mesa: include mtypes.h less
[mesa.git] / src / mesa / tnl / tnl.h
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 * Keith Whitwell <keithw@vmware.com>
26 */
27
28 #ifndef _TNL_H
29 #define _TNL_H
30
31 #include "main/glheader.h"
32
33 struct gl_vertex_array;
34 struct gl_context;
35 struct gl_program;
36 struct gl_buffer_object;
37 struct gl_transform_feedback_object;
38 struct dd_function_table;
39
40
41 /* These are the public-access functions exported from tnl. (A few
42 * more are currently hooked into dispatch directly by the module
43 * itself.)
44 */
45 extern GLboolean
46 _tnl_CreateContext( struct gl_context *ctx );
47
48 extern void
49 _tnl_DestroyContext( struct gl_context *ctx );
50
51 extern void
52 _tnl_InvalidateState( struct gl_context *ctx, GLuint new_state );
53
54 extern void
55 _tnl_init_driver_draw_function(struct dd_function_table *functions);
56
57 /* Functions to revive the tnl module after being unhooked from
58 * dispatch and/or driver callbacks.
59 */
60
61 extern void
62 _tnl_wakeup( struct gl_context *ctx );
63
64 /* Driver configuration options:
65 */
66 extern void
67 _tnl_need_projected_coords( struct gl_context *ctx, GLboolean flag );
68
69 extern void
70 _tnl_bind_inputs( struct gl_context *ctx );
71
72
73 /* Control whether T&L does per-vertex fog
74 */
75 extern void
76 _tnl_allow_vertex_fog( struct gl_context *ctx, GLboolean value );
77
78 extern void
79 _tnl_allow_pixel_fog( struct gl_context *ctx, GLboolean value );
80
81 extern GLboolean
82 _tnl_program_string(struct gl_context *ctx, GLenum target, struct gl_program *program);
83
84 struct _mesa_prim;
85 struct _mesa_index_buffer;
86
87 void
88 _tnl_draw_prims(struct gl_context *ctx,
89 const struct gl_vertex_array *arrays,
90 const struct _mesa_prim *prim,
91 GLuint nr_prims,
92 const struct _mesa_index_buffer *ib,
93 GLboolean index_bounds_valid,
94 GLuint min_index,
95 GLuint max_index,
96 struct gl_transform_feedback_object *tfb_vertcount,
97 unsigned stream,
98 struct gl_buffer_object *indirect );
99
100 void
101 _tnl_draw(struct gl_context *ctx,
102 const struct _mesa_prim *prim, GLuint nr_prims,
103 const struct _mesa_index_buffer *ib,
104 GLboolean index_bounds_valid, GLuint min_index, GLuint max_index,
105 struct gl_transform_feedback_object *tfb_vertcount, unsigned stream,
106 struct gl_buffer_object *indirect);
107
108 extern void
109 _tnl_RasterPos(struct gl_context *ctx, const GLfloat vObj[4]);
110
111 extern void
112 _tnl_validate_shine_tables( struct gl_context *ctx );
113
114
115
116 /**
117 * For indirect array drawing:
118 *
119 * typedef struct {
120 * GLuint count;
121 * GLuint primCount;
122 * GLuint first;
123 * GLuint baseInstance; // in GL 4.2 and later, must be zero otherwise
124 * } DrawArraysIndirectCommand;
125 *
126 * For indirect indexed drawing:
127 *
128 * typedef struct {
129 * GLuint count;
130 * GLuint primCount;
131 * GLuint firstIndex;
132 * GLint baseVertex;
133 * GLuint baseInstance; // in GL 4.2 and later, must be zero otherwise
134 * } DrawElementsIndirectCommand;
135 */
136
137
138 /**
139 * Draw a number of primitives.
140 * \param prims array [nr_prims] describing what to draw (prim type,
141 * vertex count, first index, instance count, etc).
142 * \param arrays array of vertex arrays for draw
143 * \param ib index buffer for indexed drawing, NULL for array drawing
144 * \param index_bounds_valid are min_index and max_index valid?
145 * \param min_index lowest vertex index used
146 * \param max_index highest vertex index used
147 * \param tfb_vertcount if non-null, indicates which transform feedback
148 * object has the vertex count.
149 * \param tfb_stream If called via DrawTransformFeedbackStream, specifies the
150 * vertex stream buffer from which to get the vertex count.
151 * \param indirect If any prims are indirect, this specifies the buffer
152 * to find the "DrawArrays/ElementsIndirectCommand" data.
153 * This may be deprecated in the future
154 */
155 typedef void (*tnl_draw_func)(struct gl_context *ctx,
156 const struct gl_vertex_array* arrays,
157 const struct _mesa_prim *prims,
158 GLuint nr_prims,
159 const struct _mesa_index_buffer *ib,
160 GLboolean index_bounds_valid,
161 GLuint min_index,
162 GLuint max_index,
163 struct gl_transform_feedback_object *tfb_vertcount,
164 unsigned tfb_stream,
165 struct gl_buffer_object *indirect);
166
167
168 /* Utility function to cope with various constraints on tnl modules or
169 * hardware. This can be used to split an incoming set of arrays and
170 * primitives against the following constraints:
171 * - Maximum number of indices in index buffer.
172 * - Maximum number of vertices referenced by index buffer.
173 * - Maximum hardware vertex buffer size.
174 */
175 struct split_limits
176 {
177 GLuint max_verts;
178 GLuint max_indices;
179 GLuint max_vb_size; /* bytes */
180 };
181
182 void
183 _tnl_split_prims(struct gl_context *ctx,
184 const struct gl_vertex_array *arrays,
185 const struct _mesa_prim *prim,
186 GLuint nr_prims,
187 const struct _mesa_index_buffer *ib,
188 GLuint min_index,
189 GLuint max_index,
190 tnl_draw_func draw,
191 const struct split_limits *limits);
192
193
194 #endif