vulkan/overlay: record stats in command buffers and accumulate on exec/submit
[mesa.git] / src / vulkan / overlay-layer / overlay.cpp
1 /*
2 * Copyright © 2019 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include <string.h>
25 #include <stdlib.h>
26 #include <assert.h>
27
28 #include <vulkan/vulkan.h>
29 #include <vulkan/vk_layer.h>
30
31 #include "imgui.h"
32
33 #include "overlay_params.h"
34
35 #include "util/debug.h"
36 #include "util/hash_table.h"
37 #include "util/ralloc.h"
38 #include "util/os_time.h"
39 #include "util/simple_mtx.h"
40
41 #include "vk_enum_to_str.h"
42 #include "vk_util.h"
43
44 /* Mapped from VkInstace/VkPhysicalDevice */
45 struct instance_data {
46 struct vk_instance_dispatch_table vtable;
47 VkInstance instance;
48
49 struct overlay_params params;
50 };
51
52 struct frame_stat {
53 uint64_t stats[OVERLAY_PARAM_ENABLED_MAX];
54 };
55
56 /* Mapped from VkDevice */
57 struct queue_data;
58 struct device_data {
59 struct instance_data *instance;
60
61 PFN_vkSetDeviceLoaderData set_device_loader_data;
62
63 struct vk_device_dispatch_table vtable;
64 VkPhysicalDevice physical_device;
65 VkDevice device;
66
67 VkPhysicalDeviceProperties properties;
68
69 struct queue_data *graphic_queue;
70
71 struct queue_data **queues;
72 uint32_t n_queues;
73
74 /* For a single frame */
75 struct frame_stat frame_stats;
76 };
77
78 /* Mapped from VkCommandBuffer */
79 struct command_buffer_data {
80 struct device_data *device;
81
82 VkCommandBufferLevel level;
83
84 VkCommandBuffer cmd_buffer;
85 VkQueryPool pipeline_query_pool;
86 uint32_t query_index;
87
88 struct frame_stat stats;
89 };
90
91 /* Mapped from VkQueue */
92 struct queue_data {
93 struct device_data *device;
94
95 VkQueue queue;
96 VkQueueFlags flags;
97 uint32_t family_index;
98 };
99
100 /* Mapped from VkSwapchainKHR */
101 struct swapchain_data {
102 struct device_data *device;
103
104 VkSwapchainKHR swapchain;
105 unsigned width, height;
106 VkFormat format;
107
108 uint32_t n_images;
109 VkImage *images;
110 VkImageView *image_views;
111 VkFramebuffer *framebuffers;
112
113 VkRenderPass render_pass;
114
115 VkDescriptorPool descriptor_pool;
116 VkDescriptorSetLayout descriptor_layout;
117 VkDescriptorSet descriptor_set;
118
119 VkSampler font_sampler;
120
121 VkPipelineLayout pipeline_layout;
122 VkPipeline pipeline;
123
124 VkCommandPool command_pool;
125
126 struct {
127 VkCommandBuffer command_buffer;
128
129 VkBuffer vertex_buffer;
130 VkDeviceMemory vertex_buffer_mem;
131 VkDeviceSize vertex_buffer_size;
132
133 VkBuffer index_buffer;
134 VkDeviceMemory index_buffer_mem;
135 VkDeviceSize index_buffer_size;
136 } frame_data[2];
137
138 bool font_uploaded;
139 VkImage font_image;
140 VkImageView font_image_view;
141 VkDeviceMemory font_mem;
142 VkBuffer upload_font_buffer;
143 VkDeviceMemory upload_font_buffer_mem;
144
145 VkFence fence;
146 VkSemaphore submission_semaphore;
147
148 /**/
149 ImGuiContext* imgui_context;
150 ImVec2 window_size;
151
152 /**/
153 uint64_t n_frames;
154 uint64_t last_present_time;
155
156 unsigned n_frames_since_update;
157 uint64_t last_fps_update;
158 double fps;
159
160 enum overlay_param_enabled stat_selector;
161 struct frame_stat stats_min, stats_max;
162 struct frame_stat frames_stats[200];
163
164 /* Over a single frame */
165 struct frame_stat frame_stats;
166
167 /* Over fps_sampling_period */
168 struct frame_stat accumulated_stats;
169 };
170
171 static struct hash_table *vk_object_to_data = NULL;
172 static simple_mtx_t vk_object_to_data_mutex = _SIMPLE_MTX_INITIALIZER_NP;
173
174 thread_local ImGuiContext* __MesaImGui;
175
176 static inline void ensure_vk_object_map(void)
177 {
178 if (!vk_object_to_data) {
179 vk_object_to_data = _mesa_hash_table_create(NULL,
180 _mesa_hash_pointer,
181 _mesa_key_pointer_equal);
182 }
183 }
184
185 #define FIND_SWAPCHAIN_DATA(obj) ((struct swapchain_data *)find_object_data((void *) obj))
186 #define FIND_CMD_BUFFER_DATA(obj) ((struct command_buffer_data *)find_object_data((void *) obj))
187 #define FIND_DEVICE_DATA(obj) ((struct device_data *)find_object_data((void *) obj))
188 #define FIND_QUEUE_DATA(obj) ((struct queue_data *)find_object_data((void *) obj))
189 #define FIND_PHYSICAL_DEVICE_DATA(obj) ((struct instance_data *)find_object_data((void *) obj))
190 #define FIND_INSTANCE_DATA(obj) ((struct instance_data *)find_object_data((void *) obj))
191 static void *find_object_data(void *obj)
192 {
193 simple_mtx_lock(&vk_object_to_data_mutex);
194 ensure_vk_object_map();
195 struct hash_entry *entry = _mesa_hash_table_search(vk_object_to_data, obj);
196 void *data = entry ? entry->data : NULL;
197 simple_mtx_unlock(&vk_object_to_data_mutex);
198 return data;
199 }
200
201 static void map_object(void *obj, void *data)
202 {
203 simple_mtx_lock(&vk_object_to_data_mutex);
204 ensure_vk_object_map();
205 _mesa_hash_table_insert(vk_object_to_data, obj, data);
206 simple_mtx_unlock(&vk_object_to_data_mutex);
207 }
208
209 static void unmap_object(void *obj)
210 {
211 simple_mtx_lock(&vk_object_to_data_mutex);
212 struct hash_entry *entry = _mesa_hash_table_search(vk_object_to_data, obj);
213 _mesa_hash_table_remove(vk_object_to_data, entry);
214 simple_mtx_unlock(&vk_object_to_data_mutex);
215 }
216
217 /**/
218
219 #define VK_CHECK(expr) \
220 do { \
221 VkResult __result = (expr); \
222 if (__result != VK_SUCCESS) { \
223 fprintf(stderr, "'%s' line %i failed with %s\n", \
224 #expr, __LINE__, vk_Result_to_str(__result)); \
225 } \
226 } while (0)
227
228 /**/
229
230 static VkLayerInstanceCreateInfo *get_instance_chain_info(const VkInstanceCreateInfo *pCreateInfo,
231 VkLayerFunction func)
232 {
233 vk_foreach_struct(item, pCreateInfo->pNext) {
234 if (item->sType == VK_STRUCTURE_TYPE_LOADER_INSTANCE_CREATE_INFO &&
235 ((VkLayerInstanceCreateInfo *) item)->function == func)
236 return (VkLayerInstanceCreateInfo *) item;
237 }
238 unreachable("instance chain info not found");
239 return NULL;
240 }
241
242 static VkLayerDeviceCreateInfo *get_device_chain_info(const VkDeviceCreateInfo *pCreateInfo,
243 VkLayerFunction func)
244 {
245 vk_foreach_struct(item, pCreateInfo->pNext) {
246 if (item->sType == VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO &&
247 ((VkLayerDeviceCreateInfo *) item)->function == func)
248 return (VkLayerDeviceCreateInfo *)item;
249 }
250 unreachable("device chain info not found");
251 return NULL;
252 }
253
254 /**/
255
256 static struct instance_data *new_instance_data(VkInstance instance)
257 {
258 struct instance_data *data = rzalloc(NULL, struct instance_data);
259 data->instance = instance;
260 map_object(data->instance, data);
261 return data;
262 }
263
264 static void destroy_instance_data(struct instance_data *data)
265 {
266 if (data->params.output_file)
267 fclose(data->params.output_file);
268 unmap_object(data->instance);
269 ralloc_free(data);
270 }
271
