8de22307e148b2b82fbfbb685bfed0301dde0c86
[mesa.git] / src / vulkan / overlay-layer / overlay.cpp
1 /*
2 * Copyright © 2019 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include <string.h>
25 #include <stdlib.h>
26 #include <assert.h>
27
28 #include <vulkan/vulkan.h>
29 #include <vulkan/vk_layer.h>
30
31 #include "imgui.h"
32
33 #include "overlay_params.h"
34
35 #include "util/debug.h"
36 #include "util/hash_table.h"
37 #include "util/ralloc.h"
38 #include "util/os_time.h"
39 #include "util/simple_mtx.h"
40
41 #include "vk_enum_to_str.h"
42 #include "vk_util.h"
43
44 /* Mapped from VkInstace/VkPhysicalDevice */
45 struct instance_data {
46 struct vk_instance_dispatch_table vtable;
47 VkInstance instance;
48
49 struct overlay_params params;
50 };
51
52 struct frame_stat {
53 uint32_t stats[OVERLAY_PARAM_ENABLED_MAX];
54 };
55
56 /* Mapped from VkDevice/VkCommandBuffer */
57 struct queue_data;
58 struct device_data {
59 struct instance_data *instance;
60
61 PFN_vkSetDeviceLoaderData set_device_loader_data;
62
63 struct vk_device_dispatch_table vtable;
64 VkPhysicalDevice physical_device;
65 VkDevice device;
66
67 VkPhysicalDeviceProperties properties;
68
69 struct queue_data *graphic_queue;
70
71 struct queue_data **queues;
72 uint32_t n_queues;
73
74 struct frame_stat stats;
75 };
76
77 /* Mapped from VkQueue */
78 struct queue_data {
79 struct device_data *device;
80
81 VkQueue queue;
82 VkQueueFlags flags;
83 uint32_t family_index;
84 };
85
86 /* Mapped from VkSwapchainKHR */
87 struct swapchain_data {
88 struct device_data *device;
89
90 VkSwapchainKHR swapchain;
91 unsigned width, height;
92 VkFormat format;
93
94 uint32_t n_images;
95 VkImage *images;
96 VkImageView *image_views;
97 VkFramebuffer *framebuffers;
98
99 VkRenderPass render_pass;
100
101 VkDescriptorPool descriptor_pool;
102 VkDescriptorSetLayout descriptor_layout;
103 VkDescriptorSet descriptor_set;
104
105 VkSampler font_sampler;
106
107 VkPipelineLayout pipeline_layout;
108 VkPipeline pipeline;
109
110 VkCommandPool command_pool;
111
112 struct {
113 VkCommandBuffer command_buffer;
114
115 VkBuffer vertex_buffer;
116 VkDeviceMemory vertex_buffer_mem;
117 VkDeviceSize vertex_buffer_size;
118
119 VkBuffer index_buffer;
120 VkDeviceMemory index_buffer_mem;
121 VkDeviceSize index_buffer_size;
122 } frame_data[2];
123
124 bool font_uploaded;
125 VkImage font_image;
126 VkImageView font_image_view;
127 VkDeviceMemory font_mem;
128 VkBuffer upload_font_buffer;
129 VkDeviceMemory upload_font_buffer_mem;
130
131 VkFence fence;
132 VkSemaphore submission_semaphore;
133
134 /**/
135 ImGuiContext* imgui_context;
136 ImVec2 window_size;
137
138 /**/
139 uint64_t n_frames;
140 uint64_t last_present_time;
141
142 unsigned n_frames_since_update;
143 uint64_t last_fps_update;
144 double fps;
145
146 double frame_times[200];
147
148 double acquire_times[200];
149 uint64_t n_acquire;
150
151 enum overlay_param_enabled stat_selector;
152 struct frame_stat stats_min, stats_max;
153 struct frame_stat stats[200];
154 };
155
156 static struct hash_table *vk_object_to_data = NULL;
157 static simple_mtx_t vk_object_to_data_mutex = _SIMPLE_MTX_INITIALIZER_NP;
158
159 thread_local ImGuiContext* __MesaImGui;
160
161 static inline void ensure_vk_object_map(void)
162 {
163 if (!vk_object_to_data) {
164 vk_object_to_data = _mesa_hash_table_create(NULL,
165 _mesa_hash_pointer,
166 _mesa_key_pointer_equal);
167 }
168 }
169
170 #define FIND_SWAPCHAIN_DATA(obj) ((struct swapchain_data *)find_object_data((void *) obj))
171 #define FIND_DEVICE_DATA(obj) ((struct device_data *)find_object_data((void *) obj))
172 #define FIND_QUEUE_DATA(obj) ((struct queue_data *)find_object_data((void *) obj))
173 #define FIND_PHYSICAL_DEVICE_DATA(obj) ((struct instance_data *)find_object_data((void *) obj))
174 #define FIND_INSTANCE_DATA(obj) ((struct instance_data *)find_object_data((void *) obj))
175 static void *find_object_data(void *obj)
176 {
177 simple_mtx_lock(&vk_object_to_data_mutex);
178 ensure_vk_object_map();
179 struct hash_entry *entry = _mesa_hash_table_search(vk_object_to_data, obj);
180 void *data = entry ? entry->data : NULL;
181 simple_mtx_unlock(&vk_object_to_data_mutex);
182 return data;
183 }
184
185 static void map_object(void *obj, void *data)
186 {
187 simple_mtx_lock(&vk_object_to_data_mutex);
188 ensure_vk_object_map();
189 _mesa_hash_table_insert(vk_object_to_data, obj, data);
190 simple_mtx_unlock(&vk_object_to_data_mutex);
191 }
192
193 static void unmap_object(void *obj)
194 {
195 simple_mtx_lock(&vk_object_to_data_mutex);
196 struct hash_entry *entry = _mesa_hash_table_search(vk_object_to_data, obj);
197 _mesa_hash_table_remove(vk_object_to_data, entry);
198 simple_mtx_unlock(&vk_object_to_data_mutex);
199 }
200
201 /**/
202
203 #define VK_CHECK(expr) \
204 do { \
205 VkResult __result = (expr); \
206 if (__result != VK_SUCCESS) { \
207 fprintf(stderr, "'%s' line %i failed with %s\n", \
208 #expr, __LINE__, vk_Result_to_str(__result)); \
209 } \
210 } while (0)
211
212 /**/
213
214 static VkLayerInstanceCreateInfo *get_instance_chain_info(const VkInstanceCreateInfo *pCreateInfo,
215 VkLayerFunction func)
216 {
217 vk_foreach_struct(item, pCreateInfo->pNext) {
218 if (item->sType == VK_STRUCTURE_TYPE_LOADER_INSTANCE_CREATE_INFO &&
219 ((VkLayerInstanceCreateInfo *) item)->function == func)
220 return (VkLayerInstanceCreateInfo *) item;
221 }
222 unreachable("instance chain info not found");
223 return NULL;
224 }
225
226 static VkLayerDeviceCreateInfo *get_device_chain_info(const VkDeviceCreateInfo *pCreateInfo,
227 VkLayerFunction func)
228 {
229 vk_foreach_struct(item, pCreateInfo->pNext) {
230 if (item->sType == VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO &&
231 ((VkLayerDeviceCreateInfo *) item)->function == func)
232 return (VkLayerDeviceCreateInfo *)item;
233 }
234 unreachable("device chain info not found");
235 return NULL;
236 }
237
238 /**/
239
240 static struct instance_data *new_instance_data(VkInstance instance)
241 {
242 struct instance_data *data = rzalloc(NULL, struct instance_data);
243 data->instance = instance;
244 map_object(data->instance, data);
245 return data;
246 }
247
248 static void destroy_instance_data(struct instance_data *data)
249 {
250 if (data->params.output_file)
251 fclose(data->params.output_file);
252 unmap_object(data->instance);
253 ralloc_free(data);
254 }
255
256 static void instance_data_map_physical_devices(struct instance_data *instance_data,
257 bool map)
258 {
259 uint32_t physicalDeviceCount = 0;
260 instance_data->vtable.EnumeratePhysicalDevices(instance_data->instance,
261 &physicalDeviceCount,
262 NULL);
263
264 VkPhysicalDevice *physicalDevices = (VkPhysicalDevice *) malloc(sizeof(VkPhysicalDevice) * physicalDeviceCount);
265 instance_data->vtable.EnumeratePhysicalDevices(instance_data->instance,
266 &physicalDeviceCount,
267 physicalDevices);
268
269 for (uint32_t i = 0; i < physicalDeviceCount; i++) {
270 if (map)
271 map_object(physicalDevices[i], instance_data);
272 else
273 unmap_object(physicalDevices[i]);
274 }
275
276 free(physicalDevices);
277 }
278
279 /**/
280 static struct device_data *new_device_data(VkDevice device, struct instance_data *instance)
281 {
282 struct device_data *data = rzalloc(NULL, struct device_data);
283 data->instance = instance;
284 data->device = device;
285 map_object(data->device, data);
286 return data;
287 }
288
289 static struct queue_data *new_queue_data(VkQueue queue,
290 const VkQueueFamilyProperties *family_props,
291 uint32_t family_index,
292 struct device_data *device_data)
293 {
294 struct queue_data *data = rzalloc(device_data, struct queue_data);
295 data->device = device_data;
296 data->queue = queue;
297 data->flags = family_props->queueFlags;
298 data->family_index = family_index;
299 map_object(data->queue, data);
300
301 if (data->flags & VK_QUEUE_GRAPHICS_BIT)
302 device_data->graphic_queue = data;
303
304 return data;
305 }
306
307 static void device_map_queues(struct device_data *data,
308 const VkDeviceCreateInfo *pCreateInfo)
309 {
310 for (uint32_t i = 0; i < pCreateInfo->queueCreateInfoCount; i++)
311 data->n_queues += pCreateInfo->pQueueCreateInfos[i].queueCount;
312 data->queues = ralloc_array(data, struct queue_data *, data->n_queues);
313
314 struct instance_data *instance_data = data->instance;
315 uint32_t n_family_props;
