026 case ir_quadop_bitfield_insert
:
2027 emit_asm(ir
, TGSI_OPCODE_BFI
, result_dst
, op
[0], op
[1], op
[2], op
[3]);
2029 case ir_unop_bitfield_reverse
:
2030 emit_asm(ir
, TGSI_OPCODE_BREV
, result_dst
, op
[0]);
2032 case ir_unop_bit_count
:
2033 emit_asm(ir
, TGSI_OPCODE_POPC
, result_dst
, op
[0]);
2035 case ir_unop_find_msb
:
2036 emit_asm(ir
, TGSI_OPCODE_IMSB
, result_dst
, op
[0]);
2038 case ir_unop_find_lsb
:
2039 emit_asm(ir
, TGSI_OPCODE_LSB
, result_dst
, op
[0]);
2041 case ir_binop_imul_high
:
2042 emit_asm(ir
, TGSI_OPCODE_IMUL_HI
, result_dst
, op
[0], op
[1]);
2045 /* In theory, MAD is incorrect here. */
2047 emit_asm(ir
, TGSI_OPCODE_FMA
, result_dst
, op
[0], op
[1], op
[2]);
2049 emit_asm(ir
, TGSI_OPCODE_MAD
, result_dst
, op
[0], op
[1], op
[2]);
2051 case ir_unop_interpolate_at_centroid
:
2052 emit_asm(ir
, TGSI_OPCODE_INTERP_CENTROID
, result_dst
, op
[0]);
2054 case ir_binop_interpolate_at_offset
: {
2055 /* The y coordinate needs to be flipped for the default fb */
2056 static const gl_state_index transform_y_state
[STATE_LENGTH
]
2057 = { STATE_INTERNAL
, STATE_FB_WPOS_Y_TRANSFORM
};
2059 unsigned transform_y_index
=
2060 _mesa_add_state_reference(this->prog
->Parameters
,
2063 st_src_reg transform_y
= st_src_reg(PROGRAM_STATE_VAR
,
2065 glsl_type::vec4_type
);
2066 transform_y
.swizzle
= SWIZZLE_XXXX
;
2068 st_src_reg temp
= get_temp(glsl_type::vec2_type
);
2069 st_dst_reg temp_dst
= st_dst_reg(temp
);
2071 emit_asm(ir
, TGSI_OPCODE_MOV
, temp_dst
, op
[1]);
2072 temp_dst
.writemask
= WRITEMASK_Y
;
2073 emit_asm(ir
, TGSI_OPCODE_MUL
, temp_dst
, transform_y
, op
[1]);
2074 emit_asm(ir
, TGSI_OPCODE_INTERP_OFFSET
, result_dst
, op
[0], temp
);
2077 case ir_binop_interpolate_at_sample
:
2078 emit_asm(ir
, TGSI_OPCODE_INTERP_SAMPLE
, result_dst
, op
[0], op
[1]);
2082 emit_asm(ir
, TGSI_OPCODE_D2F
, result_dst
, op
[0]);
2085 emit_asm(ir
, TGSI_OPCODE_F2D
, result_dst
, op
[0]);
2088 emit_asm(ir
, TGSI_OPCODE_D2I
, result_dst
, op
[0]);
2091 emit_asm(ir
, TGSI_OPCODE_I2D
, result_dst
, op
[0]);
2094 emit_asm(ir
, TGSI_OPCODE_D2U
, result_dst
, op
[0]);
2097 emit_asm(ir
, TGSI_OPCODE_U2D
, result_dst
, op
[0]);
2099 case ir_unop_unpack_double_2x32
:
2100 case ir_unop_pack_double_2x32
:
2101 case ir_unop_unpack_int_2x32
:
2102 case ir_unop_pack_int_2x32
:
2103 case ir_unop_unpack_uint_2x32
:
2104 case ir_unop_pack_uint_2x32
:
2105 case ir_unop_unpack_sampler_2x32
:
2106 case ir_unop_pack_sampler_2x32
:
2107 case ir_unop_unpack_image_2x32
:
2108 case ir_unop_pack_image_2x32
:
2109 emit_asm(ir
, TGSI_OPCODE_MOV
, result_dst
, op
[0]);
2112 case ir_binop_ldexp
:
2113 if (ir
->operands
[0]->type
->is_double()) {
2114 emit_asm(ir
, TGSI_OPCODE_DLDEXP
, result_dst
, op
[0], op
[1]);
2115 } else if (ir
->operands
[0]->type
->is_float()) {
2116 emit_asm(ir
, TGSI_OPCODE_LDEXP
, result_dst
, op
[0], op
[1]);
2118 assert(!"Invalid ldexp for non-double opcode in glsl_to_tgsi_visitor::visit()");
2122 case ir_unop_pack_half_2x16
:
2123 emit_asm(ir
, TGSI_OPCODE_PK2H
, result_dst
, op
[0]);
2125 case ir_unop_unpack_half_2x16
:
2126 emit_asm(ir
, TGSI_OPCODE_UP2H
, result_dst
, op
[0]);
2129 case ir_unop_get_buffer_size
: {
2130 ir_constant
*const_offset
= ir
->operands
[0]->as_constant();
2131 int buf_base
= ctx
->st
->has_hw_atomics
? 0 : ctx
->Const
.Program
[shader
->Stage
].MaxAtomicBuffers
;
2134 buf_base
+ (const_offset
? const_offset
->value
.u
[0] : 0),
2136 if (!const_offset
) {
2137 buffer
.reladdr
= ralloc(mem_ctx
, st_src_reg
);
2138 *buffer
.reladdr
= op
[0];
2139 emit_arl(ir
, sampler_reladdr
, op
[0]);
2141 emit_asm(ir
, TGSI_OPCODE_RESQ
, result_dst
)->resource
= buffer
;
2147 case ir_unop_b2i64
: {
2148 st_src_reg temp
= get_temp(glsl_type::uvec4_type
);
2149 st_dst_reg temp_dst
= st_dst_reg(temp
);
2150 unsigned orig_swz
= op
[0].swizzle
;
2152 * To convert unsigned to 64-bit:
2153 * zero Y channel, copy X channel.
2155 temp_dst
.writemask
= WRITEMASK_Y
;
2156 if (vector_elements
> 1)
2157 temp_dst
.writemask
|= WRITEMASK_W
;
2158 emit_asm(ir
, TGSI_OPCODE_MOV
, temp_dst
, st_src_reg_for_int(0));
2159 temp_dst
.writemask
= WRITEMASK_X
;
2160 if (vector_elements
> 1)
2161 temp_dst
.writemask
|= WRITEMASK_Z
;
2162 op
[0].swizzle
= MAKE_SWIZZLE4(GET_SWZ(orig_swz
, 0), GET_SWZ(orig_swz
, 0),
2163 GET_SWZ(orig_swz
, 1), GET_SWZ(orig_swz
, 1));
2164 if (ir
->operation
== ir_unop_u2i64
|| ir
->operation
== ir_unop_u2u64
)
2165 emit_asm(ir
, TGSI_OPCODE_MOV
, temp_dst
, op
[0]);
2167 emit_asm(ir
, TGSI_OPCODE_AND
, temp_dst
, op
[0], st_src_reg_for_int(1));
2169 result_src
.type
= GLSL_TYPE_UINT64
;
2170 if (vector_elements
> 2) {
2171 /* Subtle: We rely on the fact that get_temp here returns the next
2172 * TGSI temporary register directly after the temp register used for
2173 * the first two components, so that the result gets picked up
2176 st_src_reg temp
= get_temp(glsl_type::uvec4_type
);
2177 st_dst_reg temp_dst
= st_dst_reg(temp
);
2178 temp_dst
.writemask
= WRITEMASK_Y
;
2179 if (vector_elements
> 3)
2180 temp_dst
.writemask
|= WRITEMASK_W
;
2181 emit_asm(ir
, TGSI_OPCODE_MOV
, temp_dst
, st_src_reg_for_int(0));
2183 temp_dst
.writemask
= WRITEMASK_X
;
2184 if (vector_elements
> 3)
2185 temp_dst
.writemask
|= WRITEMASK_Z
;
2186 op
[0].swizzle
= MAKE_SWIZZLE4(GET_SWZ(orig_swz
, 2), GET_SWZ(orig_swz
, 2),
2187 GET_SWZ(orig_swz
, 3), GET_SWZ(orig_swz
, 3));
2188 if (ir
->operation
== ir_unop_u2i64
|| ir
->operation
== ir_unop_u2u64
)
2189 emit_asm(ir
, TGSI_OPCODE_MOV
, temp_dst
, op
[0]);
2191 emit_asm(ir
, TGSI_OPCODE_AND
, temp_dst
, op
[0], st_src_reg_for_int(1));
2198 case ir_unop_i642u
: {
2199 st_src_reg temp
= get_temp(glsl_type::uvec4_type
);
2200 st_dst_reg temp_dst
= st_dst_reg(temp
);
2201 unsigned orig_swz
= op
[0].swizzle
;
2202 unsigned orig_idx
= op
[0].index
;
2204 temp_dst
.writemask
= WRITEMASK_X
;
2206 for (el
= 0; el
< vector_elements
; el
++) {
2207 unsigned swz
= GET_SWZ(orig_swz
, el
);
2209 op
[0].swizzle
= MAKE_SWIZZLE4(SWIZZLE_Z
, SWIZZLE_Z
, SWIZZLE_Z
, SWIZZLE_Z
);
2211 op
[0].swizzle
= MAKE_SWIZZLE4(SWIZZLE_X
, SWIZZLE_X
, SWIZZLE_X
, SWIZZLE_X
);
2213 op
[0].index
= orig_idx
+ 1;
2214 op
[0].type
= GLSL_TYPE_UINT
;
2215 temp_dst
.writemask
= WRITEMASK_X
<< el
;
2216 emit_asm(ir
, TGSI_OPCODE_MOV
, temp_dst
, op
[0]);
2219 if (ir
->operation
== ir_unop_u642u
|| ir
->operation
== ir_unop_i642u
)
2220 result_src
.type
= GLSL_TYPE_UINT
;
2222 result_src
.type
= GLSL_TYPE_INT
;
2226 emit_asm(ir
, TGSI_OPCODE_U64SNE
, result_dst
, op
[0], st_src_reg_for_int64(0));
2229 emit_asm(ir
, TGSI_OPCODE_I642F
, result_dst
, op
[0]);
2232 emit_asm(ir
, TGSI_OPCODE_U642F
, result_dst
, op
[0]);
2235 emit_asm(ir
, TGSI_OPCODE_I642D
, result_dst
, op
[0]);
2238 emit_asm(ir
, TGSI_OPCODE_U642D
, result_dst
, op
[0]);
2241 emit_asm(ir
, TGSI_OPCODE_I2I64
, result_dst
, op
[0]);
2244 emit_asm(ir
, TGSI_OPCODE_F2I64
, result_dst
, op
[0]);
2247 emit_asm(ir
, TGSI_OPCODE_D2I64
, result_dst
, op
[0]);
2250 emit_asm(ir
, TGSI_OPCODE_I2I64
, result_dst
, op
[0]);
2253 emit_asm(ir
, TGSI_OPCODE_F2U64
, result_dst
, op
[0]);
2256 emit_asm(ir
, TGSI_OPCODE_D2U64
, result_dst
, op
[0]);
2258 /* these might be needed */
2259 case ir_unop_pack_snorm_2x16
:
2260 case ir_unop_pack_unorm_2x16
:
2261 case ir_unop_pack_snorm_4x8
:
2262 case ir_unop_pack_unorm_4x8
:
2264 case ir_unop_unpack_snorm_2x16
:
2265 case ir_unop_unpack_unorm_2x16
:
2266 case ir_unop_unpack_snorm_4x8
:
2267 case ir_unop_unpack_unorm_4x8
:
2269 case ir_quadop_vector
:
2270 case ir_binop_vector_extract
:
2271 case ir_triop_vector_insert
:
2272 case ir_binop_carry
:
2273 case ir_binop_borrow
:
2274 case ir_unop_ssbo_unsized_array_length
:
2275 /* This operation is not supported, or should have already been handled.
2277 assert(!"Invalid ir opcode in glsl_to_tgsi_visitor::visit()");
2281 this->result
= result_src
;
2286 glsl_to_tgsi_visitor::visit(ir_swizzle
*ir
)
2292 /* Note that this is only swizzles in expressions, not those on the left
2293 * hand side of an assignment, which do write masking. See ir_assignment
2297 ir
->val
->accept(this);
2299 assert(src
.file
!= PROGRAM_UNDEFINED
);
2300 assert(ir
->type
->vector_elements
> 0);
2302 for (i
= 0; i
< 4; i
++) {
2303 if (i
< ir
->type
->vector_elements
) {
2306 swizzle
[i
] = GET_SWZ(src
.swizzle
, ir
->mask
.x
);
2309 swizzle
[i
] = GET_SWZ(src
.swizzle
, ir
->mask
.y
);
2312 swizzle
[i
] = GET_SWZ(src
.swizzle
, ir
->mask
.z
);
2315 swizzle
[i
] = GET_SWZ(src
.swizzle
, ir
->mask
.w
);
2319 /* If the type is smaller than a vec4, replicate the last
2322 swizzle
[i
] = swizzle
[ir
->type
->vector_elements
- 1];
2326 src
.swizzle
= MAKE_SWIZZLE4(swizzle
[0], swizzle
[1], swizzle
[2], swizzle
[3]);
2331 /* Test if the variable is an array. Note that geometry and
2332 * tessellation shader inputs are outputs are always arrays (except
2333 * for patch inputs), so only the array element type is considered.
2336 is_inout_array(unsigned stage
, ir_variable
*var
, bool *remove_array
)
2338 const glsl_type
*type
= var
->type
;
2340 *remove_array
= false;
2342 if ((stage
== MESA_SHADER_VERTEX
&& var
->data
.mode
== ir_var_shader_in
) ||
2343 (stage
== MESA_SHADER_FRAGMENT
&& var
->data
.mode
== ir_var_shader_out
))
2346 if (((stage
== MESA_SHADER_GEOMETRY
&& var
->data
.mode
== ir_var_shader_in
) ||
2347 (stage
== MESA_SHADER_TESS_EVAL
&& var
->data
.mode
== ir_var_shader_in
) ||
2348 stage
== MESA_SHADER_TESS_CTRL
) &&
2350 if (!var
->type
->is_array())
2351 return false; /* a system value probably */
2353 type
= var
->type
->fields
.array
;
2354 *remove_array
= true;
2357 return type
->is_array() || type
->is_matrix();
2361 st_translate_interp_loc(ir_variable
*var
)
2363 if (var
->data
.centroid
)
2364 return TGSI_INTERPOLATE_LOC_CENTROID
;
2365 else if (var
->data
.sample
)
2366 return TGSI_INTERPOLATE_LOC_SAMPLE
;
2368 return TGSI_INTERPOLATE_LOC_CENTER
;
2372 glsl_to_tgsi_visitor::visit(ir_dereference_variable
*ir
)
2374 variable_storage
*entry
= find_variable_storage(ir
->var
);
2375 ir_variable
*var
= ir
->var
;
2379 switch (var
->data
.mode
) {
2380 case ir_var_uniform
:
2381 entry
= new(mem_ctx
) variable_storage(var
, PROGRAM_UNIFORM
,
2382 var
->data
.param_index
);
2383 _mesa_hash_table_insert(this->variables
, var
, entry
);
2385 case ir_var_shader_in
: {
2386 /* The linker assigns locations for varyings and attributes,
2387 * including deprecated builtins (like gl_Color), user-assign
2388 * generic attributes (glBindVertexLocation), and
2389 * user-defined varyings.
2391 assert(var
->data
.location
!= -1);
2393 const glsl_type
*type_without_array
= var
->type
->without_array();
2394 struct inout_decl
*decl
= &inputs
[num_inputs
];
2395 unsigned component
= var
->data
.location_frac
;
2396 unsigned num_components
;
2399 if (type_without_array
->is_64bit())
2400 component
= component
/ 2;
2401 if (type_without_array
->vector_elements
)
2402 num_components
= type_without_array
->vector_elements
;
2406 decl
->mesa_index
= var
->data
.location
;
2407 decl
->interp
= (glsl_interp_mode
) var
->data
.interpolation
;
2408 decl
->interp_loc
= st_translate_interp_loc(var
);
2409 decl
->base_type
= type_without_array
->base_type
;
2410 decl
->usage_mask
= u_bit_consecutive(component
, num_components
);
2412 if (is_inout_array(shader
->Stage
, var
, &remove_array
)) {
2413 decl
->array_id
= num_input_arrays
+ 1;
2420 decl
->size
= type_size(var
->type
->fields
.array
);
2422 decl
->size
= type_size(var
->type
);
2424 entry
= new(mem_ctx
) variable_storage(var
,
2428 entry
->component
= component
;
2430 _mesa_hash_table_insert(this->variables
, var
, entry
);
2434 case ir_var_shader_out
: {
2435 assert(var
->data
.location
!= -1);
2437 const glsl_type
*type_without_array
= var
->type
->without_array();
2438 struct inout_decl
*decl
= &outputs
[num_outputs
];
2439 unsigned component
= var
->data
.location_frac
;
2440 unsigned num_components
;
2443 if (type_without_array
->is_64bit())
2444 component
= component
/ 2;
2445 if (type_without_array
->vector_elements
)
2446 num_components
= type_without_array
->vector_elements
;
2450 decl
->mesa_index
= var
->data
.location
+ FRAG_RESULT_MAX
* var
->data
.index
;
2451 decl
->base_type
= type_without_array
->base_type
;
2452 decl
->usage_mask
= u_bit_consecutive(component
, num_components
);
2453 if (var
->data
.stream
& (1u << 31)) {
2454 decl
->gs_out_streams
= var
->data
.stream
& ~(1u << 31);
2456 assert(var
->data
.stream
< 4);
2457 decl
->gs_out_streams
= 0;
2458 for (unsigned i
= 0; i
< num_components
; ++i
)
2459 decl
->gs_out_streams
|= var
->data
.stream
<< (2 * (component
+ i
));
2462 if (is_inout_array(shader
->Stage
, var
, &remove_array
)) {
2463 decl
->array_id
= num_output_arrays
+ 1;
2464 num_output_arrays
++;
2470 decl
->size
= type_size(var
->type
->fields
.array
);
2472 decl
->size
= type_size(var
->type
);
2474 if (var
->data
.fb_fetch_output
) {
2475 st_dst_reg dst
= st_dst_reg(get_temp(var
->type
));
2476 st_src_reg src
= st_src_reg(PROGRAM_OUTPUT
, decl
->mesa_index
,
2477 var
->type
, component
, decl
->array_id
);
2478 emit_asm(NULL
, TGSI_OPCODE_FBFETCH
, dst
, src
);
2479 entry
= new(mem_ctx
) variable_storage(var
, dst
.file
, dst
.index
,
2482 entry
= new(mem_ctx
) variable_storage(var
,
2487 entry
->component
= component
;
2489 _mesa_hash_table_insert(this->variables
, var
, entry
);
2493 case ir_var_system_value
:
2494 entry
= new(mem_ctx
) variable_storage(var
,
2495 PROGRAM_SYSTEM_VALUE
,
2496 var
->data
.location
);
2499 case ir_var_temporary
:
2500 st_src_reg src
= get_temp(var
->type
);
2502 entry
= new(mem_ctx
) variable_storage(var
, src
.file
, src
.index
,
2504 _mesa_hash_table_insert(this->variables
, var
, entry
);
2510 printf("Failed to make storage for %s\n", var
->name
);
2515 this->result
= st_src_reg(entry
->file
, entry
->index
, var
->type
,
2516 entry
->component
, entry
->array_id
);
2517 if (this->shader
->Stage
== MESA_SHADER_VERTEX
&&
2518 var
->data
.mode
== ir_var_shader_in
&&
2519 var
->type
->without_array()->is_double())
2520 this->result
.is_double_vertex_input
= true;
2521 if (!native_integers
)
2522 this->result
.type
= GLSL_TYPE_FLOAT
;
2526 shrink_array_declarations(struct inout_decl
*decls
, unsigned count
,
2527 GLbitfield64
* usage_mask
,
2528 GLbitfield64 double_usage_mask
,
2529 GLbitfield
* patch_usage_mask
)
2534 /* Fix array declarations by removing unused array elements at both ends
2535 * of the arrays. For example, mat4[3] where only mat[1] is used.
2537 for (i
= 0; i
< count
; i
++) {
2538 struct inout_decl
*decl
= &decls
[i
];
2539 if (!decl
->array_id
)
2542 /* Shrink the beginning. */
2543 for (j
= 0; j
< (int)decl
->size
; j
++) {
2544 if (decl
->mesa_index
>= VARYING_SLOT_PATCH0
) {
2545 if (*patch_usage_mask
&
2546 BITFIELD64_BIT(decl
->mesa_index
- VARYING_SLOT_PATCH0
+ j
))
2550 if (*usage_mask
& BITFIELD64_BIT(decl
->mesa_index
+j
))
2552 if (double_usage_mask
& BITFIELD64_BIT(decl
->mesa_index
+j
-1))
2561 /* Shrink the end. */
2562 for (j
= decl
->size
-1; j
>= 0; j
--) {
2563 if (decl
->mesa_index
>= VARYING_SLOT_PATCH0
) {
2564 if (*patch_usage_mask
&
2565 BITFIELD64_BIT(decl
->mesa_index
- VARYING_SLOT_PATCH0
+ j
))
2569 if (*usage_mask
& BITFIELD64_BIT(decl
->mesa_index
+j
))
2571 if (double_usage_mask
& BITFIELD64_BIT(decl
->mesa_index
+j
-1))
2578 /* When not all entries of an array are accessed, we mark them as used
2579 * here anyway, to ensure that the input/output mapping logic doesn't get
2582 * TODO This happens when an array isn't used via indirect access, which
2583 * some game ports do (at least eON-based). There is an optimization
2584 * opportunity here by replacing the array declaration with non-array
2585 * declarations of those slots that are actually used.
2587 for (j
= 1; j
< (int)decl
->size
; ++j
) {
2588 if (decl
->mesa_index
>= VARYING_SLOT_PATCH0
)
2589 *patch_usage_mask
|= BITFIELD64_BIT(decl
->mesa_index
- VARYING_SLOT_PATCH0
+ j
);
2591 *usage_mask
|= BITFIELD64_BIT(decl
->mesa_index
+ j
);
2597 glsl_to_tgsi_visitor::visit(ir_dereference_array
*ir
)
2602 ir_variable
*var
= ir
->variable_referenced();
2604 /* We only need the logic provided by st_glsl_storage_type_size()
2605 * for arrays of structs. Indirect sampler and image indexing is handled
2608 int element_size
= ir
->type
->without_array()->is_record() ?
2609 st_glsl_storage_type_size(ir
->type
, var
->data
.bindless
) :
2610 type_size(ir
->type
);
2612 index
= ir
->array_index
->constant_expression_value(ralloc_parent(ir
));
2614 ir
->array
->accept(this);
2617 if (!src
.has_index2
) {
2618 switch (this->prog
->Target
) {
2619 case GL_TESS_CONTROL_PROGRAM_NV
:
2620 is_2D
= (src
.file
== PROGRAM_INPUT
|| src
.file
== PROGRAM_OUTPUT
) &&
2621 !ir
->variable_referenced()->data
.patch
;
2623 case GL_TESS_EVALUATION_PROGRAM_NV
:
2624 is_2D
= src
.file
== PROGRAM_INPUT
&&
2625 !ir
->variable_referenced()->data
.patch
;
2627 case GL_GEOMETRY_PROGRAM_NV
:
2628 is_2D
= src
.file
== PROGRAM_INPUT
;
2638 if (this->prog
->Target
== GL_VERTEX_PROGRAM_ARB
&&
2639 src
.file
== PROGRAM_INPUT
)
2640 element_size
= attrib_type_size(ir
->type
, true);
2642 src
.index2D
= index
->value
.i
[0];
2643 src
.has_index2
= true;
2645 src
.index
+= index
->value
.i
[0] * element_size
;
2647 /* Variable index array dereference. It eats the "vec4" of the
2648 * base of the array and an index that offsets the TGSI register
2651 ir
->array_index
->accept(this);
2653 st_src_reg index_reg
;
2655 if (element_size
== 1) {
2656 index_reg
= this->result
;
2658 index_reg
= get_temp(native_integers
?
2659 glsl_type::int_type
: glsl_type::float_type
);
2661 emit_asm(ir
, TGSI_OPCODE_MUL
, st_dst_reg(index_reg
),
2662 this->result
, st_src_reg_for_type(index_reg
.type
, element_size
));
2665 /* If there was already a relative address register involved, add the
2666 * new and the old together to get the new offset.
2668 if (!is_2D
&& src
.reladdr
!= NULL
) {
2669 st_src_reg accum_reg
= get_temp(native_integers
?