272 static void instance_data_map_physical_devices(struct instance_data *instance_data,
273 bool map)
274 {
275 uint32_t physicalDeviceCount = 0;
276 instance_data->vtable.EnumeratePhysicalDevices(instance_data->instance,
277 &physicalDeviceCount,
278 NULL);
279
280 VkPhysicalDevice *physicalDevices = (VkPhysicalDevice *) malloc(sizeof(VkPhysicalDevice) * physicalDeviceCount);
281 instance_data->vtable.EnumeratePhysicalDevices(instance_data->instance,
282 &physicalDeviceCount,
283 physicalDevices);
284
285 for (uint32_t i = 0; i < physicalDeviceCount; i++) {
286 if (map)
287 map_object(physicalDevices[i], instance_data);
288 else
289 unmap_object(physicalDevices[i]);
290 }
291
292 free(physicalDevices);
293 }
294
295 /**/
296 static struct device_data *new_device_data(VkDevice device, struct instance_data *instance)
297 {
298 struct device_data *data = rzalloc(NULL, struct device_data);
299 data->instance = instance;
300 data->device = device;
301 map_object(data->device, data);
302 return data;
303 }
304
305 static struct queue_data *new_queue_data(VkQueue queue,
306 const VkQueueFamilyProperties *family_props,
307 uint32_t family_index,
308 struct device_data *device_data)
309 {
310 struct queue_data *data = rzalloc(device_data, struct queue_data);
311 data->device = device_data;
312 data->queue = queue;
313 data->flags = family_props->queueFlags;
314 data->family_index = family_index;
315 map_object(data->queue, data);
316
317 if (data->flags & VK_QUEUE_GRAPHICS_BIT)
318 device_data->graphic_queue = data;
319
320 return data;
321 }
322
323 static void device_map_queues(struct device_data *data,
324 const VkDeviceCreateInfo *pCreateInfo)
325 {
326 for (uint32_t i = 0; i < pCreateInfo->queueCreateInfoCount; i++)
327 data->n_queues += pCreateInfo->pQueueCreateInfos[i].queueCount;
328 data->queues = ralloc_array(data, struct queue_data *, data->n_queues);
329
330 struct instance_data *instance_data = data->instance;
331 uint32_t n_family_props;
332 instance_data->vtable.GetPhysicalDeviceQueueFamilyProperties(data->physical_device,
333 &n_family_props,
334 NULL);
335 VkQueueFamilyProperties *family_props =
336 (VkQueueFamilyProperties *)malloc(sizeof(VkQueueFamilyProperties) * n_family_props);
337 instance_data->vtable.GetPhysicalDeviceQueueFamilyProperties(data->physical_device,
338 &n_family_props,
339 family_props);
340
341 uint32_t queue_index = 0;
342 for (uint32_t i = 0; i < pCreateInfo->queueCreateInfoCount; i++) {
343 for (uint32_t j = 0; j < pCreateInfo->pQueueCreateInfos[i].queueCount; j++) {
344 VkQueue queue;
345 data->vtable.GetDeviceQueue(data->device,
346 pCreateInfo->pQueueCreateInfos[i].queueFamilyIndex,
347 j, &queue);
348
349 VK_CHECK(data->set_device_loader_data(data->device, queue));
350
351 data->queues[queue_index++] =
352 new_queue_data(queue, &family_props[pCreateInfo->pQueueCreateInfos[i].queueFamilyIndex],
353 pCreateInfo->pQueueCreateInfos[i].queueFamilyIndex, data);
354 }
355 }
356
357 free(family_props);
358 }
359
360 static void device_unmap_queues(struct device_data *data)
361 {
362 for (uint32_t i = 0; i < data->n_queues; i++)
363 unmap_object(data->queues[i]->queue);
364 }
365
366 static void destroy_device_data(struct device_data *data)
367 {
368 unmap_object(data->device);
369 ralloc_free(data);
370 }
371
372 /**/
373 static struct command_buffer_data *new_command_buffer_data(VkCommandBuffer cmd_buffer,
374 VkCommandBufferLevel level,
375 struct device_data *device_data)
376 {
377 struct command_buffer_data *data = rzalloc(NULL, struct command_buffer_data);
378 data->device = device_data;
379 data->cmd_buffer = cmd_buffer;
380 data->level = level;
381 map_object((void *) data->cmd_buffer, data);
382 return data;
383 }
384
385 static void destroy_command_buffer_data(struct command_buffer_data *data)
386 {
387 unmap_object((void *) data->cmd_buffer);
388 ralloc_free(data);
389 }
390
391
392 /**/
393 static struct swapchain_data *new_swapchain_data(VkSwapchainKHR swapchain,
394 struct device_data *device_data)
395 {
396 struct swapchain_data *data = rzalloc(NULL, struct swapchain_data);
397 data->device = device_data;
398 data->swapchain = swapchain;
399 data->window_size = ImVec2(300, 300);
400 map_object((void *) data->swapchain, data);
401 return data;
402 }
403
404 static void destroy_swapchain_data(struct swapchain_data *data)
405 {
406 unmap_object((void *) data->swapchain);
407 ralloc_free(data);
408 }
409
410 static void snapshot_swapchain_frame(struct swapchain_data *data)
411 {
412 struct device_data *device_data = data->device;
413 struct instance_data *instance_data = device_data->instance;
414 uint32_t f_idx = data->n_frames % ARRAY_SIZE(data->frames_stats);
415 uint64_t now = os_time_get(); /* us */
416
417 if (data->last_present_time) {
418 data->frame_stats.stats[OVERLAY_PARAM_ENABLED_frame_timing] =
419 now - data->last_present_time;
420 }
421
422 memset(&data->frames_stats[f_idx], 0, sizeof(data->frames_stats[f_idx]));
423 for (int s = 0; s < OVERLAY_PARAM_ENABLED_MAX; s++) {
424 data->frames_stats[f_idx].stats[s] += device_data->frame_stats.stats[s] + data->frame_stats.stats[s];
425 data->accumulated_stats.stats[s] += device_data->frame_stats.stats[s] + data->frame_stats.stats[s];
426 }
427
428 if (data->last_fps_update) {
429 double elapsed = (double)(now - data->last_fps_update); /* us */
430 if (elapsed >= instance_data->params.fps_sampling_period) {
431 data->fps = 1000000.0f * data->n_frames_since_update / elapsed;
432 if (instance_data->params.output_file) {
433 fprintf(instance_data->params.output_file, "%.2f\n", data->fps);
434 fflush(instance_data->params.output_file);
435 }
436
437 memset(&data->accumulated_stats, 0, sizeof(data->accumulated_stats));
438 data->n_frames_since_update = 0;
439 data->last_fps_update = now;
440 }
441 } else {
442 data->last_fps_update = now;
443 }
444
445 memset(&device_data->frame_stats, 0, sizeof(device_data->frame_stats));
446 memset(&data->frame_stats, 0, sizeof(device_data->frame_stats));
447
448 data->last_present_time = now;
449 data->n_frames++;
450 data->n_frames_since_update++;
451 }
452
453 static float get_time_stat(void *_data, int _idx)
454 {
455 struct swapchain_data *data = (struct swapchain_data *) _data;
456 if ((ARRAY_SIZE(data->frames_stats) - _idx) > data->n_frames)
457 return 0.0f;
458 int idx = ARRAY_SIZE(data->frames_stats) +
459 data->n_frames < ARRAY_SIZE(data->frames_stats) ?
460 _idx - data->n_frames :
461 _idx + data->n_frames;
462 idx %= ARRAY_SIZE(data->frames_stats);
463 /* Time stats are in us. */
464 return data->frames_stats[idx].stats[data->stat_selector] / 1000.0f;
465 }
466
467 static float get_stat(void *_data, int _idx)
468 {
469 struct swapchain_data *data = (struct swapchain_data *) _data;
470 if ((ARRAY_SIZE(data->frames_stats) - _idx) > data->n_frames)
471 return 0.0f;
472 int idx = ARRAY_SIZE(data->frames_stats) +
473 data->n_frames < ARRAY_SIZE(data->frames_stats) ?
