1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 * Keith Whitwell <keith@tungstengraphics.com>
34 #include "main/imports.h"
35 #include "main/mtypes.h"
36 #include "program/prog_print.h"
37 #include "program/programopt.h"
39 #include "pipe/p_context.h"
40 #include "pipe/p_defines.h"
41 #include "pipe/p_shader_tokens.h"
42 #include "draw/draw_context.h"
43 #include "tgsi/tgsi_dump.h"
44 #include "tgsi/tgsi_ureg.h"
47 #include "st_context.h"
48 #include "st_program.h"
49 #include "st_mesa_to_tgsi.h"
50 #include "cso_cache/cso_context.h"
55 * Clean out any old compilations:
58 st_vp_release_varients( struct st_context
*st
,
59 struct st_vertex_program
*stvp
)
61 struct st_vp_varient
*vpv
;
63 for (vpv
= stvp
->varients
; vpv
; ) {
64 struct st_vp_varient
*next
= vpv
->next
;
66 if (vpv
->driver_shader
)
67 cso_delete_vertex_shader(st
->cso_context
, vpv
->driver_shader
);
69 #if FEATURE_feedback || FEATURE_rastpos
71 draw_delete_vertex_shader( st
->draw
, vpv
->draw_shader
);
75 st_free_tokens(vpv
->tgsi
.tokens
);
82 stvp
->varients
= NULL
;
89 * Translate a Mesa vertex shader into a TGSI shader.
90 * \param outputMapping to map vertex program output registers (VERT_RESULT_x)
91 * to TGSI output slots
92 * \param tokensOut destination for TGSI tokens
93 * \return pointer to cached pipe_shader object.
96 st_prepare_vertex_program(struct st_context
*st
,
97 struct st_vertex_program
*stvp
)
101 stvp
->num_inputs
= 0;
102 stvp
->num_outputs
= 0;
104 if (stvp
->Base
.IsPositionInvariant
)
105 _mesa_insert_mvp_code(st
->ctx
, &stvp
->Base
);
107 assert(stvp
->Base
.Base
.NumInstructions
> 1);
110 * Determine number of inputs, the mappings between VERT_ATTRIB_x
111 * and TGSI generic input indexes, plus input attrib semantic info.
113 for (attr
= 0; attr
< VERT_ATTRIB_MAX
; attr
++) {
114 if (stvp
->Base
.Base
.InputsRead
& (1 << attr
)) {
115 stvp
->input_to_index
[attr
] = stvp
->num_inputs
;
116 stvp
->index_to_input
[stvp
->num_inputs
] = attr
;
120 /* bit of a hack, presetup potentially unused edgeflag input */
121 stvp
->input_to_index
[VERT_ATTRIB_EDGEFLAG
] = stvp
->num_inputs
;
122 stvp
->index_to_input
[stvp
->num_inputs
] = VERT_ATTRIB_EDGEFLAG
;
124 /* Compute mapping of vertex program outputs to slots.