2670 glsl_type::int_type
: glsl_type::float_type
);
2672 emit_asm(ir
, TGSI_OPCODE_ADD
, st_dst_reg(accum_reg
),
2673 index_reg
, *src
.reladdr
);
2675 index_reg
= accum_reg
;
2679 src
.reladdr2
= ralloc(mem_ctx
, st_src_reg
);
2680 memcpy(src
.reladdr2
, &index_reg
, sizeof(index_reg
));
2682 src
.has_index2
= true;
2684 src
.reladdr
= ralloc(mem_ctx
, st_src_reg
);
2685 memcpy(src
.reladdr
, &index_reg
, sizeof(index_reg
));
2689 /* Change the register type to the element type of the array. */
2690 src
.type
= ir
->type
->base_type
;
2696 glsl_to_tgsi_visitor::visit(ir_dereference_record
*ir
)
2699 const glsl_type
*struct_type
= ir
->record
->type
;
2700 ir_variable
*var
= ir
->record
->variable_referenced();
2703 ir
->record
->accept(this);
2705 assert(ir
->field_idx
>= 0);
2707 for (i
= 0; i
< struct_type
->length
; i
++) {
2708 if (i
== (unsigned) ir
->field_idx
)
2710 const glsl_type
*member_type
= struct_type
->fields
.structure
[i
].type
;
2711 offset
+= st_glsl_storage_type_size(member_type
, var
->data
.bindless
);
2714 /* If the type is smaller than a vec4, replicate the last channel out. */
2715 if (ir
->type
->is_scalar() || ir
->type
->is_vector())
2716 this->result
.swizzle
= swizzle_for_size(ir
->type
->vector_elements
);
2718 this->result
.swizzle
= SWIZZLE_NOOP
;
2720 this->result
.index
+= offset
;
2721 this->result
.type
= ir
->type
->base_type
;
2725 * We want to be careful in assignment setup to hit the actual storage
2726 * instead of potentially using a temporary like we might with the
2727 * ir_dereference handler.
2730 get_assignment_lhs(ir_dereference
*ir
, glsl_to_tgsi_visitor
*v
, int *component
)
2732 /* The LHS must be a dereference. If the LHS is a variable indexed array
2733 * access of a vector, it must be separated into a series conditional moves
2734 * before reaching this point (see ir_vec_index_to_cond_assign).
2736 assert(ir
->as_dereference());
2737 ir_dereference_array
*deref_array
= ir
->as_dereference_array();
2739 assert(!deref_array
->array
->type
->is_vector());
2742 /* Use the rvalue deref handler for the most part. We write swizzles using
2743 * the writemask, but we do extract the base component for enhanced layouts
2744 * from the source swizzle.
2747 *component
= GET_SWZ(v
->result
.swizzle
, 0);
2748 return st_dst_reg(v
->result
);
2752 * Process the condition of a conditional assignment
2754 * Examines the condition of a conditional assignment to generate the optimal
2755 * first operand of a \c CMP instruction. If the condition is a relational
2756 * operator with 0 (e.g., \c ir_binop_less), the value being compared will be
2757 * used as the source for the \c CMP instruction. Otherwise the comparison
2758 * is processed to a boolean result, and the boolean result is used as the
2759 * operand to the CMP instruction.
2762 glsl_to_tgsi_visitor::process_move_condition(ir_rvalue
*ir
)
2764 ir_rvalue
*src_ir
= ir
;
2766 bool switch_order
= false;
2768 ir_expression
*const expr
= ir
->as_expression();
2770 if (native_integers
) {
2771 if ((expr
!= NULL
) && (expr
->num_operands
== 2)) {
2772 enum glsl_base_type type
= expr
->operands
[0]->type
->base_type
;
2773 if (type
== GLSL_TYPE_INT
|| type
== GLSL_TYPE_UINT
||
2774 type
== GLSL_TYPE_BOOL
) {
2775 if (expr
->operation
== ir_binop_equal
) {
2776 if (expr
->operands
[0]->is_zero()) {
2777 src_ir
= expr
->operands
[1];
2778 switch_order
= true;
2780 else if (expr
->operands
[1]->is_zero()) {
2781 src_ir
= expr
->operands
[0];
2782 switch_order
= true;
2785 else if (expr
->operation
== ir_binop_nequal
) {
2786 if (expr
->operands
[0]->is_zero()) {
2787 src_ir
= expr
->operands
[1];
2789 else if (expr
->operands
[1]->is_zero()) {
2790 src_ir
= expr
->operands
[0];
2796 src_ir
->accept(this);
2797 return switch_order
;
2800 if ((expr
!= NULL
) && (expr
->num_operands
== 2)) {
2801 bool zero_on_left
= false;
2803 if (expr
->operands
[0]->is_zero()) {
2804 src_ir
= expr
->operands
[1];
2805 zero_on_left
= true;
2806 } else if (expr
->operands
[1]->is_zero()) {
2807 src_ir
= expr
->operands
[0];
2808 zero_on_left
= false;
2812 * (a < 0) T F F ( a < 0) T F F
2813 * (0 < a) F F T (-a < 0) F F T
2814 * (a >= 0) F T T ( a < 0) T F F (swap order of other operands)
2815 * (0 >= a) T T F (-a < 0) F F T (swap order of other operands)
2817 * Note that exchanging the order of 0 and 'a' in the comparison simply
2818 * means that the value of 'a' should be negated.
2821 switch (expr
->operation
) {
2823 switch_order
= false;
2824 negate
= zero_on_left
;
2827 case ir_binop_gequal
:
2828 switch_order
= true;
2829 negate
= zero_on_left
;
2833 /* This isn't the right kind of comparison afterall, so make sure
2834 * the whole condition is visited.
2842 src_ir
->accept(this);
2844 /* We use the TGSI_OPCODE_CMP (a < 0 ? b : c) for conditional moves, and the
2845 * condition we produced is 0.0 or 1.0. By flipping the sign, we can
2846 * choose which value TGSI_OPCODE_CMP produces without an extra instruction
2847 * computing the condition.
2850 this->result
.negate
= ~this->result
.negate
;
2852 return switch_order
;
2856 glsl_to_tgsi_visitor::emit_block_mov(ir_assignment
*ir
, const struct glsl_type
*type
,
2857 st_dst_reg
*l
, st_src_reg
*r
,
2858 st_src_reg
*cond
, bool cond_swap
)
2860 if (type
->is_record()) {
2861 for (unsigned int i
= 0; i
< type
->length
; i
++) {
2862 emit_block_mov(ir
, type
->fields
.structure
[i
].type
, l
, r
,
2868 if (type
->is_array()) {
2869 for (unsigned int i
= 0; i
< type
->length
; i
++) {
2870 emit_block_mov(ir
, type
->fields
.array
, l
, r
, cond
, cond_swap
);
2875 if (type
->is_matrix()) {
2876 const struct glsl_type
*vec_type
;
2878 vec_type
= glsl_type::get_instance(type
->is_double() ? GLSL_TYPE_DOUBLE
: GLSL_TYPE_FLOAT
,
2879 type
->vector_elements
, 1);
2881 for (int i
= 0; i
< type
->matrix_columns
; i
++) {
2882 emit_block_mov(ir
, vec_type
, l
, r
, cond
, cond_swap
);
2887 assert(type
->is_scalar() || type
->is_vector());
2889 l
->type
= type
->base_type
;
2890 r
->type
= type
->base_type
;
2892 st_src_reg l_src
= st_src_reg(*l
);
2894 if (l_src
.file
== PROGRAM_OUTPUT
&&
2895 this->prog
->Target
== GL_FRAGMENT_PROGRAM_ARB
&&
2896 (l_src
.index
== FRAG_RESULT_DEPTH
|| l_src
.index
== FRAG_RESULT_STENCIL
)) {
2897 /* This is a special case because the source swizzles will be shifted
2898 * later to account for the difference between GLSL (where they're
2899 * plain floats) and TGSI (where they're Z and Y components). */
2900 l_src
.swizzle
= SWIZZLE_XXXX
;
2903 if (native_integers
) {
2904 emit_asm(ir
, TGSI_OPCODE_UCMP
, *l
, *cond
,
2905 cond_swap
? l_src
: *r
,
2906 cond_swap
? *r
: l_src
);
2908 emit_asm(ir
, TGSI_OPCODE_CMP
, *l
, *cond
,
2909 cond_swap
? l_src
: *r
,
2910 cond_swap
? *r
: l_src
);
2913 emit_asm(ir
, TGSI_OPCODE_MOV
, *l
, *r
);
2917 if (type
->is_dual_slot()) {
2919 if (r
->is_double_vertex_input
== false)
2925 glsl_to_tgsi_visitor::visit(ir_assignment
*ir
)
2931 /* all generated instructions need to be flaged as precise */
2932 this->precise
= is_precise(ir
->lhs
->variable_referenced());
2933 ir
->rhs
->accept(this);
2936 l
= get_assignment_lhs(ir
->lhs
, this, &dst_component
);
2940 int first_enabled_chan
= 0;
2942 ir_variable
*variable
= ir
->lhs
->variable_referenced();
2944 if (shader
->Stage
== MESA_SHADER_FRAGMENT
&&
2945 variable
->data
.mode
== ir_var_shader_out
&&
2946 (variable
->data
.location
== FRAG_RESULT_DEPTH
||
2947 variable
->data
.location
== FRAG_RESULT_STENCIL
)) {
2948 assert(ir
->lhs
->type
->is_scalar());
2949 assert(ir
->write_mask
== WRITEMASK_X
);
2951 if (variable
->data
.location
== FRAG_RESULT_DEPTH
)
2952 l
.writemask
= WRITEMASK_Z
;
2954 assert(variable
->data
.location
== FRAG_RESULT_STENCIL
);
2955 l
.writemask
= WRITEMASK_Y
;
2957 } else if (ir
->write_mask
== 0) {
2958 assert(!ir
->lhs
->type
->is_scalar() && !ir
->lhs
->type
->is_vector());
2960 unsigned num_elements
= ir
->lhs
->type
->without_array()->vector_elements
;
2963 l
.writemask
= u_bit_consecutive(0, num_elements
);
2965 /* The type is a struct or an array of (array of) structs. */
2966 l
.writemask
= WRITEMASK_XYZW
;
2969 l
.writemask
= ir
->write_mask
;
2972 for (int i
= 0; i
< 4; i
++) {
2973 if (l
.writemask
& (1 << i
)) {
2974 first_enabled_chan
= GET_SWZ(r
.swizzle
, i
);
2979 l
.writemask
= l
.writemask
<< dst_component
;
2981 /* Swizzle a small RHS vector into the channels being written.
2983 * glsl ir treats write_mask as dictating how many channels are
2984 * present on the RHS while TGSI treats write_mask as just
2985 * showing which channels of the vec4 RHS get written.
2987 for (int i
= 0; i
< 4; i
++) {
2988 if (l
.writemask
& (1 << i
))
2989 swizzles
[i
] = GET_SWZ(r
.swizzle
, rhs_chan
++);
2991 swizzles
[i
] = first_enabled_chan
;
2993 r
.swizzle
= MAKE_SWIZZLE4(swizzles
[0], swizzles
[1],
2994 swizzles
[2], swizzles
[3]);
2997 assert(l
.file
!= PROGRAM_UNDEFINED
);
2998 assert(r
.file
!= PROGRAM_UNDEFINED
);
3000 if (ir
->condition
) {
3001 const bool switch_order
= this->process_move_condition(ir
->condition
);
3002 st_src_reg condition
= this->result
;
3004 emit_block_mov(ir
, ir
->lhs
->type
, &l
, &r
, &condition
, switch_order
);
3005 } else if (ir
->rhs
->as_expression() &&
3006 this->instructions
.get_tail() &&
3007 ir
->rhs
== ((glsl_to_tgsi_instruction
*)this->instructions
.get_tail())->ir
&&
3008 !((glsl_to_tgsi_instruction
*)this->instructions
.get_tail())->is_64bit_expanded
&&
3009 type_size(ir
->lhs
->type
) == 1 &&
3010 l
.writemask
== ((glsl_to_tgsi_instruction
*)this->instructions
.get_tail())->dst
[0].writemask
) {
3011 /* To avoid emitting an extra MOV when assigning an expression to a
3012 * variable, emit the last instruction of the expression again, but
3013 * replace the destination register with the target of the assignment.
3014 * Dead code elimination will remove the original instruction.
3016 glsl_to_tgsi_instruction
*inst
, *new_inst
;
3017 inst
= (glsl_to_tgsi_instruction
*)this->instructions
.get_tail();
3018 new_inst
= emit_asm(ir
, inst
->op
, l
, inst
->src
[0], inst
->src
[1], inst
->src
[2], inst
->src
[3]);
3019 new_inst
->saturate
= inst
->saturate
;
3020 new_inst
->resource
= inst
->resource
;
3021 inst
->dead_mask
= inst
->dst
[0].writemask
;
3023 emit_block_mov(ir
, ir
->rhs
->type
, &l
, &r
, NULL
, false);
3030 glsl_to_tgsi_visitor::visit(ir_constant
*ir
)
3033 GLdouble stack_vals
[4] = { 0 };
3034 gl_constant_value
*values
= (gl_constant_value
*) stack_vals
;
3035 GLenum gl_type
= GL_NONE
;
3037 static int in_array
= 0;
3038 gl_register_file file
= in_array
? PROGRAM_CONSTANT
: PROGRAM_IMMEDIATE
;
3040 /* Unfortunately, 4 floats is all we can get into
3041 * _mesa_add_typed_unnamed_constant. So, make a temp to store an
3042 * aggregate constant and move each constant value into it. If we
3043 * get lucky, copy propagation will eliminate the extra moves.
3045 if (ir
->type
->is_record()) {
3046 st_src_reg temp_base
= get_temp(ir
->type
);
3047 st_dst_reg temp
= st_dst_reg(temp_base
);
3049 for (i
= 0; i
< ir
->type
->length
; i
++) {
3050 ir_constant
*const field_value
= ir
->get_record_field(i
);
3051 int size
= type_size(field_value
->type
);
3055 field_value
->accept(this);
3058 for (unsigned j
= 0; j
< (unsigned int)size
; j
++) {
3059 emit_asm(ir
, TGSI_OPCODE_MOV
, temp
, src
);
3065 this->result
= temp_base
;
3069 if (ir
->type
->is_array()) {
3070 st_src_reg temp_base
= get_temp(ir
->type
);
3071 st_dst_reg temp
= st_dst_reg(temp_base
);
3072 int size
= type_size(ir
->type
->fields
.array
);
3077 for (i
= 0; i
< ir
->type
->length
; i
++) {
3078 ir
->const_elements
[i
]->accept(this);
3080 for (int j
= 0; j
< size
; j
++) {
3081 emit_asm(ir
, TGSI_OPCODE_MOV
, temp
, src
);
3087 this->result
= temp_base
;
3092 if (ir
->type
->is_matrix()) {
3093 st_src_reg mat
= get_temp(ir
->type
);
3094 st_dst_reg mat_column
= st_dst_reg(mat
);
3096 for (i
= 0; i
< ir
->type
->matrix_columns
; i
++) {
3097 switch (ir
->type
->base_type
) {
3098 case GLSL_TYPE_FLOAT
:
3099 values
= (gl_constant_value
*) &ir
->value
.f
[i
* ir
->type
->vector_elements
];
3101 src
= st_src_reg(file
, -1, ir
->type
->base_type
);
3102 src
.index
= add_constant(file
,
3104 ir
->type
->vector_elements
,
3107 emit_asm(ir
, TGSI_OPCODE_MOV
, mat_column
, src
);
3109 case GLSL_TYPE_DOUBLE
:
3110 values
= (gl_constant_value
*) &ir
->value
.d
[i
* ir
->type
->vector_elements
];
3111 src
= st_src_reg(file
, -1, ir
->type
->base_type
);
3112 src
.index
= add_constant(file
,
3114 ir
->type
->vector_elements
,
3117 if (ir
->type
->vector_elements
>= 2) {
3118 mat_column
.writemask
= WRITEMASK_XY
;
3119 src
.swizzle
= MAKE_SWIZZLE4(SWIZZLE_X
, SWIZZLE_Y
, SWIZZLE_X
, SWIZZLE_Y
);
3120 emit_asm(ir
, TGSI_OPCODE_MOV
, mat_column
, src
);
3122 mat_column
.writemask
= WRITEMASK_X
;
3123 src
.swizzle
= MAKE_SWIZZLE4(SWIZZLE_X
, SWIZZLE_X
, SWIZZLE_X
, SWIZZLE_X
);
3124 emit_asm(ir
, TGSI_OPCODE_MOV
, mat_column
, src
);
3127 if (ir
->type
->vector_elements
> 2) {
3128 if (ir
->type
->vector_elements
== 4) {
3129 mat_column
.writemask
= WRITEMASK_ZW
;
3130 src
.swizzle
= MAKE_SWIZZLE4(SWIZZLE_X
, SWIZZLE_Y
, SWIZZLE_X
, SWIZZLE_Y
);
3131 emit_asm(ir
, TGSI_OPCODE_MOV
, mat_column
, src
);
3133 mat_column
.writemask
= WRITEMASK_Z
;
3134 src
.swizzle
= MAKE_SWIZZLE4(SWIZZLE_Y
, SWIZZLE_Y
, SWIZZLE_Y
, SWIZZLE_Y
);
3135 emit_asm(ir
, TGSI_OPCODE_MOV
, mat_column
, src
);
3136 mat_column
.writemask
= WRITEMASK_XYZW
;
3137 src
.swizzle
= SWIZZLE_XYZW
;
3143 unreachable("Illegal matrix constant type.\n");
3152 switch (ir
->type
->base_type
) {
3153 case GLSL_TYPE_FLOAT
:
3155 for (i
= 0; i
< ir
->type
->vector_elements
; i
++) {
3156 values
[i
].f
= ir
->value
.f
[i
];
3159 case GLSL_TYPE_DOUBLE
:
3160 gl_type
= GL_DOUBLE
;
3161 for (i
= 0; i
< ir
->type
->vector_elements
; i
++) {
3162 memcpy(&values
[i
* 2], &ir
->value
.d
[i
], sizeof(double));
3165 case GLSL_TYPE_INT64
:
3166 gl_type
= GL_INT64_ARB
;
3167 for (i
= 0; i
< ir
->type
->vector_elements
; i
++) {
3168 memcpy(&values
[i
* 2], &ir
->value
.d
[i
], sizeof(int64_t));
3171 case GLSL_TYPE_UINT64
:
3172 gl_type
= GL_UNSIGNED_INT64_ARB
;
3173 for (i
= 0; i
< ir
->type
->vector_elements
; i
++) {
3174 memcpy(&values
[i
* 2], &ir
->value
.d
[i
], sizeof(uint64_t));
3177 case GLSL_TYPE_UINT
:
3178 gl_type
= native_integers
? GL_UNSIGNED_INT
: GL_FLOAT
;
3179 for (i
= 0; i
< ir
->type
->vector_elements
; i
++) {
3180 if (native_integers
)
3181 values
[i
].u
= ir
->value
.u
[i
];
3183 values
[i
].f
= ir
->value
.u
[i
];
3187 gl_type
= native_integers
? GL_INT
: GL_FLOAT
;
3188 for (i
= 0; i
< ir
->type
->vector_elements
; i
++) {
3189 if (native_integers
)
3190 values
[i
].i
= ir
->value
.i
[i
];
3192 values
[i
].f
= ir
->value
.i
[i
];
3195 case GLSL_TYPE_BOOL
:
3196 gl_type
= native_integers
? GL_BOOL
: GL_FLOAT
;
3197 for (i
= 0; i
< ir
->type
->vector_elements
; i
++) {
3198 values
[i
].u
= ir
->value
.b
[i
] ? ctx
->Const
.UniformBooleanTrue
: 0;
3202 assert(!"Non-float/uint/int/bool constant");
3205 this->result
= st_src_reg(file
, -1, ir
->type
);
3206 this->result
.index
= add_constant(file
,
3208 ir
->type
->vector_elements
,
3210 &this->result
.swizzle
);
3214 glsl_to_tgsi_visitor::visit_atomic_counter_intrinsic(ir_call
*ir
)
3216 exec_node
*param
= ir
->actual_parameters
.get_head();
3217 ir_dereference
*deref
= static_cast<ir_dereference
*>(param
);
3218 ir_variable
*location
= deref
->variable_referenced();
3219 bool has_hw_atomics
= st_context(ctx
)->has_hw_atomics
;
3220 /* Calculate the surface offset */
3222 unsigned array_size
= 0, base
= 0;
3224 st_src_reg resource
;
3226 get_deref_offsets(deref
, &array_size
, &base
, &index
, &offset
, false);
3228 if (has_hw_atomics
) {
3229 variable_storage
*entry
= find_variable_storage(location
);
3230 st_src_reg
buffer(PROGRAM_HW_ATOMIC
, 0, GLSL_TYPE_ATOMIC_UINT
, location
->data
.binding
);
3233 entry
= new(mem_ctx
) variable_storage(location
, PROGRAM_HW_ATOMIC
,
3235 _mesa_hash_table_insert(this->variables
, location
, entry
);
3237 atomic_info
[num_atomics
].location
= location
->data
.location
;
3238 atomic_info
[num_atomics
].binding
= location
->data
.binding
;
3239 atomic_info
[num_atomics
].size
= location
->type
->arrays_of_arrays_size();
3240 if (atomic_info
[num_atomics
].size
== 0)
3241 atomic_info
[num_atomics
].size
= 1;
3242 atomic_info
[num_atomics
].array_id
= 0;
3246 if (offset
.file
!= PROGRAM_UNDEFINED
) {
3247 if (atomic_info
[entry
->index
].array_id
== 0) {
3248 num_atomic_arrays
++;
3249 atomic_info
[entry
->index
].array_id
= num_atomic_arrays
;
3251 buffer
.array_id
= atomic_info
[entry
->index
].array_id
;
3254 buffer
.index
= index
;
3255 buffer
.index
+= location
->data
.offset
/ ATOMIC_COUNTER_SIZE
;
3256 buffer
.has_index2
= true;
3258 if (offset
.file
!= PROGRAM_UNDEFINED
) {
3259 buffer
.reladdr
= ralloc(mem_ctx
, st_src_reg
);
3260 *buffer
.reladdr
= offset
;
3261 emit_arl(ir
, sampler_reladdr
, offset
);
3263 offset
= st_src_reg_for_int(0);
3267 st_src_reg
buffer(PROGRAM_BUFFER
, location
->data
.binding
,
3268 GLSL_TYPE_ATOMIC_UINT
);
3270 if (offset
.file
!= PROGRAM_UNDEFINED
) {
3271 emit_asm(ir
, TGSI_OPCODE_MUL
, st_dst_reg(offset
),
3272 offset
, st_src_reg_for_int(ATOMIC_COUNTER_SIZE
));
3273 emit_asm(ir
, TGSI_OPCODE_ADD
, st_dst_reg(offset
),
3274 offset
, st_src_reg_for_int(location
->data
.offset
+ index
* ATOMIC_COUNTER_SIZE
));
3276 offset
= st_src_reg_for_int(location
->data
.offset
+ index
* ATOMIC_COUNTER_SIZE
);
3281 ir
->return_deref
->accept(this);
3282 st_dst_reg
dst(this->result
);
3283 dst
.writemask
= WRITEMASK_X
;
3285 glsl_to_tgsi_instruction
*inst
;
3287 if (ir
->callee
->intrinsic_id
== ir_intrinsic_atomic_counter_read
) {
3288 inst
= emit_asm(ir
, TGSI_OPCODE_LOAD
, dst
, offset
);
3289 } else if (ir
->callee
->intrinsic_id
== ir_intrinsic_atomic_counter_increment
) {
3290 inst
= emit_asm(ir
, TGSI_OPCODE_ATOMUADD
, dst
, offset
,
3291 st_src_reg_for_int(1));
3292 } else if (ir
->callee
->intrinsic_id
== ir_intrinsic_atomic_counter_predecrement
) {
3293 inst
= emit_asm(ir
, TGSI_OPCODE_ATOMUADD
, dst
, offset
,
3294 st_src_reg_for_int(-1));
3295 emit_asm(ir
, TGSI_OPCODE_ADD
, dst
, this->result
, st_src_reg_for_int(-1));
3297 param
= param
->get_next();
3298 ir_rvalue
*val
= ((ir_instruction
*)param
)->as_rvalue();
3301 st_src_reg data
= this->result
, data2
= undef_src
;
3303 switch (ir
->callee
->intrinsic_id
) {
3304 case ir_intrinsic_atomic_counter_add
:
3305 opcode
= TGSI_OPCODE_ATOMUADD
;
3307 case ir_intrinsic_atomic_counter_min
:
3308 opcode
= TGSI_OPCODE_ATOMIMIN
;
3310 case ir_intrinsic_atomic_counter_max
:
3311 opcode
= TGSI_OPCODE_ATOMIMAX
;
3313 case ir_intrinsic_atomic_counter_and
:
3314 opcode
= TGSI_OPCODE_ATOMAND
;
3316 case ir_intrinsic_atomic_counter_or
:
3317 opcode
= TGSI_OPCODE_ATOMOR
;
3319 case ir_intrinsic_atomic_counter_xor
:
3320 opcode
= TGSI_OPCODE_ATOMXOR
;
3322 case ir_intrinsic_atomic_counter_exchange
:
3323 opcode
= TGSI_OPCODE_ATOMXCHG
;
3325 case ir_intrinsic_atomic_counter_comp_swap
: {
3326 opcode
= TGSI_OPCODE_ATOMCAS
;
3327 param
= param
->get_next();
3328 val
= ((ir_instruction
*)param
)->as_rvalue();
3330 data2
= this->result
;
3334 assert(!"Unexpected intrinsic");
3338 inst
= emit_asm(ir
, opcode
, dst
, offset
, data
, data2
);
3341 inst
->resource
= resource
;
3345 glsl_to_tgsi_visitor::visit_ssbo_intrinsic(ir_call
*ir
)
3347 exec_node
*param
= ir
->actual_parameters
.get_head();
3349 ir_rvalue
