2 * Mesa 3-D graphics library
5 * Copyright (C) 2010 LunarG Inc.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
22 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
23 * DEALINGS IN THE SOFTWARE.
26 * Chia-I Wu <olv@lunarg.com>
29 #include "state_tracker/st_gl_api.h"
31 #include "pipe/p_context.h"
32 #include "pipe/p_screen.h"
33 #include "util/u_format.h"
34 #include "util/u_pointer.h"
35 #include "util/u_inlines.h"
36 #include "util/u_atomic.h"
37 #include "util/u_surface.h"
39 #include "main/mtypes.h"
40 #include "main/context.h"
41 #include "main/mfeatures.h"
42 #include "main/texobj.h"
43 #include "main/teximage.h"
44 #include "main/texstate.h"
45 #include "main/framebuffer.h"
46 #include "main/fbobject.h"
47 #include "main/renderbuffer.h"
48 #include "main/version.h"
49 #include "st_texture.h"
51 #include "st_context.h"
52 #include "st_format.h"
53 #include "st_cb_fbo.h"
54 #include "st_cb_flush.h"
55 #include "st_manager.h"
58 * Cast wrapper to convert a struct gl_framebuffer to an st_framebuffer.
59 * Return NULL if the struct gl_framebuffer is a user-created framebuffer.
60 * We'll only return non-null for window system framebuffers.
61 * Note that this function may fail.
63 static INLINE
struct st_framebuffer
*
64 st_ws_framebuffer(struct gl_framebuffer
*fb
)
66 /* FBO cannot be casted. See st_new_framebuffer */
67 return (struct st_framebuffer
*) ((fb
&& !fb
->Name
) ? fb
: NULL
);
71 * Map an attachment to a buffer index.
73 static INLINE gl_buffer_index
74 attachment_to_buffer_index(enum st_attachment_type statt
)
76 gl_buffer_index index
;
79 case ST_ATTACHMENT_FRONT_LEFT
:
80 index
= BUFFER_FRONT_LEFT
;
82 case ST_ATTACHMENT_BACK_LEFT
:
83 index
= BUFFER_BACK_LEFT
;
85 case ST_ATTACHMENT_FRONT_RIGHT
:
86 index
= BUFFER_FRONT_RIGHT
;
88 case ST_ATTACHMENT_BACK_RIGHT
:
89 index
= BUFFER_BACK_RIGHT
;
91 case ST_ATTACHMENT_DEPTH_STENCIL
:
94 case ST_ATTACHMENT_ACCUM
:
97 case ST_ATTACHMENT_SAMPLE
:
107 * Map a buffer index to an attachment.
109 static INLINE
enum st_attachment_type
110 buffer_index_to_attachment(gl_buffer_index index
)
112 enum st_attachment_type statt
;
115 case BUFFER_FRONT_LEFT
:
116 statt
= ST_ATTACHMENT_FRONT_LEFT
;
118 case BUFFER_BACK_LEFT
:
119 statt
= ST_ATTACHMENT_BACK_LEFT
;
121 case BUFFER_FRONT_RIGHT
:
122 statt
= ST_ATTACHMENT_FRONT_RIGHT
;
124 case BUFFER_BACK_RIGHT
:
125 statt
= ST_ATTACHMENT_BACK_RIGHT
;
128 statt
= ST_ATTACHMENT_DEPTH_STENCIL
;
131 statt
= ST_ATTACHMENT_ACCUM
;
134 statt
= ST_ATTACHMENT_INVALID
;
142 * Validate a framebuffer to make sure up-to-date pipe_textures are used.
