panfrost: Avoid minimum stack allocations
[mesa.git] / src / panfrost / lib / decode.c
1 /*
2 * Copyright (C) 2017-2019 Alyssa Rosenzweig
3 * Copyright (C) 2017-2019 Connor Abbott
4 * Copyright (C) 2019 Collabora, Ltd.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 */
25
26 #include <midgard_pack.h>
27 #include <stdio.h>
28 #include <stdlib.h>
29 #include <memory.h>
30 #include <stdbool.h>
31 #include <stdarg.h>
32 #include <ctype.h>
33 #include "decode.h"
34 #include "util/macros.h"
35 #include "util/u_math.h"
36
37 #include "midgard/disassemble.h"
38 #include "bifrost/disassemble.h"
39
40 #include "pan_encoder.h"
41
42 static void pandecode_swizzle(unsigned swizzle, enum mali_format format);
43
44 #define MEMORY_PROP(obj, p) {\
45 if (obj->p) { \
46 char *a = pointer_as_memory_reference(obj->p); \
47 pandecode_prop("%s = %s", #p, a); \
48 free(a); \
49 } \
50 }
51
52 #define MEMORY_PROP_DIR(obj, p) {\
53 if (obj.p) { \
54 char *a = pointer_as_memory_reference(obj.p); \
55 pandecode_prop("%s = %s", #p, a); \
56 free(a); \
57 } \
58 }
59
60 #define DUMP_CL(title, T, cl, indent) {\
61 fprintf(pandecode_dump_stream, "%s\n", title); \
62 struct MALI_ ## T temp; \
63 MALI_ ## T ## _unpack((const uint8_t *) cl, &temp); \
64 MALI_ ## T ## _print(pandecode_dump_stream, &temp, indent * 2); \
65 }
66
67 #define MAP_ADDR(T, addr, cl) \
68 const uint8_t *cl = 0; \
69 { \
70 struct pandecode_mapped_memory *mapped_mem = pandecode_find_mapped_gpu_mem_containing(addr); \
71 cl = pandecode_fetch_gpu_mem(mapped_mem, addr, MALI_ ## T ## _LENGTH); \
72 }
73
74 #define DUMP_ADDR(title, T, addr, indent) {\
75 MAP_ADDR(T, addr, cl) \
76 DUMP_CL(title, T, cl, indent); \
77 }
78
79 FILE *pandecode_dump_stream;
80
81 /* Semantic logging type.
82 *
83 * Raw: for raw messages to be printed as is.
84 * Message: for helpful information to be commented out in replays.
85 * Property: for properties of a struct
86 *
87 * Use one of pandecode_log, pandecode_msg, or pandecode_prop as syntax sugar.
88 */
89
90 enum pandecode_log_type {
91 PANDECODE_RAW,
92 PANDECODE_MESSAGE,
93 PANDECODE_PROPERTY
94 };
95
96 #define pandecode_log(...) pandecode_log_typed(PANDECODE_RAW, __VA_ARGS__)
97 #define pandecode_msg(...) pandecode_log_typed(PANDECODE_MESSAGE, __VA_ARGS__)
98 #define pandecode_prop(...) pandecode_log_typed(PANDECODE_PROPERTY, __VA_ARGS__)
99
100 unsigned pandecode_indent = 0;
101
102 static void
103 pandecode_make_indent(void)
104 {
105 for (unsigned i = 0; i < pandecode_indent; ++i)
106 fprintf(pandecode_dump_stream, " ");
107 }
108
109 static void
110 pandecode_log_typed(enum pandecode_log_type type, const char *format, ...)
111 {
112 va_list ap;
113
114 pandecode_make_indent();
115
116 if (type == PANDECODE_MESSAGE)
117 fprintf(pandecode_dump_stream, "// ");
118 else if (type == PANDECODE_PROPERTY)
119 fprintf(pandecode_dump_stream, ".");
120
121 va_start(ap, format);
122 vfprintf(pandecode_dump_stream, format, ap);
123 va_end(ap);
124
125 if (type == PANDECODE_PROPERTY)
126 fprintf(pandecode_dump_stream, ",\n");
127 }
128
129 static void
130 pandecode_log_cont(const char *format, ...)
131 {
132 va_list ap;
133
134 va_start(ap, format);
135 vfprintf(pandecode_dump_stream, format, ap);
136 va_end(ap);
137 }
138
139 /* To check for memory safety issues, validates that the given pointer in GPU
140 * memory is valid, containing at least sz bytes. The goal is to eliminate
141 * GPU-side memory bugs (NULL pointer dereferences, buffer overflows, or buffer
142 * overruns) by statically validating pointers.
143 */
144
145 static void
146 pandecode_validate_buffer(mali_ptr addr, size_t sz)
147 {
148 if (!addr) {
149 pandecode_msg("XXX: null pointer deref");
150 return;
151 }
152
153 /* Find a BO */
154
155 struct pandecode_mapped_memory *bo =
156 pandecode_find_mapped_gpu_mem_containing(addr);
157
158 if (!bo) {
159 pandecode_msg("XXX: invalid memory dereference\n");
160 return;
161 }
162
163 /* Bounds check */
164
165 unsigned offset = addr - bo->gpu_va;
166 unsigned total = offset + sz;
167
168 if (total > bo->length) {
169 pandecode_msg("XXX: buffer overrun. "
170 "Chunk of size %zu at offset %d in buffer of size %zu. "
171 "Overrun by %zu bytes. \n",
172 sz, offset, bo->length, total - bo->length);
173 return;
174 }
175 }
176
177 struct pandecode_flag_info {
178 u64 flag;
179 const char *name;
180 };
181
182 static void
183 pandecode_log_decoded_flags(const struct pandecode_flag_info *flag_info,
184 u64 flags)
185 {
186 bool decodable_flags_found = false;
187
188 for (int i = 0; flag_info[i].name; i++) {
189 if ((flags & flag_info[i].flag) != flag_info[i].flag)
190 continue;
191
192 if (!decodable_flags_found) {
193 decodable_flags_found = true;
194 } else {
195 pandecode_log_cont(" | ");
196 }
197
198 pandecode_log_cont("%s", flag_info[i].name);
199
200 flags &= ~flag_info[i].flag;
201 }
202
203 if (decodable_flags_found) {
204 if (flags)
205 pandecode_log_cont(" | 0x%" PRIx64, flags);
206 } else {
207 pandecode_log_cont("0x%" PRIx64, flags);
208 }
209 }
210
211 #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag }
212 static const struct pandecode_flag_info gl_enable_flag_info[] = {
213 FLAG_INFO(OCCLUSION_QUERY),
214 FLAG_INFO(OCCLUSION_PRECISE),
215 FLAG_INFO(FRONT_CCW_TOP),
216 FLAG_INFO(CULL_FACE_FRONT),
217 FLAG_INFO(CULL_FACE_BACK),
218 {}
219 };
220 #undef FLAG_INFO
221
222 #define FLAG_INFO(flag) { MALI_CLEAR_##flag, "MALI_CLEAR_" #flag }
223 static const struct pandecode_flag_info clear_flag_info[] = {
224 FLAG_INFO(FAST),
225 FLAG_INFO(SLOW),
226 FLAG_INFO(SLOW_STENCIL),
227 {}
228 };
229 #undef FLAG_INFO
230
231 #define FLAG_INFO(flag) { MALI_MASK_##flag, "MALI_MASK_" #flag }
232 static const struct pandecode_flag_info mask_flag_info[] = {
233 FLAG_INFO(R),
234 FLAG_INFO(G),
235 FLAG_INFO(B),
236 FLAG_INFO(A),
237 {}
238 };
239 #undef FLAG_INFO
240
241 #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag }
242 static const struct pandecode_flag_info u3_flag_info[] = {
243 FLAG_INFO(HAS_MSAA),
244 FLAG_INFO(PER_SAMPLE),
245 FLAG_INFO(CAN_DISCARD),
246 FLAG_INFO(HAS_BLEND_SHADER),
247 FLAG_INFO(DEPTH_WRITEMASK),
248 FLAG_INFO(DEPTH_CLIP_NEAR),
249 FLAG_INFO(DEPTH_CLIP_FAR),
250 {}
251 };
252
253 static const struct pandecode_flag_info u4_flag_info[] = {
254 FLAG_INFO(NO_MSAA),
255 FLAG_INFO(NO_DITHER),
256 FLAG_INFO(DEPTH_RANGE_A),
257 FLAG_INFO(DEPTH_RANGE_B),
258 FLAG_INFO(STENCIL_TEST),
259 FLAG_INFO(ALPHA_TO_COVERAGE),
260 {}
261 };
262 #undef FLAG_INFO
263
264 #define FLAG_INFO(flag) { MALI_MFBD_FORMAT_##flag, "MALI_MFBD_FORMAT_" #flag }
265 static const struct pandecode_flag_info mfbd_fmt_flag_info[] = {
266 FLAG_INFO(SRGB),
267 {}
268 };
269 #undef FLAG_INFO
270
271 #define FLAG_INFO(flag) { MALI_AFBC_##flag, "MALI_AFBC_" #flag }
272 static const struct pandecode_flag_info afbc_fmt_flag_info[] = {
273 FLAG_INFO(YTR),
274 {}
275 };
276 #undef FLAG_INFO
277
278 #define FLAG_INFO(flag) { MALI_EXTRA_##flag, "MALI_EXTRA_" #flag }
279 static const struct pandecode_flag_info mfbd_extra_flag_hi_info[] = {
280 FLAG_INFO(PRESENT),
281 {}
282 };
283 #undef FLAG_INFO
284
285 #define FLAG_INFO(flag) { MALI_EXTRA_##flag, "MALI_EXTRA_" #flag }
286 static const struct pandecode_flag_info mfbd_extra_flag_lo_info[] = {
287 FLAG_INFO(ZS),
288 {}
289 };
290 #undef FLAG_INFO
291
292 #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag }
293 static const struct pandecode_flag_info shader_midgard1_flag_lo_info [] = {
294 FLAG_INFO(WRITES_Z),
295 FLAG_INFO(EARLY_Z),
296 FLAG_INFO(READS_TILEBUFFER),
297 FLAG_INFO(WRITES_GLOBAL),
298 FLAG_INFO(READS_ZS),
299 {}
300 };
301
302 static const struct pandecode_flag_info shader_midgard1_flag_hi_info [] = {
303 FLAG_INFO(WRITES_S),
304 FLAG_INFO(SUPPRESS_INF_NAN),
305 {}
306 };
307 #undef FLAG_INFO
308
309 #define FLAG_INFO(flag) { MALI_BIFROST_##flag, "MALI_BIFROST_" #flag }
310 static const struct pandecode_flag_info shader_bifrost_info [] = {
311 FLAG_INFO(FULL_THREAD),
312 FLAG_INFO(EARLY_Z),
313 FLAG_INFO(FIRST_ATEST),
314 {}
315 };
316
317 #undef FLAG_INFO
318
319 #define FLAG_INFO(flag) { MALI_MFBD_##flag, "MALI_MFBD_" #flag }
320 static const struct pandecode_flag_info mfbd_flag_info [] = {
321 FLAG_INFO(DEPTH_WRITE),
322 FLAG_INFO(EXTRA),
323 {}
324 };
325 #undef FLAG_INFO
326
327 #define FLAG_INFO(flag) { MALI_SFBD_FORMAT_##flag, "MALI_SFBD_FORMAT_" #flag }
328 static const struct pandecode_flag_info sfbd_unk1_info [] = {
329 FLAG_INFO(MSAA_8),
330 FLAG_INFO(MSAA_A),
331 {}
332 };
333 #undef FLAG_INFO
334
335 #define FLAG_INFO(flag) { MALI_SFBD_FORMAT_##flag, "MALI_SFBD_FORMAT_" #flag }
336 static const struct pandecode_flag_info sfbd_unk2_info [] = {
337 FLAG_INFO(MSAA_B),
338 FLAG_INFO(SRGB),
339 {}
340 };
341 #undef FLAG_INFO
342
343 /* Midgard's tiler descriptor is embedded within the
344 * larger FBD */
345
346 static void
347 pandecode_midgard_tiler_descriptor(
348 const struct midgard_tiler_descriptor *t,
349 unsigned width,
350 unsigned height,
351 bool is_fragment,
352 bool has_hierarchy)
353 {
354 pandecode_log(".tiler = {\n");
355 pandecode_indent++;
356
357 if (t->hierarchy_mask == MALI_TILER_DISABLED)
358 pandecode_prop("hierarchy_mask = MALI_TILER_DISABLED");
359 else
360 pandecode_prop("hierarchy_mask = 0x%" PRIx16, t->hierarchy_mask);
361
362 /* We know this name from the kernel, but we never see it nonzero */
363
364 if (t->flags)
365 pandecode_msg("XXX: unexpected tiler flags 0x%" PRIx16, t->flags);
366
367 MEMORY_PROP(t, polygon_list);
368
369 /* The body is offset from the base of the polygon list */
370 //assert(t->polygon_list_body > t->polygon_list);
371 unsigned body_offset = t->polygon_list_body - t->polygon_list;
372
373 /* It needs to fit inside the reported size */
374 //assert(t->polygon_list_size >= body_offset);
375
376 /* Now that we've sanity checked, we'll try to calculate the sizes
377 * ourselves for comparison */
378
379 unsigned ref_header = panfrost_tiler_header_size(width, height, t->hierarchy_mask, has_hierarchy);
380 unsigned ref_size = panfrost_tiler_full_size(width, height, t->hierarchy_mask, has_hierarchy);
381
382 if (!((ref_header == body_offset) && (ref_size == t->polygon_list_size))) {
383 pandecode_msg("XXX: bad polygon list size (expected %d / 0x%x)\n",
384 ref_header, ref_size);
385 pandecode_prop("polygon_list_size = 0x%x", t->polygon_list_size);
386 pandecode_msg("body offset %d\n", body_offset);
387 }
388
389 /* The tiler heap has a start and end specified -- it should be