*block
= ((ir_instruction
*)param
)->as_rvalue();
3351 param
= param
->get_next();
3352 ir_rvalue
*offset
= ((ir_instruction
*)param
)->as_rvalue();
3354 ir_constant
*const_block
= block
->as_constant();
3355 int buf_base
= st_context(ctx
)->has_hw_atomics
? 0 : ctx
->Const
.Program
[shader
->Stage
].MaxAtomicBuffers
;
3358 buf_base
+ (const_block
? const_block
->value
.u
[0] : 0),
3362 block
->accept(this);
3363 buffer
.reladdr
= ralloc(mem_ctx
, st_src_reg
);
3364 *buffer
.reladdr
= this->result
;
3365 emit_arl(ir
, sampler_reladdr
, this->result
);
3368 /* Calculate the surface offset */
3369 offset
->accept(this);
3370 st_src_reg off
= this->result
;
3372 st_dst_reg dst
= undef_dst
;
3373 if (ir
->return_deref
) {
3374 ir
->return_deref
->accept(this);
3375 dst
= st_dst_reg(this->result
);
3376 dst
.writemask
= (1 << ir
->return_deref
->type
->vector_elements
) - 1;
3379 glsl_to_tgsi_instruction
*inst
;
3381 if (ir
->callee
->intrinsic_id
== ir_intrinsic_ssbo_load
) {
3382 inst
= emit_asm(ir
, TGSI_OPCODE_LOAD
, dst
, off
);
3383 if (dst
.type
== GLSL_TYPE_BOOL
)
3384 emit_asm(ir
, TGSI_OPCODE_USNE
, dst
, st_src_reg(dst
), st_src_reg_for_int(0));
3385 } else if (ir
->callee
->intrinsic_id
== ir_intrinsic_ssbo_store
) {
3386 param
= param
->get_next();
3387 ir_rvalue
*val
= ((ir_instruction
*)param
)->as_rvalue();
3390 param
= param
->get_next();
3391 ir_constant
*write_mask
= ((ir_instruction
*)param
)->as_constant();
3393 dst
.writemask
= write_mask
->value
.u
[0];
3395 dst
.type
= this->result
.type
;
3396 inst
= emit_asm(ir
, TGSI_OPCODE_STORE
, dst
, off
, this->result
);
3398 param
= param
->get_next();
3399 ir_rvalue
*val
= ((ir_instruction
*)param
)->as_rvalue();
3402 st_src_reg data
= this->result
, data2
= undef_src
;
3404 switch (ir
->callee
->intrinsic_id
) {
3405 case ir_intrinsic_ssbo_atomic_add
:
3406 opcode
= TGSI_OPCODE_ATOMUADD
;
3408 case ir_intrinsic_ssbo_atomic_min
:
3409 opcode
= TGSI_OPCODE_ATOMIMIN
;
3411 case ir_intrinsic_ssbo_atomic_max
:
3412 opcode
= TGSI_OPCODE_ATOMIMAX
;
3414 case ir_intrinsic_ssbo_atomic_and
:
3415 opcode
= TGSI_OPCODE_ATOMAND
;
3417 case ir_intrinsic_ssbo_atomic_or
:
3418 opcode
= TGSI_OPCODE_ATOMOR
;
3420 case ir_intrinsic_ssbo_atomic_xor
:
3421 opcode
= TGSI_OPCODE_ATOMXOR
;
3423 case ir_intrinsic_ssbo_atomic_exchange
:
3424 opcode
= TGSI_OPCODE_ATOMXCHG
;
3426 case ir_intrinsic_ssbo_atomic_comp_swap
:
3427 opcode
= TGSI_OPCODE_ATOMCAS
;
3428 param
= param
->get_next();
3429 val
= ((ir_instruction
*)param
)->as_rvalue();
3431 data2
= this->result
;
3434 assert(!"Unexpected intrinsic");
3438 inst
= emit_asm(ir
, opcode
, dst
, off
, data
, data2
);
3441 param
= param
->get_next();
3442 ir_constant
*access
= NULL
;
3443 if (!param
->is_tail_sentinel()) {
3444 access
= ((ir_instruction
*)param
)->as_constant();
3448 add_buffer_to_load_and_stores(inst
, &buffer
, &this->instructions
, access
);
3452 glsl_to_tgsi_visitor::visit_membar_intrinsic(ir_call
*ir
)
3454 switch (ir
->callee
->intrinsic_id
) {
3455 case ir_intrinsic_memory_barrier
:
3456 emit_asm(ir
, TGSI_OPCODE_MEMBAR
, undef_dst
,
3457 st_src_reg_for_int(TGSI_MEMBAR_SHADER_BUFFER
|
3458 TGSI_MEMBAR_ATOMIC_BUFFER
|
3459 TGSI_MEMBAR_SHADER_IMAGE
|
3460 TGSI_MEMBAR_SHARED
));
3462 case ir_intrinsic_memory_barrier_atomic_counter
:
3463 emit_asm(ir
, TGSI_OPCODE_MEMBAR
, undef_dst
,
3464 st_src_reg_for_int(TGSI_MEMBAR_ATOMIC_BUFFER
));
3466 case ir_intrinsic_memory_barrier_buffer
:
3467 emit_asm(ir
, TGSI_OPCODE_MEMBAR
, undef_dst
,
3468 st_src_reg_for_int(TGSI_MEMBAR_SHADER_BUFFER
));
3470 case ir_intrinsic_memory_barrier_image
:
3471 emit_asm(ir
, TGSI_OPCODE_MEMBAR
, undef_dst
,
3472 st_src_reg_for_int(TGSI_MEMBAR_SHADER_IMAGE
));
3474 case ir_intrinsic_memory_barrier_shared
:
3475 emit_asm(ir
, TGSI_OPCODE_MEMBAR
, undef_dst
,
3476 st_src_reg_for_int(TGSI_MEMBAR_SHARED
));
3478 case ir_intrinsic_group_memory_barrier
:
3479 emit_asm(ir
, TGSI_OPCODE_MEMBAR
, undef_dst
,
3480 st_src_reg_for_int(TGSI_MEMBAR_SHADER_BUFFER
|
3481 TGSI_MEMBAR_ATOMIC_BUFFER
|
3482 TGSI_MEMBAR_SHADER_IMAGE
|
3483 TGSI_MEMBAR_SHARED
|
3484 TGSI_MEMBAR_THREAD_GROUP
));
3487 assert(!"Unexpected memory barrier intrinsic");
3492 glsl_to_tgsi_visitor::visit_shared_intrinsic(ir_call
*ir
)
3494 exec_node
*param
= ir
->actual_parameters
.get_head();
3496 ir_rvalue
*offset
= ((ir_instruction
*)param
)->as_rvalue();
3498 st_src_reg
buffer(PROGRAM_MEMORY
, 0, GLSL_TYPE_UINT
);
3500 /* Calculate the surface offset */
3501 offset
->accept(this);
3502 st_src_reg off
= this->result
;
3504 st_dst_reg dst
= undef_dst
;
3505 if (ir
->return_deref
) {
3506 ir
->return_deref
->accept(this);
3507 dst
= st_dst_reg(this->result
);
3508 dst
.writemask
= (1 << ir
->return_deref
->type
->vector_elements
) - 1;
3511 glsl_to_tgsi_instruction
*inst
;
3513 if (ir
->callee
->intrinsic_id
== ir_intrinsic_shared_load
) {
3514 inst
= emit_asm(ir
, TGSI_OPCODE_LOAD
, dst
, off
);
3515 inst
->resource
= buffer
;
3516 } else if (ir
->callee
->intrinsic_id
== ir_intrinsic_shared_store
) {
3517 param
= param
->get_next();
3518 ir_rvalue
*val
= ((ir_instruction
*)param
)->as_rvalue();
3521 param
= param
->get_next();
3522 ir_constant
*write_mask
= ((ir_instruction
*)param
)->as_constant();
3524 dst
.writemask
= write_mask
->value
.u
[0];
3526 dst
.type
= this->result
.type
;
3527 inst
= emit_asm(ir
, TGSI_OPCODE_STORE
, dst
, off
, this->result
);
3528 inst
->resource
= buffer
;
3530 param
= param
->get_next();
3531 ir_rvalue
*val
= ((ir_instruction
*)param
)->as_rvalue();
3534 st_src_reg data
= this->result
, data2
= undef_src
;
3536 switch (ir
->callee
->intrinsic_id
) {
3537 case ir_intrinsic_shared_atomic_add
:
3538 opcode
= TGSI_OPCODE_ATOMUADD
;
3540 case ir_intrinsic_shared_atomic_min
:
3541 opcode
= TGSI_OPCODE_ATOMIMIN
;
3543 case ir_intrinsic_shared_atomic_max
:
3544 opcode
= TGSI_OPCODE_ATOMIMAX
;
3546 case ir_intrinsic_shared_atomic_and
:
3547 opcode
= TGSI_OPCODE_ATOMAND
;
3549 case ir_intrinsic_shared_atomic_or
:
3550 opcode
= TGSI_OPCODE_ATOMOR
;
3552 case ir_intrinsic_shared_atomic_xor
:
3553 opcode
= TGSI_OPCODE_ATOMXOR
;
3555 case ir_intrinsic_shared_atomic_exchange
:
3556 opcode
= TGSI_OPCODE_ATOMXCHG
;
3558 case ir_intrinsic_shared_atomic_comp_swap
:
3559 opcode
= TGSI_OPCODE_ATOMCAS
;
3560 param
= param
->get_next();
3561 val
= ((ir_instruction
*)param
)->as_rvalue();
3563 data2
= this->result
;
3566 assert(!"Unexpected intrinsic");
3570 inst
= emit_asm(ir
, opcode
, dst
, off
, data
, data2
);
3571 inst
->resource
= buffer
;
3576 get_image_qualifiers(ir_dereference
*ir
, const glsl_type
**type
,
3577 bool *memory_coherent
, bool *memory_volatile
,
3578 bool *memory_restrict
, unsigned *image_format
)
3581 switch (ir
->ir_type
) {
3582 case ir_type_dereference_record
: {
3583 ir_dereference_record
*deref_record
= ir
->as_dereference_record();
3584 const glsl_type
*struct_type
= deref_record
->record
->type
;
3585 int fild_idx
= deref_record
->field_idx
;
3587 *type
= struct_type
->fields
.structure
[fild_idx
].type
->without_array();
3589 struct_type
->fields
.structure
[fild_idx
].memory_coherent
;
3591 struct_type
->fields
.structure
[fild_idx
].memory_volatile
;
3593 struct_type
->fields
.structure
[fild_idx
].memory_restrict
;
3595 struct_type
->fields
.structure
[fild_idx
].image_format
;
3599 case ir_type_dereference_array
: {
3600 ir_dereference_array
*deref_arr
= ir
->as_dereference_array();
3601 get_image_qualifiers((ir_dereference
*)deref_arr
->array
, type
,
3602 memory_coherent
, memory_volatile
, memory_restrict
,
3607 case ir_type_dereference_variable
: {
3608 ir_variable
*var
= ir
->variable_referenced();
3610 *type
= var
->type
->without_array();
3611 *memory_coherent
= var
->data
.memory_coherent
;
3612 *memory_volatile
= var
->data
.memory_volatile
;
3613 *memory_restrict
= var
->data
.memory_restrict
;
3614 *image_format
= var
->data
.image_format
;
3624 glsl_to_tgsi_visitor::visit_image_intrinsic(ir_call
*ir
)
3626 exec_node
*param
= ir
->actual_parameters
.get_head();
3628 ir_dereference
*img
= (ir_dereference
*)param
;
3629 const ir_variable
*imgvar
= img
->variable_referenced();
3630 unsigned sampler_array_size
= 1, sampler_base
= 0;
3631 bool memory_coherent
= false, memory_volatile
= false, memory_restrict
= false;
3632 unsigned image_format
= 0;
3633 const glsl_type
*type
= NULL
;
3635 get_image_qualifiers(img
, &type
, &memory_coherent
, &memory_volatile
,
3636 &memory_restrict
, &image_format
);
3639 st_src_reg
image(PROGRAM_IMAGE
, 0, GLSL_TYPE_UINT
);
3641 get_deref_offsets(img
, &sampler_array_size
, &sampler_base
,
3642 &index
, &reladdr
, !imgvar
->contains_bindless());
3644 image
.index
= index
;
3645 if (reladdr
.file
!= PROGRAM_UNDEFINED
) {
3646 image
.reladdr
= ralloc(mem_ctx
, st_src_reg
);
3647 *image
.reladdr
= reladdr
;
3648 emit_arl(ir
, sampler_reladdr
, reladdr
);
3651 st_dst_reg dst
= undef_dst
;
3652 if (ir
->return_deref
) {
3653 ir
->return_deref
->accept(this);
3654 dst
= st_dst_reg(this->result
);
3655 dst
.writemask
= (1 << ir
->return_deref
->type
->vector_elements
) - 1;
3658 glsl_to_tgsi_instruction
*inst
;
3660 st_src_reg bindless
;
3661 if (imgvar
->contains_bindless()) {
3663 bindless
= this->result
;
3666 if (ir
->callee
->intrinsic_id
== ir_intrinsic_image_size
) {
3667 dst
.writemask
= WRITEMASK_XYZ
;
3668 inst
= emit_asm(ir
, TGSI_OPCODE_RESQ
, dst
);
3669 } else if (ir
->callee
->intrinsic_id
== ir_intrinsic_image_samples
) {
3670 st_src_reg res
= get_temp(glsl_type::ivec4_type
);
3671 st_dst_reg dstres
= st_dst_reg(res
);
3672 dstres
.writemask
= WRITEMASK_W
;
3673 inst
= emit_asm(ir
, TGSI_OPCODE_RESQ
, dstres
);
3674 res
.swizzle
= SWIZZLE_WWWW
;
3675 emit_asm(ir
, TGSI_OPCODE_MOV
, dst
, res
);
3677 st_src_reg arg1
= undef_src
, arg2
= undef_src
;
3679 st_dst_reg coord_dst
;
3680 coord
= get_temp(glsl_type::ivec4_type
);
3681 coord_dst
= st_dst_reg(coord
);
3682 coord_dst
.writemask
= (1 << type
->coordinate_components()) - 1;
3683 param
= param
->get_next();
3684 ((ir_dereference
*)param
)->accept(this);
3685 emit_asm(ir
, TGSI_OPCODE_MOV
, coord_dst
, this->result
);
3686 coord
.swizzle
= SWIZZLE_XXXX
;
3687 switch (type
->coordinate_components()) {
3688 case 4: assert(!"unexpected coord count");
3690 case 3: coord
.swizzle
|= SWIZZLE_Z
<< 6;
3692 case 2: coord
.swizzle
|= SWIZZLE_Y
<< 3;
3695 if (type
->sampler_dimensionality
== GLSL_SAMPLER_DIM_MS
) {
3696 param
= param
->get_next();
3697 ((ir_dereference
*)param
)->accept(this);
3698 st_src_reg sample
= this->result
;
3699 sample
.swizzle
= SWIZZLE_XXXX
;
3700 coord_dst
.writemask
= WRITEMASK_W
;
3701 emit_asm(ir
, TGSI_OPCODE_MOV
, coord_dst
, sample
);
3702 coord
.swizzle
|= SWIZZLE_W
<< 9;
3705 param
= param
->get_next();
3706 if (!param
->is_tail_sentinel()) {
3707 ((ir_dereference
*)param
)->accept(this);
3708 arg1
= this->result
;
3709 param
= param
->get_next();
3712 if (!param
->is_tail_sentinel()) {
3713 ((ir_dereference
*)param
)->accept(this);
3714 arg2
= this->result
;
3715 param
= param
->get_next();
3718 assert(param
->is_tail_sentinel());
3721 switch (ir
->callee
->intrinsic_id
) {
3722 case ir_intrinsic_image_load
:
3723 opcode
= TGSI_OPCODE_LOAD
;
3725 case ir_intrinsic_image_store
:
3726 opcode
= TGSI_OPCODE_STORE
;
3728 case ir_intrinsic_image_atomic_add
:
3729 opcode
= TGSI_OPCODE_ATOMUADD
;
3731 case ir_intrinsic_image_atomic_min
:
3732 opcode
= TGSI_OPCODE_ATOMIMIN
;
3734 case ir_intrinsic_image_atomic_max
:
3735 opcode
= TGSI_OPCODE_ATOMIMAX
;
3737 case ir_intrinsic_image_atomic_and
:
3738 opcode
= TGSI_OPCODE_ATOMAND
;
3740 case ir_intrinsic_image_atomic_or
:
3741 opcode
= TGSI_OPCODE_ATOMOR
;
3743 case ir_intrinsic_image_atomic_xor
:
3744 opcode
= TGSI_OPCODE_ATOMXOR
;
3746 case ir_intrinsic_image_atomic_exchange
:
3747 opcode
= TGSI_OPCODE_ATOMXCHG
;
3749 case ir_intrinsic_image_atomic_comp_swap
:
3750 opcode
= TGSI_OPCODE_ATOMCAS
;
3753 assert(!"Unexpected intrinsic");
3757 inst
= emit_asm(ir
, opcode
, dst
, coord
, arg1
, arg2
);
3758 if (opcode
== TGSI_OPCODE_STORE
)
3759 inst
->dst
[0].writemask
= WRITEMASK_XYZW
;
3762 if (imgvar
->contains_bindless()) {
3763 inst
->resource
= bindless
;
3764 inst
->resource
.swizzle
= MAKE_SWIZZLE4(SWIZZLE_X
, SWIZZLE_Y
,
3765 SWIZZLE_X
, SWIZZLE_Y
);
3767 inst
->resource
= image
;
3768 inst
->sampler_array_size
= sampler_array_size
;
3769 inst
->sampler_base
= sampler_base
;
3772 inst
->tex_target
= type
->sampler_index();
3773 inst
->image_format
= st_mesa_format_to_pipe_format(st_context(ctx
),
3774 _mesa_get_shader_image_format(image_format
));
3776 if (memory_coherent
)
3777 inst
->buffer_access
|= TGSI_MEMORY_COHERENT
;
3778 if (memory_restrict
)
3779 inst
->buffer_access
|= TGSI_MEMORY_RESTRICT
;
3780 if (memory_volatile
)
3781 inst
->buffer_access
|= TGSI_MEMORY_VOLATILE
;
3785 glsl_to_tgsi_visitor::visit_generic_intrinsic(ir_call
*ir
, unsigned op
)
3787 ir
->return_deref
->accept(this);
3788 st_dst_reg dst
= st_dst_reg(this->result
);
3790 dst
.writemask
= u_bit_consecutive(0, ir
->return_deref
->var
->type
->vector_elements
);
3792 st_src_reg src
[4] = { undef_src
, undef_src
, undef_src
, undef_src
};
3793 unsigned num_src
= 0;
3794 foreach_in_list(ir_rvalue
, param
, &ir
->actual_parameters
) {
3795 assert(num_src
< ARRAY_SIZE(src
));
3797 this->result
.file
= PROGRAM_UNDEFINED
;
3798 param
->accept(this);
3799 assert(this->result
.file
!= PROGRAM_UNDEFINED
);
3801 src
[num_src
] = this->result
;
3805 emit_asm(ir
, op
, dst
, src
[0], src
[1], src
[2], src
[3]);
3809 glsl_to_tgsi_visitor::visit(ir_call
*ir
)
3811 ir_function_signature
*sig
= ir
->callee
;
3813 /* Filter out intrinsics */
3814 switch (sig
->intrinsic_id
) {
3815 case ir_intrinsic_atomic_counter_read
:
3816 case ir_intrinsic_atomic_counter_increment
:
3817 case ir_intrinsic_atomic_counter_predecrement
:
3818 case ir_intrinsic_atomic_counter_add
:
3819 case ir_intrinsic_atomic_counter_min
:
3820 case ir_intrinsic_atomic_counter_max
:
3821 case ir_intrinsic_atomic_counter_and
:
3822 case ir_intrinsic_atomic_counter_or
:
3823 case ir_intrinsic_atomic_counter_xor
:
3824 case ir_intrinsic_atomic_counter_exchange
:
3825 case ir_intrinsic_atomic_counter_comp_swap
:
3826 visit_atomic_counter_intrinsic(ir
);
3829 case ir_intrinsic_ssbo_load
:
3830 case ir_intrinsic_ssbo_store
:
3831 case ir_intrinsic_ssbo_atomic_add
:
3832 case ir_intrinsic_ssbo_atomic_min
:
3833 case ir_intrinsic_ssbo_atomic_max
:
3834 case ir_intrinsic_ssbo_atomic_and
:
3835 case ir_intrinsic_ssbo_atomic_or
:
3836 case ir_intrinsic_ssbo_atomic_xor
:
3837 case ir_intrinsic_ssbo_atomic_exchange
:
3838 case ir_intrinsic_ssbo_atomic_comp_swap
:
3839 visit_ssbo_intrinsic(ir
);
3842 case ir_intrinsic_memory_barrier
:
3843 case ir_intrinsic_memory_barrier_atomic_counter
:
3844 case ir_intrinsic_memory_barrier_buffer
:
3845 case ir_intrinsic_memory_barrier_image
:
3846 case ir_intrinsic_memory_barrier_shared
:
3847 case ir_intrinsic_group_memory_barrier
:
3848 visit_membar_intrinsic(ir
);
3851 case ir_intrinsic_shared_load
:
3852 case ir_intrinsic_shared_store
:
3853 case ir_intrinsic_shared_atomic_add
:
3854 case ir_intrinsic_shared_atomic_min
:
3855 case ir_intrinsic_shared_atomic_max
:
3856 case ir_intrinsic_shared_atomic_and
:
3857 case ir_intrinsic_shared_atomic_or
:
3858 case ir_intrinsic_shared_atomic_xor
:
3859 case ir_intrinsic_shared_atomic_exchange
:
3860 case ir_intrinsic_shared_atomic_comp_swap
:
3861 visit_shared_intrinsic(ir
);
3864 case ir_intrinsic_image_load
:
3865 case ir_intrinsic_image_store
:
3866 case ir_intrinsic_image_atomic_add
:
3867 case ir_intrinsic_image_atomic_min
:
3868 case ir_intrinsic_image_atomic_max
:
3869 case ir_intrinsic_image_atomic_and
:
3870 case ir_intrinsic_image_atomic_or
:
3871 case ir_intrinsic_image_atomic_xor
:
3872 case ir_intrinsic_image_atomic_exchange
:
3873 case ir_intrinsic_image_atomic_comp_swap
:
3874 case ir_intrinsic_image_size
:
3875 case ir_intrinsic_image_samples
:
3876 visit_image_intrinsic(ir
);
3879 case ir_intrinsic_shader_clock
:
3880 visit_generic_intrinsic(ir
, TGSI_OPCODE_CLOCK
);
3883 case ir_intrinsic_vote_all
:
3884 visit_generic_intrinsic(ir
, TGSI_OPCODE_VOTE_ALL
);
3886 case ir_intrinsic_vote_any
:
3887 visit_generic_intrinsic(ir
, TGSI_OPCODE_VOTE_ANY
);
3889 case ir_intrinsic_vote_eq
:
3890 visit_generic_intrinsic(ir
, TGSI_OPCODE_VOTE_EQ
);
3892 case ir_intrinsic_ballot
:
3893 visit_generic_intrinsic(ir
, TGSI_OPCODE_BALLOT
);
3895 case ir_intrinsic_read_first_invocation
:
3896 visit_generic_intrinsic(ir
, TGSI_OPCODE_READ_FIRST
);
3898 case ir_intrinsic_read_invocation
:
3899 visit_generic_intrinsic(ir
, TGSI_OPCODE_READ_INVOC
);
3902 case ir_intrinsic_invalid
:
3903 case ir_intrinsic_generic_load
:
3904 case ir_intrinsic_generic_store
:
3905 case ir_intrinsic_generic_atomic_add
:
3906 case ir_intrinsic_generic_atomic_and
:
3907 case ir_intrinsic_generic_atomic_or
:
3908 case ir_intrinsic_generic_atomic_xor
:
3909 case ir_intrinsic_generic_atomic_min
:
3910 case ir_intrinsic_generic_atomic_max
:
3911 case ir_intrinsic_generic_atomic_exchange
:
3912 case ir_intrinsic_generic_atomic_comp_swap
:
3913 unreachable("Invalid intrinsic");
3918 glsl_to_tgsi_visitor::calc_deref_offsets(ir_dereference
*tail
,
3919 unsigned *array_elements
,
3921 st_src_reg
*indirect
,
3924 switch (tail
->ir_type
) {
3925 case ir_type_dereference_record
: {
3926 ir_dereference_record
*deref_record
= tail
->as_dereference_record();
3927 const glsl_type
*struct_type
= deref_record
->record
->type
;
3928 int field_index
= deref_record
->field_idx
;
3930 calc_deref_offsets(deref_record
->record
->as_dereference(), array_elements
, index
, indirect
, location
);
3932 assert(field_index
>= 0);
3933 *location
+= struct_type
->record_location_offset(field_index
);
3937 case ir_type_dereference_array
: {
3938 ir_dereference_array
*deref_arr
= tail
->as_dereference_array();
3940 void *mem_ctx
= ralloc_parent(deref_arr
);
3941 ir_constant
*array_index
=
3942 deref_arr
->array_index
->constant_expression_value(mem_ctx
);
3945 st_src_reg temp_reg
;
3946 st_dst_reg temp_dst
;
3948 temp_reg
= get_temp(glsl_type::uint_type
);
3949 temp_dst
= st_dst_reg(temp_reg
);
3950 temp_dst
.writemask
= 1;
3952 deref_arr
->array_index
->accept(this);
3953 if (*array_elements
!= 1)
3954 emit_asm(NULL
, TGSI_OPCODE_MUL
, temp_dst
, this->result
, st_src_reg_for_int(*array_elements
));
3956 emit_asm(NULL
, TGSI_OPCODE_MOV
, temp_dst
, this->result
);
3958 if (indirect
->file
== PROGRAM_UNDEFINED
)
3959 *indirect
= temp_reg
;
3961 temp_dst
= st_dst_reg(*indirect
);
3962 temp_dst
.writemask
= 1;
3963 emit_asm(NULL
, TGSI_OPCODE_ADD
, temp_dst
, *indirect
, temp_reg
);
3966 *index
+= array_index
->value
.u
[0] * *array_elements
;
3968 *array_elements
*= deref_arr
->array
->type
->length
;
3970 calc_deref_offsets(deref_arr
->array
->as_dereference(), array_elements
, index
, indirect
, location
);
3979 glsl_to_tgsi_visitor::get_deref_offsets(ir_dereference
*ir
,
3980 unsigned *array_size
,
3983 st_src_reg
*reladdr
,
3986 GLuint shader
= _mesa_program_enum_to_shader_stage(this->prog
->Target
);
3987 unsigned location
= 0;
3988 ir_variable
*var
= ir
->variable_referenced();
3990 memset(reladdr
, 0, sizeof(*reladdr
));
3991 reladdr
->file
= PROGRAM_UNDEFINED
;
3997 location
= var
->data
.location
;
3998 calc_deref_offsets(ir
, array_size
, index
, reladdr
, &location
);
4001 * If we end up with no indirect then adjust the base to the index,
4002 * and set the array size to 1.
