2 * Copyright (C) 2020 Collabora Ltd.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * Authors (Collabora):
24 * Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
27 #ifndef __BIFROST_COMPILER_H
28 #define __BIFROST_COMPILER_H
31 #include "compiler/nir/nir.h"
33 /* Bifrost opcodes are tricky -- the same op may exist on both FMA and
34 * ADD with two completely different opcodes, and opcodes can be varying
35 * length in some cases. Then we have different opcodes for int vs float
36 * and then sometimes even for different typesizes. Further, virtually
37 * every op has a number of flags which depend on the op. In constrast
38 * to Midgard where you have a strict ALU/LDST/TEX division and within
39 * ALU you have strict int/float and that's it... here it's a *lot* more
40 * involved. As such, we use something much higher level for our IR,
41 * encoding "classes" of operations, letting the opcode details get
42 * sorted out at emit time.
44 * Please keep this list alphabetized. Please use a dictionary if you
45 * don't know how to do that.
69 BI_SPECIAL
, /* _FAST, _TABLE on supported GPUs */
75 /* Properties of a class... */
76 extern unsigned bi_class_props
[BI_NUM_CLASSES
];
78 /* abs/neg/outmod valid for a float op */
79 #define BI_MODS (1 << 0)
81 /* Generic enough that little class-specific information is required. In other
82 * words, it acts as a "normal" ALU op, even if the encoding ends up being
83 * irregular enough to warrant a separate class */
84 #define BI_GENERIC (1 << 1)
86 /* Accepts a bifrost_roundmode */
87 #define BI_ROUNDMODE (1 << 2)
89 /* Can be scheduled to FMA */
90 #define BI_SCHED_FMA (1 << 3)
92 /* Can be scheduled to ADD */
93 #define BI_SCHED_ADD (1 << 4)
95 /* Most ALU ops can do either, actually */
96 #define BI_SCHED_ALL (BI_SCHED_FMA | BI_SCHED_ADD)
98 /* Along with setting BI_SCHED_ADD, eats up the entire cycle, so FMA must be
99 * nopped out. Used for _FAST operations. */
100 #define BI_SCHED_SLOW (1 << 5)
102 /* It can't get any worse than csel4... can it? */
103 #define BIR_SRC_COUNT 4
105 /* Class-specific data for BI_LD_ATTR, BI_LD_VAR_ADDR */
107 /* Note: no indirects here */
110 /* Only for BI_LD_ATTR. But number of vector channels */
115 struct bi_load_vary
{
116 /* All parameters used here. Indirect location specified in
117 * src1 and ignoring location, if present. */
120 enum bifrost_interp_mode interp_mode
;
125 /* Opcodes within a class */
138 BI_ROUND_MODE
, /* use round mode */
139 BI_ROUND_ROUND
/* i.e.: fround() */
143 struct list_head link
; /* Must be first */
146 /* Indices, see bir_ssa_index etc. Note zero is special cased
147 * to "no argument" */
149 unsigned src
[BIR_SRC_COUNT
];
151 /* If one of the sources has BIR_INDEX_CONSTANT... */
159 /* Floating-point modifiers, type/class permitting. If not
160 * allowed for the type/class, these are ignored. */
161 enum bifrost_outmod outmod
;
162 bool src_abs
[BIR_SRC_COUNT
];
163 bool src_neg
[BIR_SRC_COUNT
];
165 /* Round mode (requires BI_ROUNDMODE) */
166 enum bifrost_roundmode roundmode
;
168 /* Destination type. Usually the type of the instruction
169 * itself, but if sources and destination have different
170 * types, the type of the destination wins (so f2i would be
171 * int). Zero if there is no destination. Bitsize included */
172 nir_alu_type dest_type
;
174 /* A class-specific op from which the actual opcode can be derived
175 * (along with the above information) */
178 enum bi_minmax_op minmax
;
179 enum bi_bitwise_op bitwise
;
180 enum bi_round_op round
;
183 /* Union for class-specific information */
185 enum bifrost_minmax_mode minmax
;
187 struct bi_load_vary load_vary
;
191 /* Scheduling takes place in two steps. Step 1 groups instructions within a
192 * block into distinct clauses (bi_clause). Step 2 schedules instructions
193 * within a clause into FMA/ADD pairs (bi_bundle).
