2 * Copyright (C) 2017-2019 Alyssa Rosenzweig
3 * Copyright (C) 2017-2019 Connor Abbott
4 * Copyright (C) 2019 Collabora, Ltd.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26 #include <midgard_pack.h>
34 #include "util/macros.h"
35 #include "util/u_math.h"
37 #include "midgard/disassemble.h"
38 #include "bifrost/disassemble.h"
40 #include "pan_encoder.h"
42 static void pandecode_swizzle(unsigned swizzle
, enum mali_format format
);
44 #define MEMORY_PROP(obj, p) {\
46 char *a = pointer_as_memory_reference(obj->p); \
47 pandecode_prop("%s = %s", #p, a); \
52 #define MEMORY_PROP_DIR(obj, p) {\
54 char *a = pointer_as_memory_reference(obj.p); \
55 pandecode_prop("%s = %s", #p, a); \
60 FILE *pandecode_dump_stream
;
62 /* Semantic logging type.
64 * Raw: for raw messages to be printed as is.
65 * Message: for helpful information to be commented out in replays.
66 * Property: for properties of a struct
68 * Use one of pandecode_log, pandecode_msg, or pandecode_prop as syntax sugar.
71 enum pandecode_log_type
{
77 #define pandecode_log(...) pandecode_log_typed(PANDECODE_RAW, __VA_ARGS__)
78 #define pandecode_msg(...) pandecode_log_typed(PANDECODE_MESSAGE, __VA_ARGS__)
79 #define pandecode_prop(...) pandecode_log_typed(PANDECODE_PROPERTY, __VA_ARGS__)
81 unsigned pandecode_indent
= 0;
84 pandecode_make_indent(void)
86 for (unsigned i
= 0; i
< pandecode_indent
; ++i
)
87 fprintf(pandecode_dump_stream
, " ");
91 pandecode_log_typed(enum pandecode_log_type type
, const char *format
, ...)
95 pandecode_make_indent();
97 if (type
== PANDECODE_MESSAGE
)
98 fprintf(pandecode_dump_stream
, "// ");
99 else if (type
== PANDECODE_PROPERTY
)
100 fprintf(pandecode_dump_stream
, ".");
102 va_start(ap
, format
);
103 vfprintf(pandecode_dump_stream
, format
, ap
);
106 if (type
== PANDECODE_PROPERTY
)
107 fprintf(pandecode_dump_stream
, ",\n");
111 pandecode_log_cont(const char *format
, ...)
115 va_start(ap
, format
);
116 vfprintf(pandecode_dump_stream
, format
, ap
);
120 /* To check for memory safety issues, validates that the given pointer in GPU
121 * memory is valid, containing at least sz bytes. The goal is to eliminate
122 * GPU-side memory bugs (NULL pointer dereferences, buffer overflows, or buffer
123 * overruns) by statically validating pointers.
127 pandecode_validate_buffer(mali_ptr addr
, size_t sz
)
130 pandecode_msg("XXX: null pointer deref");
136 struct pandecode_mapped_memory
*bo
=
137 pandecode_find_mapped_gpu_mem_containing(addr
);
140 pandecode_msg("XXX: invalid memory dereference\n");
146 unsigned offset
= addr
- bo
->gpu_va
;
147 unsigned total
= offset
+ sz
;
149 if (total
> bo
->length
) {
150 pandecode_msg("XXX: buffer overrun. "
151 "Chunk of size %zu at offset %d in buffer of size %zu. "
152 "Overrun by %zu bytes. \n",
153 sz
, offset
, bo
->length
, total
- bo
->length
);
158 struct pandecode_flag_info
{
164 pandecode_log_decoded_flags(const struct pandecode_flag_info
*flag_info
,
167 bool decodable_flags_found
= false;
169 for (int i
= 0; flag_info
[i
].name
; i
++) {
170 if ((flags
& flag_info
[i
].flag
) != flag_info
[i
].flag
)
173 if (!decodable_flags_found
) {
174 decodable_flags_found
= true;
176 pandecode_log_cont(" | ");
179 pandecode_log_cont("%s", flag_info
[i
].name
);
181 flags
&= ~flag_info
[i
].flag
;
184 if (decodable_flags_found
) {
186 pandecode_log_cont(" | 0x%" PRIx64
, flags
);
188 pandecode_log_cont("0x%" PRIx64
, flags
);
192 #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag }
193 static const struct pandecode_flag_info gl_enable_flag_info
[] = {
194 FLAG_INFO(OCCLUSION_QUERY
),
195 FLAG_INFO(OCCLUSION_PRECISE
),
196 FLAG_INFO(FRONT_CCW_TOP
),
197 FLAG_INFO(CULL_FACE_FRONT
),
198 FLAG_INFO(CULL_FACE_BACK
),
203 #define FLAG_INFO(flag) { MALI_CLEAR_##flag, "MALI_CLEAR_" #flag }
204 static const struct pandecode_flag_info clear_flag_info
[] = {
207 FLAG_INFO(SLOW_STENCIL
),
212 #define FLAG_INFO(flag) { MALI_MASK_##flag, "MALI_MASK_" #flag }
213 static const struct pandecode_flag_info mask_flag_info
[] = {
222 #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag }
223 static const struct pandecode_flag_info u3_flag_info
[] = {
225 FLAG_INFO(PER_SAMPLE
),
226 FLAG_INFO(CAN_DISCARD
),
227 FLAG_INFO(HAS_BLEND_SHADER
),
228 FLAG_INFO(DEPTH_WRITEMASK
),
229 FLAG_INFO(DEPTH_CLIP_NEAR
),
230 FLAG_INFO(DEPTH_CLIP_FAR
),
234 static const struct pandecode_flag_info u4_flag_info
[] = {
236 FLAG_INFO(NO_DITHER
),
237 FLAG_INFO(DEPTH_RANGE_A
),
238 FLAG_INFO(DEPTH_RANGE_B
),
239 FLAG_INFO(STENCIL_TEST
),
240 FLAG_INFO(ALPHA_TO_COVERAGE
),
245 #define FLAG_INFO(flag) { MALI_MFBD_FORMAT_##flag, "MALI_MFBD_FORMAT_" #flag }
246 static const struct pandecode_flag_info mfbd_fmt_flag_info
[] = {
252 #define FLAG_INFO(flag) { MALI_AFBC_##flag, "MALI_AFBC_" #flag }
253 static const struct pandecode_flag_info afbc_fmt_flag_info
[] = {
259 #define FLAG_INFO(flag) { MALI_EXTRA_##flag, "MALI_EXTRA_" #flag }
260 static const struct pandecode_flag_info mfbd_extra_flag_hi_info
[] = {
266 #define FLAG_INFO(flag) { MALI_EXTRA_##flag, "MALI_EXTRA_" #flag }
267 static const struct pandecode_flag_info mfbd_extra_flag_lo_info
[] = {
273 #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag }
274 static const struct pandecode_flag_info shader_midgard1_flag_lo_info
[] = {
277 FLAG_INFO(READS_TILEBUFFER
),
278 FLAG_INFO(WRITES_GLOBAL
),
283 static const struct pandecode_flag_info shader_midgard1_flag_hi_info
[] = {
285 FLAG_INFO(SUPPRESS_INF_NAN
),
290 #define FLAG_INFO(flag) { MALI_BIFROST_##flag, "MALI_BIFROST_" #flag }
291 static const struct pandecode_flag_info shader_bifrost_info
[] = {
292 FLAG_INFO(FULL_THREAD
),
294 FLAG_INFO(FIRST_ATEST
),
300 #define FLAG_INFO(flag) { MALI_MFBD_##flag, "MALI_MFBD_" #flag }
301 static const struct pandecode_flag_info mfbd_flag_info
[] = {
302 FLAG_INFO(DEPTH_WRITE
),
308 #define FLAG_INFO(flag) { MALI_SAMP_##flag, "MALI_SAMP_" #flag }
309 static const struct pandecode_flag_info sampler_flag_info
[] = {
310 FLAG_INFO(MAG_NEAREST
),
311 FLAG_INFO(MIN_NEAREST
),
312 FLAG_INFO(MIP_LINEAR_1
),
313 FLAG_INFO(MIP_LINEAR_2
),
314 FLAG_INFO(NORM_COORDS
),
319 #define FLAG_INFO(flag) { MALI_SFBD_FORMAT_##flag, "MALI_SFBD_FORMAT_" #flag }
320 static const struct pandecode_flag_info sfbd_unk1_info
[] = {
327 #define FLAG_INFO(flag) { MALI_SFBD_FORMAT_##flag, "MALI_SFBD_FORMAT_" #flag }
328 static const struct pandecode_flag_info sfbd_unk2_info
[] = {
335 #define DEFINE_CASE(name) case MALI_## name: return "MALI_" #name
336 static char *pandecode_format(enum mali_format format
)
338 static char unk_format_str
[10];
341 DEFINE_CASE(ETC2_RGB8
);
342 DEFINE_CASE(ETC2_R11_UNORM
);
343 DEFINE_CASE(ETC2_RGBA8
);
344 DEFINE_CASE(ETC2_RG11_UNORM
);
345 DEFINE_CASE(ETC2_R11_SNORM
);
346 DEFINE_CASE(ETC2_RG11_SNORM
);
347 DEFINE_CASE(ETC2_RGB8A1
);
349 DEFINE_CASE(BC1_UNORM
);
350 DEFINE_CASE(BC2_UNORM
);
351 DEFINE_CASE(BC3_UNORM
);
352 DEFINE_CASE(BC4_UNORM
);
353 DEFINE_CASE(BC4_SNORM
);
354 DEFINE_CASE(BC5_UNORM
);
355 DEFINE_CASE(BC5_SNORM
);
356 DEFINE_CASE(BC6H_UF16
);
357 DEFINE_CASE(BC6H_SF16
);
358 DEFINE_CASE(BC7_UNORM
);
359 DEFINE_CASE(ASTC_3D_LDR
);
360 DEFINE_CASE(ASTC_3D_HDR
);
361 DEFINE_CASE(ASTC_2D_LDR
);
362 DEFINE_CASE(ASTC_2D_HDR
);
364 DEFINE_CASE(RGB5_X1_UNORM
);
365 DEFINE_CASE(RGB5_A1_UNORM
);
366 DEFINE_CASE(RGB10_A2_UNORM
);
367 DEFINE_CASE(RGB10_A2_SNORM
);
368 DEFINE_CASE(RGB10_A2UI
);
369 DEFINE_CASE(RGB10_A2I
);
370 DEFINE_CASE(RGB332_UNORM
);
371 DEFINE_CASE(RGB233_UNORM
);
372 DEFINE_CASE(Z24X8_UNORM
);
373 DEFINE_CASE(R32_FIXED
);
374 DEFINE_CASE(RG32_FIXED
);
375 DEFINE_CASE(RGB32_FIXED
);
376 DEFINE_CASE(RGBA32_FIXED
);
377 DEFINE_CASE(R11F_G11F_B10F
);
378 DEFINE_CASE(R9F_G9F_B9F_E5F
);
379 DEFINE_CASE(VARYING_POS
);
380 DEFINE_CASE(VARYING_DISCARD
);
382 DEFINE_CASE(R8_SNORM
);
383 DEFINE_CASE(R16_SNORM
);
384 DEFINE_CASE(R32_SNORM
);
385 DEFINE_CASE(RG8_SNORM
);
386 DEFINE_CASE(RG16_SNORM
);
387 DEFINE_CASE(RG32_SNORM
);
388 DEFINE_CASE(RGB8_SNORM
);
389 DEFINE_CASE(RGB16_SNORM
);
390 DEFINE_CASE(RGB32_SNORM
);
391 DEFINE_CASE(RGBA8_SNORM
);
392 DEFINE_CASE(RGBA16_SNORM
);
393 DEFINE_CASE(RGBA32_SNORM
);
402 DEFINE_CASE(RGB16UI
);
403 DEFINE_CASE(RGB32UI
);
404 DEFINE_CASE(RGBA8UI
);
405 DEFINE_CASE(RGBA16UI
);
406 DEFINE_CASE(RGBA32UI
);
408 DEFINE_CASE(R8_UNORM
);
409 DEFINE_CASE(R16_UNORM
);
410 DEFINE_CASE(R32_UNORM
);
412 DEFINE_CASE(RG8_UNORM
);
413 DEFINE_CASE(RG16_UNORM
);
414 DEFINE_CASE(RG32_UNORM
);
416 DEFINE_CASE(RGB8_UNORM
);
417 DEFINE_CASE(RGB16_UNORM
);
418 DEFINE_CASE(RGB32_UNORM
);
420 DEFINE_CASE(RGBA4_UNORM
);
421 DEFINE_CASE(RGBA8_UNORM
);
422 DEFINE_CASE(RGBA16_UNORM
);
423 DEFINE_CASE(RGBA32_UNORM
);
424 DEFINE_CASE(RGBA32F
);
439 DEFINE_CASE(RGBA16I
);
440 DEFINE_CASE(RGBA32I
);
441 DEFINE_CASE(RGBA16F
);
444 DEFINE_CASE(RGBA8_2
);
445 DEFINE_CASE(RGB10_A2_2
);
447 snprintf(unk_format_str
, sizeof(unk_format_str
), "MALI_0x%02x", format
);
448 return unk_format_str
;
455 pandecode_job_type(enum mali_job_type type
)
457 #define DEFINE_CASE(name) case JOB_TYPE_ ## name: return "JOB_TYPE_" #name
461 DEFINE_CASE(WRITE_VALUE
);
462 DEFINE_CASE(CACHE_FLUSH
);
463 DEFINE_CASE(COMPUTE
);
467 DEFINE_CASE(FRAGMENT
);
469 case JOB_NOT_STARTED
:
470 return "NOT_STARTED";
473 pandecode_log("Warning! Unknown job type %x\n", type
);
481 pandecode_draw_mode(enum mali_draw_mode mode
)
483 #define DEFINE_CASE(name) case MALI_ ## name: return "MALI_" #name
486 DEFINE_CASE(DRAW_NONE
);
489 DEFINE_CASE(TRIANGLES
);
490 DEFINE_CASE(TRIANGLE_STRIP
);
491 DEFINE_CASE(TRIANGLE_FAN
);
492 DEFINE_CASE(LINE_STRIP
);
493 DEFINE_CASE(LINE_LOOP
);
494 DEFINE_CASE(POLYGON
);
496 DEFINE_CASE(QUAD_STRIP
);
499 pandecode_msg("XXX: invalid draw mode %X\n", mode
);
506 #define DEFINE_CASE(name) case MALI_FUNC_ ## name: return "MALI_FUNC_" #name
508 pandecode_func(enum mali_func mode
)
515 DEFINE_CASE(GREATER
);
516 DEFINE_CASE(NOTEQUAL
);
521 pandecode_msg("XXX: invalid func %X\n", mode
);
527 #define DEFINE_CASE(name) case MALI_MSAA_ ## name: return "MALI_MSAA_" #name
529 pandecode_msaa_mode(enum mali_msaa_mode mode
)
533 DEFINE_CASE(AVERAGE
);
534 DEFINE_CASE(MULTIPLE
);
535 DEFINE_CASE(LAYERED
);
537 unreachable("Impossible");
543 #define DEFINE_CASE(name) case MALI_STENCIL_ ## name: return "MALI_STENCIL_" #name
545 pandecode_stencil_op(enum mali_stencil_op op
)
549 DEFINE_CASE(REPLACE
);
552 DEFINE_CASE(INCR_WRAP
);
553 DEFINE_CASE(DECR_WRAP
);
558 pandecode_msg("XXX: invalid stencil op %X\n", op
);
565 static char *pandecode_attr_mode_short(enum mali_attr_mode mode
)
568 /* TODO: Combine to just "instanced" once this can be done
569 * unambiguously in all known cases */
570 case MALI_ATTR_POT_DIVIDE
:
571 return "instanced_pot";
572 case MALI_ATTR_MODULO
:
573 return "instanced_mod";
574 case MALI_ATTR_NPOT_DIVIDE
:
575 return "instanced_npot";
576 case MALI_ATTR_IMAGE
:
579 pandecode_msg("XXX: invalid attribute mode %X\n", mode
);
585 pandecode_special_record(uint64_t v
, bool* attribute
)
588 case MALI_ATTR_VERTEXID
:
590 return "gl_VertexID";
591 case MALI_ATTR_INSTANCEID
:
593 return "gl_InstanceID";
594 case MALI_VARYING_FRAG_COORD
:
595 return "gl_FragCoord";
596 case MALI_VARYING_FRONT_FACING
:
597 return "gl_FrontFacing";
598 case MALI_VARYING_POINT_COORD
:
599 return "gl_PointCoord";
601 pandecode_msg("XXX: invalid special record %" PRIx64
"\n", v
);
606 #define DEFINE_CASE(name) case MALI_WRAP_## name: return "MALI_WRAP_" #name
608 pandecode_wrap_mode(enum mali_wrap_mode op
)
612 DEFINE_CASE(CLAMP_TO_EDGE
);