4004 if (reladdr
->file
== PROGRAM_UNDEFINED
) {
4010 assert(location
!= 0xffffffff);
4011 *base
+= this->shader_program
->data
->UniformStorage
[location
].opaque
[shader
].index
;
4012 *index
+= this->shader_program
->data
->UniformStorage
[location
].opaque
[shader
].index
;
4017 glsl_to_tgsi_visitor::canonicalize_gather_offset(st_src_reg offset
)
4019 if (offset
.reladdr
|| offset
.reladdr2
) {
4020 st_src_reg tmp
= get_temp(glsl_type::ivec2_type
);
4021 st_dst_reg tmp_dst
= st_dst_reg(tmp
);
4022 tmp_dst
.writemask
= WRITEMASK_XY
;
4023 emit_asm(NULL
, TGSI_OPCODE_MOV
, tmp_dst
, offset
);
4031 glsl_to_tgsi_visitor::visit(ir_texture
*ir
)
4033 st_src_reg result_src
, coord
, cube_sc
, lod_info
, projector
, dx
, dy
;
4034 st_src_reg offset
[MAX_GLSL_TEXTURE_OFFSET
], sample_index
, component
;
4035 st_src_reg levels_src
, reladdr
;
4036 st_dst_reg result_dst
, coord_dst
, cube_sc_dst
;
4037 glsl_to_tgsi_instruction
*inst
= NULL
;
4038 unsigned opcode
= TGSI_OPCODE_NOP
;
4039 const glsl_type
*sampler_type
= ir
->sampler
->type
;
4040 unsigned sampler_array_size
= 1, sampler_base
= 0;
4041 bool is_cube_array
= false, is_cube_shadow
= false;
4042 ir_variable
*var
= ir
->sampler
->variable_referenced();
4045 /* if we are a cube array sampler or a cube shadow */
4046 if (sampler_type
->sampler_dimensionality
== GLSL_SAMPLER_DIM_CUBE
) {
4047 is_cube_array
= sampler_type
->sampler_array
;
4048 is_cube_shadow
= sampler_type
->sampler_shadow
;
4051 if (ir
->coordinate
) {
4052 ir
->coordinate
->accept(this);
4054 /* Put our coords in a temp. We'll need to modify them for shadow,
4055 * projection, or LOD, so the only case we'd use it as-is is if
4056 * we're doing plain old texturing. The optimization passes on
4057 * glsl_to_tgsi_visitor should handle cleaning up our mess in that case.
4059 coord
= get_temp(glsl_type::vec4_type
);
4060 coord_dst
= st_dst_reg(coord
);
4061 coord_dst
.writemask
= (1 << ir
->coordinate
->type
->vector_elements
) - 1;
4062 emit_asm(ir
, TGSI_OPCODE_MOV
, coord_dst
, this->result
);
4065 if (ir
->projector
) {
4066 ir
->projector
->accept(this);
4067 projector
= this->result
;
4070 /* Storage for our result. Ideally for an assignment we'd be using
4071 * the actual storage for the result here, instead.
4073 result_src
= get_temp(ir
->type
);
4074 result_dst
= st_dst_reg(result_src
);
4075 result_dst
.writemask
= (1 << ir
->type
->vector_elements
) - 1;
4079 opcode
= (is_cube_array
&& ir
->shadow_comparator
) ? TGSI_OPCODE_TEX2
: TGSI_OPCODE_TEX
;
4081 ir
->offset
->accept(this);
4082 offset
[0] = this->result
;
4086 if (is_cube_array
|| is_cube_shadow
) {
4087 opcode
= TGSI_OPCODE_TXB2
;
4090 opcode
= TGSI_OPCODE_TXB
;
4092 ir
->lod_info
.bias
->accept(this);
4093 lod_info
= this->result
;
4095 ir
->offset
->accept(this);
4096 offset
[0] = this->result
;
4100 if (this->has_tex_txf_lz
&& ir
->lod_info
.lod
->is_zero()) {
4101 opcode
= TGSI_OPCODE_TEX_LZ
;
4103 opcode
= is_cube_array
? TGSI_OPCODE_TXL2
: TGSI_OPCODE_TXL
;
4104 ir
->lod_info
.lod
->accept(this);
4105 lod_info
= this->result
;
4108 ir
->offset
->accept(this);
4109 offset
[0] = this->result
;
4113 opcode
= TGSI_OPCODE_TXD
;
4114 ir
->lod_info
.grad
.dPdx
->accept(this);
4116 ir
->lod_info
.grad
.dPdy
->accept(this);
4119 ir
->offset
->accept(this);
4120 offset
[0] = this->result
;
4124 opcode
= TGSI_OPCODE_TXQ
;
4125 ir
->lod_info
.lod
->accept(this);
4126 lod_info
= this->result
;
4128 case ir_query_levels
:
4129 opcode
= TGSI_OPCODE_TXQ
;
4130 lod_info
= undef_src
;
4131 levels_src
= get_temp(ir
->type
);
4134 if (this->has_tex_txf_lz
&& ir
->lod_info
.lod
->is_zero()) {
4135 opcode
= TGSI_OPCODE_TXF_LZ
;
4137 opcode
= TGSI_OPCODE_TXF
;
4138 ir
->lod_info
.lod
->accept(this);
4139 lod_info
= this->result
;
4142 ir
->offset
->accept(this);
4143 offset
[0] = this->result
;
4147 opcode
= TGSI_OPCODE_TXF
;
4148 ir
->lod_info
.sample_index
->accept(this);
4149 sample_index
= this->result
;
4152 opcode
= TGSI_OPCODE_TG4
;
4153 ir
->lod_info
.component
->accept(this);
4154 component
= this->result
;
4156 ir
->offset
->accept(this);
4157 if (ir
->offset
->type
->is_array()) {
4158 const glsl_type
*elt_type
= ir
->offset
->type
->fields
.array
;
4159 for (i
= 0; i
< ir
->offset
->type
->length
; i
++) {
4160 offset
[i
] = this->result
;
4161 offset
[i
].index
+= i
* type_size(elt_type
);
4162 offset
[i
].type
= elt_type
->base_type
;
4163 offset
[i
].swizzle
= swizzle_for_size(elt_type
->vector_elements
);
4164 offset
[i
] = canonicalize_gather_offset(offset
[i
]);
4167 offset
[0] = canonicalize_gather_offset(this->result
);
4172 opcode
= TGSI_OPCODE_LODQ
;
4174 case ir_texture_samples
:
4175 opcode
= TGSI_OPCODE_TXQS
;
4177 case ir_samples_identical
:
4178 unreachable("Unexpected ir_samples_identical opcode");
4181 if (ir
->projector
) {
4182 if (opcode
== TGSI_OPCODE_TEX
) {
4183 /* Slot the projector in as the last component of the coord. */
4184 coord_dst
.writemask
= WRITEMASK_W
;
4185 emit_asm(ir
, TGSI_OPCODE_MOV
, coord_dst
, projector
);
4186 coord_dst
.writemask
= WRITEMASK_XYZW
;
4187 opcode
= TGSI_OPCODE_TXP
;
4189 st_src_reg coord_w
= coord
;
4190 coord_w
.swizzle
= SWIZZLE_WWWW
;
4192 /* For the other TEX opcodes there's no projective version
4193 * since the last slot is taken up by LOD info. Do the
4194 * projective divide now.
4196 coord_dst
.writemask
= WRITEMASK_W
;
4197 emit_asm(ir
, TGSI_OPCODE_RCP
, coord_dst
, projector
);
4199 /* In the case where we have to project the coordinates "by hand,"
4200 * the shadow comparator value must also be projected.
4202 st_src_reg tmp_src
= coord
;
4203 if (ir
->shadow_comparator
) {
4204 /* Slot the shadow value in as the second to last component of the
4207 ir
->shadow_comparator
->accept(this);
4209 tmp_src
= get_temp(glsl_type::vec4_type
);
4210 st_dst_reg tmp_dst
= st_dst_reg(tmp_src
);
4212 /* Projective division not allowed for array samplers. */
4213 assert(!sampler_type
->sampler_array
);
4215 tmp_dst
.writemask
= WRITEMASK_Z
;
4216 emit_asm(ir
, TGSI_OPCODE_MOV
, tmp_dst
, this->result
);
4218 tmp_dst
.writemask
= WRITEMASK_XY
;
4219 emit_asm(ir
, TGSI_OPCODE_MOV
, tmp_dst
, coord
);
4222 coord_dst
.writemask
= WRITEMASK_XYZ
;
4223 emit_asm(ir
, TGSI_OPCODE_MUL
, coord_dst
, tmp_src
, coord_w
);
4225 coord_dst
.writemask
= WRITEMASK_XYZW
;
4226 coord
.swizzle
= SWIZZLE_XYZW
;
4230 /* If projection is done and the opcode is not TGSI_OPCODE_TXP, then the shadow
4231 * comparator was put in the correct place (and projected) by the code,
4232 * above, that handles by-hand projection.
4234 if (ir
->shadow_comparator
&& (!ir
->projector
|| opcode
== TGSI_OPCODE_TXP
)) {
4235 /* Slot the shadow value in as the second to last component of the
4238 ir
->shadow_comparator
->accept(this);
4240 if (is_cube_array
) {
4241 cube_sc
= get_temp(glsl_type::float_type
);
4242 cube_sc_dst
= st_dst_reg(cube_sc
);
4243 cube_sc_dst
.writemask
= WRITEMASK_X
;
4244 emit_asm(ir
, TGSI_OPCODE_MOV
, cube_sc_dst
, this->result
);
4245 cube_sc_dst
.writemask
= WRITEMASK_X
;
4248 if ((sampler_type
->sampler_dimensionality
== GLSL_SAMPLER_DIM_2D
&&
4249 sampler_type
->sampler_array
) ||
4250 sampler_type
->sampler_dimensionality
== GLSL_SAMPLER_DIM_CUBE
) {
4251 coord_dst
.writemask
= WRITEMASK_W
;
4253 coord_dst
.writemask
= WRITEMASK_Z
;
4255 emit_asm(ir
, TGSI_OPCODE_MOV
, coord_dst
, this->result
);
4256 coord_dst
.writemask
= WRITEMASK_XYZW
;
4260 if (ir
->op
== ir_txf_ms
) {
4261 coord_dst
.writemask
= WRITEMASK_W
;
4262 emit_asm(ir
, TGSI_OPCODE_MOV
, coord_dst
, sample_index
);
4263 coord_dst
.writemask
= WRITEMASK_XYZW
;
4264 } else if (opcode
== TGSI_OPCODE_TXL
|| opcode
== TGSI_OPCODE_TXB
||
4265 opcode
== TGSI_OPCODE_TXF
) {
4266 /* TGSI stores LOD or LOD bias in the last channel of the coords. */
4267 coord_dst
.writemask
= WRITEMASK_W
;
4268 emit_asm(ir
, TGSI_OPCODE_MOV
, coord_dst
, lod_info
);
4269 coord_dst
.writemask
= WRITEMASK_XYZW
;
4272 st_src_reg
sampler(PROGRAM_SAMPLER
, 0, GLSL_TYPE_UINT
);
4275 get_deref_offsets(ir
->sampler
, &sampler_array_size
, &sampler_base
,
4276 &index
, &reladdr
, !var
->contains_bindless());
4278 sampler
.index
= index
;
4279 if (reladdr
.file
!= PROGRAM_UNDEFINED
) {
4280 sampler
.reladdr
= ralloc(mem_ctx
, st_src_reg
);
4281 *sampler
.reladdr
= reladdr
;
4282 emit_arl(ir
, sampler_reladdr
, reladdr
);
4285 st_src_reg bindless
;
4286 if (var
->contains_bindless()) {
4287 ir
->sampler
->accept(this);
4288 bindless
= this->result
;
4291 if (opcode
== TGSI_OPCODE_TXD
)
4292 inst
= emit_asm(ir
, opcode
, result_dst
, coord
, dx
, dy
);
4293 else if (opcode
== TGSI_OPCODE_TXQ
) {
4294 if (ir
->op
== ir_query_levels
) {
4295 /* the level is stored in W */
4296 inst
= emit_asm(ir
, opcode
, st_dst_reg(levels_src
), lod_info
);
4297 result_dst
.writemask
= WRITEMASK_X
;
4298 levels_src
.swizzle
= SWIZZLE_WWWW
;
4299 emit_asm(ir
, TGSI_OPCODE_MOV
, result_dst
, levels_src
);
4301 inst
= emit_asm(ir
, opcode
, result_dst
, lod_info
);
4302 } else if (opcode
== TGSI_OPCODE_TXQS
) {
4303 inst
= emit_asm(ir
, opcode
, result_dst
);
4304 } else if (opcode
== TGSI_OPCODE_TXL2
|| opcode
== TGSI_OPCODE_TXB2
) {
4305 inst
= emit_asm(ir
, opcode
, result_dst
, coord
, lod_info
);
4306 } else if (opcode
== TGSI_OPCODE_TEX2
) {
4307 inst
= emit_asm(ir
, opcode
, result_dst
, coord
, cube_sc
);
4308 } else if (opcode
== TGSI_OPCODE_TG4
) {
4309 if (is_cube_array
&& ir
->shadow_comparator
) {
4310 inst
= emit_asm(ir
, opcode
, result_dst
, coord
, cube_sc
);
4312 inst
= emit_asm(ir
, opcode
, result_dst
, coord
, component
);
4315 inst
= emit_asm(ir
, opcode
, result_dst
, coord
);
4317 if (ir
->shadow_comparator
)
4318 inst
->tex_shadow
= GL_TRUE
;
4320 if (var
->contains_bindless()) {
4321 inst
->resource
= bindless
;
4322 inst
->resource
.swizzle
= MAKE_SWIZZLE4(SWIZZLE_X
, SWIZZLE_Y
,
4323 SWIZZLE_X
, SWIZZLE_Y
);
4325 inst
->resource
= sampler
;
4326 inst
->sampler_array_size
= sampler_array_size
;
4327 inst
->sampler_base
= sampler_base
;
4331 if (!inst
->tex_offsets
)
4332 inst
->tex_offsets
= rzalloc_array(inst
, st_src_reg
, MAX_GLSL_TEXTURE_OFFSET
);
4334 for (i
= 0; i
< MAX_GLSL_TEXTURE_OFFSET
&& offset
[i
].file
!= PROGRAM_UNDEFINED
; i
++)
4335 inst
->tex_offsets
[i
] = offset
[i
];
4336 inst
->tex_offset_num_offset
= i
;
4339 inst
->tex_target
= sampler_type
->sampler_index();
4340 inst
->tex_type
= ir
->type
->base_type
;
4342 this->result
= result_src
;
4346 glsl_to_tgsi_visitor::visit(ir_return
*ir
)
4348 assert(!ir
->get_value());
4350 emit_asm(ir
, TGSI_OPCODE_RET
);
4354 glsl_to_tgsi_visitor::visit(ir_discard
*ir
)
4356 if (ir
->condition
) {
4357 ir
->condition
->accept(this);
4358 st_src_reg condition
= this->result
;
4360 /* Convert the bool condition to a float so we can negate. */
4361 if (native_integers
) {
4362 st_src_reg temp
= get_temp(ir
->condition
->type
);
4363 emit_asm(ir
, TGSI_OPCODE_AND
, st_dst_reg(temp
),
4364 condition
, st_src_reg_for_float(1.0));
4368 condition
.negate
= ~condition
.negate
;
4369 emit_asm(ir
, TGSI_OPCODE_KILL_IF
, undef_dst
, condition
);
4371 /* unconditional kil */
4372 emit_asm(ir
, TGSI_OPCODE_KILL
);
4377 glsl_to_tgsi_visitor::visit(ir_if
*ir
)
4380 glsl_to_tgsi_instruction
*if_inst
;
4382 ir
->condition
->accept(this);
4383 assert(this->result
.file
!= PROGRAM_UNDEFINED
);
4385 if_opcode
= native_integers
? TGSI_OPCODE_UIF
: TGSI_OPCODE_IF
;
4387 if_inst
= emit_asm(ir
->condition
, if_opcode
, undef_dst
, this->result
);
4389 this->instructions
.push_tail(if_inst
);
4391 visit_exec_list(&ir
->then_instructions
, this);
4393 if (!ir
->else_instructions
.is_empty()) {
4394 emit_asm(ir
->condition
, TGSI_OPCODE_ELSE
);
4395 visit_exec_list(&ir
->else_instructions
, this);
4398 if_inst
= emit_asm(ir
->condition
, TGSI_OPCODE_ENDIF
);
4403 glsl_to_tgsi_visitor::visit(ir_emit_vertex
*ir
)
4405 assert(this->prog
->Target
== GL_GEOMETRY_PROGRAM_NV
);
4407 ir
->stream
->accept(this);
4408 emit_asm(ir
, TGSI_OPCODE_EMIT
, undef_dst
, this->result
);
4412 glsl_to_tgsi_visitor::visit(ir_end_primitive
*ir
)
4414 assert(this->prog
->Target
== GL_GEOMETRY_PROGRAM_NV
);
4416 ir
->stream
->accept(this);
4417 emit_asm(ir
, TGSI_OPCODE_ENDPRIM
, undef_dst
, this->result
);
4421 glsl_to_tgsi_visitor::visit(ir_barrier
*ir
)
4423 assert(this->prog
->Target
== GL_TESS_CONTROL_PROGRAM_NV
||
4424 this->prog
->Target
== GL_COMPUTE_PROGRAM_NV
);
4426 emit_asm(ir
, TGSI_OPCODE_BARRIER
);
4429 glsl_to_tgsi_visitor::glsl_to_tgsi_visitor()
4431 STATIC_ASSERT(sizeof(samplers_used
) * 8 >= PIPE_MAX_SAMPLERS
);
4433 result
.file
= PROGRAM_UNDEFINED
;
4440 num_input_arrays
= 0;
4441 num_output_arrays
= 0;
4443 num_atomic_arrays
= 0;
4445 num_address_regs
= 0;
4448 indirect_addr_consts
= false;
4449 wpos_transform_const
= -1;
4450 native_integers
= false;
4451 mem_ctx
= ralloc_context(NULL
);
4455 shader_program
= NULL
;
4460 use_shared_memory
= false;
4461 has_tex_txf_lz
= false;
4465 static void var_destroy(struct hash_entry
*entry
)
4467 variable_storage
*storage
= (variable_storage
*)entry
->data
;
4472 glsl_to_tgsi_visitor::~glsl_to_tgsi_visitor()
4474 _mesa_hash_table_destroy(variables
, var_destroy
);
4476 ralloc_free(mem_ctx
);
4479 extern "C" void free_glsl_to_tgsi_visitor(glsl_to_tgsi_visitor
*v
)
4486 * Count resources used by the given gpu program (number of texture
4490 count_resources(glsl_to_tgsi_visitor
*v
, gl_program
*prog
)
4492 v
->samplers_used
= 0;
4494 prog
->info
.textures_used_by_txf
= 0;
4496 foreach_in_list(glsl_to_tgsi_instruction
, inst
, &v
->instructions
) {
4497 if (inst
->info
->is_tex
) {
4498 for (int i
= 0; i
< inst
->sampler_array_size
; i
++) {
4499 unsigned idx
= inst
->sampler_base
+ i
;
4500 v
->samplers_used
|= 1u << idx
;
4502 debug_assert(idx
< (int)ARRAY_SIZE(v
->sampler_types
));
4503 v
->sampler_types
[idx
] = inst
->tex_type
;
4504 v
->sampler_targets
[idx
] =
4505 st_translate_texture_target(inst
->tex_target
, inst
->tex_shadow
);
4507 if (inst
->op
== TGSI_OPCODE_TXF
|| inst
->op
== TGSI_OPCODE_TXF_LZ
) {
4508 prog
->info
.textures_used_by_txf
|= 1u << idx
;
4513 if (inst
->tex_target
== TEXTURE_EXTERNAL_INDEX
)
4514 prog
->ExternalSamplersUsed
|= 1 << inst
->resource
.index
;
4516 if (inst
->resource
.file
!= PROGRAM_UNDEFINED
&& (
4517 is_resource_instruction(inst
->op
) ||
4518 inst
->op
== TGSI_OPCODE_STORE
)) {
4519 if (inst
->resource
.file
== PROGRAM_MEMORY
) {
4520 v
->use_shared_memory
= true;
4521 } else if (inst
->resource
.file
== PROGRAM_IMAGE
) {
4522 for (int i
= 0; i
< inst
->sampler_array_size
; i
++) {
4523 unsigned idx
= inst
->sampler_base
+ i
;
4524 v
->images_used
|= 1 << idx
;
4525 v
->image_targets
[idx
] =
4526 st_translate_texture_target(inst
->tex_target
, false);
4527 v
->image_formats
[idx
] = inst
->image_format
;
4532 prog
->SamplersUsed
= v
->samplers_used
;
4534 if (v
->shader_program
!= NULL
)
4535 _mesa_update_shader_textures_used(v
->shader_program
, prog
);
4539 * Returns the mask of channels (bitmask of WRITEMASK_X,Y,Z,W) which
4540 * are read from the given src in this instruction
4543 get_src_arg_mask(st_dst_reg dst
, st_src_reg src
)
4545 int read_mask
= 0, comp
;
4547 /* Now, given the src swizzle and the written channels, find which
4548 * components are actually read
4550 for (comp
= 0; comp
< 4; ++comp
) {
4551 const unsigned coord
= GET_SWZ(src
.swizzle
, comp
);
4553 if (dst
.writemask
& (1 << comp
) && coord
<= SWIZZLE_W
)
4554 read_mask
|= 1 << coord
;
4561 * This pass replaces CMP T0, T1 T2 T0 with MOV T0, T2 when the CMP
4562 * instruction is the first instruction to write to register T0. There are
4563 * several lowering passes done in GLSL IR (e.g. branches and
4564 * relative addressing) that create a large number of conditional assignments
4565 * that ir_to_mesa converts to CMP instructions like the one mentioned above.
4567 * Here is why this conversion is safe:
4568 * CMP T0, T1 T2 T0 can be expanded to:
4574 * If (T1 < 0.0) evaluates to true then our replacement MOV T0, T2 is the same
4575 * as the original program. If (T1 < 0.0) evaluates to false, executing
4576 * MOV T0, T0 will store a garbage value in T0 since T0 is uninitialized.
4577 * Therefore, it doesn't matter that we are replacing MOV T0, T0 with MOV T0, T2
4578 * because any instruction that was going to read from T0 after this was going
4579 * to read a garbage value anyway.