316 instance_data->vtable.GetPhysicalDeviceQueueFamilyProperties(data->physical_device,
317 &n_family_props,
318 NULL);
319 VkQueueFamilyProperties *family_props =
320 (VkQueueFamilyProperties *)malloc(sizeof(VkQueueFamilyProperties) * n_family_props);
321 instance_data->vtable.GetPhysicalDeviceQueueFamilyProperties(data->physical_device,
322 &n_family_props,
323 family_props);
324
325 uint32_t queue_index = 0;
326 for (uint32_t i = 0; i < pCreateInfo->queueCreateInfoCount; i++) {
327 for (uint32_t j = 0; j < pCreateInfo->pQueueCreateInfos[i].queueCount; j++) {
328 VkQueue queue;
329 data->vtable.GetDeviceQueue(data->device,
330 pCreateInfo->pQueueCreateInfos[i].queueFamilyIndex,
331 j, &queue);
332
333 VK_CHECK(data->set_device_loader_data(data->device, queue));
334
335 data->queues[queue_index++] =
336 new_queue_data(queue, &family_props[pCreateInfo->pQueueCreateInfos[i].queueFamilyIndex],
337 pCreateInfo->pQueueCreateInfos[i].queueFamilyIndex, data);
338 }
339 }
340
341 free(family_props);
342 }
343
344 static void device_unmap_queues(struct device_data *data)
345 {
346 for (uint32_t i = 0; i < data->n_queues; i++)
347 unmap_object(data->queues[i]->queue);
348 }
349
350 static void destroy_device_data(struct device_data *data)
351 {
352 unmap_object(data->device);
353 ralloc_free(data);
354 }
355
356 /**/
357 static struct swapchain_data *new_swapchain_data(VkSwapchainKHR swapchain,
358 struct device_data *device_data)
359 {
360 struct swapchain_data *data = rzalloc(NULL, struct swapchain_data);
361 data->device = device_data;
362 data->swapchain = swapchain;
363 data->window_size = ImVec2(300, 300);
364 map_object((void *) data->swapchain, data);
365 return data;
366 }
367
368 static void destroy_swapchain_data(struct swapchain_data *data)
369 {
370 unmap_object((void *) data->swapchain);
371 ralloc_free(data);
372 }
373
374 static void snapshot_swapchain_frame(struct swapchain_data *data)
375 {
376 struct instance_data *instance_data = data->device->instance;
377 uint64_t now = os_time_get(); /* us */
378
379 if (data->last_present_time) {
380 data->frame_times[(data->n_frames - 1) % ARRAY_SIZE(data->frame_times)] =
381 ((double)now - (double)data->last_present_time) / 1000.0;
382 }
383
384 if (data->last_fps_update) {
385 double elapsed = (double)(now - data->last_fps_update); /* us */
386 if (elapsed >= instance_data->params.fps_sampling_period) {
387 data->fps = 1000000.0f * data->n_frames_since_update / elapsed;
388 data->n_frames_since_update = 0;
389 data->last_fps_update = now;
390 if (instance_data->params.output_file) {
391 fprintf(instance_data->params.output_file, "%.2f\n", data->fps);
392 fflush(instance_data->params.output_file);
393 }
394 }
395 } else {
396 data->last_fps_update = now;
397 }
398
399 struct device_data *device_data = data->device;
400 data->stats[data->n_frames % ARRAY_SIZE(data->frame_times)] = device_data->stats;
401 memset(&device_data->stats, 0, sizeof(device_data->stats));
402
403 data->last_present_time = now;
404 data->n_frames++;
405 data->n_frames_since_update++;
406 }
407
408 static float get_frame_timing(void *_data, int _idx)
409 {
410 struct swapchain_data *data = (struct swapchain_data *) _data;
411 if ((ARRAY_SIZE(data->frame_times) - _idx) > (data->n_frames - 2))
412 return 0.0f;
413 int idx = ARRAY_SIZE(data->frame_times) +
414 (data->n_frames - 2) < ARRAY_SIZE(data->frame_times) ?
415 _idx - (data->n_frames - 2) :
416 _idx + (data->n_frames - 2);
417 idx %= ARRAY_SIZE(data->frame_times);
418 return data->frame_times[idx];
419 }
420
421 static float get_acquire_timing(void *_data, int _idx)
422 {
423 struct swapchain_data *data = (struct swapchain_data *) _data;
424 if ((ARRAY_SIZE(data->acquire_times) - _idx) > data->n_acquire)
425 return 0.0f;
426 int idx = ARRAY_SIZE(data->acquire_times) +
427 data->n_acquire < ARRAY_SIZE(data->acquire_times) ?
428 _idx - data->n_acquire :
429 _idx + data->n_acquire;
430 idx %= ARRAY_SIZE(data->acquire_times);
431 return data->acquire_times[idx];
432 }
433
434 static float get_stat(void *_data, int _idx)
435 {
436 struct swapchain_data *data = (struct swapchain_data *) _data;
437 if ((ARRAY_SIZE(data->stats) - _idx) > data->n_frames)
438 return 0.0f;
439 int idx = ARRAY_SIZE(data->stats) +
440 data->n_frames < ARRAY_SIZE(data->stats) ?
441 _idx - data->n_frames :
442 _idx + data->n_frames;
443 idx %= ARRAY_SIZE(data->stats);
444 return data->stats[idx].stats[data->stat_selector];
445 }
446
447 static void position_layer(struct swapchain_data *data)
448
449 {
450 struct device_data *device_data = data->device;
451 struct instance_data *instance_data = device_data->instance;
452
453 ImGui::SetNextWindowBgAlpha(0.5);
454 ImGui::SetNextWindowSize(data->window_size, ImGuiCond_Always);
455 switch (instance_data->params.position) {
456 case LAYER_POSITION_TOP_LEFT:
457 ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Always);
458 break;
459 case LAYER_POSITION_TOP_RIGHT:
460 ImGui::SetNextWindowPos(ImVec2(data->width - data->window_size.x, 0),
461 ImGuiCond_Always);
462 break;
463 case LAYER_POSITION_BOTTOM_LEFT:
464 ImGui::SetNextWindowPos(ImVec2(0, data->height - data->window_size.y),
465 ImGuiCond_Always);
466 break;
467 case LAYER_POSITION_BOTTOM_RIGHT:
468 ImGui::SetNextWindowPos(ImVec2(data->width - data->window_size.x,
469 data->height - data->window_size.y),
470 ImGuiCond_Always);
471 break;
472 }
473 }
474
475 static void compute_swapchain_display(struct swapchain_data *data)
476 {
477 struct device_data *device_data = data->device;
478 struct instance_data *instance_data = device_data->instance;
479
480 ImGui::SetCurrentContext(data->imgui_context);
481 ImGui::NewFrame();
482 position_layer(data);
483 ImGui::Begin("Mesa overlay");
484 ImGui::Text("Device: %s", device_data->properties.deviceName);
485
486 const char *format_name = vk_Format_to_str(data->format);
487 format_name = format_name ? (format_name + strlen("VK_FORMAT_")) : "unknown";
488 ImGui::Text("Swapchain format: %s", format_name);
489 ImGui::Text("Frames: %" PRIu64, data->n_frames);
490 if (instance_data->params.enabled[OVERLAY_PARAM_ENABLED_fps])
491 ImGui::Text("FPS: %.2f" , data->fps);
492
493 if (instance_data->params.enabled[OVERLAY_PARAM_ENABLED_frame_timing]){
494 double min_time = FLT_MAX, max_time = 0.0f;
495 for (uint32_t i = 0; i < MIN2(data->n_frames - 2, ARRAY_SIZE(data->frame_times)); i++) {
496 min_time = MIN2(min_time, data->frame_times[i]);
497 max_time = MAX2(max_time, data->frame_times[i]);
498 }
499 ImGui::PlotHistogram("##Frame timings", get_frame_timing, data,
500 ARRAY_SIZE(data->frame_times), 0,
501 NULL, min_time, max_time,
502 ImVec2(ImGui::GetContentRegionAvailWidth(), 30));
503 ImGui::Text("Frame timing: %.3fms [%.3f, %.3f]",
504 get_frame_timing(data, ARRAY_SIZE(data->frame_times) - 1),
505 min_time, max_time);
506 }
507
508 if (instance_data->params.enabled[OVERLAY_PARAM_ENABLED_acquire_timing]) {
509 double min_time = FLT_MAX, max_time = 0.0f;
510 for (uint32_t i = 0; i < MIN2(data->n_acquire - 2, ARRAY_SIZE(data->acquire_times)); i++) {
511 min_time = MIN2(min_time, data->acquire_times[i]);
512 max_time = MAX2(max_time, data->acquire_times[i]);
513 }
514 ImGui::PlotHistogram("##Acquire timings", get_acquire_timing, data,
515 ARRAY_SIZE(data->acquire_times), 0,
516 NULL, min_time, max_time,
517 ImVec2(ImGui::GetContentRegionAvailWidth(), 30));
518 ImGui::Text("Acquire timing: %.3fms [%.3f, %.3f]",
519 get_acquire_timing(data, ARRAY_SIZE(data->acquire_times) - 1),
520 min_time, max_time);
521 }
522
523 for (uint32_t i = 0; i < ARRAY_SIZE(data->stats_min.stats); i++) {
524 data->stats_min.stats[i] = UINT32_MAX;
525 data->stats_max.stats[i] = 0;
526 }
527 for (uint32_t i = 0; i < MIN2(data->n_frames - 1, ARRAY_SIZE(data->stats)); i++) {
528 for (uint32_t j = 0; j < ARRAY_SIZE(data->stats[0].stats); j++) {
529 data->stats_min.stats[j] = MIN2(data->stats[i].stats[j],
530 data->stats_min.stats[j]);
531 data->stats_max.stats[j] = MAX2(data->stats[i].stats[j],
532 data->stats_max.stats[j]);
533 }
534 }
535
536 for (uint32_t i = 0; i < ARRAY_SIZE(device_data->stats.stats); i++) {
537 if (!instance_data->params.enabled[i] ||
538 i == OVERLAY_PARAM_ENABLED_fps ||
539 i == OVERLAY_PARAM_ENABLED_frame_timing ||
540 i == OVERLAY_PARAM_ENABLED_acquire_timing)
541 continue;
542
543 char hash[40];
544 snprintf(hash, sizeof(hash), "##%s", overlay_param_names[i]);
