virgl: move protocol headers to a common place
[mesa.git] / src / virtio / virtio-gpu / virgl_hw.h
1 /*
2 * Copyright 2014, 2015 Red Hat.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23 #ifndef VIRGL_HW_H
24 #define VIRGL_HW_H
25
26 #include <stdint.h>
27
28 struct virgl_box {
29 uint32_t x, y, z;
30 uint32_t w, h, d;
31 };
32
33 /* formats known by the HW device - based on gallium subset */
34 enum virgl_formats {
35 VIRGL_FORMAT_B8G8R8A8_UNORM = 1,
36 VIRGL_FORMAT_B8G8R8X8_UNORM = 2,
37 VIRGL_FORMAT_A8R8G8B8_UNORM = 3,
38 VIRGL_FORMAT_X8R8G8B8_UNORM = 4,
39 VIRGL_FORMAT_B5G5R5A1_UNORM = 5,
40 VIRGL_FORMAT_B4G4R4A4_UNORM = 6,
41 VIRGL_FORMAT_B5G6R5_UNORM = 7,
42 VIRGL_FORMAT_R10G10B10A2_UNORM = 8,
43 VIRGL_FORMAT_L8_UNORM = 9, /**< ubyte luminance */
44 VIRGL_FORMAT_A8_UNORM = 10, /**< ubyte alpha */
45 VIRGL_FORMAT_L8A8_UNORM = 12, /**< ubyte alpha, luminance */
46 VIRGL_FORMAT_L16_UNORM = 13, /**< ushort luminance */
47
48 VIRGL_FORMAT_Z16_UNORM = 16,
49 VIRGL_FORMAT_Z32_UNORM = 17,
50 VIRGL_FORMAT_Z32_FLOAT = 18,
51 VIRGL_FORMAT_Z24_UNORM_S8_UINT = 19,
52 VIRGL_FORMAT_S8_UINT_Z24_UNORM = 20,
53 VIRGL_FORMAT_Z24X8_UNORM = 21,
54 VIRGL_FORMAT_X8Z24_UNORM = 22,
55 VIRGL_FORMAT_S8_UINT = 23, /**< ubyte stencil */
56 VIRGL_FORMAT_R64_FLOAT = 24,
57 VIRGL_FORMAT_R64G64_FLOAT = 25,
58 VIRGL_FORMAT_R64G64B64_FLOAT = 26,
59 VIRGL_FORMAT_R64G64B64A64_FLOAT = 27,
60 VIRGL_FORMAT_R32_FLOAT = 28,
61 VIRGL_FORMAT_R32G32_FLOAT = 29,
62 VIRGL_FORMAT_R32G32B32_FLOAT = 30,
63 VIRGL_FORMAT_R32G32B32A32_FLOAT = 31,
64
65 VIRGL_FORMAT_R32_UNORM = 32,
66 VIRGL_FORMAT_R32G32_UNORM = 33,
67 VIRGL_FORMAT_R32G32B32_UNORM = 34,
68 VIRGL_FORMAT_R32G32B32A32_UNORM = 35,
69 VIRGL_FORMAT_R32_USCALED = 36,
70 VIRGL_FORMAT_R32G32_USCALED = 37,
71 VIRGL_FORMAT_R32G32B32_USCALED = 38,
72 VIRGL_FORMAT_R32G32B32A32_USCALED = 39,
73 VIRGL_FORMAT_R32_SNORM = 40,
74 VIRGL_FORMAT_R32G32_SNORM = 41,
75 VIRGL_FORMAT_R32G32B32_SNORM = 42,
76 VIRGL_FORMAT_R32G32B32A32_SNORM = 43,
77 VIRGL_FORMAT_R32_SSCALED = 44,
78 VIRGL_FORMAT_R32G32_SSCALED = 45,
79 VIRGL_FORMAT_R32G32B32_SSCALED = 46,
80 VIRGL_FORMAT_R32G32B32A32_SSCALED = 47,
81
