2 * Copyright (C) 2018-2019 Alyssa Rosenzweig <alyssa@rosenzweig.io>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 #include <sys/types.h>
33 #include "main/mtypes.h"
34 #include "compiler/glsl/glsl_to_nir.h"
35 #include "compiler/nir_types.h"
36 #include "compiler/nir/nir_builder.h"
37 #include "util/half_float.h"
38 #include "util/u_math.h"
39 #include "util/u_debug.h"
40 #include "util/u_dynarray.h"
41 #include "util/list.h"
42 #include "main/mtypes.h"
45 #include "midgard_nir.h"
46 #include "midgard_compile.h"
47 #include "midgard_ops.h"
50 #include "midgard_quirks.h"
52 #include "disassemble.h"
54 static const struct debug_named_value debug_options
[] = {
55 {"msgs", MIDGARD_DBG_MSGS
, "Print debug messages"},
56 {"shaders", MIDGARD_DBG_SHADERS
, "Dump shaders in NIR and MIR"},
57 {"shaderdb", MIDGARD_DBG_SHADERDB
, "Prints shader-db statistics"},
61 DEBUG_GET_ONCE_FLAGS_OPTION(midgard_debug
, "MIDGARD_MESA_DEBUG", debug_options
, 0)
63 unsigned SHADER_DB_COUNT
= 0;
65 int midgard_debug
= 0;
67 #define DBG(fmt, ...) \
68 do { if (midgard_debug & MIDGARD_DBG_MSGS) \
69 fprintf(stderr, "%s:%d: "fmt, \
70 __FUNCTION__, __LINE__, ##__VA_ARGS__); } while (0)
71 static midgard_block
*
72 create_empty_block(compiler_context
*ctx
)
74 midgard_block
*blk
= rzalloc(ctx
, midgard_block
);
76 blk
->base
.predecessors
= _mesa_set_create(blk
,
78 _mesa_key_pointer_equal
);
80 blk
->base
.name
= ctx
->block_source_count
++;
86 schedule_barrier(compiler_context
*ctx
)
88 midgard_block
*temp
= ctx
->after_block
;
89 ctx
->after_block
= create_empty_block(ctx
);
91 list_addtail(&ctx
->after_block
->base
.link
, &ctx
->blocks
);
92 list_inithead(&ctx
->after_block
->base
.instructions
);
93 pan_block_add_successor(&ctx
->current_block
->base
, &ctx
->after_block
->base
);
94 ctx
->current_block
= ctx
->after_block
;
95 ctx
->after_block
= temp
;
98 /* Helpers to generate midgard_instruction's using macro magic, since every
99 * driver seems to do it that way */
101 #define EMIT(op, ...) emit_mir_instruction(ctx, v_##op(__VA_ARGS__));
103 #define M_LOAD_STORE(name, store, T) \
104 static midgard_instruction m_##name(unsigned ssa, unsigned address) { \
105 midgard_instruction i = { \
106 .type = TAG_LOAD_STORE_4, \
109 .src = { ~0, ~0, ~0, ~0 }, \
110 .swizzle = SWIZZLE_IDENTITY_4, \
112 .op = midgard_op_##name, \
119 i.src_types[0] = T; \
128 #define M_LOAD(name, T) M_LOAD_STORE(name, false, T)
129 #define M_STORE(name, T) M_LOAD_STORE(name, true, T)
131 M_LOAD(ld_attr_32
, nir_type_uint32
);
132 M_LOAD(ld_vary_32
, nir_type_uint32
);
133 M_LOAD(ld_ubo_int4
, nir_type_uint32
);
134 M_LOAD(ld_int4
, nir_type_uint32
);
135 M_STORE(st_int4
, nir_type_uint32
);
136 M_LOAD(ld_color_buffer_32u
, nir_type_uint32
);
137 M_STORE(st_vary_32
, nir_type_uint32
);
138 M_LOAD(ld_cubemap_coords
, nir_type_uint32
);
139 M_LOAD(ld_compute_id
, nir_type_uint32
);
141 static midgard_instruction
142 v_branch(bool conditional
, bool invert
)
144 midgard_instruction ins
= {
146 .unit
= ALU_ENAB_BRANCH
,
147 .compact_branch
= true,
149 .conditional
= conditional
,
150 .invert_conditional
= invert
153 .src
= { ~0, ~0, ~0, ~0 },
159 static midgard_branch_extended
160 midgard_create_branch_extended( midgard_condition cond
,
161 midgard_jmp_writeout_op op
,
163 signed quadword_offset
)
165 /* The condition code is actually a LUT describing a function to
166 * combine multiple condition codes. However, we only support a single
167 * condition code at the moment, so we just duplicate over a bunch of
170 uint16_t duplicated_cond
=
180 midgard_branch_extended branch
= {
182 .dest_tag
= dest_tag
,
183 .offset
= quadword_offset
,
184 .cond
= duplicated_cond
191 attach_constants(compiler_context
*ctx
, midgard_instruction
*ins
, void *constants
, int name
)
193 ins
->has_constants
= true;
194 memcpy(&ins
->constants
, constants
, 16);
198 glsl_type_size(const struct glsl_type
*type
, bool bindless
)
200 return glsl_count_attribute_slots(type
, false);
203 /* Lower fdot2 to a vector multiplication followed by channel addition */
205 midgard_nir_lower_fdot2_body(nir_builder
*b
, nir_alu_instr
*alu
)
207 if (alu
->op
!= nir_op_fdot2
)
210 b
->cursor
= nir_before_instr(&alu
->instr
);
212 nir_ssa_def
*src0
= nir_ssa_for_alu_src(b
, alu
, 0);
213 nir_ssa_def
*src1
= nir_ssa_for_alu_src(b
, alu
, 1);
215 nir_ssa_def
*product
= nir_fmul(b
, src0
, src1
);
217 nir_ssa_def
*sum
= nir_fadd(b
,
218 nir_channel(b
, product
, 0),
219 nir_channel(b
, product
, 1));
221 /* Replace the fdot2 with this sum */
222 nir_ssa_def_rewrite_uses(&alu
->dest
.dest
.ssa
, nir_src_for_ssa(sum
));
226 midgard_nir_lower_fdot2(nir_shader
*shader
)
228 bool progress
= false;
230 nir_foreach_function(function
, shader
) {
231 if (!function
->impl
) continue;
234 nir_builder
*b
= &_b
;
235 nir_builder_init(b
, function
->impl
);
237 nir_foreach_block(block
, function
->impl
) {
238 nir_foreach_instr_safe(instr
, block
) {
239 if (instr
->type
!= nir_instr_type_alu
) continue;
241 nir_alu_instr
*alu
= nir_instr_as_alu(instr
);
242 midgard_nir_lower_fdot2_body(b
, alu
);
248 nir_metadata_preserve(function
->impl
, nir_metadata_block_index
| nir_metadata_dominance
);
255 /* Midgard can't write depth and stencil separately. It has to happen in a
256 * single store operation containing both. Let's add a panfrost specific
257 * intrinsic and turn all depth/stencil stores into a packed depth+stencil
261 midgard_nir_lower_zs_store(nir_shader
*nir
)
263 if (nir
->info
.stage
!= MESA_SHADER_FRAGMENT
)
266 nir_variable
*z_var
= NULL
, *s_var
= NULL
;
268 nir_foreach_variable(var
, &nir
->outputs
) {
269 if (var
->data
.location
== FRAG_RESULT_DEPTH
)
271 else if (var
->data
.location
== FRAG_RESULT_STENCIL
)
275 if (!z_var
&& !s_var
)
278 bool progress
= false;
280 nir_foreach_function(function
, nir
) {
281 if (!function
->impl
) continue;
283 nir_intrinsic_instr
*z_store
= NULL
, *s_store
= NULL
, *last_store
= NULL
;
285 nir_foreach_block(block
, function
->impl
) {
286 nir_foreach_instr_safe(instr
, block
) {
287 if (instr
->type
!= nir_instr_type_intrinsic
)
290 nir_intrinsic_instr
*intr
= nir_instr_as_intrinsic(instr
);
291 if (intr
->intrinsic
!= nir_intrinsic_store_output
)
294 if (z_var
&& nir_intrinsic_base(intr
) == z_var
->data
.driver_location
) {
300 if (s_var
&& nir_intrinsic_base(intr
) == s_var
->data
.driver_location
) {
308 if (!z_store
&& !s_store
) continue;
311 nir_builder_init(&b
, function
->impl
);
313 b
.cursor
= nir_before_instr(&last_store
->instr
);
315 nir_ssa_def
*zs_store_src
;
317 if (z_store
&& s_store
) {
318 nir_ssa_def
*srcs
[2] = {
319 nir_ssa_for_src(&b
, z_store
->src
[0], 1),
320 nir_ssa_for_src(&b
, s_store
->src
[0], 1),
323 zs_store_src
= nir_vec(&b
, srcs
, 2);
325 zs_store_src
= nir_ssa_for_src(&b
, last_store
->src
[0], 1);
328 nir_intrinsic_instr
*zs_store
;
330 zs_store
= nir_intrinsic_instr_create(b
.shader
,
331 nir_intrinsic_store_zs_output_pan
);
332 zs_store
->src
[0] = nir_src_for_ssa(zs_store_src
);
333 zs_store
->num_components
= z_store
&& s_store
? 2 : 1;
334 nir_intrinsic_set_component(zs_store
, z_store
? 0 : 1);
336 /* Replace the Z and S store by a ZS store */
337 nir_builder_instr_insert(&b
, &zs_store
->instr
);
340 nir_instr_remove(&z_store
->instr
);
343 nir_instr_remove(&s_store
->instr
);
345 nir_metadata_preserve(function
->impl
, nir_metadata_block_index
| nir_metadata_dominance
);
352 /* Flushes undefined values to zero */
355 optimise_nir(nir_shader
*nir
, unsigned quirks
)
358 unsigned lower_flrp
=
359 (nir
->options
->lower_flrp16
? 16 : 0) |
360 (nir
->options
->lower_flrp32
? 32 : 0) |
361 (nir
->options
->lower_flrp64
? 64 : 0);
363 NIR_PASS(progress
, nir
, nir_lower_regs_to_ssa
);
364 NIR_PASS(progress
, nir
, nir_lower_idiv
, nir_lower_idiv_fast
);
366 nir_lower_tex_options lower_tex_options
= {
367 .lower_txs_lod
= true,
369 .lower_tex_without_implicit_lod
=
370 (quirks
& MIDGARD_EXPLICIT_LOD
),
372 /* TODO: we have native gradient.. */
376 NIR_PASS(progress
, nir
, nir_lower_tex
, &lower_tex_options
);
378 /* Must lower fdot2 after tex is lowered */
379 NIR_PASS(progress
, nir
, midgard_nir_lower_fdot2
);
381 /* T720 is broken. */
383 if (quirks
& MIDGARD_BROKEN_LOD
)
384 NIR_PASS_V(nir
, midgard_nir_lod_errata
);
389 NIR_PASS(progress
, nir
, nir_lower_var_copies
);
390 NIR_PASS(progress
, nir
, nir_lower_vars_to_ssa
);
392 NIR_PASS(progress
, nir
, nir_copy_prop
);
393 NIR_PASS(progress
, nir
, nir_opt_remove_phis
);
394 NIR_PASS(progress
, nir
, nir_opt_dce
);
395 NIR_PASS(progress
, nir
, nir_opt_dead_cf
);
396 NIR_PASS(progress
, nir
, nir_opt_cse
);
397 NIR_PASS(progress
, nir
, nir_opt_peephole_select
, 64, false, true);
398 NIR_PASS(progress
, nir
, nir_opt_algebraic
);
399 NIR_PASS(progress
, nir
, nir_opt_constant_folding
);
401 if (lower_flrp
!= 0) {
402 bool lower_flrp_progress
= false;
403 NIR_PASS(lower_flrp_progress
,
407 false /* always_precise */,
408 nir
->options
->lower_ffma
);
409 if (lower_flrp_progress
) {
410 NIR_PASS(progress
, nir
,
411 nir_opt_constant_folding
);
415 /* Nothing should rematerialize any flrps, so we only
416 * need to do this lowering once.