545 data->stat_selector = (enum overlay_param_enabled) i;
546
547 ImGui::PlotHistogram(hash, get_stat, data,
548 ARRAY_SIZE(data->stats), 0,
549 NULL,
550 data->stats_min.stats[i],
551 data->stats_max.stats[i],
552 ImVec2(ImGui::GetContentRegionAvailWidth(), 30));
553 ImGui::Text("%s: %.0f [%u, %u]", overlay_param_names[i],
554 get_stat(data, ARRAY_SIZE(data->stats) - 1),
555 data->stats_min.stats[i], data->stats_max.stats[i]);
556 }
557 data->window_size = ImVec2(data->window_size.x, ImGui::GetCursorPosY() + 10.0f);
558 ImGui::End();
559 ImGui::EndFrame();
560 ImGui::Render();
561 }
562
563 static uint32_t vk_memory_type(struct device_data *data,
564 VkMemoryPropertyFlags properties,
565 uint32_t type_bits)
566 {
567 VkPhysicalDeviceMemoryProperties prop;
568 data->instance->vtable.GetPhysicalDeviceMemoryProperties(data->physical_device, &prop);
569 for (uint32_t i = 0; i < prop.memoryTypeCount; i++)
570 if ((prop.memoryTypes[i].propertyFlags & properties) == properties && type_bits & (1<<i))
571 return i;
572 return 0xFFFFFFFF; // Unable to find memoryType
573 }
574
575 static void ensure_swapchain_fonts(struct swapchain_data *data,
576 VkCommandBuffer command_buffer)
577 {
578 if (data->font_uploaded)
579 return;
580
581 data->font_uploaded = true;
582
583 struct device_data *device_data = data->device;
584 ImGuiIO& io = ImGui::GetIO();
585 unsigned char* pixels;
586 int width, height;
587 io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height);
588 size_t upload_size = width * height * 4 * sizeof(char);
589
590 /* Upload buffer */
591 VkBufferCreateInfo buffer_info = {};
592 buffer_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
593 buffer_info.size = upload_size;
594 buffer_info.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
595 buffer_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
596 VK_CHECK(device_data->vtable.CreateBuffer(device_data->device, &buffer_info,
597 NULL, &data->upload_font_buffer));
598 VkMemoryRequirements upload_buffer_req;
599 device_data->vtable.GetBufferMemoryRequirements(device_data->device,
600 data->upload_font_buffer,
601 &upload_buffer_req);
602 VkMemoryAllocateInfo upload_alloc_info = {};
603 upload_alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
604 upload_alloc_info.allocationSize = upload_buffer_req.size;
605 upload_alloc_info.memoryTypeIndex = vk_memory_type(device_data,
606 VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT,
607 upload_buffer_req.memoryTypeBits);
608 VK_CHECK(device_data->vtable.AllocateMemory(device_data->device,
609 &upload_alloc_info,
610 NULL,
611 &data->upload_font_buffer_mem));
612 VK_CHECK(device_data->vtable.BindBufferMemory(device_data->device,
613 data->upload_font_buffer,
614 data->upload_font_buffer_mem, 0));
615
616 /* Upload to Buffer */
617 char* map = NULL;
618 VK_CHECK(device_data->vtable.MapMemory(device_data->device,
619 data->upload_font_buffer_mem,
620 0, upload_size, 0, (void**)(&map)));
621 memcpy(map, pixels, upload_size);
622 VkMappedMemoryRange range[1] = {};
623 range[0].sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE;
624 range[0].memory = data->upload_font_buffer_mem;
625 range[0].size = upload_size;
626 VK_CHECK(device_data->vtable.FlushMappedMemoryRanges(device_data->device, 1, range));
627 device_data->vtable.UnmapMemory(device_data->device,
628 data->upload_font_buffer_mem);
629
630 /* Copy buffer to image */
631 VkImageMemoryBarrier copy_barrier[1] = {};
632 copy_barrier[0].sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
633 copy_barrier[0].dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
634 copy_barrier[0].oldLayout = VK_IMAGE_LAYOUT_UNDEFINED;
635 copy_barrier[0].newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
636 copy_barrier[0].srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
637 copy_barrier[0].dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
638 copy_barrier[0].image = data->font_image;
639 copy_barrier[0].subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
640 copy_barrier[0].subresourceRange.levelCount = 1;
641 copy_barrier[0].subresourceRange.layerCount = 1;
642 device_data->vtable.CmdPipelineBarrier(command_buffer,
643 VK_PIPELINE_STAGE_HOST_BIT,
644 VK_PIPELINE_STAGE_TRANSFER_BIT,
645 0, 0, NULL, 0, NULL,
646 1, copy_barrier);
647
648 VkBufferImageCopy region = {};
649 region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
650 region.imageSubresource.layerCount = 1;
651 region.imageExtent.width = width;
652 region.imageExtent.height = height;
653 region.imageExtent.depth = 1;
654 device_data->vtable.CmdCopyBufferToImage(command_buffer,
655 data->upload_font_buffer,
656 data->font_image,
657 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
658 1, &region);
659
660 VkImageMemoryBarrier use_barrier[1] = {};
661 use_barrier[0].sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
662 use_barrier[0].srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
663 use_barrier[0].dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
664 use_barrier[0].oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
665 use_barrier[0].newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
666 use_barrier[0].srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
667 use_barrier[0].dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
668 use_barrier[0].image = data->font_image;
669 use_barrier[0].subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
670 use_barrier[0].subresourceRange.levelCount = 1;
671 use_barrier[0].subresourceRange.layerCount = 1;
672 device_data->vtable.CmdPipelineBarrier(command_buffer,
673 VK_PIPELINE_STAGE_TRANSFER_BIT,
674 VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
675 0,
676 0, NULL,
677 0, NULL,
678 1, use_barrier);
679
680 /* Store our identifier */
681 io.Fonts->TexID = (ImTextureID)(intptr_t)data->font_image;
682 }
683
684 static void CreateOrResizeBuffer(struct device_data *data,
685 VkBuffer *buffer,
686 VkDeviceMemory *buffer_memory,
687 VkDeviceSize *buffer_size,
688 size_t new_size, VkBufferUsageFlagBits usage)
689 {
690 if (*buffer != VK_NULL_HANDLE)
691 data->vtable.DestroyBuffer(data->device, *buffer, NULL);
692 if (*buffer_memory)
693 data->vtable.FreeMemory(data->device, *buffer_memory, NULL);
694
695 VkBufferCreateInfo buffer_info = {};
696 buffer_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
697 buffer_info.size = new_size;
698 buffer_info.usage = usage;
699 buffer_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
700 VK_CHECK(data->vtable.CreateBuffer(data->device, &buffer_info, NULL, buffer));
701
702 VkMemoryRequirements req;
703 data->vtable.GetBufferMemoryRequirements(data->device, *buffer, &req);
704 VkMemoryAllocateInfo alloc_info = {};
705 alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
706 alloc_info.allocationSize = req.size;
707 alloc_info.memoryTypeIndex =
708 vk_memory_type(data, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, req.memoryTypeBits);
709 VK_CHECK(data->vtable.AllocateMemory(data->device, &alloc_info, NULL, buffer_memory));
710
711 VK_CHECK(data->vtable.BindBufferMemory(data->device, *buffer, *buffer_memory, 0));
712 *buffer_size = new_size;
713 }
714
715 static void render_swapchain_display(struct swapchain_data *data, unsigned image_index)
716 {
717 ImDrawData* draw_data = ImGui::GetDrawData();
718 if (draw_data->TotalVtxCount == 0)
719 return;
720
721 struct device_data *device_data = data->device;
722 uint32_t idx = data->n_frames % ARRAY_SIZE(data->frame_data);
723 VkCommandBuffer command_buffer = data->frame_data[idx].command_buffer;
724
725 device_data->vtable.ResetCommandBuffer(command_buffer, 0);
726
727 VkRenderPassBeginInfo render_pass_info = {};
728 render_pass_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
729 render_pass_info.renderPass = data->render_pass;
730 render_pass_info.framebuffer = data->framebuffers[image_index];
731 render_pass_info.renderArea.extent.width = data->width;
732 render_pass_info.renderArea.extent.height = data->height;
733
734 VkCommandBufferBeginInfo buffer_begin_info = {};
735 buffer_begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
736
737 device_data->vtable.BeginCommandBuffer(command_buffer, &buffer_begin_info);
738
739 ensure_swapchain_fonts(data, command_buffer);
740
741 /* Bounce the image to display back to color attachment layout for
742 * rendering on top of it.