82 VIRGL_FORMAT_R16_UNORM = 48,
83 VIRGL_FORMAT_R16G16_UNORM = 49,
84 VIRGL_FORMAT_R16G16B16_UNORM = 50,
85 VIRGL_FORMAT_R16G16B16A16_UNORM = 51,
86
87 VIRGL_FORMAT_R16_USCALED = 52,
88 VIRGL_FORMAT_R16G16_USCALED = 53,
89 VIRGL_FORMAT_R16G16B16_USCALED = 54,
90 VIRGL_FORMAT_R16G16B16A16_USCALED = 55,
91
92 VIRGL_FORMAT_R16_SNORM = 56,
93 VIRGL_FORMAT_R16G16_SNORM = 57,
94 VIRGL_FORMAT_R16G16B16_SNORM = 58,
95 VIRGL_FORMAT_R16G16B16A16_SNORM = 59,
96
97 VIRGL_FORMAT_R16_SSCALED = 60,
98 VIRGL_FORMAT_R16G16_SSCALED = 61,
99 VIRGL_FORMAT_R16G16B16_SSCALED = 62,
100 VIRGL_FORMAT_R16G16B16A16_SSCALED = 63,
101
102 VIRGL_FORMAT_R8_UNORM = 64,
103 VIRGL_FORMAT_R8G8_UNORM = 65,
104 VIRGL_FORMAT_R8G8B8_UNORM = 66,
105 VIRGL_FORMAT_R8G8B8A8_UNORM = 67,
106
107 VIRGL_FORMAT_R8_USCALED = 69,
108 VIRGL_FORMAT_R8G8_USCALED = 70,
109 VIRGL_FORMAT_R8G8B8_USCALED = 71,
110 VIRGL_FORMAT_R8G8B8A8_USCALED = 72,
111
112 VIRGL_FORMAT_R8_SNORM = 74,
113 VIRGL_FORMAT_R8G8_SNORM = 75,
114 VIRGL_FORMAT_R8G8B8_SNORM = 76,
115 VIRGL_FORMAT_R8G8B8A8_SNORM = 77,
116
117 VIRGL_FORMAT_R8_SSCALED = 82,
118 VIRGL_FORMAT_R8G8_SSCALED = 83,
119 VIRGL_FORMAT_R8G8B8_SSCALED = 84,
120 VIRGL_FORMAT_R8G8B8A8_SSCALED = 85,
121
122 VIRGL_FORMAT_R16_FLOAT = 91,
123 VIRGL_FORMAT_R16G16_FLOAT = 92,
124 VIRGL_FORMAT_R16G16B16_FLOAT = 93,
125 VIRGL_FORMAT_R16G16B16A16_FLOAT = 94,
126
127 VIRGL_FORMAT_L8_SRGB = 95,
128 VIRGL_FORMAT_L8A8_SRGB = 96,
129 VIRGL_FORMAT_R8G8B8_SRGB = 97,
130 VIRGL_FORMAT_A8B8G8R8_SRGB = 98,
131 VIRGL_FORMAT_X8B8G8R8_SRGB = 99,
132 VIRGL_FORMAT_B8G8R8A8_SRGB = 100,
133 VIRGL_FORMAT_B8G8R8X8_SRGB = 101,
134 VIRGL_FORMAT_A8R8G8B8_SRGB = 102,
135 VIRGL_FORMAT_X8R8G8B8_SRGB = 103,
136 VIRGL_FORMAT_R8G8B8A8_SRGB = 104,
137
138 /* compressed formats */
139 VIRGL_FORMAT_DXT1_RGB = 105,
140 VIRGL_FORMAT_DXT1_RGBA = 106,
141 VIRGL_FORMAT_DXT3_RGBA = 107,
142 VIRGL_FORMAT_DXT5_RGBA = 108,
143
144 /* sRGB, compressed */
145 VIRGL_FORMAT_DXT1_SRGB = 109,
146 VIRGL_FORMAT_DXT1_SRGBA = 110,
147 VIRGL_FORMAT_DXT3_SRGBA = 111,
148 VIRGL_FORMAT_DXT5_SRGBA = 112,
149
150 /* rgtc compressed */
151 VIRGL_FORMAT_RGTC1_UNORM = 113,
152 VIRGL_FORMAT_RGTC1_SNORM = 114,