474 _idx - data->n_frames :
475 _idx + data->n_frames;
476 idx %= ARRAY_SIZE(data->frames_stats);
477 return data->frames_stats[idx].stats[data->stat_selector];
478 }
479
480 static void position_layer(struct swapchain_data *data)
481
482 {
483 struct device_data *device_data = data->device;
484 struct instance_data *instance_data = device_data->instance;
485
486 ImGui::SetNextWindowBgAlpha(0.5);
487 ImGui::SetNextWindowSize(data->window_size, ImGuiCond_Always);
488 switch (instance_data->params.position) {
489 case LAYER_POSITION_TOP_LEFT:
490 ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Always);
491 break;
492 case LAYER_POSITION_TOP_RIGHT:
493 ImGui::SetNextWindowPos(ImVec2(data->width - data->window_size.x, 0),
494 ImGuiCond_Always);
495 break;
496 case LAYER_POSITION_BOTTOM_LEFT:
497 ImGui::SetNextWindowPos(ImVec2(0, data->height - data->window_size.y),
498 ImGuiCond_Always);
499 break;
500 case LAYER_POSITION_BOTTOM_RIGHT:
501 ImGui::SetNextWindowPos(ImVec2(data->width - data->window_size.x,
502 data->height - data->window_size.y),
503 ImGuiCond_Always);
504 break;
505 }
506 }
507
508 static void compute_swapchain_display(struct swapchain_data *data)
509 {
510 struct device_data *device_data = data->device;
511 struct instance_data *instance_data = device_data->instance;
512
513 ImGui::SetCurrentContext(data->imgui_context);
514 ImGui::NewFrame();
515 position_layer(data);
516 ImGui::Begin("Mesa overlay");
517 ImGui::Text("Device: %s", device_data->properties.deviceName);
518
519 const char *format_name = vk_Format_to_str(data->format);
520 format_name = format_name ? (format_name + strlen("VK_FORMAT_")) : "unknown";
521 ImGui::Text("Swapchain format: %s", format_name);
522 ImGui::Text("Frames: %" PRIu64, data->n_frames);
523 if (instance_data->params.enabled[OVERLAY_PARAM_ENABLED_fps])
524 ImGui::Text("FPS: %.2f" , data->fps);
525
526 /* Recompute min/max */
527 for (uint32_t s = 0; s < OVERLAY_PARAM_ENABLED_MAX; s++) {
528 data->stats_min.stats[s] = UINT64_MAX;
529 data->stats_max.stats[s] = 0;
530 }
531 for (uint32_t f = 0; f < MIN2(data->n_frames, ARRAY_SIZE(data->frames_stats)); f++) {
532 for (uint32_t s = 0; s < OVERLAY_PARAM_ENABLED_MAX; s++) {
533 data->stats_min.stats[s] = MIN2(data->frames_stats[f].stats[s],
534 data->stats_min.stats[s]);
535 data->stats_max.stats[s] = MAX2(data->frames_stats[f].stats[s],
536 data->stats_max.stats[s]);
537 }
538 }
539 for (uint32_t s = 0; s < OVERLAY_PARAM_ENABLED_MAX; s++) {
540 assert(data->stats_min.stats[s] != UINT64_MAX);
541 }
542
543 for (uint32_t s = 0; s < OVERLAY_PARAM_ENABLED_MAX; s++) {
544 if (!instance_data->params.enabled[s] ||
545 s == OVERLAY_PARAM_ENABLED_fps)
546 continue;
547
548 char hash[40];
549 snprintf(hash, sizeof(hash), "##%s", overlay_param_names[s]);
550 data->stat_selector = (enum overlay_param_enabled) s;
551
552 if (s == OVERLAY_PARAM_ENABLED_frame_timing ||
553 s == OVERLAY_PARAM_ENABLED_acquire_timing) {
554 double min_time = data->stats_min.stats[s] / 1000.0f;
555 double max_time = data->stats_max.stats[s] / 1000.0f;
556 ImGui::PlotHistogram(hash, get_time_stat, data,
557 ARRAY_SIZE(data->frames_stats), 0,
558 NULL, min_time, max_time,
559 ImVec2(ImGui::GetContentRegionAvailWidth(), 30));
560 ImGui::Text("%s: %.3fms [%.3f, %.3f]", overlay_param_names[s],
561 get_time_stat(data, ARRAY_SIZE(data->frames_stats) - 1),
562 min_time, max_time);
563 } else {
564 ImGui::PlotHistogram(hash, get_stat, data,
565 ARRAY_SIZE(data->frames_stats), 0,
566 NULL,
567 data->stats_min.stats[s],
568 data->stats_max.stats[s],
569 ImVec2(ImGui::GetContentRegionAvailWidth(), 30));
570 ImGui::Text("%s: %.0f [%" PRIu64 ", %" PRIu64 "]", overlay_param_names[s],
571 get_stat(data, ARRAY_SIZE(data->frames_stats) - 1),
572 data->stats_min.stats[s], data->stats_max.stats[s]);
573 }
574 }
575 data->window_size = ImVec2(data->window_size.x, ImGui::GetCursorPosY() + 10.0f);
576 ImGui::End();
577 ImGui::EndFrame();
578 ImGui::Render();
579 }
580
581 static uint32_t vk_memory_type(struct device_data *data,
582 VkMemoryPropertyFlags properties,
583 uint32_t type_bits)
584 {
585 VkPhysicalDeviceMemoryProperties prop;
586 data->instance->vtable.GetPhysicalDeviceMemoryProperties(data->physical_device, &prop);
587 for (uint32_t i = 0; i < prop.memoryTypeCount; i++)
588 if ((prop.memoryTypes[i].propertyFlags & properties) == properties && type_bits & (1<<i))
589 return i;
590 return 0xFFFFFFFF; // Unable to find memoryType
591 }
592
593 static void ensure_swapchain_fonts(struct swapchain_data *data,
594 VkCommandBuffer command_buffer)
595 {
596 if (data->font_uploaded)
597 return;
598
599 data->font_uploaded = true;
600
601 struct device_data *device_data = data->device;
602 ImGuiIO& io = ImGui::GetIO();
603 unsigned char* pixels;
604 int width, height;
605 io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height);
606 size_t upload_size = width * height * 4 * sizeof(char);
607
608 /* Upload buffer */
609 VkBufferCreateInfo buffer_info = {};
610 buffer_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
611 buffer_info.size = upload_size;
612 buffer_info.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
613 buffer_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
614 VK_CHECK(device_data->vtable.CreateBuffer(device_data->device, &buffer_info,
615 NULL, &data->upload_font_buffer));
616 VkMemoryRequirements upload_buffer_req;
617 device_data->vtable.GetBufferMemoryRequirements(device_data->device,
618 data->upload_font_buffer,
619 &upload_buffer_req);
620 VkMemoryAllocateInfo upload_alloc_info = {};
621 upload_alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
622 upload_alloc_info.allocationSize = upload_buffer_req.size;
623 upload_alloc_info.memoryTypeIndex = vk_memory_type(device_data,
624 VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT,
625 upload_buffer_req.memoryTypeBits);
626 VK_CHECK(device_data->vtable.AllocateMemory(device_data->device,
627 &upload_alloc_info,
628 NULL,
629 &data->upload_font_buffer_mem));
630 VK_CHECK(device_data->vtable.BindBufferMemory(device_data->device,
631 data->upload_font_buffer,
632 data->upload_font_buffer_mem, 0));
633
634 /* Upload to Buffer */
635 char* map = NULL;
636 VK_CHECK(device_data->vtable.MapMemory(device_data->device,
637 data->upload_font_buffer_mem,
638 0, upload_size, 0, (void**)(&map)));
639 memcpy(map, pixels, upload_size);
640 VkMappedMemoryRange range[1] = {};
641 range[0].sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE;
642 range[0].memory = data->upload_font_buffer_mem;
643 range[0].size = upload_size;
644 VK_CHECK(device_data->vtable.FlushMappedMemoryRanges(device_data->device, 1, range));
645 device_data->vtable.UnmapMemory(device_data->device,
646 data->upload_font_buffer_mem);
647
648 /* Copy buffer to image */
649 VkImageMemoryBarrier copy_barrier[1] = {};
650 copy_barrier[0].sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
651 copy_barrier[0].dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
652 copy_barrier[0].oldLayout = VK_IMAGE_LAYOUT_UNDEFINED;
653 copy_barrier[0].newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
654 copy_barrier[0].srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
655 copy_barrier[0].dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
656 copy_barrier[0].image = data->font_image;
657 copy_barrier[0].subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
658 copy_barrier[0].subresourceRange.levelCount = 1;
659 copy_barrier[0].subresourceRange.layerCount = 1;
660 device_data->vtable.CmdPipelineBarrier(command_buffer,
661 VK_PIPELINE_STAGE_HOST_BIT,
662 VK_PIPELINE_STAGE_TRANSFER_BIT,
663 0, 0, NULL, 0, NULL,
664 1, copy_barrier);
665
666 VkBufferImageCopy region = {};
667 region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
668 region.imageSubresource.layerCount = 1;
669 region.imageExtent.width = width;
670 region.imageExtent.height = height;
671 region.imageExtent.depth = 1;
672 device_data->vtable.CmdCopyBufferToImage(command_buffer,
673 data->upload_font_buffer,
674 data->font_image,
675 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
676 1, &region);
677
678 VkImageMemoryBarrier use_barrier[1] = {};
679 use_barrier[0].sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
680 use_barrier[0].srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
681 use_barrier[0].dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
682 use_barrier[0].oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
683 use_barrier[0].newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
684 use_barrier[0].srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
685 use_barrier[0].dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
686 use_barrier[0].image = data->font_image;
687 use_barrier[0].subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
688 use_barrier[0].subresourceRange.levelCount = 1;
689 use_barrier[0].subresourceRange.layerCount = 1;
690 device_data->vtable.CmdPipelineBarrier(command_buffer,
691 VK_PIPELINE_STAGE_TRANSFER_BIT,
692 VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
693 0,
694 0, NULL,
695 0, NULL,
696 1, use_barrier);
697
698 /* Store our identifier */
699 io.Fonts->TexID = (ImTextureID)(intptr_t)data->font_image;
700 }
701
702 static void CreateOrResizeBuffer(struct device_data *data,
703 VkBuffer *buffer,
704 VkDeviceMemory *buffer_memory,
705 VkDeviceSize *buffer_size,
706 size_t new_size, VkBufferUsageFlagBits usage)
707 {
708 if (*buffer != VK_NULL_HANDLE)
709 data->vtable.DestroyBuffer(data->device, *buffer, NULL);
710 if (*buffer_memory)
711 data->vtable.FreeMemory(data->device, *buffer_memory, NULL);
712
713 VkBufferCreateInfo buffer_info = {};
714 buffer_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
715 buffer_info.size = new_size;
716 buffer_info.usage = usage;
717 buffer_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
718 VK_CHECK(data->vtable.CreateBuffer(data->device, &buffer_info, NULL, buffer));
719
720 VkMemoryRequirements req;
721 data->vtable.GetBufferMemoryRequirements(data->device, *buffer, &req);
722 VkMemoryAllocateInfo alloc_info = {};
723 alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
724 alloc_info.allocationSize = req.size;
725 alloc_info.memoryTypeIndex =
726 vk_memory_type(data, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, req.memoryTypeBits);
727 VK_CHECK(data->vtable.AllocateMemory(data->device, &alloc_info, NULL, buffer_memory));
728
729 VK_CHECK(data->vtable.BindBufferMemory(data->device, *buffer, *buffer_memory, 0));
730 *buffer_size = new_size;
731 }
732
733 static void render_swapchain_display(struct swapchain_data *data, unsigned image_index)
734 {
735 ImDrawData* draw_data = ImGui::GetDrawData();
736 if (draw_data->TotalVtxCount == 0)
737 return;
738
739 struct device_data *device_data = data->device;
740 uint32_t idx = data->n_frames % ARRAY_SIZE(data->frame_data);
741 VkCommandBuffer command_buffer = data->frame_data[idx].command_buffer;
742
743 device_data->vtable.ResetCommandBuffer(command_buffer, 0);
744
745 VkRenderPassBeginInfo render_pass_info = {};
746 render_pass_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
747 render_pass_info.renderPass = data->render_pass;
748 render_pass_info.framebuffer = data->framebuffers[image_index];
749 render_pass_info.renderArea.extent.width = data->width;
750 render_pass_info.renderArea.extent.height = data->height;
751
752 VkCommandBufferBeginInfo buffer_begin_info = {};
753 buffer_begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
754
755 device_data->vtable.BeginCommandBuffer(command_buffer, &buffer_begin_info);
756
757 ensure_swapchain_fonts(data, command_buffer);
758
759 /* Bounce the image to display back to color attachment layout for
760 * rendering on top of it.