743 */
744 VkImageMemoryBarrier imb;
745 imb.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
746 imb.pNext = nullptr;
747 imb.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
748 imb.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
749 imb.oldLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
750 imb.newLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
751 imb.image = data->images[image_index];
752 imb.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
753 imb.subresourceRange.baseMipLevel = 0;
754 imb.subresourceRange.levelCount = 1;
755 imb.subresourceRange.baseArrayLayer = 0;
756 imb.subresourceRange.layerCount = 1;
757 imb.srcQueueFamilyIndex = device_data->graphic_queue->family_index;
758 imb.dstQueueFamilyIndex = device_data->graphic_queue->family_index;
759 device_data->vtable.CmdPipelineBarrier(command_buffer,
760 VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT,
761 VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT,
762 0, /* dependency flags */
763 0, nullptr, /* memory barriers */
764 0, nullptr, /* buffer memory barriers */
765 1, &imb); /* image memory barriers */
766
767 device_data->vtable.CmdBeginRenderPass(command_buffer, &render_pass_info,
768 VK_SUBPASS_CONTENTS_INLINE);
769
770 /* Create/Resize vertex & index buffers */
771 size_t vertex_size = draw_data->TotalVtxCount * sizeof(ImDrawVert);
772 size_t index_size = draw_data->TotalIdxCount * sizeof(ImDrawIdx);
773 if (data->frame_data[idx].vertex_buffer_size < vertex_size) {
774 CreateOrResizeBuffer(device_data,
775 &data->frame_data[idx].vertex_buffer,
776 &data->frame_data[idx].vertex_buffer_mem,
777 &data->frame_data[idx].vertex_buffer_size,
778 vertex_size, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT);
779 }
780 if (data->frame_data[idx].index_buffer_size < index_size) {
781 CreateOrResizeBuffer(device_data,
782 &data->frame_data[idx].index_buffer,
783 &data->frame_data[idx].index_buffer_mem,
784 &data->frame_data[idx].index_buffer_size,
785 index_size, VK_BUFFER_USAGE_INDEX_BUFFER_BIT);
786 }
787
788 /* Upload vertex & index data */
789 VkBuffer vertex_buffer = data->frame_data[idx].vertex_buffer;
790 VkDeviceMemory vertex_mem = data->frame_data[idx].vertex_buffer_mem;
791 VkBuffer index_buffer = data->frame_data[idx].index_buffer;
792 VkDeviceMemory index_mem = data->frame_data[idx].index_buffer_mem;
793 ImDrawVert* vtx_dst = NULL;
794 ImDrawIdx* idx_dst = NULL;
795 VK_CHECK(device_data->vtable.MapMemory(device_data->device, vertex_mem,
796 0, vertex_size, 0, (void**)(&vtx_dst)));
797 VK_CHECK(device_data->vtable.MapMemory(device_data->device, index_mem,
798 0, index_size, 0, (void**)(&idx_dst)));
799 for (int n = 0; n < draw_data->CmdListsCount; n++)
800 {
801 const ImDrawList* cmd_list = draw_data->CmdLists[n];
802 memcpy(vtx_dst, cmd_list->VtxBuffer.Data, cmd_list->VtxBuffer.Size * sizeof(ImDrawVert));
803 memcpy(idx_dst, cmd_list->IdxBuffer.Data, cmd_list->IdxBuffer.Size * sizeof(ImDrawIdx));
804 vtx_dst += cmd_list->VtxBuffer.Size;
805 idx_dst += cmd_list->IdxBuffer.Size;
806 }
807 VkMappedMemoryRange range[2] = {};
808 range[0].sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE;
809 range[0].memory = vertex_mem;
810 range[0].size = VK_WHOLE_SIZE;
811 range[1].sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE;
812 range[1].memory = index_mem;
813 range[1].size = VK_WHOLE_SIZE;
814 VK_CHECK(device_data->vtable.FlushMappedMemoryRanges(device_data->device, 2, range));
815 device_data->vtable.UnmapMemory(device_data->device, vertex_mem);
816 device_data->vtable.UnmapMemory(device_data->device, index_mem);
817
818 /* Bind pipeline and descriptor sets */
819 device_data->vtable.CmdBindPipeline(command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, data->pipeline);
820 VkDescriptorSet desc_set[1] = { data->descriptor_set };
821 device_data->vtable.CmdBindDescriptorSets(command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS,
822 data->pipeline_layout, 0, 1, desc_set, 0, NULL);
823
824 /* Bind vertex & index buffers */
825 VkBuffer vertex_buffers[1] = { vertex_buffer };
826 VkDeviceSize vertex_offset[1] = { 0 };
827 device_data->vtable.CmdBindVertexBuffers(command_buffer, 0, 1, vertex_buffers, vertex_offset);
828 device_data->vtable.CmdBindIndexBuffer(command_buffer, index_buffer, 0, VK_INDEX_TYPE_UINT16);
829
830 /* Setup viewport */
831 VkViewport viewport;
832 viewport.x = 0;
833 viewport.y = 0;
834 viewport.width = draw_data->DisplaySize.x;
835 viewport.height = draw_data->DisplaySize.y;
836 viewport.minDepth = 0.0f;
837 viewport.maxDepth = 1.0f;
838 device_data->vtable.CmdSetViewport(command_buffer, 0, 1, &viewport);
839
840
841 /* Setup scale and translation through push constants :
842 *
843 * Our visible imgui space lies from draw_data->DisplayPos (top left) to
844 * draw_data->DisplayPos+data_data->DisplaySize (bottom right). DisplayMin
845 * is typically (0,0) for single viewport apps.
846 */
847 float scale[2];
848 scale[0] = 2.0f / draw_data->DisplaySize.x;
849 scale[1] = 2.0f / draw_data->DisplaySize.y;
850 float translate[2];
851 translate[0] = -1.0f - draw_data->DisplayPos.x * scale[0];
852 translate[1] = -1.0f - draw_data->DisplayPos.y * scale[1];
853 device_data->vtable.CmdPushConstants(command_buffer, data->pipeline_layout,
854 VK_SHADER_STAGE_VERTEX_BIT,
855 sizeof(float) * 0, sizeof(float) * 2, scale);
856 device_data->vtable.CmdPushConstants(command_buffer, data->pipeline_layout,
857 VK_SHADER_STAGE_VERTEX_BIT,
858 sizeof(float) * 2, sizeof(float) * 2, translate);
859
860 // Render the command lists:
861 int vtx_offset = 0;
862 int idx_offset = 0;
863 ImVec2 display_pos = draw_data->DisplayPos;
864 for (int n = 0; n < draw_data->CmdListsCount; n++)
865 {
866 const ImDrawList* cmd_list = draw_data->CmdLists[n];
867 for (int cmd_i = 0; cmd_i < cmd_list->CmdBuffer.Size; cmd_i++)
868 {
869 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i];
870 // Apply scissor/clipping rectangle
871 // FIXME: We could clamp width/height based on clamped min/max values.
872 VkRect2D scissor;
873 scissor.offset.x = (int32_t)(pcmd->ClipRect.x - display_pos.x) > 0 ? (int32_t)(pcmd->ClipRect.x - display_pos.x) : 0;
874 scissor.offset.y = (int32_t)(pcmd->ClipRect.y - display_pos.y) > 0 ? (int32_t)(pcmd->ClipRect.y - display_pos.y) : 0;
875 scissor.extent.width = (uint32_t)(pcmd->ClipRect.z - pcmd->ClipRect.x);
876 scissor.extent.height = (uint32_t)(pcmd->ClipRect.w - pcmd->ClipRect.y + 1); // FIXME: Why +1 here?
877 device_data->vtable.CmdSetScissor(command_buffer, 0, 1, &scissor);
878
879 // Draw
880 device_data->vtable.CmdDrawIndexed(command_buffer, pcmd->ElemCount, 1, idx_offset, vtx_offset, 0);
881
882 idx_offset += pcmd->ElemCount;
883 }
884 vtx_offset += cmd_list->VtxBuffer.Size;
885 }
886
887 device_data->vtable.CmdEndRenderPass(command_buffer);
888 device_data->vtable.EndCommandBuffer(command_buffer);
889
890 if (data->submission_semaphore) {
891 device_data->vtable.DestroySemaphore(device_data->device,
892 data->submission_semaphore,
893 NULL);
894 }
895 /* Submission semaphore */
896 VkSemaphoreCreateInfo semaphore_info = {};
897 semaphore_info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
898 VK_CHECK(device_data->vtable.CreateSemaphore(device_data->device, &semaphore_info,
899 NULL, &data->submission_semaphore));
900
901 VkSubmitInfo submit_info = {};
902 VkPipelineStageFlags stage_wait = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
903 submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
904 submit_info.commandBufferCount = 1;
905 submit_info.pCommandBuffers = &command_buffer;
906 submit_info.pWaitDstStageMask = &stage_wait;
907 submit_info.signalSemaphoreCount = 1;
908 submit_info.pSignalSemaphores = &data->submission_semaphore;
909
910 device_data->vtable.WaitForFences(device_data->device, 1, &data->fence, VK_TRUE, UINT64_MAX);
911 device_data->vtable.ResetFences(device_data->device, 1, &data->fence);
912 device_data->vtable.QueueSubmit(device_data->graphic_queue->queue, 1, &submit_info, data->fence);
913 }
914
915 static const uint32_t overlay_vert_spv[] = {
916 #include "overlay.vert.spv.h"
917 };
918 static const uint32_t overlay_frag_spv[] = {
919 #include "overlay.frag.spv.h"
920 };
921
922 static void setup_swapchain_data_pipeline(struct swapchain_data *data)
923 {
924 struct device_data *device_data = data->device;
925 VkShaderModule vert_module, frag_module;
926
927 /* Create shader modules */
928 VkShaderModuleCreateInfo vert_info = {};
929 vert_info.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
930 vert_info.codeSize = sizeof(overlay_vert_spv);
931 vert_info.pCode = overlay_vert_spv;
932 VK_CHECK(device_data->vtable.CreateShaderModule(device_data->device,
933 &vert_info, NULL, &vert_module));
934 VkShaderModuleCreateInfo frag_info = {};
935 frag_info.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
936 frag_info.codeSize = sizeof(overlay_frag_spv);
937 frag_info.pCode = (uint32_t*)overlay_frag_spv;
938 VK_CHECK(device_data->vtable.CreateShaderModule(device_data->device,
939 &frag_info, NULL, &frag_module));
940
941 /* Font sampler */
942 VkSamplerCreateInfo sampler_info = {};
943 sampler_info.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
944 sampler_info.magFilter = VK_FILTER_LINEAR;
945 sampler_info.minFilter = VK_FILTER_LINEAR;
946 sampler_info.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR;
947 sampler_info.addressModeU = VK_SAMPLER_ADDRESS_MODE_REPEAT;
948 sampler_info.addressModeV = VK_SAMPLER_ADDRESS_MODE_REPEAT;
949 sampler_info.addressModeW = VK_SAMPLER_ADDRESS_MODE_REPEAT;
950 sampler_info.minLod = -1000;
951 sampler_info.maxLod = 1000;
952 sampler_info.maxAnisotropy = 1.0f;
953 VK_CHECK(device_data->vtable.CreateSampler(device_data->device, &sampler_info,
954 NULL, &data->font_sampler));
955
956 /* Descriptor pool */
957 VkDescriptorPoolSize sampler_pool_size = {};
958 sampler_pool_size.type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
959 sampler_pool_size.descriptorCount = 1;
960 VkDescriptorPoolCreateInfo desc_pool_info = {};
961 desc_pool_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
962 desc_pool_info.maxSets = 1;