614 DEFINE_CASE(CLAMP_TO_BORDER
);
615 DEFINE_CASE(MIRRORED_REPEAT
);
616 DEFINE_CASE(MIRRORED_CLAMP_TO_EDGE
);
617 DEFINE_CASE(MIRRORED_CLAMP
);
618 DEFINE_CASE(MIRRORED_CLAMP_TO_BORDER
);
621 pandecode_msg("XXX: invalid wrap mode %X\n", op
);
627 #define DEFINE_CASE(name) case MALI_BLOCK_## name: return "MALI_BLOCK_" #name
629 pandecode_block_format(enum mali_block_format fmt
)
633 DEFINE_CASE(UNKNOWN
);
638 unreachable("Invalid case");
643 #define DEFINE_CASE(name) case MALI_EXCEPTION_ACCESS_## name: return ""#name
645 pandecode_exception_access(unsigned access
)
649 DEFINE_CASE(EXECUTE
);
654 unreachable("Invalid case");
659 /* Midgard's tiler descriptor is embedded within the
663 pandecode_midgard_tiler_descriptor(
664 const struct midgard_tiler_descriptor
*t
,
670 pandecode_log(".tiler = {\n");
673 if (t
->hierarchy_mask
== MALI_TILER_DISABLED
)
674 pandecode_prop("hierarchy_mask = MALI_TILER_DISABLED");
676 pandecode_prop("hierarchy_mask = 0x%" PRIx16
, t
->hierarchy_mask
);
678 /* We know this name from the kernel, but we never see it nonzero */
681 pandecode_msg("XXX: unexpected tiler flags 0x%" PRIx16
, t
->flags
);
683 MEMORY_PROP(t
, polygon_list
);
685 /* The body is offset from the base of the polygon list */
686 //assert(t->polygon_list_body > t->polygon_list);
687 unsigned body_offset
= t
->polygon_list_body
- t
->polygon_list
;
689 /* It needs to fit inside the reported size */
690 //assert(t->polygon_list_size >= body_offset);
692 /* Now that we've sanity checked, we'll try to calculate the sizes
693 * ourselves for comparison */
695 unsigned ref_header
= panfrost_tiler_header_size(width
, height
, t
->hierarchy_mask
, has_hierarchy
);
696 unsigned ref_size
= panfrost_tiler_full_size(width
, height
, t
->hierarchy_mask
, has_hierarchy
);
698 if (!((ref_header
== body_offset
) && (ref_size
== t
->polygon_list_size
))) {
699 pandecode_msg("XXX: bad polygon list size (expected %d / 0x%x)\n",
700 ref_header
, ref_size
);
701 pandecode_prop("polygon_list_size = 0x%x", t
->polygon_list_size
);
702 pandecode_msg("body offset %d\n", body_offset
);
705 /* The tiler heap has a start and end specified -- it should be
706 * identical to what we have in the BO. The exception is if tiling is
709 MEMORY_PROP(t
, heap_start
);
710 assert(t
->heap_end
>= t
->heap_start
);
712 struct pandecode_mapped_memory
*heap
=
713 pandecode_find_mapped_gpu_mem_containing(t
->heap_start
);
715 unsigned heap_size
= t
->heap_end
- t
->heap_start
;
717 /* Tiling is enabled with a special flag */
718 unsigned hierarchy_mask
= t
->hierarchy_mask
& MALI_HIERARCHY_MASK
;
719 unsigned tiler_flags
= t
->hierarchy_mask
^ hierarchy_mask
;
721 bool tiling_enabled
= hierarchy_mask
;
723 if (tiling_enabled
) {
724 /* When tiling is enabled, the heap should be a tight fit */
725 unsigned heap_offset
= t
->heap_start
- heap
->gpu_va
;
726 if ((heap_offset
+ heap_size
) != heap
->length
) {
727 pandecode_msg("XXX: heap size %u (expected %zu)\n",
728 heap_size
, heap
->length
- heap_offset
);
731 /* We should also have no other flags */
733 pandecode_msg("XXX: unexpected tiler %X\n", tiler_flags
);
735 /* When tiling is disabled, we should have that flag and no others */
737 if (tiler_flags
!= MALI_TILER_DISABLED
) {
738 pandecode_msg("XXX: unexpected tiler flag %X, expected MALI_TILER_DISABLED\n",
742 /* We should also have an empty heap */
744 pandecode_msg("XXX: tiler heap size %d given, expected empty\n",
748 /* Disabled tiling is used only for clear-only jobs, which are
749 * purely FRAGMENT, so we should never see this for
750 * non-FRAGMENT descriptors. */
753 pandecode_msg("XXX: tiler disabled for non-FRAGMENT job\n");
756 /* We've never seen weights used in practice, but we know from the
757 * kernel these fields is there */
759 bool nonzero_weights
= false;
761 for (unsigned w
= 0; w
< ARRAY_SIZE(t
->weights
); ++w
) {
762 nonzero_weights
|= t
->weights
[w
] != 0x0;
765 if (nonzero_weights
) {
766 pandecode_log(".weights = { ");
768 for (unsigned w
= 0; w
< ARRAY_SIZE(t
->weights
); ++w
) {
769 pandecode_log_cont("%d, ", t
->weights
[w
]);
776 pandecode_log("}\n");
779 /* TODO: The Bifrost tiler is not understood at all yet */
782 pandecode_bifrost_tiler_descriptor(const struct mali_framebuffer
*fb
)
784 pandecode_log(".tiler = {\n");
787 MEMORY_PROP(fb
, tiler_meta
);
789 for (int i
= 0; i
< 16; i
++) {
790 if (fb
->zeros
[i
] != 0) {
791 pandecode_msg("XXX: tiler descriptor zero %d tripped, value %x\n",
796 pandecode_log("},\n");
799 pandecode_log("}\n");
803 /* Information about the framebuffer passed back for
804 * additional analysis */
806 struct pandecode_fbd
{
814 pandecode_sfbd_format(struct mali_sfbd_format format
)
816 pandecode_log(".format = {\n");
819 pandecode_log(".unk1 = ");
820 pandecode_log_decoded_flags(sfbd_unk1_info
, format
.unk1
);
821 pandecode_log_cont(",\n");
823 /* TODO: Map formats so we can check swizzles and print nicely */
824 pandecode_log("swizzle");
825 pandecode_swizzle(format
.swizzle
, MALI_RGBA8_UNORM
);
826 pandecode_log_cont(",\n");
828 pandecode_prop("nr_channels = MALI_POSITIVE(%d)",
829 (format
.nr_channels
+ 1));
831 pandecode_log(".unk2 = ");
832 pandecode_log_decoded_flags(sfbd_unk2_info
, format
.unk2
);
833 pandecode_log_cont(",\n");
835 pandecode_prop("block = %s", pandecode_block_format(format
.block
));
837 pandecode_prop("unk3 = 0x%" PRIx32
, format
.unk3
);
840 pandecode_log("},\n");
844 pandecode_shared_memory(const struct mali_shared_memory
*desc
, bool is_compute
)
846 pandecode_prop("stack_shift = 0x%x", desc
->stack_shift
);
849 pandecode_prop("unk0 = 0x%x", desc
->unk0
);
851 if (desc
->shared_workgroup_count
!= 0x1F) {
852 pandecode_prop("shared_workgroup_count = %d", desc
->shared_workgroup_count
);
854 pandecode_msg("XXX: wrong workgroup count for noncompute\n");
857 if (desc
->shared_unk1
|| desc
->shared_shift
) {
858 pandecode_prop("shared_unk1 = %X", desc
->shared_unk1
);
859 pandecode_prop("shared_shift = %X", desc
->shared_shift
);
862 pandecode_msg("XXX: shared memory configured in noncompute shader");
865 if (desc
->shared_zero
) {
866 pandecode_msg("XXX: shared memory zero tripped\n");
867 pandecode_prop("shared_zero = 0x%" PRIx32
, desc
->shared_zero
);
870 if (desc
->shared_memory
&& !is_compute
)
871 pandecode_msg("XXX: shared memory used in noncompute shader\n");
873 MEMORY_PROP(desc
, scratchpad
);
874 MEMORY_PROP(desc
, shared_memory
);
875 MEMORY_PROP(desc
, unknown1
);
877 if (desc
->scratchpad
) {
878 struct pandecode_mapped_memory
*smem
=
879 pandecode_find_mapped_gpu_mem_containing(desc
->scratchpad
);
881 pandecode_msg("scratchpad size %u\n", smem
->length
);
886 static struct pandecode_fbd
887 pandecode_sfbd(uint64_t gpu_va
, int job_no
, bool is_fragment
, unsigned gpu_id
)
889 struct pandecode_mapped_memory
*mem
= pandecode_find_mapped_gpu_mem_containing(gpu_va
);
890 const struct mali_single_framebuffer
*PANDECODE_PTR_VAR(s
, mem
, (mali_ptr
) gpu_va
);
892 struct pandecode_fbd info
= {
897 pandecode_log("struct mali_single_framebuffer framebuffer_%"PRIx64
"_%d = {\n", gpu_va
, job_no
);
900 pandecode_log(".shared_memory = {\n");
902 pandecode_shared_memory(&s
->shared_memory
, false);
904 pandecode_log("},\n");
906 pandecode_sfbd_format(s
->format
);
908 info
.width
= s
->width
+ 1;
909 info
.height
= s
->height
+ 1;
911 pandecode_prop("width = MALI_POSITIVE(%" PRId16
")", info
.width
);
912 pandecode_prop("height = MALI_POSITIVE(%" PRId16
")", info
.height
);
914 MEMORY_PROP(s
, checksum
);
916 if (s
->checksum_stride
)
917 pandecode_prop("checksum_stride = %d", s
->checksum_stride
);
919 MEMORY_PROP(s
, framebuffer
);
920 pandecode_prop("stride = %d", s
->stride
);
922 /* Earlier in the actual commandstream -- right before width -- but we
923 * delay to flow nicer */
925 pandecode_log(".clear_flags = ");
926 pandecode_log_decoded_flags(clear_flag_info
, s
->clear_flags
);
927 pandecode_log_cont(",\n");
929 if (s
->depth_buffer
) {
930 MEMORY_PROP(s
, depth_buffer
);
931 pandecode_prop("depth_stride = %d", s
->depth_stride
);
934 if (s
->stencil_buffer
) {
935 MEMORY_PROP(s
, stencil_buffer
);
936 pandecode_prop("stencil_stride = %d", s
->stencil_stride
);
939 if (s
->depth_stride_zero
||
940 s
->stencil_stride_zero
||
941 s
->zero7
|| s
->zero8
) {
942 pandecode_msg("XXX: Depth/stencil zeros tripped\n");
943 pandecode_prop("depth_stride_zero = 0x%x",
944 s
->depth_stride_zero
);
945 pandecode_prop("stencil_stride_zero = 0x%x",
946 s
->stencil_stride_zero
);
947 pandecode_prop("zero7 = 0x%" PRIx32
,
949 pandecode_prop("zero8 = 0x%" PRIx32
,
953 if (s
->clear_color_1
| s
->clear_color_2
| s
->clear_color_3
| s
->clear_color_4
) {
954 pandecode_prop("clear_color_1 = 0x%" PRIx32
, s
->clear_color_1
);
955 pandecode_prop("clear_color_2 = 0x%" PRIx32
, s
->clear_color_2
);
956 pandecode_prop("clear_color_3 = 0x%" PRIx32
, s
->clear_color_3
);
957 pandecode_prop("clear_color_4 = 0x%" PRIx32
, s
->clear_color_4
);
960 if (s
->clear_depth_1
!= 0 || s
->clear_depth_2
!= 0 || s
->clear_depth_3
!= 0 || s
->clear_depth_4
!= 0) {
961 pandecode_prop("clear_depth_1 = %f", s
->clear_depth_1
);
962 pandecode_prop("clear_depth_2 = %f", s
->clear_depth_2
);
963 pandecode_prop("clear_depth_3 = %f", s
->clear_depth_3
);
964 pandecode_prop("clear_depth_4 = %f", s
->clear_depth_4
);
967 if (s
->clear_stencil
) {
968 pandecode_prop("clear_stencil = 0x%x", s
->clear_stencil
);
971 const struct midgard_tiler_descriptor t
= s
->tiler
;
973 bool has_hierarchy
= !(gpu_id
== 0x0720 || gpu_id
== 0x0820 || gpu_id
== 0x0830);
974 pandecode_midgard_tiler_descriptor(&t
, s
->width
+ 1, s
->height
+ 1, is_fragment
, has_hierarchy
);
977 pandecode_log("};\n");
979 pandecode_prop("zero2 = 0x%" PRIx32
, s
->zero2
);
980 pandecode_prop("zero4 = 0x%" PRIx32
, s
->zero4
);
981 pandecode_prop("zero5 = 0x%" PRIx32
, s
->zero5
);
983 pandecode_log_cont(".zero3 = {");
985 for (int i
= 0; i
< sizeof(s
->zero3
) / sizeof(s
->zero3
[0]); ++i
)
986 pandecode_log_cont("%X, ", s
->zero3
[i
]);
988 pandecode_log_cont("},\n");
990 pandecode_log_cont(".zero6 = {");
992 for (int i
= 0; i
< sizeof(s
->zero6
) / sizeof(s
->zero6
[0]); ++i
)
993 pandecode_log_cont("%X, ", s
->zero6
[i
]);
995 pandecode_log_cont("},\n");
1001 pandecode_compute_fbd(uint64_t gpu_va
, int job_no
)
1003 struct pandecode_mapped_memory
*mem
= pandecode_find_mapped_gpu_mem_containing(gpu_va
);
1004 const struct mali_shared_memory
*PANDECODE_PTR_VAR(s
, mem
, (mali_ptr
) gpu_va
);
1006 pandecode_log("struct mali_shared_memory shared_%"PRIx64
"_%d = {\n", gpu_va
, job_no
);
1008 pandecode_shared_memory(s
, true);
1010 pandecode_log("},\n");
1013 /* Extracts the number of components associated with a Mali format */
1016 pandecode_format_component_count(enum mali_format fmt
)
1018 /* Mask out the format class */
1019 unsigned top
= fmt
& 0b11100000;
1022 case MALI_FORMAT_SNORM
:
1023 case MALI_FORMAT_UINT
:
1024 case MALI_FORMAT_UNORM
:
1025 case MALI_FORMAT_SINT
:
1026 return ((fmt
>> 3) & 3) + 1;
1028 /* TODO: Validate */
1033 /* Extracts a mask of accessed components from a 12-bit Mali swizzle */
1036 pandecode_access_mask_from_channel_swizzle(unsigned swizzle
)
1039 assert(MALI_CHANNEL_RED
== 0);
1041 for (unsigned c
= 0; c
< 4; ++c
) {
1042 enum mali_channel chan
= (swizzle
>> (3*c
)) & 0x7;
1044 if (chan
<= MALI_CHANNEL_ALPHA
)
1045 mask
|= (1 << chan
);
1051 /* Validates that a (format, swizzle) pair is valid, in the sense that the
1052 * swizzle doesn't access any components that are undefined in the format.