145 st_framebuffer_validate(struct st_framebuffer
*stfb
, struct st_context
*st
)
147 struct pipe_context
*pipe
= st
->pipe
;
148 struct pipe_resource
*textures
[ST_ATTACHMENT_COUNT
];
151 boolean changed
= FALSE
;
153 if (!p_atomic_read(&stfb
->revalidate
))
156 /* validate the fb */
157 if (!stfb
->iface
->validate(stfb
->iface
, stfb
->statts
, stfb
->num_statts
, textures
))
160 width
= stfb
->Base
.Width
;
161 height
= stfb
->Base
.Height
;
163 for (i
= 0; i
< stfb
->num_statts
; i
++) {
164 struct st_renderbuffer
*strb
;
165 struct pipe_surface
*ps
, surf_tmpl
;
171 idx
= attachment_to_buffer_index(stfb
->statts
[i
]);
172 if (idx
>= BUFFER_COUNT
) {
173 pipe_resource_reference(&textures
[i
], NULL
);
177 strb
= st_renderbuffer(stfb
->Base
.Attachment
[idx
].Renderbuffer
);
179 if (strb
->texture
== textures
[i
]) {
180 pipe_resource_reference(&textures
[i
], NULL
);
184 memset(&surf_tmpl
, 0, sizeof(surf_tmpl
));
185 u_surface_default_template(&surf_tmpl
, textures
[i
],
186 PIPE_BIND_RENDER_TARGET
);
187 ps
= pipe
->create_surface(pipe
, textures
[i
], &surf_tmpl
);
189 pipe_surface_reference(&strb
->surface
, ps
);
190 pipe_resource_reference(&strb
->texture
, ps
->texture
);
191 /* ownership transfered */
192 pipe_surface_reference(&ps
, NULL
);
196 strb
->Base
.Width
= strb
->surface
->width
;
197 strb
->Base
.Height
= strb
->surface
->height
;
199 width
= strb
->Base
.Width
;
200 height
= strb
->Base
.Height
;
203 pipe_resource_reference(&textures
[i
], NULL
);
207 st
->dirty
.st
|= ST_NEW_FRAMEBUFFER
;
208 _mesa_resize_framebuffer(st
->ctx
, &stfb
->Base
, width
, height
);
210 assert(stfb
->Base
.Width
== width
);
211 assert(stfb
->Base
.Height
== height
);
214 p_atomic_set(&stfb
->revalidate
, FALSE
);
218 * Update the attachments to validate by looping the existing renderbuffers.
221 st_framebuffer_update_attachments(struct st_framebuffer
*stfb
)
225 stfb
->num_statts
= 0;
226 for (idx
= 0; idx
< BUFFER_COUNT
; idx
++) {
227 struct st_renderbuffer
*strb
;
228 enum st_attachment_type statt
;
230 strb
= st_renderbuffer(stfb
->Base
.Attachment
[idx
].Renderbuffer
);
231 if (!strb
|| strb
->software
)
234 statt
= buffer_index_to_attachment(idx
);
235 if (statt
!= ST_ATTACHMENT_INVALID
&&
236 st_visual_have_buffers(stfb
->iface
->visual
, 1 << statt
))
237 stfb
->statts
[stfb
->num_statts
++] = statt
;
240 p_atomic_set(&stfb
->revalidate
, TRUE
);
244 * Add a renderbuffer to the framebuffer.
247 st_framebuffer_add_renderbuffer(struct st_framebuffer
*stfb
,
250 struct gl_renderbuffer
*rb
;
251 enum pipe_format format
;
258 /* do not distinguish depth/stencil buffers */
259 if (idx
== BUFFER_STENCIL
)
264 format
= stfb
->iface
->visual
->depth_stencil_format
;
268 format
= stfb
->iface
->visual
->accum_format
;
272 format
= stfb
->iface
->visual
->color_format
;
277 if (format
== PIPE_FORMAT_NONE
)
280 samples
= stfb
->iface
->visual
->samples
;
282 samples
= st_get_msaa();
284 rb
= st_new_renderbuffer_fb(format
, samples
, sw
);
288 if (idx
!= BUFFER_DEPTH
) {
289 _mesa_add_renderbuffer(&stfb
->Base
, idx
, rb
);
292 if (util_format_get_component_bits(format
, UTIL_FORMAT_COLORSPACE_ZS
, 0))
293 _mesa_add_renderbuffer(&stfb
->Base
, BUFFER_DEPTH
, rb
);
294 if (util_format_get_component_bits(format
, UTIL_FORMAT_COLORSPACE_ZS
, 1))
295 _mesa_add_renderbuffer(&stfb
->Base
, BUFFER_STENCIL
, rb
);
302 * Intialize a struct gl_config from a visual.
