Added few more stubs so that control reaches to DestroyDevice().
[mesa.git] / src / mesa / swrast / s_zoom.h
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 #ifndef S_ZOOM_H
26 #define S_ZOOM_H
27
28 #include "main/mtypes.h"
29 #include "s_span.h"
30
31
32 extern void
33 _swrast_write_zoomed_rgba_span(struct gl_context *ctx, GLint imgX, GLint imgY,
34 const SWspan *span, const GLvoid *rgba);
35
36 extern void
37 _swrast_write_zoomed_rgb_span(struct gl_context *ctx, GLint imgX, GLint imgY,
38 const SWspan *span, const GLvoid *rgb);
39
40 extern void
41 _swrast_write_zoomed_depth_span(struct gl_context *ctx, GLint imgX, GLint imgY,
42 const SWspan *span);
43
44
45 extern void
46 _swrast_write_zoomed_stencil_span(struct gl_context *ctx, GLint imgX, GLint imgY,
47 GLint width, GLint spanX, GLint spanY,
48 const GLubyte stencil[]);
49
50 extern void
51 _swrast_write_zoomed_z_span(struct gl_context *ctx, GLint imgX, GLint imgY,
52 GLint width, GLint spanX, GLint spanY,
53 const GLuint *zVals);
54
55
56 #endif