4 <value name=
"R" value=
"0"/>
5 <value name=
"G" value=
"1"/>
6 <value name=
"B" value=
"2"/>
7 <value name=
"A" value=
"3"/>
8 <value name=
"0" value=
"4"/>
9 <value name=
"1" value=
"5"/>
12 <enum name=
"Job Type">
13 <value name=
"Not started" value=
"0"/>
14 <value name=
"Null" value=
"1"/>
15 <value name=
"Write value" value=
"2"/>
16 <value name=
"Cache flush" value=
"3"/>
17 <value name=
"Compute" value=
"4"/>
18 <value name=
"Vertex" value=
"5"/>
19 <value name=
"Geometry" value=
"6"/>
20 <value name=
"Tiler" value=
"7"/>
21 <value name=
"Fused" value=
"8"/>
22 <value name=
"Fragment" value=
"9"/>
25 <enum name=
"Draw Mode">
26 <value name=
"None" value=
"0"/>
27 <value name=
"Points" value=
"1"/>
28 <value name=
"Lines" value=
"2"/>
29 <value name=
"Line strip" value=
"4"/>
30 <value name=
"Line loop" value=
"6"/>
31 <value name=
"Triangles" value=
"8"/>
32 <value name=
"Triangle strip" value=
"10"/>
33 <value name=
"Triangle fan" value=
"12"/>
34 <value name=
"Polygon" value=
"13"/>
35 <value name=
"Quads" value=
"14"/>
36 <value name=
"Quad strip" value=
"15"/>
39 <enum name=
"Exception Access">
40 <value name=
"None" value=
"0"/>
41 <value name=
"Execute" value=
"2"/>
42 <value name=
"Read" value=
"1"/>
43 <value name=
"Write" value=
"3"/>
47 <value name=
"Never" value=
"0"/>
48 <value name=
"Less" value=
"1"/>
49 <value name=
"Equal" value=
"2"/>
50 <value name=
"Lequal" value=
"3"/>
51 <value name=
"Greater" value=
"4"/>
52 <value name=
"Not Equal" value=
"5"/>
53 <value name=
"Gequal" value=
"6"/>
54 <value name=
"Always" value=
"7"/>
58 <value name=
"ETC2 RGB8" value=
"1"/>
59 <value name=
"ETC2 R11 UNORM" value=
"2"/>
60 <value name=
"ETC2 RGBA8" value=
"3"/>
61 <value name=
"ETC2 RG11 UNORM" value=
"4"/>
62 <value name=
"BC1 UNORM" value=
"7"/>
63 <value name=
"BC2 UNORM" value=
"8"/>
64 <value name=
"BC3 UNORM" value=
"9"/>
65 <value name=
"BC4 UNORM" value=
"10"/>
66 <value name=
"BC4 SNORM" value=
"11"/>
67 <value name=
"BC5 UNORM" value=
"12"/>
68 <value name=
"BC5 SNORM" value=
"13"/>
69 <value name=
"BC6H UF16" value=
"14"/>
70 <value name=
"BC6H SF16" value=
"15"/>
71 <value name=
"BC7 UNORM" value=
"16"/>
72 <value name=
"ETC2 R11 SNORM" value=
"17"/>
73 <value name=
"ETC2 RG11 SNORM" value=
"18"/>
74 <value name=
"ETC2 RGB8A1" value=
"19"/>
75 <value name=
"ASTC 3D LDR" value=
"20"/>
76 <value name=
"ASTC 3D HDR" value=
"21"/>
77 <value name=
"ASTC 2D LDR" value=
"22"/>
78 <value name=
"ASTC 2D HDR" value=
"23"/>
79 <value name=
"RGB565" value=
"64"/>
80 <value name=
"RGB5 X1 UNORM" value=
"65"/>
81 <value name=
"RGB5 A1 UNORM" value=
"66"/>
82 <value name=
"RGB10 A2 UNORM" value=
"67"/>
83 <value name=
"RGB10 A2 SNORM" value=
"69"/>
84 <value name=
"RGB10 A2UI" value=
"71"/>
85 <value name=
"RGB10 A2I" value=
"73"/>
86 <value name=
"RGB332 UNORM" value=
"75"/>
87 <value name=
"RGB233 UNORM" value=
"76"/>
88 <value name=
"Z24X8 UNORM" value=
"77"/>
89 <value name=
"R32 FIXED" value=
"81"/>
90 <value name=
"RG32 FIXED" value=
"82"/>
91 <value name=
"RGB32 FIXED" value=
"83"/>
92 <value name=
"RGBA32 FIXED" value=
"84"/>
93 <value name=
"R11F G11F B10F" value=
"89"/>
94 <value name=
"R9F G9F B9F E5F" value=
"91"/>
95 <value name=
"VARYING POS" value=
"94"/>
96 <value name=
"VARYING DISCARD" value=
"95"/>
97 <value name=
"R8 SNORM" value=
"99"/>
98 <value name=
"R16 SNORM" value=
"100"/>
99 <value name=
"R32 SNORM" value=
"101"/>
100 <value name=
