st/mesa: fix lowered IO - don't call st_nir_assign_vs_in_locations twice
[mesa.git] / src / mesa / state_tracker / st_nir.h
1 /*
2 * Copyright © 2016 Red Hat
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 */
23
24 #ifndef ST_NIR_H
25 #define ST_NIR_H
26
27 #include "st_context.h"
28 #include "compiler/shader_enums.h"
29
30 #ifdef __cplusplus
31 extern "C" {
32 #endif
33
34 struct nir_shader;
35
36 void st_nir_lower_builtin(struct nir_shader *shader);
37 void st_nir_lower_tex_src_plane(struct nir_shader *shader, unsigned free_slots,
38 unsigned lower_2plane, unsigned lower_3plane);
39
40 void st_nir_lower_wpos_ytransform(struct nir_shader *nir,
41 struct gl_program *prog,
42 struct pipe_screen *pscreen);
43
44 void st_finalize_nir(struct st_context *st, struct gl_program *prog,
45 struct gl_shader_program *shader_program,
46 struct nir_shader *nir, bool finalize_by_driver);
47
48 void st_nir_opts(struct nir_shader *nir);
49
50 bool
51 st_link_nir(struct gl_context *ctx,
52 struct gl_shader_program *shader_program);
53
54 void st_nir_assign_vs_in_locations(struct nir_shader *nir);
55 void st_nir_assign_varying_locations(struct st_context *st,
56 struct nir_shader *nir);
57
58 void st_nir_lower_samplers(struct pipe_screen *screen, struct nir_shader *nir,
59 struct gl_shader_program *shader_program,
60 struct gl_program *prog);
61 void st_nir_lower_uniforms(struct st_context *st, struct nir_shader *nir);
62
63 struct pipe_shader_state *
64 st_nir_finish_builtin_shader(struct st_context *st,
65 struct nir_shader *nir,
66 const char *name);
67
68 struct pipe_shader_state *
69 st_nir_make_passthrough_shader(struct st_context *st,
70 const char *shader_name,
71 gl_shader_stage stage,
72 unsigned num_vars,
73 unsigned *input_locations,
74 unsigned *output_locations,
75 unsigned *interpolation_modes,
76 unsigned sysval_mask);
77
78 #ifdef __cplusplus
79 }
80 #endif
81
82 #endif /* ST_NIR_H */