963 desc_pool_info.poolSizeCount = 1;
964 desc_pool_info.pPoolSizes = &sampler_pool_size;
965 VK_CHECK(device_data->vtable.CreateDescriptorPool(device_data->device,
966 &desc_pool_info,
967 NULL, &data->descriptor_pool));
968
969 /* Descriptor layout */
970 VkSampler sampler[1] = { data->font_sampler };
971 VkDescriptorSetLayoutBinding binding[1] = {};
972 binding[0].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
973 binding[0].descriptorCount = 1;
974 binding[0].stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
975 binding[0].pImmutableSamplers = sampler;
976 VkDescriptorSetLayoutCreateInfo set_layout_info = {};
977 set_layout_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
978 set_layout_info.bindingCount = 1;
979 set_layout_info.pBindings = binding;
980 VK_CHECK(device_data->vtable.CreateDescriptorSetLayout(device_data->device,
981 &set_layout_info,
982 NULL, &data->descriptor_layout));
983
984 /* Descriptor set */
985 VkDescriptorSetAllocateInfo alloc_info = {};
986 alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
987 alloc_info.descriptorPool = data->descriptor_pool;
988 alloc_info.descriptorSetCount = 1;
989 alloc_info.pSetLayouts = &data->descriptor_layout;
990 VK_CHECK(device_data->vtable.AllocateDescriptorSets(device_data->device,
991 &alloc_info,
992 &data->descriptor_set));
993
994 /* Constants: we are using 'vec2 offset' and 'vec2 scale' instead of a full
995 * 3d projection matrix
996 */
997 VkPushConstantRange push_constants[1] = {};
998 push_constants[0].stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
999 push_constants[0].offset = sizeof(float) * 0;
1000 push_constants[0].size = sizeof(float) * 4;
1001 VkPipelineLayoutCreateInfo layout_info = {};
1002 layout_info.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
1003 layout_info.setLayoutCount = 1;
1004 layout_info.pSetLayouts = &data->descriptor_layout;
1005 layout_info.pushConstantRangeCount = 1;
1006 layout_info.pPushConstantRanges = push_constants;
1007 VK_CHECK(device_data->vtable.CreatePipelineLayout(device_data->device,
1008 &layout_info,
1009 NULL, &data->pipeline_layout));
1010
1011 VkPipelineShaderStageCreateInfo stage[2] = {};
1012 stage[0].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
1013 stage[0].stage = VK_SHADER_STAGE_VERTEX_BIT;
1014 stage[0].module = vert_module;
1015 stage[0].pName = "main";
1016 stage[1].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
1017 stage[1].stage = VK_SHADER_STAGE_FRAGMENT_BIT;
1018 stage[1].module = frag_module;
1019 stage[1].pName = "main";
1020
1021 VkVertexInputBindingDescription binding_desc[1] = {};
1022 binding_desc[0].stride = sizeof(ImDrawVert);
1023 binding_desc[0].inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
1024
1025 VkVertexInputAttributeDescription attribute_desc[3] = {};
1026 attribute_desc[0].location = 0;
1027 attribute_desc[0].binding = binding_desc[0].binding;
1028 attribute_desc[0].format = VK_FORMAT_R32G32_SFLOAT;
1029 attribute_desc[0].offset = IM_OFFSETOF(ImDrawVert, pos);
1030 attribute_desc[1].location = 1;
1031 attribute_desc[1].binding = binding_desc[0].binding;
1032 attribute_desc[1].format = VK_FORMAT_R32G32_SFLOAT;
1033 attribute_desc[1].offset = IM_OFFSETOF(ImDrawVert, uv);
1034 attribute_desc[2].location = 2;
1035 attribute_desc[2].binding = binding_desc[0].binding;
1036 attribute_desc[2].format = VK_FORMAT_R8G8B8A8_UNORM;
1037 attribute_desc[2].offset = IM_OFFSETOF(ImDrawVert, col);
1038
1039 VkPipelineVertexInputStateCreateInfo vertex_info = {};
1040 vertex_info.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
1041 vertex_info.vertexBindingDescriptionCount = 1;
1042 vertex_info.pVertexBindingDescriptions = binding_desc;
1043 vertex_info.vertexAttributeDescriptionCount = 3;
1044 vertex_info.pVertexAttributeDescriptions = attribute_desc;
1045
1046 VkPipelineInputAssemblyStateCreateInfo ia_info = {};
1047 ia_info.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
1048 ia_info.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
1049
1050 VkPipelineViewportStateCreateInfo viewport_info = {};
1051 viewport_info.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
1052 viewport_info.viewportCount = 1;
1053 viewport_info.scissorCount = 1;
1054
1055 VkPipelineRasterizationStateCreateInfo raster_info = {};
1056 raster_info.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
1057 raster_info.polygonMode = VK_POLYGON_MODE_FILL;
1058 raster_info.cullMode = VK_CULL_MODE_NONE;
1059 raster_info.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
1060 raster_info.lineWidth = 1.0f;
1061
1062 VkPipelineMultisampleStateCreateInfo ms_info = {};
1063 ms_info.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
1064 ms_info.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
1065
1066 VkPipelineColorBlendAttachmentState color_attachment[1] = {};
1067 color_attachment[0].blendEnable = VK_TRUE;
1068 color_attachment[0].srcColorBlendFactor = VK_BLEND_FACTOR_SRC_ALPHA;
1069 color_attachment[0].dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
1070 color_attachment[0].colorBlendOp = VK_BLEND_OP_ADD;
1071 color_attachment[0].srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
1072 color_attachment[0].dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
1073 color_attachment[0].alphaBlendOp = VK_BLEND_OP_ADD;
1074 color_attachment[0].colorWriteMask = VK_COLOR_COMPONENT_R_BIT |
1075 VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
1076
1077 VkPipelineDepthStencilStateCreateInfo depth_info = {};
1078 depth_info.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
1079
1080 VkPipelineColorBlendStateCreateInfo blend_info = {};
1081 blend_info.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
1082 blend_info.attachmentCount = 1;
1083 blend_info.pAttachments = color_attachment;
1084
1085 VkDynamicState dynamic_states[2] = { VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR };
1086 VkPipelineDynamicStateCreateInfo dynamic_state = {};
1087 dynamic_state.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
1088 dynamic_state.dynamicStateCount = (uint32_t)IM_ARRAYSIZE(dynamic_states);
1089 dynamic_state.pDynamicStates = dynamic_states;
1090
1091 VkGraphicsPipelineCreateInfo info = {};
1092 info.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
1093 info.flags = 0;
1094 info.stageCount = 2;
1095 info.pStages = stage;
1096 info.pVertexInputState = &vertex_info;
1097 info.pInputAssemblyState = &ia_info;
1098 info.pViewportState = &viewport_info;
1099 info.pRasterizationState = &raster_info;
1100 info.pMultisampleState = &ms_info;
1101 info.pDepthStencilState = &depth_info;
1102 info.pColorBlendState = &blend_info;
1103 info.pDynamicState = &dynamic_state;
1104 info.layout = data->pipeline_layout;
1105 info.renderPass = data->render_pass;
1106 VK_CHECK(
1107 device_data->vtable.CreateGraphicsPipelines(device_data->device, VK_NULL_HANDLE,
1108 1, &info,
1109 NULL, &data->pipeline));
1110
1111 device_data->vtable.DestroyShaderModule(device_data->device, vert_module, NULL);
1112 device_data->vtable.DestroyShaderModule(device_data->device, frag_module, NULL);
1113
1114 ImGuiIO& io = ImGui::GetIO();
1115 unsigned char* pixels;
1116 int width, height;
1117 io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height);
1118
1119 /* Font image */
1120 VkImageCreateInfo image_info = {};
1121 image_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
1122 image_info.imageType = VK_IMAGE_TYPE_2D;
1123 image_info.format = VK_FORMAT_R8G8B8A8_UNORM;
1124 image_info.extent.width = width;
1125 image_info.extent.height = height;
1126 image_info.extent.depth = 1;
1127 image_info.mipLevels = 1;
1128 image_info.arrayLayers = 1;
1129 image_info.samples = VK_SAMPLE_COUNT_1_BIT;
1130 image_info.tiling = VK_IMAGE_TILING_OPTIMAL;
1131 image_info.usage = VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
1132 image_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
1133 image_info.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
1134 VK_CHECK(device_data->vtable.CreateImage(device_data->device, &image_info,
1135 NULL, &data->font_image));
1136 VkMemoryRequirements font_image_req;
1137 device_data->vtable.GetImageMemoryRequirements(device_data->device,
1138 data->font_image, &font_image_req);
1139 VkMemoryAllocateInfo image_alloc_info = {};
1140 image_alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
1141 image_alloc_info.allocationSize = font_image_req.size;
1142 image_alloc_info.memoryTypeIndex = vk_memory_type(device_data,
1143 VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
1144 font_image_req.memoryTypeBits);
1145 VK_CHECK(device_data->vtable.AllocateMemory(device_data->device, &image_alloc_info,
1146 NULL, &data->font_mem));
1147 VK_CHECK(device_data->vtable.BindImageMemory(device_data->device,
1148 data->font_image,
1149 data->font_mem, 0));
1150
1151 /* Font image view */
1152 VkImageViewCreateInfo view_info = {};
1153 view_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
1154 view_info.image = data->font_image;
1155 view_info.viewType = VK_IMAGE_VIEW_TYPE_2D;
1156 view_info.format = VK_FORMAT_R8G8B8A8_UNORM;
1157 view_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
1158 view_info.subresourceRange.levelCount = 1;
1159 view_info.subresourceRange.layerCount = 1;
1160 VK_CHECK(device_data->vtable.CreateImageView(device_data->device, &view_info,
1161 NULL, &data->font_image_view));
1162
1163 /* Descriptor set */
1164 VkDescriptorImageInfo desc_image[1] = {};
1165 desc_image[0].sampler = data->font_sampler;
1166 desc_image[0].imageView = data->font_image_view;
1167 desc_image[0].imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
1168 VkWriteDescriptorSet write_desc[1] = {};
1169 write_desc[0].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
1170 write_desc[0].dstSet = data->descriptor_set;
1171 write_desc[0].descriptorCount = 1;
1172 write_desc[0].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
1173 write_desc[0].pImageInfo = desc_image;
1174 device_data->vtable.UpdateDescriptorSets(device_data->device, 1, write_desc, 0, NULL);
1175 }
1176
1177 static void setup_swapchain_data(struct swapchain_data *data,
