panfrost: XMLify blend equation
[mesa.git] / src / panfrost / lib / decode.c
1 /*
2 * Copyright (C) 2017-2019 Alyssa Rosenzweig
3 * Copyright (C) 2017-2019 Connor Abbott
4 * Copyright (C) 2019 Collabora, Ltd.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 */
25
26 #include <midgard_pack.h>
27 #include <stdio.h>
28 #include <stdlib.h>
29 #include <memory.h>
30 #include <stdbool.h>
31 #include <stdarg.h>
32 #include <ctype.h>
33 #include "decode.h"
34 #include "util/macros.h"
35 #include "util/u_math.h"
36
37 #include "midgard/disassemble.h"
38 #include "bifrost/disassemble.h"
39
40 #include "pan_encoder.h"
41
42 static void pandecode_swizzle(unsigned swizzle, enum mali_format format);
43
44 #define MEMORY_PROP(obj, p) {\
45 if (obj->p) { \
46 char *a = pointer_as_memory_reference(obj->p); \
47 pandecode_prop("%s = %s", #p, a); \
48 free(a); \
49 } \
50 }
51
52 #define MEMORY_PROP_DIR(obj, p) {\
53 if (obj.p) { \
54 char *a = pointer_as_memory_reference(obj.p); \
55 pandecode_prop("%s = %s", #p, a); \
56 free(a); \
57 } \
58 }
59
60 #define DUMP_CL(title, T, cl, indent) {\
61 fprintf(pandecode_dump_stream, "%s\n", title); \
62 struct MALI_ ## T temp; \
63 MALI_ ## T ## _unpack((const uint8_t *) cl, &temp); \
64 MALI_ ## T ## _print(pandecode_dump_stream, &temp, indent * 2); \
65 }
66
67 #define MAP_ADDR(T, addr, cl) \
68 const uint8_t *cl = 0; \
69 { \
70 struct pandecode_mapped_memory *mapped_mem = pandecode_find_mapped_gpu_mem_containing(addr); \
71 cl = pandecode_fetch_gpu_mem(mapped_mem, addr, MALI_ ## T ## _LENGTH); \
72 }
73
74 #define DUMP_ADDR(title, T, addr, indent) {\
75 MAP_ADDR(T, addr, cl) \
76 DUMP_CL(title, T, cl, indent); \
77 }
78
79 FILE *pandecode_dump_stream;
80
81 /* Semantic logging type.
82 *
83 * Raw: for raw messages to be printed as is.
84 * Message: for helpful information to be commented out in replays.
85 * Property: for properties of a struct
86 *
87 * Use one of pandecode_log, pandecode_msg, or pandecode_prop as syntax sugar.
88 */
89
90 enum pandecode_log_type {
91 PANDECODE_RAW,
92 PANDECODE_MESSAGE,
93 PANDECODE_PROPERTY
94 };
95
96 #define pandecode_log(...) pandecode_log_typed(PANDECODE_RAW, __VA_ARGS__)
97 #define pandecode_msg(...) pandecode_log_typed(PANDECODE_MESSAGE, __VA_ARGS__)
98 #define pandecode_prop(...) pandecode_log_typed(PANDECODE_PROPERTY, __VA_ARGS__)
99
100 unsigned pandecode_indent = 0;
101
102 static void
103 pandecode_make_indent(void)
104 {
105 for (unsigned i = 0; i < pandecode_indent; ++i)
106 fprintf(pandecode_dump_stream, " ");
107 }
108
109 static void
110 pandecode_log_typed(enum pandecode_log_type type, const char *format, ...)
111 {
112 va_list ap;
113
114 pandecode_make_indent();
115
116 if (type == PANDECODE_MESSAGE)
117 fprintf(pandecode_dump_stream, "// ");
118 else if (type == PANDECODE_PROPERTY)
119 fprintf(pandecode_dump_stream, ".");
120
121 va_start(ap, format);
122 vfprintf(pandecode_dump_stream, format, ap);
123 va_end(ap);
124
125 if (type == PANDECODE_PROPERTY)
126 fprintf(pandecode_dump_stream, ",\n");
127 }
128
129 static void
130 pandecode_log_cont(const char *format, ...)
131 {
132 va_list ap;
133
134 va_start(ap, format);
135 vfprintf(pandecode_dump_stream, format, ap);
136 va_end(ap);
137 }
138
139 /* To check for memory safety issues, validates that the given pointer in GPU
140 * memory is valid, containing at least sz bytes. The goal is to eliminate
141 * GPU-side memory bugs (NULL pointer dereferences, buffer overflows, or buffer
142 * overruns) by statically validating pointers.
143 */
144
145 static void
146 pandecode_validate_buffer(mali_ptr addr, size_t sz)
147 {
148 if (!addr) {
149 pandecode_msg("XXX: null pointer deref");
150 return;
151 }
152
153 /* Find a BO */
154
155 struct pandecode_mapped_memory *bo =
156 pandecode_find_mapped_gpu_mem_containing(addr);
157
158 if (!bo) {
159 pandecode_msg("XXX: invalid memory dereference\n");
160 return;
161 }
162
163 /* Bounds check */
164
165 unsigned offset = addr - bo->gpu_va;
166 unsigned total = offset + sz;
167
168 if (total > bo->length) {
169 pandecode_msg("XXX: buffer overrun. "
170 "Chunk of size %zu at offset %d in buffer of size %zu. "
171 "Overrun by %zu bytes. \n",
172 sz, offset, bo->length, total - bo->length);
173 return;
174 }
175 }
176
177 struct pandecode_flag_info {
178 u64 flag;
179 const char *name;
180 };
181
182 static void
183 pandecode_log_decoded_flags(const struct pandecode_flag_info *flag_info,
184 u64 flags)
185 {
186 bool decodable_flags_found = false;
187
188 for (int i = 0; flag_info[i].name; i++) {
189 if ((flags & flag_info[i].flag) != flag_info[i].flag)
190 continue;
191
192 if (!decodable_flags_found) {
193 decodable_flags_found = true;
194 } else {
195 pandecode_log_cont(" | ");
196 }
197
198 pandecode_log_cont("%s", flag_info[i].name);
199
200 flags &= ~flag_info[i].flag;
201 }
202
203 if (decodable_flags_found) {
204 if (flags)
205 pandecode_log_cont(" | 0x%" PRIx64, flags);
206 } else {
207 pandecode_log_cont("0x%" PRIx64, flags);
208 }
209 }
210
211 #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag }
212 static const struct pandecode_flag_info gl_enable_flag_info[] = {
213 FLAG_INFO(OCCLUSION_QUERY),
214 FLAG_INFO(OCCLUSION_PRECISE),
215 FLAG_INFO(FRONT_CCW_TOP),
216 FLAG_INFO(CULL_FACE_FRONT),
217 FLAG_INFO(CULL_FACE_BACK),
218 {}
219 };
220 #undef FLAG_INFO
221
222 #define FLAG_INFO(flag) { MALI_CLEAR_##flag, "MALI_CLEAR_" #flag }
223 static const struct pandecode_flag_info clear_flag_info[] = {
224 FLAG_INFO(FAST),
225 FLAG_INFO(SLOW),
226 FLAG_INFO(SLOW_STENCIL),
227 {}
228 };
229 #undef FLAG_INFO
230
231 #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag }
232 static const struct pandecode_flag_info u3_flag_info[] = {
233 FLAG_INFO(HAS_MSAA),
234 FLAG_INFO(PER_SAMPLE),
235 FLAG_INFO(CAN_DISCARD),
236 FLAG_INFO(HAS_BLEND_SHADER),
237 FLAG_INFO(DEPTH_WRITEMASK),
238 FLAG_INFO(DEPTH_CLIP_NEAR),
239 FLAG_INFO(DEPTH_CLIP_FAR),
240 {}
241 };
242
243 static const struct pandecode_flag_info u4_flag_info[] = {
244 FLAG_INFO(NO_MSAA),
245 FLAG_INFO(NO_DITHER),
246 FLAG_INFO(DEPTH_RANGE_A),
247 FLAG_INFO(DEPTH_RANGE_B),
248 FLAG_INFO(STENCIL_TEST),
249 FLAG_INFO(ALPHA_TO_COVERAGE),
250 {}
251 };
252 #undef FLAG_INFO
253
254 #define FLAG_INFO(flag) { MALI_MFBD_FORMAT_##flag, "MALI_MFBD_FORMAT_" #flag }
255 static const struct pandecode_flag_info mfbd_fmt_flag_info[] = {
256 FLAG_INFO(SRGB),
257 {}
258 };
259 #undef FLAG_INFO
260
261 #define FLAG_INFO(flag) { MALI_AFBC_##flag, "MALI_AFBC_" #flag }
262 static const struct pandecode_flag_info afbc_fmt_flag_info[] = {
263 FLAG_INFO(YTR),
264 {}
265 };
266 #undef FLAG_INFO
267
268 #define FLAG_INFO(flag) { MALI_EXTRA_##flag, "MALI_EXTRA_" #flag }
269 static const struct pandecode_flag_info mfbd_extra_flag_hi_info[] = {
270 FLAG_INFO(PRESENT),
271 {}
272 };
273 #undef FLAG_INFO
274
275 #define FLAG_INFO(flag) { MALI_EXTRA_##flag, "MALI_EXTRA_" #flag }
276 static const struct pandecode_flag_info mfbd_extra_flag_lo_info[] = {
277 FLAG_INFO(ZS),
278 {}
279 };
280 #undef FLAG_INFO
281
282 #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag }
283 static const struct pandecode_flag_info shader_midgard1_flag_lo_info [] = {
284 FLAG_INFO(WRITES_Z),
285 FLAG_INFO(EARLY_Z),
286 FLAG_INFO(READS_TILEBUFFER),
287 FLAG_INFO(WRITES_GLOBAL),
288 FLAG_INFO(READS_ZS),
289 {}
290 };
291
292 static const struct pandecode_flag_info shader_midgard1_flag_hi_info [] = {
293 FLAG_INFO(WRITES_S),
294 FLAG_INFO(SUPPRESS_INF_NAN),
295 {}
296 };
297 #undef FLAG_INFO
298
299 #define FLAG_INFO(flag) { MALI_BIFROST_##flag, "MALI_BIFROST_" #flag }
300 static const struct pandecode_flag_info shader_bifrost_info [] = {
301 FLAG_INFO(FULL_THREAD),
302 FLAG_INFO(EARLY_Z),
303 FLAG_INFO(FIRST_ATEST),
304 {}
305 };
306
307 #undef FLAG_INFO
308
309 #define FLAG_INFO(flag) { MALI_MFBD_##flag, "MALI_MFBD_" #flag }
310 static const struct pandecode_flag_info mfbd_flag_info [] = {
311 FLAG_INFO(DEPTH_WRITE),
312 FLAG_INFO(EXTRA),
313 {}
314 };
315 #undef FLAG_INFO
316
317 #define FLAG_INFO(flag) { MALI_SFBD_FORMAT_##flag, "MALI_SFBD_FORMAT_" #flag }
318 static const struct pandecode_flag_info sfbd_unk1_info [] = {
319 FLAG_INFO(MSAA_8),
320 FLAG_INFO(MSAA_A),
321 {}
322 };
323 #undef FLAG_INFO
324
325 #define FLAG_INFO(flag) { MALI_SFBD_FORMAT_##flag, "MALI_SFBD_FORMAT_" #flag }
326 static const struct pandecode_flag_info sfbd_unk2_info [] = {
327 FLAG_INFO(MSAA_B),
328 FLAG_INFO(SRGB),
329 {}
330 };
331 #undef FLAG_INFO
332
333 /* Midgard's tiler descriptor is embedded within the
334 * larger FBD */
335
336 static void
337 pandecode_midgard_tiler_descriptor(
338 const struct midgard_tiler_descriptor *t,
339 unsigned width,
340 unsigned height,
341 bool is_fragment,
342 bool has_hierarchy)
343 {
344 pandecode_log(".tiler = {\n");
345 pandecode_indent++;
346
347 if (t->hierarchy_mask == MALI_TILER_DISABLED)
348 pandecode_prop("hierarchy_mask = MALI_TILER_DISABLED");
349 else
350 pandecode_prop("hierarchy_mask = 0x%" PRIx16, t->hierarchy_mask);
351
352 /* We know this name from the kernel, but we never see it nonzero */
353
354 if (t->flags)
355 pandecode_msg("XXX: unexpected tiler flags 0x%" PRIx16, t->flags);
356
357 MEMORY_PROP(t, polygon_list);
358
359 /* The body is offset from the base of the polygon list */
360 //assert(t->polygon_list_body > t->polygon_list);
361 unsigned body_offset = t->polygon_list_body - t->polygon_list;
362
363 /* It needs to fit inside the reported size */
364 //assert(t->polygon_list_size >= body_offset);
365
366 /* Now that we've sanity checked, we'll try to calculate the sizes
367 * ourselves for comparison */
368
369 unsigned ref_header = panfrost_tiler_header_size(width, height, t->hierarchy_mask, has_hierarchy);
370 unsigned ref_size = panfrost_tiler_full_size(width, height, t->hierarchy_mask, has_hierarchy);
371
372 if (!((ref_header == body_offset) && (ref_size == t->polygon_list_size))) {
373 pandecode_msg("XXX: bad polygon list size (expected %d / 0x%x)\n",
374 ref_header, ref_size);
375 pandecode_prop("polygon_list_size = 0x%x", t->polygon_list_size);
376 pandecode_msg("body offset %d\n", body_offset);
377 }