4582 glsl_to_tgsi_visitor::simplify_cmp(void)
4584 int tempWritesSize
= 0;
4585 unsigned *tempWrites
= NULL
;
4586 unsigned outputWrites
[VARYING_SLOT_TESS_MAX
];
4588 memset(outputWrites
, 0, sizeof(outputWrites
));
4590 foreach_in_list(glsl_to_tgsi_instruction
, inst
, &this->instructions
) {
4591 unsigned prevWriteMask
= 0;
4593 /* Give up if we encounter relative addressing or flow control. */
4594 if (inst
->dst
[0].reladdr
|| inst
->dst
[0].reladdr2
||
4595 inst
->dst
[1].reladdr
|| inst
->dst
[1].reladdr2
||
4596 inst
->info
->is_branch
||
4597 inst
->op
== TGSI_OPCODE_CONT
||
4598 inst
->op
== TGSI_OPCODE_END
||
4599 inst
->op
== TGSI_OPCODE_RET
) {
4603 if (inst
->dst
[0].file
== PROGRAM_OUTPUT
) {
4604 assert(inst
->dst
[0].index
< (signed)ARRAY_SIZE(outputWrites
));
4605 prevWriteMask
= outputWrites
[inst
->dst
[0].index
];
4606 outputWrites
[inst
->dst
[0].index
] |= inst
->dst
[0].writemask
;
4607 } else if (inst
->dst
[0].file
== PROGRAM_TEMPORARY
) {
4608 if (inst
->dst
[0].index
>= tempWritesSize
) {
4609 const int inc
= 4096;
4611 tempWrites
= (unsigned*)
4613 (tempWritesSize
+ inc
) * sizeof(unsigned));
4617 memset(tempWrites
+ tempWritesSize
, 0, inc
* sizeof(unsigned));
4618 tempWritesSize
+= inc
;
4621 prevWriteMask
= tempWrites
[inst
->dst
[0].index
];
4622 tempWrites
[inst
->dst
[0].index
] |= inst
->dst
[0].writemask
;
4626 /* For a CMP to be considered a conditional write, the destination
4627 * register and source register two must be the same. */
4628 if (inst
->op
== TGSI_OPCODE_CMP
4629 && !(inst
->dst
[0].writemask
& prevWriteMask
)
4630 && inst
->src
[2].file
== inst
->dst
[0].file
4631 && inst
->src
[2].index
== inst
->dst
[0].index
4632 && inst
->dst
[0].writemask
== get_src_arg_mask(inst
->dst
[0], inst
->src
[2])) {
4634 inst
->op
= TGSI_OPCODE_MOV
;
4635 inst
->info
= tgsi_get_opcode_info(inst
->op
);
4636 inst
->src
[0] = inst
->src
[1];
4644 rename_temp_handle_src(struct rename_reg_pair
*renames
, st_src_reg
*src
)
4646 if (src
&& src
->file
== PROGRAM_TEMPORARY
) {
4647 int old_idx
= src
->index
;
4648 if (renames
[old_idx
].valid
)
4649 src
->index
= renames
[old_idx
].new_reg
;
4653 /* Replaces all references to a temporary register index with another index. */
4655 glsl_to_tgsi_visitor::rename_temp_registers(struct rename_reg_pair
*renames
)
4657 foreach_in_list(glsl_to_tgsi_instruction
, inst
, &this->instructions
) {
4659 for (j
= 0; j
< num_inst_src_regs(inst
); j
++) {
4660 rename_temp_handle_src(renames
, &inst
->src
[j
]);
4661 rename_temp_handle_src(renames
, inst
->src
[j
].reladdr
);
4662 rename_temp_handle_src(renames
, inst
->src
[j
].reladdr2
);
4665 for (j
= 0; j
< inst
->tex_offset_num_offset
; j
++) {
4666 rename_temp_handle_src(renames
, &inst
->tex_offsets
[j
]);
4667 rename_temp_handle_src(renames
, inst
->tex_offsets
[j
].reladdr
);
4668 rename_temp_handle_src(renames
, inst
->tex_offsets
[j
].reladdr2
);
4671 rename_temp_handle_src(renames
, &inst
->resource
);
4672 rename_temp_handle_src(renames
, inst
->resource
.reladdr
);
4673 rename_temp_handle_src(renames
, inst
->resource
.reladdr2
);
4675 for (j
= 0; j
< num_inst_dst_regs(inst
); j
++) {
4676 if (inst
->dst
[j
].file
== PROGRAM_TEMPORARY
) {
4677 int old_idx
= inst
->dst
[j
].index
;
4678 if (renames
[old_idx
].valid
)
4679 inst
->dst
[j
].index
= renames
[old_idx
].new_reg
;
4681 rename_temp_handle_src(renames
, inst
->dst
[j
].reladdr
);
4682 rename_temp_handle_src(renames
, inst
->dst
[j
].reladdr2
);
4688 glsl_to_tgsi_visitor::get_first_temp_write(int *first_writes
)
4690 int depth
= 0; /* loop depth */
4691 int loop_start
= -1; /* index of the first active BGNLOOP (if any) */
4694 foreach_in_list(glsl_to_tgsi_instruction
, inst
, &this->instructions
) {
4695 for (j
= 0; j
< num_inst_dst_regs(inst
); j
++) {
4696 if (inst
->dst
[j
].file
== PROGRAM_TEMPORARY
) {
4697 if (first_writes
[inst
->dst
[j
].index
] == -1)
4698 first_writes
[inst
->dst
[j
].index
] = (depth
== 0) ? i
: loop_start
;
4702 if (inst
->op
== TGSI_OPCODE_BGNLOOP
) {
4705 } else if (inst
->op
== TGSI_OPCODE_ENDLOOP
) {
4715 glsl_to_tgsi_visitor::get_first_temp_read(int *first_reads
)
4717 int depth
= 0; /* loop depth */
4718 int loop_start
= -1; /* index of the first active BGNLOOP (if any) */
4721 foreach_in_list(glsl_to_tgsi_instruction
, inst
, &this->instructions
) {
4722 for (j
= 0; j
< num_inst_src_regs(inst
); j
++) {
4723 if (inst
->src
[j
].file
== PROGRAM_TEMPORARY
) {
4724 if (first_reads
[inst
->src
[j
].index
] == -1)
4725 first_reads
[inst
->src
[j
].index
] = (depth
== 0) ? i
: loop_start
;
4728 for (j
= 0; j
< inst
->tex_offset_num_offset
; j
++) {
4729 if (inst
->tex_offsets
[j
].file
== PROGRAM_TEMPORARY
) {
4730 if (first_reads
[inst
->tex_offsets
[j
].index
] == -1)
4731 first_reads
[inst
->tex_offsets
[j
].index
] = (depth
== 0) ? i
: loop_start
;
4734 if (inst
->op
== TGSI_OPCODE_BGNLOOP
) {
4737 } else if (inst
->op
== TGSI_OPCODE_ENDLOOP
) {
4747 glsl_to_tgsi_visitor::get_last_temp_read_first_temp_write(int *last_reads
, int *first_writes
)
4749 int depth
= 0; /* loop depth */
4750 int loop_start
= -1; /* index of the first active BGNLOOP (if any) */
4753 foreach_in_list(glsl_to_tgsi_instruction
, inst
, &this->instructions
) {
4754 for (j
= 0; j
< num_inst_src_regs(inst
); j
++) {
4755 if (inst
->src
[j
].file
== PROGRAM_TEMPORARY
)
4756 last_reads
[inst
->src
[j
].index
] = (depth
== 0) ? i
: -2;
4758 for (j
= 0; j
< num_inst_dst_regs(inst
); j
++) {
4759 if (inst
->dst
[j
].file
== PROGRAM_TEMPORARY
) {
4760 if (first_writes
[inst
->dst
[j
].index
] == -1)
4761 first_writes
[inst
->dst
[j
].index
] = (depth
== 0) ? i
: loop_start
;
4762 last_reads
[inst
->dst
[j
].index
] = (depth
== 0) ? i
: -2;
4765 for (j
= 0; j
< inst
->tex_offset_num_offset
; j
++) {
4766 if (inst
->tex_offsets
[j
].file
== PROGRAM_TEMPORARY
)
4767 last_reads
[inst
->tex_offsets
[j
].index
] = (depth
== 0) ? i
: -2;
4769 if (inst
->op
== TGSI_OPCODE_BGNLOOP
) {
4772 } else if (inst
->op
== TGSI_OPCODE_ENDLOOP
) {
4775 for (k
= 0; k
< this->next_temp
; k
++) {
4776 if (last_reads
[k
] == -2) {
4788 glsl_to_tgsi_visitor::get_last_temp_write(int *last_writes
)
4790 int depth
= 0; /* loop depth */
4794 foreach_in_list(glsl_to_tgsi_instruction
, inst
, &this->instructions
) {
4795 for (j
= 0; j
< num_inst_dst_regs(inst
); j
++) {
4796 if (inst
->dst
[j
].file
== PROGRAM_TEMPORARY
)
4797 last_writes
[inst
->dst
[j
].index
] = (depth
== 0) ? i
: -2;
4800 if (inst
->op
== TGSI_OPCODE_BGNLOOP
)
4802 else if (inst
->op
== TGSI_OPCODE_ENDLOOP
)
4804 for (k
= 0; k
< this->next_temp
; k
++) {
4805 if (last_writes
[k
] == -2) {
4816 * On a basic block basis, tracks available PROGRAM_TEMPORARY register
4817 * channels for copy propagation and updates following instructions to
4818 * use the original versions.
4820 * The glsl_to_tgsi_visitor lazily produces code assuming that this pass
4821 * will occur. As an example, a TXP production before this pass:
4823 * 0: MOV TEMP[1], INPUT[4].xyyy;
4824 * 1: MOV TEMP[1].w, INPUT[4].wwww;
4825 * 2: TXP TEMP[2], TEMP[1], texture[0], 2D;
4829 * 0: MOV TEMP[1], INPUT[4].xyyy;
4830 * 1: MOV TEMP[1].w, INPUT[4].wwww;
4831 * 2: TXP TEMP[2], INPUT[4].xyyw, texture[0], 2D;
4833 * which allows for dead code elimination on TEMP[1]'s writes.
4836 glsl_to_tgsi_visitor::copy_propagate(void)
4838 glsl_to_tgsi_instruction
**acp
= rzalloc_array(mem_ctx
,
4839 glsl_to_tgsi_instruction
*,
4840 this->next_temp
* 4);
4841 int *acp_level
= rzalloc_array(mem_ctx
, int, this->next_temp
* 4);
4844 foreach_in_list(glsl_to_tgsi_instruction
, inst
, &this->instructions
) {
4845 assert(inst
->dst
[0].file
!= PROGRAM_TEMPORARY
4846 || inst
->dst
[0].index
< this->next_temp
);
4848 /* First, do any copy propagation possible into the src regs. */
4849 for (int r
= 0; r
< 3; r
++) {
4850 glsl_to_tgsi_instruction
*first
= NULL
;
4852 int acp_base
= inst
->src
[r
].index
* 4;
4854 if (inst
->src
[r
].file
!= PROGRAM_TEMPORARY
||
4855 inst
->src
[r
].reladdr
||
4856 inst
->src
[r
].reladdr2
)
4859 /* See if we can find entries in the ACP consisting of MOVs
4860 * from the same src register for all the swizzled channels
4861 * of this src register reference.
4863 for (int i
= 0; i
< 4; i
++) {
4864 int src_chan
= GET_SWZ(inst
->src
[r
].swizzle
, i
);
4865 glsl_to_tgsi_instruction
*copy_chan
= acp
[acp_base
+ src_chan
];
4872 assert(acp_level
[acp_base
+ src_chan
] <= level
);
4877 if (first
->src
[0].file
!= copy_chan
->src
[0].file
||
4878 first
->src
[0].index
!= copy_chan
->src
[0].index
||
4879 first
->src
[0].double_reg2
!= copy_chan
->src
[0].double_reg2
||
4880 first
->src
[0].index2D
!= copy_chan
->src
[0].index2D
) {
4888 /* We've now validated that we can copy-propagate to
4889 * replace this src register reference. Do it.
4891 inst
->src
[r
].file
= first
->src
[0].file
;
4892 inst
->src
[r
].index
= first
->src
[0].index
;
4893 inst
->src
[r
].index2D
= first
->src
[0].index2D
;
4894 inst
->src
[r
].has_index2
= first
->src
[0].has_index2
;
4895 inst
->src
[r
].double_reg2
= first
->src
[0].double_reg2
;
4896 inst
->src
[r
].array_id
= first
->src
[0].array_id
;
4899 for (int i
= 0; i
< 4; i
++) {
4900 int src_chan
= GET_SWZ(inst
->src
[r
].swizzle
, i
);
4901 glsl_to_tgsi_instruction
*copy_inst
= acp
[acp_base
+ src_chan
];
4902 swizzle
|= (GET_SWZ(copy_inst
->src
[0].swizzle
, src_chan
) << (3 * i
));
4904 inst
->src
[r
].swizzle
= swizzle
;
4909 case TGSI_OPCODE_BGNLOOP
:
4910 case TGSI_OPCODE_ENDLOOP
:
4911 /* End of a basic block, clear the ACP entirely. */
4912 memset(acp
, 0, sizeof(*acp
) * this->next_temp
* 4);
4915 case TGSI_OPCODE_IF
:
4916 case TGSI_OPCODE_UIF
:
4920 case TGSI_OPCODE_ENDIF
:
4921 case TGSI_OPCODE_ELSE
:
4922 /* Clear all channels written inside the block from the ACP, but
4923 * leaving those that were not touched.
4925 for (int r
= 0; r
< this->next_temp
; r
++) {
4926 for (int c
= 0; c
< 4; c
++) {
4927 if (!acp
[4 * r
+ c
])
4930 if (acp_level
[4 * r
+ c
] >= level
)
4931 acp
[4 * r
+ c
] = NULL
;
4934 if (inst
->op
== TGSI_OPCODE_ENDIF
)
4939 /* Continuing the block, clear any written channels from
4942 for (int d
= 0; d
< 2; d
++) {
4943 if (inst
->dst
[d
].file
== PROGRAM_TEMPORARY
&& inst
->dst
[d
].reladdr
) {
4944 /* Any temporary might be written, so no copy propagation
4945 * across this instruction.
4947 memset(acp
, 0, sizeof(*acp
) * this->next_temp
* 4);
4948 } else if (inst
->dst
[d
].file
== PROGRAM_OUTPUT
&&
4949 inst
->dst
[d
].reladdr
) {
4950 /* Any output might be written, so no copy propagation
4951 * from outputs across this instruction.
4953 for (int r
= 0; r
< this->next_temp
; r
++) {
4954 for (int c
= 0; c
< 4; c
++) {
4955 if (!acp
[4 * r
+ c
])
4958 if (acp
[4 * r
+ c
]->src
[0].file
== PROGRAM_OUTPUT
)
4959 acp
[4 * r
+ c
] = NULL
;
4962 } else if (inst
->dst
[d
].file
== PROGRAM_TEMPORARY
||
4963 inst
->dst
[d
].file
== PROGRAM_OUTPUT
) {
4964 /* Clear where it's used as dst. */
4965 if (inst
->dst
[d
].file
== PROGRAM_TEMPORARY
) {
4966 for (int c
= 0; c
< 4; c
++) {
4967 if (inst
->dst
[d
].writemask
& (1 << c
))
4968 acp
[4 * inst
->dst
[d
].index
+ c
] = NULL
;
4972 /* Clear where it's used as src. */
4973 for (int r
= 0; r
< this->next_temp
; r
++) {
4974 for (int c
= 0; c
< 4; c
++) {
4975 if (!acp
[4 * r
+ c
])
4978 int src_chan
= GET_SWZ(acp
[4 * r
+ c
]->src
[0].swizzle
, c
);
4980 if (acp
[4 * r
+ c
]->src
[0].file
== inst
->dst
[d
].file
&&
4981 acp
[4 * r
+ c
]->src
[0].index
== inst
->dst
[d
].index
&&
4982 inst
->dst
[d
].writemask
& (1 << src_chan
)) {
4983 acp
[4 * r
+ c
] = NULL
;
4992 /* If this is a copy, add it to the ACP. */
4993 if (inst
->op
== TGSI_OPCODE_MOV
&&
4994 inst
->dst
[0].file
== PROGRAM_TEMPORARY
&&
4995 !(inst
->dst
[0].file
== inst
->src
[0].file
&&
4996 inst
->dst
[0].index
== inst
->src
[0].index
) &&
4997 !inst
->dst
[0].reladdr
&&
4998 !inst
->dst
[0].reladdr2
&&
5000 inst
->src
[0].file
!= PROGRAM_ARRAY
&&
5001 (inst
->src
[0].file
!= PROGRAM_OUTPUT
||
5002 this->shader
->Stage
!= MESA_SHADER_TESS_CTRL
) &&
5003 !inst
->src
[0].reladdr
&&
5004 !inst
->src
[0].reladdr2
&&
5005 !inst
->src
[0].negate
&&
5006 !inst
->src
[0].abs
) {
5007 for (int i
= 0; i
< 4; i
++) {
5008 if (inst
->dst
[0].writemask
& (1 << i
)) {
5009 acp
[4 * inst
->dst
[0].index
+ i
] = inst
;
5010 acp_level
[4 * inst
->dst
[0].index
+ i
] = level
;
5016 ralloc_free(acp_level
);
5021 dead_code_handle_reladdr(glsl_to_tgsi_instruction
**writes
, st_src_reg
*reladdr
)
5023 if (reladdr
&& reladdr
->file
== PROGRAM_TEMPORARY
) {
5024 /* Clear where it's used as src. */
5025 int swz
= GET_SWZ(reladdr
->swizzle
, 0);
5026 writes
[4 * reladdr
->index
+ swz
] = NULL
;
5031 * On a basic block basis, tracks available PROGRAM_TEMPORARY registers for dead
5034 * The glsl_to_tgsi_visitor lazily produces code assuming that this pass
5035 * will occur. As an example, a TXP production after copy propagation but
5038 * 0: MOV TEMP[1], INPUT[4].xyyy;
5039 * 1: MOV TEMP[1].w, INPUT[4].wwww;
5040 * 2: TXP TEMP[2], INPUT[4].xyyw, texture[0], 2D;
5042 * and after this pass:
5044 * 0: TXP TEMP[2], INPUT[4].xyyw, texture[0], 2D;
5047 glsl_to_tgsi_visitor::eliminate_dead_code(void)
5049 glsl_to_tgsi_instruction
**writes
= rzalloc_array(mem_ctx
,
5050 glsl_to_tgsi_instruction
*,
5051 this->next_temp
* 4);
5052 int *write_level
= rzalloc_array(mem_ctx
, int, this->next_temp
* 4);
5056 foreach_in_list(glsl_to_tgsi_instruction
, inst
, &this->instructions
) {
5057 assert(inst
->dst
[0].file
!= PROGRAM_TEMPORARY
5058 || inst
->dst
[0].index
< this->next_temp
);
5061 case TGSI_OPCODE_BGNLOOP
:
5062 case TGSI_OPCODE_ENDLOOP
:
5063 case TGSI_OPCODE_CONT
:
5064 case TGSI_OPCODE_BRK
:
5065 /* End of a basic block, clear the write array entirely.
5067 * This keeps us from killing dead code when the writes are
5068 * on either side of a loop, even when the register isn't touched
5069 * inside the loop. However, glsl_to_tgsi_visitor doesn't seem to emit
5070 * dead code of this type, so it shouldn't make a difference as long as
5071 * the dead code elimination pass in the GLSL compiler does its job.
5073 memset(writes
, 0, sizeof(*writes
) * this->next_temp
* 4);
5076 case TGSI_OPCODE_ENDIF
:
5077 case TGSI_OPCODE_ELSE
:
5078 /* Promote the recorded level of all channels written inside the
5079 * preceding if or else block to the level above the if/else block.
5081 for (int r
= 0; r
< this->next_temp
; r
++) {
5082 for (int c
= 0; c
< 4; c
++) {
5083 if (!writes
[4 * r
+ c
])
5086 if (write_level
[4 * r
+ c
] == level
)
5087 write_level
[4 * r
+ c
] = level
-1;
5090 if(inst
->op
== TGSI_OPCODE_ENDIF
)
5094 case TGSI_OPCODE_IF
:
5095 case TGSI_OPCODE_UIF
:
5097 /* fallthrough to default case to mark the condition as read */
5099 /* Continuing the block, clear any channels from the write array that
5100 * are read by this instruction.
5102 for (unsigned i
= 0; i
< ARRAY_SIZE(inst
->src
); i
++) {
5103 if (inst
->src
[i
].file
== PROGRAM_TEMPORARY
&& inst
->src
[i
].reladdr
){
5104 /* Any temporary might be read, so no dead code elimination
5105 * across this instruction.
5107 memset(writes
, 0, sizeof(*writes
) * this->next_temp
* 4);
5108 } else if (inst
->src
[i
].file
== PROGRAM_TEMPORARY
) {
5109 /* Clear where it's used as src. */
5110 int src_chans
= 1 << GET_SWZ(inst
->src
[i
].swizzle
, 0);
5111 src_chans
|= 1 << GET_SWZ(inst
->src
[i
].swizzle
, 1);
5112 src_chans
|= 1 << GET_SWZ(inst
->src
[i
].swizzle
, 2);
5113 src_chans
|= 1 << GET_SWZ(inst
->src
[i
].swizzle
, 3);
5115 for (int c
= 0; c
< 4; c
++) {
5116 if (src_chans
& (1 << c
))
5117 writes
[4 * inst
->src
[i
].index
+ c
] = NULL
;
5120 dead_code_handle_reladdr(writes
, inst
->src
[i
].reladdr
);
5121 dead_code_handle_reladdr(writes
, inst
->src
[i
].reladdr2
);
5123 for (unsigned i
= 0; i
< inst
->tex_offset_num_offset
; i
++) {
5124 if (inst
->tex_offsets
[i
].file
== PROGRAM_TEMPORARY
&& inst
->tex_offsets
[i
].reladdr
){
5125 /* Any temporary might be read, so no dead code elimination
5126 * across this instruction.
5128 memset(writes
, 0, sizeof(*writes
) * this->next_temp
* 4);
5129 } else if (inst
->tex_offsets
[i
].file
== PROGRAM_TEMPORARY
) {
5130 /* Clear where it's used as src. */
5131 int src_chans
= 1 << GET_SWZ(inst
->tex_offsets
[i
].swizzle
, 0);
5132 src_chans
|= 1 << GET_SWZ(inst
->tex_offsets
[i
].swizzle
, 1);
5133 src_chans
|= 1 << GET_SWZ(inst
->tex_offsets
[i
].swizzle
, 2);
5134 src_chans
|= 1 << GET_SWZ(inst
->tex_offsets
[i
].swizzle
, 3);
5136 for (int c
= 0; c
< 4; c
++) {
5137 if (src_chans
& (1 << c
))
5138 writes
[4 * inst
->tex_offsets
[i
].index
+ c
] = NULL
;
5141 dead_code_handle_reladdr(writes
, inst
->tex_offsets
[i
].reladdr
);
5142 dead_code_handle_reladdr(writes
, inst
->tex_offsets
[i
].reladdr2
);
5145 if (inst
->resource
.file
== PROGRAM_TEMPORARY
) {
5148 src_chans
= 1 << GET_SWZ(inst
->resource
.swizzle
, 0);
5149 src_chans
|= 1 << GET_SWZ(inst
->resource
.swizzle
, 1);
5150 src_chans
|= 1 << GET_SWZ(inst
->resource
.swizzle
, 2);
5151 src_chans
|= 1 << GET_SWZ(inst
->resource
.swizzle
, 3);
5153 for (int c
= 0; c
< 4; c
++) {
5154 if (src_chans
& (1 << c
))
5155 writes
[4 * inst
->resource
.index
+ c
] = NULL
;
5158 dead_code_handle_reladdr(writes
, inst
->resource
.reladdr
);
5159 dead_code_handle_reladdr(writes
, inst
->resource
.reladdr2
);
5161 for (unsigned i
= 0; i
< ARRAY_SIZE(inst
->dst
); i
++) {
5162 dead_code_handle_reladdr(writes
, inst
->dst
[i
].reladdr
);
5163 dead_code_handle_reladdr(writes
, inst
->dst
[i
].reladdr2
);
5168 /* If this instruction writes to a temporary, add it to the write array.
5169 * If there is already an instruction in the write array for one or more
5170 * of the channels, flag that channel write as dead.
5172 for (unsigned i
= 0; i
< ARRAY_SIZE(inst
->dst
); i
++) {
5173 if (inst
->dst
[i
].file
== PROGRAM_TEMPORARY
&&
5174 !inst
->dst
[i
].reladdr
) {
5175 for (int c
= 0; c
< 4; c
++) {
5176 if (inst
->dst
[i
].writemask
& (1 << c
)) {
5177 if (writes
[4 * inst
->dst
[i
].index
+ c
]) {
5178 if (write_level
[4 * inst
->dst
[i
].index
+ c
] < level
)
5181 writes
[4 * inst
->dst
[i
].index
+ c
]->dead_mask
|= (1 << c
);
5183 writes
[4 * inst
->dst
[i
].index
+ c
] = inst
;
5184 write_level
[4 * inst
->dst
[i
].index
+ c
] = level
;
5191 /* Anything still in the write array at this point is dead code. */
5192 for (int r
= 0; r
< this->next_temp
; r
++) {
5193 for (int c
= 0; c
< 4; c
++) {
5194 glsl_to_tgsi_instruction
*inst
= writes
[4 * r
+ c
];
5196 inst
->dead_mask
|= (1 << c
);
5200 /* Now actually remove the instructions that are completely dead and update
5201 * the writemask of other instructions with dead channels.