761 */
762 VkImageMemoryBarrier imb;
763 imb.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
764 imb.pNext = nullptr;
765 imb.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
766 imb.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
767 imb.oldLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
768 imb.newLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
769 imb.image = data->images[image_index];
770 imb.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
771 imb.subresourceRange.baseMipLevel = 0;
772 imb.subresourceRange.levelCount = 1;
773 imb.subresourceRange.baseArrayLayer = 0;
774 imb.subresourceRange.layerCount = 1;
775 imb.srcQueueFamilyIndex = device_data->graphic_queue->family_index;
776 imb.dstQueueFamilyIndex = device_data->graphic_queue->family_index;
777 device_data->vtable.CmdPipelineBarrier(command_buffer,
778 VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT,
779 VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT,
780 0, /* dependency flags */
781 0, nullptr, /* memory barriers */
782 0, nullptr, /* buffer memory barriers */
783 1, &imb); /* image memory barriers */
784
785 device_data->vtable.CmdBeginRenderPass(command_buffer, &render_pass_info,
786 VK_SUBPASS_CONTENTS_INLINE);
787
788 /* Create/Resize vertex & index buffers */
789 size_t vertex_size = draw_data->TotalVtxCount * sizeof(ImDrawVert);
790 size_t index_size = draw_data->TotalIdxCount * sizeof(ImDrawIdx);
791 if (data->frame_data[idx].vertex_buffer_size < vertex_size) {
792 CreateOrResizeBuffer(device_data,
793 &data->frame_data[idx].vertex_buffer,
794 &data->frame_data[idx].vertex_buffer_mem,
795 &data->frame_data[idx].vertex_buffer_size,
796 vertex_size, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT);
797 }
798 if (data->frame_data[idx].index_buffer_size < index_size) {
799 CreateOrResizeBuffer(device_data,
800 &data->frame_data[idx].index_buffer,
801 &data->frame_data[idx].index_buffer_mem,
802 &data->frame_data[idx].index_buffer_size,
803 index_size, VK_BUFFER_USAGE_INDEX_BUFFER_BIT);
804 }
805
806 /* Upload vertex & index data */
807 VkBuffer vertex_buffer = data->frame_data[idx].vertex_buffer;
808 VkDeviceMemory vertex_mem = data->frame_data[idx].vertex_buffer_mem;
809 VkBuffer index_buffer = data->frame_data[idx].index_buffer;
810 VkDeviceMemory index_mem = data->frame_data[idx].index_buffer_mem;
811 ImDrawVert* vtx_dst = NULL;
812 ImDrawIdx* idx_dst = NULL;
813 VK_CHECK(device_data->vtable.MapMemory(device_data->device, vertex_mem,
814 0, vertex_size, 0, (void**)(&vtx_dst)));
815 VK_CHECK(device_data->vtable.MapMemory(device_data->device, index_mem,
816 0, index_size, 0, (void**)(&idx_dst)));
817 for (int n = 0; n < draw_data->CmdListsCount; n++)
818 {
819 const ImDrawList* cmd_list = draw_data->CmdLists[n];
820 memcpy(vtx_dst, cmd_list->VtxBuffer.Data, cmd_list->VtxBuffer.Size * sizeof(ImDrawVert));
821 memcpy(idx_dst, cmd_list->IdxBuffer.Data, cmd_list->IdxBuffer.Size * sizeof(ImDrawIdx));
822 vtx_dst += cmd_list->VtxBuffer.Size;
823 idx_dst += cmd_list->IdxBuffer.Size;
824 }
825 VkMappedMemoryRange range[2] = {};
826 range[0].sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE;
827 range[0].memory = vertex_mem;
828 range[0].size = VK_WHOLE_SIZE;
829 range[1].sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE;
830 range[1].memory = index_mem;
831 range[1].size = VK_WHOLE_SIZE;
832 VK_CHECK(device_data->vtable.FlushMappedMemoryRanges(device_data->device, 2, range));
833 device_data->vtable.UnmapMemory(device_data->device, vertex_mem);
834 device_data->vtable.UnmapMemory(device_data->device, index_mem);
835
836 /* Bind pipeline and descriptor sets */
837 device_data->vtable.CmdBindPipeline(command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, data->pipeline);
838 VkDescriptorSet desc_set[1] = { data->descriptor_set };
839 device_data->vtable.CmdBindDescriptorSets(command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS,
840 data->pipeline_layout, 0, 1, desc_set, 0, NULL);
841
842 /* Bind vertex & index buffers */
843 VkBuffer vertex_buffers[1] = { vertex_buffer };
844 VkDeviceSize vertex_offset[1] = { 0 };
845 device_data->vtable.CmdBindVertexBuffers(command_buffer, 0, 1, vertex_buffers, vertex_offset);
846 device_data->vtable.CmdBindIndexBuffer(command_buffer, index_buffer, 0, VK_INDEX_TYPE_UINT16);
847
848 /* Setup viewport */
849 VkViewport viewport;
850 viewport.x = 0;
851 viewport.y = 0;
852 viewport.width = draw_data->DisplaySize.x;
853 viewport.height = draw_data->DisplaySize.y;
854 viewport.minDepth = 0.0f;
855 viewport.maxDepth = 1.0f;
856 device_data->vtable.CmdSetViewport(command_buffer, 0, 1, &viewport);
857
858
859 /* Setup scale and translation through push constants :
860 *
861 * Our visible imgui space lies from draw_data->DisplayPos (top left) to
862 * draw_data->DisplayPos+data_data->DisplaySize (bottom right). DisplayMin
863 * is typically (0,0) for single viewport apps.
864 */
865 float scale[2];
866 scale[0] = 2.0f / draw_data->DisplaySize.x;
867 scale[1] = 2.0f / draw_data->DisplaySize.y;
868 float translate[2];
869 translate[0] = -1.0f - draw_data->DisplayPos.x * scale[0];
870 translate[1] = -1.0f - draw_data->DisplayPos.y * scale[1];
871 device_data->vtable.CmdPushConstants(command_buffer, data->pipeline_layout,
872 VK_SHADER_STAGE_VERTEX_BIT,
873 sizeof(float) * 0, sizeof(float) * 2, scale);
874 device_data->vtable.CmdPushConstants(command_buffer, data->pipeline_layout,
875 VK_SHADER_STAGE_VERTEX_BIT,
876 sizeof(float) * 2, sizeof(float) * 2, translate);
877
878 // Render the command lists:
879 int vtx_offset = 0;
880 int idx_offset = 0;
881 ImVec2 display_pos = draw_data->DisplayPos;
882 for (int n = 0; n < draw_data->CmdListsCount; n++)
883 {
884 const ImDrawList* cmd_list = draw_data->CmdLists[n];
885 for (int cmd_i = 0; cmd_i < cmd_list->CmdBuffer.Size; cmd_i++)
886 {
887 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i];
888 // Apply scissor/clipping rectangle
889 // FIXME: We could clamp width/height based on clamped min/max values.