378
379 /* The tiler heap has a start and end specified -- it should be
380 * identical to what we have in the BO. The exception is if tiling is
381 * disabled. */
382
383 MEMORY_PROP(t, heap_start);
384 assert(t->heap_end >= t->heap_start);
385
386 unsigned heap_size = t->heap_end - t->heap_start;
387
388 /* Tiling is enabled with a special flag */
389 unsigned hierarchy_mask = t->hierarchy_mask & MALI_HIERARCHY_MASK;
390 unsigned tiler_flags = t->hierarchy_mask ^ hierarchy_mask;
391
392 bool tiling_enabled = hierarchy_mask;
393
394 if (tiling_enabled) {
395 /* We should also have no other flags */
396 if (tiler_flags)
397 pandecode_msg("XXX: unexpected tiler %X\n", tiler_flags);
398 } else {
399 /* When tiling is disabled, we should have that flag and no others */
400
401 if (tiler_flags != MALI_TILER_DISABLED) {
402 pandecode_msg("XXX: unexpected tiler flag %X, expected MALI_TILER_DISABLED\n",
403 tiler_flags);
404 }
405
406 /* We should also have an empty heap */
407 if (heap_size) {
408 pandecode_msg("XXX: tiler heap size %d given, expected empty\n",
409 heap_size);
410 }
411
412 /* Disabled tiling is used only for clear-only jobs, which are
413 * purely FRAGMENT, so we should never see this for
414 * non-FRAGMENT descriptors. */
415
416 if (!is_fragment)
417 pandecode_msg("XXX: tiler disabled for non-FRAGMENT job\n");
418 }
419
420 /* We've never seen weights used in practice, but we know from the
421 * kernel these fields is there */
422
423 bool nonzero_weights = false;
424
425 for (unsigned w = 0; w < ARRAY_SIZE(t->weights); ++w) {
426 nonzero_weights |= t->weights[w] != 0x0;
427 }
428
429 if (nonzero_weights) {
430 pandecode_log(".weights = { ");
431
432 for (unsigned w = 0; w < ARRAY_SIZE(t->weights); ++w) {
433 pandecode_log_cont("%d, ", t->weights[w]);
434 }
435
436 pandecode_log("},");
437 }
438
439 pandecode_indent--;
440 pandecode_log("}\n");
441 }
442
443 /* TODO: The Bifrost tiler is not understood at all yet */
444
445 static void
446 pandecode_bifrost_tiler_descriptor(const struct mali_framebuffer *fb)
447 {
448 pandecode_log(".tiler = {\n");
449 pandecode_indent++;
450
451 MEMORY_PROP(fb, tiler_meta);
452
453 for (int i = 0; i < 16; i++) {
454 if (fb->zeros[i] != 0) {
455 pandecode_msg("XXX: tiler descriptor zero %d tripped, value %x\n",
456 i, fb->zeros[i]);
457 }
458 }
459
460 pandecode_log("},\n");
461
462 pandecode_indent--;
463 pandecode_log("}\n");
464
465 }
466
467 /* Information about the framebuffer passed back for
468 * additional analysis */
469
470 struct pandecode_fbd {
471 unsigned width;
472 unsigned height;
473 unsigned rt_count;
474 bool has_extra;
475 };
476
477 static void
478 pandecode_sfbd_format(struct mali_sfbd_format format)
479 {
480 pandecode_log(".format = {\n");
481 pandecode_indent++;
482
483 pandecode_log(".unk1 = ");
484 pandecode_log_decoded_flags(sfbd_unk1_info, format.unk1);
485 pandecode_log_cont(",\n");
486
487 /* TODO: Map formats so we can check swizzles and print nicely */
488 pandecode_log("swizzle");
489 pandecode_swizzle(format.swizzle, MALI_RGBA8_UNORM);
490 pandecode_log_cont(",\n");
491
492 pandecode_prop("nr_channels = MALI_POSITIVE(%d)",
493 (format.nr_channels + 1));
494
495 pandecode_log(".unk2 = ");
496 pandecode_log_decoded_flags(sfbd_unk2_info, format.unk2);
497 pandecode_log_cont(",\n");
498
499 pandecode_prop("block = %s", mali_block_format_as_str(format.block));
500
501 pandecode_prop("unk3 = 0x%" PRIx32, format.unk3);
502
503 pandecode_indent--;
504 pandecode_log("},\n");
505 }
506
507 static void
508 pandecode_shared_memory(const struct mali_shared_memory *desc, bool is_compute)
509 {
510 pandecode_prop("stack_shift = 0x%x", desc->stack_shift);
511
512 if (desc->unk0)
513 pandecode_prop("unk0 = 0x%x", desc->unk0);
514
515 if (desc->shared_workgroup_count != 0x1F) {
516 pandecode_prop("shared_workgroup_count = %d", desc->shared_workgroup_count);
517 if (!is_compute)
518 pandecode_msg("XXX: wrong workgroup count for noncompute\n");
519 }
520
521 if (desc->shared_unk1 || desc->shared_shift) {
522 pandecode_prop("shared_unk1 = %X", desc->shared_unk1);
523 pandecode_prop("shared_shift = %X", desc->shared_shift);
524
525 if (!is_compute)
526 pandecode_msg("XXX: shared memory configured in noncompute shader");
527 }
528
529 if (desc->shared_zero) {
530 pandecode_msg("XXX: shared memory zero tripped\n");
531 pandecode_prop("shared_zero = 0x%" PRIx32, desc->shared_zero);
532 }
533
534 if (desc->shared_memory && !is_compute)
535 pandecode_msg("XXX: shared memory used in noncompute shader\n");
536
537 MEMORY_PROP(desc, scratchpad);
538 MEMORY_PROP(desc, shared_memory);
539 MEMORY_PROP(desc, unknown1);
540
541 if (desc->scratchpad) {
542 struct pandecode_mapped_memory *smem =
543 pandecode_find_mapped_gpu_mem_containing(desc->scratchpad);
544
545 pandecode_msg("scratchpad size %u\n", smem->length);
546 }
547
548 }
549
550 static struct pandecode_fbd
551 pandecode_sfbd(uint64_t gpu_va, int job_no, bool is_fragment, unsigned gpu_id)
552 {
553 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
554 const struct mali_single_framebuffer *PANDECODE_PTR_VAR(s, mem, (mali_ptr) gpu_va);
555
556 struct pandecode_fbd info = {
557 .has_extra = false,
558 .rt_count = 1
559 };
560
561 pandecode_log("struct mali_single_framebuffer framebuffer_%"PRIx64"_%d = {\n", gpu_va, job_no);
562 pandecode_indent++;
563
564 pandecode_log(".shared_memory = {\n");
565 pandecode_indent++;
566 pandecode_shared_memory(&s->shared_memory, false);
567 pandecode_indent--;
568 pandecode_log("},\n");
569
570 pandecode_sfbd_format(s->format);
571
572 info.width = s->width + 1;
573 info.height = s->height + 1;
574
575 pandecode_prop("width = MALI_POSITIVE(%" PRId16 ")", info.width);
576 pandecode_prop("height = MALI_POSITIVE(%" PRId16 ")", info.height);
577
578 MEMORY_PROP(s, checksum);
579
580 if (s->checksum_stride)
581 pandecode_prop("checksum_stride = %d", s->checksum_stride);
582
583 MEMORY_PROP(s, framebuffer);
584 pandecode_prop("stride = %d", s->stride);
585
586 /* Earlier in the actual commandstream -- right before width -- but we
587 * delay to flow nicer */
588
589 pandecode_log(".clear_flags = ");
590 pandecode_log_decoded_flags(clear_flag_info, s->clear_flags);
591 pandecode_log_cont(",\n");
592
593 if (s->depth_buffer) {
594 MEMORY_PROP(s, depth_buffer);
595 pandecode_prop("depth_stride = %d", s->depth_stride);
596 }
597
598 if (s->stencil_buffer) {
599 MEMORY_PROP(s, stencil_buffer);
600 pandecode_prop("stencil_stride = %d", s->stencil_stride);
601 }
602
603 if (s->depth_stride_zero ||
604 s->stencil_stride_zero ||
605 s->zero7 || s->zero8) {
606 pandecode_msg("XXX: Depth/stencil zeros tripped\n");
607 pandecode_prop("depth_stride_zero = 0x%x",
608 s->depth_stride_zero);
609 pandecode_prop("stencil_stride_zero = 0x%x",
610 s->stencil_stride_zero);
611 pandecode_prop("zero7 = 0x%" PRIx32,
612 s->zero7);
613 pandecode_prop("zero8 = 0x%" PRIx32,
614 s->zero8);
615 }
616
617 if (s->clear_color_1 | s->clear_color_2 | s->clear_color_3 | s->clear_color_4) {
618 pandecode_prop("clear_color_1 = 0x%" PRIx32, s->clear_color_1);
619 pandecode_prop("clear_color_2 = 0x%" PRIx32, s->clear_color_2);
620 pandecode_prop("clear_color_3 = 0x%" PRIx32, s->clear_color_3);
621 pandecode_prop("clear_color_4 = 0x%" PRIx32, s->clear_color_4);
622 }
623
624 if (s->clear_depth_1 != 0 || s->clear_depth_2 != 0 || s->clear_depth_3 != 0 || s->clear_depth_4 != 0) {
625 pandecode_prop("clear_depth_1 = %f", s->clear_depth_1);
626 pandecode_prop("clear_depth_2 = %f", s->clear_depth_2);
627 pandecode_prop("clear_depth_3 = %f", s->clear_depth_3);
628 pandecode_prop("clear_depth_4 = %f", s->clear_depth_4);
629 }
630
631 if (s->clear_stencil) {
632 pandecode_prop("clear_stencil = 0x%x", s->clear_stencil);
633 }
634
635 const struct midgard_tiler_descriptor t = s->tiler;
636
637 bool has_hierarchy = !(gpu_id == 0x0720 || gpu_id == 0x0820 || gpu_id == 0x0830);
638 pandecode_midgard_tiler_descriptor(&t, s->width + 1, s->height + 1, is_fragment, has_hierarchy);
639
640 pandecode_indent--;
641 pandecode_log("};\n");
642
643 pandecode_prop("zero2 = 0x%" PRIx32, s->zero2);
644 pandecode_prop("zero4 = 0x%" PRIx32, s->zero4);
645 pandecode_prop("zero5 = 0x%" PRIx32, s->zero5);
646
647 pandecode_log_cont(".zero3 = {");
648
649 for (int i = 0; i < sizeof(s->zero3) / sizeof(s->zero3[0]); ++i)
650 pandecode_log_cont("%X, ", s->zero3[i]);
651
652 pandecode_log_cont("},\n");
653
654 pandecode_log_cont(".zero6 = {");
655
656 for (int i = 0; i < sizeof(s->zero6) / sizeof(s->zero6[0]); ++i)
657 pandecode_log_cont("%X, ", s->zero6[i]);
658
659 pandecode_log_cont("},\n");
660
661 return info;
662 }
663
664 static void
665 pandecode_compute_fbd(uint64_t gpu_va, int job_no)
666 {
667 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
668 const struct mali_shared_memory *PANDECODE_PTR_VAR(s, mem, (mali_ptr) gpu_va);
669
670 pandecode_log("struct mali_shared_memory shared_%"PRIx64"_%d = {\n", gpu_va, job_no);
671 pandecode_indent++;
672 pandecode_shared_memory(s, true);
673 pandecode_indent--;
674 pandecode_log("},\n");
675 }
676
677 /* Extracts the number of components associated with a Mali format */
678
679 static unsigned
680 pandecode_format_component_count(enum mali_format fmt)
681 {
682 /* Mask out the format class */
683 unsigned top = fmt & 0b11100000;
684
685 switch (top) {
686 case MALI_FORMAT_SNORM:
687 case MALI_FORMAT_UINT:
688 case MALI_FORMAT_UNORM:
689 case MALI_FORMAT_SINT:
690 return ((fmt >> 3) & 3) + 1;
691 default:
692 /* TODO: Validate */
693 return 4;
694 }
695 }
696
697 /* Extracts a mask of accessed components from a 12-bit Mali swizzle */
698
699 static unsigned
700 pandecode_access_mask_from_channel_swizzle(unsigned swizzle)
701 {
702 unsigned mask = 0;
703 assert(MALI_CHANNEL_R == 0);
704
705 for (unsigned c = 0; c < 4; ++c) {
706 enum mali_channel chan = (swizzle >> (3*c)) & 0x7;
707
708 if (chan <= MALI_CHANNEL_A)
709 mask |= (1 << chan);
710 }
711
712 return mask;
713 }
714
715 /* Validates that a (format, swizzle) pair is valid, in the sense that the
716 * swizzle doesn't access any components that are undefined in the format.