421 NIR_PASS(progress
, nir
, nir_opt_undef
);
422 NIR_PASS(progress
, nir
, nir_undef_to_zero
);
424 NIR_PASS(progress
, nir
, nir_opt_loop_unroll
,
427 nir_var_function_temp
);
429 NIR_PASS(progress
, nir
, nir_opt_vectorize
);
432 /* Must be run at the end to prevent creation of fsin/fcos ops */
433 NIR_PASS(progress
, nir
, midgard_nir_scale_trig
);
438 NIR_PASS(progress
, nir
, nir_opt_dce
);
439 NIR_PASS(progress
, nir
, nir_opt_algebraic
);
440 NIR_PASS(progress
, nir
, nir_opt_constant_folding
);
441 NIR_PASS(progress
, nir
, nir_copy_prop
);
444 NIR_PASS(progress
, nir
, nir_opt_algebraic_late
);
445 NIR_PASS(progress
, nir
, nir_opt_algebraic_distribute_src_mods
);
447 /* We implement booleans as 32-bit 0/~0 */
448 NIR_PASS(progress
, nir
, nir_lower_bool_to_int32
);
450 /* Now that booleans are lowered, we can run out late opts */
451 NIR_PASS(progress
, nir
, midgard_nir_lower_algebraic_late
);
452 NIR_PASS(progress
, nir
, midgard_nir_cancel_inot
);
454 NIR_PASS(progress
, nir
, nir_copy_prop
);
455 NIR_PASS(progress
, nir
, nir_opt_dce
);
457 /* Take us out of SSA */
458 NIR_PASS(progress
, nir
, nir_lower_locals_to_regs
);
459 NIR_PASS(progress
, nir
, nir_convert_from_ssa
, true);
461 /* We are a vector architecture; write combine where possible */
462 NIR_PASS(progress
, nir
, nir_move_vec_src_uses_to_dest
);
463 NIR_PASS(progress
, nir
, nir_lower_vec_to_movs
);
465 NIR_PASS(progress
, nir
, nir_opt_dce
);
468 /* Do not actually emit a load; instead, cache the constant for inlining */
471 emit_load_const(compiler_context
*ctx
, nir_load_const_instr
*instr
)
473 nir_ssa_def def
= instr
->def
;
475 midgard_constants
*consts
= rzalloc(NULL
, midgard_constants
);
477 assert(instr
->def
.num_components
* instr
->def
.bit_size
<= sizeof(*consts
) * 8);
479 #define RAW_CONST_COPY(bits) \
480 nir_const_value_to_array(consts->u##bits, instr->value, \
481 instr->def.num_components, u##bits)
483 switch (instr
->def
.bit_size
) {
497 unreachable("Invalid bit_size for load_const instruction\n");
500 /* Shifted for SSA, +1 for off-by-one */
501 _mesa_hash_table_u64_insert(ctx
->ssa_constants
, (def
.index
<< 1) + 1, consts
);
504 /* Normally constants are embedded implicitly, but for I/O and such we have to
505 * explicitly emit a move with the constant source */
508 emit_explicit_constant(compiler_context
*ctx
, unsigned node
, unsigned to
)
510 void *constant_value
= _mesa_hash_table_u64_search(ctx
->ssa_constants
, node
+ 1);
512 if (constant_value
) {
513 midgard_instruction ins
= v_mov(SSA_FIXED_REGISTER(REGISTER_CONSTANT
), to
);
514 attach_constants(ctx
, &ins
, constant_value
, node
+ 1);
515 emit_mir_instruction(ctx
, ins
);
520 nir_is_non_scalar_swizzle(nir_alu_src
*src
, unsigned nr_components
)
522 unsigned comp
= src
->swizzle
[0];
524 for (unsigned c
= 1; c
< nr_components
; ++c
) {
525 if (src
->swizzle
[c
] != comp
)
532 #define ALU_CASE(nir, _op) \
534 op = midgard_alu_op_##_op; \
535 assert(src_bitsize == dst_bitsize); \
538 #define ALU_CASE_BCAST(nir, _op, count) \
540 op = midgard_alu_op_##_op; \
541 broadcast_swizzle = count; \
542 assert(src_bitsize == dst_bitsize); \
545 #define ALU_CHECK_CMP(sext) \
546 if (src_bitsize == 16 && dst_bitsize == 32) { \
549 assert(src_bitsize == dst_bitsize); \
552 #define ALU_CASE_CMP(nir, _op, sext) \
554 op = midgard_alu_op_##_op; \
555 ALU_CHECK_CMP(sext); \
558 /* Analyze the sizes of the dest and inputs to determine reg mode. */
560 static midgard_reg_mode
561 reg_mode_for_nir(nir_alu_instr
*instr
)
563 unsigned src_bitsize
= nir_src_bit_size(instr
->src
[0].src
);
564 unsigned dst_bitsize
= nir_dest_bit_size(instr
->dest
.dest
);
565 unsigned max_bitsize
= MAX2(src_bitsize
, dst_bitsize
);
567 switch (max_bitsize
) {
569 return midgard_reg_mode_8
;
571 return midgard_reg_mode_16
;
573 return midgard_reg_mode_32
;
575 return midgard_reg_mode_64
;
577 unreachable("Invalid bit size");
581 /* Compare mir_lower_invert */
583 nir_accepts_inot(nir_op op
, unsigned src
)
591 /* Only the condition */
599 mir_accept_dest_mod(compiler_context
*ctx
, nir_dest
**dest
, nir_op op
)
601 if (pan_has_dest_mod(dest
, op
)) {
602 assert((*dest
)->is_ssa
);
603 BITSET_SET(ctx
->already_emitted
, (*dest
)->ssa
.index
);
611 mir_copy_src(midgard_instruction
*ins
, nir_alu_instr
*instr
, unsigned i
, unsigned to
, bool *abs
, bool *neg
, bool *not, bool is_int
, unsigned bcast_count
)
613 nir_alu_src src
= instr
->src
[i
];
616 if (pan_has_source_mod(&src
, nir_op_fneg
))
619 if (pan_has_source_mod(&src
, nir_op_fabs
))
623 if (nir_accepts_inot(instr
->op
, i
) && pan_has_source_mod(&src
, nir_op_inot
))
626 unsigned bits
= nir_src_bit_size(src
.src
);
628 ins
->src
[to
] = nir_src_index(NULL
, &src
.src
);
629 ins
->src_types
[to
] = nir_op_infos
[instr
->op
].input_types
[i
] | bits
;
631 for (unsigned c
= 0; c
< NIR_MAX_VEC_COMPONENTS
; ++c
) {
632 ins
->swizzle
[to
][c
] = src
.swizzle
[
633 (!bcast_count
|| c
< bcast_count
) ? c
:
638 /* Midgard features both fcsel and icsel, depending on whether you want int or
639 * float modifiers. NIR's csel is typeless, so we want a heuristic to guess if
640 * we should emit an int or float csel depending on what modifiers could be
641 * placed. In the absense of modifiers, this is probably arbitrary. */
644 mir_is_bcsel_float(nir_alu_instr
*instr
)
647 nir_op_i2i8
, nir_op_i2i16
,
648 nir_op_i2i32
, nir_op_i2i64
651 nir_op floatmods
[] = {
652 nir_op_fabs
, nir_op_fneg
,
653 nir_op_f2f16
, nir_op_f2f32
,
657 nir_op floatdestmods
[] = {
658 nir_op_fsat
, nir_op_fsat_signed
, nir_op_fclamp_pos
,
659 nir_op_f2f16
, nir_op_f2f32
664 for (unsigned i
= 1; i
< 3; ++i
) {
665 nir_alu_src s
= instr
->src
[i
];
666 for (unsigned q
= 0; q
< ARRAY_SIZE(intmods
); ++q
) {
667 if (pan_has_source_mod(&s
, intmods
[q
]))
672 for (unsigned i
= 1; i
< 3; ++i
) {
673 nir_alu_src s
= instr
->src
[i
];
674 for (unsigned q
= 0; q
< ARRAY_SIZE(floatmods
); ++q
) {
675 if (pan_has_source_mod(&s
, floatmods
[q
]))
680 for (unsigned q
= 0; q
< ARRAY_SIZE(floatdestmods
); ++q
) {
681 nir_dest
*dest
= &instr
->dest
.dest
;
682 if (pan_has_dest_mod(&dest
, floatdestmods
[q
]))
690 emit_alu(compiler_context
*ctx
, nir_alu_instr
*instr
)
692 nir_dest
*dest
= &instr
->dest
.dest
;
694 if (dest
->is_ssa
&& BITSET_TEST(ctx
->already_emitted
, dest
->ssa
.index
))
697 /* Derivatives end up emitted on the texture pipe, not the ALUs. This
698 * is handled elsewhere */
700 if (instr
->op
== nir_op_fddx
|| instr
->op
== nir_op_fddy
) {
701 midgard_emit_derivatives(ctx
, instr
);
705 bool is_ssa
= dest
->is_ssa
;
707 unsigned nr_components
= nir_dest_num_components(*dest
);
708 unsigned nr_inputs
= nir_op_infos
[instr
->op
].num_inputs
;
711 /* Number of components valid to check for the instruction (the rest
712 * will be forced to the last), or 0 to use as-is. Relevant as
713 * ball-type instructions have a channel count in NIR but are all vec4
716 unsigned broadcast_swizzle
= 0;
718 /* What register mode should we operate in? */
719 midgard_reg_mode reg_mode
=
720 reg_mode_for_nir(instr
);
722 /* Do we need a destination override? Used for inline
725 midgard_dest_override dest_override
=
726 midgard_dest_override_none
;
728 /* Should we swap arguments? */
729 bool flip_src12
= false;
731 unsigned src_bitsize
= nir_src_bit_size(instr
->src
[0].src
);
732 unsigned dst_bitsize
= nir_dest_bit_size(*dest
);
735 ALU_CASE(fadd
, fadd
);
736 ALU_CASE(fmul
, fmul
);
737 ALU_CASE(fmin
, fmin
);
738 ALU_CASE(fmax
, fmax
);
739 ALU_CASE(imin
, imin
);
740 ALU_CASE(imax
, imax
);
741 ALU_CASE(umin
, umin
);
742 ALU_CASE(umax
, umax
);
743 ALU_CASE(ffloor
, ffloor
);
744 ALU_CASE(fround_even
, froundeven
);
745 ALU_CASE(ftrunc
, ftrunc
);
746 ALU_CASE(fceil
, fceil
);
747 ALU_CASE(fdot3
, fdot3
);
748 ALU_CASE(fdot4
, fdot4
);
749 ALU_CASE(iadd