305 st_visual_to_context_mode(const struct st_visual
*visual
,
306 struct gl_config
*mode
)
308 memset(mode
, 0, sizeof(*mode
));
310 if (st_visual_have_buffers(visual
, ST_ATTACHMENT_BACK_LEFT_MASK
))
311 mode
->doubleBufferMode
= GL_TRUE
;
312 if (st_visual_have_buffers(visual
,
313 ST_ATTACHMENT_FRONT_RIGHT_MASK
| ST_ATTACHMENT_BACK_RIGHT_MASK
))
314 mode
->stereoMode
= GL_TRUE
;
316 if (visual
->color_format
!= PIPE_FORMAT_NONE
) {
317 mode
->rgbMode
= GL_TRUE
;
320 util_format_get_component_bits(visual
->color_format
,
321 UTIL_FORMAT_COLORSPACE_RGB
, 0);
323 util_format_get_component_bits(visual
->color_format
,
324 UTIL_FORMAT_COLORSPACE_RGB
, 1);
326 util_format_get_component_bits(visual
->color_format
,
327 UTIL_FORMAT_COLORSPACE_RGB
, 2);
329 util_format_get_component_bits(visual
->color_format
,
330 UTIL_FORMAT_COLORSPACE_RGB
, 3);
332 mode
->rgbBits
= mode
->redBits
+
333 mode
->greenBits
+ mode
->blueBits
+ mode
->alphaBits
;
336 if (visual
->depth_stencil_format
!= PIPE_FORMAT_NONE
) {
338 util_format_get_component_bits(visual
->depth_stencil_format
,
339 UTIL_FORMAT_COLORSPACE_ZS
, 0);
341 util_format_get_component_bits(visual
->depth_stencil_format
,
342 UTIL_FORMAT_COLORSPACE_ZS
, 1);
344 mode
->haveDepthBuffer
= mode
->depthBits
> 0;
345 mode
->haveStencilBuffer
= mode
->stencilBits
> 0;
348 if (visual
->accum_format
!= PIPE_FORMAT_NONE
) {
349 mode
->haveAccumBuffer
= GL_TRUE
;
352 util_format_get_component_bits(visual
->accum_format
,
353 UTIL_FORMAT_COLORSPACE_RGB
, 0);
354 mode
->accumGreenBits
=
355 util_format_get_component_bits(visual
->accum_format
,
356 UTIL_FORMAT_COLORSPACE_RGB
, 1);
357 mode
->accumBlueBits
=
358 util_format_get_component_bits(visual
->accum_format
,
359 UTIL_FORMAT_COLORSPACE_RGB
, 2);
360 mode
->accumAlphaBits
=
361 util_format_get_component_bits(visual
->accum_format
,
362 UTIL_FORMAT_COLORSPACE_RGB
, 3);
365 if (visual
->samples
) {
366 mode
->sampleBuffers
= 1;
367 mode
->samples
= visual
->samples
;
372 * Determine the default draw or read buffer from a visual.
375 st_visual_to_default_buffer(const struct st_visual
*visual
,
376 GLenum
*buffer
, GLint
*index
)
378 enum st_attachment_type statt
;
382 statt
= visual
->render_buffer
;
383 /* do nothing if an invalid render buffer is specified */
384 if (statt
== ST_ATTACHMENT_INVALID
||
385 !st_visual_have_buffers(visual
, 1 << statt
))
389 case ST_ATTACHMENT_FRONT_LEFT
:
391 idx
= BUFFER_FRONT_LEFT
;
393 case ST_ATTACHMENT_BACK_LEFT
:
395 idx
= BUFFER_BACK_LEFT
;
397 case ST_ATTACHMENT_FRONT_RIGHT
:
398 buf
= GL_FRONT_RIGHT
;
399 idx
= BUFFER_FRONT_RIGHT
;
401 case ST_ATTACHMENT_BACK_RIGHT
:
403 idx
= BUFFER_BACK_RIGHT
;
411 if (buf
!= GL_NONE
) {
420 * Create a framebuffer from a manager interface.
