Added few more stubs so that control reaches to DestroyDevice().
[mesa.git] / src / panfrost / midgard / midgard_compile.h
1 /*
2 * Copyright (C) 2018-2019 Alyssa Rosenzweig <alyssa@rosenzweig.io>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 */
23
24 #ifndef __MIDGARD_H_
25 #define __MIDGARD_H_
26
27 #include "compiler/nir/nir.h"
28 #include "util/u_dynarray.h"
29 #include "panfrost/util/pan_ir.h"
30
31 int
32 midgard_compile_shader_nir(nir_shader *nir, panfrost_program *program, bool is_blend, unsigned blend_rt, unsigned gpu_id, bool shaderdb, bool silent);
33
34 /* NIR options are shared between the standalone compiler and the online
35 * compiler. Defining it here is the simplest, though maybe not the Right
36 * solution. */
37
38 static const nir_shader_compiler_options midgard_nir_options = {
39 .lower_ffma = true,
40 .lower_scmp = true,
41 .lower_flrp16 = true,
42 .lower_flrp32 = true,
43 .lower_flrp64 = true,
44 .lower_ffract = true,
45 .lower_fmod = true,
46 .lower_fdiv = true,
47 .lower_idiv = true,
48 .lower_isign = true,
49 .lower_fpow = true,
50 .lower_find_lsb = true,
51 .lower_fdph = true,
52
53 .lower_wpos_pntc = true,
54
55 /* TODO: We have native ops to help here, which we'll want to look into
56 * eventually */
57 .lower_fsign = true,
58
59 .lower_extract_byte = true,
60 .lower_extract_word = true,
61 .lower_rotate = true,
62
63 .lower_pack_half_2x16 = true,
64 .lower_pack_unorm_2x16 = true,
65 .lower_pack_snorm_2x16 = true,
66 .lower_pack_unorm_4x8 = true,
67 .lower_pack_snorm_4x8 = true,
68 .lower_unpack_half_2x16 = true,
69 .lower_unpack_unorm_2x16 = true,
70 .lower_unpack_snorm_2x16 = true,
71 .lower_unpack_unorm_4x8 = true,
72 .lower_unpack_snorm_4x8 = true,
73 .lower_pack_split = true,
74
75 .lower_doubles_options = nir_lower_dmod,
76
77 .lower_bitfield_extract_to_shifts = true,
78 .vectorize_io = true,
79 .use_interpolated_input_intrinsics = true
80 };
81
82 #endif