"RG8 SNORM" value=
"107"/>
101 <value name=
"RG16 SNORM" value=
"108"/>
102 <value name=
"RG32 SNORM" value=
"109"/>
103 <value name=
"RGB8 SNORM" value=
"115"/>
104 <value name=
"RGB16 SNORM" value=
"116"/>
105 <value name=
"RGB32 SNORM" value=
"117"/>
106 <value name=
"RGBA8 SNORM" value=
"123"/>
107 <value name=
"RGBA16 SNORM" value=
"124"/>
108 <value name=
"RGBA32 SNORM" value=
"125"/>
109 <value name=
"R8UI" value=
"131"/>
110 <value name=
"R16UI" value=
"132"/>
111 <value name=
"R32UI" value=
"133"/>
112 <value name=
"RG8UI" value=
"139"/>
113 <value name=
"RG16UI" value=
"140"/>
114 <value name=
"RG32UI" value=
"141"/>
115 <value name=
"RGB8UI" value=
"147"/>
116 <value name=
"RGB16UI" value=
"148"/>
117 <value name=
"RGB32UI" value=
"149"/>
118 <value name=
"RGBA8UI" value=
"155"/>
119 <value name=
"RGBA16UI" value=
"156"/>
120 <value name=
"RGBA32UI" value=
"157"/>
121 <value name=
"R8 UNORM" value=
"163"/>
122 <value name=
"R16 UNORM" value=
"164"/>
123 <value name=
"R32 UNORM" value=
"165"/>
124 <value name=
"R32F" value=
"167"/>
125 <value name=
"RG8 UNORM" value=
"171"/>
126 <value name=
"RG16 UNORM" value=
"172"/>
127 <value name=
"RG32 UNORM" value=
"173"/>
128 <value name=
"RG32F" value=
"175"/>
129 <value name=
"RGB8 UNORM" value=
"179"/>
130 <value name=
"RGB16 UNORM" value=
"180"/>
131 <value name=
"RGB32 UNORM" value=
"181"/>
132 <value name=
"RGB32F" value=
"183"/>
133 <value name=
"RGBA4 UNORM" value=
"186"/>
134 <value name=
"RGBA8 UNORM" value=
"187"/>
135 <value name=
"RGBA16 UNORM" value=
"188"/>
136 <value name=
"RGBA32 UNORM" value=
"189"/>
137 <value name=
"RGBA32F" value=
"191"/>
138 <value name=
"R8I" value=
"195"/>
139 <value name=
"R16I" value=
"196"/>
140 <value name=
"R32I" value=
"197"/>
141 <value name=
"R16F" value=
"199"/>
142 <value name=
"RG8I" value=
"203"/>
143 <value name=
"RG16I" value=
"204"/>
144 <value name=
"RG32I" value=
"205"/>
145 <value name=
"RG16F" value=
"207"/>
146 <value name=
"RGB8I" value=
"211"/>
147 <value name=
"RGB16I" value=
"212"/>
148 <value name=
"RGB32I" value=
"213"/>
149 <value name=
"RGB16F" value=
"215"/>
150 <value name=
"RGBA8I" value=
"219"/>
151 <value name=
"RGBA16I" value=
"220"/>
152 <value name=
"RGBA32I" value=
"221"/>
153 <value name=
"RGBA16F" value=
"223"/>
154 <value name=
"RGBA4" value=
"232"/>
155 <value name=
"RGBA8 2" value=
"237"/>
156 <value name=
"RGB10 A2 2" value=
"238"/>
159 <enum name=
"Block Format">
160 <!--- 16x16 block u-interleaved -->
161 <value name=
"Tiled" value=
"0"/>
162 <value name=
"Linear" value=
"2"/>
163 <value name=
"AFBC" value=
"3"/>
166 <enum name=
"Mipmap Mode">
167 <value name=
"Nearest" value=
"0"/>
168 <value name=
"None" value=
"1"/>
169 <value name=
"Trilinear" value=
"3"/>
173 <value name=
"Single" value=
"0"/>
174 <!-- N samples, 1 surface, resolved -->
175 <value name=
"Average" value=
"1"/>
176 <!-- N samples, 1 surface, unresolved -->
177 <value name=
"Multiple" value=
"2"/>
178 <!-- N samples, N surfaces -->
179 <value name=
"Layered" value=
"3"/>
182 <enum name=
"Stencil Op">
183 <value name=
"Keep" value=
"0"/>
184 <value name=
"Replace" value=
"1"/>
185 <value name=
"Zero" value=
"2"/>
186 <value name=
"Invert" value=
"3"/>
187 <value name=
"Incr Wrap" value=
"4"/>
188 <value name=
"Decr Wrap" value=
"5"/>
189 <value name=
"Incr Sat" value=
"6"/>
190 <value name=
"Decr Sat" value=
"7"/>
193 <enum name=
"Texture Dimension">