390 * identical to what we have in the BO. The exception is if tiling is
391 * disabled. */
392
393 MEMORY_PROP(t, heap_start);
394 assert(t->heap_end >= t->heap_start);
395
396 struct pandecode_mapped_memory *heap =
397 pandecode_find_mapped_gpu_mem_containing(t->heap_start);
398
399 unsigned heap_size = t->heap_end - t->heap_start;
400
401 /* Tiling is enabled with a special flag */
402 unsigned hierarchy_mask = t->hierarchy_mask & MALI_HIERARCHY_MASK;
403 unsigned tiler_flags = t->hierarchy_mask ^ hierarchy_mask;
404
405 bool tiling_enabled = hierarchy_mask;
406
407 if (tiling_enabled) {
408 /* When tiling is enabled, the heap should be a tight fit */
409 unsigned heap_offset = t->heap_start - heap->gpu_va;
410 if ((heap_offset + heap_size) != heap->length) {
411 pandecode_msg("XXX: heap size %u (expected %zu)\n",
412 heap_size, heap->length - heap_offset);
413 }
414
415 /* We should also have no other flags */
416 if (tiler_flags)
417 pandecode_msg("XXX: unexpected tiler %X\n", tiler_flags);
418 } else {
419 /* When tiling is disabled, we should have that flag and no others */
420
421 if (tiler_flags != MALI_TILER_DISABLED) {
422 pandecode_msg("XXX: unexpected tiler flag %X, expected MALI_TILER_DISABLED\n",
423 tiler_flags);
424 }
425
426 /* We should also have an empty heap */
427 if (heap_size) {
428 pandecode_msg("XXX: tiler heap size %d given, expected empty\n",
429 heap_size);
430 }
431
432 /* Disabled tiling is used only for clear-only jobs, which are
433 * purely FRAGMENT, so we should never see this for
434 * non-FRAGMENT descriptors. */
435
436 if (!is_fragment)
437 pandecode_msg("XXX: tiler disabled for non-FRAGMENT job\n");
438 }
439
440 /* We've never seen weights used in practice, but we know from the
441 * kernel these fields is there */
442
443 bool nonzero_weights = false;
444
445 for (unsigned w = 0; w < ARRAY_SIZE(t->weights); ++w) {
446 nonzero_weights |= t->weights[w] != 0x0;
447 }
448
449 if (nonzero_weights) {
450 pandecode_log(".weights = { ");
451
452 for (unsigned w = 0; w < ARRAY_SIZE(t->weights); ++w) {
453 pandecode_log_cont("%d, ", t->weights[w]);
454 }
455
456 pandecode_log("},");
457 }
458
459 pandecode_indent--;
460 pandecode_log("}\n");
461 }
462
463 /* TODO: The Bifrost tiler is not understood at all yet */
464
465 static void
466 pandecode_bifrost_tiler_descriptor(const struct mali_framebuffer *fb)
467 {
468 pandecode_log(".tiler = {\n");
469 pandecode_indent++;
470
471 MEMORY_PROP(fb, tiler_meta);
472
473 for (int i = 0; i < 16; i++) {
474 if (fb->zeros[i] != 0) {
475 pandecode_msg("XXX: tiler descriptor zero %d tripped, value %x\n",
476 i, fb->zeros[i]);
477 }
478 }
479
480 pandecode_log("},\n");
481
482 pandecode_indent--;
483 pandecode_log("}\n");
484
485 }
486
487 /* Information about the framebuffer passed back for
488 * additional analysis */
489
490 struct pandecode_fbd {
491 unsigned width;
492 unsigned height;
493 unsigned rt_count;
494 bool has_extra;
495 };
496
497 static void
498 pandecode_sfbd_format(struct mali_sfbd_format format)
499 {
500 pandecode_log(".format = {\n");
501 pandecode_indent++;
502
503 pandecode_log(".unk1 = ");
504 pandecode_log_decoded_flags(sfbd_unk1_info, format.unk1);
505 pandecode_log_cont(",\n");
506
507 /* TODO: Map formats so we can check swizzles and print nicely */
508 pandecode_log("swizzle");
509 pandecode_swizzle(format.swizzle, MALI_RGBA8_UNORM);
510 pandecode_log_cont(",\n");
511
512 pandecode_prop("nr_channels = MALI_POSITIVE(%d)",
513 (format.nr_channels + 1));
514
515 pandecode_log(".unk2 = ");
516 pandecode_log_decoded_flags(sfbd_unk2_info, format.unk2);
517 pandecode_log_cont(",\n");
518
519 pandecode_prop("block = %s", mali_block_format_as_str(format.block));
520
521 pandecode_prop("unk3 = 0x%" PRIx32, format.unk3);
522
523 pandecode_indent--;
524 pandecode_log("},\n");
525 }
526
527 static void
528 pandecode_shared_memory(const struct mali_shared_memory *desc, bool is_compute)
529 {
530 pandecode_prop("stack_shift = 0x%x", desc->stack_shift);
531
532 if (desc->unk0)
533 pandecode_prop("unk0 = 0x%x", desc->unk0);
534
535 if (desc->shared_workgroup_count != 0x1F) {
536 pandecode_prop("shared_workgroup_count = %d", desc->shared_workgroup_count);
537 if (!is_compute)
538 pandecode_msg("XXX: wrong workgroup count for noncompute\n");
539 }
540
541 if (desc->shared_unk1 || desc->shared_shift) {
542 pandecode_prop("shared_unk1 = %X", desc->shared_unk1);
543 pandecode_prop("shared_shift = %X", desc->shared_shift);
544
545 if (!is_compute)
546 pandecode_msg("XXX: shared memory configured in noncompute shader");
547 }
548
549 if (desc->shared_zero) {
550 pandecode_msg("XXX: shared memory zero tripped\n");
551 pandecode_prop("shared_zero = 0x%" PRIx32, desc->shared_zero);
552 }
553
554 if (desc->shared_memory && !is_compute)
555 pandecode_msg("XXX: shared memory used in noncompute shader\n");
556
557 MEMORY_PROP(desc, scratchpad);
558 MEMORY_PROP(desc, shared_memory);
559 MEMORY_PROP(desc, unknown1);
560
561 if (desc->scratchpad) {
562 struct pandecode_mapped_memory *smem =
563 pandecode_find_mapped_gpu_mem_containing(desc->scratchpad);
564
565 pandecode_msg("scratchpad size %u\n", smem->length);
566 }
567
568 }
569
570 static struct pandecode_fbd
571 pandecode_sfbd(uint64_t gpu_va, int job_no, bool is_fragment, unsigned gpu_id)
572 {
573 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
574 const struct mali_single_framebuffer *PANDECODE_PTR_VAR(s, mem, (mali_ptr) gpu_va);
575
576 struct pandecode_fbd info = {
577 .has_extra = false,
578 .rt_count = 1
579 };
580
581 pandecode_log("struct mali_single_framebuffer framebuffer_%"PRIx64"_%d = {\n", gpu_va, job_no);
582 pandecode_indent++;
583
584 pandecode_log(".shared_memory = {\n");
585 pandecode_indent++;
586 pandecode_shared_memory(&s->shared_memory, false);
587 pandecode_indent--;
588 pandecode_log("},\n");
589
590 pandecode_sfbd_format(s->format);
591
592 info.width = s->width + 1;
593 info.height = s->height + 1;
594
595 pandecode_prop("width = MALI_POSITIVE(%" PRId16 ")", info.width);
596 pandecode_prop("height = MALI_POSITIVE(%" PRId16 ")", info.height);
597
598 MEMORY_PROP(s, checksum);
599
600 if (s->checksum_stride)
601 pandecode_prop("checksum_stride = %d", s->checksum_stride);
602
603 MEMORY_PROP(s, framebuffer);
604 pandecode_prop("stride = %d", s->stride);
605
606 /* Earlier in the actual commandstream -- right before width -- but we
607 * delay to flow nicer */
608
609 pandecode_log(".clear_flags = ");
610 pandecode_log_decoded_flags(clear_flag_info, s->clear_flags);
611 pandecode_log_cont(",\n");
612
613 if (s->depth_buffer) {
614 MEMORY_PROP(s, depth_buffer);
615 pandecode_prop("depth_stride = %d", s->depth_stride);
616 }
617
618 if (s->stencil_buffer) {
619 MEMORY_PROP(s, stencil_buffer);
620 pandecode_prop("stencil_stride = %d", s->stencil_stride);
621 }
622
623 if (s->depth_stride_zero ||
624 s->stencil_stride_zero ||
625 s->zero7 || s->zero8) {
626 pandecode_msg("XXX: Depth/stencil zeros tripped\n");
627 pandecode_prop("depth_stride_zero = 0x%x",
628 s->depth_stride_zero);
629 pandecode_prop("stencil_stride_zero = 0x%x",
630 s->stencil_stride_zero);
631 pandecode_prop("zero7 = 0x%" PRIx32,
632 s->zero7);
633 pandecode_prop("zero8 = 0x%" PRIx32,
634 s->zero8);
635 }
636
637 if (s->clear_color_1 | s->clear_color_2 | s->clear_color_3 | s->clear_color_4) {
638 pandecode_prop("clear_color_1 = 0x%" PRIx32, s->clear_color_1);
639 pandecode_prop("clear_color_2 = 0x%" PRIx32, s->clear_color_2);
640 pandecode_prop("clear_color_3 = 0x%" PRIx32, s->clear_color_3);
641 pandecode_prop("clear_color_4 = 0x%" PRIx32, s->clear_color_4);
642 }
643
644 if (s->clear_depth_1 != 0 || s->clear_depth_2 != 0 || s->clear_depth_3 != 0 || s->clear_depth_4 != 0) {
645 pandecode_prop("clear_depth_1 = %f", s->clear_depth_1);
646 pandecode_prop("clear_depth_2 = %f", s->clear_depth_2);
647 pandecode_prop("clear_depth_3 = %f", s->clear_depth_3);
648 pandecode_prop("clear_depth_4 = %f", s->clear_depth_4);
649 }
650
651 if (s->clear_stencil) {
652 pandecode_prop("clear_stencil = 0x%x", s->clear_stencil);
653 }
654
655 const struct midgard_tiler_descriptor t = s->tiler;
656
657 bool has_hierarchy = !(gpu_id == 0x0720 || gpu_id == 0x0820 || gpu_id == 0x0830);
658 pandecode_midgard_tiler_descriptor(&t, s->width + 1, s->height + 1, is_fragment, has_hierarchy);
659
660 pandecode_indent--;
661 pandecode_log("};\n");
662
663 pandecode_prop("zero2 = 0x%" PRIx32, s->zero2);
664 pandecode_prop("zero4 = 0x%" PRIx32, s->zero4);
665 pandecode_prop("zero5 = 0x%" PRIx32, s->zero5);
666
667 pandecode_log_cont(".zero3 = {");
668
669 for (int i = 0; i < sizeof(s->zero3) / sizeof(s->zero3[0]); ++i)
670 pandecode_log_cont("%X, ", s->zero3[i]);
671
672 pandecode_log_cont("},\n");
673
674 pandecode_log_cont(".zero6 = {");
675
676 for (int i = 0; i < sizeof(s->zero6) / sizeof(s->zero6[0]); ++i)
677 pandecode_log_cont("%X, ", s->zero6[i]);
678
679 pandecode_log_cont("},\n");
680
681 return info;
682 }
683
684 static void
685 pandecode_compute_fbd(uint64_t gpu_va, int job_no)
686 {
687 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
688 const struct mali_shared_memory *PANDECODE_PTR_VAR(s, mem, (mali_ptr) gpu_va);
689
690 pandecode_log("struct mali_shared_memory shared_%"PRIx64"_%d = {\n", gpu_va, job_no);
691 pandecode_indent++;
692 pandecode_shared_memory(s, true);
693 pandecode_indent--;
694 pandecode_log("},\n");
695 }
696
697 /* Extracts the number of components associated with a Mali format */
698
699 static unsigned
700 pandecode_format_component_count(enum mali_format fmt)
701 {
702 /* Mask out the format class */
703 unsigned top = fmt & 0b11100000;
704
705 switch (top) {
706 case MALI_FORMAT_SNORM:
707 case MALI_FORMAT_UINT:
708 case MALI_FORMAT_UNORM:
709 case MALI_FORMAT_SINT:
710 return ((fmt >> 3) & 3) + 1;
711 default:
712 /* TODO: Validate */
713 return 4;
714 }
715 }
716
717 /* Extracts a mask of accessed components from a 12-bit Mali swizzle */
718
719 static unsigned
720 pandecode_access_mask_from_channel_swizzle(unsigned swizzle)
721 {
722 unsigned mask = 0;
723 assert(MALI_CHANNEL_R == 0);
724
725 for (unsigned c = 0; c < 4; ++c) {
726 enum mali_channel chan = (swizzle >> (3*c)) & 0x7;
727
728 if (chan <= MALI_CHANNEL_A)
729 mask |= (1 << chan);
730 }
731
732 return mask;
733 }
734
735 /* Validates that a (format, swizzle) pair is valid, in the sense that the
736 * swizzle doesn't access any components that are undefined in the format.