1053 * Returns whether the swizzle is trivial (doesn't do any swizzling) and can be
1057 pandecode_validate_format_swizzle(enum mali_format fmt
, unsigned swizzle
)
1059 unsigned nr_comp
= pandecode_format_component_count(fmt
);
1060 unsigned access_mask
= pandecode_access_mask_from_channel_swizzle(swizzle
);
1061 unsigned valid_mask
= (1 << nr_comp
) - 1;
1062 unsigned invalid_mask
= ~valid_mask
;
1064 if (access_mask
& invalid_mask
) {
1065 pandecode_msg("XXX: invalid components accessed\n");
1069 /* Check for the default non-swizzling swizzle so we can suppress
1070 * useless printing for the defaults */
1072 unsigned default_swizzles
[4] = {
1073 MALI_CHANNEL_RED
| (MALI_CHANNEL_ZERO
<< 3) | (MALI_CHANNEL_ZERO
<< 6) | (MALI_CHANNEL_ONE
<< 9),
1074 MALI_CHANNEL_RED
| (MALI_CHANNEL_GREEN
<< 3) | (MALI_CHANNEL_ZERO
<< 6) | (MALI_CHANNEL_ONE
<< 9),
1075 MALI_CHANNEL_RED
| (MALI_CHANNEL_GREEN
<< 3) | (MALI_CHANNEL_BLUE
<< 6) | (MALI_CHANNEL_ONE
<< 9),
1076 MALI_CHANNEL_RED
| (MALI_CHANNEL_GREEN
<< 3) | (MALI_CHANNEL_BLUE
<< 6) | (MALI_CHANNEL_ALPHA
<< 9)
1079 return (swizzle
== default_swizzles
[nr_comp
- 1]);
1082 /* Maps MALI_RGBA32F to rgba32f, etc */
1085 pandecode_format_short(enum mali_format fmt
, bool srgb
)
1087 /* We want a type-like format, so cut off the initial MALI_ */
1088 char *format
= pandecode_format(fmt
);
1089 format
+= strlen("MALI_");
1091 unsigned len
= strlen(format
);
1092 char *lower_format
= calloc(1, len
+ 1);
1094 for (unsigned i
= 0; i
< len
; ++i
)
1095 lower_format
[i
] = tolower(format
[i
]);
1097 /* Sanity check sRGB flag is applied to RGB, per the name */
1098 if (srgb
&& lower_format
[0] != 'r')
1099 pandecode_msg("XXX: sRGB applied to non-colour format\n");
1101 /* Just prefix with an s, so you get formats like srgba8_unorm */
1103 pandecode_log_cont("s");
1105 pandecode_log_cont("%s", lower_format
);
1110 pandecode_swizzle(unsigned swizzle
, enum mali_format format
)
1112 /* First, do some validation */
1113 bool trivial_swizzle
= pandecode_validate_format_swizzle(
1116 if (trivial_swizzle
)
1119 /* Next, print the swizzle */
1120 pandecode_log_cont(".");
1122 static const char components
[] = "rgba01";
1124 for (unsigned c
= 0; c
< 4; ++c
) {
1125 enum mali_channel chan
= (swizzle
>> (3 * c
)) & 0x7;
1127 if (chan
>= MALI_CHANNEL_RESERVED_0
) {
1128 pandecode_log("XXX: invalid swizzle channel %d\n", chan
);
1131 pandecode_log_cont("%c", components
[chan
]);
1136 pandecode_rt_format(struct mali_rt_format format
)
1138 pandecode_log(".format = {\n");
1141 pandecode_prop("unk1 = 0x%" PRIx32
, format
.unk1
);
1142 pandecode_prop("unk2 = 0x%" PRIx32
, format
.unk2
);
1143 pandecode_prop("unk3 = 0x%" PRIx32
, format
.unk3
);
1144 pandecode_prop("unk4 = 0x%" PRIx32
, format
.unk4
);
1146 pandecode_prop("block = %s", pandecode_block_format(format
.block
));
1148 /* TODO: Map formats so we can check swizzles and print nicely */
1149 pandecode_log("swizzle");
1150 pandecode_swizzle(format
.swizzle
, MALI_RGBA8_UNORM
);
1151 pandecode_log_cont(",\n");
1153 pandecode_prop("nr_channels = MALI_POSITIVE(%d)",
1154 (format
.nr_channels
+ 1));
1156 pandecode_log(".flags = ");
1157 pandecode_log_decoded_flags(mfbd_fmt_flag_info
, format
.flags
);
1158 pandecode_log_cont(",\n");
1160 pandecode_prop("msaa = %s", pandecode_msaa_mode(format
.msaa
));
1162 /* In theory, the no_preload bit can be cleared to enable MFBD preload,
1163 * which is a faster hardware-based alternative to the wallpaper method
1164 * to preserve framebuffer contents across frames. In practice, MFBD
1165 * preload is buggy on Midgard, and so this is a chicken bit. If this
1166 * bit isn't set, most likely something broke unrelated to preload */
1168 if (!format
.no_preload
) {
1169 pandecode_msg("XXX: buggy MFBD preload enabled - chicken bit should be clear\n");
1170 pandecode_prop("no_preload = 0x%" PRIx32
, format
.no_preload
);
1174 pandecode_prop("zero = 0x%" PRIx32
, format
.zero
);
1177 pandecode_log("},\n");
1181 pandecode_render_target(uint64_t gpu_va
, unsigned job_no
, const struct mali_framebuffer
*fb
)
1183 pandecode_log("struct mali_render_target rts_list_%"PRIx64
"_%d[] = {\n", gpu_va
, job_no
);
1186 for (int i
= 0; i
< (fb
->rt_count_1
+ 1); i
++) {
1187 mali_ptr rt_va
= gpu_va
+ i
* sizeof(struct mali_render_target
);
1188 struct pandecode_mapped_memory
*mem
=
1189 pandecode_find_mapped_gpu_mem_containing(rt_va
);
1190 const struct mali_render_target
*PANDECODE_PTR_VAR(rt
, mem
, (mali_ptr
) rt_va
);
1192 pandecode_log("{\n");
1195 pandecode_rt_format(rt
->format
);
1197 if (rt
->format
.block
== MALI_BLOCK_AFBC
) {
1198 pandecode_log(".afbc = {\n");
1201 char *a
= pointer_as_memory_reference(rt
->afbc
.metadata
);
1202 pandecode_prop("metadata = %s", a
);
1205 pandecode_prop("stride = %d", rt
->afbc
.stride
);
1207 pandecode_log(".flags = ");
1208 pandecode_log_decoded_flags(afbc_fmt_flag_info
, rt
->afbc
.flags
);
1209 pandecode_log_cont(",\n");
1212 pandecode_log("},\n");
1213 } else if (rt
->afbc
.metadata
|| rt
->afbc
.stride
|| rt
->afbc
.flags
) {
1214 pandecode_msg("XXX: AFBC disabled but AFBC field set (0x%lX, 0x%x, 0x%x)\n",
1220 MEMORY_PROP(rt
, framebuffer
);
1221 pandecode_prop("framebuffer_stride = %d", rt
->framebuffer_stride
);
1223 if (rt
->layer_stride
)
1224 pandecode_prop("layer_stride = %d", rt
->layer_stride
);
1226 if (rt
->clear_color_1
| rt
->clear_color_2
| rt
->clear_color_3
| rt
->clear_color_4
) {
1227 pandecode_prop("clear_color_1 = 0x%" PRIx32
, rt
->clear_color_1
);
1228 pandecode_prop("clear_color_2 = 0x%" PRIx32
, rt
->clear_color_2
);
1229 pandecode_prop("clear_color_3 = 0x%" PRIx32
, rt
->clear_color_3
);
1230 pandecode_prop("clear_color_4 = 0x%" PRIx32
, rt
->clear_color_4
);
1233 if (rt
->zero1
|| rt
->zero2
) {
1234 pandecode_msg("XXX: render target zeros tripped\n");
1235 pandecode_prop("zero1 = 0x%" PRIx64
, rt
->zero1
);
1236 pandecode_prop("zero2 = 0x%" PRIx32
, rt
->zero2
);
1240 pandecode_log("},\n");
1244 pandecode_log("};\n");
1247 static struct pandecode_fbd
1248 pandecode_mfbd_bfr(uint64_t gpu_va
, int job_no
, bool is_fragment
, bool is_compute
, bool is_bifrost
)
1250 struct pandecode_mapped_memory
*mem
= pandecode_find_mapped_gpu_mem_containing(gpu_va
);
1251 const struct mali_framebuffer
*PANDECODE_PTR_VAR(fb
, mem
, (mali_ptr
) gpu_va
);
1253 struct pandecode_fbd info
;
1255 if (is_bifrost
&& fb
->msaa
.sample_locations
) {
1256 /* The blob stores all possible sample locations in a single buffer
1257 * allocated on startup, and just switches the pointer when switching
1258 * MSAA state. For now, we just put the data into the cmdstream, but we
1259 * should do something like what the blob does with a real driver.
1261 * There seem to be 32 slots for sample locations, followed by another
1262 * 16. The second 16 is just the center location followed by 15 zeros
1263 * in all the cases I've identified (maybe shader vs. depth/color
1267 struct pandecode_mapped_memory
*smem
= pandecode_find_mapped_gpu_mem_containing(fb
->msaa
.sample_locations
);
1269 const u16
*PANDECODE_PTR_VAR(samples
, smem
, fb
->msaa
.sample_locations
);
1271 pandecode_log("uint16_t sample_locations_%d[] = {\n", job_no
);
1274 for (int i
= 0; i
< 32 + 16; i
++) {
1275 pandecode_log("%d, %d,\n", samples
[2 * i
], samples
[2 * i
+ 1]);
1279 pandecode_log("};\n");
1282 pandecode_log("struct mali_framebuffer framebuffer_%"PRIx64
"_%d = {\n", gpu_va
, job_no
);
1286 pandecode_log(".msaa = {\n");
1289 if (fb
->msaa
.sample_locations
)
1290 pandecode_prop("sample_locations = sample_locations_%d", job_no
);
1292 pandecode_msg("XXX: sample_locations missing\n");
1294 if (fb
->msaa
.zero1
|| fb
->msaa
.zero2
|| fb
->msaa
.zero4
) {
1295 pandecode_msg("XXX: multisampling zero tripped\n");
1296 pandecode_prop("zero1 = %" PRIx64
, fb
->msaa
.zero1
);
1297 pandecode_prop("zero2 = %" PRIx64
, fb
->msaa
.zero2
);
1298 pandecode_prop("zero4 = %" PRIx64
, fb
->msaa
.zero4
);
1302 pandecode_log("},\n");
1304 pandecode_log(".shared_memory = {\n");
1306 pandecode_shared_memory(&fb
->shared_memory
, is_compute
);
1308 pandecode_log("},\n");
1311 info
.width
= fb
->width1
+ 1;
1312 info
.height
= fb
->height1
+ 1;
1313 info
.rt_count
= fb
->rt_count_1
+ 1;
1315 pandecode_prop("width1 = MALI_POSITIVE(%d)", fb
->width1
+ 1);
1316 pandecode_prop("height1 = MALI_POSITIVE(%d)", fb
->height1
+ 1);
1317 pandecode_prop("width2 = MALI_POSITIVE(%d)", fb
->width2
+ 1);
1318 pandecode_prop("height2 = MALI_POSITIVE(%d)", fb
->height2
+ 1);
1320 pandecode_prop("unk1 = 0x%x", fb
->unk1
);
1321 pandecode_prop("unk2 = 0x%x", fb
->unk2
);
1322 pandecode_prop("rt_count_1 = MALI_POSITIVE(%d)", fb
->rt_count_1
+ 1);
1323 pandecode_prop("rt_count_2 = %d", fb
->rt_count_2
);
1325 pandecode_log(".mfbd_flags = ");
1326 pandecode_log_decoded_flags(mfbd_flag_info
, fb
->mfbd_flags
);
1327 pandecode_log_cont(",\n");
1329 if (fb
->clear_stencil
)
1330 pandecode_prop("clear_stencil = 0x%x", fb
->clear_stencil
);
1332 if (fb
->clear_depth
)
1333 pandecode_prop("clear_depth = %f", fb
->clear_depth
);
1337 pandecode_bifrost_tiler_descriptor(fb
);
1339 const struct midgard_tiler_descriptor t
= fb
->tiler
;
1340 pandecode_midgard_tiler_descriptor(&t
, fb
->width1
+ 1, fb
->height1
+ 1, is_fragment
, true);
1343 pandecode_msg("XXX: skipping compute MFBD, fixme\n");
1345 if (fb
->zero3
|| fb
->zero4
) {
1346 pandecode_msg("XXX: framebuffer zeros tripped\n");
1347 pandecode_prop("zero3 = 0x%" PRIx32
, fb
->zero3
);
1348 pandecode_prop("zero4 = 0x%" PRIx32
, fb
->zero4
);
1352 pandecode_log("};\n");
1354 gpu_va
+= sizeof(struct mali_framebuffer
);
1356 info
.has_extra
= (fb
->mfbd_flags
& MALI_MFBD_EXTRA
) && is_fragment
;
1358 if (info
.has_extra
) {
1359 mem
= pandecode_find_mapped_gpu_mem_containing(gpu_va
);
1360 const struct mali_framebuffer_extra
*PANDECODE_PTR_VAR(fbx
, mem
, (mali_ptr
) gpu_va
);
1362 pandecode_log("struct mali_framebuffer_extra fb_extra_%"PRIx64
"_%d = {\n", gpu_va
, job_no
);
1365 MEMORY_PROP(fbx
, checksum
);
1367 if (fbx
->checksum_stride
)
1368 pandecode_prop("checksum_stride = %d", fbx
->checksum_stride
);
1370 pandecode_log(".flags_hi = ");
1371 pandecode_log_decoded_flags(mfbd_extra_flag_hi_info
, fbx
->flags_hi
);
1372 pandecode_log_cont(",\n");
1374 pandecode_log(".flags_lo = ");
1375 pandecode_log_decoded_flags(mfbd_extra_flag_lo_info
, fbx
->flags_lo
);
1376 pandecode_log_cont(",\n");
1378 pandecode_prop("zs_block = %s", pandecode_block_format(fbx
->zs_block
));
1379 pandecode_prop("zs_samples = MALI_POSITIVE(%u)", fbx
->zs_samples
+ 1);
1381 if (fbx
->zs_block
== MALI_BLOCK_AFBC
) {
1382 pandecode_log(".ds_afbc = {\n");
1385 MEMORY_PROP_DIR(fbx
->ds_afbc
, depth_stencil_afbc_metadata
);
1386 pandecode_prop("depth_stencil_afbc_stride = %d",
1387 fbx
->ds_afbc
.depth_stencil_afbc_stride
);
1388 MEMORY_PROP_DIR(fbx
->ds_afbc
, depth_stencil
);
1390 pandecode_log(".flags = ");
1391 pandecode_log_decoded_flags(afbc_fmt_flag_info
, fbx
->ds_afbc
.flags
);
1392 pandecode_log_cont(",\n");
1394 if (fbx
->ds_afbc
.padding
) {
1395 pandecode_msg("XXX: Depth/stencil AFBC zeros tripped\n");
1396 pandecode_prop("padding = 0x%" PRIx64
, fbx
->ds_afbc
.padding
);
1400 pandecode_log("},\n");
1402 pandecode_log(".ds_linear = {\n");
1405 if (fbx
->ds_linear
.depth
) {
1406 MEMORY_PROP_DIR(fbx
->ds_linear
, depth
);
1407 pandecode_prop("depth_stride = %d",
1408 fbx
->ds_linear
.depth_stride
);
1409 pandecode_prop("depth_layer_stride = %d",
1410 fbx
->ds_linear
.depth_layer_stride
);
1411 } else if (fbx
->ds_linear
.depth_stride
|| fbx
->ds_linear
.depth_layer_stride
) {
1412 pandecode_msg("XXX: depth stride zero tripped %d %d\n", fbx
->ds_linear
.depth_stride
, fbx
->ds_linear
.depth_layer_stride
);
1415 if (fbx
->ds_linear
.stencil
) {
1416 MEMORY_PROP_DIR(fbx
->ds_linear
, stencil
);
1417 pandecode_prop("stencil_stride = %d",
1418 fbx
->ds_linear
.stencil_stride
);
1419 pandecode_prop("stencil_layer_stride = %d",
1420 fbx
->ds_linear
.stencil_layer_stride
);
1421 } else if (fbx
->ds_linear
.stencil_stride
|| fbx
->ds_linear
.stencil_layer_stride
) {
1422 pandecode_msg("XXX: stencil stride zero tripped %d %d\n", fbx
->ds_linear
.stencil_stride
, fbx
->ds_linear
.stencil_layer_stride
);
1425 if (fbx
->ds_linear
.depth_stride_zero
||
1426 fbx
->ds_linear
.stencil_stride_zero
) {
1427 pandecode_msg("XXX: Depth/stencil zeros tripped\n");
1428 pandecode_prop("depth_stride_zero = 0x%x",
1429 fbx
->ds_linear
.depth_stride_zero
);
1430 pandecode_prop("stencil_stride_zero = 0x%x",
1431 fbx
->ds_linear
.stencil_stride_zero
);
1435 pandecode_log("},\n");
1438 if (fbx
->clear_color_1
| fbx
->clear_color_2
) {
1439 pandecode_prop("clear_color_1 = 0x%" PRIx32
, fbx
->clear_color_1
);
1440 pandecode_prop("clear_color_2 = 0x%" PRIx32
, fbx
->clear_color_2
);
1444 pandecode_msg("XXX: fb_extra zeros tripped\n");
1445 pandecode_prop("zero3 = 0x%" PRIx64
, fbx
->zero3
);
1449 pandecode_log("};\n");
1451 gpu_va
+= sizeof(struct mali_framebuffer_extra
);
1455 pandecode_render_target(gpu_va
, job_no
, fb
);
1460 /* Just add a comment decoding the shift/odd fields forming the padded vertices
1464 pandecode_padded_vertices(unsigned shift
, unsigned k
)
1466 unsigned odd
= 2*k
+ 1;
1467 unsigned pot
= 1 << shift
;
1468 pandecode_msg("padded_num_vertices = %d\n", odd
* pot
);
1471 /* Given a magic divisor, recover what we were trying to divide by.