126 for (attr
= 0; attr
< VERT_RESULT_MAX
; attr
++) {
127 if ((stvp
->Base
.Base
.OutputsWritten
& BITFIELD64_BIT(attr
)) == 0) {
128 stvp
->result_to_output
[attr
] = ~0;
131 unsigned slot
= stvp
->num_outputs
++;
133 stvp
->result_to_output
[attr
] = slot
;
136 case VERT_RESULT_HPOS
:
137 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_POSITION
;
138 stvp
->output_semantic_index
[slot
] = 0;
140 case VERT_RESULT_COL0
:
141 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
142 stvp
->output_semantic_index
[slot
] = 0;
144 case VERT_RESULT_COL1
:
145 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
146 stvp
->output_semantic_index
[slot
] = 1;
148 case VERT_RESULT_BFC0
:
149 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_BCOLOR
;
150 stvp
->output_semantic_index
[slot
] = 0;
152 case VERT_RESULT_BFC1
:
153 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_BCOLOR
;
154 stvp
->output_semantic_index
[slot
] = 1;
156 case VERT_RESULT_FOGC
:
157 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_FOG
;
158 stvp
->output_semantic_index
[slot
] = 0;
160 case VERT_RESULT_PSIZ
:
161 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_PSIZE
;
162 stvp
->output_semantic_index
[slot
] = 0;
164 case VERT_RESULT_EDGE
:
168 case VERT_RESULT_TEX0
:
169 case VERT_RESULT_TEX1
:
170 case VERT_RESULT_TEX2
:
171 case VERT_RESULT_TEX3
:
172 case VERT_RESULT_TEX4
:
173 case VERT_RESULT_TEX5
:
174 case VERT_RESULT_TEX6
:
175 case VERT_RESULT_TEX7
:
176 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
177 stvp
->output_semantic_index
[slot
] = attr
- VERT_RESULT_TEX0
;
180 case VERT_RESULT_VAR0
:
182 assert(attr
< VERT_RESULT_MAX
);
183 stvp
->output_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
184 stvp
->output_semantic_index
[slot
] = (FRAG_ATTRIB_VAR0
-
192 /* similar hack to above, presetup potentially unused edgeflag output */
193 stvp
->result_to_output
[VERT_RESULT_EDGE
] = stvp
->num_outputs
;
194 stvp
->output_semantic_name
[stvp
->num_outputs
] = TGSI_SEMANTIC_EDGEFLAG
;
195 stvp
->output_semantic_index
[stvp
->num_outputs
] = 0;
199 struct st_vp_varient
*
200 st_translate_vertex_program(struct st_context
*st
,
201 struct st_vertex_program
*stvp
,
202 const struct st_vp_varient_key
*key
)
204 struct st_vp_varient
*vpv
= CALLOC_STRUCT(st_vp_varient
);
205 struct pipe_context
*pipe
= st
->pipe
;
206 struct ureg_program
*ureg
;
207 enum pipe_error error
;
208 unsigned num_outputs
;
210 _mesa_remove_output_reads(&stvp
->Base
.Base
, PROGRAM_OUTPUT
);
211 _mesa_remove_output_reads(&stvp
->Base
.Base
, PROGRAM_VARYING
);
213 ureg
= ureg_create( TGSI_PROCESSOR_VERTEX
);
219 vpv
->num_inputs
= stvp
->num_inputs
;
220 num_outputs
= stvp
->num_outputs
;
221 if (key
->passthrough_edgeflags
) {
226 if (ST_DEBUG
& DEBUG_MESA
) {
227 _mesa_print_program(&stvp
->Base
.Base
);
228 _mesa_print_program_parameters(st
->ctx
, &stvp
->Base
.Base
);
233 st_translate_mesa_program(st
->ctx
,
234 TGSI_PROCESSOR_VERTEX
,
239 stvp
->input_to_index
,
240 NULL
, /* input semantic name */
241 NULL
, /* input semantic index */
245 stvp
->result_to_output
,
246 stvp
->output_semantic_name
,
247 stvp
->output_semantic_index
,
248 key
->passthrough_edgeflags
);
253 vpv
->tgsi
.tokens
= ureg_get_tokens( ureg
, NULL
);
254 if (!vpv
->tgsi
.tokens
)
257 ureg_destroy( ureg
);
259 vpv
->driver_shader
= pipe
->create_vs_state(pipe
, &vpv
->tgsi
);
261 if (ST_DEBUG
& DEBUG_TGSI
) {
262 tgsi_dump( vpv
->tgsi
.tokens
, 0 );
269 debug_printf("%s: failed to translate Mesa program:\n", __FUNCTION__
);
270 _mesa_print_program(&stvp
->Base
.Base
);
273 ureg_destroy( ureg
);
280 * Translate a Mesa fragment shader into a TGSI shader.
281 * \return pointer to cached pipe_shader object.