422 static struct st_framebuffer
*
423 st_framebuffer_create(struct st_framebuffer_iface
*stfbi
)
425 struct st_framebuffer
*stfb
;
426 struct gl_config mode
;
432 stfb
= CALLOC_STRUCT(st_framebuffer
);
436 st_visual_to_context_mode(stfbi
->visual
, &mode
);
437 _mesa_initialize_window_framebuffer(&stfb
->Base
, &mode
);
439 /* modify the draw/read buffers of the fb */
440 st_visual_to_default_buffer(stfbi
->visual
, &stfb
->Base
.ColorDrawBuffer
[0],
441 &stfb
->Base
._ColorDrawBufferIndexes
[0]);
442 st_visual_to_default_buffer(stfbi
->visual
, &stfb
->Base
.ColorReadBuffer
,
443 &stfb
->Base
._ColorReadBufferIndex
);
447 /* add the color buffer */
448 idx
= stfb
->Base
._ColorDrawBufferIndexes
[0];
449 if (!st_framebuffer_add_renderbuffer(stfb
, idx
)) {
454 st_framebuffer_add_renderbuffer(stfb
, BUFFER_DEPTH
);
455 st_framebuffer_add_renderbuffer(stfb
, BUFFER_ACCUM
);
457 st_framebuffer_update_attachments(stfb
);
459 stfb
->Base
.Initialized
= GL_TRUE
;
465 * Reference a framebuffer.
468 st_framebuffer_reference(struct st_framebuffer
**ptr
,
469 struct st_framebuffer
*stfb
)
471 struct gl_framebuffer
*fb
= &stfb
->Base
;
472 _mesa_reference_framebuffer((struct gl_framebuffer
**) ptr
, fb
);
476 st_context_notify_invalid_framebuffer(struct st_context_iface
*stctxi
,
477 struct st_framebuffer_iface
*stfbi
)
479 struct st_context
*st
= (struct st_context
*) stctxi
;
480 struct st_framebuffer
*stfb
;
482 /* either draw or read winsys fb */
483 stfb
= st_ws_framebuffer(st
->ctx
->WinSysDrawBuffer
);
484 if (!stfb
|| stfb
->iface
!= stfbi
)
485 stfb
= st_ws_framebuffer(st
->ctx
->WinSysReadBuffer
);
487 if (stfb
&& stfb
->iface
== stfbi
) {
488 p_atomic_set(&stfb
->revalidate
, TRUE
);
491 /* This function is probably getting called when we've detected a
492 * change in a window's size but the currently bound context is
493 * not bound to that window.
494 * If the st_framebuffer_iface structure had a pointer to the
495 * corresponding st_framebuffer we'd be able to handle this.
501 st_context_flush(struct st_context_iface
*stctxi
, unsigned flags
,
502 struct pipe_fence_handle
**fence
)
504 struct st_context
*st
= (struct st_context
*) stctxi
;
506 if (flags
& ST_FLUSH_FRONT
)
507 st_manager_flush_frontbuffer(st
);
511 st_context_teximage(struct st_context_iface
*stctxi
,
512 enum st_texture_type target
,
513 int level
, enum pipe_format internal_format
,
514 struct pipe_resource
*tex
, boolean mipmap
)
516 struct st_context
*st
= (struct st_context
*) stctxi
;
517 struct gl_context
*ctx
= st
->ctx
;
518 struct gl_texture_unit
*texUnit
= _mesa_get_current_tex_unit(ctx
);
519 struct gl_texture_object
*texObj
;
520 struct gl_texture_image
*texImage
;
521 struct st_texture_object
*stObj
;
522 struct st_texture_image
*stImage
;
523 GLenum internalFormat
;
524 GLuint width
, height
, depth
;
528 target
= GL_TEXTURE_1D
;
531 target
= GL_TEXTURE_2D
;
534 target
= GL_TEXTURE_3D
;
536 case ST_TEXTURE_RECT
:
537 target
= GL_TEXTURE_RECTANGLE_ARB
;
544 texObj
= _mesa_select_tex_object(ctx
, texUnit
, target
);
545 _mesa_lock_texture(ctx
, texObj
);
547 stObj
= st_texture_object(texObj
);
548 /* switch to surface based */
549 if (!stObj
->surface_based
) {
550 _mesa_clear_texture_object(ctx
, texObj
);
551 stObj
->surface_based
= GL_TRUE
;
554 texImage
= _mesa_get_tex_image(ctx
, texObj
, target
, level
);
555 stImage
= st_texture_image(texImage
);
560 * XXX When internal_format and tex->format differ, st_finalize_texture
561 * needs to allocate a new texture with internal_format and copy the
562 * texture here into the new one. It will result in surface_copy being
563 * called on surfaces whose formats differ.