737 * Returns whether the swizzle is trivial (doesn't do any swizzling) and can be
738 * omitted */
739
740 static bool
741 pandecode_validate_format_swizzle(enum mali_format fmt, unsigned swizzle)
742 {
743 unsigned nr_comp = pandecode_format_component_count(fmt);
744 unsigned access_mask = pandecode_access_mask_from_channel_swizzle(swizzle);
745 unsigned valid_mask = (1 << nr_comp) - 1;
746 unsigned invalid_mask = ~valid_mask;
747
748 if (access_mask & invalid_mask) {
749 pandecode_msg("XXX: invalid components accessed\n");
750 return false;
751 }
752
753 /* Check for the default non-swizzling swizzle so we can suppress
754 * useless printing for the defaults */
755
756 unsigned default_swizzles[4] = {
757 MALI_CHANNEL_R | (MALI_CHANNEL_0 << 3) | (MALI_CHANNEL_0 << 6) | (MALI_CHANNEL_1 << 9),
758 MALI_CHANNEL_R | (MALI_CHANNEL_G << 3) | (MALI_CHANNEL_0 << 6) | (MALI_CHANNEL_1 << 9),
759 MALI_CHANNEL_R | (MALI_CHANNEL_G << 3) | (MALI_CHANNEL_B << 6) | (MALI_CHANNEL_1 << 9),
760 MALI_CHANNEL_R | (MALI_CHANNEL_G << 3) | (MALI_CHANNEL_B << 6) | (MALI_CHANNEL_A << 9)
761 };
762
763 return (swizzle == default_swizzles[nr_comp - 1]);
764 }
765
766 static void
767 pandecode_swizzle(unsigned swizzle, enum mali_format format)
768 {
769 /* First, do some validation */
770 bool trivial_swizzle = pandecode_validate_format_swizzle(
771 format, swizzle);
772
773 if (trivial_swizzle)
774 return;
775
776 /* Next, print the swizzle */
777 pandecode_log_cont(".");
778
779 static const char components[] = "rgba01";
780
781 for (unsigned c = 0; c < 4; ++c) {
782 enum mali_channel chan = (swizzle >> (3 * c)) & 0x7;
783
784 if (chan > MALI_CHANNEL_1) {
785 pandecode_log("XXX: invalid swizzle channel %d\n", chan);
786 continue;
787 }
788 pandecode_log_cont("%c", components[chan]);
789 }
790 }
791
792 static void
793 pandecode_rt_format(struct mali_rt_format format)
794 {
795 pandecode_log(".format = {\n");
796 pandecode_indent++;
797
798 pandecode_prop("unk1 = 0x%" PRIx32, format.unk1);
799 pandecode_prop("unk2 = 0x%" PRIx32, format.unk2);
800 pandecode_prop("unk3 = 0x%" PRIx32, format.unk3);
801 pandecode_prop("unk4 = 0x%" PRIx32, format.unk4);
802
803 pandecode_prop("block = %s", mali_block_format_as_str(format.block));
804
805 /* TODO: Map formats so we can check swizzles and print nicely */
806 pandecode_log("swizzle");
807 pandecode_swizzle(format.swizzle, MALI_RGBA8_UNORM);
808 pandecode_log_cont(",\n");
809
810 pandecode_prop("nr_channels = MALI_POSITIVE(%d)",
811 (format.nr_channels + 1));
812
813 pandecode_log(".flags = ");
814 pandecode_log_decoded_flags(mfbd_fmt_flag_info, format.flags);
815 pandecode_log_cont(",\n");
816
817 pandecode_prop("msaa = %s", mali_msaa_as_str(format.msaa));
818
819 /* In theory, the no_preload bit can be cleared to enable MFBD preload,
820 * which is a faster hardware-based alternative to the wallpaper method
821 * to preserve framebuffer contents across frames. In practice, MFBD
822 * preload is buggy on Midgard, and so this is a chicken bit. If this
823 * bit isn't set, most likely something broke unrelated to preload */
824
825 if (!format.no_preload) {
826 pandecode_msg("XXX: buggy MFBD preload enabled - chicken bit should be clear\n");
827 pandecode_prop("no_preload = 0x%" PRIx32, format.no_preload);
828 }
829
830 if (format.zero)
831 pandecode_prop("zero = 0x%" PRIx32, format.zero);
832
833 pandecode_indent--;
834 pandecode_log("},\n");
835 }
836
837 static void
838 pandecode_render_target(uint64_t gpu_va, unsigned job_no, const struct mali_framebuffer *fb)
839 {
840 pandecode_log("struct mali_render_target rts_list_%"PRIx64"_%d[] = {\n", gpu_va, job_no);
841 pandecode_indent++;
842
843 for (int i = 0; i < (fb->rt_count_1 + 1); i++) {
844 mali_ptr rt_va = gpu_va + i * sizeof(struct mali_render_target);
845 struct pandecode_mapped_memory *mem =
846 pandecode_find_mapped_gpu_mem_containing(rt_va);
847 const struct mali_render_target *PANDECODE_PTR_VAR(rt, mem, (mali_ptr) rt_va);
848
849 pandecode_log("{\n");
850 pandecode_indent++;
851
852 pandecode_rt_format(rt->format);
853
854 if (rt->format.block == MALI_BLOCK_FORMAT_AFBC) {
855 pandecode_log(".afbc = {\n");
856 pandecode_indent++;
857
858 char *a = pointer_as_memory_reference(rt->afbc.metadata);
859 pandecode_prop("metadata = %s", a);
860 free(a);
861
862 pandecode_prop("stride = %d", rt->afbc.stride);
863
864 pandecode_log(".flags = ");
865 pandecode_log_decoded_flags(afbc_fmt_flag_info, rt->afbc.flags);
866 pandecode_log_cont(",\n");
867
868 pandecode_indent--;
869 pandecode_log("},\n");
870 } else if (rt->afbc.metadata || rt->afbc.stride || rt->afbc.flags) {
871 pandecode_msg("XXX: AFBC disabled but AFBC field set (0x%lX, 0x%x, 0x%x)\n",
872 rt->afbc.metadata,
873 rt->afbc.stride,
874 rt->afbc.flags);
875 }
876
877 MEMORY_PROP(rt, framebuffer);
878 pandecode_prop("framebuffer_stride = %d", rt->framebuffer_stride);
879
880 if (rt->layer_stride)
881 pandecode_prop("layer_stride = %d", rt->layer_stride);
882
883 if (rt->clear_color_1 | rt->clear_color_2 | rt->clear_color_3 | rt->clear_color_4) {
884 pandecode_prop("clear_color_1 = 0x%" PRIx32, rt->clear_color_1);
885 pandecode_prop("clear_color_2 = 0x%" PRIx32, rt->clear_color_2);
886 pandecode_prop("clear_color_3 = 0x%" PRIx32, rt->clear_color_3);
887 pandecode_prop("clear_color_4 = 0x%" PRIx32, rt->clear_color_4);
888 }
889
890 if (rt->zero1 || rt->zero2) {
891 pandecode_msg("XXX: render target zeros tripped\n");
892 pandecode_prop("zero1 = 0x%" PRIx64, rt->zero1);
893 pandecode_prop("zero2 = 0x%" PRIx32, rt->zero2);
894 }
895
896 pandecode_indent--;
897 pandecode_log("},\n");
898 }
899
900 pandecode_indent--;
901 pandecode_log("};\n");
902 }
903
904 static struct pandecode_fbd
905 pandecode_mfbd_bfr(uint64_t gpu_va, int job_no, bool is_fragment, bool is_compute, bool is_bifrost)
906 {
907 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
908 const struct mali_framebuffer *PANDECODE_PTR_VAR(fb, mem, (mali_ptr) gpu_va);
909
910 struct pandecode_fbd info;
911
912 if (is_bifrost && fb->msaa.sample_locations) {
913 /* The blob stores all possible sample locations in a single buffer
914 * allocated on startup, and just switches the pointer when switching
915 * MSAA state. For now, we just put the data into the cmdstream, but we
916 * should do something like what the blob does with a real driver.
917 *
918 * There seem to be 32 slots for sample locations, followed by another
919 * 16. The second 16 is just the center location followed by 15 zeros
920 * in all the cases I've identified (maybe shader vs. depth/color
921 * samples?).
922 */
923
924 struct pandecode_mapped_memory *smem = pandecode_find_mapped_gpu_mem_containing(fb->msaa.sample_locations);
925
926 const u16 *PANDECODE_PTR_VAR(samples, smem, fb->msaa.sample_locations);
927
928 pandecode_log("uint16_t sample_locations_%d[] = {\n", job_no);
929 pandecode_indent++;
930
931 for (int i = 0; i < 32 + 16; i++) {
932 pandecode_log("%d, %d,\n", samples[2 * i], samples[2 * i + 1]);
933 }
934
935 pandecode_indent--;
936 pandecode_log("};\n");
937 }
938
939 pandecode_log("struct mali_framebuffer framebuffer_%"PRIx64"_%d = {\n", gpu_va, job_no);
940 pandecode_indent++;
941
942 if (is_bifrost) {
943 pandecode_log(".msaa = {\n");
944 pandecode_indent++;
945
946 if (fb->msaa.sample_locations)
947 pandecode_prop("sample_locations = sample_locations_%d", job_no);
948 else
949 pandecode_msg("XXX: sample_locations missing\n");
950
951 if (fb->msaa.zero1 || fb->msaa.zero2 || fb->msaa.zero4) {
952 pandecode_msg("XXX: multisampling zero tripped\n");
953 pandecode_prop("zero1 = %" PRIx64, fb->msaa.zero1);
954 pandecode_prop("zero2 = %" PRIx64, fb->msaa.zero2);
955 pandecode_prop("zero4 = %" PRIx64, fb->msaa.zero4);
956 }
957
958 pandecode_indent--;
959 pandecode_log("},\n");
960 } else {
961 pandecode_log(".shared_memory = {\n");
962 pandecode_indent++;
963 pandecode_shared_memory(&fb->shared_memory, is_compute);
964 pandecode_indent--;
965 pandecode_log("},\n");
966 }
967
968 info.width = fb->width1 + 1;
969 info.height = fb->height1 + 1;
970 info.rt_count = fb->rt_count_1 + 1;
971
972 pandecode_prop("width1 = MALI_POSITIVE(%d)", fb->width1 + 1);
973 pandecode_prop("height1 = MALI_POSITIVE(%d)", fb->height1 + 1);
974 pandecode_prop("width2 = MALI_POSITIVE(%d)", fb->width2 + 1);
975 pandecode_prop("height2 = MALI_POSITIVE(%d)", fb->height2 + 1);
976
977 pandecode_prop("unk1 = 0x%x", fb->unk1);
978 pandecode_prop("unk2 = 0x%x", fb->unk2);
979 pandecode_prop("rt_count_1 = MALI_POSITIVE(%d)", fb->rt_count_1 + 1);
980 pandecode_prop("rt_count_2 = %d", fb->rt_count_2);
981
982 pandecode_log(".mfbd_flags = ");
983 pandecode_log_decoded_flags(mfbd_flag_info, fb->mfbd_flags);
984 pandecode_log_cont(",\n");
985
986 if (fb->clear_stencil)
987 pandecode_prop("clear_stencil = 0x%x", fb->clear_stencil);
988
989 if (fb->clear_depth)
990 pandecode_prop("clear_depth = %f", fb->clear_depth);
991
992 if (!is_compute)
993 if (is_bifrost)
994 pandecode_bifrost_tiler_descriptor(fb);
995 else {
996 const struct midgard_tiler_descriptor t = fb->tiler;
997 pandecode_midgard_tiler_descriptor(&t, fb->width1 + 1, fb->height1 + 1, is_fragment, true);
998 }
999 else
1000 pandecode_msg("XXX: skipping compute MFBD, fixme\n");
1001
1002 if (fb->zero3 || fb->zero4) {
1003 pandecode_msg("XXX: framebuffer zeros tripped\n");
1004 pandecode_prop("zero3 = 0x%" PRIx32, fb->zero3);
1005 pandecode_prop("zero4 = 0x%" PRIx32, fb->zero4);
1006 }
1007
1008 pandecode_indent--;
1009 pandecode_log("};\n");
1010
1011 gpu_va += sizeof(struct mali_framebuffer);
1012