890 VkRect2D scissor;
891 scissor.offset.x = (int32_t)(pcmd->ClipRect.x - display_pos.x) > 0 ? (int32_t)(pcmd->ClipRect.x - display_pos.x) : 0;
892 scissor.offset.y = (int32_t)(pcmd->ClipRect.y - display_pos.y) > 0 ? (int32_t)(pcmd->ClipRect.y - display_pos.y) : 0;
893 scissor.extent.width = (uint32_t)(pcmd->ClipRect.z - pcmd->ClipRect.x);
894 scissor.extent.height = (uint32_t)(pcmd->ClipRect.w - pcmd->ClipRect.y + 1); // FIXME: Why +1 here?
895 device_data->vtable.CmdSetScissor(command_buffer, 0, 1, &scissor);
896
897 // Draw
898 device_data->vtable.CmdDrawIndexed(command_buffer, pcmd->ElemCount, 1, idx_offset, vtx_offset, 0);
899
900 idx_offset += pcmd->ElemCount;
901 }
902 vtx_offset += cmd_list->VtxBuffer.Size;
903 }
904
905 device_data->vtable.CmdEndRenderPass(command_buffer);
906 device_data->vtable.EndCommandBuffer(command_buffer);
907
908 if (data->submission_semaphore) {
909 device_data->vtable.DestroySemaphore(device_data->device,
910 data->submission_semaphore,
911 NULL);
912 }
913 /* Submission semaphore */
914 VkSemaphoreCreateInfo semaphore_info = {};
915 semaphore_info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
916 VK_CHECK(device_data->vtable.CreateSemaphore(device_data->device, &semaphore_info,
917 NULL, &data->submission_semaphore));
918
919 VkSubmitInfo submit_info = {};
920 VkPipelineStageFlags stage_wait = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
921 submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
922 submit_info.commandBufferCount = 1;
923 submit_info.pCommandBuffers = &command_buffer;
924 submit_info.pWaitDstStageMask = &stage_wait;
925 submit_info.signalSemaphoreCount = 1;
926 submit_info.pSignalSemaphores = &data->submission_semaphore;
927
928 device_data->vtable.WaitForFences(device_data->device, 1, &data->fence, VK_TRUE, UINT64_MAX);
929 device_data->vtable.ResetFences(device_data->device, 1, &data->fence);
930 device_data->vtable.QueueSubmit(device_data->graphic_queue->queue, 1, &submit_info, data->fence);
931 }
932
933 static const uint32_t overlay_vert_spv[] = {
934 #include "overlay.vert.spv.h"
935 };
936 static const uint32_t overlay_frag_spv[] = {
937 #include "overlay.frag.spv.h"
938 };
939
940 static void setup_swapchain_data_pipeline(struct swapchain_data *data)
941 {
942 struct device_data *device_data = data->device;
943 VkShaderModule vert_module, frag_module;
944
945 /* Create shader modules */
946 VkShaderModuleCreateInfo vert_info = {};
947 vert_info.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
948 vert_info.codeSize = sizeof(overlay_vert_spv);
949 vert_info.pCode = overlay_vert_spv;
950 VK_CHECK(device_data->vtable.CreateShaderModule(device_data->device,
951 &vert_info, NULL, &vert_module));
952 VkShaderModuleCreateInfo frag_info = {};
953 frag_info.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
954 frag_info.codeSize = sizeof(overlay_frag_spv);
955 frag_info.pCode = (uint32_t*)overlay_frag_spv;
956 VK_CHECK(device_data->vtable.CreateShaderModule(device_data->device,
957 &frag_info, NULL, &frag_module));
958
959 /* Font sampler */
960 VkSamplerCreateInfo sampler_info = {};
961 sampler_info.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
962 sampler_info.magFilter = VK_FILTER_LINEAR;
963 sampler_info.minFilter = VK_FILTER_LINEAR;
964 sampler_info.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR;
965 sampler_info.addressModeU = VK_SAMPLER_ADDRESS_MODE_REPEAT;
966 sampler_info.addressModeV = VK_SAMPLER_ADDRESS_MODE_REPEAT;
967 sampler_info.addressModeW = VK_SAMPLER_ADDRESS_MODE_REPEAT;
968 sampler_info.minLod = -1000;
969 sampler_info.maxLod = 1000;
970 sampler_info.maxAnisotropy = 1.0f;
971 VK_CHECK(device_data->vtable.CreateSampler(device_data->device, &sampler_info,
972 NULL, &data->font_sampler));
973
974 /* Descriptor pool */
975 VkDescriptorPoolSize sampler_pool_size = {};
976 sampler_pool_size.type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
977 sampler_pool_size.descriptorCount = 1;
978 VkDescriptorPoolCreateInfo desc_pool_info = {};
979 desc_pool_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
980 desc_pool_info.maxSets = 1;
981 desc_pool_info.poolSizeCount = 1;
982 desc_pool_info.pPoolSizes = &sampler_pool_size;
983 VK_CHECK(device_data->vtable.CreateDescriptorPool(device_data->device,
984 &desc_pool_info,
985 NULL, &data->descriptor_pool));
986
987 /* Descriptor layout */
988 VkSampler sampler[1] = { data->font_sampler };
989 VkDescriptorSetLayoutBinding binding[1] = {};
990 binding[0].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
991 binding[0].descriptorCount = 1;
992 binding[0].stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
993 binding[0].pImmutableSamplers = sampler;
994 VkDescriptorSetLayoutCreateInfo set_layout_info = {};
995 set_layout_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
996 set_layout_info.bindingCount = 1;
997 set_layout_info.pBindings = binding;
998 VK_CHECK(device_data->vtable.CreateDescriptorSetLayout(device_data->device,
999 &set_layout_info,
1000 NULL, &data->descriptor_layout));
1001
1002 /* Descriptor set */
1003 VkDescriptorSetAllocateInfo alloc_info = {};
1004 alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
1005 alloc_info.descriptorPool = data->descriptor_pool;
1006 alloc_info.descriptorSetCount = 1;
1007 alloc_info.pSetLayouts = &data->descriptor_layout;
1008 VK_CHECK(device_data->vtable.AllocateDescriptorSets(device_data->device,
1009 &alloc_info,
1010 &data->descriptor_set));
1011
1012 /* Constants: we are using 'vec2 offset' and 'vec2 scale' instead of a full
1013 * 3d projection matrix
1014 */
1015 VkPushConstantRange push_constants[1] = {};
1016 push_constants[0].stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
1017 push_constants[0].offset = sizeof(float) * 0;
1018 push_constants[0].size = sizeof(float) * 4;
1019 VkPipelineLayoutCreateInfo layout_info = {};
1020 layout_info.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
1021 layout_info.setLayoutCount = 1;
1022 layout_info.pSetLayouts = &data->descriptor_layout;
1023 layout_info.pushConstantRangeCount = 1;
1024 layout_info.pPushConstantRanges = push_constants;
1025 VK_CHECK(device_data->vtable.CreatePipelineLayout(device_data->device,
1026 &layout_info,
1027 NULL, &data->pipeline_layout));
1028
1029 VkPipelineShaderStageCreateInfo stage[2] = {};
1030 stage[0].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
1031 stage[0].stage = VK_SHADER_STAGE_VERTEX_BIT;
1032 stage[0].module = vert_module;
1033 stage[0].pName = "main";
1034 stage[1].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
1035 stage[1].stage = VK_SHADER_STAGE_FRAGMENT_BIT;
1036 stage[1].module = frag_module;
1037 stage[1].pName = "main";
1038
1039 VkVertexInputBindingDescription binding_desc[1] = {};
1040 binding_desc[0].stride = sizeof(ImDrawVert);
1041 binding_desc[0].inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
1042
1043 VkVertexInputAttributeDescription attribute_desc[3] = {};
1044 attribute_desc[0].location = 0;
1045 attribute_desc[0].binding = binding_desc[0].binding;
1046 attribute_desc[0].format = VK_FORMAT_R32G32_SFLOAT;
1047 attribute_desc[0].offset = IM_OFFSETOF(ImDrawVert, pos);
1048 attribute_desc[1].location = 1;
1049 attribute_desc[1].binding = binding_desc[0].binding;
1050 attribute_desc[1].format = VK_FORMAT_R32G32_SFLOAT;
1051 attribute_desc[1].offset = IM_OFFSETOF(ImDrawVert, uv);
1052 attribute_desc[2].location = 2;
1053 attribute_desc[2].binding = binding_desc[0].binding;
1054 attribute_desc[2].format = VK_FORMAT_R8G8B8A8_UNORM;
1055 attribute_desc[2].offset = IM_OFFSETOF(ImDrawVert, col);
1056
1057 VkPipelineVertexInputStateCreateInfo vertex_info = {};
1058 vertex_info.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
1059 vertex_info.vertexBindingDescriptionCount = 1;
1060 vertex_info.pVertexBindingDescriptions = binding_desc;
1061 vertex_info.vertexAttributeDescriptionCount = 3;
1062 vertex_info.pVertexAttributeDescriptions = attribute_desc;
1063
1064 VkPipelineInputAssemblyStateCreateInfo ia_info = {};
1065 ia_info.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
1066 ia_info.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
1067