284 st_translate_fragment_program(struct st_context
*st
,
285 struct st_fragment_program
*stfp
)
287 struct pipe_context
*pipe
= st
->pipe
;
288 GLuint outputMapping
[FRAG_RESULT_MAX
];
289 GLuint inputMapping
[FRAG_ATTRIB_MAX
];
290 GLuint interpMode
[PIPE_MAX_SHADER_INPUTS
]; /* XXX size? */
292 enum pipe_error error
;
293 const GLbitfield inputsRead
= stfp
->Base
.Base
.InputsRead
;
294 struct ureg_program
*ureg
;
296 ubyte input_semantic_name
[PIPE_MAX_SHADER_INPUTS
];
297 ubyte input_semantic_index
[PIPE_MAX_SHADER_INPUTS
];
298 uint fs_num_inputs
= 0;
300 ubyte fs_output_semantic_name
[PIPE_MAX_SHADER_OUTPUTS
];
301 ubyte fs_output_semantic_index
[PIPE_MAX_SHADER_OUTPUTS
];
302 uint fs_num_outputs
= 0;
304 _mesa_remove_output_reads(&stfp
->Base
.Base
, PROGRAM_OUTPUT
);
307 * Convert Mesa program inputs to TGSI input register semantics.
309 for (attr
= 0; attr
< FRAG_ATTRIB_MAX
; attr
++) {
310 if (inputsRead
& (1 << attr
)) {
311 const GLuint slot
= fs_num_inputs
++;
313 inputMapping
[attr
] = slot
;
316 case FRAG_ATTRIB_WPOS
:
317 input_semantic_name
[slot
] = TGSI_SEMANTIC_POSITION
;
318 input_semantic_index
[slot
] = 0;
319 interpMode
[slot
] = TGSI_INTERPOLATE_LINEAR
;
321 case FRAG_ATTRIB_COL0
:
322 input_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
323 input_semantic_index
[slot
] = 0;
324 interpMode
[slot
] = TGSI_INTERPOLATE_LINEAR
;
326 case FRAG_ATTRIB_COL1
:
327 input_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
328 input_semantic_index
[slot
] = 1;
329 interpMode
[slot
] = TGSI_INTERPOLATE_LINEAR
;
331 case FRAG_ATTRIB_FOGC
:
332 input_semantic_name
[slot
] = TGSI_SEMANTIC_FOG
;
333 input_semantic_index
[slot
] = 0;
334 interpMode
[slot
] = TGSI_INTERPOLATE_PERSPECTIVE
;
336 case FRAG_ATTRIB_FACE
:
337 input_semantic_name
[slot
] = TGSI_SEMANTIC_FACE
;
338 input_semantic_index
[slot
] = 0;
339 interpMode
[slot
] = TGSI_INTERPOLATE_CONSTANT
;
341 case FRAG_ATTRIB_PNTC
:
342 /* This is a hack. We really need a new semantic label for
343 * point coord. The draw module needs to know which fragment
344 * shader input is the point coord attribute so that it can set
345 * up the right vertex attribute values.
347 input_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
348 input_semantic_index
[slot
] = 0;
349 interpMode
[slot
] = TGSI_INTERPOLATE_PERSPECTIVE
;
352 /* In most cases, there is nothing special about these
353 * inputs, so adopt a convention to use the generic
354 * semantic name and the mesa FRAG_ATTRIB_ number as the
357 * All that is required is that the vertex shader labels
358 * its own outputs similarly, and that the vertex shader
359 * generates at least every output required by the
360 * fragment shader plus fixed-function hardware (such as
363 * There is no requirement that semantic indexes start at
364 * zero or be restricted to a particular range -- nobody
365 * should be building tables based on semantic index.
367 case FRAG_ATTRIB_TEX0
:
368 case FRAG_ATTRIB_TEX1
:
369 case FRAG_ATTRIB_TEX2
:
370 case FRAG_ATTRIB_TEX3
:
371 case FRAG_ATTRIB_TEX4
:
372 case FRAG_ATTRIB_TEX5
:
373 case FRAG_ATTRIB_TEX6
:
374 case FRAG_ATTRIB_TEX7
:
375 case FRAG_ATTRIB_VAR0
:
377 /* Actually, let's try and zero-base this just for
378 * readability of the generated TGSI.