1013 info.has_extra = (fb->mfbd_flags & MALI_MFBD_EXTRA) && is_fragment;
1014
1015 if (info.has_extra) {
1016 mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
1017 const struct mali_framebuffer_extra *PANDECODE_PTR_VAR(fbx, mem, (mali_ptr) gpu_va);
1018
1019 pandecode_log("struct mali_framebuffer_extra fb_extra_%"PRIx64"_%d = {\n", gpu_va, job_no);
1020 pandecode_indent++;
1021
1022 MEMORY_PROP(fbx, checksum);
1023
1024 if (fbx->checksum_stride)
1025 pandecode_prop("checksum_stride = %d", fbx->checksum_stride);
1026
1027 pandecode_log(".flags_hi = ");
1028 pandecode_log_decoded_flags(mfbd_extra_flag_hi_info, fbx->flags_hi);
1029 pandecode_log_cont(",\n");
1030
1031 pandecode_log(".flags_lo = ");
1032 pandecode_log_decoded_flags(mfbd_extra_flag_lo_info, fbx->flags_lo);
1033 pandecode_log_cont(",\n");
1034
1035 pandecode_prop("zs_block = %s", mali_block_format_as_str(fbx->zs_block));
1036 pandecode_prop("zs_samples = MALI_POSITIVE(%u)", fbx->zs_samples + 1);
1037
1038 if (fbx->zs_block == MALI_BLOCK_FORMAT_AFBC) {
1039 pandecode_log(".ds_afbc = {\n");
1040 pandecode_indent++;
1041
1042 MEMORY_PROP_DIR(fbx->ds_afbc, depth_stencil_afbc_metadata);
1043 pandecode_prop("depth_stencil_afbc_stride = %d",
1044 fbx->ds_afbc.depth_stencil_afbc_stride);
1045 MEMORY_PROP_DIR(fbx->ds_afbc, depth_stencil);
1046
1047 pandecode_log(".flags = ");
1048 pandecode_log_decoded_flags(afbc_fmt_flag_info, fbx->ds_afbc.flags);
1049 pandecode_log_cont(",\n");
1050
1051 if (fbx->ds_afbc.padding) {
1052 pandecode_msg("XXX: Depth/stencil AFBC zeros tripped\n");
1053 pandecode_prop("padding = 0x%" PRIx64, fbx->ds_afbc.padding);
1054 }
1055
1056 pandecode_indent--;
1057 pandecode_log("},\n");
1058 } else {
1059 pandecode_log(".ds_linear = {\n");
1060 pandecode_indent++;
1061
1062 if (fbx->ds_linear.depth) {
1063 MEMORY_PROP_DIR(fbx->ds_linear, depth);
1064 pandecode_prop("depth_stride = %d",
1065 fbx->ds_linear.depth_stride);
1066 pandecode_prop("depth_layer_stride = %d",
1067 fbx->ds_linear.depth_layer_stride);
1068 } else if (fbx->ds_linear.depth_stride || fbx->ds_linear.depth_layer_stride) {
1069 pandecode_msg("XXX: depth stride zero tripped %d %d\n", fbx->ds_linear.depth_stride, fbx->ds_linear.depth_layer_stride);
1070 }
1071
1072 if (fbx->ds_linear.stencil) {
1073 MEMORY_PROP_DIR(fbx->ds_linear, stencil);
1074 pandecode_prop("stencil_stride = %d",
1075 fbx->ds_linear.stencil_stride);
1076 pandecode_prop("stencil_layer_stride = %d",
1077 fbx->ds_linear.stencil_layer_stride);
1078 } else if (fbx->ds_linear.stencil_stride || fbx->ds_linear.stencil_layer_stride) {
1079 pandecode_msg("XXX: stencil stride zero tripped %d %d\n", fbx->ds_linear.stencil_stride, fbx->ds_linear.stencil_layer_stride);
1080 }
1081
1082 if (fbx->ds_linear.depth_stride_zero ||
1083 fbx->ds_linear.stencil_stride_zero) {
1084 pandecode_msg("XXX: Depth/stencil zeros tripped\n");
1085 pandecode_prop("depth_stride_zero = 0x%x",
1086 fbx->ds_linear.depth_stride_zero);
1087 pandecode_prop("stencil_stride_zero = 0x%x",
1088 fbx->ds_linear.stencil_stride_zero);
1089 }
1090
1091 pandecode_indent--;
1092 pandecode_log("},\n");
1093 }
1094
1095 if (fbx->clear_color_1 | fbx->clear_color_2) {
1096 pandecode_prop("clear_color_1 = 0x%" PRIx32, fbx->clear_color_1);
1097 pandecode_prop("clear_color_2 = 0x%" PRIx32, fbx->clear_color_2);
1098 }
1099
1100 if (fbx->zero3) {
1101 pandecode_msg("XXX: fb_extra zeros tripped\n");
1102 pandecode_prop("zero3 = 0x%" PRIx64, fbx->zero3);
1103 }
1104
1105 pandecode_indent--;
1106 pandecode_log("};\n");
1107
1108 gpu_va += sizeof(struct mali_framebuffer_extra);
1109 }
1110
1111 if (is_fragment)
1112 pandecode_render_target(gpu_va, job_no, fb);
1113
1114 return info;
1115 }
1116
1117 static void
1118 pandecode_attributes(const struct pandecode_mapped_memory *mem,
1119 mali_ptr addr, int job_no, char *suffix,
1120 int count, bool varying, enum mali_job_type job_type)
1121 {
1122 char *prefix = varying ? "Varying" : "Attribute";
1123 assert(addr);
1124
1125 if (!count) {
1126 pandecode_msg("warn: No %s records\n", prefix);
1127 return;
1128 }
1129
1130 MAP_ADDR(ATTRIBUTE_BUFFER, addr, cl);
1131
1132 for (int i = 0; i < count; ++i) {
1133 fprintf(pandecode_dump_stream, "%s\n", prefix);
1134
1135 struct MALI_ATTRIBUTE_BUFFER temp;
1136 MALI_ATTRIBUTE_BUFFER_unpack(cl + i * MALI_ATTRIBUTE_BUFFER_LENGTH, &temp);
1137 MALI_ATTRIBUTE_BUFFER_print(pandecode_dump_stream, &temp, 2);
1138
1139 if (temp.type == MALI_ATTRIBUTE_TYPE_1D_NPOT_DIVISOR) {
1140 struct MALI_ATTRIBUTE_BUFFER_CONTINUATION_NPOT temp2;
1141 MALI_ATTRIBUTE_BUFFER_CONTINUATION_NPOT_unpack(cl + (i + 1) * MALI_ATTRIBUTE_BUFFER_LENGTH, &temp2);
1142 MALI_ATTRIBUTE_BUFFER_CONTINUATION_NPOT_print(pandecode_dump_stream, &temp2, 2);
1143 }
1144 }
1145 }
1146
1147 static mali_ptr
1148 pandecode_shader_address(const char *name, mali_ptr ptr)
1149 {
1150 /* TODO: Decode flags */
1151 mali_ptr shader_ptr = ptr & ~15;
1152
1153 char *a = pointer_as_memory_reference(shader_ptr);
1154 pandecode_prop("%s = (%s) | %d", name, a, (int) (ptr & 15));
1155 free(a);
1156
1157 return shader_ptr;
1158 }
1159
1160 static void
1161 pandecode_blend_equation(const struct mali_blend_equation *blend)
1162 {
1163 if (blend->zero1)
1164 pandecode_msg("XXX: blend zero tripped: %X\n", blend->zero1);
1165
1166 pandecode_log(".equation = {\n");
1167 pandecode_indent++;
1168
1169 pandecode_prop("rgb_mode = 0x%X", blend->rgb_mode);
1170 pandecode_prop("alpha_mode = 0x%X", blend->alpha_mode);
1171
1172 pandecode_log(".color_mask = ");
1173 pandecode_log_decoded_flags(mask_flag_info, blend->color_mask);
1174 pandecode_log_cont(",\n");
1175
1176 pandecode_indent--;
1177 pandecode_log("},\n");
1178 }
1179
1180 /* Decodes a Bifrost blend constant. See the notes in bifrost_blend_rt */
1181
1182 static unsigned
1183 decode_bifrost_constant(u16 constant)
1184 {
1185 float lo = (float) (constant & 0xFF);
1186 float hi = (float) (constant >> 8);
1187
1188 return (hi / 255.0) + (lo / 65535.0);
1189 }
1190
1191 static mali_ptr
1192 pandecode_bifrost_blend(void *descs, int job_no, int rt_no)
1193 {
1194 struct bifrost_blend_rt *b =
1195 ((struct bifrost_blend_rt *) descs) + rt_no;
1196
1197 pandecode_log("struct bifrost_blend_rt blend_rt_%d_%d = {\n", job_no, rt_no);
1198 pandecode_indent++;
1199
1200 pandecode_prop("flags = 0x%" PRIx16, b->flags);
1201 pandecode_prop("constant = 0x%" PRIx8 " /* %f */",
1202 b->constant, decode_bifrost_constant(b->constant));
1203
1204 /* TODO figure out blend shader enable bit */
1205 pandecode_blend_equation(&b->equation);
1206
1207 pandecode_prop("unk2 = 0x%" PRIx16, b->unk2);
1208 pandecode_prop("index = 0x%" PRIx16, b->index);
1209
1210 pandecode_log(".format = %s", mali_format_as_str(b->format));
1211 pandecode_swizzle(b->swizzle, b->format);
1212 pandecode_log_cont(",\n");
1213
1214 pandecode_prop("swizzle = 0x%" PRIx32, b->swizzle);
1215 pandecode_prop("format = 0x%" PRIx32, b->format);
1216
1217 if (b->zero1) {
1218 pandecode_msg("XXX: pandecode_bifrost_blend zero1 tripped\n");
1219 pandecode_prop("zero1 = 0x%" PRIx32, b->zero1);
1220 }
1221
1222 pandecode_log(".shader_type = ");
1223 switch(b->shader_type) {
1224 case BIFROST_BLEND_F16:
1225 pandecode_log_cont("BIFROST_BLEND_F16");
1226 break;
1227 case BIFROST_BLEND_F32:
1228 pandecode_log_cont("BIFROST_BLEND_F32");
1229 break;
1230 case BIFROST_BLEND_I32:
1231 pandecode_log_cont("BIFROST_BLEND_I32");
1232 break;
1233 case BIFROST_BLEND_U32:
1234 pandecode_log_cont("BIFROST_BLEND_U32");
1235 break;
1236 case BIFROST_BLEND_I16:
1237 pandecode_log_cont("BIFROST_BLEND_I16");
1238 break;
1239 case BIFROST_BLEND_U16:
1240 pandecode_log_cont("BIFROST_BLEND_U16");
1241 break;
1242 }
1243 pandecode_log_cont(",\n");
1244
1245 if (b->zero2) {
1246 pandecode_msg("XXX: pandecode_bifrost_blend zero2 tripped\n");
1247 pandecode_prop("zero2 = 0x%" PRIx32, b->zero2);
1248 }
1249
1250 pandecode_prop("shader = 0x%" PRIx32, b->shader);
1251
1252 pandecode_indent--;
1253 pandecode_log("},\n");
1254
1255 return 0;
1256 }
1257
1258 static mali_ptr
1259 pandecode_midgard_blend(union midgard_blend *blend, bool is_shader)
1260 {
1261 /* constant/equation is in a union */
1262 if (!blend->shader)
1263 return 0;
1264
1265 pandecode_log(".blend = {\n");
1266 pandecode_indent++;
1267
1268 if (is_shader) {
1269 pandecode_shader_address("shader", blend->shader);
1270 } else {
1271 pandecode_blend_equation(&blend->equation);
1272 pandecode_prop("constant = %f", blend->constant);
1273 }
1274
1275 pandecode_indent--;
1276 pandecode_log("},\n");
1277
1278 /* Return blend shader to disassemble if present */
1279 return is_shader ? (blend->shader & ~0xF) : 0;
1280 }
1281
1282 static mali_ptr
1283 pandecode_midgard_blend_mrt(void *descs, int job_no, int rt_no)
1284 {
1285 struct midgard_blend_rt *b =
1286 ((struct midgard_blend_rt *) descs) + rt_no;
1287
1288 /* Flags determine presence of blend shader */
1289 bool is_shader = (b->flags & 0xF) >= 0x2;
1290
1291 pandecode_log("struct midgard_blend_rt blend_rt_%d_%d = {\n", job_no, rt_no);
1292 pandecode_indent++;
1293
1294 pandecode_prop("flags = 0x%" PRIx64, b->flags);
1295
1296 union midgard_blend blend = b->blend;
1297 mali_ptr shader = pandecode_midgard_blend(&blend, is_shader);
1298
1299 pandecode_indent--;
1300 pandecode_log("};\n");
1301
1302 return shader;
1303 }
1304
1305 /* Attributes and varyings have descriptor records, which contain information
1306 * about their format and ordering with the attribute/varying buffers. We'll
1307 * want to validate that the combinations specified are self-consistent.