194 <value name=
"Cube" value=
"0"/>
195 <value name=
"1D" value=
"1"/>
196 <value name=
"2D" value=
"2"/>
197 <value name=
"3D" value=
"3"/>
200 <enum name=
"Texture Layout">
201 <!--- 16x16 block u-interleaved -->
202 <value name=
"Tiled" value=
"1"/>
203 <value name=
"Linear" value=
"2"/>
204 <value name=
"AFBC" value=
"12"/>
207 <enum name=
"Wrap Mode">
208 <value name=
"Repeat" value=
"8"/>
209 <value name=
"Clamp to Edge" value=
"9"/>
210 <value name=
"Clamp" value=
"10"/>
211 <value name=
"Clamp to Border" value=
"11"/>
212 <value name=
"Mirrored Repeat" value=
"12"/>
213 <value name=
"Mirrored Clamp to Edge" value=
"13"/>
214 <value name=
"Mirrored Clamp" value=
"14"/>
215 <value name=
"Mirrored Clamp to Border" value=
"15"/>
218 <struct name=
"Midgard Sampler">
219 <field name=
"Magnify Nearest" size=
"1" start=
"0" type=
"bool" default=
"true"/>
220 <field name=
"Minify Nearest" size=
"1" start=
"1" type=
"bool" default=
"true"/>
221 <field name=
"Mipmap Mode" size=
"2" start=
"3" type=
"Mipmap Mode" default=
"Nearest"/>
222 <field name=
"Normalized Coordinates" size=
"1" start=
"5" type=
"bool" default=
"true"/>
223 <field name=
"LOD Bias" size=
"16" start=
"0:16" type=
"int" default=
"0"/>
224 <field name=
"Minimum LOD" size=
"16" start=
"1:0" type=
"uint" default=
"0"/>
225 <field name=
"Maximum LOD" size=
"16" start=
"1:16" type=
"uint" default=
"1"/>
226 <field name=
"Wrap Mode S" size=
"4" start=
"2:0" type=
"Wrap Mode" default=
"Clamp to Edge"/>
227 <field name=
"Wrap Mode T" size=
"4" start=
"2:4" type=
"Wrap Mode" default=
"Clamp to Edge"/>
228 <field name=
"Wrap Mode R" size=
"4" start=
"2:8" type=
"Wrap Mode" default=
"Clamp to Edge"/>
229 <field name=
"Compare Function" size=
"3" start=
"2:12" type=
"Func" default=
"Never"/>
230 <field name=
"Seamless Cube Map" size=
"1" start=
"2:15" type=
"bool" default=
"true"/>
231 <field name=
"Border Color R" size=
"32" start=
"4:0" type=
"float" default=
"0.0"/>
232 <field name=
"Border Color G" size=
"32" start=
"5:0" type=
"float" default=
"0.0"/>
233 <field name=
"Border Color B" size=
"32" start=
"6:0" type=
"float" default=
"0.0"/>
234 <field name=
"Border Color A" size=
"32" start=
"7:0" type=
"float" default=
"0.0"/>
237 <struct name=
"Midgard Texture" size=
"8">
238 <field name=
"Width" size=
"16" start=
"0:0" type=
"uint" modifier=
"minus(1)"/>
239 <field name=
"Height" size=
"16" start=
"0:16" type=
"uint" modifier=
"minus(1)"/>
240 <field name=
"Depth" size=
"16" start=
"1:0" type=
"uint" modifier=
"minus(1)"/>
241 <field name=
"Array size" size=
"16" start=
"1:16" type=
"uint" modifier=
"minus(1)"/>
242 <field name=
"Format" size=
"22" start=
"2:0" type=
"uint"/>
243 <field name=
"Dimension" size=
"2" start=
"2:22" type=
"Texture Dimension"/>
244 <field name=
"Texel ordering" size=
"4" start=
"2:24" type=
"Texture Layout"/>
245 <field name=
"Unknown" size=
"1" start=
"2:28" type=
"bool" default=
"true"/>
246 <field name=
"Manual stride" size=
"1" start=
"2:29" type=
"bool" default=
"false"/>
247 <field name=
"Levels" size=
"8" start=
"3:24" type=
"uint"/>
248 <field name=
"Swizzle" size=
"12" start=
"4:0" type=
"uint"/>
251 <struct name=
"Bifrost Sampler" size=
"8">
252 <field name=
"Type" size=
"4" start=
"0:0" type=
"uint" default=
"1"/>
253 <field name=
"Wrap Mode R" size=
"4" start=
"0:8" type=
"Wrap Mode" default=
"Clamp to Edge"/>
254 <field name=
"Wrap Mode T" size=
"4" start=
"0:12" type=