1473 * Let m represent the magic divisor. By definition, m is an element on Z, whre
1474 * 0 <= m < 2^N, for N bits in m.
1476 * Let q represent the number we would like to divide by.
1478 * By definition of a magic divisor for N-bit unsigned integers (a number you
1479 * multiply by to magically get division), m is a number such that:
1481 * (m * x) & (2^N - 1) = floor(x/q).
1482 * for all x on Z where 0 <= x < 2^N
1484 * Ignore the case where any of the above values equals zero; it is irrelevant
1485 * for our purposes (instanced arrays).
1487 * Choose x = q. Then:
1489 * (m * x) & (2^N - 1) = floor(x/q).
1490 * (m * q) & (2^N - 1) = floor(q/q).
1492 * floor(q/q) = floor(1) = 1, therefore:
1494 * (m * q) & (2^N - 1) = 1
1496 * Recall the identity that the bitwise AND of one less than a power-of-two
1497 * equals the modulo with that power of two, i.e. for all x:
1499 * x & (2^N - 1) = x % N
1505 * By definition, a modular multiplicative inverse of a number m is the number
1506 * q such that with respect to a modulos M:
1510 * Therefore, q is the modular multiplicative inverse of m with modulus 2^N.
1515 pandecode_magic_divisor(uint32_t magic
, unsigned shift
, unsigned orig_divisor
, unsigned extra
)
1518 /* Compute the modular inverse of `magic` with respect to 2^(32 -
1519 * shift) the most lame way possible... just repeatedly add.
1520 * Asymptoptically slow but nobody cares in practice, unless you have
1521 * massive numbers of vertices or high divisors. */
1523 unsigned inverse
= 0;
1525 /* Magic implicitly has the highest bit set */
1528 /* Depending on rounding direction */
1533 uint32_t product
= magic
* inverse
;
1545 pandecode_msg("dividing by %d (maybe off by two)\n", inverse
);
1547 /* Recall we're supposed to divide by (gl_level_divisor *
1548 * padded_num_vertices) */
1550 unsigned padded_num_vertices
= inverse
/ orig_divisor
;
1552 pandecode_msg("padded_num_vertices = %d\n", padded_num_vertices
);
1557 pandecode_attributes(const struct pandecode_mapped_memory
*mem
,
1558 mali_ptr addr
, int job_no
, char *suffix
,
1559 int count
, bool varying
, enum mali_job_type job_type
)
1561 char *prefix
= varying
? "varying" : "attribute";
1565 pandecode_msg("warn: No %s records\n", prefix
);
1569 union mali_attr
*attr
= pandecode_fetch_gpu_mem(mem
, addr
, sizeof(union mali_attr
) * count
);
1571 for (int i
= 0; i
< count
; ++i
) {
1572 /* First, check for special records */
1573 if (attr
[i
].elements
< MALI_RECORD_SPECIAL
) {
1575 pandecode_msg("XXX: tripped size=%d\n", attr
[i
].size
);
1577 if (attr
[i
].stride
) {
1578 /* gl_InstanceID passes a magic divisor in the
1579 * stride field to divide by the padded vertex
1580 * count. No other records should do so, so
1581 * stride should otherwise be zero. Note that
1582 * stride in the usual attribute sense doesn't
1583 * apply to special records. */
1585 bool has_divisor
= attr
[i
].elements
== MALI_ATTR_INSTANCEID
;
1587 pandecode_log_cont("/* %smagic divisor = %X */ ",
1588 has_divisor
? "" : "XXX: ", attr
[i
].stride
);
1591 if (attr
[i
].shift
|| attr
[i
].extra_flags
) {
1592 /* Attributes use these fields for
1593 * instancing/padding/etc type issues, but
1596 pandecode_log_cont("/* %sshift=%d, extra=%d */ ",
1597 varying
? "XXX: " : "",
1598 attr
[i
].shift
, attr
[i
].extra_flags
);
1601 /* Print the special record name */
1602 bool attribute
= false;
1603 pandecode_log("%s_%d = %s;\n", prefix
, i
, pandecode_special_record(attr
[i
].elements
, &attribute
));
1606 if (attribute
== varying
)
1607 pandecode_msg("XXX: mismatched special record\n");
1612 enum mali_attr_mode mode
= attr
[i
].elements
& 7;
1614 if (mode
== MALI_ATTR_UNUSED
)
1615 pandecode_msg("XXX: unused attribute record\n");
1617 /* For non-linear records, we need to print the type of record */
1618 if (mode
!= MALI_ATTR_LINEAR
)
1619 pandecode_log_cont("%s ", pandecode_attr_mode_short(mode
));
1621 /* Print the name to link with attr_meta */
1622 pandecode_log_cont("%s_%d", prefix
, i
);
1624 /* Print the stride and size */
1625 pandecode_log_cont("<%u>[%u]", attr
[i
].stride
, attr
[i
].size
);
1627 /* TODO: Sanity check the quotient itself. It must be equal to
1628 * (or be greater than, if the driver added padding) the padded
1631 /* Finally, print the pointer */
1632 mali_ptr raw_elements
= attr
[i
].elements
& ~7;
1633 char *a
= pointer_as_memory_reference(raw_elements
);
1634 pandecode_log_cont(" = (%s);\n", a
);
1637 /* Check the pointer */
1638 pandecode_validate_buffer(raw_elements
, attr
[i
].size
);
1640 /* shift/extra_flags exist only for instanced */
1641 if (attr
[i
].shift
| attr
[i
].extra_flags
) {
1642 /* These are set to random values by the blob for
1643 * varyings, most likely a symptom of uninitialized
1644 * memory where the hardware masked the bug. As such we
1645 * put this at a warning, not an error. */
1647 if (mode
== MALI_ATTR_LINEAR
)
1648 pandecode_msg("warn: instancing fields set for linear\n");
1650 pandecode_prop("shift = %d", attr
[i
].shift
);
1651 pandecode_prop("extra_flags = %d", attr
[i
].extra_flags
);
1654 /* Decode further where possible */
1656 if (mode
== MALI_ATTR_MODULO
) {
1657 pandecode_padded_vertices(
1659 attr
[i
].extra_flags
);
1662 if (mode
== MALI_ATTR_NPOT_DIVIDE
) {
1664 pandecode_log("{\n");
1666 pandecode_prop("unk = 0x%x", attr
[i
].unk
);
1667 pandecode_prop("magic_divisor = 0x%08x", attr
[i
].magic_divisor
);
1668 if (attr
[i
].zero
!= 0)
1669 pandecode_prop("XXX: zero tripped (0x%x)\n", attr
[i
].zero
);
1670 pandecode_prop("divisor = %d", attr
[i
].divisor
);
1671 pandecode_magic_divisor(attr
[i
].magic_divisor
, attr
[i
- 1].shift
, attr
[i
].divisor
, attr
[i
- 1].extra_flags
);
1673 pandecode_log("}, \n");
1678 pandecode_log("\n");
1682 pandecode_shader_address(const char *name
, mali_ptr ptr
)
1684 /* TODO: Decode flags */
1685 mali_ptr shader_ptr
= ptr
& ~15;
1687 char *a
= pointer_as_memory_reference(shader_ptr
);
1688 pandecode_prop("%s = (%s) | %d", name
, a
, (int) (ptr
& 15));
1695 pandecode_stencil(const char *name
, const struct mali_stencil_test
*stencil
)
1697 unsigned any_nonzero
=
1698 stencil
->ref
| stencil
->mask
| stencil
->func
|
1699 stencil
->sfail
| stencil
->dpfail
| stencil
->dppass
;
1701 if (any_nonzero
== 0)
1704 const char *func
= pandecode_func(stencil
->func
);
1705 const char *sfail
= pandecode_stencil_op(stencil
->sfail
);
1706 const char *dpfail
= pandecode_stencil_op(stencil
->dpfail
);
1707 const char *dppass
= pandecode_stencil_op(stencil
->dppass
);
1710 pandecode_msg("XXX: stencil zero tripped: %X\n", stencil
->zero
);
1712 pandecode_log(".stencil_%s = {\n", name
);
1714 pandecode_prop("ref = %d", stencil
->ref
);
1715 pandecode_prop("mask = 0x%02X", stencil
->mask
);
1716 pandecode_prop("func = %s", func
);
1717 pandecode_prop("sfail = %s", sfail
);
1718 pandecode_prop("dpfail = %s", dpfail
);
1719 pandecode_prop("dppass = %s", dppass
);
1721 pandecode_log("},\n");
1725 pandecode_blend_equation(const struct mali_blend_equation
*blend
)
1728 pandecode_msg("XXX: blend zero tripped: %X\n", blend
->zero1
);
1730 pandecode_log(".equation = {\n");
1733 pandecode_prop("rgb_mode = 0x%X", blend
->rgb_mode
);
1734 pandecode_prop("alpha_mode = 0x%X", blend
->alpha_mode
);
1736 pandecode_log(".color_mask = ");
1737 pandecode_log_decoded_flags(mask_flag_info
, blend
->color_mask
);
1738 pandecode_log_cont(",\n");
1741 pandecode_log("},\n");
1744 /* Decodes a Bifrost blend constant. See the notes in bifrost_blend_rt */
1747 decode_bifrost_constant(u16 constant
)
1749 float lo
= (float) (constant
& 0xFF);
1750 float hi
= (float) (constant
>> 8);
1752 return (hi
/ 255.0) + (lo
/ 65535.0);
1756 pandecode_bifrost_blend(void *descs
, int job_no
, int rt_no
)
1758 struct bifrost_blend_rt
*b
=
1759 ((struct bifrost_blend_rt
*) descs
) + rt_no
;
1761 pandecode_log("struct bifrost_blend_rt blend_rt_%d_%d = {\n", job_no
, rt_no
);
1764 pandecode_prop("flags = 0x%" PRIx16
, b
->flags
);
1765 pandecode_prop("constant = 0x%" PRIx8
" /* %f */",
1766 b
->constant
, decode_bifrost_constant(b
->constant
));
1768 /* TODO figure out blend shader enable bit */
1769 pandecode_blend_equation(&b
->equation
);
1771 pandecode_prop("unk2 = 0x%" PRIx16
, b
->unk2
);
1772 pandecode_prop("index = 0x%" PRIx16
, b
->index
);
1774 pandecode_log(".format = ");
1775 pandecode_format_short(b
->format
, false);
1776 pandecode_swizzle(b
->swizzle
, b
->format
);
1777 pandecode_log_cont(",\n");
1779 pandecode_prop("swizzle = 0x%" PRIx32
, b
->swizzle
);
1780 pandecode_prop("format = 0x%" PRIx32
, b
->format
);
1783 pandecode_msg("XXX: pandecode_bifrost_blend zero1 tripped\n");
1784 pandecode_prop("zero1 = 0x%" PRIx32
, b
->zero1
);
1787 pandecode_log(".shader_type = ");
1788 switch(b
->shader_type
) {
1789 case BIFROST_BLEND_F16
:
1790 pandecode_log_cont("BIFROST_BLEND_F16");
1792 case BIFROST_BLEND_F32
:
1793 pandecode_log_cont("BIFROST_BLEND_F32");
1795 case BIFROST_BLEND_I32
:
1796 pandecode_log_cont("BIFROST_BLEND_I32");
1798 case BIFROST_BLEND_U32
:
1799 pandecode_log_cont("BIFROST_BLEND_U32");
1801 case BIFROST_BLEND_I16
:
1802 pandecode_log_cont("BIFROST_BLEND_I16");
1804 case BIFROST_BLEND_U16
:
1805 pandecode_log_cont("BIFROST_BLEND_U16");
1808 pandecode_log_cont(",\n");
1811 pandecode_msg("XXX: pandecode_bifrost_blend zero2 tripped\n");
1812 pandecode_prop("zero2 = 0x%" PRIx32
, b
->zero2
);
1815 pandecode_prop("shader = 0x%" PRIx32
, b
->shader
);
1818 pandecode_log("},\n");
1824 pandecode_midgard_blend(union midgard_blend
*blend
, bool is_shader
)
1826 /* constant/equation is in a union */
1830 pandecode_log(".blend = {\n");
1834 pandecode_shader_address("shader", blend
->shader
);
1836 pandecode_blend_equation(&blend
->equation
);
1837 pandecode_prop("constant = %f", blend
->constant
);
1841 pandecode_log("},\n");
1843 /* Return blend shader to disassemble if present */
1844 return is_shader
? (blend
->shader
& ~0xF) : 0;
1848 pandecode_midgard_blend_mrt(void *descs
, int job_no
, int rt_no
)
1850 struct midgard_blend_rt
*b
=
1851 ((struct midgard_blend_rt
*) descs
) + rt_no
;
1853 /* Flags determine presence of blend shader */
1854 bool is_shader
= (b
->flags
& 0xF) >= 0x2;
1856 pandecode_log("struct midgard_blend_rt blend_rt_%d_%d = {\n", job_no
, rt_no
);
1859 pandecode_prop("flags = 0x%" PRIx64
, b
->flags
);
1861 union midgard_blend blend
= b
->blend
;
1862 mali_ptr shader
= pandecode_midgard_blend(&blend
, is_shader
);
1865 pandecode_log("};\n");
1870 /* Attributes and varyings have descriptor records, which contain information
1871 * about their format and ordering with the attribute/varying buffers. We'll
1872 * want to validate that the combinations specified are self-consistent.