1308 */
1309
1310 static int
1311 pandecode_attribute_meta(int job_no, int count, const struct mali_vertex_tiler_postfix *v, bool varying, char *suffix)
1312 {
1313 const char *prefix = varying ? "Varying" : "Attribute";
1314 mali_ptr p = varying ? v->varying_meta : v->attribute_meta;
1315
1316 for (int i = 0; i < count; ++i, p += MALI_ATTRIBUTE_LENGTH)
1317 DUMP_ADDR(prefix, ATTRIBUTE, p, 1);
1318
1319 return count;
1320 }
1321
1322 /* return bits [lo, hi) of word */
1323 static u32
1324 bits(u32 word, u32 lo, u32 hi)
1325 {
1326 if (hi - lo >= 32)
1327 return word; // avoid undefined behavior with the shift
1328
1329 return (word >> lo) & ((1 << (hi - lo)) - 1);
1330 }
1331
1332 static void
1333 pandecode_vertex_tiler_prefix(struct mali_vertex_tiler_prefix *p, int job_no, bool graphics)
1334 {
1335 pandecode_log(".prefix = {\n");
1336 pandecode_indent++;
1337
1338 /* Decode invocation_count. See the comment before the definition of
1339 * invocation_count for an explanation.
1340 */
1341
1342 unsigned size_y_shift = bits(p->invocation_shifts, 0, 5);
1343 unsigned size_z_shift = bits(p->invocation_shifts, 5, 10);
1344 unsigned workgroups_x_shift = bits(p->invocation_shifts, 10, 16);
1345 unsigned workgroups_y_shift = bits(p->invocation_shifts, 16, 22);
1346 unsigned workgroups_z_shift = bits(p->invocation_shifts, 22, 28);
1347 unsigned workgroups_x_shift_2 = bits(p->invocation_shifts, 28, 32);
1348
1349 unsigned size_x = bits(p->invocation_count, 0, size_y_shift) + 1;
1350 unsigned size_y = bits(p->invocation_count, size_y_shift, size_z_shift) + 1;
1351 unsigned size_z = bits(p->invocation_count, size_z_shift, workgroups_x_shift) + 1;
1352
1353 unsigned groups_x = bits(p->invocation_count, workgroups_x_shift, workgroups_y_shift) + 1;
1354 unsigned groups_y = bits(p->invocation_count, workgroups_y_shift, workgroups_z_shift) + 1;
1355 unsigned groups_z = bits(p->invocation_count, workgroups_z_shift, 32) + 1;
1356
1357 /* Even though we have this decoded, we want to ensure that the
1358 * representation is "unique" so we don't lose anything by printing only
1359 * the final result. More specifically, we need to check that we were
1360 * passed something in canonical form, since the definition per the
1361 * hardware is inherently not unique. How? Well, take the resulting
1362 * decode and pack it ourselves! If it is bit exact with what we
1363 * decoded, we're good to go. */
1364
1365 struct mali_vertex_tiler_prefix ref;
1366 panfrost_pack_work_groups_compute(&ref, groups_x, groups_y, groups_z, size_x, size_y, size_z, graphics);
1367
1368 bool canonical =
1369 (p->invocation_count == ref.invocation_count) &&
1370 (p->invocation_shifts == ref.invocation_shifts);
1371
1372 if (!canonical) {
1373 pandecode_msg("XXX: non-canonical workgroups packing\n");
1374 pandecode_msg("expected: %X, %X",
1375 ref.invocation_count,
1376 ref.invocation_shifts);
1377
1378 pandecode_prop("invocation_count = 0x%" PRIx32, p->invocation_count);
1379 pandecode_prop("size_y_shift = %d", size_y_shift);
1380 pandecode_prop("size_z_shift = %d", size_z_shift);
1381 pandecode_prop("workgroups_x_shift = %d", workgroups_x_shift);
1382 pandecode_prop("workgroups_y_shift = %d", workgroups_y_shift);
1383 pandecode_prop("workgroups_z_shift = %d", workgroups_z_shift);
1384 pandecode_prop("workgroups_x_shift_2 = %d", workgroups_x_shift_2);
1385 }
1386
1387 /* Regardless, print the decode */
1388 pandecode_msg("size (%d, %d, %d), count (%d, %d, %d)\n",
1389 size_x, size_y, size_z,
1390 groups_x, groups_y, groups_z);
1391
1392 /* TODO: Decode */
1393 if (p->unknown_draw)
1394 pandecode_prop("unknown_draw = 0x%" PRIx32, p->unknown_draw);
1395
1396 pandecode_prop("workgroups_x_shift_3 = 0x%" PRIx32, p->workgroups_x_shift_3);
1397
1398 if (p->draw_mode != MALI_DRAW_MODE_NONE)
1399 pandecode_prop("draw_mode = %s", mali_draw_mode_as_str(p->draw_mode));
1400
1401 /* Index count only exists for tiler jobs anyway */
1402
1403 if (p->index_count)
1404 pandecode_prop("index_count = MALI_POSITIVE(%" PRId32 ")", p->index_count + 1);
1405
1406
1407 unsigned index_raw_size = (p->unknown_draw & MALI_DRAW_INDEXED_SIZE);
1408 index_raw_size >>= MALI_DRAW_INDEXED_SHIFT;
1409
1410 /* Validate an index buffer is present if we need one. TODO: verify
1411 * relationship between invocation_count and index_count */
1412
1413 if (p->indices) {
1414 unsigned count = p->index_count;
1415
1416 /* Grab the size */
1417 unsigned size = (index_raw_size == 0x3) ? 4 : index_raw_size;
1418
1419 /* Ensure we got a size, and if so, validate the index buffer
1420 * is large enough to hold a full set of indices of the given
1421 * size */
1422
1423 if (!index_raw_size)
1424 pandecode_msg("XXX: index size missing\n");
1425 else
1426 pandecode_validate_buffer(p->indices, count * size);
1427 } else if (index_raw_size)
1428 pandecode_msg("XXX: unexpected index size %u\n", index_raw_size);
1429
1430 if (p->offset_bias_correction)
1431 pandecode_prop("offset_bias_correction = %d", p->offset_bias_correction);
1432
1433 /* TODO: Figure out what this is. It's not zero */
1434 pandecode_prop("zero1 = 0x%" PRIx32, p->zero1);
1435
1436 pandecode_indent--;
1437 pandecode_log("},\n");
1438 }
1439
1440 static void
1441 pandecode_uniform_buffers(mali_ptr pubufs, int ubufs_count, int job_no)
1442 {
1443 struct pandecode_mapped_memory *umem = pandecode_find_mapped_gpu_mem_containing(pubufs);
1444 uint64_t *PANDECODE_PTR_VAR(ubufs, umem, pubufs);
1445
1446 for (int i = 0; i < ubufs_count; i++) {
1447 unsigned size = (ubufs[i] & ((1 << 10) - 1)) * 16;
1448 mali_ptr addr = (ubufs[i] >> 10) << 2;
1449
1450 pandecode_validate_buffer(addr, size);
1451
1452 char *ptr = pointer_as_memory_reference(addr);
1453 pandecode_log("ubuf_%d[%u] = %s;\n", i, size, ptr);
1454 free(ptr);
1455 }
1456
1457 pandecode_log("\n");
1458 }
1459
1460 static void
1461 pandecode_uniforms(mali_ptr uniforms, unsigned uniform_count)
1462 {
1463 pandecode_validate_buffer(uniforms, uniform_count * 16);
1464
1465 char *ptr = pointer_as_memory_reference(uniforms);
1466 pandecode_log("vec4 uniforms[%u] = %s;\n", uniform_count, ptr);
1467 free(ptr);
1468 }
1469
1470 static const char *
1471 shader_type_for_job(unsigned type)
1472 {
1473 switch (type) {
1474 case MALI_JOB_TYPE_VERTEX: return "VERTEX";
1475 case MALI_JOB_TYPE_TILER: return "FRAGMENT";
1476 case MALI_JOB_TYPE_COMPUTE: return "COMPUTE";
1477 default:
1478 return "UNKNOWN";
1479 }
1480 }
1481
1482 static unsigned shader_id = 0;
1483
1484 static struct midgard_disasm_stats
1485 pandecode_shader_disassemble(mali_ptr shader_ptr, int shader_no, int type,
1486 bool is_bifrost, unsigned gpu_id)
1487 {
1488 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(shader_ptr);
1489 uint8_t *PANDECODE_PTR_VAR(code, mem, shader_ptr);
1490
1491 /* Compute maximum possible size */
1492 size_t sz = mem->length - (shader_ptr - mem->gpu_va);
1493
1494 /* Print some boilerplate to clearly denote the assembly (which doesn't
1495 * obey indentation rules), and actually do the disassembly! */
1496
1497 pandecode_log_cont("\n\n");
1498
1499 struct midgard_disasm_stats stats;
1500
1501 if (is_bifrost) {
1502 disassemble_bifrost(pandecode_dump_stream, code, sz, true);
1503
1504 /* TODO: Extend stats to Bifrost */
1505 stats.texture_count = -128;
1506 stats.sampler_count = -128;
1507 stats.attribute_count = -128;
1508 stats.varying_count = -128;
1509 stats.uniform_count = -128;
1510 stats.uniform_buffer_count = -128;
1511 stats.work_count = -128;
1512
1513 stats.instruction_count = 0;
1514 stats.bundle_count = 0;
1515 stats.quadword_count = 0;
1516 stats.helper_invocations = false;
1517 } else {
1518 stats = disassemble_midgard(pandecode_dump_stream,
1519 code, sz, gpu_id,
1520 type == MALI_JOB_TYPE_TILER ?
1521 MESA_SHADER_FRAGMENT : MESA_SHADER_VERTEX);
1522 }
1523
1524 /* Print shader-db stats. Skip COMPUTE jobs since they are used for
1525 * driver-internal purposes with the blob and interfere */
1526
1527 bool should_shaderdb = type != MALI_JOB_TYPE_COMPUTE;
1528
1529 if (should_shaderdb) {
1530 unsigned nr_threads =
1531 (stats.work_count <= 4) ? 4 :
1532 (stats.work_count <= 8) ? 2 :
1533 1;
1534
1535 pandecode_log_cont("shader%d - MESA_SHADER_%s shader: "
1536 "%u inst, %u bundles, %u quadwords, "
1537 "%u registers, %u threads, 0 loops, 0:0 spills:fills\n\n\n",
1538 shader_id++,
1539 shader_type_for_job(type),
1540 stats.instruction_count, stats.bundle_count, stats.quadword_count,
1541 stats.work_count, nr_threads);
1542 }
1543
1544
1545 return stats;
1546 }
1547
1548 static void
1549 pandecode_texture_payload(mali_ptr payload,
1550 enum mali_texture_dimension dim,
1551 enum mali_texture_layout layout,
1552 bool manual_stride,
1553 uint8_t levels,
1554 uint16_t depth,
1555 uint16_t array_size,
1556 struct pandecode_mapped_memory *tmem)
1557 {
1558 pandecode_log(".payload = {\n");
1559 pandecode_indent++;
1560
1561 /* A bunch of bitmap pointers follow.