565 * To avoid that, internal_format is (wrongly) ignored here. A sane fix
566 * is to use a sampler view.
568 if (!st_sampler_compat_formats(tex
->format
, internal_format
))
569 internal_format
= tex
->format
;
571 if (util_format_get_component_bits(internal_format
,
572 UTIL_FORMAT_COLORSPACE_RGB
, 3) > 0)
573 internalFormat
= GL_RGBA
;
575 internalFormat
= GL_RGB
;
577 texFormat
= st_ChooseTextureFormat(ctx
, internalFormat
,
578 GL_RGBA
, GL_UNSIGNED_BYTE
);
580 _mesa_init_teximage_fields(ctx
, target
, texImage
,
581 tex
->width0
, tex
->height0
, 1, 0,
582 internalFormat
, texFormat
);
585 height
= tex
->height0
;
588 /* grow the image size until we hit level = 0 */
600 _mesa_clear_texture_image(ctx
, texImage
);
601 width
= height
= depth
= 0;
604 pipe_resource_reference(&stImage
->pt
, tex
);
605 stObj
->width0
= width
;
606 stObj
->height0
= height
;
607 stObj
->depth0
= depth
;
609 _mesa_dirty_texobj(ctx
, texObj
, GL_TRUE
);
610 _mesa_unlock_texture(ctx
, texObj
);
616 st_context_copy(struct st_context_iface
*stctxi
,
617 struct st_context_iface
*stsrci
, unsigned mask
)
619 struct st_context
*st
= (struct st_context
*) stctxi
;
620 struct st_context
*src
= (struct st_context
*) stsrci
;
622 _mesa_copy_context(src
->ctx
, st
->ctx
, mask
);
626 st_context_share(struct st_context_iface
*stctxi
,
627 struct st_context_iface
*stsrci
)
629 struct st_context
*st
= (struct st_context
*) stctxi
;
630 struct st_context
*src
= (struct st_context
*) stsrci
;
632 return _mesa_share_state(st
->ctx
, src
->ctx
);
636 st_context_destroy(struct st_context_iface
*stctxi
)
638 struct st_context
*st
= (struct st_context
*) stctxi
;
639 st_destroy_context(st
);
642 static struct st_context_iface
*
643 st_api_create_context(struct st_api
*stapi
, struct st_manager
*smapi
,
644 const struct st_context_attribs
*attribs
,
645 struct st_context_iface
*shared_stctxi
)
647 struct st_context
*shared_ctx
= (struct st_context
*) shared_stctxi
;
648 struct st_context
*st
;
649 struct pipe_context
*pipe
;
650 struct gl_config mode
;
653 if (!(stapi
->profile_mask
& (1 << attribs
->profile
)))
656 switch (attribs
->profile
) {
657 case ST_PROFILE_DEFAULT
:
660 case ST_PROFILE_OPENGL_ES1
:
663 case ST_PROFILE_OPENGL_ES2
:
666 case ST_PROFILE_OPENGL_CORE
:
672 pipe
= smapi
->screen
->context_create(smapi
->screen
, NULL
);
676 st_visual_to_context_mode(&attribs
->visual
, &mode
);
677 st
= st_create_context(api
, pipe
, &mode
, shared_ctx
);
683 /* need to perform version check */
684 if (attribs
->major
> 1 || attribs
->minor
> 0) {
685 _mesa_compute_version(st
->ctx
);
687 /* is the actual version less than the requested version? */
688 if (st
->ctx
->VersionMajor
* 10 + st
->ctx
->VersionMinor
<
689 attribs
->major
* 10 + attribs
->minor
) {
690 st_destroy_context(st
);
695 st
->invalidate_on_gl_viewport
=
696 smapi
