Added few more stubs so that control reaches to DestroyDevice().
[mesa.git] / src / mesa / swrast / s_renderbuffer.h
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 #ifndef S_RENDERBUFFER_H
27 #define S_RENDERBUFFER_H
28
29 #include "main/glheader.h"
30
31
32 struct gl_context;
33 struct gl_framebuffer;
34 struct gl_renderbuffer;
35
36
37 extern struct gl_renderbuffer *
38 _swrast_new_soft_renderbuffer(struct gl_context *ctx, GLuint name);
39
40 extern void
41 _swrast_map_soft_renderbuffer(struct gl_context *ctx,
42 struct gl_renderbuffer *rb,
43 GLuint x, GLuint y, GLuint w, GLuint h,
44 GLbitfield mode,
45 GLubyte **out_map,
46 GLint *out_stride,
47 bool flip_y);
48
49 extern void
50 _swrast_unmap_soft_renderbuffer(struct gl_context *ctx,
51 struct gl_renderbuffer *rb);
52
53 extern void
54 _swrast_set_renderbuffer_accessors(struct gl_renderbuffer *rb);
55
56
57 extern void
58 _swrast_add_soft_renderbuffers(struct gl_framebuffer *fb,
59 GLboolean color,
60 GLboolean depth,
61 GLboolean stencil,
62 GLboolean accum,
63 GLboolean alpha,
64 GLboolean aux);
65
66
67 #endif /* S_RENDERBUFFER_H */