1562 * We work out the correct number,
1563 * based on the mipmap/cubemap
1564 * properties, but dump extra
1565 * possibilities to futureproof */
1566
1567 int bitmap_count = levels + 1;
1568
1569 /* Miptree for each face */
1570 if (dim == MALI_TEXTURE_DIMENSION_CUBE)
1571 bitmap_count *= 6;
1572
1573 /* Array of layers */
1574 bitmap_count *= depth;
1575
1576 /* Array of textures */
1577 bitmap_count *= array_size;
1578
1579 /* Stride for each element */
1580 if (manual_stride)
1581 bitmap_count *= 2;
1582
1583 mali_ptr *pointers_and_strides = pandecode_fetch_gpu_mem(tmem,
1584 payload, sizeof(mali_ptr) * bitmap_count);
1585 for (int i = 0; i < bitmap_count; ++i) {
1586 /* How we dump depends if this is a stride or a pointer */
1587
1588 if (manual_stride && (i & 1)) {
1589 /* signed 32-bit snuck in as a 64-bit pointer */
1590 uint64_t stride_set = pointers_and_strides[i];
1591 uint32_t clamped_stride = stride_set;
1592 int32_t stride = clamped_stride;
1593 assert(stride_set == clamped_stride);
1594 pandecode_log("(mali_ptr) %d /* stride */, \n", stride);
1595 } else {
1596 char *a = pointer_as_memory_reference(pointers_and_strides[i]);
1597 pandecode_log("%s, \n", a);
1598 free(a);
1599 }
1600 }
1601
1602 pandecode_indent--;
1603 pandecode_log("},\n");
1604 }
1605
1606 static void
1607 pandecode_texture(mali_ptr u,
1608 struct pandecode_mapped_memory *tmem,
1609 unsigned job_no, unsigned tex)
1610 {
1611 struct pandecode_mapped_memory *mapped_mem = pandecode_find_mapped_gpu_mem_containing(u);
1612 const uint8_t *cl = pandecode_fetch_gpu_mem(mapped_mem, u, MALI_MIDGARD_TEXTURE_LENGTH);
1613
1614 struct MALI_MIDGARD_TEXTURE temp;
1615 MALI_MIDGARD_TEXTURE_unpack(cl, &temp);
1616 MALI_MIDGARD_TEXTURE_print(pandecode_dump_stream, &temp, 2);
1617
1618 pandecode_texture_payload(u + MALI_MIDGARD_TEXTURE_LENGTH,
1619 temp.dimension, temp.texel_ordering, temp.manual_stride,
1620 temp.levels, temp.depth, temp.array_size, mapped_mem);
1621 }
1622
1623 static void
1624 pandecode_bifrost_texture(
1625 const void *cl,
1626 unsigned job_no,
1627 unsigned tex)
1628 {
1629 struct MALI_BIFROST_TEXTURE temp;
1630 MALI_BIFROST_TEXTURE_unpack(cl, &temp);
1631 MALI_BIFROST_TEXTURE_print(pandecode_dump_stream, &temp, 2);
1632
1633 struct pandecode_mapped_memory *tmem = pandecode_find_mapped_gpu_mem_containing(temp.surfaces);
1634 pandecode_texture_payload(temp.surfaces, temp.dimension, temp.texel_ordering,
1635 true, temp.levels, 1, 1, tmem);
1636 }
1637
1638 /* For shader properties like texture_count, we have a claimed property in the shader_meta, and the actual Truth from static analysis (this may just be an upper limit). We validate accordingly */
1639
1640 static void
1641 pandecode_shader_prop(const char *name, unsigned claim, signed truth, bool fuzzy)
1642 {
1643 /* Nothing to do */
1644 if (claim == truth)
1645 return;
1646
1647 if (fuzzy && (truth < 0))
1648 pandecode_msg("XXX: fuzzy %s, claimed %d, expected %d\n", name, claim, truth);
1649
1650 if ((truth >= 0) && !fuzzy) {
1651 pandecode_msg("%s: expected %s = %d, claimed %u\n",
1652 (truth < claim) ? "warn" : "XXX",
1653 name, truth, claim);
1654 } else if ((claim > -truth) && !fuzzy) {
1655 pandecode_msg("XXX: expected %s <= %u, claimed %u\n",
1656 name, -truth, claim);
1657 } else if (fuzzy && (claim < truth))
1658 pandecode_msg("XXX: expected %s >= %u, claimed %u\n",
1659 name, truth, claim);
1660
1661 pandecode_log(".%s = %" PRId16, name, claim);
1662
1663 if (fuzzy)
1664 pandecode_log_cont(" /* %u used */", truth);
1665
1666 pandecode_log_cont(",\n");
1667 }
1668
1669 static void
1670 pandecode_blend_shader_disassemble(mali_ptr shader, int job_no, int job_type,
1671 bool is_bifrost, unsigned gpu_id)
1672 {
1673 struct midgard_disasm_stats stats =
1674 pandecode_shader_disassemble(shader, job_no, job_type, is_bifrost, gpu_id);
1675
1676 bool has_texture = (stats.texture_count > 0);
1677 bool has_sampler = (stats.sampler_count > 0);
1678 bool has_attribute = (stats.attribute_count > 0);
1679 bool has_varying = (stats.varying_count > 0);
1680 bool has_uniform = (stats.uniform_count > 0);
1681 bool has_ubo = (stats.uniform_buffer_count > 0);
1682
1683 if (has_texture || has_sampler)
1684 pandecode_msg("XXX: blend shader accessing textures\n");
1685
1686 if (has_attribute || has_varying)
1687 pandecode_msg("XXX: blend shader accessing interstage\n");
1688
1689 if (has_uniform || has_ubo)
1690 pandecode_msg("XXX: blend shader accessing uniforms\n");
1691 }
1692
1693 static void
1694 pandecode_textures(mali_ptr textures, unsigned texture_count, int job_no, bool is_bifrost)
1695 {
1696 struct pandecode_mapped_memory *mmem = pandecode_find_mapped_gpu_mem_containing(textures);
1697
1698 if (!mmem)
1699 return;
1700
1701 pandecode_log("Textures (%"PRIx64"):\n", textures);
1702
1703 if (is_bifrost) {
1704 const void *cl = pandecode_fetch_gpu_mem(mmem,
1705 textures, MALI_BIFROST_TEXTURE_LENGTH *
1706 texture_count);
1707
1708 for (unsigned tex = 0; tex < texture_count; ++tex) {
1709 pandecode_bifrost_texture(cl +
1710 MALI_BIFROST_TEXTURE_LENGTH * tex,
1711 job_no, tex);
1712 }
1713 } else {
1714 mali_ptr *PANDECODE_PTR_VAR(u, mmem, textures);
1715
1716 for (int tex = 0; tex < texture_count; ++tex) {
1717 mali_ptr *PANDECODE_PTR_VAR(u, mmem, textures + tex * sizeof(mali_ptr));
1718 char *a = pointer_as_memory_reference(*u);
1719 pandecode_log("%s,\n", a);
1720 free(a);
1721 }
1722
1723 /* Now, finally, descend down into the texture descriptor */
1724 for (unsigned tex = 0; tex < texture_count; ++tex) {
1725 mali_ptr *PANDECODE_PTR_VAR(u, mmem, textures + tex * sizeof(mali_ptr));
1726 struct pandecode_mapped_memory *tmem = pandecode_find_mapped_gpu_mem_containing(*u);
1727 if (tmem)
1728 pandecode_texture(*u, tmem, job_no, tex);
1729 }
1730 }
1731 }
1732
1733 static void
1734 pandecode_samplers(mali_ptr samplers, unsigned sampler_count, int job_no, bool is_bifrost)
1735 {
1736 for (int i = 0; i < sampler_count; ++i) {
1737 if (is_bifrost) {
1738 DUMP_ADDR("Sampler", BIFROST_SAMPLER, samplers + (MALI_BIFROST_SAMPLER_LENGTH * i), 1);
1739 } else {
1740 DUMP_ADDR("Sampler", MIDGARD_SAMPLER, samplers + (MALI_MIDGARD_SAMPLER_LENGTH * i), 1);
1741 }
1742 }
1743 }
1744
1745 static void
1746 pandecode_vertex_tiler_postfix_pre(
1747 const struct mali_vertex_tiler_postfix *p,
1748 int job_no, enum mali_job_type job_type,
1749 char *suffix, bool is_bifrost, unsigned gpu_id)
1750 {
1751 struct pandecode_mapped_memory *attr_mem;
1752
1753 /* On Bifrost, since the tiler heap (for tiler jobs) and the scratchpad
1754 * are the only things actually needed from the FBD, vertex/tiler jobs
1755 * no longer reference the FBD -- instead, this field points to some
1756 * info about the scratchpad.
1757 */
1758
1759 struct pandecode_fbd fbd_info = {
1760 /* Default for Bifrost */
1761 .rt_count = 1
1762 };
1763
1764 if (is_bifrost) {
1765 pandecode_log_cont("\t/* %X %/\n", p->shared_memory & 1);
1766 pandecode_compute_fbd(p->shared_memory & ~1, job_no);
1767 } else if (p->shared_memory & MALI_MFBD)
1768 fbd_info = pandecode_mfbd_bfr((u64) ((uintptr_t) p->shared_memory) & FBD_MASK, job_no, false, job_type == MALI_JOB_TYPE_COMPUTE, false);
1769 else if (job_type == MALI_JOB_TYPE_COMPUTE)
1770 pandecode_compute_fbd((u64) (uintptr_t) p->shared_memory, job_no);
1771 else
1772 fbd_info = pandecode_sfbd((u64) (uintptr_t) p->shared_memory, job_no, false, gpu_id);
1773
1774 int varying_count = 0, attribute_count = 0, uniform_count = 0, uniform_buffer_count = 0;
1775 int texture_count = 0, sampler_count = 0;
1776
1777 if (p->shader) {
1778 struct pandecode_mapped_memory *smem = pandecode_find_mapped_gpu_mem_containing(p->shader);
1779 struct mali_shader_meta *PANDECODE_PTR_VAR(s, smem, p->shader);
1780
1781 /* Disassemble ahead-of-time to get stats. Initialize with
1782 * stats for the missing-shader case so we get validation
1783 * there, too */
1784
1785 struct midgard_disasm_stats info = {
1786 .texture_count = 0,
1787 .sampler_count = 0,
1788 .attribute_count = 0,
1789 .varying_count = 0,
1790 .work_count = 1,
1791
1792 .uniform_count = -128,
1793 .uniform_buffer_count = 0
1794 };
1795
1796 if (s->shader & ~0xF)
1797 info = pandecode_shader_disassemble(s->shader & ~0xF, job_no, job_type, is_bifrost, gpu_id);
1798
1799 pandecode_log("struct mali_shader_meta shader_meta_%"PRIx64"_%d%s = {\n", p->shader, job_no, suffix);
1800 pandecode_indent++;
1801
1802 /* Save for dumps */
1803 attribute_count = s->attribute_count;
1804 varying_count = s->varying_count;
1805 texture_count = s->texture_count;
1806 sampler_count = s->sampler_count;
1807
1808 if (is_bifrost) {
1809 uniform_count = s->bifrost2.uniform_count;
1810 uniform_buffer_count = s->bifrost1.uniform_buffer_count;
1811 } else {
1812 uniform_count = s->midgard1.uniform_count;
1813 uniform_buffer_count = s->midgard1.uniform_buffer_count;
1814 }
1815
1816 pandecode_shader_address("shader", s->shader);
1817
1818 pandecode_shader_prop("texture_count", s->texture_count, info.texture_count, false);
1819 pandecode_shader_prop("sampler_count", s->sampler_count, info.sampler_count, false);
1820 pandecode_shader_prop("attribute_count", s->attribute_count, info.attribute_count, false);
1821 pandecode_shader_prop("varying_count", s->varying_count, info.varying_count, false);
1822 pandecode_shader_prop("uniform_buffer_count",
1823 uniform_buffer_count,
1824 info.uniform_buffer_count, true);
1825
1826 if (!is_bifrost) {
1827 pandecode_shader_prop("uniform_count",
1828 uniform_count,
1829 info.uniform_count, false);
1830
1831 pandecode_shader_prop("work_count",
1832 s->midgard1.work_count, info.work_count, false);
1833 }
1834
1835 if (is_bifrost) {
1836 pandecode_log("bifrost1.unk1 = ");
1837 pandecode_log_decoded_flags(shader_bifrost_info, s->bifrost1.unk1);
1838 pandecode_log_cont(",\n");
1839 } else {
1840 bool helpers = s->midgard1.flags_lo & MALI_HELPER_INVOCATIONS;
1841
1842 if (helpers != info.helper_invocations) {
1843 pandecode_msg("XXX: expected helpers %u but got %u\n",
1844 info.helper_invocations, helpers);
1845 }
1846
1847 pandecode_log(".midgard1.flags_lo = ");
1848 pandecode_log_decoded_flags(shader_midgard1_flag_lo_info,
1849 s->midgard1.flags_lo & ~MALI_HELPER_INVOCATIONS);
1850 pandecode_log_cont(",\n");
1851
1852 pandecode_log(".midgard1.flags_hi = ");
1853 pandecode_log_decoded_flags(shader_midgard1_flag_hi_info, s->midgard1.flags_hi);
1854 pandecode_log_cont(",\n");
1855 }
1856
1857 if (s->depth_units || s->depth_factor) {
1858 pandecode_prop("depth_factor = %f", s->depth_factor);
1859 pandecode_prop("depth_units = %f", s->depth_units);
1860 }
1861
1862 if (s->coverage_mask)
1863 pandecode_prop("coverage_mask = 0x%X", s->coverage_mask);
1864
1865 if (s->unknown2_2)