153 VIRGL_FORMAT_RGTC2_UNORM = 115,
154 VIRGL_FORMAT_RGTC2_SNORM = 116,
155
156 VIRGL_FORMAT_A8B8G8R8_UNORM = 121,
157 VIRGL_FORMAT_B5G5R5X1_UNORM = 122,
158 VIRGL_FORMAT_R10G10B10A2_USCALED = 123,
159 VIRGL_FORMAT_R11G11B10_FLOAT = 124,
160 VIRGL_FORMAT_R9G9B9E5_FLOAT = 125,
161 VIRGL_FORMAT_Z32_FLOAT_S8X24_UINT = 126,
162
163 VIRGL_FORMAT_B10G10R10A2_UNORM = 131,
164 VIRGL_FORMAT_R8G8B8X8_UNORM = 134,
165 VIRGL_FORMAT_B4G4R4X4_UNORM = 135,
166 VIRGL_FORMAT_X24S8_UINT = 136,
167 VIRGL_FORMAT_S8X24_UINT = 137,
168 VIRGL_FORMAT_X32_S8X24_UINT = 138,
169 VIRGL_FORMAT_B2G3R3_UNORM = 139,
170
171 VIRGL_FORMAT_L16A16_UNORM = 140,
172 VIRGL_FORMAT_A16_UNORM = 141,
173 VIRGL_FORMAT_I16_UNORM = 142,
174
175 VIRGL_FORMAT_LATC1_UNORM = 143,
176 VIRGL_FORMAT_LATC1_SNORM = 144,
177 VIRGL_FORMAT_LATC2_UNORM = 145,
178 VIRGL_FORMAT_LATC2_SNORM = 146,
179
180 VIRGL_FORMAT_A8_SNORM = 147,
181 VIRGL_FORMAT_L8_SNORM = 148,
182 VIRGL_FORMAT_L8A8_SNORM = 149,
183
184 VIRGL_FORMAT_A16_SNORM = 151,
185 VIRGL_FORMAT_L16_SNORM = 152,
186 VIRGL_FORMAT_L16A16_SNORM = 153,
187
188 VIRGL_FORMAT_A16_FLOAT = 155,
189 VIRGL_FORMAT_L16_FLOAT = 156,
190 VIRGL_FORMAT_L16A16_FLOAT = 157,
191
192 VIRGL_FORMAT_A32_FLOAT = 159,
193 VIRGL_FORMAT_L32_FLOAT = 160,
194 VIRGL_FORMAT_L32A32_FLOAT = 161,
195
196 VIRGL_FORMAT_YV12 = 163,
197 VIRGL_FORMAT_YV16 = 164,
198 VIRGL_FORMAT_IYUV = 165, /**< aka I420 */
199 VIRGL_FORMAT_NV12 = 166,
200 VIRGL_FORMAT_NV21 = 167,
201
202 VIRGL_FORMAT_R10G10B10A2_SSCALED = 172,
203 VIRGL_FORMAT_R10G10B10A2_SNORM = 173,
204 VIRGL_FORMAT_B10G10R10A2_SNORM = 176,
205
206 VIRGL_FORMAT_R8_UINT = 177,
207 VIRGL_FORMAT_R8G8_UINT = 178,
208 VIRGL_FORMAT_R8G8B8_UINT = 179,
209 VIRGL_FORMAT_R8G8B8A8_UINT = 180,
210
211 VIRGL_FORMAT_R8_SINT = 181,
212 VIRGL_FORMAT_R8G8_SINT = 182,
213 VIRGL_FORMAT_R8G8B8_SINT = 183,
214 VIRGL_FORMAT_R8G8B8A8_SINT = 184,
215
216 VIRGL_FORMAT_R16_UINT = 185,
217 VIRGL_FORMAT_R16G16_UINT = 186,
218 VIRGL_FORMAT_R16G16B16_UINT = 187,
219 VIRGL_FORMAT_R16G16B16A16_UINT = 188,
220
221 VIRGL_FORMAT_R16_SINT = 189,
222 VIRGL_FORMAT_R16G16_SINT = 190,
223 VIRGL_FORMAT_R16G16B16_SINT = 191,
