wsi: add minImageCount override
[mesa.git] / src / util / u_vector.h
1 /*
2 * Copyright © 2015 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 /*
25 * u_vector is a vector based queue for storing arbitrary
26 * sized arrays of objects without using a linked list.
27 */
28
29 #ifndef U_VECTOR_H
30 #define U_VECTOR_H
31
32 #include <stdint.h>
33 #include <stdlib.h>
34 #include "util/macros.h"
35
36 /* TODO - move to u_math.h - name it better etc */
37 static inline uint32_t
38 u_align_u32(uint32_t v, uint32_t a)
39 {
40 assert(a != 0 && a == (a & -((int32_t) a)));
41 return (v + a - 1) & ~(a - 1);
42 }
43
44 struct u_vector {
45 uint32_t head;
46 uint32_t tail;
47 uint32_t element_size;
48 uint32_t size;
49 void *data;
50 };
51
52 int u_vector_init(struct u_vector *queue, uint32_t element_size, uint32_t size);
53 void *u_vector_add(struct u_vector *queue);
54 void *u_vector_remove(struct u_vector *queue);
55
56 static inline int
57 u_vector_length(struct u_vector *queue)
58 {
59 return (queue->head - queue->tail) / queue->element_size;
60 }
61
62 static inline void *
63 u_vector_head(struct u_vector *vector)
64 {
65 assert(vector->tail < vector->head);
66 return (void *)((char *)vector->data +
67 ((vector->head - vector->element_size) &
68 (vector->size - 1)));
69 }
70
71 static inline void *
72 u_vector_tail(struct u_vector *vector)
73 {
74 return (void *)((char *)vector->data + (vector->tail & (vector->size - 1)));
75 }
76
77 static inline void
78 u_vector_finish(struct u_vector *queue)
79 {
80 free(queue->data);
81 }
82
83 #ifndef __GNUC__
84 #define __builtin_types_compatible_p(t1, t2) 1
85 #endif
86
87 #define u_vector_foreach(elem, queue) \
88 STATIC_ASSERT(__builtin_types_compatible_p(__typeof__(queue), struct u_vector *)); \
89 for (uint32_t __u_vector_offset = (queue)->tail; \
90 elem = (void *)((char *)(queue)->data + (__u_vector_offset & ((queue)->size - 1))), __u_vector_offset < (queue)->head; \
91 __u_vector_offset += (queue)->element_size)
92
93
94 #endif
95