1866 pandecode_prop(".unknown2_2 = %X", s->unknown2_2);
1867
1868 if (s->unknown2_3 || s->unknown2_4) {
1869 pandecode_log(".unknown2_3 = ");
1870
1871 int unknown2_3 = s->unknown2_3;
1872 int unknown2_4 = s->unknown2_4;
1873
1874 /* We're not quite sure what these flags mean without the depth test, if anything */
1875
1876 if (unknown2_3 & (MALI_DEPTH_WRITEMASK | MALI_DEPTH_FUNC_MASK)) {
1877 const char *func = mali_func_as_str(MALI_GET_DEPTH_FUNC(unknown2_3));
1878 unknown2_3 &= ~MALI_DEPTH_FUNC_MASK;
1879
1880 pandecode_log_cont("MALI_DEPTH_FUNC(%s) | ", func);
1881 }
1882
1883 pandecode_log_decoded_flags(u3_flag_info, unknown2_3);
1884 pandecode_log_cont(",\n");
1885
1886 pandecode_log(".unknown2_4 = ");
1887 pandecode_log_decoded_flags(u4_flag_info, unknown2_4);
1888 pandecode_log_cont(",\n");
1889 }
1890
1891 if (s->stencil_mask_front || s->stencil_mask_back) {
1892 pandecode_prop("stencil_mask_front = 0x%02X", s->stencil_mask_front);
1893 pandecode_prop("stencil_mask_back = 0x%02X", s->stencil_mask_back);
1894 }
1895
1896 DUMP_CL("Stencil front", STENCIL, &s->stencil_front, 1);
1897 DUMP_CL("Stencil back", STENCIL, &s->stencil_back, 1);
1898
1899 if (is_bifrost) {
1900 pandecode_log(".bifrost2 = {\n");
1901 pandecode_indent++;
1902
1903 pandecode_prop("unk3 = 0x%" PRIx32, s->bifrost2.unk3);
1904 pandecode_prop("preload_regs = 0x%" PRIx32, s->bifrost2.preload_regs);
1905 pandecode_prop("uniform_count = %" PRId32, s->bifrost2.uniform_count);
1906 pandecode_prop("unk4 = 0x%" PRIx32, s->bifrost2.unk4);
1907
1908 pandecode_indent--;
1909 pandecode_log("},\n");
1910 } else if (s->midgard2.unknown2_7) {
1911 pandecode_log(".midgard2 = {\n");
1912 pandecode_indent++;
1913
1914 pandecode_prop("unknown2_7 = 0x%" PRIx32, s->midgard2.unknown2_7);
1915 pandecode_indent--;
1916 pandecode_log("},\n");
1917 }
1918
1919 if (s->padding) {
1920 pandecode_msg("XXX: shader padding tripped\n");
1921 pandecode_prop("padding = 0x%" PRIx32, s->padding);
1922 }
1923
1924 if (!is_bifrost) {
1925 /* TODO: Blend shaders routing/disasm */
1926 union midgard_blend blend = s->blend;
1927 mali_ptr shader = pandecode_midgard_blend(&blend, s->unknown2_3 & MALI_HAS_BLEND_SHADER);
1928 if (shader & ~0xF)
1929 pandecode_blend_shader_disassemble(shader, job_no, job_type, false, gpu_id);
1930 } else {
1931 pandecode_msg("mdg_blend = %" PRIx64 "\n", s->blend.shader);
1932 }
1933
1934 pandecode_indent--;
1935 pandecode_log("};\n");
1936
1937 /* MRT blend fields are used whenever MFBD is used, with
1938 * per-RT descriptors */
1939
1940 if (job_type == MALI_JOB_TYPE_TILER && (is_bifrost || p->shared_memory & MALI_MFBD)) {
1941 void* blend_base = (void *) (s + 1);
1942
1943 for (unsigned i = 0; i < fbd_info.rt_count; i++) {
1944 mali_ptr shader = 0;
1945
1946 if (is_bifrost)
1947 shader = pandecode_bifrost_blend(blend_base, job_no, i);
1948 else
1949 shader = pandecode_midgard_blend_mrt(blend_base, job_no, i);
1950
1951 if (shader & ~0xF)
1952 pandecode_blend_shader_disassemble(shader, job_no, job_type, false, gpu_id);
1953
1954 }
1955 }
1956 } else
1957 pandecode_msg("XXX: missing shader descriptor\n");
1958
1959 if (p->viewport)
1960 DUMP_ADDR("Viewport", VIEWPORT, p->viewport, 1);
1961
1962 unsigned max_attr_index = 0;
1963
1964 if (p->attribute_meta)
1965 max_attr_index = pandecode_attribute_meta(job_no, attribute_count, p, false, suffix);
1966
1967 if (p->attributes) {
1968 attr_mem = pandecode_find_mapped_gpu_mem_containing(p->attributes);
1969 pandecode_attributes(attr_mem, p->attributes, job_no, suffix, max_attr_index, false, job_type);
1970 }
1971
1972 /* Varyings are encoded like attributes but not actually sent; we just
1973 * pass a zero buffer with the right stride/size set, (or whatever)
1974 * since the GPU will write to it itself */
1975
1976 if (p->varying_meta) {
1977 varying_count = pandecode_attribute_meta(job_no, varying_count, p, true, suffix);
1978 }
1979
1980 if (p->varyings) {
1981 attr_mem = pandecode_find_mapped_gpu_mem_containing(p->varyings);
1982
1983 /* Number of descriptors depends on whether there are
1984 * non-internal varyings */
1985
1986 pandecode_attributes(attr_mem, p->varyings, job_no, suffix, varying_count, true, job_type);
1987 }
1988
1989 if (p->uniform_buffers) {
1990 if (uniform_buffer_count)
1991 pandecode_uniform_buffers(p->uniform_buffers, uniform_buffer_count, job_no);
1992 else
1993 pandecode_msg("warn: UBOs specified but not referenced\n");
1994 } else if (uniform_buffer_count)
1995 pandecode_msg("XXX: UBOs referenced but not specified\n");
1996
1997 /* We don't want to actually dump uniforms, but we do need to validate
1998 * that the counts we were given are sane */
1999
2000 if (p->uniforms) {
2001 if (uniform_count)
2002 pandecode_uniforms(p->uniforms, uniform_count);
2003 else
2004 pandecode_msg("warn: Uniforms specified but not referenced\n");
2005 } else if (uniform_count)
2006 pandecode_msg("XXX: Uniforms referenced but not specified\n");
2007
2008 if (p->textures)
2009 pandecode_textures(p->textures, texture_count, job_no, is_bifrost);
2010
2011 if (p->sampler_descriptor)
2012 pandecode_samplers(p->sampler_descriptor, sampler_count, job_no, is_bifrost);
2013 }
2014
2015 static void
2016 pandecode_gl_enables(uint32_t gl_enables, int job_type)
2017 {
2018 pandecode_log(".gl_enables = ");
2019
2020 pandecode_log_decoded_flags(gl_enable_flag_info, gl_enables);
2021
2022 pandecode_log_cont(",\n");
2023 }
2024
2025 static void
2026 pandecode_vertex_tiler_postfix(const struct mali_vertex_tiler_postfix *p, int job_no, bool is_bifrost)
2027 {
2028 if (p->shader & 0xF)
2029 pandecode_msg("warn: shader tagged %X\n", (unsigned) (p->shader & 0xF));
2030
2031 pandecode_log(".postfix = {\n");
2032 pandecode_indent++;
2033
2034 pandecode_gl_enables(p->gl_enables, MALI_JOB_TYPE_TILER);
2035 pandecode_prop("instance_shift = 0x%x", p->instance_shift);
2036 pandecode_prop("instance_odd = 0x%x", p->instance_odd);
2037
2038 if (p->zero4) {
2039 pandecode_msg("XXX: vertex only zero tripped");
2040 pandecode_prop("zero4 = 0x%" PRIx32, p->zero4);
2041 }
2042
2043 pandecode_prop("offset_start = 0x%x", p->offset_start);
2044
2045 if (p->zero5) {
2046 pandecode_msg("XXX: vertex only zero tripped");
2047 pandecode_prop("zero5 = 0x%" PRIx64, p->zero5);
2048 }
2049
2050 MEMORY_PROP(p, position_varying);
2051 MEMORY_PROP(p, occlusion_counter);
2052
2053 pandecode_indent--;
2054 pandecode_log("},\n");
2055 }
2056
2057 static void
2058 pandecode_tiler_heap_meta(mali_ptr gpu_va, int job_no)
2059 {
2060 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
2061 const struct bifrost_tiler_heap_meta *PANDECODE_PTR_VAR(h, mem, gpu_va);
2062
2063 pandecode_log("struct bifrost_tiler_heap_meta tiler_heap_meta_%"PRIx64"_%d = {\n", gpu_va, job_no);
2064 pandecode_indent++;
2065
2066 if (h->zero) {
2067 pandecode_msg("XXX: tiler heap zero tripped\n");
2068 pandecode_prop("zero = 0x%x", h->zero);
2069 }
2070
2071 pandecode_prop("heap_size = 0x%x", h->heap_size);
2072 MEMORY_PROP(h, tiler_heap_start);
2073 MEMORY_PROP(h, tiler_heap_free);
2074
2075 /* this might point to the beginning of another buffer, when it's
2076 * really the end of the tiler heap buffer, so we have to be careful
2077 * here. but for zero length, we need the same pointer.
2078 */
2079
2080 if (h->tiler_heap_end == h->tiler_heap_start) {
2081 MEMORY_PROP(h, tiler_heap_start);
2082 } else {
2083 char *a = pointer_as_memory_reference(h->tiler_heap_end - 1);
2084 pandecode_prop("tiler_heap_end = %s + 1", a);
2085 free(a);
2086 }
2087
2088 for (int i = 0; i < 10; i++) {
2089 if (h->zeros[i] != 0) {
2090 pandecode_msg("XXX: tiler heap zero %d tripped, value %x\n",
2091 i, h->zeros[i]);
2092 }
2093 }
2094
2095 if (h->unk1 != 0x1) {
2096 pandecode_msg("XXX: tiler heap unk1 tripped\n");
2097 pandecode_prop("unk1 = 0x%x", h->unk1);
2098 }
2099
2100 if (h->unk7e007e != 0x7e007e) {
2101 pandecode_msg("XXX: tiler heap unk7e007e tripped\n");
2102 pandecode_prop("unk7e007e = 0x%x", h->unk7e007e);
2103 }
2104
2105 pandecode_indent--;
2106 pandecode_log("};\n");
2107 }
2108
2109 static void
2110 pandecode_tiler_meta(mali_ptr gpu_va, int job_no)
2111 {
2112 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
2113 const struct bifrost_tiler_meta *PANDECODE_PTR_VAR(t, mem, gpu_va);
2114
2115 pandecode_tiler_heap_meta(t->tiler_heap_meta, job_no);
2116
2117 pandecode_log("struct bifrost_tiler_meta tiler_meta_%"PRIx64"_%d = {\n", gpu_va, job_no);
2118 pandecode_indent++;
2119
2120 pandecode_prop("tiler_heap_next_start = 0x%" PRIx32, t->tiler_heap_next_start);
2121 pandecode_prop("used_hierarchy_mask = 0x%" PRIx32, t->used_hierarchy_mask);
2122
2123 if (t->hierarchy_mask != 0xa &&
2124 t->hierarchy_mask != 0x14 &&
2125 t->hierarchy_mask != 0x28 &&
2126 t->hierarchy_mask != 0x50 &&
2127 t->hierarchy_mask != 0xa0)
2128 pandecode_prop("XXX: Unexpected hierarchy_mask (not 0xa, 0x14, 0x28, 0x50 or 0xa0)!");
2129
2130 pandecode_prop("hierarchy_mask = 0x%" PRIx16, t->hierarchy_mask);
2131
2132 pandecode_prop("flags = 0x%" PRIx16, t->flags);
2133
2134 pandecode_prop("width = MALI_POSITIVE(%d)", t->width + 1);
2135 pandecode_prop("height = MALI_POSITIVE(%d)", t->height + 1);
2136
2137 if (t->zero0) {
2138 pandecode_msg("XXX: tiler meta zero tripped\n");
2139 pandecode_prop("zero0 = 0x%" PRIx64, t->zero0);
2140 }
2141
2142 for (int i = 0; i < 12; i++) {
2143 if (t->zeros[i] != 0) {
2144 pandecode_msg("XXX: tiler heap zero %d tripped, value %" PRIx64 "\n",
2145 i, t->zeros[i]);
2146 }
2147 }
2148
2149 pandecode_indent--;
2150 pandecode_log("};\n");
2151 }
2152
2153 static void
2154 pandecode_primitive_size(union midgard_primitive_size u, bool constant)
2155 {
2156 if (u.pointer == 0x0)
2157 return;
2158
2159 pandecode_log(".primitive_size = {\n");
2160 pandecode_indent++;
2161
2162 if (constant) {
2163 pandecode_prop("constant = %f", u.constant);
2164 } else {
2165 MEMORY_PROP((&u), pointer);
2166 }
2167
2168 pandecode_indent--;
2169 pandecode_log("},\n");
2170 }
2171
2172 static void
2173 pandecode_tiler_only_bfr(const struct bifrost_tiler_only *t, int job_no)
2174 {
2175 pandecode_log_cont("{\n");
2176 pandecode_indent++;
2177
2178 /* TODO: gl_PointSize on Bifrost */
2179 pandecode_primitive_size(t->primitive_size, true);
2180
2181 if (t->zero1 || t->zero2 || t->zero3 || t->zero4 || t->zero5
2182 || t->zero6) {
2183 pandecode_msg("XXX: tiler only zero tripped\n");
2184 pandecode_prop("zero1 = 0x%" PRIx64, t->zero1);
2185 pandecode_prop("zero2 = 0x%" PRIx64, t->zero2);
2186 pandecode_prop("zero3 = 0x%" PRIx64, t->zero3);
2187 pandecode_prop("zero4 = 0x%" PRIx64, t->zero4);
2188 pandecode_prop("zero5 = 0x%" PRIx64, t->zero5);
2189 pandecode_prop("zero6 = 0x%" PRIx64, t->zero6);
2190 }
2191