1876 pandecode_attribute_meta(int job_no
, int count
, const struct mali_vertex_tiler_postfix
*v
, bool varying
, char *suffix
)
1879 char *prefix
= varying
? "varying" : "attribute";
1880 unsigned max_index
= 0;
1881 snprintf(base
, sizeof(base
), "%s_meta", prefix
);
1883 struct mali_attr_meta
*attr_meta
;
1884 mali_ptr p
= varying
? v
->varying_meta
: v
->attribute_meta
;
1886 struct pandecode_mapped_memory
*attr_mem
= pandecode_find_mapped_gpu_mem_containing(p
);
1888 for (int i
= 0; i
< count
; ++i
, p
+= sizeof(struct mali_attr_meta
)) {
1889 attr_meta
= pandecode_fetch_gpu_mem(attr_mem
, p
,
1892 /* If the record is discard, it should be zero for everything else */
1894 if (attr_meta
->format
== MALI_VARYING_DISCARD
) {
1897 attr_meta
->unknown1
|
1898 attr_meta
->unknown3
|
1899 attr_meta
->src_offset
;
1902 pandecode_msg("XXX: expected empty record for varying discard\n");
1904 /* We want to look for a literal 0000 swizzle -- this
1905 * is not encoded with all zeroes, however */
1907 enum mali_channel z
= MALI_CHANNEL_ZERO
;
1908 unsigned zero_swizzle
= z
| (z
<< 3) | (z
<< 6) | (z
<< 9);
1909 bool good_swizzle
= attr_meta
->swizzle
== zero_swizzle
;
1912 pandecode_msg("XXX: expected zero swizzle for discard\n");
1915 pandecode_msg("XXX: cannot discard attribute\n");
1917 /* If we're all good, omit the record */
1918 if (!zero
&& varying
&& good_swizzle
) {
1919 pandecode_log("/* discarded varying */\n");
1924 if (attr_meta
->index
> max_index
)
1925 max_index
= attr_meta
->index
;
1927 if (attr_meta
->unknown1
!= 0x2) {
1928 pandecode_msg("XXX: expected unknown1 = 0x2\n");
1929 pandecode_prop("unknown1 = 0x%" PRIx64
, (u64
) attr_meta
->unknown1
);
1932 if (attr_meta
->unknown3
) {
1933 pandecode_msg("XXX: unexpected unknown3 set\n");
1934 pandecode_prop("unknown3 = 0x%" PRIx64
, (u64
) attr_meta
->unknown3
);
1937 pandecode_format_short(attr_meta
->format
, false);
1938 pandecode_log_cont(" %s_%u", prefix
, attr_meta
->index
);
1940 if (attr_meta
->src_offset
)
1941 pandecode_log_cont("[%u]", attr_meta
->src_offset
);
1943 pandecode_swizzle(attr_meta
->swizzle
, attr_meta
->format
);
1945 pandecode_log_cont(";\n");
1948 pandecode_log("\n");
1950 return count
? (max_index
+ 1) : 0;
1953 /* return bits [lo, hi) of word */
1955 bits(u32 word
, u32 lo
, u32 hi
)
1958 return word
; // avoid undefined behavior with the shift
1960 return (word
>> lo
) & ((1 << (hi
- lo
)) - 1);
1964 pandecode_vertex_tiler_prefix(struct mali_vertex_tiler_prefix
*p
, int job_no
, bool graphics
)
1966 pandecode_log(".prefix = {\n");
1969 /* Decode invocation_count. See the comment before the definition of
1970 * invocation_count for an explanation.
1973 unsigned size_y_shift
= bits(p
->invocation_shifts
, 0, 5);
1974 unsigned size_z_shift
= bits(p
->invocation_shifts
, 5, 10);
1975 unsigned workgroups_x_shift
= bits(p
->invocation_shifts
, 10, 16);
1976 unsigned workgroups_y_shift
= bits(p
->invocation_shifts
, 16, 22);
1977 unsigned workgroups_z_shift
= bits(p
->invocation_shifts
, 22, 28);
1978 unsigned workgroups_x_shift_2
= bits(p
->invocation_shifts
, 28, 32);
1980 unsigned size_x
= bits(p
->invocation_count
, 0, size_y_shift
) + 1;
1981 unsigned size_y
= bits(p
->invocation_count
, size_y_shift
, size_z_shift
) + 1;
1982 unsigned size_z
= bits(p
->invocation_count
, size_z_shift
, workgroups_x_shift
) + 1;
1984 unsigned groups_x
= bits(p
->invocation_count
, workgroups_x_shift
, workgroups_y_shift
) + 1;
1985 unsigned groups_y
= bits(p
->invocation_count
, workgroups_y_shift
, workgroups_z_shift
) + 1;
1986 unsigned groups_z
= bits(p
->invocation_count
, workgroups_z_shift
, 32) + 1;
1988 /* Even though we have this decoded, we want to ensure that the
1989 * representation is "unique" so we don't lose anything by printing only
1990 * the final result. More specifically, we need to check that we were
1991 * passed something in canonical form, since the definition per the
1992 * hardware is inherently not unique. How? Well, take the resulting
1993 * decode and pack it ourselves! If it is bit exact with what we
1994 * decoded, we're good to go. */
1996 struct mali_vertex_tiler_prefix ref
;
1997 panfrost_pack_work_groups_compute(&ref
, groups_x
, groups_y
, groups_z
, size_x
, size_y
, size_z
, graphics
);
2000 (p
->invocation_count
== ref
.invocation_count
) &&
2001 (p
->invocation_shifts
== ref
.invocation_shifts
);
2004 pandecode_msg("XXX: non-canonical workgroups packing\n");
2005 pandecode_msg("expected: %X, %X",
2006 ref
.invocation_count
,
2007 ref
.invocation_shifts
);
2009 pandecode_prop("invocation_count = 0x%" PRIx32
, p
->invocation_count
);
2010 pandecode_prop("size_y_shift = %d", size_y_shift
);
2011 pandecode_prop("size_z_shift = %d", size_z_shift
);
2012 pandecode_prop("workgroups_x_shift = %d", workgroups_x_shift
);
2013 pandecode_prop("workgroups_y_shift = %d", workgroups_y_shift
);
2014 pandecode_prop("workgroups_z_shift = %d", workgroups_z_shift
);
2015 pandecode_prop("workgroups_x_shift_2 = %d", workgroups_x_shift_2
);
2018 /* Regardless, print the decode */
2019 pandecode_msg("size (%d, %d, %d), count (%d, %d, %d)\n",
2020 size_x
, size_y
, size_z
,
2021 groups_x
, groups_y
, groups_z
);
2024 if (p
->unknown_draw
)
2025 pandecode_prop("unknown_draw = 0x%" PRIx32
, p
->unknown_draw
);
2027 pandecode_prop("workgroups_x_shift_3 = 0x%" PRIx32
, p
->workgroups_x_shift_3
);
2029 if (p
->draw_mode
!= MALI_DRAW_NONE
)
2030 pandecode_prop("draw_mode = %s", pandecode_draw_mode(p
->draw_mode
));
2032 /* Index count only exists for tiler jobs anyway */
2035 pandecode_prop("index_count = MALI_POSITIVE(%" PRId32
")", p
->index_count
+ 1);
2038 unsigned index_raw_size
= (p
->unknown_draw
& MALI_DRAW_INDEXED_SIZE
);
2039 index_raw_size
>>= MALI_DRAW_INDEXED_SHIFT
;
2041 /* Validate an index buffer is present if we need one. TODO: verify
2042 * relationship between invocation_count and index_count */
2045 unsigned count
= p
->index_count
;
2048 unsigned size
= (index_raw_size
== 0x3) ? 4 : index_raw_size
;
2050 /* Ensure we got a size, and if so, validate the index buffer
2051 * is large enough to hold a full set of indices of the given
2054 if (!index_raw_size
)
2055 pandecode_msg("XXX: index size missing\n");
2057 pandecode_validate_buffer(p
->indices
, count
* size
);
2058 } else if (index_raw_size
)
2059 pandecode_msg("XXX: unexpected index size %u\n", index_raw_size
);
2061 if (p
->offset_bias_correction
)
2062 pandecode_prop("offset_bias_correction = %d", p
->offset_bias_correction
);
2064 /* TODO: Figure out what this is. It's not zero */
2065 pandecode_prop("zero1 = 0x%" PRIx32
, p
->zero1
);
2068 pandecode_log("},\n");
2072 pandecode_uniform_buffers(mali_ptr pubufs
, int ubufs_count
, int job_no
)
2074 struct pandecode_mapped_memory
*umem
= pandecode_find_mapped_gpu_mem_containing(pubufs
);
2075 uint64_t *PANDECODE_PTR_VAR(ubufs
, umem
, pubufs
);
2077 for (int i
= 0; i
< ubufs_count
; i
++) {
2078 unsigned size
= (ubufs
[i
] & ((1 << 10) - 1)) * 16;
2079 mali_ptr addr
= (ubufs
[i
] >> 10) << 2;
2081 pandecode_validate_buffer(addr
, size
);
2083 char *ptr
= pointer_as_memory_reference(addr
);
2084 pandecode_log("ubuf_%d[%u] = %s;\n", i
, size
, ptr
);
2088 pandecode_log("\n");
2092 pandecode_uniforms(mali_ptr uniforms
, unsigned uniform_count
)
2094 pandecode_validate_buffer(uniforms
, uniform_count
* 16);
2096 char *ptr
= pointer_as_memory_reference(uniforms
);
2097 pandecode_log("vec4 uniforms[%u] = %s;\n", uniform_count
, ptr
);
2102 shader_type_for_job(unsigned type
)
2105 case JOB_TYPE_VERTEX
: return "VERTEX";
2106 case JOB_TYPE_TILER
: return "FRAGMENT";
2107 case JOB_TYPE_COMPUTE
: return "COMPUTE";
2113 static unsigned shader_id
= 0;
2115 static struct midgard_disasm_stats
2116 pandecode_shader_disassemble(mali_ptr shader_ptr
, int shader_no
, int type
,
2117 bool is_bifrost
, unsigned gpu_id
)
2119 struct pandecode_mapped_memory
*mem
= pandecode_find_mapped_gpu_mem_containing(shader_ptr
);
2120 uint8_t *PANDECODE_PTR_VAR(code
, mem
, shader_ptr
);
2122 /* Compute maximum possible size */
2123 size_t sz
= mem
->length
- (shader_ptr
- mem
->gpu_va
);
2125 /* Print some boilerplate to clearly denote the assembly (which doesn't
2126 * obey indentation rules), and actually do the disassembly! */
2128 pandecode_log_cont("\n\n");
2130 struct midgard_disasm_stats stats
;
2133 disassemble_bifrost(pandecode_dump_stream
, code
, sz
, true);
2135 /* TODO: Extend stats to Bifrost */
2136 stats
.texture_count
= -128;
2137 stats
.sampler_count
= -128;
2138 stats
.attribute_count
= -128;
2139 stats
.varying_count
= -128;
2140 stats
.uniform_count
= -128;
2141 stats
.uniform_buffer_count
= -128;
2142 stats
.work_count
= -128;
2144 stats
.instruction_count
= 0;
2145 stats
.bundle_count
= 0;
2146 stats
.quadword_count
= 0;
2147 stats
.helper_invocations
= false;
2149 stats
= disassemble_midgard(pandecode_dump_stream
,
2151 type
== JOB_TYPE_TILER
?
2152 MESA_SHADER_FRAGMENT
: MESA_SHADER_VERTEX
);
2155 /* Print shader-db stats. Skip COMPUTE jobs since they are used for
2156 * driver-internal purposes with the blob and interfere */
2158 bool should_shaderdb
= type
!= JOB_TYPE_COMPUTE
;
2160 if (should_shaderdb
) {
2161 unsigned nr_threads
=
2162 (stats
.work_count
<= 4) ? 4 :
2163 (stats
.work_count
<= 8) ? 2 :
2166 pandecode_log_cont("shader%d - MESA_SHADER_%s shader: "
2167 "%u inst, %u bundles, %u quadwords, "
2168 "%u registers, %u threads, 0 loops, 0:0 spills:fills\n\n\n",
2170 shader_type_for_job(type
),
2171 stats
.instruction_count
, stats
.bundle_count
, stats
.quadword_count
,
2172 stats
.work_count
, nr_threads
);
2180 pandecode_texture_payload(mali_ptr payload
,
2181 enum mali_texture_type type
,
2182 enum mali_texture_layout layout
,
2186 uint16_t array_size
,
2187 struct pandecode_mapped_memory
*tmem
)
2189 pandecode_log(".payload = {\n");
2192 /* A bunch of bitmap pointers follow.