380 assert(attr
>= FRAG_ATTRIB_TEX0
);
381 input_semantic_index
[slot
] = (attr
- FRAG_ATTRIB_TEX0
);
382 input_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
383 interpMode
[slot
] = TGSI_INTERPOLATE_PERSPECTIVE
;
388 inputMapping
[attr
] = -1;
393 * Semantics and mapping for outputs
397 GLbitfield64 outputsWritten
= stfp
->Base
.Base
.OutputsWritten
;
399 /* if z is written, emit that first */
400 if (outputsWritten
& BITFIELD64_BIT(FRAG_RESULT_DEPTH
)) {
401 fs_output_semantic_name
[fs_num_outputs
] = TGSI_SEMANTIC_POSITION
;
402 fs_output_semantic_index
[fs_num_outputs
] = 0;
403 outputMapping
[FRAG_RESULT_DEPTH
] = fs_num_outputs
;
405 outputsWritten
&= ~(1 << FRAG_RESULT_DEPTH
);
408 /* handle remaning outputs (color) */
409 for (attr
= 0; attr
< FRAG_RESULT_MAX
; attr
++) {
410 if (outputsWritten
& BITFIELD64_BIT(attr
)) {
412 case FRAG_RESULT_DEPTH
:
417 assert(attr
== FRAG_RESULT_COLOR
||
418 (FRAG_RESULT_DATA0
<= attr
&& attr
< FRAG_RESULT_MAX
));
419 fs_output_semantic_name
[fs_num_outputs
] = TGSI_SEMANTIC_COLOR
;
420 fs_output_semantic_index
[fs_num_outputs
] = numColors
;
421 outputMapping
[attr
] = fs_num_outputs
;
431 ureg
= ureg_create( TGSI_PROCESSOR_FRAGMENT
);
435 if (ST_DEBUG
& DEBUG_MESA
) {
436 _mesa_print_program(&stfp
->Base
.Base
);
437 _mesa_print_program_parameters(st
->ctx
, &stfp
->Base
.Base
);
442 st_translate_mesa_program(st
->ctx
,
443 TGSI_PROCESSOR_FRAGMENT
,
450 input_semantic_index
,
455 fs_output_semantic_name
,
456 fs_output_semantic_index
, FALSE
);
458 stfp
->tgsi
.tokens
= ureg_get_tokens( ureg
, NULL
);
459 ureg_destroy( ureg
);
460 stfp
->driver_shader
= pipe
->create_fs_state(pipe
, &stfp
->tgsi
);
462 if (ST_DEBUG
& DEBUG_TGSI
) {
463 tgsi_dump( stfp
->tgsi
.tokens
, 0/*TGSI_DUMP_VERBOSE*/ );
469 st_translate_geometry_program(struct st_context
*st
,
470 struct st_geometry_program
*stgp
)
472 GLuint inputMapping
[GEOM_ATTRIB_MAX
];
473 GLuint outputMapping
[GEOM_RESULT_MAX
];
474 struct pipe_context
*pipe
= st
->pipe
;
475 enum pipe_error error
;
477 const GLbitfield inputsRead
= stgp
->Base
.Base
.InputsRead
;
479 GLuint num_generic
= 0;
481 uint gs_num_inputs
= 0;
482 uint gs_builtin_inputs
= 0;
483 uint gs_array_offset
= 0;
485 ubyte gs_output_semantic_name
[PIPE_MAX_SHADER_OUTPUTS
];
486 ubyte gs_output_semantic_index
[PIPE_MAX_SHADER_OUTPUTS
];
487 uint gs_num_outputs
= 0;
491 struct ureg_program
*ureg
;
493 _mesa_remove_output_reads(&stgp
->Base
.Base
, PROGRAM_OUTPUT
);
494 _mesa_remove_output_reads(&stgp
->Base
.Base
, PROGRAM_VARYING
);
496 ureg
= ureg_create( TGSI_PROCESSOR_GEOMETRY
);
501 /* which vertex output goes to the first geometry input */
504 memset(inputMapping
, 0, sizeof(inputMapping
));
505 memset(outputMapping
, 0, sizeof(outputMapping
));
508 * Convert Mesa program inputs to TGSI input register semantics.