2192 pandecode_indent--;
2193 pandecode_log("},\n");
2194 }
2195
2196 static int
2197 pandecode_vertex_job_bfr(const struct mali_job_descriptor_header *h,
2198 const struct pandecode_mapped_memory *mem,
2199 mali_ptr payload, int job_no, unsigned gpu_id)
2200 {
2201 struct bifrost_payload_vertex *PANDECODE_PTR_VAR(v, mem, payload);
2202
2203 pandecode_vertex_tiler_postfix_pre(&v->postfix, job_no, h->job_type, "", true, gpu_id);
2204
2205 pandecode_log("struct bifrost_payload_vertex payload_%"PRIx64"_%d = {\n", payload, job_no);
2206 pandecode_indent++;
2207
2208 pandecode_vertex_tiler_prefix(&v->prefix, job_no, false);
2209 pandecode_vertex_tiler_postfix(&v->postfix, job_no, true);
2210
2211 pandecode_indent--;
2212 pandecode_log("};\n");
2213
2214 return sizeof(*v);
2215 }
2216
2217 static int
2218 pandecode_tiler_job_bfr(const struct mali_job_descriptor_header *h,
2219 const struct pandecode_mapped_memory *mem,
2220 mali_ptr payload, int job_no, unsigned gpu_id)
2221 {
2222 struct bifrost_payload_tiler *PANDECODE_PTR_VAR(t, mem, payload);
2223
2224 pandecode_vertex_tiler_postfix_pre(&t->postfix, job_no, h->job_type, "", true, gpu_id);
2225 pandecode_tiler_meta(t->tiler.tiler_meta, job_no);
2226
2227 pandecode_log("struct bifrost_payload_tiler payload_%"PRIx64"_%d = {\n", payload, job_no);
2228 pandecode_indent++;
2229
2230 pandecode_vertex_tiler_prefix(&t->prefix, job_no, false);
2231
2232 pandecode_log(".tiler = ");
2233 pandecode_tiler_only_bfr(&t->tiler, job_no);
2234
2235 pandecode_vertex_tiler_postfix(&t->postfix, job_no, true);
2236
2237 pandecode_indent--;
2238 pandecode_log("};\n");
2239
2240 return sizeof(*t);
2241 }
2242
2243 static int
2244 pandecode_vertex_or_tiler_job_mdg(const struct mali_job_descriptor_header *h,
2245 const struct pandecode_mapped_memory *mem,
2246 mali_ptr payload, int job_no, unsigned gpu_id)
2247 {
2248 struct midgard_payload_vertex_tiler *PANDECODE_PTR_VAR(v, mem, payload);
2249 bool is_graphics = (h->job_type == MALI_JOB_TYPE_VERTEX) || (h->job_type == MALI_JOB_TYPE_TILER);
2250
2251 pandecode_vertex_tiler_postfix_pre(&v->postfix, job_no, h->job_type, "", false, gpu_id);
2252
2253 pandecode_log("struct midgard_payload_vertex_tiler payload_%d = {\n", job_no);
2254 pandecode_indent++;
2255
2256 pandecode_vertex_tiler_prefix(&v->prefix, job_no, is_graphics);
2257 pandecode_vertex_tiler_postfix(&v->postfix, job_no, false);
2258
2259 bool has_primitive_pointer = v->prefix.unknown_draw & MALI_DRAW_VARYING_SIZE;
2260 pandecode_primitive_size(v->primitive_size, !has_primitive_pointer);
2261
2262 pandecode_indent--;
2263 pandecode_log("};\n");
2264
2265 return sizeof(*v);
2266 }
2267
2268 static int
2269 pandecode_fragment_job(const struct pandecode_mapped_memory *mem,
2270 mali_ptr payload, int job_no,
2271 bool is_bifrost, unsigned gpu_id)
2272 {
2273 const struct mali_payload_fragment *PANDECODE_PTR_VAR(s, mem, payload);
2274
2275 bool is_mfbd = s->framebuffer & MALI_MFBD;
2276
2277 if (!is_mfbd && is_bifrost)
2278 pandecode_msg("XXX: Bifrost fragment must use MFBD\n");
2279
2280 struct pandecode_fbd info;
2281
2282 if (is_mfbd)
2283 info = pandecode_mfbd_bfr(s->framebuffer & FBD_MASK, job_no, true, false, is_bifrost);
2284 else
2285 info = pandecode_sfbd(s->framebuffer & FBD_MASK, job_no, true, gpu_id);
2286
2287 /* Compute the tag for the tagged pointer. This contains the type of
2288 * FBD (MFBD/SFBD), and in the case of an MFBD, information about which
2289 * additional structures follow the MFBD header (an extra payload or
2290 * not, as well as a count of render targets) */
2291
2292 unsigned expected_tag = is_mfbd ? MALI_MFBD : 0;
2293
2294 if (is_mfbd) {
2295 if (info.has_extra)
2296 expected_tag |= MALI_MFBD_TAG_EXTRA;
2297
2298 expected_tag |= (MALI_POSITIVE(info.rt_count) << 2);
2299 }
2300
2301 if ((s->min_tile_coord | s->max_tile_coord) & ~(MALI_X_COORD_MASK | MALI_Y_COORD_MASK)) {
2302 pandecode_msg("XXX: unexpected tile coordinate bits\n");
2303 pandecode_prop("min_tile_coord = 0x%X\n", s->min_tile_coord);
2304 pandecode_prop("max_tile_coord = 0x%X\n", s->max_tile_coord);
2305 }
2306
2307 /* Extract tile coordinates */
2308
2309 unsigned min_x = MALI_TILE_COORD_X(s->min_tile_coord) << MALI_TILE_SHIFT;
2310 unsigned min_y = MALI_TILE_COORD_Y(s->min_tile_coord) << MALI_TILE_SHIFT;
2311
2312 unsigned max_x = (MALI_TILE_COORD_X(s->max_tile_coord) + 1) << MALI_TILE_SHIFT;
2313 unsigned max_y = (MALI_TILE_COORD_Y(s->max_tile_coord) + 1) << MALI_TILE_SHIFT;
2314
2315 /* For the max, we also want the floored (rather than ceiled) version for checking */
2316
2317 unsigned max_x_f = (MALI_TILE_COORD_X(s->max_tile_coord)) << MALI_TILE_SHIFT;
2318 unsigned max_y_f = (MALI_TILE_COORD_Y(s->max_tile_coord)) << MALI_TILE_SHIFT;
2319
2320 /* Validate the coordinates are well-ordered */
2321
2322 if (min_x == max_x)
2323 pandecode_msg("XXX: empty X coordinates (%u = %u)\n", min_x, max_x);
2324 else if (min_x > max_x)
2325 pandecode_msg("XXX: misordered X coordinates (%u > %u)\n", min_x, max_x);
2326
2327 if (min_y == max_y)
2328 pandecode_msg("XXX: empty X coordinates (%u = %u)\n", min_x, max_x);
2329 else if (min_y > max_y)
2330 pandecode_msg("XXX: misordered X coordinates (%u > %u)\n", min_x, max_x);
2331
2332 /* Validate the coordinates fit inside the framebuffer. We use floor,
2333 * rather than ceil, for the max coordinates, since the tile
2334 * coordinates for something like an 800x600 framebuffer will actually
2335 * resolve to 800x608, which would otherwise trigger a Y-overflow */
2336
2337 if ((min_x > info.width) || (max_x_f > info.width))
2338 pandecode_msg("XXX: tile coordinates overflow in X direction\n");
2339
2340 if ((min_y > info.height) || (max_y_f > info.height))
2341 pandecode_msg("XXX: tile coordinates overflow in Y direction\n");
2342
2343 /* After validation, we print */
2344
2345 pandecode_log("fragment (%u, %u) ... (%u, %u)\n\n", min_x, min_y, max_x, max_y);
2346
2347 /* The FBD is a tagged pointer */
2348
2349 unsigned tag = (s->framebuffer & ~FBD_MASK);
2350
2351 if (tag != expected_tag)
2352 pandecode_msg("XXX: expected FBD tag %X but got %X\n", expected_tag, tag);
2353
2354 return sizeof(*s);
2355 }
2356
2357 /* Entrypoint to start tracing. jc_gpu_va is the GPU address for the first job
2358 * in the chain; later jobs are found by walking the chain. Bifrost is, well,
2359 * if it's bifrost or not. GPU ID is the more finegrained ID (at some point, we
2360 * might wish to combine this with the bifrost parameter) because some details
2361 * are model-specific even within a particular architecture. Minimal traces
2362 * *only* examine the job descriptors, skipping printing entirely if there is
2363 * no faults, and only descends into the payload if there are faults. This is
2364 * useful for looking for faults without the overhead of invasive traces. */
2365
2366 void
2367 pandecode_jc(mali_ptr jc_gpu_va, bool bifrost, unsigned gpu_id, bool minimal)
2368 {
2369 pandecode_dump_file_open();
2370
2371 struct mali_job_descriptor_header *h;
2372 unsigned job_descriptor_number = 0;
2373
2374 do {
2375 struct pandecode_mapped_memory *mem =
2376 pandecode_find_mapped_gpu_mem_containing(jc_gpu_va);
2377
2378 void *payload;
2379
2380 h = PANDECODE_PTR(mem, jc_gpu_va, struct mali_job_descriptor_header);
2381
2382 /* On Midgard, for 32-bit jobs except for fragment jobs, the
2383 * high 32-bits of the 64-bit pointer are reused to store
2384 * something else.
2385 */
2386 int offset = h->job_descriptor_size == MALI_JOB_32 &&
2387 h->job_type != MALI_JOB_TYPE_FRAGMENT ? 4 : 0;
2388 mali_ptr payload_ptr = jc_gpu_va + sizeof(*h) - offset;
2389
2390 payload = pandecode_fetch_gpu_mem(mem, payload_ptr, 256);
2391
2392 int job_no = job_descriptor_number++;
2393
2394 /* If the job is good to go, skip it in minimal mode */
2395 if (minimal && (h->exception_status == 0x0 || h->exception_status == 0x1))
2396 continue;
2397
2398 pandecode_log("struct mali_job_descriptor_header job_%"PRIx64"_%d = {\n", jc_gpu_va, job_no);
2399 pandecode_indent++;
2400
2401 pandecode_prop("job_type = %s", mali_job_type_as_str(h->job_type));
2402
2403 if (h->job_descriptor_size)
2404 pandecode_prop("job_descriptor_size = %d", h->job_descriptor_size);
2405
2406 if (h->exception_status && h->exception_status != 0x1)
2407 pandecode_prop("exception_status = %x (source ID: 0x%x access: %s exception: 0x%x)",
2408 h->exception_status,
2409 (h->exception_status >> 16) & 0xFFFF,
2410 mali_exception_access_as_str((h->exception_status >> 8) & 0x3),
2411 h->exception_status & 0xFF);
2412
2413 if (h->first_incomplete_task)
2414 pandecode_prop("first_incomplete_task = %d", h->first_incomplete_task);
2415
2416 if (h->fault_pointer)
2417 pandecode_prop("fault_pointer = 0x%" PRIx64, h->fault_pointer);
2418
2419 if (h->job_barrier)
2420 pandecode_prop("job_barrier = %d", h->job_barrier);
2421
2422 pandecode_prop("job_index = %d", h->job_index);
2423
2424 if (h->unknown_flags)
2425 pandecode_prop("unknown_flags = %d", h->unknown_flags);
2426
2427 if (h->job_dependency_index_1)
2428 pandecode_prop("job_dependency_index_1 = %d", h->job_dependency_index_1);
2429
2430 if (h->job_dependency_index_2)
2431 pandecode_prop("job_dependency_index_2 = %d", h->job_dependency_index_2);
2432
2433 pandecode_indent--;
2434 pandecode_log("};\n");
2435
2436 switch (h->job_type) {
2437 case MALI_JOB_TYPE_WRITE_VALUE: {
2438 struct mali_payload_write_value *s = payload;
2439 pandecode_log("struct mali_payload_write_value payload_%"PRIx64"_%d = {\n", payload_ptr, job_no);
2440 pandecode_indent++;
2441 MEMORY_PROP(s, address);
2442
2443 if (s->value_descriptor != MALI_WRITE_VALUE_ZERO) {
2444 pandecode_msg("XXX: unknown value descriptor\n");
2445 pandecode_prop("value_descriptor = 0x%" PRIX32, s->value_descriptor);
2446 }
2447
2448 if (s->reserved) {
2449 pandecode_msg("XXX: set value tripped\n");
2450 pandecode_prop("reserved = 0x%" PRIX32, s->reserved);
2451 }
2452
2453 pandecode_prop("immediate = 0x%" PRIX64, s->immediate);
2454 pandecode_indent--;
2455 pandecode_log("};\n");
2456
2457 break;
2458 }
2459
2460 case MALI_JOB_TYPE_TILER:
2461 case MALI_JOB_TYPE_VERTEX:
2462 case MALI_JOB_TYPE_COMPUTE:
2463 if (bifrost) {
2464 if (h->job_type == MALI_JOB_TYPE_TILER)
2465 pandecode_tiler_job_bfr(h, mem, payload_ptr, job_no, gpu_id);
2466 else
2467 pandecode_vertex_job_bfr(h, mem, payload_ptr, job_no, gpu_id);
2468 } else
2469 pandecode_vertex_or_tiler_job_mdg(h, mem, payload_ptr, job_no, gpu_id);
2470
2471 break;
2472
2473 case MALI_JOB_TYPE_FRAGMENT:
2474 pandecode_fragment_job(mem, payload_ptr, job_no, bifrost, gpu_id);
2475 break;
2476
2477 default:
2478 break;
2479 }
2480 } while ((jc_gpu_va = h->next_job));
2481
2482 pandecode_map_read_write();
2483 }