224 VIRGL_FORMAT_R16G16B16A16_SINT = 192,
225 VIRGL_FORMAT_R32_UINT = 193,
226 VIRGL_FORMAT_R32G32_UINT = 194,
227 VIRGL_FORMAT_R32G32B32_UINT = 195,
228 VIRGL_FORMAT_R32G32B32A32_UINT = 196,
229
230 VIRGL_FORMAT_R32_SINT = 197,
231 VIRGL_FORMAT_R32G32_SINT = 198,
232 VIRGL_FORMAT_R32G32B32_SINT = 199,
233 VIRGL_FORMAT_R32G32B32A32_SINT = 200,
234
235 VIRGL_FORMAT_A8_UINT = 201,
236 VIRGL_FORMAT_L8_UINT = 203,
237 VIRGL_FORMAT_L8A8_UINT = 204,
238
239 VIRGL_FORMAT_A8_SINT = 205,
240 VIRGL_FORMAT_L8_SINT = 207,
241 VIRGL_FORMAT_L8A8_SINT = 208,
242
243 VIRGL_FORMAT_A16_UINT = 209,
244 VIRGL_FORMAT_L16_UINT = 211,
245 VIRGL_FORMAT_L16A16_UINT = 212,
246
247 VIRGL_FORMAT_A16_SINT = 213,
248 VIRGL_FORMAT_L16_SINT = 215,
249 VIRGL_FORMAT_L16A16_SINT = 216,
250
251 VIRGL_FORMAT_A32_UINT = 217,
252 VIRGL_FORMAT_L32_UINT = 219,
253 VIRGL_FORMAT_L32A32_UINT = 220,
254
255 VIRGL_FORMAT_A32_SINT = 221,
256 VIRGL_FORMAT_L32_SINT = 223,
257 VIRGL_FORMAT_L32A32_SINT = 224,
258
259 VIRGL_FORMAT_B10G10R10A2_UINT = 225,
260 VIRGL_FORMAT_R8G8B8X8_SNORM = 229,
261
262 VIRGL_FORMAT_R8G8B8X8_SRGB = 230,
263
264 VIRGL_FORMAT_R8G8B8X8_UINT = 231,
265 VIRGL_FORMAT_R8G8B8X8_SINT = 232,
266 VIRGL_FORMAT_B10G10R10X2_UNORM = 233,
267 VIRGL_FORMAT_R16G16B16X16_UNORM = 234,
268 VIRGL_FORMAT_R16G16B16X16_SNORM = 235,
269 VIRGL_FORMAT_R16G16B16X16_FLOAT = 236,
270 VIRGL_FORMAT_R16G16B16X16_UINT = 237,
271 VIRGL_FORMAT_R16G16B16X16_SINT = 238,
272 VIRGL_FORMAT_R32G32B32X32_FLOAT = 239,
273 VIRGL_FORMAT_R32G32B32X32_UINT = 240,
274 VIRGL_FORMAT_R32G32B32X32_SINT = 241,
275
276 VIRGL_FORMAT_R10G10B10A2_UINT = 253,
277
278 VIRGL_FORMAT_BPTC_RGBA_UNORM = 255,
279 VIRGL_FORMAT_BPTC_SRGBA = 256,
280 VIRGL_FORMAT_BPTC_RGB_FLOAT = 257,
281 VIRGL_FORMAT_BPTC_RGB_UFLOAT = 258,
282
283 /* etc2 compressed */
284 VIRGL_FORMAT_ETC2_RGB8 = 269,
285 VIRGL_FORMAT_ETC2_SRGB8 = 270,
286 VIRGL_FORMAT_ETC2_RGB8A1 = 271,
287 VIRGL_FORMAT_ETC2_SRGB8A1 = 272,
288 VIRGL_FORMAT_ETC2_RGBA8 = 273,
289 VIRGL_FORMAT_ETC2_SRGBA8 = 274,
290 VIRGL_FORMAT_ETC2_R11_UNORM = 275,
291 VIRGL_FORMAT_ETC2_R11_SNORM = 276,
292 VIRGL_FORMAT_ETC2_RG11_UNORM = 277,
293 VIRGL_FORMAT_ETC2_RG11_SNORM = 278,