717 * Returns whether the swizzle is trivial (doesn't do any swizzling) and can be
718 * omitted */
719
720 static bool
721 pandecode_validate_format_swizzle(enum mali_format fmt, unsigned swizzle)
722 {
723 unsigned nr_comp = pandecode_format_component_count(fmt);
724 unsigned access_mask = pandecode_access_mask_from_channel_swizzle(swizzle);
725 unsigned valid_mask = (1 << nr_comp) - 1;
726 unsigned invalid_mask = ~valid_mask;
727
728 if (access_mask & invalid_mask) {
729 pandecode_msg("XXX: invalid components accessed\n");
730 return false;
731 }
732
733 /* Check for the default non-swizzling swizzle so we can suppress
734 * useless printing for the defaults */
735
736 unsigned default_swizzles[4] = {
737 MALI_CHANNEL_R | (MALI_CHANNEL_0 << 3) | (MALI_CHANNEL_0 << 6) | (MALI_CHANNEL_1 << 9),
738 MALI_CHANNEL_R | (MALI_CHANNEL_G << 3) | (MALI_CHANNEL_0 << 6) | (MALI_CHANNEL_1 << 9),
739 MALI_CHANNEL_R | (MALI_CHANNEL_G << 3) | (MALI_CHANNEL_B << 6) | (MALI_CHANNEL_1 << 9),
740 MALI_CHANNEL_R | (MALI_CHANNEL_G << 3) | (MALI_CHANNEL_B << 6) | (MALI_CHANNEL_A << 9)
741 };
742
743 return (swizzle == default_swizzles[nr_comp - 1]);
744 }
745
746 static void
747 pandecode_swizzle(unsigned swizzle, enum mali_format format)
748 {
749 /* First, do some validation */
750 bool trivial_swizzle = pandecode_validate_format_swizzle(
751 format, swizzle);
752
753 if (trivial_swizzle)
754 return;
755
756 /* Next, print the swizzle */
757 pandecode_log_cont(".");
758
759 static const char components[] = "rgba01";
760
761 for (unsigned c = 0; c < 4; ++c) {
762 enum mali_channel chan = (swizzle >> (3 * c)) & 0x7;
763
764 if (chan > MALI_CHANNEL_1) {
765 pandecode_log("XXX: invalid swizzle channel %d\n", chan);
766 continue;
767 }
768 pandecode_log_cont("%c", components[chan]);
769 }
770 }
771
772 static void
773 pandecode_rt_format(struct mali_rt_format format)
774 {
775 pandecode_log(".format = {\n");
776 pandecode_indent++;
777
778 pandecode_prop("unk1 = 0x%" PRIx32, format.unk1);
779 pandecode_prop("unk2 = 0x%" PRIx32, format.unk2);
780 pandecode_prop("unk3 = 0x%" PRIx32, format.unk3);
781 pandecode_prop("unk4 = 0x%" PRIx32, format.unk4);
782
783 pandecode_prop("block = %s", mali_block_format_as_str(format.block));
784
785 /* TODO: Map formats so we can check swizzles and print nicely */
786 pandecode_log("swizzle");
787 pandecode_swizzle(format.swizzle, MALI_RGBA8_UNORM);
788 pandecode_log_cont(",\n");
789
790 pandecode_prop("nr_channels = MALI_POSITIVE(%d)",
791 (format.nr_channels + 1));
792
793 pandecode_log(".flags = ");
794 pandecode_log_decoded_flags(mfbd_fmt_flag_info, format.flags);
795 pandecode_log_cont(",\n");
796
797 pandecode_prop("msaa = %s", mali_msaa_as_str(format.msaa));
798
799 /* In theory, the no_preload bit can be cleared to enable MFBD preload,
800 * which is a faster hardware-based alternative to the wallpaper method
801 * to preserve framebuffer contents across frames. In practice, MFBD
802 * preload is buggy on Midgard, and so this is a chicken bit. If this
803 * bit isn't set, most likely something broke unrelated to preload */
804
805 if (!format.no_preload) {
806 pandecode_msg("XXX: buggy MFBD preload enabled - chicken bit should be clear\n");
807 pandecode_prop("no_preload = 0x%" PRIx32, format.no_preload);
808 }
809
810 if (format.zero)
811 pandecode_prop("zero = 0x%" PRIx32, format.zero);
812
813 pandecode_indent--;
814 pandecode_log("},\n");
815 }
816
817 static void
818 pandecode_render_target(uint64_t gpu_va, unsigned job_no, const struct mali_framebuffer *fb)
819 {
820 pandecode_log("struct mali_render_target rts_list_%"PRIx64"_%d[] = {\n", gpu_va, job_no);
821 pandecode_indent++;
822
823 for (int i = 0; i < (fb->rt_count_1 + 1); i++) {
824 mali_ptr rt_va = gpu_va + i * sizeof(struct mali_render_target);
825 struct pandecode_mapped_memory *mem =
826 pandecode_find_mapped_gpu_mem_containing(rt_va);
827 const struct mali_render_target *PANDECODE_PTR_VAR(rt, mem, (mali_ptr) rt_va);
828
829 pandecode_log("{\n");
830 pandecode_indent++;
831
832 pandecode_rt_format(rt->format);
833
834 if (rt->format.block == MALI_BLOCK_FORMAT_AFBC) {
835 pandecode_log(".afbc = {\n");
836 pandecode_indent++;
837
838 char *a = pointer_as_memory_reference(rt->afbc.metadata);
839 pandecode_prop("metadata = %s", a);
840 free(a);
841
842 pandecode_prop("stride = %d", rt->afbc.stride);
843
844 pandecode_log(".flags = ");
845 pandecode_log_decoded_flags(afbc_fmt_flag_info, rt->afbc.flags);
846 pandecode_log_cont(",\n");
847
848 pandecode_indent--;
849 pandecode_log("},\n");
850 } else if (rt->afbc.metadata || rt->afbc.stride || rt->afbc.flags) {
851 pandecode_msg("XXX: AFBC disabled but AFBC field set (0x%lX, 0x%x, 0x%x)\n",
852 rt->afbc.metadata,
853 rt->afbc.stride,
854 rt->afbc.flags);
855 }
856
857 MEMORY_PROP(rt, framebuffer);
858 pandecode_prop("framebuffer_stride = %d", rt->framebuffer_stride);
859
860 if (rt->layer_stride)
861 pandecode_prop("layer_stride = %d", rt->layer_stride);
862
863 if (rt->clear_color_1 | rt->clear_color_2 | rt->clear_color_3 | rt->clear_color_4) {
864 pandecode_prop("clear_color_1 = 0x%" PRIx32, rt->clear_color_1);
865 pandecode_prop("clear_color_2 = 0x%" PRIx32, rt->clear_color_2);
866 pandecode_prop("clear_color_3 = 0x%" PRIx32, rt->clear_color_3);
867 pandecode_prop("clear_color_4 = 0x%" PRIx32, rt->clear_color_4);
868 }
869
870 if (rt->zero1 || rt->zero2) {
871 pandecode_msg("XXX: render target zeros tripped\n");
872 pandecode_prop("zero1 = 0x%" PRIx64, rt->zero1);
873 pandecode_prop("zero2 = 0x%" PRIx32, rt->zero2);
874 }
875
876 pandecode_indent--;
877 pandecode_log("},\n");
878 }
879
880 pandecode_indent--;
881 pandecode_log("};\n");
882 }
883
884 static struct pandecode_fbd
885 pandecode_mfbd_bfr(uint64_t gpu_va, int job_no, bool is_fragment, bool is_compute, bool is_bifrost)
886 {
887 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
888 const struct mali_framebuffer *PANDECODE_PTR_VAR(fb, mem, (mali_ptr) gpu_va);
889
890 struct pandecode_fbd info;
891
892 if (is_bifrost && fb->msaa.sample_locations) {
893 /* The blob stores all possible sample locations in a single buffer
894 * allocated on startup, and just switches the pointer when switching
895 * MSAA state. For now, we just put the data into the cmdstream, but we
896 * should do something like what the blob does with a real driver.
897 *
898 * There seem to be 32 slots for sample locations, followed by another
899 * 16. The second 16 is just the center location followed by 15 zeros
900 * in all the cases I've identified (maybe shader vs. depth/color
901 * samples?).
902 */
903
904 struct pandecode_mapped_memory *smem = pandecode_find_mapped_gpu_mem_containing(fb->msaa.sample_locations);
905
906 const u16 *PANDECODE_PTR_VAR(samples, smem, fb->msaa.sample_locations);
907
908 pandecode_log("uint16_t sample_locations_%d[] = {\n", job_no);
909 pandecode_indent++;
910
911 for (int i = 0; i < 32 + 16; i++) {
912 pandecode_log("%d, %d,\n", samples[2 * i], samples[2 * i + 1]);
913 }
914
915 pandecode_indent--;
916 pandecode_log("};\n");
917 }
918
919 pandecode_log("struct mali_framebuffer framebuffer_%"PRIx64"_%d = {\n", gpu_va, job_no);
920 pandecode_indent++;
921
922 if (is_bifrost) {
923 pandecode_log(".msaa = {\n");
924 pandecode_indent++;
925
926 if (fb->msaa.sample_locations)
927 pandecode_prop("sample_locations = sample_locations_%d", job_no);
928 else
929 pandecode_msg("XXX: sample_locations missing\n");
930
931 if (fb->msaa.zero1 || fb->msaa.zero2 || fb->msaa.zero4) {
932 pandecode_msg("XXX: multisampling zero tripped\n");
933 pandecode_prop("zero1 = %" PRIx64, fb->msaa.zero1);
934 pandecode_prop("zero2 = %" PRIx64, fb->msaa.zero2);
935 pandecode_prop("zero4 = %" PRIx64, fb->msaa.zero4);
936 }
937
938 pandecode_indent--;
939 pandecode_log("},\n");
940 } else {
941 pandecode_log(".shared_memory = {\n");
942 pandecode_indent++;
943 pandecode_shared_memory(&fb->shared_memory, is_compute);
944 pandecode_indent--;
945 pandecode_log("},\n");
946 }
947
948 info.width = fb->width1 + 1;
949 info.height = fb->height1 + 1;
950 info.rt_count = fb->rt_count_1 + 1;
951
952 pandecode_prop("width1 = MALI_POSITIVE(%d)", fb->width1 + 1);
953 pandecode_prop("height1 = MALI_POSITIVE(%d)", fb->height1 + 1);
954 pandecode_prop("width2 = MALI_POSITIVE(%d)", fb->width2 + 1);
955 pandecode_prop("height2 = MALI_POSITIVE(%d)", fb->height2 + 1);
956
957 pandecode_prop("unk1 = 0x%x", fb->unk1);
958 pandecode_prop("unk2 = 0x%x", fb->unk2);
959 pandecode_prop("rt_count_1 = MALI_POSITIVE(%d)", fb->rt_count_1 + 1);
960 pandecode_prop("rt_count_2 = %d", fb->rt_count_2);
961
962 pandecode_log(".mfbd_flags = ");
963 pandecode_log_decoded_flags(mfbd_flag_info, fb->mfbd_flags);
964 pandecode_log_cont(",\n");
965
966 if (fb->clear_stencil)
967 pandecode_prop("clear_stencil = 0x%x", fb->clear_stencil);
968
969 if (fb->clear_depth)
970 pandecode_prop("clear_depth = %f", fb->clear_depth);
971
972 if (!is_compute)
973 if (is_bifrost)
974 pandecode_bifrost_tiler_descriptor(fb);
975 else {
976 const struct midgard_tiler_descriptor t = fb->tiler;
977 pandecode_midgard_tiler_descriptor(&t, fb->width1 + 1, fb->height1 + 1, is_fragment, true);
978 }
979 else
980 pandecode_msg("XXX: skipping compute MFBD, fixme\n");
981
982 if (fb->zero3 || fb->zero4) {
983 pandecode_msg("XXX: framebuffer zeros tripped\n");
984 pandecode_prop("zero3 = 0x%" PRIx32, fb->zero3);
985 pandecode_prop("zero4 = 0x%" PRIx32, fb->zero4);
986 }
987
988 pandecode_indent--;
989 pandecode_log("};\n");
990
991 gpu_va += sizeof(struct mali_framebuffer);
992
993 info.has_extra = (fb->mfbd_flags & MALI_MFBD_EXTRA) && is_fragment;
994
995 if (info.has_extra) {
996 mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
997 const struct mali_framebuffer_extra *PANDECODE_PTR_VAR(fbx, mem, (mali_ptr) gpu_va);