, iadd
);
750 ALU_CASE(isub
, isub
);
751 ALU_CASE(imul
, imul
);
753 /* Zero shoved as second-arg */
754 ALU_CASE(iabs
, iabsdiff
);
758 ALU_CASE_CMP(feq32
, feq
, false);
759 ALU_CASE_CMP(fne32
, fne
, false);
760 ALU_CASE_CMP(flt32
, flt
, false);
761 ALU_CASE_CMP(ieq32
, ieq
, true);
762 ALU_CASE_CMP(ine32
, ine
, true);
763 ALU_CASE_CMP(ilt32
, ilt
, true);
764 ALU_CASE_CMP(ult32
, ult
, false);
766 /* We don't have a native b2f32 instruction. Instead, like many
767 * GPUs, we exploit booleans as 0/~0 for false/true, and
768 * correspondingly AND
769 * by 1.0 to do the type conversion. For the moment, prime us
772 * iand [whatever], #0
774 * At the end of emit_alu (as MIR), we'll fix-up the constant
777 ALU_CASE_CMP(b2f32
, iand
, true);
778 ALU_CASE_CMP(b2i32
, iand
, true);
780 /* Likewise, we don't have a dedicated f2b32 instruction, but
781 * we can do a "not equal to 0.0" test. */
783 ALU_CASE_CMP(f2b32
, fne
, false);
784 ALU_CASE_CMP(i2b32
, ine
, true);
786 ALU_CASE(frcp
, frcp
);
787 ALU_CASE(frsq
, frsqrt
);
788 ALU_CASE(fsqrt
, fsqrt
);
789 ALU_CASE(fexp2
, fexp2
);
790 ALU_CASE(flog2
, flog2
);
792 ALU_CASE(f2i64
, f2i_rtz
);
793 ALU_CASE(f2u64
, f2u_rtz
);
794 ALU_CASE(i2f64
, i2f_rtz
);
795 ALU_CASE(u2f64
, u2f_rtz
);
797 ALU_CASE(f2i32
, f2i_rtz
);
798 ALU_CASE(f2u32
, f2u_rtz
);
799 ALU_CASE(i2f32
, i2f_rtz
);
800 ALU_CASE(u2f32
, u2f_rtz
);
802 ALU_CASE(f2i16
, f2i_rtz
);
803 ALU_CASE(f2u16
, f2u_rtz
);
804 ALU_CASE(i2f16
, i2f_rtz
);
805 ALU_CASE(u2f16
, u2f_rtz
);
807 ALU_CASE(fsin
, fsin
);
808 ALU_CASE(fcos
, fcos
);
810 /* We'll get 0 in the second arg, so:
811 * ~a = ~(a | 0) = nor(a, 0) */
812 ALU_CASE(inot
, inor
);
813 ALU_CASE(iand
, iand
);
815 ALU_CASE(ixor
, ixor
);
816 ALU_CASE(ishl
, ishl
);
817 ALU_CASE(ishr
, iasr
);
818 ALU_CASE(ushr
, ilsr
);
820 ALU_CASE_BCAST(b32all_fequal2
, fball_eq
, 2);
821 ALU_CASE_BCAST(b32all_fequal3
, fball_eq
, 3);
822 ALU_CASE(b32all_fequal4
, fball_eq
);
824 ALU_CASE_BCAST(b32any_fnequal2
, fbany_neq
, 2);
825 ALU_CASE_BCAST(b32any_fnequal3
, fbany_neq
, 3);
826 ALU_CASE(b32any_fnequal4
, fbany_neq
);
828 ALU_CASE_BCAST(b32all_iequal2
, iball_eq
, 2);
829 ALU_CASE_BCAST(b32all_iequal3
, iball_eq
, 3);
830 ALU_CASE(b32all_iequal4
, iball_eq
);
832 ALU_CASE_BCAST(b32any_inequal2
, ibany_neq
, 2);
833 ALU_CASE_BCAST(b32any_inequal3
, ibany_neq
, 3);
834 ALU_CASE(b32any_inequal4
, ibany_neq
);
836 /* Source mods will be shoved in later */
837 ALU_CASE(fabs
, fmov
);
838 ALU_CASE(fneg
, fmov
);
839 ALU_CASE(fsat
, fmov
);
840 ALU_CASE(fsat_signed
, fmov
);
841 ALU_CASE(fclamp_pos
, fmov
);
843 /* For size conversion, we use a move. Ideally though we would squash
844 * these ops together; maybe that has to happen after in NIR as part of
845 * propagation...? An earlier algebraic pass ensured we step down by
846 * only / exactly one size. If stepping down, we use a dest override to
847 * reduce the size; if stepping up, we use a larger-sized move with a
848 * half source and a sign/zero-extension modifier */
861 if (instr
->op
== nir_op_f2f16
|| instr
->op
== nir_op_f2f32
||
862 instr
->op
== nir_op_f2f64
)
863 op
= midgard_alu_op_fmov
;
865 op
= midgard_alu_op_imov
;
867 if (dst_bitsize
== (src_bitsize
* 2)) {
869 } else if (src_bitsize
== (dst_bitsize
* 2)) {
870 /* Converting down */
871 dest_override
= midgard_dest_override_lower
;
877 /* For greater-or-equal, we lower to less-or-equal and flip the
885 instr
->op
== nir_op_fge
? midgard_alu_op_fle
:
886 instr
->op
== nir_op_fge32
? midgard_alu_op_fle
:
887 instr
->op
== nir_op_ige32
? midgard_alu_op_ile
:
888 instr
->op
== nir_op_uge32
? midgard_alu_op_ule
:
892 ALU_CHECK_CMP(false);
896 case nir_op_b32csel
: {
897 bool mixed
= nir_is_non_scalar_swizzle(&instr
->src
[0], nr_components
);
898 bool is_float
= mir_is_bcsel_float(instr
);
900 (mixed
? midgard_alu_op_fcsel_v
: midgard_alu_op_fcsel
) :
901 (mixed
? midgard_alu_op_icsel_v
: midgard_alu_op_icsel
);
907 DBG("Unhandled ALU op %s\n", nir_op_infos
[instr
->op
].name
);
912 /* Promote imov to fmov if it might help inline a constant */
913 if (op
== midgard_alu_op_imov
&& nir_src_is_const(instr
->src
[0].src
)
914 && nir_src_bit_size(instr
->src
[0].src
) == 32
915 && nir_is_same_comp_swizzle(instr
->src
[0].swizzle
,
916 nir_src_num_components(instr
->src
[0].src
))) {
917 op
= midgard_alu_op_fmov
;
920 /* Midgard can perform certain modifiers on output of an ALU op */
923 bool is_int
= midgard_is_integer_op(op
);
925 if (midgard_is_integer_out_op(op
)) {
926 outmod
= midgard_outmod_int_wrap
;
927 } else if (instr
->op
== nir_op_fsat
) {
928 outmod
= midgard_outmod_sat
;
929 } else if (instr
->op
== nir_op_fsat_signed
) {
930 outmod
= midgard_outmod_sat_signed
;
931 } else if (instr
->op
== nir_op_fclamp_pos
) {
932 outmod
= midgard_outmod_pos
;
935 /* Fetch unit, quirks, etc information */
936 unsigned opcode_props
= alu_opcode_props
[op
].props
;
937 bool quirk_flipped_r24
= opcode_props
& QUIRK_FLIPPED_R24
;
939 /* Look for floating point mods. We have the mods fsat, fsat_signed,
940 * and fpos. We also have the relations (note 3 * 2 = 6 cases):
942 * fsat_signed(fpos(x)) = fsat(x)
943 * fsat_signed(fsat(x)) = fsat(x)
944 * fpos(fsat_signed(x)) = fsat(x)
945 * fpos(fsat(x)) = fsat(x)
946 * fsat(fsat_signed(x)) = fsat(x)
947 * fsat(fpos(x)) = fsat(x)
949 * So by cases any composition of output modifiers is equivalent to
953 if (!is_int
&& !(opcode_props
& OP_TYPE_CONVERT
)) {
954 bool fpos
= mir_accept_dest_mod(ctx
, &dest
, nir_op_fclamp_pos
);
955 bool fsat
= mir_accept_dest_mod(ctx
, &dest
, nir_op_fsat
);
956 bool ssat
= mir_accept_dest_mod(ctx
, &dest
, nir_op_fsat_signed
);
957 bool prior
= (outmod
!= midgard_outmod_none
);
958 int count
= (int) prior
+ (int) fpos
+ (int) ssat
+ (int) fsat
;
960 outmod
= ((count
> 1) || fsat
) ? midgard_outmod_sat
:
961 fpos
? midgard_outmod_pos
:
962 ssat
? midgard_outmod_sat_signed
:
966 midgard_instruction ins
= {
968 .dest
= nir_dest_index(dest
),
969 .dest_type
= nir_op_infos
[instr
->op
].output_type
970 | nir_dest_bit_size(*dest
),
973 for (unsigned i
= nr_inputs
; i
< ARRAY_SIZE(ins
.src
); ++i
)
976 if (quirk_flipped_r24
) {
978 mir_copy_src(&ins
, instr
, 0, 1, &ins
.src_abs
[1], &ins
.src_neg
[1], &ins
.src_invert
[1], is_int
, broadcast_swizzle
);
980 for (unsigned i
= 0; i
< nr_inputs
; ++i
) {
983 if (instr
->op
== nir_op_b32csel
) {
984 /* The condition is the first argument; move
985 * the other arguments up one to be a binary
986 * instruction for Midgard with the condition
995 } else if (flip_src12
) {
999 mir_copy_src(&ins
, instr
, i
, to
, &ins
.src_abs
[to
], &ins
.src_neg
[to
], &ins
.src_invert
[to
], is_int
, broadcast_swizzle
);
1001 /* (!c) ? a : b = c ? b : a */
1002 if (instr
->op
== nir_op_b32csel
&& ins
.src_invert
[2]) {
1003 ins
.src_invert
[2] = false;
1009 if (instr
->op
== nir_op_fneg
|| instr
->op
== nir_op_fabs
) {
1010 /* Lowered to move */
1011 if (instr
->op
== nir_op_fneg
)
1012 ins
.src_neg
[1] ^= true;
1014 if (instr
->op
== nir_op_fabs
)
1015 ins
.src_abs
[1] = true;
1018 ins
.mask
= mask_of(nr_components
);
1020 midgard_vector_alu alu
= {
1022 .reg_mode
= reg_mode
,
1023 .dest_override
= dest_override
,
1027 /* Apply writemask if non-SSA, keeping in mind that we can't write to
1028 * components that don't exist. Note modifier => SSA => !reg => no
1029 * writemask, so we don't have to worry about writemasks here.*/
1032 ins
.mask
&= instr
->dest
.write_mask
;
1036 /* Arrange for creation of iandnot/iornot */
1037 if (ins
.src_invert
[0] && !ins
.src_invert
[1]) {
1039 ins
.src_invert
[0] = false;
1040 ins
.src_invert
[1] = true;
1043 /* Late fixup for emulated instructions */
1045 if (instr
->op
== nir_op_b2f32
|| instr
->op
== nir_op_b2i32
) {
1046 /* Presently, our second argument is an inline #0 constant.