1178 const VkSwapchainCreateInfoKHR *pCreateInfo)
1179 {
1180 data->width = pCreateInfo->imageExtent.width;
1181 data->height = pCreateInfo->imageExtent.height;
1182 data->format = pCreateInfo->imageFormat;
1183
1184 data->imgui_context = ImGui::CreateContext();
1185 ImGui::SetCurrentContext(data->imgui_context);
1186
1187 ImGui::GetIO().IniFilename = NULL;
1188 ImGui::GetIO().DisplaySize = ImVec2((float)data->width, (float)data->height);
1189
1190 struct device_data *device_data = data->device;
1191
1192 /* Render pass */
1193 VkAttachmentDescription attachment_desc = {};
1194 attachment_desc.format = pCreateInfo->imageFormat;
1195 attachment_desc.samples = VK_SAMPLE_COUNT_1_BIT;
1196 attachment_desc.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
1197 attachment_desc.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
1198 attachment_desc.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
1199 attachment_desc.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
1200 attachment_desc.initialLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
1201 attachment_desc.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
1202 VkAttachmentReference color_attachment = {};
1203 color_attachment.attachment = 0;
1204 color_attachment.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
1205 VkSubpassDescription subpass = {};
1206 subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
1207 subpass.colorAttachmentCount = 1;
1208 subpass.pColorAttachments = &color_attachment;
1209 VkSubpassDependency dependency = {};
1210 dependency.srcSubpass = VK_SUBPASS_EXTERNAL;
1211 dependency.dstSubpass = 0;
1212 dependency.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
1213 dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
1214 dependency.srcAccessMask = 0;
1215 dependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
1216 VkRenderPassCreateInfo render_pass_info = {};
1217 render_pass_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
1218 render_pass_info.attachmentCount = 1;
1219 render_pass_info.pAttachments = &attachment_desc;
1220 render_pass_info.subpassCount = 1;
1221 render_pass_info.pSubpasses = &subpass;
1222 render_pass_info.dependencyCount = 1;
1223 render_pass_info.pDependencies = &dependency;
1224 VK_CHECK(device_data->vtable.CreateRenderPass(device_data->device,
1225 &render_pass_info,
1226 NULL, &data->render_pass));
1227
1228 setup_swapchain_data_pipeline(data);
1229
1230 VK_CHECK(device_data->vtable.GetSwapchainImagesKHR(device_data->device,
1231 data->swapchain,
1232 &data->n_images,
1233 NULL));
1234
1235 data->images = ralloc_array(data, VkImage, data->n_images);
1236 data->image_views = ralloc_array(data, VkImageView, data->n_images);
1237 data->framebuffers = ralloc_array(data, VkFramebuffer, data->n_images);
1238
1239 VK_CHECK(device_data->vtable.GetSwapchainImagesKHR(device_data->device,
1240 data->swapchain,
1241 &data->n_images,
1242 data->images));
1243
1244 /* Image views */
1245 VkImageViewCreateInfo view_info = {};
1246 view_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
1247 view_info.viewType = VK_IMAGE_VIEW_TYPE_2D;
1248 view_info.format = pCreateInfo->imageFormat;
1249 view_info.components.r = VK_COMPONENT_SWIZZLE_R;
1250 view_info.components.g = VK_COMPONENT_SWIZZLE_G;
1251 view_info.components.b = VK_COMPONENT_SWIZZLE_B;
1252 view_info.components.a = VK_COMPONENT_SWIZZLE_A;
1253 view_info.subresourceRange = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1 };
1254 for (uint32_t i = 0; i < data->n_images; i++) {
1255 view_info.image = data->images[i];
1256 VK_CHECK(device_data->vtable.CreateImageView(device_data->device,
1257 &view_info, NULL,
1258 &data->image_views[i]));
1259 }
1260
1261 /* Framebuffers */
1262 VkImageView attachment[1];
1263 VkFramebufferCreateInfo fb_info = {};
1264 fb_info.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
1265 fb_info.renderPass = data->render_pass;
1266 fb_info.attachmentCount = 1;
1267 fb_info.pAttachments = attachment;
1268 fb_info.width = data->width;
1269 fb_info.height = data->height;
1270 fb_info.layers = 1;
1271 for (uint32_t i = 0; i < data->n_images; i++) {
1272 attachment[0] = data->image_views[i];
1273 VK_CHECK(device_data->vtable.CreateFramebuffer(device_data->device, &fb_info,
1274 NULL, &data->framebuffers[i]));
1275 }
1276
1277 /* Command buffer */
1278 VkCommandPoolCreateInfo cmd_buffer_pool_info = {};
1279 cmd_buffer_pool_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
1280 cmd_buffer_pool_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
1281 cmd_buffer_pool_info.queueFamilyIndex = device_data->graphic_queue->family_index;
1282 VK_CHECK(device_data->vtable.CreateCommandPool(device_data->device,
1283 &cmd_buffer_pool_info,
1284 NULL, &data->command_pool));
1285
1286 VkCommandBuffer cmd_bufs[ARRAY_SIZE(data->frame_data)];
1287
1288 VkCommandBufferAllocateInfo cmd_buffer_info = {};
1289 cmd_buffer_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
1290 cmd_buffer_info.commandPool = data->command_pool;
1291 cmd_buffer_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
1292 cmd_buffer_info.commandBufferCount = 2;
1293 VK_CHECK(device_data->vtable.AllocateCommandBuffers(device_data->device,
1294 &cmd_buffer_info,
1295 cmd_bufs));
1296 for (uint32_t i = 0; i < ARRAY_SIZE(data->frame_data); i++) {
1297 VK_CHECK(device_data->set_device_loader_data(device_data->device,
1298 cmd_bufs[i]));
1299
1300 data->frame_data[i].command_buffer = cmd_bufs[i];
1301 }
1302
1303 /* Submission fence */
1304 VkFenceCreateInfo fence_info = {};
1305 fence_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
1306 fence_info.flags = VK_FENCE_CREATE_SIGNALED_BIT;
1307 VK_CHECK(device_data->vtable.CreateFence(device_data->device, &fence_info,
1308 NULL, &data->fence));
1309 }
1310
1311 static void shutdown_swapchain_data(struct swapchain_data *data)
1312 {
1313 struct device_data *device_data = data->device;
1314
1315 for (uint32_t i = 0; i < data->n_images; i++) {
1316 device_data->vtable.DestroyImageView(device_data->device, data->image_views[i], NULL);
1317 device_data->vtable.DestroyFramebuffer(device_data->device, data->framebuffers[i], NULL);
1318 }
1319
1320 device_data->vtable.DestroyRenderPass(device_data->device, data->render_pass, NULL);
1321
1322 for (uint32_t i = 0; i < ARRAY_SIZE(data->frame_data); i++) {
1323 device_data->vtable.FreeCommandBuffers(device_data->device,
1324 data->command_pool,
1325 1, &data->frame_data[i].command_buffer);
1326 if (data->frame_data[i].vertex_buffer)
1327 device_data->vtable.DestroyBuffer(device_data->device, data->frame_data[i].vertex_buffer, NULL);
1328 if (data->frame_data[i].index_buffer)
1329 device_data->vtable.DestroyBuffer(device_data->device, data->frame_data[i].index_buffer, NULL);
1330 if (data->frame_data[i].vertex_buffer_mem)
1331 device_data->vtable.FreeMemory(device_data->device, data->frame_data[i].vertex_buffer_mem, NULL);
1332 if (data->frame_data[i].index_buffer_mem)
1333 device_data->vtable.FreeMemory(device_data->device, data->frame_data[i].index_buffer_mem, NULL);
1334 }
1335 device_data->vtable.DestroyCommandPool(device_data->device, data->command_pool, NULL);
1336
1337 device_data->vtable.DestroyFence(device_data->device, data->fence, NULL);
1338 if (data->submission_semaphore)
1339 device_data->vtable.DestroySemaphore(device_data->device, data->submission_semaphore, NULL);
1340
1341 device_data->vtable.DestroyPipeline(device_data->device, data->pipeline, NULL);
1342 device_data->vtable.DestroyPipelineLayout(device_data->device, data->pipeline_layout, NULL);
1343
1344 device_data->vtable.DestroyDescriptorPool(device_data->device,
1345 data->descriptor_pool, NULL);
1346 device_data->vtable.DestroyDescriptorSetLayout(device_data->device,
1347 data->descriptor_layout, NULL);
1348
1349 device_data->vtable.DestroySampler(device_data->device, data->font_sampler, NULL);
1350 device_data->vtable.DestroyImageView(device_data->device, data->font_image_view, NULL);
1351 device_data->vtable.DestroyImage(device_data->device, data->font_image, NULL);
1352 device_data->vtable.FreeMemory(device_data->device, data->font_mem, NULL);
1353
1354 device_data->vtable.DestroyBuffer(device_data->device, data->upload_font_buffer, NULL);
1355 device_data->vtable.FreeMemory(device_data->device, data->upload_font_buffer_mem, NULL);
1356
1357 ImGui::DestroyContext(data->imgui_context);
1358 }
1359
1360 static void before_present(struct swapchain_data *swapchain_data,
1361 unsigned imageIndex)
1362 {
1363 snapshot_swapchain_frame(swapchain_data);
1364
1365 compute_swapchain_display(swapchain_data);
1366 render_swapchain_display(swapchain_data, imageIndex);
1367 }
1368
1369 VKAPI_ATTR VkResult VKAPI_CALL overlay_CreateSwapchainKHR(
1370 VkDevice device,
1371 const VkSwapchainCreateInfoKHR* pCreateInfo,
1372 const VkAllocationCallbacks* pAllocator,
1373 VkSwapchainKHR* pSwapchain)
1374 {
1375 struct device_data *device_data = FIND_DEVICE_DATA(device);
1376 VkResult result = device_data->vtable.CreateSwapchainKHR(device, pCreateInfo, pAllocator, pSwapchain);
1377 if (result != VK_SUCCESS) return result;
1378
1379 struct swapchain_data *swapchain_data = new_swapchain_data(*pSwapchain, device_data);
1380 setup_swapchain_data(swapchain_data, pCreateInfo);
1381 return result;
1382 }
1383
1384 VKAPI_ATTR void VKAPI_CALL overlay_DestroySwapchainKHR(
1385 VkDevice device,
1386 VkSwapchainKHR swapchain,
1387 const VkAllocationCallbacks* pAllocator)
1388 {
1389 struct swapchain_data *swapchain_data = FIND_SWAPCHAIN_DATA(swapchain);
1390
1391 shutdown_swapchain_data(swapchain_data);
1392 swapchain_data->device->vtable.DestroySwapchainKHR(device, swapchain, pAllocator);
1393 destroy_swapchain_data(swapchain_data);
1394 }
1395
1396 VKAPI_ATTR VkResult VKAPI_CALL overlay_QueuePresentKHR(
1397 VkQueue queue,
1398 const VkPresentInfoKHR* pPresentInfo)
1399 {
1400 struct queue_data *queue_data = FIND_QUEUE_DATA(queue);
1401 struct device_data *device_data = queue_data->device;
1402
1403 /* If we present on the graphic queue this layer is using to draw an
1404 * overlay, we don't need more than submitting the overlay draw prior to
1405 * present.