"Wrap Mode" default=
"Clamp to Edge"/>
255 <field name=
"Wrap Mode S" size=
"4" start=
"0:16" type=
"Wrap Mode" default=
"Clamp to Edge"/>
256 <field name=
"Seamless Cube Map" size=
"1" start=
"0:23" type=
"bool" default=
"true"/>
257 <field name=
"Normalized Coordinates" size=
"1" start=
"0:25" type=
"bool" default=
"true"/>
258 <field name=
"Minify Linear" size=
"1" start=
"0:27" type=
"bool" default=
"false"/>
259 <field name=
"Magnify Linear" size=
"1" start=
"0:28" type=
"bool" default=
"false"/>
260 <field name=
"Mipmap Mode" size=
"2" start=
"0:30" type=
"Mipmap Mode" default=
"Nearest"/>
261 <field name=
"Minimum LOD" size=
"13" start=
"1:0" type=
"uint" default=
"0"/>
262 <field name=
"Compare Function" size=
"3" start=
"1:13" type=
"Func" default=
"Never"/>
263 <field name=
"Maximum LOD" size=
"13" start=
"1:16" type=
"uint" default=
"0"/>
264 <field name=
"LOD bias" size=
"16" start=
"2:0" type=
"uint" default=
"0"/>
267 <struct name=
"Bifrost Texture" size=
"8">
268 <field name=
"Type" size=
"4" start=
"0:0" type=
"uint" default=
"2"/>
269 <field name=
"Dimension" size=
"2" start=
"0:4" type=
"Texture Dimension"/>
270 <field name=
"Format" size=
"22" start=
"0:10" type=
"uint"/>
271 <field name=
"Width" size=
"16" start=
"1:0" type=
"uint" modifier=
"minus(1)"/>
272 <field name=
"Height" size=
"16" start=
"1:16" type=
"uint" modifier=
"minus(1)"/>
273 <field name=
"Swizzle" size=
"12" start=
"2:0" type=
"uint"/>
274 <field name=
"Texel ordering" size=
"4" start=
"2:12" type=
"Texture Layout"/>
275 <field name=
"Levels" size=
"5" start=
"2:16" type=
"uint"/>
276 <field name=
"Minimum LOD" size=
"13" start=
"3:0" type=
"uint" default=
"0"/>
277 <field name=
"Maximum LOD" size=
"13" start=
"3:16" type=
"uint" default=
"0"/>
278 <field name=
"Surfaces" size=
"64" start=
"4:0" type=
"address"/>
281 <struct name=
"Stencil">
282 <field name=
"Reference Value" size=
"8" start=
"0" type=
"uint"/>
283 <field name=
"Mask" size=
"8" start=
"8" type=
"uint" default=
"0xFF"/>
284 <field name=
"Compare Function" size=
"3" start=
"16" type=
"Func"/>
285 <field name=
"Stencil Fail" size=
"3" start=
"19" type=
"Stencil Op"/>
286 <field name=
"Depth Fail" size=
"3" start=
"22" type=
"Stencil Op"/>
287 <field name=
"Depth Pass" size=
"3" start=
"25" type=
"Stencil Op"/>
290 <struct name=
"Uniform Buffer">
291 <field name=
"Entries" size=
"12" start=
"0" type=
"uint" modifier=
"minus(1)"/>
292 <field name=
"Pointer" size=
"52" start=
"12" type=
"address" modifier=
"shr(4)" element=
"16" count=
"Entries"/>
295 <struct name=
"Viewport">
296 <field name=
"Minimum X" size=
"32" start=
"0:0" default=
"-INFINITY" type=
"float"/>
297 <field name=
"Minimum Y" size=
"32" start=
"1:0" default=
"-INFINITY" type=
"float"/>
298 <field name=
"Maximum X" size=
"32" start=
"2:0" default=
"+INFINITY" type=
"float"/>
299 <field name=
"Maximum Y" size=
"32" start=
"3:0" default=
"+INFINITY" type=
"float"/>
300 <field name=
"Minimum Z" size=
"32" start=
"4:0" default=
"0.0" type=
"float"/>
301 <field name=
"Maximum Z" size=
"32" start=
"5:0" default=
"1.0" type=
"float"/>
302 <field name=
"Scissor Minimum X" size=
"16" start=
"6:0" default=
"0" type=
"uint"/>
303 <field name=
"Scissor Minimum Y" size=
"16" start=
"6:16" default=
"0" type=
"uint"/>
304 <field name=
"Scissor Maximum X" size=
"16" start=
"7:0" type=
"uint"/>
305 <field name=
"Scissor Maximum Y" size=
"16" start=
"7:16" type=
"uint"/>