5203 foreach_in_list_safe(glsl_to_tgsi_instruction
, inst
, &this->instructions
) {
5204 if (!inst
->dead_mask
|| !inst
->dst
[0].writemask
)
5206 /* No amount of dead masks should remove memory stores */
5207 if (inst
->info
->is_store
)
5210 if ((inst
->dst
[0].writemask
& ~inst
->dead_mask
) == 0) {
5215 if (glsl_base_type_is_64bit(inst
->dst
[0].type
)) {
5216 if (inst
->dead_mask
== WRITEMASK_XY
||
5217 inst
->dead_mask
== WRITEMASK_ZW
)
5218 inst
->dst
[0].writemask
&= ~(inst
->dead_mask
);
5220 inst
->dst
[0].writemask
&= ~(inst
->dead_mask
);
5224 ralloc_free(write_level
);
5225 ralloc_free(writes
);
5230 /* merge DFRACEXP instructions into one. */
5232 glsl_to_tgsi_visitor::merge_two_dsts(void)
5234 /* We never delete inst, but we may delete its successor. */
5235 foreach_in_list(glsl_to_tgsi_instruction
, inst
, &this->instructions
) {
5236 glsl_to_tgsi_instruction
*inst2
;
5239 if (num_inst_dst_regs(inst
) != 2)
5242 if (inst
->dst
[0].file
!= PROGRAM_UNDEFINED
&&
5243 inst
->dst
[1].file
!= PROGRAM_UNDEFINED
)
5246 assert(inst
->dst
[0].file
!= PROGRAM_UNDEFINED
||
5247 inst
->dst
[1].file
!= PROGRAM_UNDEFINED
);
5249 if (inst
->dst
[0].file
== PROGRAM_UNDEFINED
)
5254 inst2
= (glsl_to_tgsi_instruction
*) inst
->next
;
5255 while (!inst2
->is_tail_sentinel()) {
5256 if (inst
->op
== inst2
->op
&&
5257 inst2
->dst
[defined
].file
== PROGRAM_UNDEFINED
&&
5258 inst
->src
[0].file
== inst2
->src
[0].file
&&
5259 inst
->src
[0].index
== inst2
->src
[0].index
&&
5260 inst
->src
[0].type
== inst2
->src
[0].type
&&
5261 inst
->src
[0].swizzle
== inst2
->src
[0].swizzle
)
5263 inst2
= (glsl_to_tgsi_instruction
*) inst2
->next
;
5266 if (inst2
->is_tail_sentinel()) {
5267 /* Undefined destinations are not allowed, substitute with an unused
5268 * temporary register.
5270 st_src_reg tmp
= get_temp(glsl_type::vec4_type
);
5271 inst
->dst
[defined
^ 1] = st_dst_reg(tmp
);
5272 inst
->dst
[defined
^ 1].writemask
= 0;
5276 inst
->dst
[defined
^ 1] = inst2
->dst
[defined
^ 1];
5282 /* Merges temporary registers together where possible to reduce the number of
5283 * registers needed to run a program.
5285 * Produces optimal code only after copy propagation and dead code elimination
5288 glsl_to_tgsi_visitor::merge_registers(void)
5291 struct lifetime
*lifetimes
=
5292 rzalloc_array(mem_ctx
, struct lifetime
, this->next_temp
);
5294 if (get_temp_registers_required_lifetimes(mem_ctx
, &this->instructions
,
5295 this->next_temp
, lifetimes
)) {
5296 struct rename_reg_pair
*renames
=
5297 rzalloc_array(mem_ctx
, struct rename_reg_pair
, this->next_temp
);
5298 get_temp_registers_remapping(mem_ctx
, this->next_temp
, lifetimes
, renames
);
5299 rename_temp_registers(renames
);
5300 ralloc_free(renames
);
5303 ralloc_free(lifetimes
);
5306 /* Reassign indices to temporary registers by reusing unused indices created
5307 * by optimization passes. */
5309 glsl_to_tgsi_visitor::renumber_registers(void)
5313 int *first_writes
= ralloc_array(mem_ctx
, int, this->next_temp
);
5314 struct rename_reg_pair
*renames
= rzalloc_array(mem_ctx
, struct rename_reg_pair
, this->next_temp
);
5316 for (i
= 0; i
< this->next_temp
; i
++) {
5317 first_writes
[i
] = -1;
5319 get_first_temp_write(first_writes
);
5321 for (i
= 0; i
< this->next_temp
; i
++) {
5322 if (first_writes
[i
] < 0) continue;
5323 if (i
!= new_index
) {
5324 renames
[i
].new_reg
= new_index
;
5325 renames
[i
].valid
= true;
5330 rename_temp_registers(renames
);
5331 this->next_temp
= new_index
;
5332 ralloc_free(renames
);
5333 ralloc_free(first_writes
);
5336 /* ------------------------- TGSI conversion stuff -------------------------- */
5339 * Intermediate state used during shader translation.
5341 struct st_translate
{
5342 struct ureg_program
*ureg
;
5344 unsigned temps_size
;
5345 struct ureg_dst
*temps
;
5347 struct ureg_dst
*arrays
;
5348 unsigned num_temp_arrays
;
5349 struct ureg_src
*constants
;
5351 struct ureg_src
*immediates
;
5353 struct ureg_dst outputs
[PIPE_MAX_SHADER_OUTPUTS
];
5354 struct ureg_src inputs
[PIPE_MAX_SHADER_INPUTS
];
5355 struct ureg_dst address
[3];
5356 struct ureg_src samplers
[PIPE_MAX_SAMPLERS
];
5357 struct ureg_src buffers
[PIPE_MAX_SHADER_BUFFERS
];
5358 struct ureg_src images
[PIPE_MAX_SHADER_IMAGES
];
5359 struct ureg_src systemValues
[SYSTEM_VALUE_MAX
];
5360 struct ureg_src hw_atomics
[PIPE_MAX_HW_ATOMIC_BUFFERS
];
5361 struct ureg_src shared_memory
;
5362 unsigned *array_sizes
;
5363 struct inout_decl
*input_decls
;
5364 unsigned num_input_decls
;
5365 struct inout_decl
*output_decls
;
5366 unsigned num_output_decls
;
5368 const ubyte
*inputMapping
;
5369 const ubyte
*outputMapping
;
5371 unsigned procType
; /**< PIPE_SHADER_VERTEX/FRAGMENT */
5375 /** Map Mesa's SYSTEM_VALUE_x to TGSI_SEMANTIC_x */
5377 _mesa_sysval_to_semantic(unsigned sysval
)
5381 case SYSTEM_VALUE_VERTEX_ID
:
5382 return TGSI_SEMANTIC_VERTEXID
;
5383 case SYSTEM_VALUE_INSTANCE_ID
:
5384 return TGSI_SEMANTIC_INSTANCEID
;
5385 case SYSTEM_VALUE_VERTEX_ID_ZERO_BASE
:
5386 return TGSI_SEMANTIC_VERTEXID_NOBASE
;
5387 case SYSTEM_VALUE_BASE_VERTEX
:
5388 return TGSI_SEMANTIC_BASEVERTEX
;
5389 case SYSTEM_VALUE_BASE_INSTANCE
:
5390 return TGSI_SEMANTIC_BASEINSTANCE
;
5391 case SYSTEM_VALUE_DRAW_ID
:
5392 return TGSI_SEMANTIC_DRAWID
;
5394 /* Geometry shader */
5395 case SYSTEM_VALUE_INVOCATION_ID
:
5396 return TGSI_SEMANTIC_INVOCATIONID
;
5398 /* Fragment shader */
5399 case SYSTEM_VALUE_FRAG_COORD
:
5400 return TGSI_SEMANTIC_POSITION
;
5401 case SYSTEM_VALUE_FRONT_FACE
:
5402 return TGSI_SEMANTIC_FACE
;
5403 case SYSTEM_VALUE_SAMPLE_ID
:
5404 return TGSI_SEMANTIC_SAMPLEID
;
5405 case SYSTEM_VALUE_SAMPLE_POS
:
5406 return TGSI_SEMANTIC_SAMPLEPOS
;
5407 case SYSTEM_VALUE_SAMPLE_MASK_IN
:
5408 return TGSI_SEMANTIC_SAMPLEMASK
;
5409 case SYSTEM_VALUE_HELPER_INVOCATION
:
5410 return TGSI_SEMANTIC_HELPER_INVOCATION
;
5412 /* Tessellation shader */
5413 case SYSTEM_VALUE_TESS_COORD
:
5414 return TGSI_SEMANTIC_TESSCOORD
;
5415 case SYSTEM_VALUE_VERTICES_IN
:
5416 return TGSI_SEMANTIC_VERTICESIN
;
5417 case SYSTEM_VALUE_PRIMITIVE_ID
:
5418 return TGSI_SEMANTIC_PRIMID
;
5419 case SYSTEM_VALUE_TESS_LEVEL_OUTER
:
5420 return TGSI_SEMANTIC_TESSOUTER
;
5421 case SYSTEM_VALUE_TESS_LEVEL_INNER
:
5422 return TGSI_SEMANTIC_TESSINNER
;
5424 /* Compute shader */
5425 case SYSTEM_VALUE_LOCAL_INVOCATION_ID
:
5426 return TGSI_SEMANTIC_THREAD_ID
;
5427 case SYSTEM_VALUE_WORK_GROUP_ID
:
5428 return TGSI_SEMANTIC_BLOCK_ID
;
5429 case SYSTEM_VALUE_NUM_WORK_GROUPS
:
5430 return TGSI_SEMANTIC_GRID_SIZE
;
5431 case SYSTEM_VALUE_LOCAL_GROUP_SIZE
:
5432 return TGSI_SEMANTIC_BLOCK_SIZE
;
5434 /* ARB_shader_ballot */
5435 case SYSTEM_VALUE_SUBGROUP_SIZE
:
5436 return TGSI_SEMANTIC_SUBGROUP_SIZE
;
5437 case SYSTEM_VALUE_SUBGROUP_INVOCATION
:
5438 return TGSI_SEMANTIC_SUBGROUP_INVOCATION
;
5439 case SYSTEM_VALUE_SUBGROUP_EQ_MASK
:
5440 return TGSI_SEMANTIC_SUBGROUP_EQ_MASK
;
5441 case SYSTEM_VALUE_SUBGROUP_GE_MASK
:
5442 return TGSI_SEMANTIC_SUBGROUP_GE_MASK
;
5443 case SYSTEM_VALUE_SUBGROUP_GT_MASK
:
5444 return TGSI_SEMANTIC_SUBGROUP_GT_MASK
;
5445 case SYSTEM_VALUE_SUBGROUP_LE_MASK
:
5446 return TGSI_SEMANTIC_SUBGROUP_LE_MASK
;
5447 case SYSTEM_VALUE_SUBGROUP_LT_MASK
:
5448 return TGSI_SEMANTIC_SUBGROUP_LT_MASK
;
5451 case SYSTEM_VALUE_LOCAL_INVOCATION_INDEX
:
5452 case SYSTEM_VALUE_GLOBAL_INVOCATION_ID
:
5453 case SYSTEM_VALUE_VERTEX_CNT
:
5455 assert(!"Unexpected SYSTEM_VALUE_ enum");
5456 return TGSI_SEMANTIC_COUNT
;
5461 * Map a glsl_to_tgsi constant/immediate to a TGSI immediate.
5463 static struct ureg_src
5464 emit_immediate(struct st_translate
*t
,
5465 gl_constant_value values
[4],
5468 struct ureg_program
*ureg
= t
->ureg
;
5473 return ureg_DECL_immediate(ureg
, &values
[0].f
, size
);
5475 return ureg_DECL_immediate_f64(ureg
, (double *)&values
[0].f
, size
);
5477 return ureg_DECL_immediate_int64(ureg
, (int64_t *)&values
[0].f
, size
);
5478 case GL_UNSIGNED_INT64_ARB
:
5479 return ureg_DECL_immediate_uint64(ureg
, (uint64_t *)&values
[0].f
, size
);
5481 return ureg_DECL_immediate_int(ureg
, &values
[0].i
, size
);
5482 case GL_UNSIGNED_INT
:
5484 return ureg_DECL_immediate_uint(ureg
, &values
[0].u
, size
);
5486 assert(!"should not get here - type must be float, int, uint, or bool");
5487 return ureg_src_undef();
5492 * Map a glsl_to_tgsi dst register to a TGSI ureg_dst register.
5494 static struct ureg_dst
5495 dst_register(struct st_translate
*t
, gl_register_file file
, unsigned index
,
5501 case PROGRAM_UNDEFINED
:
5502 return ureg_dst_undef();
5504 case PROGRAM_TEMPORARY
:
5505 /* Allocate space for temporaries on demand. */
5506 if (index
>= t
->temps_size
) {
5507 const int inc
= align(index
- t
->temps_size
+ 1, 4096);
5509 t
->temps
= (struct ureg_dst
*)
5511 (t
->temps_size
+ inc
) * sizeof(struct ureg_dst
));
5513 return ureg_dst_undef();
5515 memset(t
->temps
+ t
->temps_size
, 0, inc
* sizeof(struct ureg_dst
));
5516 t
->temps_size
+= inc
;
5519 if (ureg_dst_is_undef(t
->temps
[index
]))
5520 t
->temps
[index
] = ureg_DECL_local_temporary(t
->ureg
);
5522 return t
->temps
[index
];
5525 assert(array_id
&& array_id
<= t
->num_temp_arrays
);
5526 array
= array_id
- 1;
5528 if (ureg_dst_is_undef(t
->arrays
[array
]))
5529 t
->arrays
[array
] = ureg_DECL_array_temporary(
5530 t
->ureg
, t
->array_sizes
[array
], TRUE
);
5532 return ureg_dst_array_offset(t
->arrays
[array
], index
);
5534 case PROGRAM_OUTPUT
:
5536 if (t
->procType
== PIPE_SHADER_FRAGMENT
)
5537 assert(index
< 2 * FRAG_RESULT_MAX
);
5538 else if (t
->procType
== PIPE_SHADER_TESS_CTRL
||
5539 t
->procType
== PIPE_SHADER_TESS_EVAL
)
5540 assert(index
< VARYING_SLOT_TESS_MAX
);
5542 assert(index
< VARYING_SLOT_MAX
);
5544 assert(t
->outputMapping
[index
] < ARRAY_SIZE(t
->outputs
));
5545 assert(t
->outputs
[t
->outputMapping
[index
]].File
!= TGSI_FILE_NULL
);
5546 return t
->outputs
[t
->outputMapping
[index
]];
5549 struct inout_decl
*decl
= find_inout_array(t
->output_decls
, t
->num_output_decls
, array_id
);
5550 unsigned mesa_index
= decl
->mesa_index
;
5551 int slot
= t
->outputMapping
[mesa_index
];
5553 assert(slot
!= -1 && t
->outputs
[slot
].File
== TGSI_FILE_OUTPUT
);
5555 struct ureg_dst dst
= t
->outputs
[slot
];
5556 dst
.ArrayID
= array_id
;
5557 return ureg_dst_array_offset(dst
, index
- mesa_index
);
5560 case PROGRAM_ADDRESS
:
5561 return t
->address
[index
];
5564 assert(!"unknown dst register file");
5565 return ureg_dst_undef();
5569 static struct ureg_src
5570 translate_src(struct st_translate
*t
, const st_src_reg
*src_reg
);
5572 static struct ureg_src
5573 translate_addr(struct st_translate
*t
, const st_src_reg
*reladdr
,
5574 unsigned addr_index
)
5576 if (t
->need_uarl
|| !reladdr
->is_legal_tgsi_address_operand())
5577 return ureg_src(t
->address
[addr_index
]);
5579 return translate_src(t
, reladdr
);
5583 * Create a TGSI ureg_dst register from an st_dst_reg.
5585 static struct ureg_dst
5586 translate_dst(struct st_translate
*t
,
5587 const st_dst_reg
*dst_reg
,
5590 struct ureg_dst dst
= dst_register(t
, dst_reg
->file
, dst_reg
->index
,
5593 if (dst
.File
== TGSI_FILE_NULL
)
5596 dst
= ureg_writemask(dst
, dst_reg
->writemask
);
5599 dst
= ureg_saturate(dst
);
5601 if (dst_reg
->reladdr
!= NULL
) {
5602 assert(dst_reg
->file
!= PROGRAM_TEMPORARY
);
5603 dst
= ureg_dst_indirect(dst
, translate_addr(t
, dst_reg
->reladdr
, 0));
5606 if (dst_reg
->has_index2
) {
5607 if (dst_reg
->reladdr2
)
5608 dst
= ureg_dst_dimension_indirect(dst
,
5609 translate_addr(t
, dst_reg
->reladdr2
, 1),
5612 dst
= ureg_dst_dimension(dst
, dst_reg
->index2D
);
5619 * Create a TGSI ureg_src register from an st_src_reg.
5621 static struct ureg_src
5622 translate_src(struct st_translate
*t
, const st_src_reg
*src_reg
)
5624 struct ureg_src src
;
5625 int index
= src_reg
->index
;
5626 int double_reg2
= src_reg
->double_reg2
? 1 : 0;
5628 switch(src_reg
->file
) {
5629 case PROGRAM_UNDEFINED
:
5630 src
= ureg_imm4f(t
->ureg
, 0, 0, 0, 0);
5633 case PROGRAM_TEMPORARY
:
5635 src
= ureg_src(dst_register(t
, src_reg
->file
, src_reg
->index
, src_reg
->array_id
));
5638 case PROGRAM_OUTPUT
: {
5639 struct ureg_dst dst
= dst_register(t
, src_reg
->file
, src_reg
->index
, src_reg
->array_id
);
5640 assert(dst
.WriteMask
!= 0);
5641 unsigned shift
= ffs(dst
.WriteMask
) - 1;
5642 src
= ureg_swizzle(ureg_src(dst
),
5646 MIN2(shift
+ 3, 3));
5650 case PROGRAM_UNIFORM
:
5651 assert(src_reg
->index
>= 0);
5652 src
= src_reg
->index
< t
->num_constants
?
5653 t
->constants
[src_reg
->index
] : ureg_imm4f(t
->ureg
, 0, 0, 0, 0);
5655 case PROGRAM_STATE_VAR
:
5656 case PROGRAM_CONSTANT
: /* ie, immediate */
5657 if (src_reg
->has_index2
)
5658 src
= ureg_src_register(TGSI_FILE_CONSTANT
, src_reg
->index
);
5660 src
= src_reg
->index
>= 0 && src_reg
->index
< t
->num_constants
?
5661 t
->constants
[src_reg
->index
] : ureg_imm4f(t
->ureg
, 0, 0, 0, 0);
5664 case PROGRAM_IMMEDIATE
:
5665 assert(src_reg
->index
>= 0 && src_reg
->index
< t
->num_immediates
);
5666 src
= t
->immediates
[src_reg
->index
];
5670 /* GLSL inputs are 64-bit containers, so we have to
5671 * map back to the original index and add the offset after
5673 index
-= double_reg2
;
5674 if (!src_reg
->array_id
) {
5675 assert(t
->inputMapping
[index
] < ARRAY_SIZE(t
->inputs
));
5676 assert(t
->inputs
[t
->inputMapping
[index
]].File
!= TGSI_FILE_NULL
);
5677 src
= t
->inputs
[t
->inputMapping
[index
] + double_reg2
];
5680 struct inout_decl
*decl
= find_inout_array(t
->input_decls
, t
->num_input_decls
,
5682 unsigned mesa_index
= decl
->mesa_index
;
5683 int slot
= t
->inputMapping
[mesa_index
];
5685 assert(slot
!= -1 && t
->inputs
[slot
].File
== TGSI_FILE_INPUT
);
5687 src
= t
->inputs
[slot
];
5688 src
.ArrayID
= src_reg
->array_id
;
5689 src
= ureg_src_array_offset(src
, index
+ double_reg2
- mesa_index
);
5693 case PROGRAM_ADDRESS
:
5694 src
= ureg_src(t
->address
[src_reg
->index
]);
5697 case PROGRAM_SYSTEM_VALUE
:
5698 assert(src_reg
->index
< (int) ARRAY_SIZE(t
->systemValues
));
5699 src
= t
->systemValues
[src_reg
->index
];
5702 case PROGRAM_HW_ATOMIC
:
5703 src
= ureg_src_array_register(TGSI_FILE_HW_ATOMIC
, src_reg
->index
,
5708 assert(!"unknown src register file");
5709 return ureg_src_undef();
5712 if (src_reg
->has_index2
) {
5713 /* 2D indexes occur with geometry shader inputs (attrib, vertex)
5714 * and UBO constant buffers (buffer, position).
5716 if (src_reg
->reladdr2
)
5717 src
= ureg_src_dimension_indirect(src
,
5718 translate_addr(t
, src_reg
->reladdr2
, 1),
5721 src
= ureg_src_dimension(src
, src_reg
->index2D
);
5724 src
= ureg_swizzle(src
,
5725 GET_SWZ(src_reg
->swizzle
, 0) & 0x3,
5726 GET_SWZ(src_reg
->swizzle
, 1) & 0x3,
5727 GET_SWZ(src_reg
->swizzle
, 2) & 0x3,
5728 GET_SWZ(src_reg
->swizzle
, 3) & 0x3);
5731 src
= ureg_abs(src
);
5733 if ((src_reg
->negate
& 0xf) == NEGATE_XYZW
)
5734 src
= ureg_negate(src
);
5736 if (src_reg
->reladdr
!= NULL
) {
5737 assert(src_reg
->file
!= PROGRAM_TEMPORARY
);
5738 src
= ureg_src_indirect(src
, translate_addr(t
, src_reg
->reladdr
, 0));
5744 static struct tgsi_texture_offset
5745 translate_tex_offset(struct st_translate
*t
,
5746 const st_src_reg
*in_offset
)
5748 struct tgsi_texture_offset offset
;
5749 struct ureg_src src
= translate_src(t
, in_offset
);
5751 offset
.File
= src
.File
;
5752 offset
.Index
= src
.Index
;
5753 offset
.SwizzleX
= src
.SwizzleX
;
5754 offset
.SwizzleY
= src
.SwizzleY
;
5755 offset
.SwizzleZ
= src
.SwizzleZ
;
5758 assert(!src
.Indirect
);
5759 assert(!src
.DimIndirect
);
5760 assert(!src
.Dimension
);
5761 assert(!src
.Absolute
); /* those shouldn't be used with integers anyway */
5762 assert(!src
.Negate
);
5768 compile_tgsi_instruction(struct st_translate
*t
,
5769 const glsl_to_tgsi_instruction
*inst
)
5771 struct ureg_program
*ureg
= t
->ureg
;
5773 struct ureg_dst dst
[2];
5774 struct ureg_src src
[4];
5775 struct tgsi_texture_offset texoffsets
[MAX_GLSL_TEXTURE_OFFSET
];
5779 unsigned tex_target
= 0;
5781 num_dst
= num_inst_dst_regs(inst
);
5782 num_src
= num_inst_src_regs(inst
);
5784 for (i
= 0; i
< num_dst
; i
++)
5785 dst
[i
] = translate_dst(t
,
5789 for (i
= 0; i
< num_src
; i
++)
5790 src
[i
] = translate_src(t
, &inst
->src
[i
]);
5793 case TGSI_OPCODE_BGNLOOP
:
5794 case TGSI_OPCODE_ELSE
:
5795 case TGSI_OPCODE_ENDLOOP
:
5796 case TGSI_OPCODE_IF
:
5797 case TGSI_OPCODE_UIF
:
5798 assert(num_dst
== 0);
5799 ureg_insn(ureg
, inst
->op
, NULL
, 0, src
, num_src
, inst
->precise
);
5802 case TGSI_OPCODE_TEX
:
5803 case TGSI_OPCODE_TEX_LZ
:
5804 case TGSI_OPCODE_TXB
:
5805 case TGSI_OPCODE_TXD
:
5806 case TGSI_OPCODE_TXL
:
5807 case TGSI_OPCODE_TXP
:
5808 case TGSI_OPCODE_TXQ
:
5809 case TGSI_OPCODE_TXQS
:
5810 case TGSI_OPCODE_TXF
:
5811 case TGSI_OPCODE_TXF_LZ
:
5812 case TGSI_OPCODE_TEX2
:
5813 case TGSI_OPCODE_TXB2
:
5814 case TGSI_OPCODE_TXL2
:
5815 case TGSI_OPCODE_TG4
:
5816 case TGSI_OPCODE_LODQ
:
5817 if (inst
->resource
.file
== PROGRAM_SAMPLER
) {
5818 src
[num_src
] = t
->samplers
[inst
->resource
.index
];
5820 /* Bindless samplers. */
5821 src
[num_src
] = translate_src(t
, &inst
->resource
);
5823 assert(src
[num_src
].File
!= TGSI_FILE_NULL
);
5824 if (inst
->resource
.reladdr
)
5826 ureg_src_indirect(src
[num_src
],
5827 translate_addr(t
, inst
->resource
.reladdr
, 2));
5829 for (i
= 0; i
< (int)inst
->tex_offset_num_offset
; i
++) {
5830 texoffsets
[i
] = translate_tex_offset(t
, &inst
->tex_offsets
[i
]);
5832 tex_target
= st_translate_texture_target(inst
->tex_target
, inst
->tex_shadow
);
5838 st_translate_texture_type(inst
->tex_type
),
5839 texoffsets
, inst
->tex_offset_num_offset
,
5843 case TGSI_OPCODE_RESQ
:
5844 case TGSI_OPCODE_LOAD
:
5845 case TGSI_OPCODE_ATOMUADD
:
5846 case TGSI_OPCODE_ATOMXCHG
:
5847 case TGSI_OPCODE_ATOMCAS
:
5848 case TGSI_OPCODE_ATOMAND
:
5849 case TGSI_OPCODE_ATOMOR
:
5850 case TGSI_OPCODE_ATOMXOR
:
5851 case TGSI_OPCODE_ATOMUMIN
:
5852 case TGSI_OPCODE_ATOMUMAX
:
5853 case TGSI_OPCODE_ATOMIMIN
:
5854 case TGSI_OPCODE_ATOMIMAX
:
5855 for (i
= num_src
- 1; i
>= 0; i
--)
5856 src
[i
+ 1] = src
[i
];
5858 if (inst
->resource
.file
== PROGRAM_MEMORY
) {
5859 src
[0] = t
->shared_memory
;
5860 } else if (inst
->resource
.file
== PROGRAM_BUFFER
) {
5861 src
[0] = t
->buffers
[inst
->resource
.index
];
5862 } else if (inst
->resource
.file
== PROGRAM_HW_ATOMIC
) {
5863 src
[0] = translate_src(t
, &inst
->resource
);
5864 } else if (inst
->resource
.file
== PROGRAM_CONSTANT
) {
5865 assert(inst
->resource
.has_index2
);
5866 src
[0] = ureg_src_register(TGSI_FILE_CONSTBUF
, inst
->resource
.index
);
5868 assert(inst
->resource
.file
!= PROGRAM_UNDEFINED
);
5869 if (inst
->resource
.file
== PROGRAM_IMAGE
) {
5870 src
[0] = t
->images
[inst
->resource
.index
];
5872 /* Bindless images. */
5873 src
[0] = translate_src(t
, &inst
->resource
);
5875 tex_target
= st_translate_texture_target(inst
->tex_target
, inst
->tex_shadow
);
5877 if (inst
->resource
.reladdr
)
5878 src
[0] = ureg_src_indirect(src
[0],
5879 translate_addr(t
, inst
->resource
.reladdr
, 2));
5880 assert(src
[0].File
!= TGSI_FILE_NULL
);
5881 ureg_memory_insn(ureg
, inst
->op
, dst
, num_dst
, src
, num_src
,
5882 inst
->buffer_access
,
5883 tex_target
, inst
->image_format
);
5886 case TGSI_OPCODE_STORE
:
5887 if (inst
->resource
.file
== PROGRAM_MEMORY
) {
5888 dst
[0] = ureg_dst(t
->shared_memory
);
5889 } else if (inst
->resource
.file
== PROGRAM_BUFFER
) {
5890 dst
[0] = ureg_dst(t
->buffers
[inst
->resource
.index
]);
5892 if (inst
->resource
.file
== PROGRAM_IMAGE
) {
5893 dst
[0] = ureg_dst(t
->images
[inst
->resource
.index
]);
5895 /* Bindless images. */
5896 dst
[0] = ureg_dst(translate_src(t
, &inst
->resource
));
5898 tex_target
= st_translate_texture_target(inst
->tex_target
, inst
->tex_shadow
);
5900 dst
[0] = ureg_writemask(dst
[0], inst
->dst
[0].writemask
);
5901 if (inst
->resource
.reladdr
)
5902 dst
[0] = ureg_dst_indirect(dst
[0],
5903 translate_addr(t
, inst
->resource
.reladdr
, 2));
5904 assert(dst
[0].File
!= TGSI_FILE_NULL
);
5905 ureg_memory_insn(ureg
, inst
->op
, dst
, num_dst
, src
, num_src
,
5906 inst
->buffer_access
,
5907 tex_target
, inst
->image_format
);
5914 src
, num_src
, inst
->precise
);
5920 * Emit the TGSI instructions for inverting and adjusting WPOS.