1047 * Switch over to an embedded 1.0 constant (that can't fit
1048 * inline, since we're 32-bit, not 16-bit like the inline
1051 ins
.has_inline_constant
= false;
1052 ins
.src
[1] = SSA_FIXED_REGISTER(REGISTER_CONSTANT
);
1053 ins
.src_types
[1] = nir_type_float32
;
1054 ins
.has_constants
= true;
1056 if (instr
->op
== nir_op_b2f32
)
1057 ins
.constants
.f32
[0] = 1.0f
;
1059 ins
.constants
.i32
[0] = 1;
1061 for (unsigned c
= 0; c
< 16; ++c
)
1062 ins
.swizzle
[1][c
] = 0;
1063 } else if (nr_inputs
== 1 && !quirk_flipped_r24
) {
1064 /* Lots of instructions need a 0 plonked in */
1065 ins
.has_inline_constant
= false;
1066 ins
.src
[1] = SSA_FIXED_REGISTER(REGISTER_CONSTANT
);
1067 ins
.src_types
[1] = nir_type_uint32
;
1068 ins
.has_constants
= true;
1069 ins
.constants
.u32
[0] = 0;
1071 for (unsigned c
= 0; c
< 16; ++c
)
1072 ins
.swizzle
[1][c
] = 0;
1075 if ((opcode_props
& UNITS_ALL
) == UNIT_VLUT
) {
1076 /* To avoid duplicating the lookup tables (probably), true LUT
1077 * instructions can only operate as if they were scalars. Lower
1078 * them here by changing the component. */
1080 unsigned orig_mask
= ins
.mask
;
1082 unsigned swizzle_back
[MIR_VEC_COMPONENTS
];
1083 memcpy(&swizzle_back
, ins
.swizzle
[0], sizeof(swizzle_back
));
1085 for (int i
= 0; i
< nr_components
; ++i
) {
1086 /* Mask the associated component, dropping the
1087 * instruction if needed */
1090 ins
.mask
&= orig_mask
;
1095 for (unsigned j
= 0; j
< MIR_VEC_COMPONENTS
; ++j
)
1096 ins
.swizzle
[0][j
] = swizzle_back
[i
]; /* Pull from the correct component */
1098 emit_mir_instruction(ctx
, ins
);
1101 emit_mir_instruction(ctx
, ins
);
1108 mir_set_intr_mask(nir_instr
*instr
, midgard_instruction
*ins
, bool is_read
)
1110 nir_intrinsic_instr
*intr
= nir_instr_as_intrinsic(instr
);
1111 unsigned nir_mask
= 0;
1115 nir_mask
= mask_of(nir_intrinsic_dest_components(intr
));
1116 dsize
= nir_dest_bit_size(intr
->dest
);
1118 nir_mask
= nir_intrinsic_write_mask(intr
);
1122 /* Once we have the NIR mask, we need to normalize to work in 32-bit space */
1123 unsigned bytemask
= pan_to_bytemask(dsize
, nir_mask
);
1124 mir_set_bytemask(ins
, bytemask
);
1127 ins
->load_64
= true;
1130 /* Uniforms and UBOs use a shared code path, as uniforms are just (slightly
1131 * optimized) versions of UBO #0 */
1133 static midgard_instruction
*
1135 compiler_context
*ctx
,
1139 nir_src
*indirect_offset
,
1140 unsigned indirect_shift
,
1143 /* TODO: half-floats */
1145 midgard_instruction ins
= m_ld_ubo_int4(dest
, 0);
1146 ins
.constants
.u32
[0] = offset
;
1148 if (instr
->type
== nir_instr_type_intrinsic
)
1149 mir_set_intr_mask(instr
, &ins
, true);
1151 if (indirect_offset
) {
1152 ins
.src
[2] = nir_src_index(ctx
, indirect_offset
);
1153 ins
.src_types
[2] = nir_type_uint32
;
1154 ins
.load_store
.arg_2
= (indirect_shift
<< 5);
1156 ins
.load_store
.arg_2
= 0x1E;
1159 ins
.load_store
.arg_1
= index
;
1161 return emit_mir_instruction(ctx
, ins
);
1164 /* Globals are like UBOs if you squint. And shared memory is like globals if
1165 * you squint even harder */
1169 compiler_context
*ctx
,
1178 midgard_instruction ins
;
1181 ins
= m_ld_int4(srcdest
, 0);
1183 ins
= m_st_int4(srcdest
, 0);
1185 mir_set_offset(ctx
, &ins
, offset
, is_shared
);
1186 mir_set_intr_mask(instr
, &ins
, is_read
);
1188 emit_mir_instruction(ctx
, ins
);
1193 compiler_context
*ctx
,
1194 unsigned dest
, unsigned offset
,
1195 unsigned nr_comp
, unsigned component
,
1196 nir_src
*indirect_offset
, nir_alu_type type
, bool flat
)
1198 /* XXX: Half-floats? */
1199 /* TODO: swizzle, mask */
1201 midgard_instruction ins
= m_ld_vary_32(dest
, offset
);
1202 ins
.mask
= mask_of(nr_comp
);
1204 for (unsigned i
= 0; i
< ARRAY_SIZE(ins
.swizzle
[0]); ++i
)
1205 ins
.swizzle
[0][i
] = MIN2(i
+ component
, COMPONENT_W
);
1207 midgard_varying_parameter p
= {
1209 .interpolation
= midgard_interp_default
,
1214 memcpy(&u
, &p
, sizeof(p
));
1215 ins
.load_store
.varying_parameters
= u
;
1217 if (indirect_offset
) {
1218 ins
.src
[2] = nir_src_index(ctx
, indirect_offset
);
1219 ins
.src_types
[2] = nir_type_uint32
;
1221 ins
.load_store
.arg_2
= 0x1E;
1223 ins
.load_store
.arg_1
= 0x9E;
1225 /* Use the type appropriate load */
1229 ins
.load_store
.op
= midgard_op_ld_vary_32u
;
1232 ins
.load_store
.op
= midgard_op_ld_vary_32i
;
1234 case nir_type_float
:
1235 ins
.load_store
.op
= midgard_op_ld_vary_32
;
1238 unreachable("Attempted to load unknown type");
1242 emit_mir_instruction(ctx
, ins
);
1247 compiler_context
*ctx
,
1248 unsigned dest
, unsigned offset
,
1249 unsigned nr_comp
, nir_alu_type t
)
1251 midgard_instruction ins
= m_ld_attr_32(dest
, offset
);
1252 ins
.load_store
.arg_1
= 0x1E;
1253 ins
.load_store
.arg_2
= 0x1E;
1254 ins
.mask
= mask_of(nr_comp
);
1256 /* Use the type appropriate load */
1260 ins
.load_store
.op
= midgard_op_ld_attr_32u
;
1263 ins
.load_store
.op
= midgard_op_ld_attr_32i
;
1265 case nir_type_float
:
1266 ins
.load_store
.op
= midgard_op_ld_attr_32
;
1269 unreachable("Attempted to load unknown type");
1273 emit_mir_instruction(ctx
, ins
);
1277 emit_sysval_read(compiler_context
*ctx
, nir_instr
*instr
,
1278 unsigned nr_components
, unsigned offset
)
1282 /* Figure out which uniform this is */
1283 int sysval
= panfrost_sysval_for_instr(instr
, &nir_dest
);
1284 void *val
= _mesa_hash_table_u64_search(ctx
->sysvals
.sysval_to_id
, sysval
);
1286 unsigned dest
= nir_dest_index(&nir_dest
);
1288 /* Sysvals are prefix uniforms */
1289 unsigned uniform
= ((uintptr_t) val
) - 1;
1291 /* Emit the read itself -- this is never indirect */
1292 midgard_instruction
*ins
=
1293 emit_ubo_read(ctx
, instr
, dest
, (uniform
* 16) + offset
, NULL
, 0, 0);
1295 ins
->mask
= mask_of(nr_components
);
1299 compute_builtin_arg(nir_op op
)
1302 case nir_intrinsic_load_work_group_id
:
1304 case nir_intrinsic_load_local_invocation_id
:
1307 unreachable("Invalid compute paramater loaded");
1312 emit_fragment_store(compiler_context
*ctx
, unsigned src
, enum midgard_rt_id rt
)
1314 assert(rt
< ARRAY_SIZE(ctx
->writeout_branch
));
1316 midgard_instruction
*br
= ctx
->writeout_branch
[rt
];
1320 emit_explicit_constant(ctx
, src
, src
);
1322 struct midgard_instruction ins
=
1323 v_branch(false, false);
1325 ins
.writeout
= true;
1327 /* Add dependencies */
1329 ins
.src_types
[0] = nir_type_uint32
;
1330 ins
.constants
.u32
[0] = rt
== MIDGARD_ZS_RT
?
1331 0xFF : (rt
- MIDGARD_COLOR_RT0
) * 0x100;
1333 /* Emit the branch */
1334 br
= emit_mir_instruction(ctx
, ins
);
1335 schedule_barrier(ctx
);
1336 ctx
->writeout_branch
[rt
] = br
;
1338 /* Push our current location = current block count - 1 = where we'll
1339 * jump to. Maybe a bit too clever for my own good */
1341 br
->branch
.target_block
= ctx
->block_count
- 1;
1345 emit_compute_builtin(compiler_context
*ctx
, nir_intrinsic_instr
*instr
)
1347 unsigned reg
= nir_dest_index(&instr
->dest
);
1348 midgard_instruction ins
= m_ld_compute_id(reg
, 0);
1349 ins
.mask
= mask_of(3);
1350 ins
.swizzle
[0][3] = COMPONENT_X
; /* xyzx */
1351 ins
.load_store
.arg_1
= compute_builtin_arg(instr
->intrinsic
);
1352 emit_mir_instruction(ctx
, ins
);
1356 vertex_builtin_arg(nir_op op
)
1359 case nir_intrinsic_load_vertex_id
:
1360 return PAN_VERTEX_ID
;
1361 case nir_intrinsic_load_instance_id
:
1362 return PAN_INSTANCE_ID
;
1364 unreachable("Invalid vertex builtin");
1369 emit_vertex_builtin(compiler_context
*ctx
, nir_intrinsic_instr
*instr
)
1371 unsigned reg
= nir_dest_index(&instr
->dest
);
1372 emit_attr_read(ctx
, reg
, vertex_builtin_arg(instr
->intrinsic
), 1, nir_type_int
);
1376 emit_control_barrier(compiler_context
*ctx
)
1378 midgard_instruction ins
= {
1379 .type
= TAG_TEXTURE_4
,
1380 .src
= { ~0, ~0, ~0, ~0 },
1382 .op
= TEXTURE_OP_BARRIER
,
1384 /* TODO: optimize */
1385 .barrier_buffer
= 1,
1390 emit_mir_instruction(ctx
, ins
);
1393 static const nir_variable
*
1394 search_var(struct exec_list
*vars
, unsigned driver_loc
)
1396 nir_foreach_variable(var
, vars
) {
1397 if (var
->data
.driver_location
== driver_loc
)
1405 mir_get_branch_cond(nir_src
*src
, bool *invert
)
1407 /* Wrap it. No swizzle since it's a scalar */
1413 *invert
= pan_has_source_mod(&alu
, nir_op_inot
);
1414 return nir_src_index(NULL
, &alu
.src
);
1418 emit_intrinsic(compiler_context
*ctx
, nir_intrinsic_instr
*instr
)
1420 unsigned offset
= 0, reg
;
1422 switch (instr
->intrinsic
) {
1423 case nir_intrinsic_discard_if
:
1424 case nir_intrinsic_discard
: {
1425 bool conditional
= instr
->intrinsic
== nir_intrinsic_discard_if
;
1426 struct midgard_instruction discard
= v_branch(conditional
, false);
1427 discard
.branch
.target_type
= TARGET_DISCARD
;
1430 discard
.src
[0] = mir_get_branch_cond(&instr
->src
[0],
1431 &discard
.branch
.invert_conditional
);
1432 discard
.src_types
[0] = nir_type_uint32
;
1435 emit_mir_instruction(ctx
, discard
);
1436 schedule_barrier(ctx
);
1441 case nir_intrinsic_load_uniform
:
1442 case nir_intrinsic_load_ubo
:
1443 case nir_intrinsic_load_global
:
1444 case nir_intrinsic_load_shared
:
1445 case nir_intrinsic_load_input
:
1446 case nir_intrinsic_load_interpolated_input
: {
1447 bool is_uniform
= instr
->intrinsic
== nir_intrinsic_load_uniform
;
1448 bool is_ubo
= instr
->intrinsic
== nir_intrinsic_load_ubo
;
1449 bool is_global
= instr
->intrinsic
== nir_intrinsic_load_global
;
1450 bool is_shared
= instr
->intrinsic
== nir_intrinsic_load_shared
;
1451 bool is_flat
= instr
->intrinsic
== nir_intrinsic_load_input
;
1452 bool is_interp
= instr
->intrinsic
== nir_intrinsic_load_interpolated_input
;
1454 /* Get the base type of the intrinsic */
1455 /* TODO: Infer type? Does it matter? */
1457 (is_ubo
|| is_global
|| is_shared
) ? nir_type_uint
:
1458 (is_interp
) ? nir_type_float
:
1459 nir_intrinsic_type(instr
);
1461 t
= nir_alu_type_get_base_type(t
);
1463 if (!(is_ubo
|| is_global
)) {
1464 offset
= nir_intrinsic_base(instr
);
1467 unsigned nr_comp
= nir_intrinsic_dest_components(instr
);
1469 nir_src
*src_offset
= nir_get_io_offset_src(instr
);
1471 bool direct
= nir_src_is_const(*src_offset
);
1472 nir_src
*indirect_offset
= direct
? NULL
: src_offset
;
1475 offset
+= nir_src_as_uint(*src_offset
);
1477 /* We may need to apply a fractional offset */
1478 int component
= (is_flat
|| is_interp
) ?