998
999 pandecode_log("struct mali_framebuffer_extra fb_extra_%"PRIx64"_%d = {\n", gpu_va, job_no);
1000 pandecode_indent++;
1001
1002 MEMORY_PROP(fbx, checksum);
1003
1004 if (fbx->checksum_stride)
1005 pandecode_prop("checksum_stride = %d", fbx->checksum_stride);
1006
1007 pandecode_log(".flags_hi = ");
1008 pandecode_log_decoded_flags(mfbd_extra_flag_hi_info, fbx->flags_hi);
1009 pandecode_log_cont(",\n");
1010
1011 pandecode_log(".flags_lo = ");
1012 pandecode_log_decoded_flags(mfbd_extra_flag_lo_info, fbx->flags_lo);
1013 pandecode_log_cont(",\n");
1014
1015 pandecode_prop("zs_block = %s", mali_block_format_as_str(fbx->zs_block));
1016 pandecode_prop("zs_samples = MALI_POSITIVE(%u)", fbx->zs_samples + 1);
1017
1018 if (fbx->zs_block == MALI_BLOCK_FORMAT_AFBC) {
1019 pandecode_log(".ds_afbc = {\n");
1020 pandecode_indent++;
1021
1022 MEMORY_PROP_DIR(fbx->ds_afbc, depth_stencil_afbc_metadata);
1023 pandecode_prop("depth_stencil_afbc_stride = %d",
1024 fbx->ds_afbc.depth_stencil_afbc_stride);
1025 MEMORY_PROP_DIR(fbx->ds_afbc, depth_stencil);
1026
1027 pandecode_log(".flags = ");
1028 pandecode_log_decoded_flags(afbc_fmt_flag_info, fbx->ds_afbc.flags);
1029 pandecode_log_cont(",\n");
1030
1031 if (fbx->ds_afbc.padding) {
1032 pandecode_msg("XXX: Depth/stencil AFBC zeros tripped\n");
1033 pandecode_prop("padding = 0x%" PRIx64, fbx->ds_afbc.padding);
1034 }
1035
1036 pandecode_indent--;
1037 pandecode_log("},\n");
1038 } else {
1039 pandecode_log(".ds_linear = {\n");
1040 pandecode_indent++;
1041
1042 if (fbx->ds_linear.depth) {
1043 MEMORY_PROP_DIR(fbx->ds_linear, depth);
1044 pandecode_prop("depth_stride = %d",
1045 fbx->ds_linear.depth_stride);
1046 pandecode_prop("depth_layer_stride = %d",
1047 fbx->ds_linear.depth_layer_stride);
1048 } else if (fbx->ds_linear.depth_stride || fbx->ds_linear.depth_layer_stride) {
1049 pandecode_msg("XXX: depth stride zero tripped %d %d\n", fbx->ds_linear.depth_stride, fbx->ds_linear.depth_layer_stride);
1050 }
1051
1052 if (fbx->ds_linear.stencil) {
1053 MEMORY_PROP_DIR(fbx->ds_linear, stencil);
1054 pandecode_prop("stencil_stride = %d",
1055 fbx->ds_linear.stencil_stride);
1056 pandecode_prop("stencil_layer_stride = %d",
1057 fbx->ds_linear.stencil_layer_stride);
1058 } else if (fbx->ds_linear.stencil_stride || fbx->ds_linear.stencil_layer_stride) {
1059 pandecode_msg("XXX: stencil stride zero tripped %d %d\n", fbx->ds_linear.stencil_stride, fbx->ds_linear.stencil_layer_stride);
1060 }
1061
1062 if (fbx->ds_linear.depth_stride_zero ||
1063 fbx->ds_linear.stencil_stride_zero) {
1064 pandecode_msg("XXX: Depth/stencil zeros tripped\n");
1065 pandecode_prop("depth_stride_zero = 0x%x",
1066 fbx->ds_linear.depth_stride_zero);
1067 pandecode_prop("stencil_stride_zero = 0x%x",
1068 fbx->ds_linear.stencil_stride_zero);
1069 }
1070
1071 pandecode_indent--;
1072 pandecode_log("},\n");
1073 }
1074
1075 if (fbx->clear_color_1 | fbx->clear_color_2) {
1076 pandecode_prop("clear_color_1 = 0x%" PRIx32, fbx->clear_color_1);
1077 pandecode_prop("clear_color_2 = 0x%" PRIx32, fbx->clear_color_2);
1078 }
1079
1080 if (fbx->zero3) {
1081 pandecode_msg("XXX: fb_extra zeros tripped\n");
1082 pandecode_prop("zero3 = 0x%" PRIx64, fbx->zero3);
1083 }
1084
1085 pandecode_indent--;
1086 pandecode_log("};\n");
1087
1088 gpu_va += sizeof(struct mali_framebuffer_extra);
1089 }
1090
1091 if (is_fragment)
1092 pandecode_render_target(gpu_va, job_no, fb);
1093
1094 return info;
1095 }
1096
1097 static void
1098 pandecode_attributes(const struct pandecode_mapped_memory *mem,
1099 mali_ptr addr, int job_no, char *suffix,
1100 int count, bool varying, enum mali_job_type job_type)
1101 {
1102 char *prefix = varying ? "Varying" : "Attribute";
1103 assert(addr);
1104
1105 if (!count) {
1106 pandecode_msg("warn: No %s records\n", prefix);
1107 return;
1108 }
1109
1110 MAP_ADDR(ATTRIBUTE_BUFFER, addr, cl);
1111
1112 for (int i = 0; i < count; ++i) {
1113 fprintf(pandecode_dump_stream, "%s\n", prefix);
1114
1115 struct MALI_ATTRIBUTE_BUFFER temp;
1116 MALI_ATTRIBUTE_BUFFER_unpack(cl + i * MALI_ATTRIBUTE_BUFFER_LENGTH, &temp);
1117 MALI_ATTRIBUTE_BUFFER_print(pandecode_dump_stream, &temp, 2);
1118
1119 if (temp.type == MALI_ATTRIBUTE_TYPE_1D_NPOT_DIVISOR) {
1120 struct MALI_ATTRIBUTE_BUFFER_CONTINUATION_NPOT temp2;
1121 MALI_ATTRIBUTE_BUFFER_CONTINUATION_NPOT_unpack(cl + (i + 1) * MALI_ATTRIBUTE_BUFFER_LENGTH, &temp2);
1122 MALI_ATTRIBUTE_BUFFER_CONTINUATION_NPOT_print(pandecode_dump_stream, &temp2, 2);
1123 }
1124 }
1125 }
1126
1127 static mali_ptr
1128 pandecode_shader_address(const char *name, mali_ptr ptr)
1129 {
1130 /* TODO: Decode flags */
1131 mali_ptr shader_ptr = ptr & ~15;
1132
1133 char *a = pointer_as_memory_reference(shader_ptr);
1134 pandecode_prop("%s = (%s) | %d", name, a, (int) (ptr & 15));
1135 free(a);
1136
1137 return shader_ptr;
1138 }
1139
1140 /* Decodes a Bifrost blend constant. See the notes in bifrost_blend_rt */
1141
1142 static unsigned
1143 decode_bifrost_constant(u16 constant)
1144 {
1145 float lo = (float) (constant & 0xFF);
1146 float hi = (float) (constant >> 8);
1147
1148 return (hi / 255.0) + (lo / 65535.0);
1149 }
1150
1151 static mali_ptr
1152 pandecode_bifrost_blend(void *descs, int job_no, int rt_no)
1153 {
1154 struct bifrost_blend_rt *b =
1155 ((struct bifrost_blend_rt *) descs) + rt_no;
1156
1157 pandecode_log("struct bifrost_blend_rt blend_rt_%d_%d = {\n", job_no, rt_no);
1158 pandecode_indent++;
1159
1160 pandecode_prop("flags = 0x%" PRIx16, b->flags);
1161 pandecode_prop("constant = 0x%" PRIx8 " /* %f */",
1162 b->constant, decode_bifrost_constant(b->constant));
1163
1164 /* TODO figure out blend shader enable bit */
1165 DUMP_CL("Equation", BLEND_EQUATION, &b->equation, 2);
1166
1167 pandecode_prop("unk2 = 0x%" PRIx16, b->unk2);
1168 pandecode_prop("index = 0x%" PRIx16, b->index);
1169
1170 pandecode_log(".format = %s", mali_format_as_str(b->format));
1171 pandecode_swizzle(b->swizzle, b->format);
1172 pandecode_log_cont(",\n");
1173
1174 pandecode_prop("swizzle = 0x%" PRIx32, b->swizzle);
1175 pandecode_prop("format = 0x%" PRIx32, b->format);
1176
1177 if (b->zero1) {
1178 pandecode_msg("XXX: pandecode_bifrost_blend zero1 tripped\n");
1179 pandecode_prop("zero1 = 0x%" PRIx32, b->zero1);
1180 }
1181
1182 pandecode_log(".shader_type = ");
1183 switch(b->shader_type) {
1184 case BIFROST_BLEND_F16:
1185 pandecode_log_cont("BIFROST_BLEND_F16");
1186 break;
1187 case BIFROST_BLEND_F32:
1188 pandecode_log_cont("BIFROST_BLEND_F32");
1189 break;
1190 case BIFROST_BLEND_I32:
1191 pandecode_log_cont("BIFROST_BLEND_I32");
1192 break;
1193 case BIFROST_BLEND_U32:
1194 pandecode_log_cont("BIFROST_BLEND_U32");
1195 break;
1196 case BIFROST_BLEND_I16:
1197 pandecode_log_cont("BIFROST_BLEND_I16");
1198 break;
1199 case BIFROST_BLEND_U16:
1200 pandecode_log_cont("BIFROST_BLEND_U16");
1201 break;
1202 }
1203 pandecode_log_cont(",\n");
1204
1205 if (b->zero2) {
1206 pandecode_msg("XXX: pandecode_bifrost_blend zero2 tripped\n");
1207 pandecode_prop("zero2 = 0x%" PRIx32, b->zero2);
1208 }
1209
1210 pandecode_prop("shader = 0x%" PRIx32, b->shader);
1211
1212 pandecode_indent--;
1213 pandecode_log("},\n");
1214
1215 return 0;
1216 }
1217
1218 static mali_ptr
1219 pandecode_midgard_blend(union midgard_blend *blend, bool is_shader)
1220 {
1221 /* constant/equation is in a union */
1222 if (!blend->shader)
1223 return 0;
1224
1225 pandecode_log(".blend = {\n");
1226 pandecode_indent++;
1227
1228 if (is_shader) {
1229 pandecode_shader_address("shader", blend->shader);
1230 } else {
1231 DUMP_CL("Equation", BLEND_EQUATION, &blend->equation, 2);
1232 pandecode_prop("constant = %f", blend->constant);
1233 }
1234
1235 pandecode_indent--;
1236 pandecode_log("},\n");
1237
1238 /* Return blend shader to disassemble if present */
1239 return is_shader ? (blend->shader & ~0xF) : 0;
1240 }
1241
1242 static mali_ptr
1243 pandecode_midgard_blend_mrt(void *descs, int job_no, int rt_no)
1244 {
1245 struct midgard_blend_rt *b =
1246 ((struct midgard_blend_rt *) descs) + rt_no;
1247
1248 /* Flags determine presence of blend shader */
1249 bool is_shader = b->flags.opaque[0] & 0x2;
1250
1251 pandecode_log("struct midgard_blend_rt blend_rt_%d_%d = {\n", job_no, rt_no);
1252 pandecode_indent++;
1253
1254 DUMP_CL("Flags", BLEND_FLAGS, &b->flags, 2);
1255
1256 union midgard_blend blend = b->blend;
1257 mali_ptr shader = pandecode_midgard_blend(&blend, is_shader);
1258
1259 pandecode_indent--;
1260 pandecode_log("};\n");
1261
1262 return shader;
1263 }
1264
1265 /* Attributes and varyings have descriptor records, which contain information
1266 * about their format and ordering with the attribute/varying buffers. We'll
1267 * want to validate that the combinations specified are self-consistent.
1268 */
1269
1270 static int
1271 pandecode_attribute_meta(int job_no, int count, const struct mali_vertex_tiler_postfix *v, bool varying, char *suffix)
1272 {
1273 const char *prefix = varying ? "Varying" : "Attribute";
1274 mali_ptr p = varying ? v->varying_meta : v->attribute_meta;
1275
1276 for (int i = 0; i < count; ++i, p += MALI_ATTRIBUTE_LENGTH)
1277 DUMP_ADDR(prefix, ATTRIBUTE, p, 1);
1278
1279 return count;
1280 }
1281
1282 /* return bits [lo, hi) of word */
1283 static u32
1284 bits(u32 word, u32 lo, u32 hi)
1285 {
1286 if (hi - lo >= 32)
1287 return word; // avoid undefined behavior with the shift
1288
1289 return (word >> lo) & ((1 << (hi - lo)) - 1);
1290 }
1291
1292 static void
1293 pandecode_vertex_tiler_prefix(struct mali_vertex_tiler_prefix *p, int job_no, bool graphics)
1294 {
1295 pandecode_log(".prefix = {\n");
1296 pandecode_indent++;
1297
1298 /* Decode invocation_count. See the comment before the definition of
1299 * invocation_count for an explanation.
