st/mesa: fix lowered IO - don't call st_nir_assign_vs_in_locations twice
[mesa.git] / src / mesa / state_tracker / st_scissor.c
1 /**************************************************************************
2 *
3 * Copyright 2016 Ilia Mirkin
4 * All Rights Reserved.
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27
28 #include "main/macros.h"
29 #include "main/mtypes.h"
30 #include "pipe/p_state.h"
31
32 #include "st_scissor.h"
33
34 void
35 st_window_rectangles_to_blit(const struct gl_context *ctx,
36 struct pipe_blit_info *blit)
37 {
38 unsigned i;
39
40 blit->num_window_rectangles = ctx->Scissor.NumWindowRects;
41 blit->window_rectangle_include =
42 ctx->Scissor.WindowRectMode == GL_INCLUSIVE_EXT;
43 for (i = 0; i < blit->num_window_rectangles; i++) {
44 const struct gl_scissor_rect *src_rect = &ctx->Scissor.WindowRects[i];
45 struct pipe_scissor_state *dst_rect = &blit->window_rectangles[i];
46 dst_rect->minx = MAX2(src_rect->X, 0);
47 dst_rect->miny = MAX2(src_rect->Y, 0);
48 dst_rect->maxx = MAX2(src_rect->X + src_rect->Width, 0);
49 dst_rect->maxy = MAX2(src_rect->Y + src_rect->Height, 0);
50 }
51 }