294
295 VIRGL_FORMAT_R10G10B10X2_UNORM = 308,
296 VIRGL_FORMAT_A4B4G4R4_UNORM = 311,
297
298 VIRGL_FORMAT_R8_SRGB = 312,
299 VIRGL_FORMAT_MAX /* = PIPE_FORMAT_COUNT */,
300
301 /* Below formats must not be used in the guest. */
302 VIRGL_FORMAT_B8G8R8X8_UNORM_EMULATED,
303 VIRGL_FORMAT_B8G8R8A8_UNORM_EMULATED,
304 VIRGL_FORMAT_MAX_EXTENDED
305 };
306
307 /* These are used by the capability_bits field in virgl_caps_v2. */
308 #define VIRGL_CAP_NONE 0
309 #define VIRGL_CAP_TGSI_INVARIANT (1 << 0)
310 #define VIRGL_CAP_TEXTURE_VIEW (1 << 1)
311 #define VIRGL_CAP_SET_MIN_SAMPLES (1 << 2)
312 #define VIRGL_CAP_COPY_IMAGE (1 << 3)
313 #define VIRGL_CAP_TGSI_PRECISE (1 << 4)
314 #define VIRGL_CAP_TXQS (1 << 5)
315 #define VIRGL_CAP_MEMORY_BARRIER (1 << 6)
316 #define VIRGL_CAP_COMPUTE_SHADER (1 << 7)
317 #define VIRGL_CAP_FB_NO_ATTACH (1 << 8)
318 #define VIRGL_CAP_ROBUST_BUFFER_ACCESS (1 << 9)
319 #define VIRGL_CAP_TGSI_FBFETCH (1 << 10)
320 #define VIRGL_CAP_SHADER_CLOCK (1 << 11)
321 #define VIRGL_CAP_TEXTURE_BARRIER (1 << 12)
322 #define VIRGL_CAP_TGSI_COMPONENTS (1 << 13)
323 #define VIRGL_CAP_GUEST_MAY_INIT_LOG (1 << 14)
324 #define VIRGL_CAP_SRGB_WRITE_CONTROL (1 << 15)
325 #define VIRGL_CAP_QBO (1 << 16)
326 #define VIRGL_CAP_TRANSFER (1 << 17)
327 #define VIRGL_CAP_FBO_MIXED_COLOR_FORMATS (1 << 18)
328 #define VIRGL_CAP_FAKE_FP64 (1 << 19)
329 #define VIRGL_CAP_BIND_COMMAND_ARGS (1 << 20)
330 #define VIRGL_CAP_MULTI_DRAW_INDIRECT (1 << 21)
331 #define VIRGL_CAP_INDIRECT_PARAMS (1 << 22)
332 #define VIRGL_CAP_TRANSFORM_FEEDBACK3 (1 << 23)
333 #define VIRGL_CAP_3D_ASTC (1 << 24)
334 #define VIRGL_CAP_INDIRECT_INPUT_ADDR (1 << 25)
335 #define VIRGL_CAP_COPY_TRANSFER (1 << 26)
336 #define VIRGL_CAP_CLIP_HALFZ (1 << 27)
337 #define VIRGL_CAP_APP_TWEAK_SUPPORT (1 << 28)
338 #define VIRGL_CAP_BGRA_SRGB_IS_EMULATED (1 << 29)
339 #define VIRGL_CAP_CLEAR_TEXTURE (1 << 30)
340 /* Reserved for VIRGL_CAP_ARB_BUFFER_STORAGE */
341
342 /* These are used by the capability_bits_v2 field in virgl_caps_v2. */
343 #define VIRGL_CAP_V2_BLEND_EQUATION (1 << 0)
344
345 /* virgl bind flags - these are compatible with mesa 10.5 gallium.