1300 */
1301
1302 unsigned size_y_shift = bits(p->invocation_shifts, 0, 5);
1303 unsigned size_z_shift = bits(p->invocation_shifts, 5, 10);
1304 unsigned workgroups_x_shift = bits(p->invocation_shifts, 10, 16);
1305 unsigned workgroups_y_shift = bits(p->invocation_shifts, 16, 22);
1306 unsigned workgroups_z_shift = bits(p->invocation_shifts, 22, 28);
1307 unsigned workgroups_x_shift_2 = bits(p->invocation_shifts, 28, 32);
1308
1309 unsigned size_x = bits(p->invocation_count, 0, size_y_shift) + 1;
1310 unsigned size_y = bits(p->invocation_count, size_y_shift, size_z_shift) + 1;
1311 unsigned size_z = bits(p->invocation_count, size_z_shift, workgroups_x_shift) + 1;
1312
1313 unsigned groups_x = bits(p->invocation_count, workgroups_x_shift, workgroups_y_shift) + 1;
1314 unsigned groups_y = bits(p->invocation_count, workgroups_y_shift, workgroups_z_shift) + 1;
1315 unsigned groups_z = bits(p->invocation_count, workgroups_z_shift, 32) + 1;
1316
1317 /* Even though we have this decoded, we want to ensure that the
1318 * representation is "unique" so we don't lose anything by printing only
1319 * the final result. More specifically, we need to check that we were
1320 * passed something in canonical form, since the definition per the
1321 * hardware is inherently not unique. How? Well, take the resulting
1322 * decode and pack it ourselves! If it is bit exact with what we
1323 * decoded, we're good to go. */
1324
1325 struct mali_vertex_tiler_prefix ref;
1326 panfrost_pack_work_groups_compute(&ref, groups_x, groups_y, groups_z, size_x, size_y, size_z, graphics);
1327
1328 bool canonical =
1329 (p->invocation_count == ref.invocation_count) &&
1330 (p->invocation_shifts == ref.invocation_shifts);
1331
1332 if (!canonical) {
1333 pandecode_msg("XXX: non-canonical workgroups packing\n");
1334 pandecode_msg("expected: %X, %X",
1335 ref.invocation_count,
1336 ref.invocation_shifts);
1337
1338 pandecode_prop("invocation_count = 0x%" PRIx32, p->invocation_count);
1339 pandecode_prop("size_y_shift = %d", size_y_shift);
1340 pandecode_prop("size_z_shift = %d", size_z_shift);
1341 pandecode_prop("workgroups_x_shift = %d", workgroups_x_shift);
1342 pandecode_prop("workgroups_y_shift = %d", workgroups_y_shift);
1343 pandecode_prop("workgroups_z_shift = %d", workgroups_z_shift);
1344 pandecode_prop("workgroups_x_shift_2 = %d", workgroups_x_shift_2);
1345 }
1346
1347 /* Regardless, print the decode */
1348 pandecode_msg("size (%d, %d, %d), count (%d, %d, %d)\n",
1349 size_x, size_y, size_z,
1350 groups_x, groups_y, groups_z);
1351
1352 /* TODO: Decode */
1353 if (p->unknown_draw)
1354 pandecode_prop("unknown_draw = 0x%" PRIx32, p->unknown_draw);
1355
1356 pandecode_prop("workgroups_x_shift_3 = 0x%" PRIx32, p->workgroups_x_shift_3);
1357
1358 if (p->draw_mode != MALI_DRAW_MODE_NONE)
1359 pandecode_prop("draw_mode = %s", mali_draw_mode_as_str(p->draw_mode));
1360
1361 /* Index count only exists for tiler jobs anyway */
1362
1363 if (p->index_count)
1364 pandecode_prop("index_count = MALI_POSITIVE(%" PRId32 ")", p->index_count + 1);
1365
1366
1367 unsigned index_raw_size = (p->unknown_draw & MALI_DRAW_INDEXED_SIZE);
1368 index_raw_size >>= MALI_DRAW_INDEXED_SHIFT;
1369
1370 /* Validate an index buffer is present if we need one. TODO: verify
1371 * relationship between invocation_count and index_count */
1372
1373 if (p->indices) {
1374 unsigned count = p->index_count;
1375
1376 /* Grab the size */
1377 unsigned size = (index_raw_size == 0x3) ? 4 : index_raw_size;
1378
1379 /* Ensure we got a size, and if so, validate the index buffer
1380 * is large enough to hold a full set of indices of the given
1381 * size */
1382
1383 if (!index_raw_size)
1384 pandecode_msg("XXX: index size missing\n");
1385 else
1386 pandecode_validate_buffer(p->indices, count * size);
1387 } else if (index_raw_size)
1388 pandecode_msg("XXX: unexpected index size %u\n", index_raw_size);
1389
1390 if (p->offset_bias_correction)
1391 pandecode_prop("offset_bias_correction = %d", p->offset_bias_correction);
1392
1393 /* TODO: Figure out what this is. It's not zero */
1394 pandecode_prop("zero1 = 0x%" PRIx32, p->zero1);
1395
1396 pandecode_indent--;
1397 pandecode_log("},\n");
1398 }
1399
1400 static void
1401 pandecode_uniform_buffers(mali_ptr pubufs, int ubufs_count, int job_no)
1402 {
1403 struct pandecode_mapped_memory *umem = pandecode_find_mapped_gpu_mem_containing(pubufs);
1404 uint64_t *PANDECODE_PTR_VAR(ubufs, umem, pubufs);
1405
1406 for (int i = 0; i < ubufs_count; i++) {
1407 unsigned size = (ubufs[i] & ((1 << 10) - 1)) * 16;
1408 mali_ptr addr = (ubufs[i] >> 10) << 2;
1409
1410 pandecode_validate_buffer(addr, size);
1411
1412 char *ptr = pointer_as_memory_reference(addr);
1413 pandecode_log("ubuf_%d[%u] = %s;\n", i, size, ptr);
1414 free(ptr);
1415 }
1416
1417 pandecode_log("\n");
1418 }
1419
1420 static void
1421 pandecode_uniforms(mali_ptr uniforms, unsigned uniform_count)
1422 {
1423 pandecode_validate_buffer(uniforms, uniform_count * 16);
1424
1425 char *ptr = pointer_as_memory_reference(uniforms);
1426 pandecode_log("vec4 uniforms[%u] = %s;\n", uniform_count, ptr);
1427 free(ptr);
1428 }
1429
1430 static const char *
1431 shader_type_for_job(unsigned type)
1432 {
1433 switch (type) {
1434 case MALI_JOB_TYPE_VERTEX: return "VERTEX";
1435 case MALI_JOB_TYPE_TILER: return "FRAGMENT";
1436 case MALI_JOB_TYPE_COMPUTE: return "COMPUTE";
1437 default:
1438 return "UNKNOWN";
1439 }
1440 }
1441
1442 static unsigned shader_id = 0;
1443
1444 static struct midgard_disasm_stats
1445 pandecode_shader_disassemble(mali_ptr shader_ptr, int shader_no, int type,
1446 bool is_bifrost, unsigned gpu_id)
1447 {
1448 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(shader_ptr);
1449 uint8_t *PANDECODE_PTR_VAR(code, mem, shader_ptr);
1450
1451 /* Compute maximum possible size */
1452 size_t sz = mem->length - (shader_ptr - mem->gpu_va);
1453
1454 /* Print some boilerplate to clearly denote the assembly (which doesn't
1455 * obey indentation rules), and actually do the disassembly! */
1456
1457 pandecode_log_cont("\n\n");
1458
1459 struct midgard_disasm_stats stats;
1460
1461 if (is_bifrost) {
1462 disassemble_bifrost(pandecode_dump_stream, code, sz, true);
1463
1464 /* TODO: Extend stats to Bifrost */
1465 stats.texture_count = -128;
1466 stats.sampler_count = -128;
1467 stats.attribute_count = -128;
1468 stats.varying_count = -128;
1469 stats.uniform_count = -128;
1470 stats.uniform_buffer_count = -128;
1471 stats.work_count = -128;
1472
1473 stats.instruction_count = 0;
1474 stats.bundle_count = 0;
1475 stats.quadword_count = 0;
1476 stats.helper_invocations = false;
1477 } else {
1478 stats = disassemble_midgard(pandecode_dump_stream,
1479 code, sz, gpu_id,
1480 type == MALI_JOB_TYPE_TILER ?
1481 MESA_SHADER_FRAGMENT : MESA_SHADER_VERTEX);
1482 }
1483
1484 /* Print shader-db stats. Skip COMPUTE jobs since they are used for
1485 * driver-internal purposes with the blob and interfere */
1486
1487 bool should_shaderdb = type != MALI_JOB_TYPE_COMPUTE;
1488
1489 if (should_shaderdb) {
1490 unsigned nr_threads =
1491 (stats.work_count <= 4) ? 4 :
1492 (stats.work_count <= 8) ? 2 :
1493 1;
1494
1495 pandecode_log_cont("shader%d - MESA_SHADER_%s shader: "
1496 "%u inst, %u bundles, %u quadwords, "
1497 "%u registers, %u threads, 0 loops, 0:0 spills:fills\n\n\n",
1498 shader_id++,
1499 shader_type_for_job(type),
1500 stats.instruction_count, stats.bundle_count, stats.quadword_count,
1501 stats.work_count, nr_threads);
1502 }
1503
1504
1505 return stats;
1506 }
1507
1508 static void
1509 pandecode_texture_payload(mali_ptr payload,
1510 enum mali_texture_dimension dim,
1511 enum mali_texture_layout layout,
1512 bool manual_stride,
1513 uint8_t levels,
1514 uint16_t depth,
1515 uint16_t array_size,
1516 struct pandecode_mapped_memory *tmem)
1517 {
1518 pandecode_log(".payload = {\n");
1519 pandecode_indent++;
1520
1521 /* A bunch of bitmap pointers follow.