5921 * This code is unavoidable because it also depends on whether
5922 * a FBO is bound (STATE_FB_WPOS_Y_TRANSFORM).
5925 emit_wpos_adjustment(struct gl_context
*ctx
,
5926 struct st_translate
*t
,
5927 int wpos_transform_const
,
5929 GLfloat adjX
, GLfloat adjY
[2])
5931 struct ureg_program
*ureg
= t
->ureg
;
5933 assert(wpos_transform_const
>= 0);
5935 /* Fragment program uses fragment position input.
5936 * Need to replace instances of INPUT[WPOS] with temp T
5937 * where T = INPUT[WPOS] is inverted by Y.
5939 struct ureg_src wpostrans
= ureg_DECL_constant(ureg
, wpos_transform_const
);
5940 struct ureg_dst wpos_temp
= ureg_DECL_temporary( ureg
);
5941 struct ureg_src
*wpos
=
5942 ctx
->Const
.GLSLFragCoordIsSysVal
?
5943 &t
->systemValues
[SYSTEM_VALUE_FRAG_COORD
] :
5944 &t
->inputs
[t
->inputMapping
[VARYING_SLOT_POS
]];
5945 struct ureg_src wpos_input
= *wpos
;
5947 /* First, apply the coordinate shift: */
5948 if (adjX
|| adjY
[0] || adjY
[1]) {
5949 if (adjY
[0] != adjY
[1]) {
5950 /* Adjust the y coordinate by adjY[1] or adjY[0] respectively
5951 * depending on whether inversion is actually going to be applied
5952 * or not, which is determined by testing against the inversion
5953 * state variable used below, which will be either +1 or -1.
5955 struct ureg_dst adj_temp
= ureg_DECL_local_temporary(ureg
);
5957 ureg_CMP(ureg
, adj_temp
,
5958 ureg_scalar(wpostrans
, invert
? 2 : 0),
5959 ureg_imm4f(ureg
, adjX
, adjY
[0], 0.0f
, 0.0f
),
5960 ureg_imm4f(ureg
, adjX
, adjY
[1], 0.0f
, 0.0f
));
5961 ureg_ADD(ureg
, wpos_temp
, wpos_input
, ureg_src(adj_temp
));
5963 ureg_ADD(ureg
, wpos_temp
, wpos_input
,
5964 ureg_imm4f(ureg
, adjX
, adjY
[0], 0.0f
, 0.0f
));
5966 wpos_input
= ureg_src(wpos_temp
);
5968 /* MOV wpos_temp, input[wpos]
5970 ureg_MOV( ureg
, wpos_temp
, wpos_input
);
5973 /* Now the conditional y flip: STATE_FB_WPOS_Y_TRANSFORM.xy/zw will be
5974 * inversion/identity, or the other way around if we're drawing to an FBO.
5977 /* MAD wpos_temp.y, wpos_input, wpostrans.xxxx, wpostrans.yyyy
5980 ureg_writemask(wpos_temp
, TGSI_WRITEMASK_Y
),
5982 ureg_scalar(wpostrans
, 0),
5983 ureg_scalar(wpostrans
, 1));
5985 /* MAD wpos_temp.y, wpos_input, wpostrans.zzzz, wpostrans.wwww
5988 ureg_writemask(wpos_temp
, TGSI_WRITEMASK_Y
),
5990 ureg_scalar(wpostrans
, 2),
5991 ureg_scalar(wpostrans
, 3));
5994 /* Use wpos_temp as position input from here on:
5996 *wpos
= ureg_src(wpos_temp
);
6001 * Emit fragment position/ooordinate code.
6004 emit_wpos(struct st_context
*st
,
6005 struct st_translate
*t
,
6006 const struct gl_program
*program
,
6007 struct ureg_program
*ureg
,
6008 int wpos_transform_const
)
6010 struct pipe_screen
*pscreen
= st
->pipe
->screen
;
6011 GLfloat adjX
= 0.0f
;
6012 GLfloat adjY
[2] = { 0.0f
, 0.0f
};
6013 boolean invert
= FALSE
;
6015 /* Query the pixel center conventions supported by the pipe driver and set
6016 * adjX, adjY to help out if it cannot handle the requested one internally.
6018 * The bias of the y-coordinate depends on whether y-inversion takes place
6019 * (adjY[1]) or not (adjY[0]), which is in turn dependent on whether we are
6020 * drawing to an FBO (causes additional inversion), and whether the pipe
6021 * driver origin and the requested origin differ (the latter condition is
6022 * stored in the 'invert' variable).
6024 * For height = 100 (i = integer, h = half-integer, l = lower, u = upper):
6026 * center shift only:
6031 * l,i -> u,i: ( 0.0 + 1.0) * -1 + 100 = 99
6032 * l,h -> u,h: ( 0.5 + 0.0) * -1 + 100 = 99.5
6033 * u,i -> l,i: (99.0 + 1.0) * -1 + 100 = 0
6034 * u,h -> l,h: (99.5 + 0.0) * -1 + 100 = 0.5
6036 * inversion and center shift:
6037 * l,i -> u,h: ( 0.0 + 0.5) * -1 + 100 = 99.5
6038 * l,h -> u,i: ( 0.5 + 0.5) * -1 + 100 = 99
6039 * u,i -> l,h: (99.0 + 0.5) * -1 + 100 = 0.5
6040 * u,h -> l,i: (99.5 + 0.5) * -1 + 100 = 0
6042 if (program
->OriginUpperLeft
) {
6043 /* Fragment shader wants origin in upper-left */
6044 if (pscreen
->get_param(pscreen
, PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
)) {
6045 /* the driver supports upper-left origin */
6047 else if (pscreen
->get_param(pscreen
, PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
)) {
6048 /* the driver supports lower-left origin, need to invert Y */
6049 ureg_property(ureg
, TGSI_PROPERTY_FS_COORD_ORIGIN
,
6050 TGSI_FS_COORD_ORIGIN_LOWER_LEFT
);
6057 /* Fragment shader wants origin in lower-left */
6058 if (pscreen
->get_param(pscreen
, PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
))
6059 /* the driver supports lower-left origin */
6060 ureg_property(ureg
, TGSI_PROPERTY_FS_COORD_ORIGIN
,
6061 TGSI_FS_COORD_ORIGIN_LOWER_LEFT
);
6062 else if (pscreen
->get_param(pscreen
, PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
))
6063 /* the driver supports upper-left origin, need to invert Y */
6069 if (program
->PixelCenterInteger
) {
6070 /* Fragment shader wants pixel center integer */
6071 if (pscreen
->get_param(pscreen
, PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
)) {
6072 /* the driver supports pixel center integer */
6074 ureg_property(ureg
, TGSI_PROPERTY_FS_COORD_PIXEL_CENTER
,
6075 TGSI_FS_COORD_PIXEL_CENTER_INTEGER
);
6077 else if (pscreen
->get_param(pscreen
, PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
)) {
6078 /* the driver supports pixel center half integer, need to bias X,Y */
6087 /* Fragment shader wants pixel center half integer */
6088 if (pscreen
->get_param(pscreen
, PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
)) {
6089 /* the driver supports pixel center half integer */
6091 else if (pscreen
->get_param(pscreen
, PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
)) {
6092 /* the driver supports pixel center integer, need to bias X,Y */
6093 adjX
= adjY
[0] = adjY
[1] = 0.5f
;
6094 ureg_property(ureg
, TGSI_PROPERTY_FS_COORD_PIXEL_CENTER
,
6095 TGSI_FS_COORD_PIXEL_CENTER_INTEGER
);
6101 /* we invert after adjustment so that we avoid the MOV to temporary,
6102 * and reuse the adjustment ADD instead */
6103 emit_wpos_adjustment(st
->ctx
, t
, wpos_transform_const
, invert
, adjX
, adjY
);
6107 * OpenGL's fragment gl_FrontFace input is 1 for front-facing, 0 for back.
6108 * TGSI uses +1 for front, -1 for back.
6109 * This function converts the TGSI value to the GL value. Simply clamping/
6110 * saturating the value to [0,1] does the job.
6113 emit_face_var(struct gl_context
*ctx
, struct st_translate
*t
)
6115 struct ureg_program
*ureg
= t
->ureg
;
6116 struct ureg_dst face_temp
= ureg_DECL_temporary(ureg
);
6117 struct ureg_src face_input
= t
->inputs
[t
->inputMapping
[VARYING_SLOT_FACE
]];
6119 if (ctx
->Const
.NativeIntegers
) {
6120 ureg_FSGE(ureg
, face_temp
, face_input
, ureg_imm1f(ureg
, 0));
6123 /* MOV_SAT face_temp, input[face] */
6124 ureg_MOV(ureg
, ureg_saturate(face_temp
), face_input
);
6127 /* Use face_temp as face input from here on: */
6128 t
->inputs
[t
->inputMapping
[VARYING_SLOT_FACE
]] = ureg_src(face_temp
);
6132 emit_compute_block_size(const struct gl_program
*prog
,
6133 struct ureg_program
*ureg
) {
6134 ureg_property(ureg
, TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
,
6135 prog
->info
.cs
.local_size
[0]);
6136 ureg_property(ureg
, TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT
,
6137 prog
->info
.cs
.local_size
[1]);
6138 ureg_property(ureg
, TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH
,
6139 prog
->info
.cs
.local_size
[2]);
6142 struct sort_inout_decls
{
6143 bool operator()(const struct inout_decl
&a
, const struct inout_decl
&b
) const {
6144 return mapping
[a
.mesa_index
] < mapping
[b
.mesa_index
];
6147 const ubyte
*mapping
;
6150 /* Sort the given array of decls by the corresponding slot (TGSI file index).
6152 * This is for the benefit of older drivers which are broken when the
6153 * declarations aren't sorted in this way.
6156 sort_inout_decls_by_slot(struct inout_decl
*decls
,
6158 const ubyte mapping
[])
6160 sort_inout_decls sorter
;
6161 sorter
.mapping
= mapping
;
6162 std::sort(decls
, decls
+ count
, sorter
);
6166 st_translate_interp(enum glsl_interp_mode glsl_qual
, GLuint varying
)
6168 switch (glsl_qual
) {
6169 case INTERP_MODE_NONE
:
6170 if (varying
== VARYING_SLOT_COL0
|| varying
== VARYING_SLOT_COL1
)
6171 return TGSI_INTERPOLATE_COLOR
;
6172 return TGSI_INTERPOLATE_PERSPECTIVE
;
6173 case INTERP_MODE_SMOOTH
:
6174 return TGSI_INTERPOLATE_PERSPECTIVE
;
6175 case INTERP_MODE_FLAT
:
6176 return TGSI_INTERPOLATE_CONSTANT
;
6177 case INTERP_MODE_NOPERSPECTIVE
:
6178 return TGSI_INTERPOLATE_LINEAR
;
6180 assert(0 && "unexpected interp mode in st_translate_interp()");
6181 return TGSI_INTERPOLATE_PERSPECTIVE
;
6186 * Translate intermediate IR (glsl_to_tgsi_instruction) to TGSI format.
6187 * \param program the program to translate
6188 * \param numInputs number of input registers used
6189 * \param inputMapping maps Mesa fragment program inputs to TGSI generic
6191 * \param inputSemanticName the TGSI_SEMANTIC flag for each input
6192 * \param inputSemanticIndex the semantic index (ex: which texcoord) for
6194 * \param interpMode the TGSI_INTERPOLATE_LINEAR/PERSP mode for each input
6195 * \param numOutputs number of output registers used
6196 * \param outputMapping maps Mesa fragment program outputs to TGSI
6198 * \param outputSemanticName the TGSI_SEMANTIC flag for each output
6199 * \param outputSemanticIndex the semantic index (ex: which texcoord) for
6202 * \return PIPE_OK or PIPE_ERROR_OUT_OF_MEMORY
6204 extern "C" enum pipe_error
6205 st_translate_program(
6206 struct gl_context
*ctx
,
6208 struct ureg_program
*ureg
,
6209 glsl_to_tgsi_visitor
*program
,
6210 const struct gl_program
*proginfo
,
6212 const ubyte inputMapping
[],
6213 const ubyte inputSlotToAttr
[],
6214 const ubyte inputSemanticName
[],
6215 const ubyte inputSemanticIndex
[],
6216 const ubyte interpMode
[],
6218 const ubyte outputMapping
[],
6219 const ubyte outputSemanticName
[],
6220 const ubyte outputSemanticIndex
[])
6222 struct pipe_screen
*screen
= st_context(ctx
)->pipe
->screen
;
6223 struct st_translate
*t
;
6225 struct gl_program_constants
*frag_const
=
6226 &ctx
->Const
.Program
[MESA_SHADER_FRAGMENT
];
6227 enum pipe_error ret
= PIPE_OK
;
6229 assert(numInputs
<= ARRAY_SIZE(t
->inputs
));
6230 assert(numOutputs
<= ARRAY_SIZE(t
->outputs
));
6232 ASSERT_BITFIELD_SIZE(st_src_reg
, type
, GLSL_TYPE_ERROR
);
6233 ASSERT_BITFIELD_SIZE(st_dst_reg
, type
, GLSL_TYPE_ERROR
);
6234 ASSERT_BITFIELD_SIZE(glsl_to_tgsi_instruction
, image_format
, PIPE_FORMAT_COUNT
);
6235 ASSERT_BITFIELD_SIZE(glsl_to_tgsi_instruction
, tex_target
,
6236 (gl_texture_index
) (NUM_TEXTURE_TARGETS
- 1));
6237 ASSERT_BITFIELD_SIZE(glsl_to_tgsi_instruction
, image_format
,
6238 (enum pipe_format
) (PIPE_FORMAT_COUNT
- 1));
6239 ASSERT_BITFIELD_SIZE(glsl_to_tgsi_instruction
, op
, TGSI_OPCODE_LAST
- 1);
6241 t
= CALLOC_STRUCT(st_translate
);
6243 ret
= PIPE_ERROR_OUT_OF_MEMORY
;
6247 t
->procType
= procType
;
6248 t
->need_uarl
= !screen
->get_param(screen
, PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS
);
6249 t
->inputMapping
= inputMapping
;
6250 t
->outputMapping
= outputMapping
;
6252 t
->num_temp_arrays
= program
->next_array
;
6253 if (t
->num_temp_arrays
)
6254 t
->arrays
= (struct ureg_dst
*)
6255 calloc(t
->num_temp_arrays
, sizeof(t
->arrays
[0]));
6258 * Declare input attributes.
6261 case PIPE_SHADER_FRAGMENT
:
6262 case PIPE_SHADER_GEOMETRY
:
6263 case PIPE_SHADER_TESS_EVAL
:
6264 case PIPE_SHADER_TESS_CTRL
:
6265 sort_inout_decls_by_slot(program
->inputs
, program
->num_inputs
, inputMapping
);
6267 for (i
= 0; i
< program
->num_inputs
; ++i
) {
6268 struct inout_decl
*decl
= &program
->inputs
[i
];
6269 unsigned slot
= inputMapping
[decl
->mesa_index
];
6270 struct ureg_src src
;
6271 ubyte tgsi_usage_mask
= decl
->usage_mask
;
6273 if (glsl_base_type_is_64bit(decl
->base_type
)) {
6274 if (tgsi_usage_mask
== 1)
6275 tgsi_usage_mask
= TGSI_WRITEMASK_XY
;
6276 else if (tgsi_usage_mask
== 2)
6277 tgsi_usage_mask
= TGSI_WRITEMASK_ZW
;
6279 tgsi_usage_mask
= TGSI_WRITEMASK_XYZW
;
6282 unsigned interp_mode
= 0;
6283 unsigned interp_location
= 0;
6284 if (procType
== PIPE_SHADER_FRAGMENT
) {
6286 interp_mode
= interpMode
[slot
] != TGSI_INTERPOLATE_COUNT
?
6288 st_translate_interp(decl
->interp
, inputSlotToAttr
[slot
]);
6290 interp_location
= decl
->interp_loc
;
6293 src
= ureg_DECL_fs_input_cyl_centroid_layout(ureg
,
6294 inputSemanticName
[slot
], inputSemanticIndex
[slot
],
6295 interp_mode
, 0, interp_location
, slot
, tgsi_usage_mask
,
6296 decl
->array_id
, decl
->size
);
6298 for (unsigned j
= 0; j
< decl
->size
; ++j
) {
6299 if (t
->inputs
[slot
+ j
].File
!= TGSI_FILE_INPUT
) {
6300 /* The ArrayID is set up in dst_register */
6301 t
->inputs
[slot
+ j
] = src
;
6302 t
->inputs
[slot
+ j
].ArrayID
= 0;
6303 t
->inputs
[slot
+ j
].Index
+= j
;
6308 case PIPE_SHADER_VERTEX
:
6309 for (i
= 0; i
< numInputs
; i
++) {
6310 t
->inputs
[i
] = ureg_DECL_vs_input(ureg
, i
);
6313 case PIPE_SHADER_COMPUTE
:
6320 * Declare output attributes.
6323 case PIPE_SHADER_FRAGMENT
:
6324 case PIPE_SHADER_COMPUTE
:
6326 case PIPE_SHADER_GEOMETRY
:
6327 case PIPE_SHADER_TESS_EVAL
:
6328 case PIPE_SHADER_TESS_CTRL
:
6329 case PIPE_SHADER_VERTEX
:
6330 sort_inout_decls_by_slot(program
->outputs
, program
->num_outputs
, outputMapping
);
6332 for (i
= 0; i
< program
->num_outputs
; ++i
) {
6333 struct inout_decl
*decl
= &program
->outputs
[i
];
6334 unsigned slot
= outputMapping
[decl
->mesa_index
];
6335 struct ureg_dst dst
;
6336 ubyte tgsi_usage_mask
= decl
->usage_mask
;
6338 if (glsl_base_type_is_64bit(decl
->base_type
)) {
6339 if (tgsi_usage_mask
== 1)
6340 tgsi_usage_mask
= TGSI_WRITEMASK_XY
;
6341 else if (tgsi_usage_mask
== 2)
6342 tgsi_usage_mask
= TGSI_WRITEMASK_ZW
;
6344 tgsi_usage_mask
= TGSI_WRITEMASK_XYZW
;
6347 dst
= ureg_DECL_output_layout(ureg
,
6348 outputSemanticName
[slot
], outputSemanticIndex
[slot
],
6349 decl
->gs_out_streams
,
6350 slot
, tgsi_usage_mask
, decl
->array_id
, decl
->size
);
6352 for (unsigned j
= 0; j
< decl
->size
; ++j
) {
6353 if (t
->outputs
[slot
+ j
].File
!= TGSI_FILE_OUTPUT
) {
6354 /* The ArrayID is set up in dst_register */
6355 t
->outputs
[slot
+ j
] = dst
;
6356 t
->outputs
[slot
+ j
].ArrayID
= 0;
6357 t
->outputs
[slot
+ j
].Index
+= j
;
6366 if (procType
== PIPE_SHADER_FRAGMENT
) {
6367 if (program
->shader
->Program
->info
.fs
.early_fragment_tests
||
6368 program
->shader
->Program
->info
.fs
.post_depth_coverage
) {
6369 ureg_property(ureg
, TGSI_PROPERTY_FS_EARLY_DEPTH_STENCIL
, 1);
6371 if (program
->shader
->Program
->info
.fs
.post_depth_coverage
)
6372 ureg_property(ureg
, TGSI_PROPERTY_FS_POST_DEPTH_COVERAGE
, 1);
6375 if (proginfo
->info
.inputs_read
& VARYING_BIT_POS
) {
6376 /* Must do this after setting up t->inputs. */
6377 emit_wpos(st_context(ctx
), t
, proginfo
, ureg
,
6378 program
->wpos_transform_const
);
6381 if (proginfo
->info
.inputs_read
& VARYING_BIT_FACE
)
6382 emit_face_var(ctx
, t
);
6384 for (i
= 0; i
< numOutputs
; i
++) {
6385 switch (outputSemanticName
[i
]) {
6386 case TGSI_SEMANTIC_POSITION
:
6387 t
->outputs
[i
] = ureg_DECL_output(ureg
,
6388 TGSI_SEMANTIC_POSITION
, /* Z/Depth */
6389 outputSemanticIndex
[i
]);
6390 t
->outputs
[i
] = ureg_writemask(t
->outputs
[i
], TGSI_WRITEMASK_Z
);
6392 case TGSI_SEMANTIC_STENCIL
:
6393 t
->outputs
[i
] = ureg_DECL_output(ureg
,
6394 TGSI_SEMANTIC_STENCIL
, /* Stencil */
6395 outputSemanticIndex
[i
]);
6396 t
->outputs
[i
] = ureg_writemask(t
->outputs
[i
], TGSI_WRITEMASK_Y
);
6398 case TGSI_SEMANTIC_COLOR
:
6399 t
->outputs
[i
] = ureg_DECL_output(ureg
,
6400 TGSI_SEMANTIC_COLOR
,
6401 outputSemanticIndex
[i
]);
6403 case TGSI_SEMANTIC_SAMPLEMASK
:
6404 t
->outputs
[i
] = ureg_DECL_output(ureg
,
6405 TGSI_SEMANTIC_SAMPLEMASK
,
6406 outputSemanticIndex
[i
]);
6407 /* TODO: If we ever support more than 32 samples, this will have
6408 * to become an array.
6410 t
->outputs
[i
] = ureg_writemask(t
->outputs
[i
], TGSI_WRITEMASK_X
);
6413 assert(!"fragment shader outputs must be POSITION/STENCIL/COLOR");
6414 ret
= PIPE_ERROR_BAD_INPUT
;
6419 else if (procType
== PIPE_SHADER_VERTEX
) {
6420 for (i
= 0; i
< numOutputs
; i
++) {
6421 if (outputSemanticName
[i
] == TGSI_SEMANTIC_FOG
) {
6422 /* force register to contain a fog coordinate in the form (F, 0, 0, 1). */
6424 ureg_writemask(t
->outputs
[i
], TGSI_WRITEMASK_YZW
),
6425 ureg_imm4f(ureg
, 0.0f
, 0.0f
, 0.0f
, 1.0f
));
6426 t
->outputs
[i
] = ureg_writemask(t
->outputs
[i
], TGSI_WRITEMASK_X
);
6431 if (procType
== PIPE_SHADER_COMPUTE
) {
6432 emit_compute_block_size(proginfo
, ureg
);
6435 /* Declare address register.