1406 */
1407 if (queue_data == device_data->graphic_queue) {
1408 for (uint32_t i = 0; i < pPresentInfo->swapchainCount; i++) {
1409 struct swapchain_data *swapchain_data = FIND_SWAPCHAIN_DATA(pPresentInfo->pSwapchains[i]);
1410 before_present(swapchain_data, pPresentInfo->pImageIndices[i]);
1411 }
1412 return queue_data->device->vtable.QueuePresentKHR(queue, pPresentInfo);
1413 }
1414
1415 /* Otherwise we need to do cross queue synchronization to tie the overlay
1416 * draw into the present queue.
1417 */
1418 VkPresentInfoKHR present_info = *pPresentInfo;
1419 VkSemaphore *semaphores =
1420 (VkSemaphore *)malloc(sizeof(VkSemaphore) * (pPresentInfo->waitSemaphoreCount + pPresentInfo->swapchainCount));
1421 for (uint32_t i = 0; i < pPresentInfo->waitSemaphoreCount; i++)
1422 semaphores[i] = pPresentInfo->pWaitSemaphores[i];
1423 for (uint32_t i = 0; i < pPresentInfo->swapchainCount; i++) {
1424 struct swapchain_data *swapchain_data = FIND_SWAPCHAIN_DATA(pPresentInfo->pSwapchains[i]);
1425 before_present(swapchain_data, pPresentInfo->pImageIndices[i]);
1426 semaphores[pPresentInfo->waitSemaphoreCount + i] = swapchain_data->submission_semaphore;
1427 }
1428 present_info.pWaitSemaphores = semaphores;
1429 present_info.waitSemaphoreCount = pPresentInfo->waitSemaphoreCount + pPresentInfo->swapchainCount;
1430 VkResult result = queue_data->device->vtable.QueuePresentKHR(queue, &present_info);
1431 free(semaphores);
1432 return result;
1433 }
1434
1435 VKAPI_ATTR VkResult VKAPI_CALL overlay_AcquireNextImageKHR(
1436 VkDevice device,
1437 VkSwapchainKHR swapchain,
1438 uint64_t timeout,
1439 VkSemaphore semaphore,
1440 VkFence fence,
1441 uint32_t* pImageIndex)
1442 {
1443 struct swapchain_data *swapchain_data = FIND_SWAPCHAIN_DATA(swapchain);
1444 struct device_data *device_data = swapchain_data->device;
1445
1446 uint64_t ts0 = os_time_get();
1447 VkResult result = device_data->vtable.AcquireNextImageKHR(device, swapchain, timeout,
1448 semaphore, fence, pImageIndex);
1449 uint64_t ts1 = os_time_get();
1450
1451 swapchain_data->acquire_times[swapchain_data->n_acquire %
1452 ARRAY_SIZE(swapchain_data->acquire_times)] =
1453 ((double)ts1 - (double)ts0) / 1000.0;
1454 swapchain_data->n_acquire++;
1455
1456 return result;
1457 }
1458
1459 VKAPI_ATTR VkResult VKAPI_CALL overlay_AcquireNextImage2KHR(
1460 VkDevice device,
1461 const VkAcquireNextImageInfoKHR* pAcquireInfo,
1462 uint32_t* pImageIndex)
1463 {
1464 struct swapchain_data *swapchain_data = FIND_SWAPCHAIN_DATA(pAcquireInfo->swapchain);
1465 struct device_data *device_data = swapchain_data->device;
1466
1467 uint64_t ts0 = os_time_get();
1468 VkResult result = device_data->vtable.AcquireNextImage2KHR(device, pAcquireInfo, pImageIndex);
1469 uint64_t ts1 = os_time_get();
1470
1471 swapchain_data->acquire_times[swapchain_data->n_acquire %
1472 ARRAY_SIZE(swapchain_data->acquire_times)] =
1473 ((double)ts1 - (double)ts0) / 1000.0;
1474 swapchain_data->n_acquire++;
1475
1476 return result;
1477 }
1478
1479 VKAPI_ATTR void VKAPI_CALL overlay_CmdDraw(
1480 VkCommandBuffer commandBuffer,
1481 uint32_t vertexCount,
1482 uint32_t instanceCount,
1483 uint32_t firstVertex,
1484 uint32_t firstInstance)
1485 {
1486 struct device_data *device_data = FIND_DEVICE_DATA(commandBuffer);
1487 device_data->vtable.CmdDraw(commandBuffer, vertexCount, instanceCount,
1488 firstVertex, firstInstance);
1489 device_data->stats.stats[OVERLAY_PARAM_ENABLED_draw]++;
1490 }
1491
1492 VKAPI_ATTR void VKAPI_CALL overlay_CmdDrawIndexed(
1493 VkCommandBuffer commandBuffer,
1494 uint32_t indexCount,
1495 uint32_t instanceCount,
1496 uint32_t firstIndex,
1497 int32_t vertexOffset,
1498 uint32_t firstInstance)
1499 {
1500 struct device_data *device_data = FIND_DEVICE_DATA(commandBuffer);
1501 device_data->vtable.CmdDrawIndexed(commandBuffer, indexCount, instanceCount,
1502 firstIndex, vertexOffset, firstInstance);
1503 device_data->stats.stats[OVERLAY_PARAM_ENABLED_draw_indexed]++;
1504 }
1505
1506 VKAPI_ATTR void VKAPI_CALL overlay_CmdDrawIndirect(
1507 VkCommandBuffer commandBuffer,
1508 VkBuffer buffer,
1509 VkDeviceSize offset,
1510 uint32_t drawCount,
1511 uint32_t stride)
1512 {
1513 struct device_data *device_data = FIND_DEVICE_DATA(commandBuffer);
1514 device_data->vtable.CmdDrawIndirect(commandBuffer, buffer, offset, drawCount, stride);
1515 device_data->stats.stats[OVERLAY_PARAM_ENABLED_draw_indirect]++;
1516 }
1517
1518 VKAPI_ATTR void VKAPI_CALL overlay_CmdDrawIndexedIndirect(
1519 VkCommandBuffer commandBuffer,
1520 VkBuffer buffer,
1521 VkDeviceSize offset,
1522 uint32_t drawCount,
1523 uint32_t stride)
1524 {
1525 struct device_data *device_data = FIND_DEVICE_DATA(commandBuffer);
1526 device_data->vtable.CmdDrawIndexedIndirect(commandBuffer, buffer, offset, drawCount, stride);
1527 device_data->stats.stats[OVERLAY_PARAM_ENABLED_draw_indexed_indirect]++;
1528 }
1529
1530 VKAPI_ATTR void VKAPI_CALL overlay_CmdDrawIndirectCountKHR(
1531 VkCommandBuffer commandBuffer,
1532 VkBuffer buffer,
1533 VkDeviceSize offset,
1534 VkBuffer countBuffer,
1535 VkDeviceSize countBufferOffset,
1536 uint32_t maxDrawCount,
1537 uint32_t stride)
1538 {
1539 struct device_data *device_data = FIND_DEVICE_DATA(commandBuffer);
1540 device_data->vtable.CmdDrawIndirectCountKHR(commandBuffer, buffer, offset,
1541 countBuffer, countBufferOffset,
1542 maxDrawCount, stride);
1543 device_data->stats.stats[OVERLAY_PARAM_ENABLED_draw_indirect_count]++;
1544 }
1545
1546 VKAPI_ATTR void VKAPI_CALL overlay_CmdDrawIndexedIndirectCountKHR(
1547 VkCommandBuffer commandBuffer,
1548 VkBuffer buffer,
1549 VkDeviceSize offset,
1550 VkBuffer countBuffer,
1551 VkDeviceSize countBufferOffset,
1552 uint32_t maxDrawCount,
1553 uint32_t stride)
1554 {
1555 struct device_data *device_data = FIND_DEVICE_DATA(commandBuffer);
1556 device_data->vtable.CmdDrawIndexedIndirectCountKHR(commandBuffer, buffer, offset,
1557 countBuffer, countBufferOffset,
1558 maxDrawCount, stride);
1559 device_data->stats.stats[OVERLAY_PARAM_ENABLED_draw_indexed_indirect_count]++;
1560 }
1561
1562 VKAPI_ATTR void VKAPI_CALL overlay_CmdDispatch(
1563 VkCommandBuffer commandBuffer,
1564 uint32_t groupCountX,
1565 uint32_t groupCountY,
1566 uint32_t groupCountZ)
1567 {
1568 struct device_data *device_data = FIND_DEVICE_DATA(commandBuffer);
1569 device_data->vtable.CmdDispatch(commandBuffer, groupCountX, groupCountY, groupCountZ);
1570 device_data->stats.stats[OVERLAY_PARAM_ENABLED_dispatch]++;
1571 }
1572
1573 VKAPI_ATTR void VKAPI_CALL overlay_CmdDispatchIndirect(
1574 VkCommandBuffer commandBuffer,
1575 VkBuffer buffer,
1576 VkDeviceSize offset)
1577 {
1578 struct device_data *device_data = FIND_DEVICE_DATA(commandBuffer);
1579 device_data->vtable.CmdDispatchIndirect(commandBuffer, buffer, offset);
1580 device_data->stats.stats[OVERLAY_PARAM_ENABLED_dispatch_indirect]++;
1581 }
1582
1583 VKAPI_ATTR void VKAPI_CALL overlay_CmdBindPipeline(
1584 VkCommandBuffer commandBuffer,
1585 VkPipelineBindPoint pipelineBindPoint,
1586 VkPipeline pipeline)
1587 {
1588 struct device_data *device_data = FIND_DEVICE_DATA(commandBuffer);
1589 device_data->vtable.CmdBindPipeline(commandBuffer, pipelineBindPoint, pipeline);
1590 switch (pipelineBindPoint) {
1591 case VK_PIPELINE_BIND_POINT_GRAPHICS: device_data->stats.stats[OVERLAY_PARAM_ENABLED_pipeline_graphics]++; break;
1592 case VK_PIPELINE_BIND_POINT_COMPUTE: device_data->stats.stats[OVERLAY_PARAM_ENABLED_pipeline_compute]++; break;
1593 case VK_PIPELINE_BIND_POINT_RAY_TRACING_NV: device_data->stats.stats[OVERLAY_PARAM_ENABLED_pipeline_raytracing]++; break;