1522 * We work out the correct number,
1523 * based on the mipmap/cubemap
1524 * properties, but dump extra
1525 * possibilities to futureproof */
1526
1527 int bitmap_count = levels + 1;
1528
1529 /* Miptree for each face */
1530 if (dim == MALI_TEXTURE_DIMENSION_CUBE)
1531 bitmap_count *= 6;
1532
1533 /* Array of layers */
1534 bitmap_count *= depth;
1535
1536 /* Array of textures */
1537 bitmap_count *= array_size;
1538
1539 /* Stride for each element */
1540 if (manual_stride)
1541 bitmap_count *= 2;
1542
1543 mali_ptr *pointers_and_strides = pandecode_fetch_gpu_mem(tmem,
1544 payload, sizeof(mali_ptr) * bitmap_count);
1545 for (int i = 0; i < bitmap_count; ++i) {
1546 /* How we dump depends if this is a stride or a pointer */
1547
1548 if (manual_stride && (i & 1)) {
1549 /* signed 32-bit snuck in as a 64-bit pointer */
1550 uint64_t stride_set = pointers_and_strides[i];
1551 uint32_t clamped_stride = stride_set;
1552 int32_t stride = clamped_stride;
1553 assert(stride_set == clamped_stride);
1554 pandecode_log("(mali_ptr) %d /* stride */, \n", stride);
1555 } else {
1556 char *a = pointer_as_memory_reference(pointers_and_strides[i]);
1557 pandecode_log("%s, \n", a);
1558 free(a);
1559 }
1560 }
1561
1562 pandecode_indent--;
1563 pandecode_log("},\n");
1564 }
1565
1566 static void
1567 pandecode_texture(mali_ptr u,
1568 struct pandecode_mapped_memory *tmem,
1569 unsigned job_no, unsigned tex)
1570 {
1571 struct pandecode_mapped_memory *mapped_mem = pandecode_find_mapped_gpu_mem_containing(u);
1572 const uint8_t *cl = pandecode_fetch_gpu_mem(mapped_mem, u, MALI_MIDGARD_TEXTURE_LENGTH);
1573
1574 struct MALI_MIDGARD_TEXTURE temp;
1575 MALI_MIDGARD_TEXTURE_unpack(cl, &temp);
1576 MALI_MIDGARD_TEXTURE_print(pandecode_dump_stream, &temp, 2);
1577
1578 pandecode_texture_payload(u + MALI_MIDGARD_TEXTURE_LENGTH,
1579 temp.dimension, temp.texel_ordering, temp.manual_stride,
1580 temp.levels, temp.depth, temp.array_size, mapped_mem);
1581 }
1582
1583 static void
1584 pandecode_bifrost_texture(
1585 const void *cl,
1586 unsigned job_no,
1587 unsigned tex)
1588 {
1589 struct MALI_BIFROST_TEXTURE temp;
1590 MALI_BIFROST_TEXTURE_unpack(cl, &temp);
1591 MALI_BIFROST_TEXTURE_print(pandecode_dump_stream, &temp, 2);
1592
1593 struct pandecode_mapped_memory *tmem = pandecode_find_mapped_gpu_mem_containing(temp.surfaces);
1594 pandecode_texture_payload(temp.surfaces, temp.dimension, temp.texel_ordering,
1595 true, temp.levels, 1, 1, tmem);
1596 }
1597
1598 /* For shader properties like texture_count, we have a claimed property in the shader_meta, and the actual Truth from static analysis (this may just be an upper limit). We validate accordingly */
1599
1600 static void
1601 pandecode_shader_prop(const char *name, unsigned claim, signed truth, bool fuzzy)
1602 {
1603 /* Nothing to do */
1604 if (claim == truth)
1605 return;
1606
1607 if (fuzzy && (truth < 0))
1608 pandecode_msg("XXX: fuzzy %s, claimed %d, expected %d\n", name, claim, truth);
1609
1610 if ((truth >= 0) && !fuzzy) {
1611 pandecode_msg("%s: expected %s = %d, claimed %u\n",
1612 (truth < claim) ? "warn" : "XXX",
1613 name, truth, claim);
1614 } else if ((claim > -truth) && !fuzzy) {
1615 pandecode_msg("XXX: expected %s <= %u, claimed %u\n",
1616 name, -truth, claim);
1617 } else if (fuzzy && (claim < truth))
1618 pandecode_msg("XXX: expected %s >= %u, claimed %u\n",
1619 name, truth, claim);
1620
1621 pandecode_log(".%s = %" PRId16, name, claim);
1622
1623 if (fuzzy)
1624 pandecode_log_cont(" /* %u used */", truth);
1625
1626 pandecode_log_cont(",\n");
1627 }
1628
1629 static void
1630 pandecode_blend_shader_disassemble(mali_ptr shader, int job_no, int job_type,
1631 bool is_bifrost, unsigned gpu_id)
1632 {
1633 struct midgard_disasm_stats stats =
1634 pandecode_shader_disassemble(shader, job_no, job_type, is_bifrost, gpu_id);
1635
1636 bool has_texture = (stats.texture_count > 0);
1637 bool has_sampler = (stats.sampler_count > 0);
1638 bool has_attribute = (stats.attribute_count > 0);
1639 bool has_varying = (stats.varying_count > 0);
1640 bool has_uniform = (stats.uniform_count > 0);
1641 bool has_ubo = (stats.uniform_buffer_count > 0);
1642
1643 if (has_texture || has_sampler)
1644 pandecode_msg("XXX: blend shader accessing textures\n");
1645
1646 if (has_attribute || has_varying)
1647 pandecode_msg("XXX: blend shader accessing interstage\n");
1648
1649 if (has_uniform || has_ubo)
1650 pandecode_msg("XXX: blend shader accessing uniforms\n");
1651 }
1652
1653 static void
1654 pandecode_textures(mali_ptr textures, unsigned texture_count, int job_no, bool is_bifrost)
1655 {
1656 struct pandecode_mapped_memory *mmem = pandecode_find_mapped_gpu_mem_containing(textures);
1657
1658 if (!mmem)
1659 return;
1660
1661 pandecode_log("Textures (%"PRIx64"):\n", textures);
1662
1663 if (is_bifrost) {
1664 const void *cl = pandecode_fetch_gpu_mem(mmem,
1665 textures, MALI_BIFROST_TEXTURE_LENGTH *
1666 texture_count);
1667
1668 for (unsigned tex = 0; tex < texture_count; ++tex) {
1669 pandecode_bifrost_texture(cl +
1670 MALI_BIFROST_TEXTURE_LENGTH * tex,
1671 job_no, tex);
1672 }
1673 } else {
1674 mali_ptr *PANDECODE_PTR_VAR(u, mmem, textures);
1675
1676 for (int tex = 0; tex < texture_count; ++tex) {
1677 mali_ptr *PANDECODE_PTR_VAR(u, mmem, textures + tex * sizeof(mali_ptr));
1678 char *a = pointer_as_memory_reference(*u);
1679 pandecode_log("%s,\n", a);
1680 free(a);
1681 }
1682
1683 /* Now, finally, descend down into the texture descriptor */
1684 for (unsigned tex = 0; tex < texture_count; ++tex) {
1685 mali_ptr *PANDECODE_PTR_VAR(u, mmem, textures + tex * sizeof(mali_ptr));
1686 struct pandecode_mapped_memory *tmem = pandecode_find_mapped_gpu_mem_containing(*u);
1687 if (tmem)
1688 pandecode_texture(*u, tmem, job_no, tex);
1689 }
1690 }
1691 }
1692
1693 static void
1694 pandecode_samplers(mali_ptr samplers, unsigned sampler_count, int job_no, bool is_bifrost)
1695 {
1696 for (int i = 0; i < sampler_count; ++i) {
1697 if (is_bifrost) {
1698 DUMP_ADDR("Sampler", BIFROST_SAMPLER, samplers + (MALI_BIFROST_SAMPLER_LENGTH * i), 1);
1699 } else {
1700 DUMP_ADDR("Sampler", MIDGARD_SAMPLER, samplers + (MALI_MIDGARD_SAMPLER_LENGTH * i), 1);
1701 }
1702 }
1703 }
1704
1705 static void
1706 pandecode_vertex_tiler_postfix_pre(
1707 const struct mali_vertex_tiler_postfix *p,
1708 int job_no, enum mali_job_type job_type,
1709 char *suffix, bool is_bifrost, unsigned gpu_id)
1710 {
1711 struct pandecode_mapped_memory *attr_mem;
1712
1713 /* On Bifrost, since the tiler heap (for tiler jobs) and the scratchpad
1714 * are the only things actually needed from the FBD, vertex/tiler jobs
1715 * no longer reference the FBD -- instead, this field points to some
1716 * info about the scratchpad.
1717 */
1718
1719 struct pandecode_fbd fbd_info = {
1720 /* Default for Bifrost */
1721 .rt_count = 1
1722 };
1723
1724 if (is_bifrost) {
1725 pandecode_log_cont("\t/* %X %/\n", p->shared_memory & 1);
1726 pandecode_compute_fbd(p->shared_memory & ~1, job_no);
1727 } else if (p->shared_memory & MALI_MFBD)
1728 fbd_info = pandecode_mfbd_bfr((u64) ((uintptr_t) p->shared_memory) & FBD_MASK, job_no, false, job_type == MALI_JOB_TYPE_COMPUTE, false);
1729 else if (job_type == MALI_JOB_TYPE_COMPUTE)
1730 pandecode_compute_fbd((u64) (uintptr_t) p->shared_memory, job_no);
1731 else
1732 fbd_info = pandecode_sfbd((u64) (uintptr_t) p->shared_memory, job_no, false, gpu_id);
1733
1734 int varying_count = 0, attribute_count = 0, uniform_count = 0, uniform_buffer_count = 0;
1735 int texture_count = 0, sampler_count = 0;
1736
1737 if (p->shader) {
1738 struct pandecode_mapped_memory *smem = pandecode_find_mapped_gpu_mem_containing(p->shader);
1739 struct mali_shader_meta *PANDECODE_PTR_VAR(s, smem, p->shader);
1740
1741 /* Disassemble ahead-of-time to get stats. Initialize with
1742 * stats for the missing-shader case so we get validation
1743 * there, too */
1744
1745 struct midgard_disasm_stats info = {
1746 .texture_count = 0,
1747 .sampler_count = 0,
1748 .attribute_count = 0,
1749 .varying_count = 0,
1750 .work_count = 1,
1751
1752 .uniform_count = -128,
1753 .uniform_buffer_count = 0
1754 };
1755
1756 if (s->shader & ~0xF)
1757 info = pandecode_shader_disassemble(s->shader & ~0xF, job_no, job_type, is_bifrost, gpu_id);
1758
1759 pandecode_log("struct mali_shader_meta shader_meta_%"PRIx64"_%d%s = {\n", p->shader, job_no, suffix);
1760 pandecode_indent++;
1761
1762 /* Save for dumps */
1763 attribute_count = s->attribute_count;
1764 varying_count = s->varying_count;
1765 texture_count = s->texture_count;
1766 sampler_count = s->sampler_count;
1767
1768 if (is_bifrost) {
1769 uniform_count = s->bifrost2.uniform_count;
1770 uniform_buffer_count = s->bifrost1.uniform_buffer_count;
1771 } else {
1772 uniform_count = s->midgard1.uniform_count;
1773 uniform_buffer_count = s->midgard1.uniform_buffer_count;
1774 }
1775
1776 pandecode_shader_address("shader", s->shader);
1777
1778 pandecode_shader_prop("texture_count", s->texture_count, info.texture_count, false);
1779 pandecode_shader_prop("sampler_count", s->sampler_count, info.sampler_count, false);
1780 pandecode_shader_prop("attribute_count", s->attribute_count, info.attribute_count, false);
1781 pandecode_shader_prop("varying_count", s->varying_count, info.varying_count, false);
1782 pandecode_shader_prop("uniform_buffer_count",
1783 uniform_buffer_count,
1784 info.uniform_buffer_count, true);
1785
1786 if (!is_bifrost) {
1787 pandecode_shader_prop("uniform_count",
1788 uniform_count,
1789 info.uniform_count, false);
1790
1791 pandecode_shader_prop("work_count",
1792 s->midgard1.work_count, info.work_count, false);
1793 }
1794
1795 if (is_bifrost) {
1796 pandecode_log("bifrost1.unk1 = ");
1797 pandecode_log_decoded_flags(shader_bifrost_info, s->bifrost1.unk1);
1798 pandecode_log_cont(",\n");
1799 } else {
1800 bool helpers = s->midgard1.flags_lo & MALI_HELPER_INVOCATIONS;
1801
1802 if (helpers != info.helper_invocations) {
1803 pandecode_msg("XXX: expected helpers %u but got %u\n",
1804 info.helper_invocations, helpers);
1805 }
1806
1807 pandecode_log(".midgard1.flags_lo = ");
1808 pandecode_log_decoded_flags(shader_midgard1_flag_lo_info,
1809 s->midgard1.flags_lo & ~MALI_HELPER_INVOCATIONS);
1810 pandecode_log_cont(",\n");
1811
1812 pandecode_log(".midgard1.flags_hi = ");
1813 pandecode_log_decoded_flags(shader_midgard1_flag_hi_info, s->midgard1.flags_hi);
1814 pandecode_log_cont(",\n");
1815 }
1816
1817 if (s->depth_units || s->depth_factor) {
1818 pandecode_prop("depth_factor = %f", s->depth_factor);
1819 pandecode_prop("depth_units = %f", s->depth_units);
1820 }
1821
1822 if (s->coverage_mask)