2193 * We work out the correct number,
2194 * based on the mipmap/cubemap
2195 * properties, but dump extra
2196 * possibilities to futureproof */
2198 int bitmap_count
= levels
+ 1;
2200 /* Miptree for each face */
2201 if (type
== MALI_TEX_CUBE
)
2204 /* Array of layers */
2205 bitmap_count
*= (depth
+ 1);
2207 /* Array of textures */
2208 bitmap_count
*= (array_size
+ 1);
2210 /* Stride for each element */
2214 mali_ptr
*pointers_and_strides
= pandecode_fetch_gpu_mem(tmem
,
2215 payload
, sizeof(mali_ptr
) * bitmap_count
);
2216 for (int i
= 0; i
< bitmap_count
; ++i
) {
2217 /* How we dump depends if this is a stride or a pointer */
2219 if (manual_stride
&& (i
& 1)) {
2220 /* signed 32-bit snuck in as a 64-bit pointer */
2221 uint64_t stride_set
= pointers_and_strides
[i
];
2222 uint32_t clamped_stride
= stride_set
;
2223 int32_t stride
= clamped_stride
;
2224 assert(stride_set
== clamped_stride
);
2225 pandecode_log("(mali_ptr) %d /* stride */, \n", stride
);
2227 char *a
= pointer_as_memory_reference(pointers_and_strides
[i
]);
2228 pandecode_log("%s, \n", a
);
2234 pandecode_log("},\n");
2238 pandecode_texture(mali_ptr u
,
2239 struct pandecode_mapped_memory
*tmem
,
2240 unsigned job_no
, unsigned tex
)
2242 struct mali_texture_descriptor
*PANDECODE_PTR_VAR(t
, tmem
, u
);
2244 pandecode_log("struct mali_texture_descriptor texture_descriptor_%"PRIx64
"_%d_%d = {\n", u
, job_no
, tex
);
2247 pandecode_prop("width = %" PRId32
, t
->width
);
2248 pandecode_prop("height = %" PRId32
, t
->height
);
2249 pandecode_prop("depth = %" PRId32
, t
->depth
);
2250 pandecode_prop("array_size = %" PRId32
, t
->array_size
);
2252 pandecode_log("\n");
2253 pandecode_prop("f.swizzle = 0x%" PRIx32
, t
->format
.swizzle
);
2254 pandecode_prop("f.format = 0x%" PRIx32
, t
->format
.format
);
2255 pandecode_prop("f.srgb = 0x%" PRIx32
, t
->format
.srgb
);
2256 pandecode_prop("f.unknown1 = 0x%" PRIx32
, t
->format
.unknown1
);
2257 pandecode_prop("f.type = %" PRId32
, t
->format
.type
);
2258 pandecode_prop("f.layout = %" PRId32
, t
->format
.layout
);
2259 pandecode_prop("f.unknown2 = 0x%" PRIx32
, t
->format
.unknown2
);
2260 pandecode_prop("f.manual_stride = %" PRId32
, t
->format
.manual_stride
);
2261 pandecode_prop("f.zero = 0x%" PRIx32
, t
->format
.zero
);
2262 pandecode_log("\n");
2264 pandecode_prop("unknown3 = 0x%" PRIx32
, t
->unknown3
);
2265 pandecode_prop("unknown3A = 0x%" PRIx32
, t
->unknown3A
);
2266 pandecode_prop("levels = %" PRId32
, t
->levels
);
2267 pandecode_prop("swizzle = 0x%" PRIx32
, t
->swizzle
);
2268 pandecode_prop("swizzle_zero = 0x%" PRIx32
, t
->swizzle_zero
);
2270 pandecode_prop("unknown5 = 0x%" PRIx32
, t
->unknown5
);
2271 pandecode_prop("unknown6 = 0x%" PRIx32
, t
->unknown6
);
2272 pandecode_prop("unknown7 = 0x%" PRIx32
, t
->unknown7
);
2273 pandecode_log("\n");
2275 struct mali_texture_format f
= t
->format
;
2277 /* See the definiton of enum mali_texture_type */
2279 bool is_cube
= f
.type
== MALI_TEX_CUBE
;
2280 unsigned dimension
= is_cube
? 2 : f
.type
;
2282 pandecode_make_indent();
2284 /* Print the layout. Default is linear; a modifier can denote AFBC or
2285 * u-interleaved/tiled modes */
2287 if (f
.layout
== MALI_TEXTURE_AFBC
)
2288 pandecode_log_cont("afbc");
2289 else if (f
.layout
== MALI_TEXTURE_TILED
)
2290 pandecode_log_cont("tiled");
2291 else if (f
.layout
== MALI_TEXTURE_LINEAR
)
2292 pandecode_log_cont("linear");
2294 pandecode_msg("XXX: invalid texture layout 0x%X\n", f
.layout
);
2296 pandecode_swizzle(t
->swizzle
, f
.format
);
2297 pandecode_log_cont(" ");
2299 /* Distinguish cube/2D with modifier */
2302 pandecode_log_cont("cube ");
2304 pandecode_format_short(f
.format
, f
.srgb
);
2305 pandecode_swizzle(f
.swizzle
, f
.format
);
2307 /* All four width/height/depth/array_size dimensions are present
2308 * regardless of the type of texture, but it is an error to have
2309 * non-zero dimensions for unused dimensions. Verify this. array_size
2310 * can always be set, as can width. Depth used for MSAA. */
2312 if (t
->height
&& dimension
< 2)
2313 pandecode_msg("XXX: nonzero height for <2D texture\n");
2315 /* Print only the dimensions that are actually there */
2317 pandecode_log_cont(": %d", t
->width
+ 1);
2319 if (t
->height
|| t
->depth
)
2320 pandecode_log_cont("x%u", t
->height
+ 1);
2323 pandecode_log_cont("x%u", t
->depth
+ 1);
2326 pandecode_log_cont("[%u]", t
->array_size
+ 1);
2329 pandecode_log_cont(" mip %u", t
->levels
);
2331 pandecode_log_cont("\n");
2333 if (f
.unknown1
| f
.zero
) {
2334 pandecode_msg("XXX: texture format zero tripped\n");
2335 pandecode_prop("unknown1 = %" PRId32
, f
.unknown1
);
2336 pandecode_prop("zero = %" PRId32
, f
.zero
);
2340 pandecode_msg("XXX: expected unknown texture bit set\n");
2341 pandecode_prop("unknown2 = %" PRId32
, f
.unknown2
);
2344 if (t
->swizzle_zero
) {
2345 pandecode_msg("XXX: swizzle zero tripped\n");
2346 pandecode_prop("swizzle_zero = %d", t
->swizzle_zero
);
2349 if (t
->unknown3
| t
->unknown3A
| t
->unknown5
| t
->unknown6
| t
->unknown7
) {
2350 pandecode_msg("XXX: texture zero tripped\n");
2351 pandecode_prop("unknown3 = %" PRId16
, t
->unknown3
);
2352 pandecode_prop("unknown3A = %" PRId8
, t
->unknown3A
);
2353 pandecode_prop("unknown5 = 0x%" PRIx32
, t
->unknown5
);
2354 pandecode_prop("unknown6 = 0x%" PRIx32
, t
->unknown6
);
2355 pandecode_prop("unknown7 = 0x%" PRIx32
, t
->unknown7
);
2358 pandecode_texture_payload(u
+ sizeof(*t
), f
.type
, f
.layout
, f
.manual_stride
, t
->levels
, t
->depth
, t
->array_size
, tmem
);
2361 pandecode_log("};\n");
2365 pandecode_bifrost_texture(
2366 const struct bifrost_texture_descriptor
*t
,
2370 pandecode_log("struct bifrost_texture_descriptor texture_descriptor_%d_%d = {\n", job_no
, tex
);
2373 pandecode_prop("format_unk = 0x%" PRIx32
, t
->format_unk
);
2374 pandecode_prop("type = %" PRId32
, t
->type
);
2377 pandecode_msg("XXX: zero tripped\n");
2378 pandecode_prop("zero = 0x%" PRIx32
, t
->zero
);
2381 pandecode_prop("format_swizzle = 0x%" PRIx32
, t
->format_swizzle
);
2382 pandecode_prop("format = 0x%" PRIx32
, t
->format
);
2383 pandecode_prop("srgb = 0x%" PRIx32
, t
->srgb
);
2384 pandecode_prop("format_unk3 = 0x%" PRIx32
, t
->format_unk3
);
2385 pandecode_prop("width = %" PRId32
, t
->width
);
2386 pandecode_prop("height = %" PRId32
, t
->height
);
2387 pandecode_prop("swizzle = 0x%" PRIx32
, t
->swizzle
);
2388 pandecode_prop("levels = %" PRId32
, t
->levels
);
2389 pandecode_prop("unk1 = 0x%" PRIx32
, t
->unk1
);
2390 pandecode_prop("levels_unk = %" PRId32
, t
->levels_unk
);
2391 pandecode_prop("level_2 = %" PRId32
, t
->level_2
);
2392 pandecode_prop("payload = 0x%" PRIx64
, t
->payload
);
2393 pandecode_prop("array_size = %" PRId32
, t
->array_size
);
2394 pandecode_prop("unk4 = 0x%" PRIx32
, t
->unk4
);
2395 pandecode_prop("depth = %" PRId32
, t
->depth
);
2396 pandecode_prop("unk5 = 0x%" PRIx32
, t
->unk5
);
2397 pandecode_log("\n");
2399 /* See the definiton of enum mali_texture_type */
2401 bool is_cube
= t
->type
== MALI_TEX_CUBE
;
2402 unsigned dimension
= is_cube
? 2 : t
->type
;
2404 /* Print the layout. Default is linear; a modifier can denote AFBC or
2405 * u-interleaved/tiled modes */
2407 if (t
->layout
== MALI_TEXTURE_AFBC
)
2408 pandecode_log_cont("afbc");
2409 else if (t
->layout
== MALI_TEXTURE_TILED
)
2410 pandecode_log_cont("tiled");
2411 else if (t
->layout
== MALI_TEXTURE_LINEAR
)
2412 pandecode_log_cont("linear");
2414 pandecode_msg("XXX: invalid texture layout 0x%X\n", t
->layout
);
2416 pandecode_swizzle(t
->swizzle
, t
->format
);
2417 pandecode_log_cont(" ");
2419 /* Distinguish cube/2D with modifier */
2422 pandecode_log_cont("cube ");
2424 pandecode_format_short(t
->format
, t
->srgb
);
2426 /* All four width/height/depth/array_size dimensions are present
2427 * regardless of the type of texture, but it is an error to have
2428 * non-zero dimensions for unused dimensions. Verify this. array_size
2429 * can always be set, as can width. */
2431 if (t
->height
&& dimension
< 2)
2432 pandecode_msg("XXX: nonzero height for <2D texture\n");
2434 if (t
->depth
&& dimension
< 3)
2435 pandecode_msg("XXX: nonzero depth for <2D texture\n");
2437 /* Print only the dimensions that are actually there */
2439 pandecode_log_cont(": %d", t
->width
+ 1);
2442 pandecode_log_cont("x%u", t
->height
+ 1);
2445 pandecode_log_cont("x%u", t
->depth
+ 1);
2448 pandecode_log_cont("[%u]", t
->array_size
+ 1);
2451 pandecode_log_cont(" mip %u", t
->levels
);
2453 pandecode_log_cont("\n");
2455 struct pandecode_mapped_memory
*tmem
= pandecode_find_mapped_gpu_mem_containing(t
->payload
);
2457 pandecode_texture_payload(t
->payload
, t
->type
, t
->layout
,
2458 true, t
->levels
, t
->depth
,
2459 t
->array_size
, tmem
);
2463 pandecode_log("};\n");
2466 /* For shader properties like texture_count, we have a claimed property in the shader_meta, and the actual Truth from static analysis (this may just be an upper limit). We validate accordingly */
2469 pandecode_shader_prop(const char *name
, unsigned claim
, signed truth
, bool fuzzy
)
2475 if (fuzzy
&& (truth
< 0))
2476 pandecode_msg("XXX: fuzzy %s, claimed %d, expected %d\n", name
, claim
, truth
);
2478 if ((truth
>= 0) && !fuzzy
) {
2479 pandecode_msg("%s: expected %s = %d, claimed %u\n",
2480 (truth
< claim
) ? "warn" : "XXX",
2481 name
, truth
, claim
);
2482 } else if ((claim
> -truth
) && !fuzzy
) {
2483 pandecode_msg("XXX: expected %s <= %u, claimed %u\n",
2484 name
, -truth
, claim
);
2485 } else if (fuzzy
&& (claim
< truth
))
2486 pandecode_msg("XXX: expected %s >= %u, claimed %u\n",
2487 name
, truth
, claim
);
2489 pandecode_log(".%s = %" PRId16
, name
, claim
);
2492 pandecode_log_cont(" /* %u used */", truth
);
2494 pandecode_log_cont(",\n");
2498 pandecode_blend_shader_disassemble(mali_ptr shader
, int job_no
, int job_type
,
2499 bool is_bifrost
, unsigned gpu_id
)
2501 struct midgard_disasm_stats stats
=
2502 pandecode_shader_disassemble(shader
, job_no
, job_type
, is_bifrost
, gpu_id
);
2504 bool has_texture
= (stats
.texture_count
> 0);
2505 bool has_sampler
= (stats
.sampler_count
> 0);
2506 bool has_attribute
= (stats
.attribute_count
> 0);
2507 bool has_varying
= (stats
.varying_count
> 0);
2508 bool has_uniform
= (stats
.uniform_count
> 0);
2509 bool has_ubo
= (stats
.uniform_buffer_count
> 0);
2511 if (has_texture
|| has_sampler
)
2512 pandecode_msg("XXX: blend shader accessing textures\n");
2514 if (has_attribute
|| has_varying
)
2515 pandecode_msg("XXX: blend shader accessing interstage\n");
2517 if (has_uniform
|| has_ubo
)
2518 pandecode_msg("XXX: blend shader accessing uniforms\n");
2522 pandecode_textures(mali_ptr textures
, unsigned texture_count
, int job_no
, bool is_bifrost
)
2524 struct pandecode_mapped_memory
*mmem
= pandecode_find_mapped_gpu_mem_containing(textures
);
2530 const struct bifrost_texture_descriptor
*PANDECODE_PTR_VAR(t
, mmem
, textures
);
2532 pandecode_log("uint64_t textures_%"PRIx64
"_%d[] = {\n", textures
, job_no
);
2535 for (unsigned tex
= 0; tex
< texture_count
; ++tex
)
2536 pandecode_bifrost_texture(&t
[tex
], job_no
, tex
);
2539 pandecode_log("};\n");
2541 mali_ptr
*PANDECODE_PTR_VAR(u
, mmem
, textures
);
2543 pandecode_log("uint64_t textures_%"PRIx64
"_%d[] = {\n", textures
, job_no
);
2546 for (int tex
= 0; tex
< texture_count
; ++tex
) {
2547 mali_ptr
*PANDECODE_PTR_VAR(u
, mmem
, textures
+ tex
* sizeof(mali_ptr
));
2548 char *a
= pointer_as_memory_reference(*u
);
2549 pandecode_log("%s,\n", a
);
2554 pandecode_log("};\n");
2556 /* Now, finally, descend down into the texture descriptor */
2557 for (unsigned tex
= 0; tex
< texture_count
; ++tex
) {
2558 mali_ptr
*PANDECODE_PTR_VAR(u
, mmem
, textures
+ tex
* sizeof(mali_ptr
));
2559 struct pandecode_mapped_memory
*tmem
= pandecode_find_mapped_gpu_mem_containing(*u
);
2561 pandecode_texture(*u
, tmem
, job_no
, tex
);
2567 pandecode_samplers(mali_ptr samplers
, unsigned sampler_count
, int job_no
, bool is_bifrost
)
2569 struct pandecode_mapped_memory
*smem
= pandecode_find_mapped_gpu_mem_containing(samplers
);
2575 struct bifrost_sampler_descriptor
*s
;
2577 for (int i
= 0; i
< sampler_count
; ++i
) {
2578 s
= pandecode_fetch_gpu_mem(smem
, samplers
+ sizeof(*s
) * i
, sizeof(*s
));
2580 pandecode_log("struct bifrost_sampler_descriptor sampler_descriptor_%"PRIx64
"_%d_%d = {\n", samplers
+ sizeof(*s
) * i
, job_no
, i
);
2584 pandecode_msg("XXX: unk1 tripped\n");
2585 pandecode_prop("unk1 = 0x%x", s
->unk1
);
2588 pandecode_prop("wrap_s = %s", pandecode_wrap_mode(s
->wrap_s
));
2589 pandecode_prop("wrap_t = %s", pandecode_wrap_mode(s
->wrap_t
));
2590 pandecode_prop("wrap_r = %s", pandecode_wrap_mode(s
->wrap_r
));
2592 if (s
->unk8
!= 0x8) {
2593 pandecode_msg("XXX: unk8 tripped\n");
2594 pandecode_prop("unk8 = 0x%x", s
->unk8
);
2597 pandecode_prop("unk2 = 0x%x", s
->unk2
);
2598 pandecode_prop("unk3 = 0x%x", s
->unk3
);
2599 pandecode_prop("min_filter = %s", s
->min_filter
? "nearest" : "linear");
2600 pandecode_prop("norm_coords = 0x%x", s
->norm_coords
& 0x1);
2601 pandecode_prop("zero1 = 0x%x", s
->zero1
& 0x1);
2602 pandecode_prop("mip_filter = %s", s
->mip_filter
? "linear" : "nearest");
2603 pandecode_prop("mag_filter = %s", s
->mag_filter
? "linear" : "nearest");
2605 pandecode_prop("min_lod = FIXED_16(%f)", DECODE_FIXED_16(s
->min_lod
));
2606 pandecode_prop("max_lod = FIXED_16(%f)", DECODE_FIXED_16(s
->max_lod
));
2608 if (s
->zero1
|| s
->zero2
|| s
->zero3
|| s
->zero4
) {
2609 pandecode_msg("XXX: sampler zero tripped\n");
2610 pandecode_prop("zero = 0x%" PRIx8
", 0x%" PRIx64
", 0x%" PRIx64
", 0x%" PRIx64
"\n", s
->zero1
, s
->zero2
, s
->zero3
, s
->zero4
);
2614 pandecode_log("};\n");
2617 struct mali_sampler_descriptor
*s
;
2619 for (int i
= 0; i
< sampler_count
; ++i
) {
2620 s
= pandecode_fetch_gpu_mem(smem
, samplers
+ sizeof(*s
) * i
, sizeof(*s
));
2622 pandecode_log("struct mali_sampler_descriptor sampler_descriptor_%"PRIx64
"_%d_%d = {\n", samplers
+ sizeof(*s
) * i
, job_no
, i
);
2625 pandecode_log(".filter_mode = ");
2626 pandecode_log_decoded_flags(sampler_flag_info
, s
->filter_mode
);
2627 pandecode_log_cont(",\n");
2629 pandecode_prop("min_lod = FIXED_16(%f)", DECODE_FIXED_16(s
->min_lod
));
2630 pandecode_prop("max_lod = FIXED_16(%f)", DECODE_FIXED_16(s
->max_lod
));
2633 pandecode_prop("lod_bias = FIXED_16(%f)", DECODE_FIXED_16(s
->lod_bias
));
2635 pandecode_prop("wrap_s = %s", pandecode_wrap_mode(s
->wrap_s
));
2636 pandecode_prop("wrap_t = %s", pandecode_wrap_mode(s
->wrap_t
));
2637 pandecode_prop("wrap_r = %s", pandecode_wrap_mode(s
->wrap_r
));
2639 pandecode_prop("compare_func = %s", pandecode_func(s
->compare_func
));
2641 if (s
->zero
|| s
->zero2
) {
2642 pandecode_msg("XXX: sampler zero tripped\n");
2643 pandecode_prop("zero = 0x%X, 0x%X\n", s
->zero
, s
->zero2
);
2646 pandecode_prop("seamless_cube_map = %d", s
->seamless_cube_map
);
2648 pandecode_prop("border_color = { %f, %f, %f, %f }",
2652 s
->border_color
[3]);
2655 pandecode_log("};\n");
2661 pandecode_vertex_tiler_postfix_pre(
2662 const struct mali_vertex_tiler_postfix
*p
,
2663 int job_no
, enum mali_job_type job_type
,
2664 char *suffix
, bool is_bifrost
, unsigned gpu_id
)
2666 struct pandecode_mapped_memory
*attr_mem
;
2668 /* On Bifrost, since the tiler heap (for tiler jobs) and the scratchpad
2669 * are the only things actually needed from the FBD, vertex/tiler jobs
2670 * no longer reference the FBD -- instead, this field points to some
2671 * info about the scratchpad.