1068 VkPipelineViewportStateCreateInfo viewport_info = {};
1069 viewport_info.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
1070 viewport_info.viewportCount = 1;
1071 viewport_info.scissorCount = 1;
1072
1073 VkPipelineRasterizationStateCreateInfo raster_info = {};
1074 raster_info.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
1075 raster_info.polygonMode = VK_POLYGON_MODE_FILL;
1076 raster_info.cullMode = VK_CULL_MODE_NONE;
1077 raster_info.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
1078 raster_info.lineWidth = 1.0f;
1079
1080 VkPipelineMultisampleStateCreateInfo ms_info = {};
1081 ms_info.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
1082 ms_info.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
1083
1084 VkPipelineColorBlendAttachmentState color_attachment[1] = {};
1085 color_attachment[0].blendEnable = VK_TRUE;
1086 color_attachment[0].srcColorBlendFactor = VK_BLEND_FACTOR_SRC_ALPHA;
1087 color_attachment[0].dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
1088 color_attachment[0].colorBlendOp = VK_BLEND_OP_ADD;
1089 color_attachment[0].srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
1090 color_attachment[0].dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
1091 color_attachment[0].alphaBlendOp = VK_BLEND_OP_ADD;
1092 color_attachment[0].colorWriteMask = VK_COLOR_COMPONENT_R_BIT |
1093 VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
1094
1095 VkPipelineDepthStencilStateCreateInfo depth_info = {};
1096 depth_info.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
1097
1098 VkPipelineColorBlendStateCreateInfo blend_info = {};
1099 blend_info.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
1100 blend_info.attachmentCount = 1;
1101 blend_info.pAttachments = color_attachment;
1102
1103 VkDynamicState dynamic_states[2] = { VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR };
1104 VkPipelineDynamicStateCreateInfo dynamic_state = {};
1105 dynamic_state.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
1106 dynamic_state.dynamicStateCount = (uint32_t)IM_ARRAYSIZE(dynamic_states);
1107 dynamic_state.pDynamicStates = dynamic_states;
1108
1109 VkGraphicsPipelineCreateInfo info = {};
1110 info.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
1111 info.flags = 0;
1112 info.stageCount = 2;
1113 info.pStages = stage;
1114 info.pVertexInputState = &vertex_info;
1115 info.pInputAssemblyState = &ia_info;
1116 info.pViewportState = &viewport_info;
1117 info.pRasterizationState = &raster_info;
1118 info.pMultisampleState = &ms_info;
1119 info.pDepthStencilState = &depth_info;
1120 info.pColorBlendState = &blend_info;
1121 info.pDynamicState = &dynamic_state;
1122 info.layout = data->pipeline_layout;
1123 info.renderPass = data->render_pass;
1124 VK_CHECK(
1125 device_data->vtable.CreateGraphicsPipelines(device_data->device, VK_NULL_HANDLE,
1126 1, &info,
1127 NULL, &data->pipeline));
1128
1129 device_data->vtable.DestroyShaderModule(device_data->device, vert_module, NULL);
1130 device_data->vtable.DestroyShaderModule(device_data->device, frag_module, NULL);
1131
1132 ImGuiIO& io = ImGui::GetIO();
1133 unsigned char* pixels;
1134 int width, height;
1135 io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height);
1136
1137 /* Font image */
1138 VkImageCreateInfo image_info = {};
1139 image_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
1140 image_info.imageType = VK_IMAGE_TYPE_2D;
1141 image_info.format = VK_FORMAT_R8G8B8A8_UNORM;
1142 image_info.extent.width = width;
1143 image_info.extent.height = height;
1144 image_info.extent.depth = 1;
1145 image_info.mipLevels = 1;
1146 image_info.arrayLayers = 1;
1147 image_info.samples = VK_SAMPLE_COUNT_1_BIT;
1148 image_info.tiling = VK_IMAGE_TILING_OPTIMAL;
1149 image_info.usage = VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
1150 image_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
1151 image_info.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
1152 VK_CHECK(device_data->vtable.CreateImage(device_data->device, &image_info,
1153 NULL, &data->font_image));
1154 VkMemoryRequirements font_image_req;
1155 device_data->vtable.GetImageMemoryRequirements(device_data->device,
1156 data->font_image, &font_image_req);
1157 VkMemoryAllocateInfo image_alloc_info = {};
1158 image_alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
1159 image_alloc_info.allocationSize = font_image_req.size;
1160 image_alloc_info.memoryTypeIndex = vk_memory_type(device_data,
1161 VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
1162 font_image_req.memoryTypeBits);
1163 VK_CHECK(device_data->vtable.AllocateMemory(device_data->device, &image_alloc_info,
1164 NULL, &data->font_mem));
1165 VK_CHECK(device_data->vtable.BindImageMemory(device_data->device,
1166 data->font_image,
1167 data->font_mem, 0));
1168
1169 /* Font image view */
1170 VkImageViewCreateInfo view_info = {};
1171 view_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
1172 view_info.image = data->font_image;
1173 view_info.viewType = VK_IMAGE_VIEW_TYPE_2D;
1174 view_info.format = VK_FORMAT_R8G8B8A8_UNORM;
1175 view_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
1176 view_info.subresourceRange.levelCount = 1;
1177 view_info.subresourceRange.layerCount = 1;
1178 VK_CHECK(device_data->vtable.CreateImageView(device_data->device, &view_info,
1179 NULL, &data->font_image_view));
1180
1181 /* Descriptor set */
1182 VkDescriptorImageInfo desc_image[1] = {};
1183 desc_image[0].sampler = data->font_sampler;
1184 desc_image[0].imageView = data->font_image_view;
1185 desc_image[0].imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
1186 VkWriteDescriptorSet write_desc[1] = {};
1187 write_desc[0].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
1188 write_desc[0].dstSet = data->descriptor_set;
1189 write_desc[0].descriptorCount = 1;
1190 write_desc[0].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
1191 write_desc[0].pImageInfo = desc_image;
1192 device_data->vtable.UpdateDescriptorSets(device_data->device, 1, write_desc, 0, NULL);
1193 }
1194
1195 static void setup_swapchain_data(struct swapchain_data *data,
1196 const VkSwapchainCreateInfoKHR *pCreateInfo)
1197 {
1198 data->width = pCreateInfo->imageExtent.width;
1199 data->height = pCreateInfo->imageExtent.height;
1200 data->format = pCreateInfo->imageFormat;
1201
1202 data->imgui_context = ImGui::CreateContext();
1203 ImGui::SetCurrentContext(data->imgui_context);
1204
1205 ImGui::GetIO().IniFilename = NULL;
1206 ImGui::GetIO().DisplaySize = ImVec2((float)data->width, (float)data->height);
1207
1208 struct device_data *device_data = data->device;
1209
1210 /* Render pass */
1211 VkAttachmentDescription attachment_desc = {};
1212 attachment_desc.format = pCreateInfo->imageFormat;
1213 attachment_desc.samples = VK_SAMPLE_COUNT_1_BIT;
1214 attachment_desc.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
1215 attachment_desc.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
1216 attachment_desc.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
1217 attachment_desc.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
1218 attachment_desc.initialLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
1219 attachment_desc.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
1220 VkAttachmentReference color_attachment = {};
1221 color_attachment.attachment = 0;
1222 color_attachment.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
1223 VkSubpassDescription subpass = {};
1224 subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
1225 subpass.colorAttachmentCount = 1;
1226 subpass.pColorAttachments = &color_attachment;
1227 VkSubpassDependency dependency = {};
1228 dependency.srcSubpass = VK_SUBPASS_EXTERNAL;
1229 dependency.dstSubpass = 0;
1230 dependency.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
1231 dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
1232 dependency.srcAccessMask = 0;
1233 dependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
1234 VkRenderPassCreateInfo render_pass_info = {};
1235 render_pass_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
1236 render_pass_info.attachmentCount = 1;