1479 nir_intrinsic_component(instr
) : 0;
1480 reg
= nir_dest_index(&instr
->dest
);
1482 if (is_uniform
&& !ctx
->is_blend
) {
1483 emit_ubo_read(ctx
, &instr
->instr
, reg
, (ctx
->sysvals
.sysval_count
+ offset
) * 16, indirect_offset
, 4, 0);
1484 } else if (is_ubo
) {
1485 nir_src index
= instr
->src
[0];
1487 /* TODO: Is indirect block number possible? */
1488 assert(nir_src_is_const(index
));
1490 uint32_t uindex
= nir_src_as_uint(index
) + 1;
1491 emit_ubo_read(ctx
, &instr
->instr
, reg
, offset
, indirect_offset
, 0, uindex
);
1492 } else if (is_global
|| is_shared
) {
1493 emit_global(ctx
, &instr
->instr
, true, reg
, src_offset
, is_shared
);
1494 } else if (ctx
->stage
== MESA_SHADER_FRAGMENT
&& !ctx
->is_blend
) {
1495 emit_varying_read(ctx
, reg
, offset
, nr_comp
, component
, indirect_offset
, t
, is_flat
);
1496 } else if (ctx
->is_blend
) {
1497 /* For blend shaders, load the input color, which is
1498 * preloaded to r0 */
1500 midgard_instruction move
= v_mov(SSA_FIXED_REGISTER(0), reg
);
1501 emit_mir_instruction(ctx
, move
);
1502 schedule_barrier(ctx
);
1503 } else if (ctx
->stage
== MESA_SHADER_VERTEX
) {
1504 emit_attr_read(ctx
, reg
, offset
, nr_comp
, t
);
1506 DBG("Unknown load\n");
1513 /* Artefact of load_interpolated_input. TODO: other barycentric modes */
1514 case nir_intrinsic_load_barycentric_pixel
:
1515 case nir_intrinsic_load_barycentric_centroid
:
1518 /* Reads 128-bit value raw off the tilebuffer during blending, tasty */
1520 case nir_intrinsic_load_raw_output_pan
:
1521 case nir_intrinsic_load_output_u8_as_fp16_pan
:
1522 reg
= nir_dest_index(&instr
->dest
);
1523 assert(ctx
->is_blend
);
1525 /* T720 and below use different blend opcodes with slightly
1526 * different semantics than T760 and up */
1528 midgard_instruction ld
= m_ld_color_buffer_32u(reg
, 0);
1529 bool old_blend
= ctx
->quirks
& MIDGARD_OLD_BLEND
;
1531 if (instr
->intrinsic
== nir_intrinsic_load_output_u8_as_fp16_pan
) {
1532 ld
.load_store
.op
= old_blend
?
1533 midgard_op_ld_color_buffer_u8_as_fp16_old
:
1534 midgard_op_ld_color_buffer_u8_as_fp16
;
1537 ld
.load_store
.address
= 1;
1538 ld
.load_store
.arg_2
= 0x1E;
1541 for (unsigned c
= 4; c
< 16; ++c
)
1542 ld
.swizzle
[0][c
] = 0;
1544 ld
.dest_type
= nir_type_float16
;
1547 emit_mir_instruction(ctx
, ld
);
1550 case nir_intrinsic_load_blend_const_color_rgba
: {
1551 assert(ctx
->is_blend
);
1552 reg
= nir_dest_index(&instr
->dest
);
1554 /* Blend constants are embedded directly in the shader and
1555 * patched in, so we use some magic routing */
1557 midgard_instruction ins
= v_mov(SSA_FIXED_REGISTER(REGISTER_CONSTANT
), reg
);
1558 ins
.has_constants
= true;
1559 ins
.has_blend_constant
= true;
1560 emit_mir_instruction(ctx
, ins
);
1564 case nir_intrinsic_store_zs_output_pan
: {
1565 assert(ctx
->stage
== MESA_SHADER_FRAGMENT
);
1566 emit_fragment_store(ctx
, nir_src_index(ctx
, &instr
->src
[0]),
1569 midgard_instruction
*br
= ctx
->writeout_branch
[MIDGARD_ZS_RT
];
1571 if (!nir_intrinsic_component(instr
))
1572 br
->writeout_depth
= true;
1573 if (nir_intrinsic_component(instr
) ||
1574 instr
->num_components
)
1575 br
->writeout_stencil
= true;
1576 assert(br
->writeout_depth
| br
->writeout_stencil
);
1580 case nir_intrinsic_store_output
:
1581 assert(nir_src_is_const(instr
->src
[1]) && "no indirect outputs");
1583 offset
= nir_intrinsic_base(instr
) + nir_src_as_uint(instr
->src
[1]);
1585 reg
= nir_src_index(ctx
, &instr
->src
[0]);
1587 if (ctx
->stage
== MESA_SHADER_FRAGMENT
) {
1588 const nir_variable
*var
;
1589 enum midgard_rt_id rt
;
1591 var
= search_var(&ctx
->nir
->outputs
,
1592 nir_intrinsic_base(instr
));
1594 if (var
->data
.location
== FRAG_RESULT_COLOR
)
1595 rt
= MIDGARD_COLOR_RT0
;
1596 else if (var
->data
.location
>= FRAG_RESULT_DATA0
)
1597 rt
= MIDGARD_COLOR_RT0
+ var
->data
.location
-
1602 emit_fragment_store(ctx
, reg
, rt
);
1603 } else if (ctx
->stage
== MESA_SHADER_VERTEX
) {
1604 /* We should have been vectorized, though we don't
1605 * currently check that st_vary is emitted only once
1606 * per slot (this is relevant, since there's not a mask
1607 * parameter available on the store [set to 0 by the
1608 * blob]). We do respect the component by adjusting the
1609 * swizzle. If this is a constant source, we'll need to
1610 * emit that explicitly. */
1612 emit_explicit_constant(ctx
, reg
, reg
);
1614 unsigned dst_component
= nir_intrinsic_component(instr
);
1615 unsigned nr_comp
= nir_src_num_components(instr
->src
[0]);
1617 midgard_instruction st
= m_st_vary_32(reg
, offset
);
1618 st
.load_store
.arg_1
= 0x9E;
1619 st
.load_store
.arg_2
= 0x1E;
1621 switch (nir_alu_type_get_base_type(nir_intrinsic_type(instr
))) {
1624 st
.load_store
.op
= midgard_op_st_vary_32u
;
1627 st
.load_store
.op
= midgard_op_st_vary_32i
;
1629 case nir_type_float
:
1630 st
.load_store
.op
= midgard_op_st_vary_32
;
1633 unreachable("Attempted to store unknown type");
1637 /* nir_intrinsic_component(store_intr) encodes the
1638 * destination component start. Source component offset
1639 * adjustment is taken care of in
1640 * install_registers_instr(), when offset_swizzle() is
1643 unsigned src_component
= COMPONENT_X
;
1645 assert(nr_comp
> 0);
1646 for (unsigned i
= 0; i
< ARRAY_SIZE(st
.swizzle
); ++i
) {
1647 st
.swizzle
[0][i
] = src_component
;
1648 if (i
>= dst_component
&& i
< dst_component
+ nr_comp
- 1)
1652 emit_mir_instruction(ctx
, st
);
1654 DBG("Unknown store\n");
1660 /* Special case of store_output for lowered blend shaders */
1661 case nir_intrinsic_store_raw_output_pan
:
1662 assert (ctx
->stage
== MESA_SHADER_FRAGMENT
);
1663 reg
= nir_src_index(ctx
, &instr
->src
[0]);
1665 if (ctx
->quirks
& MIDGARD_OLD_BLEND
) {
1666 /* Suppose reg = qr0.xyzw. That means 4 8-bit ---> 1 32-bit. So
1667 * reg = r0.x. We want to splatter. So we can do a 32-bit move
1670 * imov r0.xyzw, r0.xxxx
1673 unsigned expanded
= make_compiler_temp(ctx
);
1675 midgard_instruction splatter
= v_mov(reg
, expanded
);
1677 for (unsigned c
= 0; c
< 16; ++c
)
1678 splatter
.swizzle
[1][c
] = 0;
1680 emit_mir_instruction(ctx
, splatter
);
1681 emit_fragment_store(ctx
, expanded
, ctx
->blend_rt
);
1683 emit_fragment_store(ctx
, reg
, ctx
->blend_rt
);
1687 case nir_intrinsic_store_global
:
1688 case nir_intrinsic_store_shared
:
1689 reg
= nir_src_index(ctx
, &instr
->src
[0]);
1690 emit_explicit_constant(ctx
, reg
, reg
);
1692 emit_global(ctx
, &instr
->instr
, false, reg
, &instr
->src
[1], instr
->intrinsic
== nir_intrinsic_store_shared
);
1695 case nir_intrinsic_load_ssbo_address
:
1696 emit_sysval_read(ctx
, &instr
->instr
, 1, 0);
1699 case nir_intrinsic_get_buffer_size
:
1700 emit_sysval_read(ctx
, &instr
->instr
, 1, 8);
1703 case nir_intrinsic_load_viewport_scale
:
1704 case nir_intrinsic_load_viewport_offset
:
1705 case nir_intrinsic_load_num_work_groups
:
1706 case nir_intrinsic_load_sampler_lod_parameters_pan
:
1707 emit_sysval_read(ctx
, &instr
->instr
, 3, 0);
1710 case nir_intrinsic_load_work_group_id
:
1711 case nir_intrinsic_load_local_invocation_id
:
1712 emit_compute_builtin(ctx
, instr
);
1715 case nir_intrinsic_load_vertex_id
:
1716 case nir_intrinsic_load_instance_id
:
1717 emit_vertex_builtin(ctx
, instr
);
1720 case nir_intrinsic_memory_barrier_buffer
:
1721 case nir_intrinsic_memory_barrier_shared
:
1724 case nir_intrinsic_control_barrier
:
1725 schedule_barrier(ctx
);
1726 emit_control_barrier(ctx
);
1727 schedule_barrier(ctx
);
1731 fprintf(stderr
, "Unhandled intrinsic %s\n", nir_intrinsic_infos
[instr
->intrinsic
].name
);
1738 midgard_tex_format(enum glsl_sampler_dim dim
)
1741 case GLSL_SAMPLER_DIM_1D
:
1742 case GLSL_SAMPLER_DIM_BUF
:
1745 case GLSL_SAMPLER_DIM_2D
:
1746 case GLSL_SAMPLER_DIM_EXTERNAL
:
1747 case GLSL_SAMPLER_DIM_RECT
:
1750 case GLSL_SAMPLER_DIM_3D
:
1753 case GLSL_SAMPLER_DIM_CUBE
:
1754 return MALI_TEX_CUBE
;
1757 DBG("Unknown sampler dim type\n");
1763 /* Tries to attach an explicit LOD / bias as a constant. Returns whether this
1767 pan_attach_constant_bias(
1768 compiler_context
*ctx
,
1770 midgard_texture_word
*word
)
1772 /* To attach as constant, it has to *be* constant */
1774 if (!nir_src_is_const(lod
))
1777 float f
= nir_src_as_float(lod
);
1779 /* Break into fixed-point */
1781 float lod_frac
= f
- lod_int
;
1783 /* Carry over negative fractions */
1784 if (lod_frac
< 0.0) {
1790 word
->bias
= float_to_ubyte(lod_frac
);
1791 word
->bias_int
= lod_int
;
1797 emit_texop_native(compiler_context
*ctx
, nir_tex_instr
*instr
,
1798 unsigned midgard_texop
)
1801 //assert (!instr->sampler);
1803 int texture_index
= instr
->texture_index
;
1804 int sampler_index
= texture_index
;
1806 nir_alu_type dest_base
= nir_alu_type_get_base_type(instr
->dest_type
);
1807 nir_alu_type dest_type
= dest_base
| nir_dest_bit_size(instr
->dest
);
1809 midgard_instruction ins
= {
1810 .type
= TAG_TEXTURE_4
,
1812 .dest
= nir_dest_index(&instr
->dest
),
1813 .src
= { ~0, ~0, ~0, ~0 },
1814 .dest_type
= dest_type
,
1815 .swizzle
= SWIZZLE_IDENTITY_4
,
1817 .op
= midgard_texop
,
1818 .format
= midgard_tex_format(instr
->sampler_dim
),
1819 .texture_handle
= texture_index
,
1820 .sampler_handle
= sampler_index
,
1821 .shadow
= instr
->is_shadow
,
1825 if (instr
->is_shadow
&& !instr
->is_new_style_shadow
)
1826 for (int i
= 0; i
< 4; ++i
)
1827 ins
.swizzle
[0][i