2674 struct pandecode_fbd fbd_info
= {
2675 /* Default for Bifrost */
2680 pandecode_log_cont("\t/* %X %/\n", p
->shared_memory
& 1);
2681 pandecode_compute_fbd(p
->shared_memory
& ~1, job_no
);
2682 } else if (p
->shared_memory
& MALI_MFBD
)
2683 fbd_info
= pandecode_mfbd_bfr((u64
) ((uintptr_t) p
->shared_memory
) & FBD_MASK
, job_no
, false, job_type
== JOB_TYPE_COMPUTE
, false);
2684 else if (job_type
== JOB_TYPE_COMPUTE
)
2685 pandecode_compute_fbd((u64
) (uintptr_t) p
->shared_memory
, job_no
);
2687 fbd_info
= pandecode_sfbd((u64
) (uintptr_t) p
->shared_memory
, job_no
, false, gpu_id
);
2689 int varying_count
= 0, attribute_count
= 0, uniform_count
= 0, uniform_buffer_count
= 0;
2690 int texture_count
= 0, sampler_count
= 0;
2693 struct pandecode_mapped_memory
*smem
= pandecode_find_mapped_gpu_mem_containing(p
->shader
);
2694 struct mali_shader_meta
*PANDECODE_PTR_VAR(s
, smem
, p
->shader
);
2696 /* Disassemble ahead-of-time to get stats. Initialize with
2697 * stats for the missing-shader case so we get validation
2700 struct midgard_disasm_stats info
= {
2703 .attribute_count
= 0,
2707 .uniform_count
= -128,
2708 .uniform_buffer_count
= 0
2711 if (s
->shader
& ~0xF)
2712 info
= pandecode_shader_disassemble(s
->shader
& ~0xF, job_no
, job_type
, is_bifrost
, gpu_id
);
2714 pandecode_log("struct mali_shader_meta shader_meta_%"PRIx64
"_%d%s = {\n", p
->shader
, job_no
, suffix
);
2717 /* Save for dumps */
2718 attribute_count
= s
->attribute_count
;
2719 varying_count
= s
->varying_count
;
2720 texture_count
= s
->texture_count
;
2721 sampler_count
= s
->sampler_count
;
2724 uniform_count
= s
->bifrost2
.uniform_count
;
2725 uniform_buffer_count
= s
->bifrost1
.uniform_buffer_count
;
2727 uniform_count
= s
->midgard1
.uniform_count
;
2728 uniform_buffer_count
= s
->midgard1
.uniform_buffer_count
;
2731 pandecode_shader_address("shader", s
->shader
);
2733 pandecode_shader_prop("texture_count", s
->texture_count
, info
.texture_count
, false);
2734 pandecode_shader_prop("sampler_count", s
->sampler_count
, info
.sampler_count
, false);
2735 pandecode_shader_prop("attribute_count", s
->attribute_count
, info
.attribute_count
, false);
2736 pandecode_shader_prop("varying_count", s
->varying_count
, info
.varying_count
, false);
2737 pandecode_shader_prop("uniform_buffer_count",
2738 uniform_buffer_count
,
2739 info
.uniform_buffer_count
, true);
2742 pandecode_shader_prop("uniform_count",
2744 info
.uniform_count
, false);
2746 pandecode_shader_prop("work_count",
2747 s
->midgard1
.work_count
, info
.work_count
, false);
2751 pandecode_log("bifrost1.unk1 = ");
2752 pandecode_log_decoded_flags(shader_bifrost_info
, s
->bifrost1
.unk1
);
2753 pandecode_log_cont(",\n");
2755 bool helpers
= s
->midgard1
.flags_lo
& MALI_HELPER_INVOCATIONS
;
2757 if (helpers
!= info
.helper_invocations
) {
2758 pandecode_msg("XXX: expected helpers %u but got %u\n",
2759 info
.helper_invocations
, helpers
);
2762 pandecode_log(".midgard1.flags_lo = ");
2763 pandecode_log_decoded_flags(shader_midgard1_flag_lo_info
,
2764 s
->midgard1
.flags_lo
& ~MALI_HELPER_INVOCATIONS
);
2765 pandecode_log_cont(",\n");
2767 pandecode_log(".midgard1.flags_hi = ");
2768 pandecode_log_decoded_flags(shader_midgard1_flag_hi_info
, s
->midgard1
.flags_hi
);
2769 pandecode_log_cont(",\n");
2772 if (s
->depth_units
|| s
->depth_factor
) {
2773 pandecode_prop("depth_factor = %f", s
->depth_factor
);
2774 pandecode_prop("depth_units = %f", s
->depth_units
);
2777 if (s
->coverage_mask
)
2778 pandecode_prop("coverage_mask = 0x%X", s
->coverage_mask
);
2781 pandecode_prop(".unknown2_2 = %X", s
->unknown2_2
);
2783 if (s
->unknown2_3
|| s
->unknown2_4
) {
2784 pandecode_log(".unknown2_3 = ");
2786 int unknown2_3
= s
->unknown2_3
;
2787 int unknown2_4
= s
->unknown2_4
;
2789 /* We're not quite sure what these flags mean without the depth test, if anything */
2791 if (unknown2_3
& (MALI_DEPTH_WRITEMASK
| MALI_DEPTH_FUNC_MASK
)) {
2792 const char *func
= pandecode_func(MALI_GET_DEPTH_FUNC(unknown2_3
));
2793 unknown2_3
&= ~MALI_DEPTH_FUNC_MASK
;
2795 pandecode_log_cont("MALI_DEPTH_FUNC(%s) | ", func
);
2798 pandecode_log_decoded_flags(u3_flag_info
, unknown2_3
);
2799 pandecode_log_cont(",\n");
2801 pandecode_log(".unknown2_4 = ");
2802 pandecode_log_decoded_flags(u4_flag_info
, unknown2_4
);
2803 pandecode_log_cont(",\n");
2806 if (s
->stencil_mask_front
|| s
->stencil_mask_back
) {
2807 pandecode_prop("stencil_mask_front = 0x%02X", s
->stencil_mask_front
);
2808 pandecode_prop("stencil_mask_back = 0x%02X", s
->stencil_mask_back
);
2811 pandecode_stencil("front", &s
->stencil_front
);
2812 pandecode_stencil("back", &s
->stencil_back
);
2815 pandecode_log(".bifrost2 = {\n");
2818 pandecode_prop("unk3 = 0x%" PRIx32
, s
->bifrost2
.unk3
);
2819 pandecode_prop("preload_regs = 0x%" PRIx32
, s
->bifrost2
.preload_regs
);
2820 pandecode_prop("uniform_count = %" PRId32
, s
->bifrost2
.uniform_count
);
2821 pandecode_prop("unk4 = 0x%" PRIx32
, s
->bifrost2
.unk4
);
2824 pandecode_log("},\n");
2825 } else if (s
->midgard2
.unknown2_7
) {
2826 pandecode_log(".midgard2 = {\n");
2829 pandecode_prop("unknown2_7 = 0x%" PRIx32
, s
->midgard2
.unknown2_7
);
2831 pandecode_log("},\n");
2835 pandecode_msg("XXX: shader padding tripped\n");
2836 pandecode_prop("padding = 0x%" PRIx32
, s
->padding
);
2840 /* TODO: Blend shaders routing/disasm */
2841 union midgard_blend blend
= s
->blend
;
2842 mali_ptr shader
= pandecode_midgard_blend(&blend
, s
->unknown2_3
& MALI_HAS_BLEND_SHADER
);
2844 pandecode_blend_shader_disassemble(shader
, job_no
, job_type
, false, gpu_id
);
2846 pandecode_msg("mdg_blend = %" PRIx64
"\n", s
->blend
.shader
);
2850 pandecode_log("};\n");
2852 /* MRT blend fields are used whenever MFBD is used, with
2853 * per-RT descriptors */
2855 if (job_type
== JOB_TYPE_TILER
&& (is_bifrost
|| p
->shared_memory
& MALI_MFBD
)) {
2856 void* blend_base
= (void *) (s
+ 1);
2858 for (unsigned i
= 0; i
< fbd_info
.rt_count
; i
++) {
2859 mali_ptr shader
= 0;
2862 shader
= pandecode_bifrost_blend(blend_base
, job_no
, i
);
2864 shader
= pandecode_midgard_blend_mrt(blend_base
, job_no
, i
);
2867 pandecode_blend_shader_disassemble(shader
, job_no
, job_type
, false, gpu_id
);
2872 pandecode_msg("XXX: missing shader descriptor\n");
2875 struct pandecode_mapped_memory
*fmem
= pandecode_find_mapped_gpu_mem_containing(p
->viewport
);
2876 struct mali_viewport
*PANDECODE_PTR_VAR(f
, fmem
, p
->viewport
);
2878 pandecode_log("struct mali_viewport viewport_%"PRIx64
"_%d%s = {\n", p
->viewport
, job_no
, suffix
);
2881 pandecode_prop("clip_minx = %f", f
->clip_minx
);
2882 pandecode_prop("clip_miny = %f", f
->clip_miny
);
2883 pandecode_prop("clip_minz = %f", f
->clip_minz
);
2884 pandecode_prop("clip_maxx = %f", f
->clip_maxx
);
2885 pandecode_prop("clip_maxy = %f", f
->clip_maxy
);
2886 pandecode_prop("clip_maxz = %f", f
->clip_maxz
);
2888 /* Only the higher coordinates are MALI_POSITIVE scaled */
2890 pandecode_prop("viewport0 = { %d, %d }",
2891 f
->viewport0
[0], f
->viewport0
[1]);
2893 pandecode_prop("viewport1 = { MALI_POSITIVE(%d), MALI_POSITIVE(%d) }",
2894 f
->viewport1
[0] + 1, f
->viewport1
[1] + 1);
2897 pandecode_log("};\n");
2900 unsigned max_attr_index
= 0;
2902 if (p
->attribute_meta
)
2903 max_attr_index
= pandecode_attribute_meta(job_no
, attribute_count
, p
, false, suffix
);
2905 if (p
->attributes
) {
2906 attr_mem
= pandecode_find_mapped_gpu_mem_containing(p
->attributes
);
2907 pandecode_attributes(attr_mem
, p
->attributes
, job_no
, suffix
, max_attr_index
, false, job_type
);
2910 /* Varyings are encoded like attributes but not actually sent; we just
2911 * pass a zero buffer with the right stride/size set, (or whatever)
2912 * since the GPU will write to it itself */
2914 if (p
->varying_meta
) {
2915 varying_count
= pandecode_attribute_meta(job_no
, varying_count
, p
, true, suffix
);
2919 attr_mem
= pandecode_find_mapped_gpu_mem_containing(p
->varyings
);
2921 /* Number of descriptors depends on whether there are
2922 * non-internal varyings */
2924 pandecode_attributes(attr_mem
, p
->varyings
, job_no
, suffix
, varying_count
, true, job_type
);
2927 if (p
->uniform_buffers
) {
2928 if (uniform_buffer_count
)
2929 pandecode_uniform_buffers(p
->uniform_buffers
, uniform_buffer_count
, job_no
);
2931 pandecode_msg("warn: UBOs specified but not referenced\n");
2932 } else if (uniform_buffer_count
)
2933 pandecode_msg("XXX: UBOs referenced but not specified\n");
2935 /* We don't want to actually dump uniforms, but we do need to validate
2936 * that the counts we were given are sane */
2940 pandecode_uniforms(p
->uniforms
, uniform_count
);
2942 pandecode_msg("warn: Uniforms specified but not referenced\n");
2943 } else if (uniform_count
)
2944 pandecode_msg("XXX: Uniforms referenced but not specified\n");
2947 pandecode_textures(p
->textures
, texture_count
, job_no
, is_bifrost
);
2949 if (p
->sampler_descriptor
)
2950 pandecode_samplers(p
->sampler_descriptor
, sampler_count
, job_no
, is_bifrost
);
2954 pandecode_gl_enables(uint32_t gl_enables
, int job_type
)
2956 pandecode_log(".gl_enables = ");
2958 pandecode_log_decoded_flags(gl_enable_flag_info
, gl_enables
);
2960 pandecode_log_cont(",\n");
2964 pandecode_vertex_tiler_postfix(const struct mali_vertex_tiler_postfix
*p
, int job_no
, bool is_bifrost
)
2966 if (p
->shader
& 0xF)
2967 pandecode_msg("warn: shader tagged %X\n", (unsigned) (p
->shader
& 0xF));
2969 pandecode_log(".postfix = {\n");
2972 pandecode_gl_enables(p
->gl_enables
, JOB_TYPE_TILER
);
2973 pandecode_prop("instance_shift = 0x%x", p
->instance_shift
);
2974 pandecode_prop("instance_odd = 0x%x", p
->instance_odd
);
2977 pandecode_msg("XXX: vertex only zero tripped");
2978 pandecode_prop("zero4 = 0x%" PRIx32
, p
->zero4
);
2981 pandecode_prop("offset_start = 0x%x", p
->offset_start
);
2984 pandecode_msg("XXX: vertex only zero tripped");
2985 pandecode_prop("zero5 = 0x%" PRIx64
, p
->zero5
);
2988 MEMORY_PROP(p
, position_varying
);
2989 MEMORY_PROP(p
, occlusion_counter
);
2992 pandecode_log("},\n");
2996 pandecode_tiler_heap_meta(mali_ptr gpu_va
, int job_no
)
2998 struct pandecode_mapped_memory
*mem
= pandecode_find_mapped_gpu_mem_containing(gpu_va
);
2999 const struct bifrost_tiler_heap_meta
*PANDECODE_PTR_VAR(h
, mem
, gpu_va
);
3001 pandecode_log("struct bifrost_tiler_heap_meta tiler_heap_meta_%"PRIx64
"_%d = {\n", gpu_va
, job_no
);
3005 pandecode_msg("XXX: tiler heap zero tripped\n");
3006 pandecode_prop("zero = 0x%x", h
->zero
);
3009 pandecode_prop("heap_size = 0x%x", h
->heap_size
);
3010 MEMORY_PROP(h
, tiler_heap_start
);
3011 MEMORY_PROP(h
, tiler_heap_free
);
3013 /* this might point to the beginning of another buffer, when it's
3014 * really the end of the tiler heap buffer, so we have to be careful
3015 * here. but for zero length, we need the same pointer.