1237 render_pass_info.pAttachments = &attachment_desc;
1238 render_pass_info.subpassCount = 1;
1239 render_pass_info.pSubpasses = &subpass;
1240 render_pass_info.dependencyCount = 1;
1241 render_pass_info.pDependencies = &dependency;
1242 VK_CHECK(device_data->vtable.CreateRenderPass(device_data->device,
1243 &render_pass_info,
1244 NULL, &data->render_pass));
1245
1246 setup_swapchain_data_pipeline(data);
1247
1248 VK_CHECK(device_data->vtable.GetSwapchainImagesKHR(device_data->device,
1249 data->swapchain,
1250 &data->n_images,
1251 NULL));
1252
1253 data->images = ralloc_array(data, VkImage, data->n_images);
1254 data->image_views = ralloc_array(data, VkImageView, data->n_images);
1255 data->framebuffers = ralloc_array(data, VkFramebuffer, data->n_images);
1256
1257 VK_CHECK(device_data->vtable.GetSwapchainImagesKHR(device_data->device,
1258 data->swapchain,
1259 &data->n_images,
1260 data->images));
1261
1262 /* Image views */
1263 VkImageViewCreateInfo view_info = {};
1264 view_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
1265 view_info.viewType = VK_IMAGE_VIEW_TYPE_2D;
1266 view_info.format = pCreateInfo->imageFormat;
1267 view_info.components.r = VK_COMPONENT_SWIZZLE_R;
1268 view_info.components.g = VK_COMPONENT_SWIZZLE_G;
1269 view_info.components.b = VK_COMPONENT_SWIZZLE_B;
1270 view_info.components.a = VK_COMPONENT_SWIZZLE_A;
1271 view_info.subresourceRange = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1 };
1272 for (uint32_t i = 0; i < data->n_images; i++) {
1273 view_info.image = data->images[i];
1274 VK_CHECK(device_data->vtable.CreateImageView(device_data->device,
1275 &view_info, NULL,
1276 &data->image_views[i]));
1277 }
1278
1279 /* Framebuffers */
1280 VkImageView attachment[1];
1281 VkFramebufferCreateInfo fb_info = {};
1282 fb_info.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
1283 fb_info.renderPass = data->render_pass;
1284 fb_info.attachmentCount = 1;
1285 fb_info.pAttachments = attachment;
1286 fb_info.width = data->width;
1287 fb_info.height = data->height;
1288 fb_info.layers = 1;
1289 for (uint32_t i = 0; i < data->n_images; i++) {
1290 attachment[0] = data->image_views[i];
1291 VK_CHECK(device_data->vtable.CreateFramebuffer(device_data->device, &fb_info,
1292 NULL, &data->framebuffers[i]));
1293 }
1294
1295 /* Command buffer */
1296 VkCommandPoolCreateInfo cmd_buffer_pool_info = {};
1297 cmd_buffer_pool_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
1298 cmd_buffer_pool_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
1299 cmd_buffer_pool_info.queueFamilyIndex = device_data->graphic_queue->family_index;
1300 VK_CHECK(device_data->vtable.CreateCommandPool(device_data->device,
1301 &cmd_buffer_pool_info,
1302 NULL, &data->command_pool));
1303
1304 VkCommandBuffer cmd_bufs[ARRAY_SIZE(data->frame_data)];
1305
1306 VkCommandBufferAllocateInfo cmd_buffer_info = {};
1307 cmd_buffer_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
1308 cmd_buffer_info.commandPool = data->command_pool;
1309 cmd_buffer_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
1310 cmd_buffer_info.commandBufferCount = 2;
1311 VK_CHECK(device_data->vtable.AllocateCommandBuffers(device_data->device,
1312 &cmd_buffer_info,
1313 cmd_bufs));
1314 for (uint32_t i = 0; i < ARRAY_SIZE(data->frame_data); i++) {
1315 VK_CHECK(device_data->set_device_loader_data(device_data->device,
1316 cmd_bufs[i]));
1317
1318 data->frame_data[i].command_buffer = cmd_bufs[i];
1319 }
1320
1321 /* Submission fence */
1322 VkFenceCreateInfo fence_info = {};
1323 fence_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
1324 fence_info.flags = VK_FENCE_CREATE_SIGNALED_BIT;
1325 VK_CHECK(device_data->vtable.CreateFence(device_data->device, &fence_info,
1326 NULL, &data->fence));
1327 }
1328
1329 static void shutdown_swapchain_data(struct swapchain_data *data)
1330 {
1331 struct device_data *device_data = data->device;
1332
1333 for (uint32_t i = 0; i < data->n_images; i++) {
1334 device_data->vtable.DestroyImageView(device_data->device, data->image_views[i], NULL);
1335 device_data->vtable.DestroyFramebuffer(device_data->device, data->framebuffers[i], NULL);
1336 }
1337
1338 device_data->vtable.DestroyRenderPass(device_data->device, data->render_pass, NULL);
1339
1340 for (uint32_t i = 0; i < ARRAY_SIZE(data->frame_data); i++) {
1341 device_data->vtable.FreeCommandBuffers(device_data->device,
1342 data->command_pool,
1343 1, &data->frame_data[i].command_buffer);
1344 if (data->frame_data[i].vertex_buffer)
1345 device_data->vtable.DestroyBuffer(device_data->device, data->frame_data[i].vertex_buffer, NULL);
1346 if (data->frame_data[i].index_buffer)
1347 device_data->vtable.DestroyBuffer(device_data->device, data->frame_data[i].index_buffer, NULL);
1348 if (data->frame_data[i].vertex_buffer_mem)
1349 device_data->vtable.FreeMemory(device_data->device, data->frame_data[i].vertex_buffer_mem, NULL);
1350 if (data->frame_data[i].index_buffer_mem)
1351 device_data->vtable.FreeMemory(device_data->device, data->frame_data[i].index_buffer_mem, NULL);
1352 }
1353 device_data->vtable.DestroyCommandPool(device_data->device, data->command_pool, NULL);
1354
1355 device_data->vtable.DestroyFence(device_data->device, data->fence, NULL);
1356 if (data->submission_semaphore)
1357 device_data->vtable.DestroySemaphore(device_data->device, data->submission_semaphore, NULL);
1358
1359 device_data->vtable.DestroyPipeline(device_data->device, data->pipeline, NULL);
1360 device_data->vtable.DestroyPipelineLayout(device_data->device, data->pipeline_layout, NULL);
1361
1362 device_data->vtable.DestroyDescriptorPool(device_data->device,
1363 data->descriptor_pool, NULL);
1364 device_data->vtable.DestroyDescriptorSetLayout(device_data->device,
1365 data->descriptor_layout, NULL);
1366
1367 device_data->vtable.DestroySampler(device_data->device, data->font_sampler, NULL);
1368 device_data->vtable.DestroyImageView(device_data->device, data->font_image_view, NULL);
1369 device_data->vtable.DestroyImage(device_data->device, data->font_image, NULL);
1370 device_data->vtable.FreeMemory(device_data->device, data->font_mem, NULL);
1371
1372 device_data->vtable.DestroyBuffer(device_data->device, data->upload_font_buffer, NULL);
1373 device_data->vtable.FreeMemory(device_data->device, data->upload_font_buffer_mem, NULL);
1374
1375 ImGui::DestroyContext(data->imgui_context);
1376 }
1377
1378 static void before_present(struct swapchain_data *swapchain_data,
1379 unsigned imageIndex)
1380 {
1381 snapshot_swapchain_frame(swapchain_data);
1382
1383 if (swapchain_data->n_frames > 0) {
1384 compute_swapchain_display(swapchain_data);
1385 render_swapchain_display(swapchain_data, imageIndex);
1386 }
1387 }
1388
1389 VKAPI_ATTR VkResult VKAPI_CALL overlay_CreateSwapchainKHR(
1390 VkDevice device,
1391 const VkSwapchainCreateInfoKHR* pCreateInfo,
1392 const VkAllocationCallbacks* pAllocator,
1393 VkSwapchainKHR* pSwapchain)
1394 {
1395 struct device_data *device_data = FIND_DEVICE_DATA(device);
1396 VkResult result = device_data->vtable.CreateSwapchainKHR(device, pCreateInfo, pAllocator, pSwapchain);
1397 if (result != VK_SUCCESS) return result;
1398
1399 struct swapchain_data *swapchain_data = new_swapchain_data(*pSwapchain, device_data);
1400 setup_swapchain_data(swapchain_data, pCreateInfo);
1401 return result;
1402 }
1403
1404 VKAPI_ATTR void VKAPI_CALL overlay_DestroySwapchainKHR(
1405 VkDevice device,
1406 VkSwapchainKHR swapchain,
1407 const VkAllocationCallbacks* pAllocator)
1408 {
1409 struct swapchain_data *swapchain_data = FIND_SWAPCHAIN_DATA(swapchain);
1410
1411 shutdown_swapchain_data(swapchain_data);
1412 swapchain_data->device->vtable.DestroySwapchainKHR(device, swapchain, pAllocator);
1413 destroy_swapchain_data(swapchain_data);
1414 }
1415
1416 VKAPI_ATTR VkResult VKAPI_CALL overlay_QueuePresentKHR(
1417 VkQueue queue,
1418 const VkPresentInfoKHR* pPresentInfo)
1419 {
1420 struct queue_data *queue_data = FIND_QUEUE_DATA(queue);
1421 struct device_data *device_data = queue_data->device;
1422
1423 /* If we present on the graphic queue this layer is using to draw an
1424 * overlay, we don't need more than submitting the overlay draw prior to
1425 * present.