510 for (attr
= 0; attr
< GEOM_ATTRIB_MAX
; attr
++) {
511 if (inputsRead
& (1 << attr
)) {
512 const GLuint slot
= gs_num_inputs
;
516 inputMapping
[attr
] = slot
;
518 stgp
->input_map
[slot
+ gs_array_offset
] = vslot
- gs_builtin_inputs
;
519 stgp
->input_to_index
[attr
] = vslot
;
520 stgp
->index_to_input
[vslot
] = attr
;
523 if (attr
!= GEOM_ATTRIB_PRIMITIVE_ID
) {
524 gs_array_offset
+= 2;
529 debug_printf("input map at %d = %d\n",
530 slot
+ gs_array_offset
, stgp
->input_map
[slot
+ gs_array_offset
]);
534 case GEOM_ATTRIB_PRIMITIVE_ID
:
535 stgp
->input_semantic_name
[slot
] = TGSI_SEMANTIC_PRIMID
;
536 stgp
->input_semantic_index
[slot
] = 0;
538 case GEOM_ATTRIB_POSITION
:
539 stgp
->input_semantic_name
[slot
] = TGSI_SEMANTIC_POSITION
;
540 stgp
->input_semantic_index
[slot
] = 0;
542 case GEOM_ATTRIB_COLOR0
:
543 stgp
->input_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
544 stgp
->input_semantic_index
[slot
] = 0;
546 case GEOM_ATTRIB_COLOR1
:
547 stgp
->input_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
548 stgp
->input_semantic_index
[slot
] = 1;
550 case GEOM_ATTRIB_FOG_FRAG_COORD
:
551 stgp
->input_semantic_name
[slot
] = TGSI_SEMANTIC_FOG
;
552 stgp
->input_semantic_index
[slot
] = 0;
554 case GEOM_ATTRIB_TEX_COORD
:
555 stgp
->input_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
556 stgp
->input_semantic_index
[slot
] = num_generic
++;
558 case GEOM_ATTRIB_VAR0
:
561 stgp
->input_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
562 stgp
->input_semantic_index
[slot
] = num_generic
++;
567 /* initialize output semantics to defaults */
568 for (i
= 0; i
< PIPE_MAX_SHADER_OUTPUTS
; i
++) {
569 gs_output_semantic_name
[i
] = TGSI_SEMANTIC_GENERIC
;
570 gs_output_semantic_index
[i
] = 0;
575 * Determine number of outputs, the (default) output register
576 * mapping and the semantic information for each output.