] = COMPONENT_X
;
1829 /* We may need a temporary for the coordinate */
1831 bool needs_temp_coord
=
1832 (midgard_texop
== TEXTURE_OP_TEXEL_FETCH
) ||
1833 (instr
->sampler_dim
== GLSL_SAMPLER_DIM_CUBE
) ||
1836 unsigned coords
= needs_temp_coord
? make_compiler_temp_reg(ctx
) : 0;
1838 for (unsigned i
= 0; i
< instr
->num_srcs
; ++i
) {
1839 int index
= nir_src_index(ctx
, &instr
->src
[i
].src
);
1840 unsigned nr_components
= nir_src_num_components(instr
->src
[i
].src
);
1841 unsigned sz
= nir_src_bit_size(instr
->src
[i
].src
);
1842 nir_alu_type T
= nir_tex_instr_src_type(instr
, i
) | sz
;
1844 switch (instr
->src
[i
].src_type
) {
1845 case nir_tex_src_coord
: {
1846 emit_explicit_constant(ctx
, index
, index
);
1848 unsigned coord_mask
= mask_of(instr
->coord_components
);
1850 bool flip_zw
= (instr
->sampler_dim
== GLSL_SAMPLER_DIM_2D
) && (coord_mask
& (1 << COMPONENT_Z
));
1853 coord_mask
^= ((1 << COMPONENT_Z
) | (1 << COMPONENT_W
));
1855 if (instr
->sampler_dim
== GLSL_SAMPLER_DIM_CUBE
) {
1856 /* texelFetch is undefined on samplerCube */
1857 assert(midgard_texop
!= TEXTURE_OP_TEXEL_FETCH
);
1859 /* For cubemaps, we use a special ld/st op to
1860 * select the face and copy the xy into the
1861 * texture register */
1863 midgard_instruction ld
= m_ld_cubemap_coords(coords
, 0);
1865 ld
.src_types
[1] = T
;
1866 ld
.mask
= 0x3; /* xy */
1867 ld
.load_store
.arg_1
= 0x20;
1868 ld
.swizzle
[1][3] = COMPONENT_X
;
1869 emit_mir_instruction(ctx
, ld
);
1872 ins
.swizzle
[1][2] = instr
->is_shadow
? COMPONENT_Z
: COMPONENT_X
;
1873 ins
.swizzle
[1][3] = COMPONENT_X
;
1874 } else if (needs_temp_coord
) {
1875 /* mov coord_temp, coords */
1876 midgard_instruction mov
= v_mov(index
, coords
);
1877 mov
.mask
= coord_mask
;
1880 mov
.swizzle
[1][COMPONENT_W
] = COMPONENT_Z
;
1882 emit_mir_instruction(ctx
, mov
);
1887 ins
.src
[1] = coords
;
1888 ins
.src_types
[1] = T
;
1890 /* Texelfetch coordinates uses all four elements
1891 * (xyz/index) regardless of texture dimensionality,
1892 * which means it's necessary to zero the unused
1893 * components to keep everything happy */
1895 if (midgard_texop
== TEXTURE_OP_TEXEL_FETCH
) {
1896 /* mov index.zw, #0, or generalized */
1897 midgard_instruction mov
=
1898 v_mov(SSA_FIXED_REGISTER(REGISTER_CONSTANT
), coords
);
1899 mov
.has_constants
= true;
1900 mov
.mask
= coord_mask
^ 0xF;
1901 emit_mir_instruction(ctx
, mov
);
1904 if (instr
->sampler_dim
== GLSL_SAMPLER_DIM_2D
) {
1905 /* Array component in w but NIR wants it in z,
1906 * but if we have a temp coord we already fixed
1909 if (nr_components
== 3) {
1910 ins
.swizzle
[1][2] = COMPONENT_Z
;
1911 ins
.swizzle
[1][3] = needs_temp_coord
? COMPONENT_W
: COMPONENT_Z
;
1912 } else if (nr_components
== 2) {
1914 instr
->is_shadow
? COMPONENT_Z
: COMPONENT_X
;
1915 ins
.swizzle
[1][3] = COMPONENT_X
;
1917 unreachable("Invalid texture 2D components");
1920 if (midgard_texop
== TEXTURE_OP_TEXEL_FETCH
) {
1922 ins
.swizzle
[1][2] = COMPONENT_Z
;
1923 ins
.swizzle
[1][3] = COMPONENT_W
;
1929 case nir_tex_src_bias
:
1930 case nir_tex_src_lod
: {
1931 /* Try as a constant if we can */
1933 bool is_txf
= midgard_texop
== TEXTURE_OP_TEXEL_FETCH
;
1934 if (!is_txf
&& pan_attach_constant_bias(ctx
, instr
->src
[i
].src
, &ins
.texture
))
1937 ins
.texture
.lod_register
= true;
1939 ins
.src_types
[2] = T
;
1941 for (unsigned c
= 0; c
< MIR_VEC_COMPONENTS
; ++c
)
1942 ins
.swizzle
[2][c
] = COMPONENT_X
;
1944 emit_explicit_constant(ctx
, index
, index
);
1949 case nir_tex_src_offset
: {
1950 ins
.texture
.offset_register
= true;
1952 ins
.src_types
[3] = T
;
1954 for (unsigned c
= 0; c
< MIR_VEC_COMPONENTS
; ++c
)
1955 ins
.swizzle
[3][c
] = (c
> COMPONENT_Z
) ? 0 : c
;
1957 emit_explicit_constant(ctx
, index
, index
);
1961 case nir_tex_src_comparator
: {
1962 unsigned comp
= COMPONENT_Z
;
1964 /* mov coord_temp.foo, coords */
1965 midgard_instruction mov
= v_mov(index
, coords
);
1966 mov
.mask
= 1 << comp
;
1968 for (unsigned i
= 0; i
< MIR_VEC_COMPONENTS
; ++i
)
1969 mov
.swizzle
[1][i
] = COMPONENT_X
;
1971 emit_mir_instruction(ctx
, mov
);
1976 fprintf(stderr
, "Unknown texture source type: %d\n", instr
->src
[i
].src_type
);
1982 emit_mir_instruction(ctx
, ins
);
1986 emit_tex(compiler_context
*ctx
, nir_tex_instr
*instr
)
1988 switch (instr
->op
) {
1991 emit_texop_native(ctx
, instr
, TEXTURE_OP_NORMAL
);
1994 emit_texop_native(ctx
, instr
, TEXTURE_OP_LOD
);
1997 emit_texop_native(ctx
, instr
, TEXTURE_OP_TEXEL_FETCH
);
2000 emit_sysval_read(ctx
, &instr
->instr
, 4, 0);
2003 fprintf(stderr
, "Unhandled texture op: %d\n", instr
->op
);
2010 emit_jump(compiler_context
*ctx
, nir_jump_instr
*instr
)
2012 switch (instr
->type
) {
2013 case nir_jump_break
: {
2014 /* Emit a branch out of the loop */
2015 struct midgard_instruction br
= v_branch(false, false);
2016 br
.branch
.target_type
= TARGET_BREAK
;
2017 br
.branch
.target_break
= ctx
->current_loop_depth
;
2018 emit_mir_instruction(ctx
, br
);
2023 DBG("Unknown jump type %d\n", instr
->type
);
2029 emit_instr(compiler_context
*ctx
, struct nir_instr
*instr
)
2031 switch (instr
->type
) {
2032 case nir_instr_type_load_const
:
2033 emit_load_const(ctx
, nir_instr_as_load_const(instr
));
2036 case nir_instr_type_intrinsic
:
2037 emit_intrinsic(ctx
, nir_instr_as_intrinsic(instr
));
2040 case nir_instr_type_alu
:
2041 emit_alu(ctx
, nir_instr_as_alu(instr
));
2044 case nir_instr_type_tex
:
2045 emit_tex(ctx
, nir_instr_as_tex(instr
));
2048 case nir_instr_type_jump
:
2049 emit_jump(ctx
, nir_instr_as_jump(instr
));
2052 case nir_instr_type_ssa_undef
:
2057 DBG("Unhandled instruction type\n");
2063 /* ALU instructions can inline or embed constants, which decreases register
2064 * pressure and saves space. */
2066 #define CONDITIONAL_ATTACH(idx) { \
2067 void *entry = _mesa_hash_table_u64_search(ctx->ssa_constants, alu->src[idx] + 1); \
2070 attach_constants(ctx, alu, entry, alu->src[idx] + 1); \
2071 alu->src[idx] = SSA_FIXED_REGISTER(REGISTER_CONSTANT); \
2076 inline_alu_constants(compiler_context
*ctx
, midgard_block
*block
)
2078 mir_foreach_instr_in_block(block
, alu
) {
2079 /* Other instructions cannot inline constants */
2080 if (alu
->type
!= TAG_ALU_4
) continue;
2081 if (alu
->compact_branch
) continue;
2083 /* If there is already a constant here, we can do nothing */
2084 if (alu
->has_constants
) continue;
2086 CONDITIONAL_ATTACH(0);
2088 if (!alu
->has_constants
) {
2089 CONDITIONAL_ATTACH(1)
2090 } else if (!alu
->inline_constant
) {
2091 /* Corner case: _two_ vec4 constants, for instance with a
2092 * csel. For this case, we can only use a constant
2093 * register for one, we'll have to emit a move for the
2096 void *entry
= _mesa_hash_table_u64_search(ctx
->ssa_constants
, alu
->src
[1] + 1);
2097 unsigned scratch
= make_compiler_temp(ctx
);
2100 midgard_instruction ins
= v_mov(SSA_FIXED_REGISTER(REGISTER_CONSTANT
), scratch
);
2101 attach_constants(ctx
, &ins
, entry
, alu
->src
[1] + 1);
2103 /* Set the source */
2104 alu
->src
[1] = scratch
;
2106 /* Inject us -before- the last instruction which set r31 */
2107 mir_insert_instruction_before(ctx
, mir_prev_op(alu
), ins
);
2113 /* Midgard supports two types of constants, embedded constants (128-bit) and
2114 * inline constants (16-bit). Sometimes, especially with scalar ops, embedded
2115 * constants can be demoted to inline constants, for space savings and
2116 * sometimes a performance boost */
2119 embedded_to_inline_constant(compiler_context
*ctx
, midgard_block
*block
)
2121 mir_foreach_instr_in_block(block
, ins
) {
2122 if (!ins
->has_constants
) continue;
2123 if (ins
->has_inline_constant
) continue;
2125 /* Blend constants must not be inlined by definition */
2126 if (ins
->has_blend_constant
) continue;
2128 /* We can inline 32-bit (sometimes) or 16-bit (usually) */
2129 bool is_16
= ins
->alu
.reg_mode
== midgard_reg_mode_16
;
2130 bool is_32
= ins
->alu
.reg_mode
== midgard_reg_mode_32
;
2132 if (!(is_16
|| is_32
))
2135 /* src1 cannot be an inline constant due to encoding
2136 * restrictions. So, if possible we try to flip the arguments
2139 int op
= ins
->alu
.op
;
2141 if (ins
->src
[0] == SSA_FIXED_REGISTER(REGISTER_CONSTANT
) &&
2142 alu_opcode_props
[op
].props
& OP_COMMUTES
) {
2146 if (ins
->src
[1] == SSA_FIXED_REGISTER(REGISTER_CONSTANT
)) {
2147 /* Extract the source information */
2149 midgard_vector_alu_src
*src
;
2150 int q
= ins
->alu
.src2
;
2151 midgard_vector_alu_src
*m
= (midgard_vector_alu_src
*) &q
;
2154 /* Component is from the swizzle. Take a nonzero component */
2156 unsigned first_comp
= ffs(ins
->mask
) - 1;
2157 unsigned component
= ins
->swizzle
[1][first_comp
];
2159 /* Scale constant appropriately, if we can legally */
2160 uint16_t scaled_constant
= 0;
2163 scaled_constant
= ins
->constants
.u16
[component
];
2164 } else if (midgard_is_integer_op(op
)) {
2165 scaled_constant
= ins
->constants
.u32
[component
];
2167 /* Constant overflow after resize */
2168 if (scaled_constant
!= ins
->constants
.u32
[component
])
2171 float original
= ins
->constants
.f32
[component
];
2172 scaled_constant
= _mesa_float_to_half(original
);
2174 /* Check for loss of precision. If this is
2175 * mediump, we don't care, but for a highp
2176 * shader, we need to pay attention. NIR
2177 * doesn't yet tell us which mode we're in!