->get_param(smapi
, ST_MANAGER_BROKEN_INVALIDATE
);
698 st
->iface
.destroy
= st_context_destroy
;
699 st
->iface
.notify_invalid_framebuffer
=
700 st_context_notify_invalid_framebuffer
;
701 st
->iface
.flush
= st_context_flush
;
702 st
->iface
.teximage
= st_context_teximage
;
703 st
->iface
.copy
= st_context_copy
;
704 st
->iface
.share
= st_context_share
;
705 st
->iface
.st_context_private
= (void *) smapi
;
710 static struct st_context_iface
*
711 st_api_get_current(struct st_api
*stapi
)
713 GET_CURRENT_CONTEXT(ctx
);
714 struct st_context
*st
= (ctx
) ? ctx
->st
: NULL
;
716 return (st
) ? &st
->iface
: NULL
;
719 static struct st_framebuffer
*
720 st_framebuffer_reuse_or_create(struct gl_framebuffer
*fb
,
721 struct st_framebuffer_iface
*stfbi
)
723 struct st_framebuffer
*cur
= st_ws_framebuffer(fb
), *stfb
= NULL
;
725 if (cur
&& cur
->iface
== stfbi
) {
726 /* reuse the current stfb */
727 st_framebuffer_reference(&stfb
, cur
);
730 /* create a new one */
731 stfb
= st_framebuffer_create(stfbi
);
738 st_api_make_current(struct st_api
*stapi
, struct st_context_iface
*stctxi
,
739 struct st_framebuffer_iface
*stdrawi
,
740 struct st_framebuffer_iface
*streadi
)
742 struct st_context
*st
= (struct st_context
*) stctxi
;
743 struct st_framebuffer
*stdraw
, *stread
;
746 _glapi_check_multithread();
749 /* reuse or create the draw fb */
750 stdraw
= st_framebuffer_reuse_or_create(st
->ctx
->WinSysDrawBuffer
,
752 if (streadi
!= stdrawi
) {
753 /* do the same for the read fb */
754 stread
= st_framebuffer_reuse_or_create(st
->ctx
->WinSysReadBuffer
,
759 /* reuse the draw fb for the read fb */
761 st_framebuffer_reference(&stread
, stdraw
);
764 if (stdraw
&& stread
) {
765 if (stctxi
!= st_api_get_current(stapi
)) {
766 p_atomic_set(&stdraw
->revalidate
, TRUE
);
767 p_atomic_set(&stread
->revalidate
, TRUE
);
769 st_framebuffer_validate(stdraw
, st
);
770 if (stread
!= stdraw
)
771 st_framebuffer_validate(stread
, st
);
773 /* modify the draw/read buffers of the context */
775 st_visual_to_default_buffer(stdraw
->iface
->visual
,
776 &st
->ctx
->Color
.DrawBuffer
[0], NULL
);
779 st_visual_to_default_buffer(stread
->iface
->visual
,
780 &st
->ctx
->Pixel
.ReadBuffer
, NULL
);
783 ret
= _mesa_make_current(st
->ctx
, &stdraw
->Base
, &stread
->Base
);
786 struct gl_framebuffer
*incomplete
= _mesa_get_incomplete_framebuffer();
787 ret
= _mesa_make_current(st
->ctx
, incomplete
, incomplete
);
790 st_framebuffer_reference(&stdraw
, NULL
);
791 st_framebuffer_reference(&stread
, NULL
);
794 ret
= _mesa_make_current(NULL
, NULL
, NULL
);
801 st_api_get_proc_address(struct st_api
*stapi
, const char *procname
)
803 return (st_proc_t
) _glapi_get_proc_address(procname
);
807 st_api_destroy(struct st_api
*stapi
)
812 * Flush the front buffer if the current context renders to the front buffer.