1823 pandecode_prop("coverage_mask = 0x%X", s->coverage_mask);
1824
1825 if (s->unknown2_2)
1826 pandecode_prop(".unknown2_2 = %X", s->unknown2_2);
1827
1828 if (s->unknown2_3 || s->unknown2_4) {
1829 pandecode_log(".unknown2_3 = ");
1830
1831 int unknown2_3 = s->unknown2_3;
1832 int unknown2_4 = s->unknown2_4;
1833
1834 /* We're not quite sure what these flags mean without the depth test, if anything */
1835
1836 if (unknown2_3 & (MALI_DEPTH_WRITEMASK | MALI_DEPTH_FUNC_MASK)) {
1837 const char *func = mali_func_as_str(MALI_GET_DEPTH_FUNC(unknown2_3));
1838 unknown2_3 &= ~MALI_DEPTH_FUNC_MASK;
1839
1840 pandecode_log_cont("MALI_DEPTH_FUNC(%s) | ", func);
1841 }
1842
1843 pandecode_log_decoded_flags(u3_flag_info, unknown2_3);
1844 pandecode_log_cont(",\n");
1845
1846 pandecode_log(".unknown2_4 = ");
1847 pandecode_log_decoded_flags(u4_flag_info, unknown2_4);
1848 pandecode_log_cont(",\n");
1849 }
1850
1851 if (s->stencil_mask_front || s->stencil_mask_back) {
1852 pandecode_prop("stencil_mask_front = 0x%02X", s->stencil_mask_front);
1853 pandecode_prop("stencil_mask_back = 0x%02X", s->stencil_mask_back);
1854 }
1855
1856 DUMP_CL("Stencil front", STENCIL, &s->stencil_front, 1);
1857 DUMP_CL("Stencil back", STENCIL, &s->stencil_back, 1);
1858
1859 if (is_bifrost) {
1860 pandecode_log(".bifrost2 = {\n");
1861 pandecode_indent++;
1862
1863 pandecode_prop("unk3 = 0x%" PRIx32, s->bifrost2.unk3);
1864 pandecode_prop("preload_regs = 0x%" PRIx32, s->bifrost2.preload_regs);
1865 pandecode_prop("uniform_count = %" PRId32, s->bifrost2.uniform_count);
1866 pandecode_prop("unk4 = 0x%" PRIx32, s->bifrost2.unk4);
1867
1868 pandecode_indent--;
1869 pandecode_log("},\n");
1870 } else if (s->midgard2.unknown2_7) {
1871 pandecode_log(".midgard2 = {\n");
1872 pandecode_indent++;
1873
1874 pandecode_prop("unknown2_7 = 0x%" PRIx32, s->midgard2.unknown2_7);
1875 pandecode_indent--;
1876 pandecode_log("},\n");
1877 }
1878
1879 if (s->padding) {
1880 pandecode_msg("XXX: shader padding tripped\n");
1881 pandecode_prop("padding = 0x%" PRIx32, s->padding);
1882 }
1883
1884 if (!is_bifrost) {
1885 /* TODO: Blend shaders routing/disasm */
1886 union midgard_blend blend = s->blend;
1887 mali_ptr shader = pandecode_midgard_blend(&blend, s->unknown2_3 & MALI_HAS_BLEND_SHADER);
1888 if (shader & ~0xF)
1889 pandecode_blend_shader_disassemble(shader, job_no, job_type, false, gpu_id);
1890 } else {
1891 pandecode_msg("mdg_blend = %" PRIx64 "\n", s->blend.shader);
1892 }
1893
1894 pandecode_indent--;
1895 pandecode_log("};\n");
1896
1897 /* MRT blend fields are used whenever MFBD is used, with
1898 * per-RT descriptors */
1899
1900 if (job_type == MALI_JOB_TYPE_TILER && (is_bifrost || p->shared_memory & MALI_MFBD)) {
1901 void* blend_base = (void *) (s + 1);
1902
1903 for (unsigned i = 0; i < fbd_info.rt_count; i++) {
1904 mali_ptr shader = 0;
1905
1906 if (is_bifrost)
1907 shader = pandecode_bifrost_blend(blend_base, job_no, i);
1908 else
1909 shader = pandecode_midgard_blend_mrt(blend_base, job_no, i);
1910
1911 if (shader & ~0xF)
1912 pandecode_blend_shader_disassemble(shader, job_no, job_type, false, gpu_id);
1913
1914 }
1915 }
1916 } else
1917 pandecode_msg("XXX: missing shader descriptor\n");
1918
1919 if (p->viewport)
1920 DUMP_ADDR("Viewport", VIEWPORT, p->viewport, 1);
1921
1922 unsigned max_attr_index = 0;
1923
1924 if (p->attribute_meta)
1925 max_attr_index = pandecode_attribute_meta(job_no, attribute_count, p, false, suffix);
1926
1927 if (p->attributes) {
1928 attr_mem = pandecode_find_mapped_gpu_mem_containing(p->attributes);
1929 pandecode_attributes(attr_mem, p->attributes, job_no, suffix, max_attr_index, false, job_type);
1930 }
1931
1932 /* Varyings are encoded like attributes but not actually sent; we just
1933 * pass a zero buffer with the right stride/size set, (or whatever)
1934 * since the GPU will write to it itself */
1935
1936 if (p->varying_meta) {
1937 varying_count = pandecode_attribute_meta(job_no, varying_count, p, true, suffix);
1938 }
1939
1940 if (p->varyings) {
1941 attr_mem = pandecode_find_mapped_gpu_mem_containing(p->varyings);
1942
1943 /* Number of descriptors depends on whether there are
1944 * non-internal varyings */
1945
1946 pandecode_attributes(attr_mem, p->varyings, job_no, suffix, varying_count, true, job_type);
1947 }
1948
1949 if (p->uniform_buffers) {
1950 if (uniform_buffer_count)
1951 pandecode_uniform_buffers(p->uniform_buffers, uniform_buffer_count, job_no);
1952 else
1953 pandecode_msg("warn: UBOs specified but not referenced\n");
1954 } else if (uniform_buffer_count)
1955 pandecode_msg("XXX: UBOs referenced but not specified\n");
1956
1957 /* We don't want to actually dump uniforms, but we do need to validate
1958 * that the counts we were given are sane */
1959
1960 if (p->uniforms) {
1961 if (uniform_count)
1962 pandecode_uniforms(p->uniforms, uniform_count);
1963 else
1964 pandecode_msg("warn: Uniforms specified but not referenced\n");
1965 } else if (uniform_count)
1966 pandecode_msg("XXX: Uniforms referenced but not specified\n");
1967
1968 if (p->textures)
1969 pandecode_textures(p->textures, texture_count, job_no, is_bifrost);
1970
1971 if (p->sampler_descriptor)
1972 pandecode_samplers(p->sampler_descriptor, sampler_count, job_no, is_bifrost);
1973 }
1974
1975 static void
1976 pandecode_gl_enables(uint32_t gl_enables, int job_type)
1977 {
1978 pandecode_log(".gl_enables = ");
1979
1980 pandecode_log_decoded_flags(gl_enable_flag_info, gl_enables);
1981
1982 pandecode_log_cont(",\n");
1983 }
1984
1985 static void
1986 pandecode_vertex_tiler_postfix(const struct mali_vertex_tiler_postfix *p, int job_no, bool is_bifrost)
1987 {
1988 if (p->shader & 0xF)
1989 pandecode_msg("warn: shader tagged %X\n", (unsigned) (p->shader & 0xF));
1990
1991 pandecode_log(".postfix = {\n");
1992 pandecode_indent++;
1993
1994 pandecode_gl_enables(p->gl_enables, MALI_JOB_TYPE_TILER);
1995 pandecode_prop("instance_shift = 0x%x", p->instance_shift);
1996 pandecode_prop("instance_odd = 0x%x", p->instance_odd);
1997
1998 if (p->zero4) {
1999 pandecode_msg("XXX: vertex only zero tripped");
2000 pandecode_prop("zero4 = 0x%" PRIx32, p->zero4);
2001 }
2002
2003 pandecode_prop("offset_start = 0x%x", p->offset_start);
2004
2005 if (p->zero5) {
2006 pandecode_msg("XXX: vertex only zero tripped");
2007 pandecode_prop("zero5 = 0x%" PRIx64, p->zero5);
2008 }
2009
2010 MEMORY_PROP(p, position_varying);
2011 MEMORY_PROP(p, occlusion_counter);
2012
2013 pandecode_indent--;
2014 pandecode_log("},\n");
2015 }
2016
2017 static void
2018 pandecode_tiler_heap_meta(mali_ptr gpu_va, int job_no)
2019 {
2020 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
2021 const struct bifrost_tiler_heap_meta *PANDECODE_PTR_VAR(h, mem, gpu_va);
2022
2023 pandecode_log("struct bifrost_tiler_heap_meta tiler_heap_meta_%"PRIx64"_%d = {\n", gpu_va, job_no);
2024 pandecode_indent++;
2025
2026 if (h->zero) {
2027 pandecode_msg("XXX: tiler heap zero tripped\n");
2028 pandecode_prop("zero = 0x%x", h->zero);
2029 }
2030
2031 pandecode_prop("heap_size = 0x%x", h->heap_size);
2032 MEMORY_PROP(h, tiler_heap_start);
2033 MEMORY_PROP(h, tiler_heap_free);
2034
2035 /* this might point to the beginning of another buffer, when it's
2036 * really the end of the tiler heap buffer, so we have to be careful
2037 * here. but for zero length, we need the same pointer.
2038 */
2039
2040 if (h->tiler_heap_end == h->tiler_heap_start) {
2041 MEMORY_PROP(h, tiler_heap_start);
2042 } else {
2043 char *a = pointer_as_memory_reference(h->tiler_heap_end - 1);
2044 pandecode_prop("tiler_heap_end = %s + 1", a);
2045 free(a);
2046 }
2047
2048 for (int i = 0; i < 10; i++) {
2049 if (h->zeros[i] != 0) {
2050 pandecode_msg("XXX: tiler heap zero %d tripped, value %x\n",
2051 i, h->zeros[i]);
2052 }
2053 }
2054
2055 if (h->unk1 != 0x1) {
2056 pandecode_msg("XXX: tiler heap unk1 tripped\n");
2057 pandecode_prop("unk1 = 0x%x", h->unk1);
2058 }
2059
2060 if (h->unk7e007e != 0x7e007e) {
2061 pandecode_msg("XXX: tiler heap unk7e007e tripped\n");
2062 pandecode_prop("unk7e007e = 0x%x", h->unk7e007e);
2063 }
2064
2065 pandecode_indent--;
2066 pandecode_log("};\n");
2067 }
2068
2069 static void
2070 pandecode_tiler_meta(mali_ptr gpu_va, int job_no)
2071 {
2072 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
2073 const struct bifrost_tiler_meta *PANDECODE_PTR_VAR(t, mem, gpu_va);
2074
2075 pandecode_tiler_heap_meta(t->tiler_heap_meta, job_no);
2076
2077 pandecode_log("struct bifrost_tiler_meta tiler_meta_%"PRIx64"_%d = {\n", gpu_va, job_no);
2078 pandecode_indent++;
2079
2080 pandecode_prop("tiler_heap_next_start = 0x%" PRIx32, t->tiler_heap_next_start);
2081 pandecode_prop("used_hierarchy_mask = 0x%" PRIx32, t->used_hierarchy_mask);
2082
2083 if (t->hierarchy_mask != 0xa &&
2084 t->hierarchy_mask != 0x14 &&
2085 t->hierarchy_mask != 0x28 &&
2086 t->hierarchy_mask != 0x50 &&
2087 t->hierarchy_mask != 0xa0)
2088 pandecode_prop("XXX: Unexpected hierarchy_mask (not 0xa, 0x14, 0x28, 0x50 or 0xa0)!");
2089
2090 pandecode_prop("hierarchy_mask = 0x%" PRIx16, t->hierarchy_mask);
2091
2092 pandecode_prop("flags = 0x%" PRIx16, t->flags);
2093
2094 pandecode_prop("width = MALI_POSITIVE(%d)", t->width + 1);
2095 pandecode_prop("height = MALI_POSITIVE(%d)", t->height + 1);
2096
2097 if (t->zero0) {
2098 pandecode_msg("XXX: tiler meta zero tripped\n");
2099 pandecode_prop("zero0 = 0x%" PRIx64, t->zero0);
2100 }
2101
2102 for (int i = 0; i < 12; i++) {
2103 if (t->zeros[i] != 0) {
2104 pandecode_msg("XXX: tiler heap zero %d tripped, value %" PRIx64 "\n",
2105 i, t->zeros[i]);
2106 }
2107 }
2108
2109 pandecode_indent--;
2110 pandecode_log("};\n");
2111 }
2112
2113 static void
2114 pandecode_primitive_size(union midgard_primitive_size u, bool constant)
2115 {
2116 if (u.pointer == 0x0)
2117 return;
2118
2119 pandecode_log(".primitive_size = {\n");
2120 pandecode_indent++;
2121
2122 if (constant) {
2123 pandecode_prop("constant = %f", u.constant);
2124 } else {
2125 MEMORY_PROP((&u), pointer);
2126 }
2127
2128 pandecode_indent--;
2129 pandecode_log("},\n");
2130 }
2131
2132 static void
2133 pandecode_tiler_only_bfr(const struct bifrost_tiler_only *t, int job_no)
2134 {
2135 pandecode_log_cont("{\n");
2136 pandecode_indent++;
2137
2138 /* TODO: gl_PointSize on Bifrost */
2139 pandecode_primitive_size(t->primitive_size, true);
2140
2141 if (t->zero1 || t->zero2 || t->zero3 || t->zero4 || t->zero5
2142 || t->zero6) {
2143 pandecode_msg("XXX: tiler only zero tripped\n");
2144 pandecode_prop("zero1 = 0x%" PRIx64, t->zero1);
2145 pandecode_prop("zero2 = 0x%" PRIx64, t->zero2);
2146 pandecode_prop("zero3 = 0x%" PRIx64, t->zero3);