2178 * Practically this prevents most constants
2179 * from being inlined, sadly. */
2181 float fp32
= _mesa_half_to_float(scaled_constant
);
2183 if (fp32
!= original
)
2187 /* Should've been const folded */
2188 if (ins
->src_abs
[1] || ins
->src_neg
[1])
2191 /* Make sure that the constant is not itself a vector
2192 * by checking if all accessed values are the same. */
2194 const midgard_constants
*cons
= &ins
->constants
;
2195 uint32_t value
= is_16
? cons
->u16
[component
] : cons
->u32
[component
];
2197 bool is_vector
= false;
2198 unsigned mask
= effective_writemask(&ins
->alu
, ins
->mask
);
2200 for (unsigned c
= 0; c
< MIR_VEC_COMPONENTS
; ++c
) {
2201 /* We only care if this component is actually used */
2202 if (!(mask
& (1 << c
)))
2205 uint32_t test
= is_16
?
2206 cons
->u16
[ins
->swizzle
[1][c
]] :
2207 cons
->u32
[ins
->swizzle
[1][c
]];
2209 if (test
!= value
) {
2218 /* Get rid of the embedded constant */
2219 ins
->has_constants
= false;
2221 ins
->has_inline_constant
= true;
2222 ins
->inline_constant
= scaled_constant
;
2227 /* Dead code elimination for branches at the end of a block - only one branch
2228 * per block is legal semantically */
2231 midgard_cull_dead_branch(compiler_context
*ctx
, midgard_block
*block
)
2233 bool branched
= false;
2235 mir_foreach_instr_in_block_safe(block
, ins
) {
2236 if (!midgard_is_branch_unit(ins
->unit
)) continue;
2239 mir_remove_instruction(ins
);
2246 emit_fragment_epilogue(compiler_context
*ctx
, unsigned rt
)
2248 /* Loop to ourselves */
2249 midgard_instruction
*br
= ctx
->writeout_branch
[rt
];
2250 struct midgard_instruction ins
= v_branch(false, false);
2251 ins
.writeout
= true;
2252 ins
.writeout_depth
= br
->writeout_depth
;
2253 ins
.writeout_stencil
= br
->writeout_stencil
;
2254 ins
.branch
.target_block
= ctx
->block_count
- 1;
2255 ins
.constants
.u32
[0] = br
->constants
.u32
[0];
2256 emit_mir_instruction(ctx
, ins
);
2258 ctx
->current_block
->epilogue
= true;
2259 schedule_barrier(ctx
);
2260 return ins
.branch
.target_block
;
2263 static midgard_block
*
2264 emit_block(compiler_context
*ctx
, nir_block
*block
)
2266 midgard_block
*this_block
= ctx
->after_block
;
2267 ctx
->after_block
= NULL
;
2270 this_block
= create_empty_block(ctx
);
2272 list_addtail(&this_block
->base
.link
, &ctx
->blocks
);
2274 this_block
->scheduled
= false;
2277 /* Set up current block */
2278 list_inithead(&this_block
->base
.instructions
);
2279 ctx
->current_block
= this_block
;
2281 nir_foreach_instr(instr
, block
) {
2282 emit_instr(ctx
, instr
);
2283 ++ctx
->instruction_count
;
2289 static midgard_block
*emit_cf_list(struct compiler_context
*ctx
, struct exec_list
*list
);
2292 emit_if(struct compiler_context
*ctx
, nir_if
*nif
)
2294 midgard_block
*before_block
= ctx
->current_block
;
2296 /* Speculatively emit the branch, but we can't fill it in until later */
2298 EMIT(branch
, true, true);
2299 midgard_instruction
*then_branch
= mir_last_in_block(ctx
->current_block
);
2300 then_branch
->src
[0] = mir_get_branch_cond(&nif
->condition
, &inv
);
2301 then_branch
->src_types
[0] = nir_type_uint32
;
2302 then_branch
->branch
.invert_conditional
= !inv
;
2304 /* Emit the two subblocks. */
2305 midgard_block
*then_block
= emit_cf_list(ctx
, &nif
->then_list
);
2306 midgard_block
*end_then_block
= ctx
->current_block
;
2308 /* Emit a jump from the end of the then block to the end of the else */
2309 EMIT(branch
, false, false);
2310 midgard_instruction
*then_exit
= mir_last_in_block(ctx
->current_block
);
2312 /* Emit second block, and check if it's empty */
2314 int else_idx
= ctx
->block_count
;
2315 int count_in
= ctx
->instruction_count
;
2316 midgard_block
*else_block
= emit_cf_list(ctx
, &nif
->else_list
);
2317 midgard_block
*end_else_block
= ctx
->current_block
;
2318 int after_else_idx
= ctx
->block_count
;
2320 /* Now that we have the subblocks emitted, fix up the branches */
2325 if (ctx
->instruction_count
== count_in
) {
2326 /* The else block is empty, so don't emit an exit jump */
2327 mir_remove_instruction(then_exit
);
2328 then_branch
->branch
.target_block
= after_else_idx
;
2330 then_branch
->branch
.target_block
= else_idx
;
2331 then_exit
->branch
.target_block
= after_else_idx
;
2334 /* Wire up the successors */
2336 ctx
->after_block
= create_empty_block(ctx
);
2338 pan_block_add_successor(&before_block
->base
, &then_block
->base
);
2339 pan_block_add_successor(&before_block
->base
, &else_block
->base
);
2341 pan_block_add_successor(&end_then_block
->base
, &ctx
->after_block
->base
);
2342 pan_block_add_successor(&end_else_block
->base
, &ctx
->after_block
->base
);
2346 emit_loop(struct compiler_context
*ctx
, nir_loop
*nloop
)
2348 /* Remember where we are */
2349 midgard_block
*start_block
= ctx
->current_block
;
2351 /* Allocate a loop number, growing the current inner loop depth */
2352 int loop_idx
= ++ctx
->current_loop_depth
;
2354 /* Get index from before the body so we can loop back later */
2355 int start_idx
= ctx
->block_count
;
2357 /* Emit the body itself */
2358 midgard_block
*loop_block
= emit_cf_list(ctx
, &nloop
->body
);
2360 /* Branch back to loop back */
2361 struct midgard_instruction br_back
= v_branch(false, false);
2362 br_back
.branch
.target_block
= start_idx
;
2363 emit_mir_instruction(ctx
, br_back
);
2365 /* Mark down that branch in the graph. */
2366 pan_block_add_successor(&start_block
->base
, &loop_block
->base
);
2367 pan_block_add_successor(&ctx
->current_block
->base
, &loop_block
->base
);
2369 /* Find the index of the block about to follow us (note: we don't add
2370 * one; blocks are 0-indexed so we get a fencepost problem) */
2371 int break_block_idx
= ctx
->block_count
;
2373 /* Fix up the break statements we emitted to point to the right place,
2374 * now that we can allocate a block number for them */
2375 ctx
->after_block
= create_empty_block(ctx
);
2377 mir_foreach_block_from(ctx
, start_block
, _block
) {
2378 mir_foreach_instr_in_block(((midgard_block
*) _block
), ins
) {
2379 if (ins
->type
!= TAG_ALU_4
) continue;
2380 if (!ins
->compact_branch
) continue;
2382 /* We found a branch -- check the type to see if we need to do anything */
2383 if (ins
->branch
.target_type
!= TARGET_BREAK
) continue;
2385 /* It's a break! Check if it's our break */
2386 if (ins
->branch
.target_break
!= loop_idx
) continue;
2388 /* Okay, cool, we're breaking out of this loop.
2389 * Rewrite from a break to a goto */
2391 ins
->branch
.target_type
= TARGET_GOTO
;
2392 ins
->branch
.target_block
= break_block_idx
;
2394 pan_block_add_successor(_block
, &ctx
->after_block
->base
);
2398 /* Now that we've finished emitting the loop, free up the depth again
2399 * so we play nice with recursion amid nested loops */
2400 --ctx
->current_loop_depth
;
2402 /* Dump loop stats */
2406 static midgard_block
*
2407 emit_cf_list(struct compiler_context
*ctx
, struct exec_list
*list
)
2409 midgard_block
*start_block
= NULL
;
2411 foreach_list_typed(nir_cf_node
, node
, node
, list
) {
2412 switch (node
->type
) {
2413 case nir_cf_node_block
: {
2414 midgard_block
*block
= emit_block(ctx
, nir_cf_node_as_block(node
));
2417 start_block
= block
;
2422 case nir_cf_node_if
:
2423 emit_if(ctx
, nir_cf_node_as_if(node
));
2426 case nir_cf_node_loop
:
2427 emit_loop(ctx
, nir_cf_node_as_loop(node
));
2430 case nir_cf_node_function
:
2439 /* Due to lookahead, we need to report the first tag executed in the command
2440 * stream and in branch targets. An initial block might be empty, so iterate
2441 * until we find one that 'works' */
2444 midgard_get_first_tag_from_block(compiler_context
*ctx
, unsigned block_idx
)
2446 midgard_block
*initial_block
= mir_get_block(ctx
, block_idx
);
2448 mir_foreach_block_from(ctx
, initial_block
, _v
) {
2449 midgard_block
*v
= (midgard_block
*) _v
;
2450 if (v
->quadword_count
) {
2451 midgard_bundle
*initial_bundle
=
2452 util_dynarray_element(&v
->bundles
, midgard_bundle
, 0);
2454 return initial_bundle
->tag
;
2458 /* Default to a tag 1 which will break from the shader, in case we jump
2459 * to the exit block (i.e. `return` in a compute shader) */
2464 /* For each fragment writeout instruction, generate a writeout loop to
2465 * associate with it */
2468 mir_add_writeout_loops(compiler_context
*ctx
)
2470 for (unsigned rt
= 0; rt
< ARRAY_SIZE(ctx
->writeout_branch
); ++rt
) {
2471 midgard_instruction
*br
= ctx
->writeout_branch
[rt
];
2474 unsigned popped
= br
->branch
.target_block
;
2475 pan_block_add_successor(&(mir_get_block(ctx
, popped
- 1)->base
), &ctx
->current_block
->base
);
2476 br
->branch
.target_block
= emit_fragment_epilogue(ctx
, rt
);
2477 br
->branch
.target_type
= TARGET_GOTO
;
2479 /* If we have more RTs, we'll need to restore back after our
2480 * loop terminates */
2482 if ((rt
+ 1) < ARRAY_SIZE(ctx
->writeout_branch
) && ctx
->writeout_branch
[rt
+ 1]) {
2483 midgard_instruction uncond
= v_branch(false, false);
2484 uncond
.branch
.target_block
= popped
;
2485 uncond
.branch
.target_type
= TARGET_GOTO
;
2486 emit_mir_instruction(ctx
, uncond
);
2487 pan_block_add_successor(&ctx
->current_block
->base
, &(mir_get_block(ctx
, popped
)->base
));
2488 schedule_barrier(ctx
);
2490 /* We're last, so we can terminate here */
2491 br
->last_writeout
= true;
2497 midgard_compile_shader_nir(nir_shader
*nir
, panfrost_program
*program
, bool is_blend
, unsigned blend_rt
, unsigned gpu_id
, bool shaderdb
)
2499 struct util_dynarray
*compiled
= &program
->compiled
;
2501 midgard_debug
= debug_get_option_midgard_debug();
2503 /* TODO: Bound against what? */