3018 if (h
->tiler_heap_end
== h
->tiler_heap_start
) {
3019 MEMORY_PROP(h
, tiler_heap_start
);
3021 char *a
= pointer_as_memory_reference(h
->tiler_heap_end
- 1);
3022 pandecode_prop("tiler_heap_end = %s + 1", a
);
3026 for (int i
= 0; i
< 10; i
++) {
3027 if (h
->zeros
[i
] != 0) {
3028 pandecode_msg("XXX: tiler heap zero %d tripped, value %x\n",
3033 if (h
->unk1
!= 0x1) {
3034 pandecode_msg("XXX: tiler heap unk1 tripped\n");
3035 pandecode_prop("unk1 = 0x%x", h
->unk1
);
3038 if (h
->unk7e007e
!= 0x7e007e) {
3039 pandecode_msg("XXX: tiler heap unk7e007e tripped\n");
3040 pandecode_prop("unk7e007e = 0x%x", h
->unk7e007e
);
3044 pandecode_log("};\n");
3048 pandecode_tiler_meta(mali_ptr gpu_va
, int job_no
)
3050 struct pandecode_mapped_memory
*mem
= pandecode_find_mapped_gpu_mem_containing(gpu_va
);
3051 const struct bifrost_tiler_meta
*PANDECODE_PTR_VAR(t
, mem
, gpu_va
);
3053 pandecode_tiler_heap_meta(t
->tiler_heap_meta
, job_no
);
3055 pandecode_log("struct bifrost_tiler_meta tiler_meta_%"PRIx64
"_%d = {\n", gpu_va
, job_no
);
3058 pandecode_prop("tiler_heap_next_start = 0x%" PRIx32
, t
->tiler_heap_next_start
);
3059 pandecode_prop("used_hierarchy_mask = 0x%" PRIx32
, t
->used_hierarchy_mask
);
3061 if (t
->hierarchy_mask
!= 0xa &&
3062 t
->hierarchy_mask
!= 0x14 &&
3063 t
->hierarchy_mask
!= 0x28 &&
3064 t
->hierarchy_mask
!= 0x50 &&
3065 t
->hierarchy_mask
!= 0xa0)
3066 pandecode_prop("XXX: Unexpected hierarchy_mask (not 0xa, 0x14, 0x28, 0x50 or 0xa0)!");
3068 pandecode_prop("hierarchy_mask = 0x%" PRIx16
, t
->hierarchy_mask
);
3070 pandecode_prop("flags = 0x%" PRIx16
, t
->flags
);
3072 pandecode_prop("width = MALI_POSITIVE(%d)", t
->width
+ 1);
3073 pandecode_prop("height = MALI_POSITIVE(%d)", t
->height
+ 1);
3076 pandecode_msg("XXX: tiler meta zero tripped\n");
3077 pandecode_prop("zero0 = 0x%" PRIx64
, t
->zero0
);
3080 for (int i
= 0; i
< 12; i
++) {
3081 if (t
->zeros
[i
] != 0) {
3082 pandecode_msg("XXX: tiler heap zero %d tripped, value %" PRIx64
"\n",
3088 pandecode_log("};\n");
3092 pandecode_primitive_size(union midgard_primitive_size u
, bool constant
)
3094 if (u
.pointer
== 0x0)
3097 pandecode_log(".primitive_size = {\n");
3101 pandecode_prop("constant = %f", u
.constant
);
3103 MEMORY_PROP((&u
), pointer
);
3107 pandecode_log("},\n");
3111 pandecode_tiler_only_bfr(const struct bifrost_tiler_only
*t
, int job_no
)
3113 pandecode_log_cont("{\n");
3116 /* TODO: gl_PointSize on Bifrost */
3117 pandecode_primitive_size(t
->primitive_size
, true);
3119 if (t
->zero1
|| t
->zero2
|| t
->zero3
|| t
->zero4
|| t
->zero5
3121 pandecode_msg("XXX: tiler only zero tripped\n");
3122 pandecode_prop("zero1 = 0x%" PRIx64
, t
->zero1
);
3123 pandecode_prop("zero2 = 0x%" PRIx64
, t
->zero2
);
3124 pandecode_prop("zero3 = 0x%" PRIx64
, t
->zero3
);
3125 pandecode_prop("zero4 = 0x%" PRIx64
, t
->zero4
);
3126 pandecode_prop("zero5 = 0x%" PRIx64
, t
->zero5
);
3127 pandecode_prop("zero6 = 0x%" PRIx64
, t
->zero6
);
3131 pandecode_log("},\n");
3135 pandecode_vertex_job_bfr(const struct mali_job_descriptor_header
*h
,
3136 const struct pandecode_mapped_memory
*mem
,
3137 mali_ptr payload
, int job_no
, unsigned gpu_id
)
3139 struct bifrost_payload_vertex
*PANDECODE_PTR_VAR(v
, mem
, payload
);
3141 pandecode_vertex_tiler_postfix_pre(&v
->postfix
, job_no
, h
->job_type
, "", true, gpu_id
);
3143 pandecode_log("struct bifrost_payload_vertex payload_%"PRIx64
"_%d = {\n", payload
, job_no
);
3146 pandecode_vertex_tiler_prefix(&v
->prefix
, job_no
, false);
3147 pandecode_vertex_tiler_postfix(&v
->postfix
, job_no
, true);
3150 pandecode_log("};\n");
3156 pandecode_tiler_job_bfr(const struct mali_job_descriptor_header
*h
,
3157 const struct pandecode_mapped_memory
*mem
,
3158 mali_ptr payload
, int job_no
, unsigned gpu_id
)
3160 struct bifrost_payload_tiler
*PANDECODE_PTR_VAR(t
, mem
, payload
);
3162 pandecode_vertex_tiler_postfix_pre(&t
->postfix
, job_no
, h
->job_type
, "", true, gpu_id
);
3163 pandecode_tiler_meta(t
->tiler
.tiler_meta
, job_no
);
3165 pandecode_log("struct bifrost_payload_tiler payload_%"PRIx64
"_%d = {\n", payload
, job_no
);
3168 pandecode_vertex_tiler_prefix(&t
->prefix
, job_no
, false);
3170 pandecode_log(".tiler = ");
3171 pandecode_tiler_only_bfr(&t
->tiler
, job_no
);
3173 pandecode_vertex_tiler_postfix(&t
->postfix
, job_no
, true);
3176 pandecode_log("};\n");
3182 pandecode_vertex_or_tiler_job_mdg(const struct mali_job_descriptor_header
*h
,
3183 const struct pandecode_mapped_memory
*mem
,
3184 mali_ptr payload
, int job_no
, unsigned gpu_id
)
3186 struct midgard_payload_vertex_tiler
*PANDECODE_PTR_VAR(v
, mem
, payload
);
3187 bool is_graphics
= (h
->job_type
== JOB_TYPE_VERTEX
) || (h
->job_type
== JOB_TYPE_TILER
);
3189 pandecode_vertex_tiler_postfix_pre(&v
->postfix
, job_no
, h
->job_type
, "", false, gpu_id
);
3191 pandecode_log("struct midgard_payload_vertex_tiler payload_%d = {\n", job_no
);
3194 pandecode_vertex_tiler_prefix(&v
->prefix
, job_no
, is_graphics
);
3195 pandecode_vertex_tiler_postfix(&v
->postfix
, job_no
, false);
3197 bool has_primitive_pointer
= v
->prefix
.unknown_draw
& MALI_DRAW_VARYING_SIZE
;
3198 pandecode_primitive_size(v
->primitive_size
, !has_primitive_pointer
);
3201 pandecode_log("};\n");
3207 pandecode_fragment_job(const struct pandecode_mapped_memory
*mem
,
3208 mali_ptr payload
, int job_no
,
3209 bool is_bifrost
, unsigned gpu_id
)
3211 const struct mali_payload_fragment
*PANDECODE_PTR_VAR(s
, mem
, payload
);
3213 bool is_mfbd
= s
->framebuffer
& MALI_MFBD
;
3215 if (!is_mfbd
&& is_bifrost
)
3216 pandecode_msg("XXX: Bifrost fragment must use MFBD\n");
3218 struct pandecode_fbd info
;
3221 info
= pandecode_mfbd_bfr(s
->framebuffer
& FBD_MASK
, job_no
, true, false, is_bifrost
);
3223 info
= pandecode_sfbd(s
->framebuffer
& FBD_MASK
, job_no
, true, gpu_id
);
3225 /* Compute the tag for the tagged pointer. This contains the type of
3226 * FBD (MFBD/SFBD), and in the case of an MFBD, information about which
3227 * additional structures follow the MFBD header (an extra payload or
3228 * not, as well as a count of render targets) */
3230 unsigned expected_tag
= is_mfbd
? MALI_MFBD
: 0;
3234 expected_tag
|= MALI_MFBD_TAG_EXTRA
;
3236 expected_tag
|= (MALI_POSITIVE(info
.rt_count
) << 2);
3239 if ((s
->min_tile_coord
| s
->max_tile_coord
) & ~(MALI_X_COORD_MASK
| MALI_Y_COORD_MASK
)) {
3240 pandecode_msg("XXX: unexpected tile coordinate bits\n");
3241 pandecode_prop("min_tile_coord = 0x%X\n", s
->min_tile_coord
);
3242 pandecode_prop("max_tile_coord = 0x%X\n", s
->max_tile_coord
);
3245 /* Extract tile coordinates */
3247 unsigned min_x
= MALI_TILE_COORD_X(s
->min_tile_coord
) << MALI_TILE_SHIFT
;
3248 unsigned min_y
= MALI_TILE_COORD_Y(s
->min_tile_coord
) << MALI_TILE_SHIFT
;
3250 unsigned max_x
= (MALI_TILE_COORD_X(s
->max_tile_coord
) + 1) << MALI_TILE_SHIFT
;
3251 unsigned max_y
= (MALI_TILE_COORD_Y(s
->max_tile_coord
) + 1) << MALI_TILE_SHIFT
;
3253 /* For the max, we also want the floored (rather than ceiled) version for checking */
3255 unsigned max_x_f
= (MALI_TILE_COORD_X(s
->max_tile_coord
)) << MALI_TILE_SHIFT
;
3256 unsigned max_y_f
= (MALI_TILE_COORD_Y(s
->max_tile_coord
)) << MALI_TILE_SHIFT
;
3258 /* Validate the coordinates are well-ordered */
3261 pandecode_msg("XXX: empty X coordinates (%u = %u)\n", min_x
, max_x
);
3262 else if (min_x
> max_x
)
3263 pandecode_msg("XXX: misordered X coordinates (%u > %u)\n", min_x
, max_x
);
3266 pandecode_msg("XXX: empty X coordinates (%u = %u)\n", min_x
, max_x
);
3267 else if (min_y
> max_y
)
3268 pandecode_msg("XXX: misordered X coordinates (%u > %u)\n", min_x
, max_x
);
3270 /* Validate the coordinates fit inside the framebuffer. We use floor,
3271 * rather than ceil, for the max coordinates, since the tile
3272 * coordinates for something like an 800x600 framebuffer will actually
3273 * resolve to 800x608, which would otherwise trigger a Y-overflow */
3275 if ((min_x
> info
.width
) || (max_x_f
> info
.width
))
3276 pandecode_msg("XXX: tile coordinates overflow in X direction\n");
3278 if ((min_y
> info
.height
) || (max_y_f
> info
.height
))
3279 pandecode_msg("XXX: tile coordinates overflow in Y direction\n");
3281 /* After validation, we print */
3283 pandecode_log("fragment (%u, %u) ... (%u, %u)\n\n", min_x
, min_y
, max_x
, max_y
);
3285 /* The FBD is a tagged pointer */
3287 unsigned tag
= (s
->framebuffer
& ~FBD_MASK
);
3289 if (tag
!= expected_tag
)
3290 pandecode_msg("XXX: expected FBD tag %X but got %X\n", expected_tag
, tag
);
3295 /* Entrypoint to start tracing. jc_gpu_va is the GPU address for the first job
3296 * in the chain; later jobs are found by walking the chain. Bifrost is, well,
3297 * if it's bifrost or not. GPU ID is the more finegrained ID (at some point, we
3298 * might wish to combine this with the bifrost parameter) because some details
3299 * are model-specific even within a particular architecture. Minimal traces
3300 * *only* examine the job descriptors, skipping printing entirely if there is
3301 * no faults, and only descends into the payload if there are faults. This is
3302 * useful for looking for faults without the overhead of invasive traces. */
3305 pandecode_jc(mali_ptr jc_gpu_va
, bool bifrost
, unsigned gpu_id
, bool minimal
)
3307 pandecode_dump_file_open();
3309 struct mali_job_descriptor_header
*h
;
3310 unsigned job_descriptor_number
= 0;
3313 struct pandecode_mapped_memory
*mem
=
3314 pandecode_find_mapped_gpu_mem_containing(jc_gpu_va
);
3318 h
= PANDECODE_PTR(mem
, jc_gpu_va
, struct mali_job_descriptor_header
);
3320 /* On Midgard, for 32-bit jobs except for fragment jobs, the
3321 * high 32-bits of the 64-bit pointer are reused to store
3324 int offset
= h
->job_descriptor_size
== MALI_JOB_32
&&
3325 h
->job_type
!= JOB_TYPE_FRAGMENT
? 4 : 0;
3326 mali_ptr payload_ptr
= jc_gpu_va
+ sizeof(*h
) - offset
;
3328 payload
= pandecode_fetch_gpu_mem(mem
, payload_ptr
, 256);
3330 int job_no
= job_descriptor_number
++;
3332 /* If the job is good to go, skip it in minimal mode */
3333 if (minimal
&& (h
->exception_status
== 0x0 || h
->exception_status
== 0x1))
3336 pandecode_log("struct mali_job_descriptor_header job_%"PRIx64
"_%d = {\n", jc_gpu_va
, job_no
);
3339 pandecode_prop("job_type = %s", pandecode_job_type(h
->job_type
));
3341 if (h
->job_descriptor_size
)
3342 pandecode_prop("job_descriptor_size = %d", h
->job_descriptor_size
);
3344 if (h
->exception_status
&& h
->exception_status
!= 0x1)
3345 pandecode_prop("exception_status = %x (source ID: 0x%x access: %s exception: 0x%x)",
3346 h
->exception_status
,
3347 (h
->exception_status
>> 16) & 0xFFFF,
3348 pandecode_exception_access((h
->exception_status
>> 8) & 0x3),
3349 h
->exception_status
& 0xFF);
3351 if (h
->first_incomplete_task
)
3352 pandecode_prop("first_incomplete_task = %d", h
->first_incomplete_task
);
3354 if (h
->fault_pointer
)
3355 pandecode_prop("fault_pointer = 0x%" PRIx64
, h
->fault_pointer
);
3358 pandecode_prop("job_barrier = %d", h
->job_barrier
);
3360 pandecode_prop("job_index = %d", h
->job_index
);
3362 if (h
->unknown_flags
)
3363 pandecode_prop("unknown_flags = %d", h
->unknown_flags
);
3365 if (h
->job_dependency_index_1
)
3366 pandecode_prop("job_dependency_index_1 = %d", h
->job_dependency_index_1
);
3368 if (h
->job_dependency_index_2
)
3369 pandecode_prop("job_dependency_index_2 = %d", h
->job_dependency_index_2
);
3372 pandecode_log("};\n");
3374 switch (h
->job_type
) {
3375 case JOB_TYPE_WRITE_VALUE
: {
3376 struct mali_payload_write_value
*s
= payload
;
3377 pandecode_log("struct mali_payload_write_value payload_%"PRIx64
"_%d = {\n", payload_ptr
, job_no
);
3379 MEMORY_PROP(s
, address
);
3381 if (s
->value_descriptor
!= MALI_WRITE_VALUE_ZERO
) {
3382 pandecode_msg("XXX: unknown value descriptor\n");
3383 pandecode_prop("value_descriptor = 0x%" PRIX32
, s
->value_descriptor
);
3387 pandecode_msg("XXX: set value tripped\n");
3388 pandecode_prop("reserved = 0x%" PRIX32
, s
->reserved
);
3391 pandecode_prop("immediate = 0x%" PRIX64
, s
->immediate
);
3393 pandecode_log("};\n");
3398 case JOB_TYPE_TILER
:
3399 case JOB_TYPE_VERTEX
:
3400 case JOB_TYPE_COMPUTE
:
3402 if (h
->job_type
== JOB_TYPE_TILER
)
3403 pandecode_tiler_job_bfr(h
, mem
, payload_ptr
, job_no
, gpu_id
);
3405 pandecode_vertex_job_bfr(h
, mem
, payload_ptr
, job_no
, gpu_id
);
3407 pandecode_vertex_or_tiler_job_mdg(h
, mem
, payload_ptr
, job_no
, gpu_id
);
3411 case JOB_TYPE_FRAGMENT
:
3412 pandecode_fragment_job(mem
, payload_ptr
, job_no
, bifrost
, gpu_id
);
3418 } while ((jc_gpu_va
= h
->next_job
));
3420 pandecode_map_read_write();