195 * A bi_bundle contains two paired instruction pointers. If a slot is unfilled,
196 * leave it NULL; the emitter will fill in a nop.
205 struct list_head link
;
207 /* A clause can have 8 instructions in bundled FMA/ADD sense, so there
208 * can be 8 bundles. But each bundle can have both an FMA and an ADD,
209 * so a clause can have up to 16 bi_instructions. Whether bundles or
210 * instructions are used depends on where in scheduling we are. */
212 unsigned instruction_count
;
213 unsigned bundle_count
;
216 bi_instruction
*instructions
[16];
217 bi_bundle bundles
[8];
220 /* For scoreboarding -- the clause ID (this is not globally unique!)
221 * and its dependencies in terms of other clauses, computed during
222 * scheduling and used when emitting code. Dependencies expressed as a
223 * bitfield matching the hardware, except shifted by a clause (the
224 * shift back to the ISA's off-by-one encoding is worked out when
225 * emitting clauses) */
226 unsigned scoreboard_id
;
227 uint8_t dependencies
;
229 /* Back-to-back corresponds directly to the back-to-back bit. Branch
230 * conditional corresponds to the branch conditional bit except that in
231 * the emitted code it's always set if back-to-bit is, whereas we use
232 * the actual value (without back-to-back so to speak) internally */
234 bool branch_conditional
;
236 /* Corresponds to the usual bit but shifted by a clause */
237 bool data_register_write_barrier
;
240 typedef struct bi_block
{
241 struct list_head link
; /* must be first */
242 unsigned name
; /* Just for pretty-printing */
244 /* If true, uses clauses; if false, uses instructions */
248 struct list_head instructions
; /* pre-schedule, list of bi_instructions */
249 struct list_head clauses
; /* list of bi_clause */
255 struct list_head blocks
; /* list of bi_block */
258 /* So we can distinguish between SSA/reg/sentinel quickly */
259 #define BIR_NO_ARG (0)
260 #define BIR_IS_REG (1)
262 /* If high bits are set, instead of SSA/registers, we have specials indexed by
263 * the low bits if necessary.
265 * Fixed register: do not allocate register, do not collect $200.
266 * Uniform: access a uniform register given by low bits.
267 * Constant: access the specified constant
268 * Zero: special cased to avoid wasting a constant
271 #define BIR_INDEX_REGISTER (1 << 31)
272 #define BIR_INDEX_UNIFORM (1 << 30)
273 #define BIR_INDEX_CONSTANT (1 << 29)
274 #define BIR_INDEX_ZERO (1 << 28)
276 /* Keep me synced please so we can check src & BIR_SPECIAL */
278 #define BIR_SPECIAL ((BIR_INDEX_REGISTER | BIR_INDEX_UNIFORM) | \
279 (BIR_INDEX_CONSTANT | BIR_INDEX_ZERO)
281 static inline unsigned
282 bir_ssa_index(nir_ssa_def
*ssa
)
284 /* Off-by-one ensures BIR_NO_ARG is skipped */
285 return ((ssa
->index
+ 1) << 1) | 0;
288 static inline unsigned
289 bir_src_index(nir_src
*src
)
292 return bir_ssa_index(src
->ssa
);
294 assert(!src
->reg
.indirect
);
295 return (src
->reg
.reg
->index
<< 1) | BIR_IS_REG
;
299 static inline unsigned
300 bir_dest_index(nir_dest
*dst
)
303 return bir_ssa_index(&dst
->ssa
);
305 assert(!dst
->reg
.indirect
);
306 return (dst
->reg
.reg
->index
<< 1) | BIR_IS_REG
;