578 for (attr
= 0; attr
< GEOM_RESULT_MAX
; attr
++) {
579 if (stgp
->Base
.Base
.OutputsWritten
& (1 << attr
)) {
582 slot
= gs_num_outputs
;
584 outputMapping
[attr
] = slot
;
587 case GEOM_RESULT_POS
:
589 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_POSITION
;
590 gs_output_semantic_index
[slot
] = 0;
592 case GEOM_RESULT_COL0
:
593 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
594 gs_output_semantic_index
[slot
] = 0;
596 case GEOM_RESULT_COL1
:
597 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_COLOR
;
598 gs_output_semantic_index
[slot
] = 1;
600 case GEOM_RESULT_SCOL0
:
601 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_BCOLOR
;
602 gs_output_semantic_index
[slot
] = 0;
604 case GEOM_RESULT_SCOL1
:
605 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_BCOLOR
;
606 gs_output_semantic_index
[slot
] = 1;
608 case GEOM_RESULT_FOGC
:
609 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_FOG
;
610 gs_output_semantic_index
[slot
] = 0;
612 case GEOM_RESULT_PSIZ
:
613 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_PSIZE
;
614 gs_output_semantic_index
[slot
] = 0;
616 case GEOM_RESULT_TEX0
:
617 case GEOM_RESULT_TEX1
:
618 case GEOM_RESULT_TEX2
:
619 case GEOM_RESULT_TEX3
:
620 case GEOM_RESULT_TEX4
:
621 case GEOM_RESULT_TEX5
:
622 case GEOM_RESULT_TEX6
:
623 case GEOM_RESULT_TEX7
:
625 case GEOM_RESULT_VAR0
:
628 assert(slot
< Elements(gs_output_semantic_name
));
629 /* use default semantic info */
630 gs_output_semantic_name
[slot
] = TGSI_SEMANTIC_GENERIC
;
631 gs_output_semantic_index
[slot
] = num_generic
++;
636 assert(gs_output_semantic_name
[0] == TGSI_SEMANTIC_POSITION
);
638 /* find max output slot referenced to compute gs_num_outputs */
639 for (attr
= 0; attr
< GEOM_RESULT_MAX
; attr
++) {
640 if (outputMapping
[attr
] != ~0 && outputMapping
[attr
] > maxSlot
)
641 maxSlot
= outputMapping
[attr
];
643 gs_num_outputs
= maxSlot
+ 1;
648 printf("outputMapping? %d\n", outputMapping
? 1 : 0);
650 printf("attr -> slot\n");
651 for (i
= 0; i
< 16; i
++) {
652 printf(" %2d %3d\n", i
, outputMapping
[i
]);
655 printf("slot sem_name sem_index\n");
656 for (i
= 0; i
< gs_num_outputs
; i
++) {
657 printf(" %2d %d %d\n",
659 gs_output_semantic_name
[i
],
660 gs_output_semantic_index
[i
]);
665 /* free old shader state, if any */
666 if (stgp
->tgsi
.tokens
) {
667 st_free_tokens(stgp
->tgsi
.tokens
);
668 stgp
->tgsi
.tokens
= NULL
;
670 if (stgp
->driver_shader
) {
671 cso_delete_geometry_shader(st
->cso_context
, stgp
->driver_shader
);
672 stgp
->driver_shader
= NULL
;
675 ureg_property_gs_input_prim(ureg
, stgp
->Base
.InputType
);
676 ureg_property_gs_output_prim(ureg
, stgp
->Base
.OutputType
);
677 ureg_property_gs_max_vertices(ureg
, stgp
->Base
.VerticesOut
);
679 error
= st_translate_mesa_program(st
->ctx
,
680 TGSI_PROCESSOR_GEOMETRY
,
686 stgp
->input_semantic_name
,
687 stgp
->input_semantic_index
,
692 gs_output_semantic_name
,
693 gs_output_semantic_index
,
697 stgp
->num_inputs
= gs_num_inputs
;
698 stgp
->tgsi
.tokens
= ureg_get_tokens( ureg
, NULL
);
699 ureg_destroy( ureg
);
700 stgp
->driver_shader
= pipe
->create_gs_state(pipe
, &stgp
->tgsi
);
702 if ((ST_DEBUG
& DEBUG_TGSI
) && (ST_DEBUG
& DEBUG_MESA
)) {
703 _mesa_print_program(&stgp
->Base
.Base
);
707 if (ST_DEBUG
& DEBUG_TGSI
) {
708 tgsi_dump(stgp
->tgsi
.tokens
, 0);
714 * Debug- print current shader text
717 st_print_shaders(GLcontext
*ctx
)
719 struct gl_shader_program
*shProg
= ctx
->Shader
.CurrentProgram
;
722 for (i
= 0; i
< shProg
->NumShaders
; i
++) {
723 printf("GLSL shader %u of %u:\n", i
, shProg
->NumShaders
);
724 printf("%s\n", shProg
->Shaders
[i
]->Source
);