346 * but are fixed, no other should be passed to virgl either.
347 */
348 #define VIRGL_BIND_DEPTH_STENCIL (1 << 0)
349 #define VIRGL_BIND_RENDER_TARGET (1 << 1)
350 #define VIRGL_BIND_SAMPLER_VIEW (1 << 3)
351 #define VIRGL_BIND_VERTEX_BUFFER (1 << 4)
352 #define VIRGL_BIND_INDEX_BUFFER (1 << 5)
353 #define VIRGL_BIND_CONSTANT_BUFFER (1 << 6)
354 #define VIRGL_BIND_DISPLAY_TARGET (1 << 7)
355 #define VIRGL_BIND_COMMAND_ARGS (1 << 8)
356 #define VIRGL_BIND_STREAM_OUTPUT (1 << 11)
357 #define VIRGL_BIND_SHADER_BUFFER (1 << 14)
358 #define VIRGL_BIND_QUERY_BUFFER (1 << 15)
359 #define VIRGL_BIND_CURSOR (1 << 16)
360 #define VIRGL_BIND_CUSTOM (1 << 17)
361 #define VIRGL_BIND_SCANOUT (1 << 18)
362 /* Used for buffers that are backed by guest storage and
363 * are only read by the host.
364 */
365 #define VIRGL_BIND_STAGING (1 << 19)
366 #define VIRGL_BIND_SHARED (1 << 20)
367
368 /* Extra flags that may be passed */
369 #define VIRGL_BIND_PREFER_EMULATED_BGRA (1 << 21)
370
371 struct virgl_caps_bool_set1 {
372 unsigned indep_blend_enable:1;
373 unsigned indep_blend_func:1;
374 unsigned cube_map_array:1;
375 unsigned shader_stencil_export:1;
376 unsigned conditional_render:1;
377 unsigned start_instance:1;
378 unsigned primitive_restart:1;
379 unsigned blend_eq_sep:1;
380 unsigned instanceid:1;
381 unsigned vertex_element_instance_divisor:1;
382 unsigned seamless_cube_map:1;
383 unsigned occlusion_query:1;
384 unsigned timer_query:1;
385 unsigned streamout_pause_resume:1;
386 unsigned texture_multisample:1;
387 unsigned fragment_coord_conventions:1;
388 unsigned depth_clip_disable:1;
389 unsigned seamless_cube_map_per_texture:1;
390 unsigned ubo:1;
391 unsigned color_clamping:1; /* not in GL 3.1 core profile */
392 unsigned poly_stipple:1; /* not in GL 3.1 core profile */
393 unsigned mirror_clamp:1;
394 unsigned texture_query_lod:1;
395 unsigned has_fp64:1;
396 unsigned has_tessellation_shaders:1;
397 unsigned has_indirect_draw:1;
398 unsigned has_sample_shading:1;
399 unsigned has_cull:1;
400 unsigned conditional_render_inverted:1;
401 unsigned derivative_control:1;
402 unsigned polygon_offset_clamp:1;
403 unsigned transform_feedback_overflow_query:1;
404 /* DO NOT ADD ANYMORE MEMBERS - need to add another 32-bit to v2 caps */
405 };
406
407 /* endless expansion capabilites - current gallium has 252 formats */
408 struct virgl_supported_format_mask {
409 uint32_t bitmask[16];
410 };
411 /* capabilities set 2 - version 1 - 32-bit and float values */
412 struct virgl_caps_v1 {
413 uint32_t max_version;
414 struct virgl_supported_format_mask sampler;
415 struct virgl_supported_format_mask render;
416 struct virgl_supported_format_mask depthstencil;
417 struct virgl_supported_format_mask vertexbuffer;
418 struct virgl_caps_bool_set1 bset;
419 uint32_t glsl_level;
420 uint32_t max_texture_array_layers;
421 uint32_t max_streamout_buffers;
422 uint32_t max_dual_source_render_targets;
423 uint32_t max_render_targets;
424 uint32_t max_samples;
425 uint32_t prim_mask;
426 uint32_t max_tbo_size;
427 uint32_t max_uniform_blocks;
428 uint32_t max_viewports;
429 uint32_t max_texture_gather_components;
430 };
431
432 /*
433 * This struct should be growable when used in capset 2,
434 * so we shouldn't have to add a v3 ever.