2504 compiler_context
*ctx
= rzalloc(NULL
, compiler_context
);
2507 ctx
->stage
= nir
->info
.stage
;
2508 ctx
->is_blend
= is_blend
;
2509 ctx
->alpha_ref
= program
->alpha_ref
;
2510 ctx
->blend_rt
= MIDGARD_COLOR_RT0
+ blend_rt
;
2511 ctx
->quirks
= midgard_get_quirks(gpu_id
);
2513 /* Start off with a safe cutoff, allowing usage of all 16 work
2514 * registers. Later, we'll promote uniform reads to uniform registers
2515 * if we determine it is beneficial to do so */
2516 ctx
->uniform_cutoff
= 8;
2518 /* Initialize at a global (not block) level hash tables */
2520 ctx
->ssa_constants
= _mesa_hash_table_u64_create(NULL
);
2521 ctx
->hash_to_temp
= _mesa_hash_table_u64_create(NULL
);
2523 /* Lower gl_Position pre-optimisation, but after lowering vars to ssa
2524 * (so we don't accidentally duplicate the epilogue since mesa/st has
2525 * messed with our I/O quite a bit already) */
2527 NIR_PASS_V(nir
, nir_lower_vars_to_ssa
);
2529 if (ctx
->stage
== MESA_SHADER_VERTEX
) {
2530 NIR_PASS_V(nir
, nir_lower_viewport_transform
);
2531 NIR_PASS_V(nir
, nir_lower_point_size
, 1.0, 1024.0);
2534 NIR_PASS_V(nir
, nir_lower_var_copies
);
2535 NIR_PASS_V(nir
, nir_lower_vars_to_ssa
);
2536 NIR_PASS_V(nir
, nir_split_var_copies
);
2537 NIR_PASS_V(nir
, nir_lower_var_copies
);
2538 NIR_PASS_V(nir
, nir_lower_global_vars_to_local
);
2539 NIR_PASS_V(nir
, nir_lower_var_copies
);
2540 NIR_PASS_V(nir
, nir_lower_vars_to_ssa
);
2542 NIR_PASS_V(nir
, nir_lower_io
, nir_var_all
, glsl_type_size
, 0);
2543 NIR_PASS_V(nir
, nir_lower_ssbo
);
2544 NIR_PASS_V(nir
, midgard_nir_lower_zs_store
);
2546 /* Optimisation passes */
2548 optimise_nir(nir
, ctx
->quirks
);
2550 if (midgard_debug
& MIDGARD_DBG_SHADERS
) {
2551 nir_print_shader(nir
, stdout
);
2554 /* Assign sysvals and counts, now that we're sure
2555 * (post-optimisation) */
2557 panfrost_nir_assign_sysvals(&ctx
->sysvals
, nir
);
2558 program
->sysval_count
= ctx
->sysvals
.sysval_count
;
2559 memcpy(program
->sysvals
, ctx
->sysvals
.sysvals
, sizeof(ctx
->sysvals
.sysvals
[0]) * ctx
->sysvals
.sysval_count
);
2561 nir_foreach_function(func
, nir
) {
2565 list_inithead(&ctx
->blocks
);
2566 ctx
->block_count
= 0;
2568 ctx
->already_emitted
= calloc(BITSET_WORDS(func
->impl
->ssa_alloc
), sizeof(BITSET_WORD
));
2570 emit_cf_list(ctx
, &func
->impl
->body
);
2571 free(ctx
->already_emitted
);
2572 break; /* TODO: Multi-function shaders */
2575 util_dynarray_init(compiled
, NULL
);
2577 /* Per-block lowering before opts */
2579 mir_foreach_block(ctx
, _block
) {
2580 midgard_block
*block
= (midgard_block
*) _block
;
2581 inline_alu_constants(ctx
, block
);
2582 embedded_to_inline_constant(ctx
, block
);
2584 /* MIR-level optimizations */
2586 bool progress
= false;
2590 progress
|= midgard_opt_dead_code_eliminate(ctx
);
2592 mir_foreach_block(ctx
, _block
) {
2593 midgard_block
*block
= (midgard_block
*) _block
;
2594 progress
|= midgard_opt_copy_prop(ctx
, block
);
2595 progress
|= midgard_opt_combine_projection(ctx
, block
);
2596 progress
|= midgard_opt_varying_projection(ctx
, block
);
2600 mir_foreach_block(ctx
, _block
) {
2601 midgard_block
*block
= (midgard_block
*) _block
;
2602 midgard_lower_derivatives(ctx
, block
);
2603 midgard_cull_dead_branch(ctx
, block
);
2606 if (ctx
->stage
== MESA_SHADER_FRAGMENT
)
2607 mir_add_writeout_loops(ctx
);
2609 /* Analyze now that the code is known but before scheduling creates
2610 * pipeline registers which are harder to track */
2611 mir_analyze_helper_terminate(ctx
);
2612 mir_analyze_helper_requirements(ctx
);
2615 midgard_schedule_program(ctx
);
2618 /* Now that all the bundles are scheduled and we can calculate block
2619 * sizes, emit actual branch instructions rather than placeholders */
2621 int br_block_idx
= 0;
2623 mir_foreach_block(ctx
, _block
) {
2624 midgard_block
*block
= (midgard_block
*) _block
;
2625 util_dynarray_foreach(&block
->bundles
, midgard_bundle
, bundle
) {
2626 for (int c
= 0; c
< bundle
->instruction_count
; ++c
) {
2627 midgard_instruction
*ins
= bundle
->instructions
[c
];
2629 if (!midgard_is_branch_unit(ins
->unit
)) continue;
2631 /* Parse some basic branch info */
2632 bool is_compact
= ins
->unit
== ALU_ENAB_BR_COMPACT
;
2633 bool is_conditional
= ins
->branch
.conditional
;
2634 bool is_inverted
= ins
->branch
.invert_conditional
;
2635 bool is_discard
= ins
->branch
.target_type
== TARGET_DISCARD
;
2636 bool is_writeout
= ins
->writeout
;
2638 /* Determine the block we're jumping to */
2639 int target_number
= ins
->branch
.target_block
;
2641 /* Report the destination tag */
2642 int dest_tag
= is_discard
? 0 : midgard_get_first_tag_from_block(ctx
, target_number
);
2644 /* Count up the number of quadwords we're
2645 * jumping over = number of quadwords until
2646 * (br_block_idx, target_number) */
2648 int quadword_offset
= 0;
2652 } else if (target_number
> br_block_idx
) {
2655 for (int idx
= br_block_idx
+ 1; idx
< target_number
; ++idx
) {
2656 midgard_block
*blk
= mir_get_block(ctx
, idx
);
2659 quadword_offset
+= blk
->quadword_count
;
2662 /* Jump backwards */
2664 for (int idx
= br_block_idx
; idx
>= target_number
; --idx
) {
2665 midgard_block
*blk
= mir_get_block(ctx
, idx
);
2668 quadword_offset
-= blk
->quadword_count
;
2672 /* Unconditional extended branches (far jumps)
2673 * have issues, so we always use a conditional
2674 * branch, setting the condition to always for
2675 * unconditional. For compact unconditional
2676 * branches, cond isn't used so it doesn't
2677 * matter what we pick. */
2679 midgard_condition cond
=
2680 !is_conditional
? midgard_condition_always
:
2681 is_inverted
? midgard_condition_false
:
2682 midgard_condition_true
;
2684 midgard_jmp_writeout_op op
=
2685 is_discard
? midgard_jmp_writeout_op_discard
:
2686 is_writeout
? midgard_jmp_writeout_op_writeout
:
2687 (is_compact
&& !is_conditional
) ? midgard_jmp_writeout_op_branch_uncond
:
2688 midgard_jmp_writeout_op_branch_cond
;
2691 midgard_branch_extended branch
=
2692 midgard_create_branch_extended(
2697 memcpy(&ins
->branch_extended
, &branch
, sizeof(branch
));
2698 } else if (is_conditional
|| is_discard
) {
2699 midgard_branch_cond branch
= {
2701 .dest_tag
= dest_tag
,
2702 .offset
= quadword_offset
,
2706 assert(branch
.offset
== quadword_offset
);
2708 memcpy(&ins
->br_compact
, &branch
, sizeof(branch
));
2710 assert(op
== midgard_jmp_writeout_op_branch_uncond
);
2712 midgard_branch_uncond branch
= {
2714 .dest_tag
= dest_tag
,
2715 .offset
= quadword_offset
,
2719 assert(branch
.offset
== quadword_offset
);
2721 memcpy(&ins
->br_compact
, &branch
, sizeof(branch
));
2729 /* Emit flat binary from the instruction arrays. Iterate each block in
2730 * sequence. Save instruction boundaries such that lookahead tags can
2731 * be assigned easily */
2733 /* Cache _all_ bundles in source order for lookahead across failed branches */
2735 int bundle_count
= 0;
2736 mir_foreach_block(ctx
, _block
) {
2737 midgard_block
*block
= (midgard_block
*) _block
;
2738 bundle_count
+= block
->bundles
.size
/ sizeof(midgard_bundle
);
2740 midgard_bundle
**source_order_bundles
= malloc(sizeof(midgard_bundle
*) * bundle_count
);
2742 mir_foreach_block(ctx
, _block
) {
2743 midgard_block
*block
= (midgard_block
*) _block
;
2744 util_dynarray_foreach(&block
->bundles
, midgard_bundle
, bundle
) {
2745 source_order_bundles
[bundle_idx
++] = bundle
;
2749 int current_bundle
= 0;
2751 /* Midgard prefetches instruction types, so during emission we
2752 * need to lookahead. Unless this is the last instruction, in
2753 * which we return 1. */
2755 mir_foreach_block(ctx
, _block
) {
2756 midgard_block
*block
= (midgard_block
*) _block
;
2757 mir_foreach_bundle_in_block(block
, bundle
) {
2760 if (!bundle
->last_writeout
&& (current_bundle
+ 1 < bundle_count
))
2761 lookahead
= source_order_bundles
[current_bundle
+ 1]->tag
;
2763 emit_binary_bundle(ctx
, bundle
, compiled
, lookahead
);
2767 /* TODO: Free deeper */
2768 //util_dynarray_fini(&block->instructions);
2771 free(source_order_bundles
);
2773 /* Report the very first tag executed */
2774 program
->first_tag
= midgard_get_first_tag_from_block(ctx
, 0);
2776 /* Deal with off-by-one related to the fencepost problem */
2777 program
->work_register_count
= ctx
->work_registers
+ 1;
2778 program
->uniform_cutoff
= ctx
->uniform_cutoff
;
2780 program
->blend_patch_offset
= ctx
->blend_constant_offset
;
2781 program
->tls_size
= ctx
->tls_size
;
2783 if (midgard_debug
& MIDGARD_DBG_SHADERS
)
2784 disassemble_midgard(stdout
, program
->compiled
.data
, program
->compiled
.size
, gpu_id
, ctx
->stage
);
2786 if (midgard_debug
& MIDGARD_DBG_SHADERDB
|| shaderdb
) {
2787 unsigned nr_bundles
= 0, nr_ins
= 0;
2789 /* Count instructions and bundles */
2791 mir_foreach_block(ctx
, _block
) {
2792 midgard_block
*block
= (midgard_block
*) _block
;
2793 nr_bundles
+= util_dynarray_num_elements(
2794 &block
->bundles
, midgard_bundle
);
2796 mir_foreach_bundle_in_block(block
, bun
)
2797 nr_ins
+= bun
->instruction_count
;
2800 /* Calculate thread count. There are certain cutoffs by
2801 * register count for thread count */
2803 unsigned nr_registers
= program
->work_register_count
;
2805 unsigned nr_threads
=
2806 (nr_registers
<= 4) ? 4 :
2807 (nr_registers
<= 8) ? 2 :
2812 fprintf(stderr
, "shader%d - %s shader: "
2813 "%u inst, %u bundles, %u quadwords, "
2814 "%u registers, %u threads, %u loops, "
2815 "%u:%u spills:fills\n",
2817 gl_shader_stage_name(ctx
->stage
),
2818 nr_ins
, nr_bundles
, ctx
->quadword_count
,
2819 nr_registers
, nr_threads
,
2821 ctx
->spills
, ctx
->fills
);