815 st_manager_flush_frontbuffer(struct st_context
*st
)
817 struct st_framebuffer
*stfb
= st_ws_framebuffer(st
->ctx
->DrawBuffer
);
818 struct st_renderbuffer
*strb
= NULL
;
821 strb
= st_renderbuffer(stfb
->Base
.Attachment
[BUFFER_FRONT_LEFT
].Renderbuffer
);
825 /* never a dummy fb */
827 stfb
->iface
->flush_front(stfb
->iface
, ST_ATTACHMENT_FRONT_LEFT
);
831 * Return the surface of an EGLImage.
832 * FIXME: I think this should operate on resources, not surfaces
834 struct pipe_surface
*
835 st_manager_get_egl_image_surface(struct st_context
*st
,
836 void *eglimg
, unsigned usage
)
838 struct st_manager
*smapi
=
839 (struct st_manager
*) st
->iface
.st_context_private
;
840 struct st_egl_image stimg
;
841 struct pipe_surface
*ps
, surf_tmpl
;
843 if (!smapi
|| !smapi
->get_egl_image
)
846 memset(&stimg
, 0, sizeof(stimg
));
847 if (!smapi
->get_egl_image(smapi
, eglimg
, &stimg
))
850 memset(&surf_tmpl
, 0, sizeof(surf_tmpl
));
851 surf_tmpl
.format
= stimg
.texture
->format
;
852 surf_tmpl
.usage
= usage
;
853 surf_tmpl
.u
.tex
.level
= stimg
.level
;
854 surf_tmpl
.u
.tex
.first_layer
= stimg
.layer
;
855 surf_tmpl
.u
.tex
.last_layer
= stimg
.layer
;
856 ps
= st
->pipe
->create_surface(st
->pipe
, stimg
.texture
, &surf_tmpl
);
857 pipe_resource_reference(&stimg
.texture
, NULL
);
863 * Re-validate the framebuffers.
866 st_manager_validate_framebuffers(struct st_context
*st
)
868 struct st_framebuffer
*stdraw
= st_ws_framebuffer(st
->ctx
->DrawBuffer
);
869 struct st_framebuffer
*stread
= st_ws_framebuffer(st
->ctx
->ReadBuffer
);
872 st_framebuffer_validate(stdraw
, st
);
873 if (stread
&& stread
!= stdraw
)
874 st_framebuffer_validate(stread
, st
);
878 * Add a color renderbuffer on demand.
881 st_manager_add_color_renderbuffer(struct st_context
*st
,
882 struct gl_framebuffer
*fb
,
885 struct st_framebuffer
*stfb
= st_ws_framebuffer(fb
);
891 if (stfb
->Base
.Attachment
[idx
].Renderbuffer
)
895 case BUFFER_FRONT_LEFT
:
896 case BUFFER_BACK_LEFT
:
897 case BUFFER_FRONT_RIGHT
:
898 case BUFFER_BACK_RIGHT
:
905 if (!st_framebuffer_add_renderbuffer(stfb
, idx
))
908 st_framebuffer_update_attachments(stfb
);
909 st_invalidate_state(st
->ctx
, _NEW_BUFFERS
);
914 static const struct st_api st_gl_api
= {
915 "Mesa " MESA_VERSION_STRING
,
918 ST_PROFILE_DEFAULT_MASK
|
921 ST_PROFILE_OPENGL_ES1_MASK
|
924 ST_PROFILE_OPENGL_ES2_MASK
|
928 st_api_get_proc_address
,
929 st_api_create_context
,
935 st_gl_api_create(void)
937 return (struct st_api
*) &st_gl_api
;