6437 if (program
->num_address_regs
> 0) {
6438 assert(program
->num_address_regs
<= 3);
6439 for (int i
= 0; i
< program
->num_address_regs
; i
++)
6440 t
->address
[i
] = ureg_DECL_address(ureg
);
6443 /* Declare misc input registers
6446 GLbitfield sysInputs
= proginfo
->info
.system_values_read
;
6448 for (i
= 0; sysInputs
; i
++) {
6449 if (sysInputs
& (1 << i
)) {
6450 unsigned semName
= _mesa_sysval_to_semantic(i
);
6452 t
->systemValues
[i
] = ureg_DECL_system_value(ureg
, semName
, 0);
6454 if (semName
== TGSI_SEMANTIC_INSTANCEID
||
6455 semName
== TGSI_SEMANTIC_VERTEXID
) {
6456 /* From Gallium perspective, these system values are always
6457 * integer, and require native integer support. However, if
6458 * native integer is supported on the vertex stage but not the
6459 * pixel stage (e.g, i915g + draw), Mesa will generate IR that
6460 * assumes these system values are floats. To resolve the
6461 * inconsistency, we insert a U2F.
6463 struct st_context
*st
= st_context(ctx
);
6464 struct pipe_screen
*pscreen
= st
->pipe
->screen
;
6465 assert(procType
== PIPE_SHADER_VERTEX
);
6466 assert(pscreen
->get_shader_param(pscreen
, PIPE_SHADER_VERTEX
, PIPE_SHADER_CAP_INTEGERS
));
6468 if (!ctx
->Const
.NativeIntegers
) {
6469 struct ureg_dst temp
= ureg_DECL_local_temporary(t
->ureg
);
6470 ureg_U2F( t
->ureg
, ureg_writemask(temp
, TGSI_WRITEMASK_X
), t
->systemValues
[i
]);
6471 t
->systemValues
[i
] = ureg_scalar(ureg_src(temp
), 0);
6475 if (procType
== PIPE_SHADER_FRAGMENT
&&
6476 semName
== TGSI_SEMANTIC_POSITION
)
6477 emit_wpos(st_context(ctx
), t
, proginfo
, ureg
,
6478 program
->wpos_transform_const
);
6480 sysInputs
&= ~(1 << i
);
6485 t
->array_sizes
= program
->array_sizes
;
6486 t
->input_decls
= program
->inputs
;
6487 t
->num_input_decls
= program
->num_inputs
;
6488 t
->output_decls
= program
->outputs
;
6489 t
->num_output_decls
= program
->num_outputs
;
6491 /* Emit constants and uniforms. TGSI uses a single index space for these,
6492 * so we put all the translated regs in t->constants.
6494 if (proginfo
->Parameters
) {
6495 t
->constants
= (struct ureg_src
*)
6496 calloc(proginfo
->Parameters
->NumParameters
, sizeof(t
->constants
[0]));
6497 if (t
->constants
== NULL
) {
6498 ret
= PIPE_ERROR_OUT_OF_MEMORY
;
6501 t
->num_constants
= proginfo
->Parameters
->NumParameters
;
6503 for (i
= 0; i
< proginfo
->Parameters
->NumParameters
; i
++) {
6504 switch (proginfo
->Parameters
->Parameters
[i
].Type
) {
6505 case PROGRAM_STATE_VAR
:
6506 case PROGRAM_UNIFORM
:
6507 t
->constants
[i
] = ureg_DECL_constant(ureg
, i
);
6510 /* Emit immediates for PROGRAM_CONSTANT only when there's no indirect
6511 * addressing of the const buffer.
6512 * FIXME: Be smarter and recognize param arrays:
6513 * indirect addressing is only valid within the referenced
6516 case PROGRAM_CONSTANT
:
6517 if (program
->indirect_addr_consts
)
6518 t
->constants
[i
] = ureg_DECL_constant(ureg
, i
);
6520 t
->constants
[i
] = emit_immediate(t
,
6521 proginfo
->Parameters
->ParameterValues
[i
],
6522 proginfo
->Parameters
->Parameters
[i
].DataType
,
6531 for (i
= 0; i
< proginfo
->info
.num_ubos
; i
++) {
6532 unsigned size
= proginfo
->sh
.UniformBlocks
[i
]->UniformBufferSize
;
6533 unsigned num_const_vecs
= (size
+ 15) / 16;
6534 unsigned first
, last
;
6535 assert(num_const_vecs
> 0);
6537 last
= num_const_vecs
> 0 ? num_const_vecs
- 1 : 0;
6538 ureg_DECL_constant2D(t
->ureg
, first
, last
, i
+ 1);
6541 /* Emit immediate values.
6543 t
->immediates
= (struct ureg_src
*)
6544 calloc(program
->num_immediates
, sizeof(struct ureg_src
));
6545 if (t
->immediates
== NULL
) {
6546 ret
= PIPE_ERROR_OUT_OF_MEMORY
;
6549 t
->num_immediates
= program
->num_immediates
;
6552 foreach_in_list(immediate_storage
, imm
, &program
->immediates
) {
6553 assert(i
< program
->num_immediates
);
6554 t
->immediates
[i
++] = emit_immediate(t
, imm
->values
, imm
->type
, imm
->size32
);
6556 assert(i
== program
->num_immediates
);
6558 /* texture samplers */
6559 for (i
= 0; i
< frag_const
->MaxTextureImageUnits
; i
++) {
6560 if (program
->samplers_used
& (1u << i
)) {
6561 enum tgsi_return_type type
=
6562 st_translate_texture_type(program
->sampler_types
[i
]);
6564 t
->samplers
[i
] = ureg_DECL_sampler(ureg
, i
);
6566 ureg_DECL_sampler_view( ureg
, i
, program
->sampler_targets
[i
],
6567 type
, type
, type
, type
);
6571 /* Declare atomic and shader storage buffers. */
6573 struct gl_program
*prog
= program
->prog
;
6575 if (!st_context(ctx
)->has_hw_atomics
) {
6576 for (i
= 0; i
< prog
->info
.num_abos
; i
++) {
6577 unsigned index
= prog
->sh
.AtomicBuffers
[i
]->Binding
;
6578 assert(index
< frag_const
->MaxAtomicBuffers
);
6579 t
->buffers
[index
] = ureg_DECL_buffer(ureg
, index
, true);
6582 for (i
= 0; i
< program
->num_atomics
; i
++) {
6583 struct hwatomic_decl
*ainfo
= &program
->atomic_info
[i
];
6584 gl_uniform_storage
*uni_storage
= &prog
->sh
.data
->UniformStorage
[ainfo
->location
];
6585 int base
= uni_storage
->offset
/ ATOMIC_COUNTER_SIZE
;
6586 ureg_DECL_hw_atomic(ureg
, base
, base
+ ainfo
->size
- 1, ainfo
->binding
,
6591 assert(prog
->info
.num_ssbos
<= frag_const
->MaxShaderStorageBlocks
);
6592 for (i
= 0; i
< prog
->info
.num_ssbos
; i
++) {
6594 if (!st_context(ctx
)->has_hw_atomics
)
6595 index
+= frag_const
->MaxAtomicBuffers
;
6597 t
->buffers
[index
] = ureg_DECL_buffer(ureg
, index
, false);
6601 if (program
->use_shared_memory
)
6602 t
->shared_memory
= ureg_DECL_memory(ureg
, TGSI_MEMORY_TYPE_SHARED
);
6604 for (i
= 0; i
< program
->shader
->Program
->info
.num_images
; i
++) {
6605 if (program
->images_used
& (1 << i
)) {
6606 t
->images
[i
] = ureg_DECL_image(ureg
, i
,
6607 program
->image_targets
[i
],
6608 program
->image_formats
[i
],
6613 /* Emit each instruction in turn:
6615 foreach_in_list(glsl_to_tgsi_instruction
, inst
, &program
->instructions
)
6616 compile_tgsi_instruction(t
, inst
);
6618 /* Set the next shader stage hint for VS and TES. */
6620 case PIPE_SHADER_VERTEX
:
6621 case PIPE_SHADER_TESS_EVAL
:
6622 if (program
->shader_program
->SeparateShader
)
6625 for (i
= program
->shader
->Stage
+1; i
<= MESA_SHADER_FRAGMENT
; i
++) {
6626 if (program
->shader_program
->_LinkedShaders
[i
]) {
6627 ureg_set_next_shader_processor(
6628 ureg
, pipe_shader_type_from_mesa((gl_shader_stage
)i
));
6640 t
->num_constants
= 0;
6641 free(t
->immediates
);
6642 t
->num_immediates
= 0;
6648 /* ----------------------------- End TGSI code ------------------------------ */
6652 * Convert a shader's GLSL IR into a Mesa gl_program, although without
6653 * generating Mesa IR.
6655 static struct gl_program
*
6656 get_mesa_program_tgsi(struct gl_context
*ctx
,
6657 struct gl_shader_program
*shader_program
,
6658 struct gl_linked_shader
*shader
)
6660 glsl_to_tgsi_visitor
* v
;
6661 struct gl_program
*prog
;
6662 struct gl_shader_compiler_options
*options
=
6663 &ctx
->Const
.ShaderCompilerOptions
[shader
->Stage
];
6664 struct pipe_screen
*pscreen
= ctx
->st
->pipe
->screen
;
6665 enum pipe_shader_type ptarget
= pipe_shader_type_from_mesa(shader
->Stage
);
6666 unsigned skip_merge_registers
;
6668 validate_ir_tree(shader
->ir
);
6670 prog
= shader
->Program
;
6672 prog
->Parameters
= _mesa_new_parameter_list();
6673 v
= new glsl_to_tgsi_visitor();
6676 v
->shader_program
= shader_program
;
6678 v
->options
= options
;
6679 v
->native_integers
= ctx
->Const
.NativeIntegers
;
6681 v
->have_sqrt
= pscreen
->get_shader_param(pscreen
, ptarget
,
6682 PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED
);
6683 v
->have_fma
= pscreen
->get_shader_param(pscreen
, ptarget
,
6684 PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED
);
6685 v
->has_tex_txf_lz
= pscreen
->get_param(pscreen
,
6686 PIPE_CAP_TGSI_TEX_TXF_LZ
);
6687 v
->need_uarl
= !pscreen
->get_param(pscreen
, PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS
);
6689 v
->variables
= _mesa_hash_table_create(v
->mem_ctx
, _mesa_hash_pointer
,
6690 _mesa_key_pointer_equal
);
6691 skip_merge_registers
=
6692 pscreen
->get_shader_param(pscreen
, ptarget
,
6693 PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS
);
6695 _mesa_generate_parameters_list_for_uniforms(ctx
, shader_program
, shader
,
6698 /* Remove reads from output registers. */
6699 if (!pscreen
->get_param(pscreen
, PIPE_CAP_TGSI_CAN_READ_OUTPUTS
))
6700 lower_output_reads(shader
->Stage
, shader
->ir
);
6702 /* Emit intermediate IR for main(). */
6703 visit_exec_list(shader
->ir
, v
);
6706 /* Print out some information (for debugging purposes) used by the
6707 * optimization passes. */
6710 int *first_writes
= ralloc_array(v
->mem_ctx
, int, v
->next_temp
);
6711 int *first_reads
= ralloc_array(v
->mem_ctx
, int, v
->next_temp
);
6712 int *last_writes
= ralloc_array(v
->mem_ctx
, int, v
->next_temp
);
6713 int *last_reads
= ralloc_array(v
->mem_ctx
, int, v
->next_temp
);
6715 for (i
= 0; i
< v
->next_temp
; i
++) {
6716 first_writes
[i
] = -1;
6717 first_reads
[i
] = -1;
6718 last_writes
[i
] = -1;
6721 v
->get_first_temp_read(first_reads
);
6722 v
->get_last_temp_read_first_temp_write(last_reads
, first_writes
);
6723 v
->get_last_temp_write(last_writes
);
6724 for (i
= 0; i
< v
->next_temp
; i
++)
6725 printf("Temp %d: FR=%3d FW=%3d LR=%3d LW=%3d\n", i
, first_reads
[i
],
6729 ralloc_free(first_writes
);
6730 ralloc_free(first_reads
);
6731 ralloc_free(last_writes
);
6732 ralloc_free(last_reads
);
6736 /* Perform optimizations on the instructions in the glsl_to_tgsi_visitor. */
6738 v
->copy_propagate();
6740 while (v
->eliminate_dead_code());
6742 v
->merge_two_dsts();
6743 if (!skip_merge_registers
)
6744 v
->merge_registers();
6745 v
->renumber_registers();
6747 /* Write the END instruction. */
6748 v
->emit_asm(NULL
, TGSI_OPCODE_END
);
6750 if (ctx
->_Shader
->Flags
& GLSL_DUMP
) {
6752 _mesa_log("GLSL IR for linked %s program %d:\n",
6753 _mesa_shader_stage_to_string(shader
->Stage
),
6754 shader_program
->Name
);
6755 _mesa_print_ir(_mesa_get_log_file(), shader
->ir
, NULL
);
6759 do_set_program_inouts(shader
->ir
, prog
, shader
->Stage
);
6760 _mesa_copy_linked_program_data(shader_program
, shader
);
6761 shrink_array_declarations(v
->inputs
, v
->num_inputs
,
6762 &prog
->info
.inputs_read
,
6763 prog
->info
.double_inputs_read
,
6764 &prog
->info
.patch_inputs_read
);
6765 shrink_array_declarations(v
->outputs
, v
->num_outputs
,
6766 &prog
->info
.outputs_written
, 0ULL,
6767 &prog
->info
.patch_outputs_written
);
6768 count_resources(v
, prog
);
6770 /* The GLSL IR won't be needed anymore. */
6771 ralloc_free(shader
->ir
);
6774 /* This must be done before the uniform storage is associated. */
6775 if (shader
->Stage
== MESA_SHADER_FRAGMENT
&&
6776 (prog
->info
.inputs_read
& VARYING_BIT_POS
||
6777 prog
->info
.system_values_read
& (1 << SYSTEM_VALUE_FRAG_COORD
))) {
6778 static const gl_state_index wposTransformState
[STATE_LENGTH
] = {
6779 STATE_INTERNAL
, STATE_FB_WPOS_Y_TRANSFORM
6782 v
->wpos_transform_const
= _mesa_add_state_reference(prog
->Parameters
,
6783 wposTransformState
);
6786 /* Avoid reallocation of the program parameter list, because the uniform
6787 * storage is only associated with the original parameter list.
6788 * This should be enough for Bitmap and DrawPixels constants.
6790 _mesa_reserve_parameter_storage(prog
->Parameters
, 8);
6792 /* This has to be done last. Any operation the can cause
6793 * prog->ParameterValues to get reallocated (e.g., anything that adds a
6794 * program constant) has to happen before creating this linkage.
6796 _mesa_associate_uniform_storage(ctx
, shader_program
, prog
, true);
6797 if (!shader_program
->data
->LinkStatus
) {
6798 free_glsl_to_tgsi_visitor(v
);
6799 _mesa_reference_program(ctx
, &shader
->Program
, NULL
);
6803 struct st_vertex_program
*stvp
;
6804 struct st_fragment_program
*stfp
;
6805 struct st_common_program
*stp
;
6806 struct st_compute_program
*stcp
;
6808 switch (shader
->Stage
) {
6809 case MESA_SHADER_VERTEX
:
6810 stvp
= (struct st_vertex_program
*)prog
;
6811 stvp
->glsl_to_tgsi
= v
;
6813 case MESA_SHADER_FRAGMENT
:
6814 stfp
= (struct st_fragment_program
*)prog
;
6815 stfp
->glsl_to_tgsi
= v
;
6817 case MESA_SHADER_TESS_CTRL
:
6818 case MESA_SHADER_TESS_EVAL
:
6819 case MESA_SHADER_GEOMETRY
:
6820 stp
= st_common_program(prog
);
6821 stp
->glsl_to_tgsi
= v
;
6823 case MESA_SHADER_COMPUTE
:
6824 stcp
= (struct st_compute_program
*)prog
;
6825 stcp
->glsl_to_tgsi
= v
;
6828 assert(!"should not be reached");
6835 /* See if there are unsupported control flow statements. */
6836 class ir_control_flow_info_visitor
: public ir_hierarchical_visitor
{
6838 const struct gl_shader_compiler_options
*options
;
6840 ir_control_flow_info_visitor(const struct gl_shader_compiler_options
*options
)
6846 virtual ir_visitor_status
visit_enter(ir_function
*ir
)
6848 /* Other functions are skipped (same as glsl_to_tgsi). */
6849 if (strcmp(ir
->name
, "main") == 0)
6850 return visit_continue
;
6852 return visit_continue_with_parent
;
6855 virtual ir_visitor_status
visit_enter(ir_call
*ir
)
6857 if (!ir
->callee
->is_intrinsic()) {
6858 unsupported
= true; /* it's a function call */
6861 return visit_continue
;
6864 virtual ir_visitor_status
visit_enter(ir_return
*ir
)
6866 if (options
->EmitNoMainReturn
) {
6870 return visit_continue
;
6877 has_unsupported_control_flow(exec_list
*ir
,
6878 const struct gl_shader_compiler_options
*options
)
6880 ir_control_flow_info_visitor
visitor(options
);
6881 visit_list_elements(&visitor
, ir
);
6882 return visitor
.unsupported
;
6889 * Called via ctx->Driver.LinkShader()
6890 * This actually involves converting GLSL IR into an intermediate TGSI-like IR
6891 * with code lowering and other optimizations.
6894 st_link_shader(struct gl_context
*ctx
, struct gl_shader_program
*prog
)
6896 /* Return early if we are loading the shader from on-disk cache */
6897 if (st_load_tgsi_from_disk_cache(ctx
, prog
)) {
6901 struct pipe_screen
*pscreen
= ctx
->st
->pipe
->screen
;
6902 assert(prog
->data
->LinkStatus
);
6904 bool use_nir
= false;
6905 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
6906 if (prog
->_LinkedShaders
[i
] == NULL
)
6909 struct gl_linked_shader
*shader
= prog
->_LinkedShaders
[i
];
6910 exec_list
*ir
= shader
->ir
;
6911 gl_shader_stage stage
= shader
->Stage
;
6912 const struct gl_shader_compiler_options
*options
=
6913 &ctx
->Const
.ShaderCompilerOptions
[stage
];
6914 enum pipe_shader_type ptarget
= pipe_shader_type_from_mesa(stage
);
6915 bool have_dround
= pscreen
->get_shader_param(pscreen
, ptarget
,
6916 PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED
);
6917 bool have_dfrexp
= pscreen
->get_shader_param(pscreen
, ptarget
,
6918 PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED
);
6919 bool have_ldexp
= pscreen
->get_shader_param(pscreen
, ptarget
,
6920 PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED
);
6921 unsigned if_threshold
= pscreen
->get_shader_param(pscreen
, ptarget
,
6922 PIPE_SHADER_CAP_LOWER_IF_THRESHOLD
);
6924 enum pipe_shader_ir preferred_ir
= (enum pipe_shader_ir
)
6925 pscreen
->get_shader_param(pscreen
, ptarget
,
6926 PIPE_SHADER_CAP_PREFERRED_IR
);
6927 if (preferred_ir
== PIPE_SHADER_IR_NIR
)
6930 /* If there are forms of indirect addressing that the driver
6931 * cannot handle, perform the lowering pass.
6933 if (options
->EmitNoIndirectInput
|| options
->EmitNoIndirectOutput
||
6934 options
->EmitNoIndirectTemp
|| options
->EmitNoIndirectUniform
) {
6935 lower_variable_index_to_cond_assign(stage
, ir
,
6936 options
->EmitNoIndirectInput
,
6937 options
->EmitNoIndirectOutput
,
6938 options
->EmitNoIndirectTemp
,
6939 options
->EmitNoIndirectUniform
);
6942 if (!pscreen
->get_param(pscreen
, PIPE_CAP_INT64_DIVMOD
))
6943 lower_64bit_integer_instructions(ir
, DIV64
| MOD64
);
6945 if (ctx
->Extensions
.ARB_shading_language_packing
) {
6946 unsigned lower_inst
= LOWER_PACK_SNORM_2x16
|
6947 LOWER_UNPACK_SNORM_2x16
|
6948 LOWER_PACK_UNORM_2x16
|
6949 LOWER_UNPACK_UNORM_2x16
|
6950 LOWER_PACK_SNORM_4x8
|
6951 LOWER_UNPACK_SNORM_4x8
|
6952 LOWER_UNPACK_UNORM_4x8
|
6953 LOWER_PACK_UNORM_4x8
;
6955 if (ctx
->Extensions
.ARB_gpu_shader5
)
6956 lower_inst
|= LOWER_PACK_USE_BFI
|
6958 if (!ctx
->st
->has_half_float_packing
)
6959 lower_inst
|= LOWER_PACK_HALF_2x16
|
6960 LOWER_UNPACK_HALF_2x16
;
6962 lower_packing_builtins(ir
, lower_inst
);
6965 if (!pscreen
->get_param(pscreen
, PIPE_CAP_TEXTURE_GATHER_OFFSETS
))
6966 lower_offset_arrays(ir
);
6967 do_mat_op_to_vec(ir
);
6969 if (stage
== MESA_SHADER_FRAGMENT
)
6970 lower_blend_equation_advanced(shader
);
6972 lower_instructions(ir
,
6977 (have_ldexp
? 0 : LDEXP_TO_ARITH
) |
6978 (have_dfrexp
? 0 : DFREXP_DLDEXP_TO_ARITH
) |
6981 (have_dround
? 0 : DOPS_TO_DFRAC
) |
6982 (options
->EmitNoPow
? POW_TO_EXP2
: 0) |
6983 (!ctx
->Const
.NativeIntegers
? INT_DIV_TO_MUL_RCP
: 0) |
6984 (options
->EmitNoSat
? SAT_TO_CLAMP
: 0) |
6985 (ctx
->Const
.ForceGLSLAbsSqrt
? SQRT_TO_ABS_SQRT
: 0) |
6986 /* Assume that if ARB_gpu_shader5 is not supported
6987 * then all of the extended integer functions need
6988 * lowering. It may be necessary to add some caps
6989 * for individual instructions.
6991 (!ctx
->Extensions
.ARB_gpu_shader5
6992 ? BIT_COUNT_TO_MATH
|
6996 FIND_LSB_TO_FLOAT_CAST
|
6997 FIND_MSB_TO_FLOAT_CAST
|
7001 do_vec_index_to_cond_assign(ir
);
7002 lower_vector_insert(ir
, true);
7003 lower_quadop_vector(ir
, false);
7005 if (options
->MaxIfDepth
== 0) {
7009 if (ctx
->Const
.GLSLOptimizeConservatively
) {
7010 /* Do it once and repeat only if there's unsupported control flow. */
7012 do_common_optimization(ir
, true, true, options
,
7013 ctx
->Const
.NativeIntegers
);
7014 lower_if_to_cond_assign((gl_shader_stage
)i
, ir
,
7015 options
->MaxIfDepth
, if_threshold
);
7016 } while (has_unsupported_control_flow(ir
, options
));
7018 /* Repeat it until it stops making changes. */
7021 progress
= do_common_optimization(ir
, true, true, options
,
7022 ctx
->Const
.NativeIntegers
);
7023 progress
|= lower_if_to_cond_assign((gl_shader_stage
)i
, ir
,
7024 options
->MaxIfDepth
, if_threshold
);
7028 validate_ir_tree(ir
);
7031 build_program_resource_list(ctx
, prog
);
7034 return st_link_nir(ctx
, prog
);
7036 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
7037 struct gl_linked_shader
*shader
= prog
->_LinkedShaders
[i
];
7041 struct gl_program
*linked_prog
=
7042 get_mesa_program_tgsi(ctx
, prog
, shader
);
7043 st_set_prog_affected_state_flags(linked_prog
);
7046 if (!ctx
->Driver
.ProgramStringNotify(ctx
,
7047 _mesa_shader_stage_to_program(i
),
7049 _mesa_reference_program(ctx
, &shader
->Program
, NULL
);
7059 st_translate_stream_output_info(glsl_to_tgsi_visitor
*glsl_to_tgsi
,
7060 const ubyte outputMapping
[],
7061 struct pipe_stream_output_info
*so
)
7063 if (!glsl_to_tgsi
->shader_program
->last_vert_prog
)
7066 struct gl_transform_feedback_info
*info
=
7067 glsl_to_tgsi
->shader_program
->last_vert_prog
->sh
.LinkedTransformFeedback
;
7068 st_translate_stream_output_info2(info
, outputMapping
, so
);
7072 st_translate_stream_output_info2(struct gl_transform_feedback_info
*info
,
7073 const ubyte outputMapping
[],
7074 struct pipe_stream_output_info
*so
)
7078 for (i
= 0; i
< info
->NumOutputs
; i
++) {
7079 so
->output
[i
].register_index
=
7080 outputMapping
[info
->Outputs
[i
].OutputRegister
];
7081 so
->output
[i
].start_component
= info
->Outputs
[i
].ComponentOffset
;
7082 so
->output
[i
].num_components
= info
->Outputs
[i
].NumComponents
;
7083 so
->output
[i
].output_buffer
= info
->Outputs
[i
].OutputBuffer
;
7084 so
->output
[i
].dst_offset
= info
->Outputs
[i
].DstOffset
;
7085 so
->output
[i
].stream
= info
->Outputs
[i
].StreamId
;
7088 for (i
= 0; i
< PIPE_MAX_SO_BUFFERS
; i
++) {
7089 so
->stride
[i
] = info
->Buffers
[i
].Stride
;
7091 so
->num_outputs
= info
->NumOutputs
;