435 */
436 struct virgl_caps_v2 {
437 struct virgl_caps_v1 v1;
438 float min_aliased_point_size;
439 float max_aliased_point_size;
440 float min_smooth_point_size;
441 float max_smooth_point_size;
442 float min_aliased_line_width;
443 float max_aliased_line_width;
444 float min_smooth_line_width;
445 float max_smooth_line_width;
446 float max_texture_lod_bias;
447 uint32_t max_geom_output_vertices;
448 uint32_t max_geom_total_output_components;
449 uint32_t max_vertex_outputs;
450 uint32_t max_vertex_attribs;
451 uint32_t max_shader_patch_varyings;
452 int32_t min_texel_offset;
453 int32_t max_texel_offset;
454 int32_t min_texture_gather_offset;
455 int32_t max_texture_gather_offset;
456 uint32_t texture_buffer_offset_alignment;
457 uint32_t uniform_buffer_offset_alignment;
458 uint32_t shader_buffer_offset_alignment;
459 uint32_t capability_bits;
460 uint32_t sample_locations[8];
461 uint32_t max_vertex_attrib_stride;
462 uint32_t max_shader_buffer_frag_compute;
463 uint32_t max_shader_buffer_other_stages;
464 uint32_t max_shader_image_frag_compute;
465 uint32_t max_shader_image_other_stages;
466 uint32_t max_image_samples;
467 uint32_t max_compute_work_group_invocations;
468 uint32_t max_compute_shared_memory_size;
469 uint32_t max_compute_grid_size[3];
470 uint32_t max_compute_block_size[3];
471 uint32_t max_texture_2d_size;
472 uint32_t max_texture_3d_size;
473 uint32_t max_texture_cube_size;
474 uint32_t max_combined_shader_buffers;
475 uint32_t max_atomic_counters[6];
476 uint32_t max_atomic_counter_buffers[6];
477 uint32_t max_combined_atomic_counters;
478 uint32_t max_combined_atomic_counter_buffers;
479 uint32_t host_feature_check_version;
480 struct virgl_supported_format_mask supported_readback_formats;
481 struct virgl_supported_format_mask scanout;
482 uint32_t capability_bits_v2;
483 };
484
485 union virgl_caps {
486 uint32_t max_version;
487 struct virgl_caps_v1 v1;
488 struct virgl_caps_v2 v2;
489 };
490
491 enum virgl_errors {
492 VIRGL_ERROR_NONE,
493 VIRGL_ERROR_UNKNOWN,
494 VIRGL_ERROR_UNKNOWN_RESOURCE_FORMAT,
495 };
496
497 enum virgl_ctx_errors {
498 VIRGL_ERROR_CTX_NONE,
499 VIRGL_ERROR_CTX_UNKNOWN,
500 VIRGL_ERROR_CTX_ILLEGAL_SHADER,
501 VIRGL_ERROR_CTX_ILLEGAL_HANDLE,
502 VIRGL_ERROR_CTX_ILLEGAL_RESOURCE,
503 VIRGL_ERROR_CTX_ILLEGAL_SURFACE,
504 VIRGL_ERROR_CTX_ILLEGAL_VERTEX_FORMAT,
505 VIRGL_ERROR_CTX_ILLEGAL_CMD_BUFFER,
506 VIRGL_ERROR_CTX_GLES_HAVE_TES_BUT_MISS_TCS,
507 };
508
509 #define VIRGL_RESOURCE_Y_0_TOP (1 << 0)
510 #endif