vulkan/overlay: keep allocating draw data until it can be reused
[mesa.git] / src / vulkan / overlay-layer / VkLayer_MESA_overlay.json
1 {
2 "file_format_version" : "1.0.0",
3 "layer" : {
4 "name": "VK_LAYER_MESA_overlay",
5 "type": "GLOBAL",
6 "library_path": "libVkLayer_MESA_overlay.so",
7 "api_version": "1.1.73",
8 "implementation_version": "1",
9 "description": "Mesa Overlay layer"
10 }
11 }