1594 default: break;
1595 }
1596 }
1597
1598 VKAPI_ATTR VkResult VKAPI_CALL overlay_AllocateCommandBuffers(VkDevice device,
1599 const VkCommandBufferAllocateInfo* pAllocateInfo,
1600 VkCommandBuffer* pCommandBuffers)
1601 {
1602 struct device_data *device_data = FIND_DEVICE_DATA(device);
1603
1604 VkResult result =
1605 device_data->vtable.AllocateCommandBuffers(device, pAllocateInfo, pCommandBuffers);
1606 if (result != VK_SUCCESS) return result;
1607
1608 for (uint32_t i = 0; i < pAllocateInfo->commandBufferCount; i++)
1609 map_object(pCommandBuffers[i], device_data);
1610
1611 return result;
1612 }
1613
1614 VKAPI_ATTR void VKAPI_CALL overlay_FreeCommandBuffers(VkDevice device,
1615 VkCommandPool commandPool,
1616 uint32_t commandBufferCount,
1617 const VkCommandBuffer* pCommandBuffers)
1618 {
1619 struct device_data *device_data = FIND_DEVICE_DATA(device);
1620
1621 for (uint32_t i = 0; i < commandBufferCount; i++)
1622 unmap_object(pCommandBuffers[i]);
1623
1624 device_data->vtable.FreeCommandBuffers(device, commandPool,
1625 commandBufferCount, pCommandBuffers);
1626 }
1627
1628 VKAPI_ATTR VkResult VKAPI_CALL overlay_QueueSubmit(
1629 VkQueue queue,
1630 uint32_t submitCount,
1631 const VkSubmitInfo* pSubmits,
1632 VkFence fence)
1633 {
1634 struct queue_data *queue_data = FIND_QUEUE_DATA(queue);
1635 struct device_data *device_data = queue_data->device;
1636
1637 device_data->stats.stats[OVERLAY_PARAM_ENABLED_submit]++;
1638
1639 return device_data->vtable.QueueSubmit(queue, submitCount, pSubmits, fence);
1640 }
1641
1642 VKAPI_ATTR VkResult VKAPI_CALL overlay_CreateDevice(
1643 VkPhysicalDevice physicalDevice,
1644 const VkDeviceCreateInfo* pCreateInfo,
1645 const VkAllocationCallbacks* pAllocator,
1646 VkDevice* pDevice)
1647 {
1648 struct instance_data *instance_data = FIND_PHYSICAL_DEVICE_DATA(physicalDevice);
1649 VkLayerDeviceCreateInfo *chain_info =
1650 get_device_chain_info(pCreateInfo, VK_LAYER_LINK_INFO);
1651
1652 assert(chain_info->u.pLayerInfo);
1653 PFN_vkGetInstanceProcAddr fpGetInstanceProcAddr = chain_info->u.pLayerInfo->pfnNextGetInstanceProcAddr;
1654 PFN_vkGetDeviceProcAddr fpGetDeviceProcAddr = chain_info->u.pLayerInfo->pfnNextGetDeviceProcAddr;
1655 PFN_vkCreateDevice fpCreateDevice = (PFN_vkCreateDevice)fpGetInstanceProcAddr(NULL, "vkCreateDevice");
1656 if (fpCreateDevice == NULL) {
1657 return VK_ERROR_INITIALIZATION_FAILED;
1658 }
1659
1660 // Advance the link info for the next element on the chain
1661 chain_info->u.pLayerInfo = chain_info->u.pLayerInfo->pNext;
1662
1663 VkResult result = fpCreateDevice(physicalDevice, pCreateInfo, pAllocator, pDevice);
1664 if (result != VK_SUCCESS) return result;
1665
1666 struct device_data *device_data = new_device_data(*pDevice, instance_data);
1667 device_data->physical_device = physicalDevice;
1668 vk_load_device_commands(*pDevice, fpGetDeviceProcAddr, &device_data->vtable);
1669
1670 instance_data->vtable.GetPhysicalDeviceProperties(device_data->physical_device,
1671 &device_data->properties);
1672
1673 VkLayerDeviceCreateInfo *load_data_info =
1674 get_device_chain_info(pCreateInfo, VK_LOADER_DATA_CALLBACK);
1675 device_data->set_device_loader_data = load_data_info->u.pfnSetDeviceLoaderData;
1676
1677 device_map_queues(device_data, pCreateInfo);
1678
1679 return result;
1680 }
1681
1682 VKAPI_ATTR void VKAPI_CALL overlay_DestroyDevice(
1683 VkDevice device,
1684 const VkAllocationCallbacks* pAllocator)
1685 {
1686 struct device_data *device_data = FIND_DEVICE_DATA(device);
1687 device_unmap_queues(device_data);
1688 device_data->vtable.DestroyDevice(device, pAllocator);
1689 destroy_device_data(device_data);
1690 }
1691
1692 VKAPI_ATTR VkResult VKAPI_CALL overlay_CreateInstance(
1693 const VkInstanceCreateInfo* pCreateInfo,
1694 const VkAllocationCallbacks* pAllocator,
1695 VkInstance* pInstance)
1696 {
1697 VkLayerInstanceCreateInfo *chain_info =
1698 get_instance_chain_info(pCreateInfo, VK_LAYER_LINK_INFO);
1699
1700 assert(chain_info->u.pLayerInfo);
1701 PFN_vkGetInstanceProcAddr fpGetInstanceProcAddr =
1702 chain_info->u.pLayerInfo->pfnNextGetInstanceProcAddr;
1703 PFN_vkCreateInstance fpCreateInstance =
1704 (PFN_vkCreateInstance)fpGetInstanceProcAddr(NULL, "vkCreateInstance");
1705 if (fpCreateInstance == NULL) {
1706 return VK_ERROR_INITIALIZATION_FAILED;
1707 }
1708
1709 // Advance the link info for the next element on the chain
1710 chain_info->u.pLayerInfo = chain_info->u.pLayerInfo->pNext;
1711
1712 VkResult result = fpCreateInstance(pCreateInfo, pAllocator, pInstance);
1713 if (result != VK_SUCCESS) return result;
1714
1715 struct instance_data *instance_data = new_instance_data(*pInstance);
1716 vk_load_instance_commands(instance_data->instance,
1717 fpGetInstanceProcAddr,
1718 &instance_data->vtable);
1719 instance_data_map_physical_devices(instance_data, true);
1720
1721 parse_overlay_env(&instance_data->params, getenv("VK_LAYER_MESA_OVERLAY_CONFIG"));
1722
1723 return result;
1724 }
1725
1726 VKAPI_ATTR void VKAPI_CALL overlay_DestroyInstance(
1727 VkInstance instance,
1728 const VkAllocationCallbacks* pAllocator)
1729 {
1730 struct instance_data *instance_data = FIND_INSTANCE_DATA(instance);
1731 instance_data_map_physical_devices(instance_data, false);
1732 instance_data->vtable.DestroyInstance(instance, pAllocator);
1733 destroy_instance_data(instance_data);
1734 }
1735
1736 static const struct {
1737 const char *name;
1738 void *ptr;
1739 } name_to_funcptr_map[] = {
1740 { "vkGetDeviceProcAddr", (void *) vkGetDeviceProcAddr },
1741 #define ADD_HOOK(fn) { "vk" # fn, (void *) overlay_ ## fn }
1742 ADD_HOOK(AllocateCommandBuffers),
1743
1744 ADD_HOOK(CmdDraw),
1745 ADD_HOOK(CmdDrawIndexed),
1746 ADD_HOOK(CmdDrawIndexedIndirect),
1747 ADD_HOOK(CmdDispatch),
1748 ADD_HOOK(CmdDispatchIndirect),
1749 ADD_HOOK(CmdDrawIndirectCountKHR),
1750 ADD_HOOK(CmdDrawIndexedIndirectCountKHR),
1751
1752 ADD_HOOK(CmdBindPipeline),
1753
1754 ADD_HOOK(CreateSwapchainKHR),
1755 ADD_HOOK(QueuePresentKHR),
1756 ADD_HOOK(DestroySwapchainKHR),
1757 ADD_HOOK(AcquireNextImageKHR),
1758 ADD_HOOK(AcquireNextImage2KHR),
1759
1760 ADD_HOOK(QueueSubmit),
1761 ADD_HOOK(CreateInstance),
1762 ADD_HOOK(DestroyInstance),
1763 ADD_HOOK(CreateDevice),
1764 ADD_HOOK(DestroyDevice),
1765 #undef ADD_HOOK
1766 };
1767
1768 static void *find_ptr(const char *name)
1769 {
1770 for (uint32_t i = 0; i < ARRAY_SIZE(name_to_funcptr_map); i++) {
1771 if (strcmp(name, name_to_funcptr_map[i].name) == 0)
1772 return name_to_funcptr_map[i].ptr;
1773 }
1774
1775 return NULL;
1776 }
1777
1778 VK_LAYER_EXPORT VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vkGetDeviceProcAddr(VkDevice dev,
1779 const char *funcName)
1780 {
1781 void *ptr = find_ptr(funcName);
1782 if (ptr) return reinterpret_cast<PFN_vkVoidFunction>(ptr);
1783
1784 if (dev == NULL) return NULL;
1785
1786 struct device_data *device_data = FIND_DEVICE_DATA(dev);
1787 if (device_data->vtable.GetDeviceProcAddr == NULL) return NULL;
1788 return device_data->vtable.GetDeviceProcAddr(dev, funcName);
1789 }
1790
1791 VK_LAYER_EXPORT VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vkGetInstanceProcAddr(VkInstance instance,
1792 const char *funcName)
1793 {
1794 void *ptr = find_ptr(funcName);
1795 if (ptr) return reinterpret_cast<PFN_vkVoidFunction>(ptr);
1796
1797 if (instance == NULL) return NULL;
1798
1799 struct instance_data *instance_data = FIND_INSTANCE_DATA(instance);
1800 if (instance_data->vtable.GetInstanceProcAddr == NULL) return NULL;
1801 return instance_data->vtable.GetInstanceProcAddr(instance, funcName);
1802 }