2147 pandecode_prop("zero4 = 0x%" PRIx64, t->zero4);
2148 pandecode_prop("zero5 = 0x%" PRIx64, t->zero5);
2149 pandecode_prop("zero6 = 0x%" PRIx64, t->zero6);
2150 }
2151
2152 pandecode_indent--;
2153 pandecode_log("},\n");
2154 }
2155
2156 static int
2157 pandecode_vertex_job_bfr(const struct mali_job_descriptor_header *h,
2158 const struct pandecode_mapped_memory *mem,
2159 mali_ptr payload, int job_no, unsigned gpu_id)
2160 {
2161 struct bifrost_payload_vertex *PANDECODE_PTR_VAR(v, mem, payload);
2162
2163 pandecode_vertex_tiler_postfix_pre(&v->postfix, job_no, h->job_type, "", true, gpu_id);
2164
2165 pandecode_log("struct bifrost_payload_vertex payload_%"PRIx64"_%d = {\n", payload, job_no);
2166 pandecode_indent++;
2167
2168 pandecode_vertex_tiler_prefix(&v->prefix, job_no, false);
2169 pandecode_vertex_tiler_postfix(&v->postfix, job_no, true);
2170
2171 pandecode_indent--;
2172 pandecode_log("};\n");
2173
2174 return sizeof(*v);
2175 }
2176
2177 static int
2178 pandecode_tiler_job_bfr(const struct mali_job_descriptor_header *h,
2179 const struct pandecode_mapped_memory *mem,
2180 mali_ptr payload, int job_no, unsigned gpu_id)
2181 {
2182 struct bifrost_payload_tiler *PANDECODE_PTR_VAR(t, mem, payload);
2183
2184 pandecode_vertex_tiler_postfix_pre(&t->postfix, job_no, h->job_type, "", true, gpu_id);
2185 pandecode_tiler_meta(t->tiler.tiler_meta, job_no);
2186
2187 pandecode_log("struct bifrost_payload_tiler payload_%"PRIx64"_%d = {\n", payload, job_no);
2188 pandecode_indent++;
2189
2190 pandecode_vertex_tiler_prefix(&t->prefix, job_no, false);
2191
2192 pandecode_log(".tiler = ");
2193 pandecode_tiler_only_bfr(&t->tiler, job_no);
2194
2195 pandecode_vertex_tiler_postfix(&t->postfix, job_no, true);
2196
2197 pandecode_indent--;
2198 pandecode_log("};\n");
2199
2200 return sizeof(*t);
2201 }
2202
2203 static int
2204 pandecode_vertex_or_tiler_job_mdg(const struct mali_job_descriptor_header *h,
2205 const struct pandecode_mapped_memory *mem,
2206 mali_ptr payload, int job_no, unsigned gpu_id)
2207 {
2208 struct midgard_payload_vertex_tiler *PANDECODE_PTR_VAR(v, mem, payload);
2209 bool is_graphics = (h->job_type == MALI_JOB_TYPE_VERTEX) || (h->job_type == MALI_JOB_TYPE_TILER);
2210
2211 pandecode_vertex_tiler_postfix_pre(&v->postfix, job_no, h->job_type, "", false, gpu_id);
2212
2213 pandecode_log("struct midgard_payload_vertex_tiler payload_%d = {\n", job_no);
2214 pandecode_indent++;
2215
2216 pandecode_vertex_tiler_prefix(&v->prefix, job_no, is_graphics);
2217 pandecode_vertex_tiler_postfix(&v->postfix, job_no, false);
2218
2219 bool has_primitive_pointer = v->prefix.unknown_draw & MALI_DRAW_VARYING_SIZE;
2220 pandecode_primitive_size(v->primitive_size, !has_primitive_pointer);
2221
2222 pandecode_indent--;
2223 pandecode_log("};\n");
2224
2225 return sizeof(*v);
2226 }
2227
2228 static int
2229 pandecode_fragment_job(const struct pandecode_mapped_memory *mem,
2230 mali_ptr payload, int job_no,
2231 bool is_bifrost, unsigned gpu_id)
2232 {
2233 const struct mali_payload_fragment *PANDECODE_PTR_VAR(s, mem, payload);
2234
2235 bool is_mfbd = s->framebuffer & MALI_MFBD;
2236
2237 if (!is_mfbd && is_bifrost)
2238 pandecode_msg("XXX: Bifrost fragment must use MFBD\n");
2239
2240 struct pandecode_fbd info;
2241
2242 if (is_mfbd)
2243 info = pandecode_mfbd_bfr(s->framebuffer & FBD_MASK, job_no, true, false, is_bifrost);
2244 else
2245 info = pandecode_sfbd(s->framebuffer & FBD_MASK, job_no, true, gpu_id);
2246
2247 /* Compute the tag for the tagged pointer. This contains the type of
2248 * FBD (MFBD/SFBD), and in the case of an MFBD, information about which
2249 * additional structures follow the MFBD header (an extra payload or
2250 * not, as well as a count of render targets) */
2251
2252 unsigned expected_tag = is_mfbd ? MALI_MFBD : 0;
2253
2254 if (is_mfbd) {
2255 if (info.has_extra)
2256 expected_tag |= MALI_MFBD_TAG_EXTRA;
2257
2258 expected_tag |= (MALI_POSITIVE(info.rt_count) << 2);
2259 }
2260
2261 if ((s->min_tile_coord | s->max_tile_coord) & ~(MALI_X_COORD_MASK | MALI_Y_COORD_MASK)) {
2262 pandecode_msg("XXX: unexpected tile coordinate bits\n");
2263 pandecode_prop("min_tile_coord = 0x%X\n", s->min_tile_coord);
2264 pandecode_prop("max_tile_coord = 0x%X\n", s->max_tile_coord);
2265 }
2266
2267 /* Extract tile coordinates */
2268
2269 unsigned min_x = MALI_TILE_COORD_X(s->min_tile_coord) << MALI_TILE_SHIFT;
2270 unsigned min_y = MALI_TILE_COORD_Y(s->min_tile_coord) << MALI_TILE_SHIFT;
2271
2272 unsigned max_x = (MALI_TILE_COORD_X(s->max_tile_coord) + 1) << MALI_TILE_SHIFT;
2273 unsigned max_y = (MALI_TILE_COORD_Y(s->max_tile_coord) + 1) << MALI_TILE_SHIFT;
2274
2275 /* For the max, we also want the floored (rather than ceiled) version for checking */
2276
2277 unsigned max_x_f = (MALI_TILE_COORD_X(s->max_tile_coord)) << MALI_TILE_SHIFT;
2278 unsigned max_y_f = (MALI_TILE_COORD_Y(s->max_tile_coord)) << MALI_TILE_SHIFT;
2279
2280 /* Validate the coordinates are well-ordered */
2281
2282 if (min_x == max_x)
2283 pandecode_msg("XXX: empty X coordinates (%u = %u)\n", min_x, max_x);
2284 else if (min_x > max_x)
2285 pandecode_msg("XXX: misordered X coordinates (%u > %u)\n", min_x, max_x);
2286
2287 if (min_y == max_y)
2288 pandecode_msg("XXX: empty X coordinates (%u = %u)\n", min_x, max_x);
2289 else if (min_y > max_y)
2290 pandecode_msg("XXX: misordered X coordinates (%u > %u)\n", min_x, max_x);
2291
2292 /* Validate the coordinates fit inside the framebuffer. We use floor,
2293 * rather than ceil, for the max coordinates, since the tile
2294 * coordinates for something like an 800x600 framebuffer will actually
2295 * resolve to 800x608, which would otherwise trigger a Y-overflow */
2296
2297 if ((min_x > info.width) || (max_x_f > info.width))
2298 pandecode_msg("XXX: tile coordinates overflow in X direction\n");
2299
2300 if ((min_y > info.height) || (max_y_f > info.height))
2301 pandecode_msg("XXX: tile coordinates overflow in Y direction\n");
2302
2303 /* After validation, we print */
2304
2305 pandecode_log("fragment (%u, %u) ... (%u, %u)\n\n", min_x, min_y, max_x, max_y);
2306
2307 /* The FBD is a tagged pointer */
2308
2309 unsigned tag = (s->framebuffer & ~FBD_MASK);
2310
2311 if (tag != expected_tag)
2312 pandecode_msg("XXX: expected FBD tag %X but got %X\n", expected_tag, tag);
2313
2314 return sizeof(*s);
2315 }
2316
2317 /* Entrypoint to start tracing. jc_gpu_va is the GPU address for the first job
2318 * in the chain; later jobs are found by walking the chain. Bifrost is, well,
2319 * if it's bifrost or not. GPU ID is the more finegrained ID (at some point, we
2320 * might wish to combine this with the bifrost parameter) because some details
2321 * are model-specific even within a particular architecture. Minimal traces
2322 * *only* examine the job descriptors, skipping printing entirely if there is
2323 * no faults, and only descends into the payload if there are faults. This is
2324 * useful for looking for faults without the overhead of invasive traces. */
2325
2326 void
2327 pandecode_jc(mali_ptr jc_gpu_va, bool bifrost, unsigned gpu_id, bool minimal)
2328 {
2329 pandecode_dump_file_open();
2330
2331 struct mali_job_descriptor_header *h;
2332 unsigned job_descriptor_number = 0;
2333
2334 do {
2335 struct pandecode_mapped_memory *mem =
2336 pandecode_find_mapped_gpu_mem_containing(jc_gpu_va);
2337
2338 void *payload;
2339
2340 h = PANDECODE_PTR(mem, jc_gpu_va, struct mali_job_descriptor_header);
2341
2342 mali_ptr payload_ptr = jc_gpu_va + sizeof(*h);
2343 payload = pandecode_fetch_gpu_mem(mem, payload_ptr, 256);
2344
2345 int job_no = job_descriptor_number++;
2346
2347 /* If the job is good to go, skip it in minimal mode */
2348 if (minimal && (h->exception_status == 0x0 || h->exception_status == 0x1))
2349 continue;
2350
2351 pandecode_log("struct mali_job_descriptor_header job_%"PRIx64"_%d = {\n", jc_gpu_va, job_no);
2352 pandecode_indent++;
2353
2354 pandecode_prop("job_type = %s", mali_job_type_as_str(h->job_type));
2355
2356 if (h->job_descriptor_size)
2357 pandecode_prop("job_descriptor_size = %d", h->job_descriptor_size);
2358
2359 if (h->exception_status && h->exception_status != 0x1)
2360 pandecode_prop("exception_status = %x (source ID: 0x%x access: %s exception: 0x%x)",
2361 h->exception_status,
2362 (h->exception_status >> 16) & 0xFFFF,
2363 mali_exception_access_as_str((h->exception_status >> 8) & 0x3),
2364 h->exception_status & 0xFF);
2365
2366 if (h->first_incomplete_task)
2367 pandecode_prop("first_incomplete_task = %d", h->first_incomplete_task);
2368
2369 if (h->fault_pointer)
2370 pandecode_prop("fault_pointer = 0x%" PRIx64, h->fault_pointer);
2371
2372 if (h->job_barrier)
2373 pandecode_prop("job_barrier = %d", h->job_barrier);
2374
2375 pandecode_prop("job_index = %d", h->job_index);
2376
2377 if (h->unknown_flags)
2378 pandecode_prop("unknown_flags = %d", h->unknown_flags);
2379
2380 if (h->job_dependency_index_1)
2381 pandecode_prop("job_dependency_index_1 = %d", h->job_dependency_index_1);
2382
2383 if (h->job_dependency_index_2)
2384 pandecode_prop("job_dependency_index_2 = %d", h->job_dependency_index_2);
2385
2386 pandecode_indent--;
2387 pandecode_log("};\n");
2388
2389 switch (h->job_type) {
2390 case MALI_JOB_TYPE_WRITE_VALUE: {
2391 struct mali_payload_write_value *s = payload;
2392 pandecode_log("struct mali_payload_write_value payload_%"PRIx64"_%d = {\n", payload_ptr, job_no);
2393 pandecode_indent++;
2394 MEMORY_PROP(s, address);
2395
2396 if (s->value_descriptor != MALI_WRITE_VALUE_ZERO) {
2397 pandecode_msg("XXX: unknown value descriptor\n");
2398 pandecode_prop("value_descriptor = 0x%" PRIX32, s->value_descriptor);
2399 }
2400
2401 if (s->reserved) {
2402 pandecode_msg("XXX: set value tripped\n");
2403 pandecode_prop("reserved = 0x%" PRIX32, s->reserved);
2404 }
2405
2406 pandecode_prop("immediate = 0x%" PRIX64, s->immediate);
2407 pandecode_indent--;
2408 pandecode_log("};\n");
2409
2410 break;
2411 }
2412
2413 case MALI_JOB_TYPE_TILER:
2414 case MALI_JOB_TYPE_VERTEX:
2415 case MALI_JOB_TYPE_COMPUTE:
2416 if (bifrost) {
2417 if (h->job_type == MALI_JOB_TYPE_TILER)
2418 pandecode_tiler_job_bfr(h, mem, payload_ptr, job_no, gpu_id);
2419 else
2420 pandecode_vertex_job_bfr(h, mem, payload_ptr, job_no, gpu_id);
2421 } else
2422 pandecode_vertex_or_tiler_job_mdg(h, mem, payload_ptr, job_no, gpu_id);
2423
2424 break;
2425
2426 case MALI_JOB_TYPE_FRAGMENT:
2427 pandecode_fragment_job(mem, payload_ptr, job_no, bifrost, gpu_id);
2428 break;
2429
2430 default:
2431 break;
2432 }
2433 } while ((jc_gpu_va = h->next_job));
2434
2435 pandecode_map_read_write();
2436 }