1426 */
1427 if (queue_data == device_data->graphic_queue) {
1428 for (uint32_t i = 0; i < pPresentInfo->swapchainCount; i++) {
1429 struct swapchain_data *swapchain_data = FIND_SWAPCHAIN_DATA(pPresentInfo->pSwapchains[i]);
1430 before_present(swapchain_data, pPresentInfo->pImageIndices[i]);
1431 }
1432 return queue_data->device->vtable.QueuePresentKHR(queue, pPresentInfo);
1433 }
1434
1435 /* Otherwise we need to do cross queue synchronization to tie the overlay
1436 * draw into the present queue.
1437 */
1438 VkPresentInfoKHR present_info = *pPresentInfo;
1439 VkSemaphore *semaphores =
1440 (VkSemaphore *)malloc(sizeof(VkSemaphore) * (pPresentInfo->waitSemaphoreCount + pPresentInfo->swapchainCount));
1441 for (uint32_t i = 0; i < pPresentInfo->waitSemaphoreCount; i++)
1442 semaphores[i] = pPresentInfo->pWaitSemaphores[i];
1443 for (uint32_t i = 0; i < pPresentInfo->swapchainCount; i++) {
1444 struct swapchain_data *swapchain_data = FIND_SWAPCHAIN_DATA(pPresentInfo->pSwapchains[i]);
1445 before_present(swapchain_data, pPresentInfo->pImageIndices[i]);
1446 semaphores[pPresentInfo->waitSemaphoreCount + i] = swapchain_data->submission_semaphore;
1447 }
1448 present_info.pWaitSemaphores = semaphores;
1449 present_info.waitSemaphoreCount = pPresentInfo->waitSemaphoreCount + pPresentInfo->swapchainCount;
1450 VkResult result = queue_data->device->vtable.QueuePresentKHR(queue, &present_info);
1451 free(semaphores);
1452 return result;
1453 }
1454
1455 VKAPI_ATTR VkResult VKAPI_CALL overlay_AcquireNextImageKHR(
1456 VkDevice device,
1457 VkSwapchainKHR swapchain,
1458 uint64_t timeout,
1459 VkSemaphore semaphore,
1460 VkFence fence,
1461 uint32_t* pImageIndex)
1462 {
1463 struct swapchain_data *swapchain_data = FIND_SWAPCHAIN_DATA(swapchain);
1464 struct device_data *device_data = swapchain_data->device;
1465
1466 uint64_t ts0 = os_time_get();
1467 VkResult result = device_data->vtable.AcquireNextImageKHR(device, swapchain, timeout,
1468 semaphore, fence, pImageIndex);
1469 uint64_t ts1 = os_time_get();
1470
1471 swapchain_data->frame_stats.stats[OVERLAY_PARAM_ENABLED_acquire_timing] += ts1 - ts0;
1472 swapchain_data->frame_stats.stats[OVERLAY_PARAM_ENABLED_acquire]++;
1473
1474 return result;
1475 }
1476
1477 VKAPI_ATTR VkResult VKAPI_CALL overlay_AcquireNextImage2KHR(
1478 VkDevice device,
1479 const VkAcquireNextImageInfoKHR* pAcquireInfo,
1480 uint32_t* pImageIndex)
1481 {
1482 struct swapchain_data *swapchain_data = FIND_SWAPCHAIN_DATA(pAcquireInfo->swapchain);
1483 struct device_data *device_data = swapchain_data->device;
1484
1485 uint64_t ts0 = os_time_get();
1486 VkResult result = device_data->vtable.AcquireNextImage2KHR(device, pAcquireInfo, pImageIndex);
1487 uint64_t ts1 = os_time_get();
1488
1489 swapchain_data->frame_stats.stats[OVERLAY_PARAM_ENABLED_acquire_timing] += ts1 - ts0;
1490 swapchain_data->frame_stats.stats[OVERLAY_PARAM_ENABLED_acquire]++;
1491
1492 return result;
1493 }
1494
1495 VKAPI_ATTR void VKAPI_CALL overlay_CmdDraw(
1496 VkCommandBuffer commandBuffer,
1497 uint32_t vertexCount,
1498 uint32_t instanceCount,
1499 uint32_t firstVertex,
1500 uint32_t firstInstance)
1501 {
1502 struct command_buffer_data *cmd_buffer_data = FIND_CMD_BUFFER_DATA(commandBuffer);
1503 cmd_buffer_data->stats.stats[OVERLAY_PARAM_ENABLED_draw]++;
1504 struct device_data *device_data = cmd_buffer_data->device;
1505 device_data->vtable.CmdDraw(commandBuffer, vertexCount, instanceCount,
1506 firstVertex, firstInstance);
1507 }
1508
1509 VKAPI_ATTR void VKAPI_CALL overlay_CmdDrawIndexed(
1510 VkCommandBuffer commandBuffer,
1511 uint32_t indexCount,
1512 uint32_t instanceCount,
1513 uint32_t firstIndex,
1514 int32_t vertexOffset,
1515 uint32_t firstInstance)
1516 {
1517 struct command_buffer_data *cmd_buffer_data = FIND_CMD_BUFFER_DATA(commandBuffer);
1518 cmd_buffer_data->stats.stats[OVERLAY_PARAM_ENABLED_draw_indexed]++;
1519 struct device_data *device_data = cmd_buffer_data->device;
1520 device_data->vtable.CmdDrawIndexed(commandBuffer, indexCount, instanceCount,
1521 firstIndex, vertexOffset, firstInstance);
1522 }
1523
1524 VKAPI_ATTR void VKAPI_CALL overlay_CmdDrawIndirect(
1525 VkCommandBuffer commandBuffer,
1526 VkBuffer buffer,
1527 VkDeviceSize offset,
1528 uint32_t drawCount,
1529 uint32_t stride)
1530 {
1531 struct command_buffer_data *cmd_buffer_data = FIND_CMD_BUFFER_DATA(commandBuffer);
1532 cmd_buffer_data->stats.stats[OVERLAY_PARAM_ENABLED_draw_indirect]++;
1533 struct device_data *device_data = cmd_buffer_data->device;
1534 device_data->vtable.CmdDrawIndirect(commandBuffer, buffer, offset, drawCount, stride);
1535 }
1536
1537 VKAPI_ATTR void VKAPI_CALL overlay_CmdDrawIndexedIndirect(
1538 VkCommandBuffer commandBuffer,
1539 VkBuffer buffer,
1540 VkDeviceSize offset,
1541 uint32_t drawCount,
1542 uint32_t stride)
1543 {
1544 struct command_buffer_data *cmd_buffer_data = FIND_CMD_BUFFER_DATA(commandBuffer);
1545 cmd_buffer_data->stats.stats[OVERLAY_PARAM_ENABLED_draw_indexed_indirect]++;
1546 struct device_data *device_data = cmd_buffer_data->device;
1547 device_data->vtable.CmdDrawIndexedIndirect(commandBuffer, buffer, offset, drawCount, stride);
1548 }
1549
1550 VKAPI_ATTR void VKAPI_CALL overlay_CmdDrawIndirectCountKHR(
1551 VkCommandBuffer commandBuffer,
1552 VkBuffer buffer,
1553 VkDeviceSize offset,
1554 VkBuffer countBuffer,
1555 VkDeviceSize countBufferOffset,
1556 uint32_t maxDrawCount,
1557 uint32_t stride)
1558 {
1559 struct command_buffer_data *cmd_buffer_data = FIND_CMD_BUFFER_DATA(commandBuffer);
1560 cmd_buffer_data->stats.stats[OVERLAY_PARAM_ENABLED_draw_indirect_count]++;
1561 struct device_data *device_data = cmd_buffer_data->device;
1562 device_data->vtable.CmdDrawIndirectCountKHR(commandBuffer, buffer, offset,
1563 countBuffer, countBufferOffset,
1564 maxDrawCount, stride);
1565 }
1566
1567 VKAPI_ATTR void VKAPI_CALL overlay_CmdDrawIndexedIndirectCountKHR(
1568 VkCommandBuffer commandBuffer,
1569 VkBuffer buffer,
1570 VkDeviceSize offset,
1571 VkBuffer countBuffer,
1572 VkDeviceSize countBufferOffset,
1573 uint32_t maxDrawCount,
1574 uint32_t stride)
1575 {
1576 struct command_buffer_data *cmd_buffer_data = FIND_CMD_BUFFER_DATA(commandBuffer);
1577 cmd_buffer_data->stats.stats[OVERLAY_PARAM_ENABLED_draw_indexed_indirect_count]++;
1578 struct device_data *device_data = cmd_buffer_data->device;
1579 device_data->vtable.CmdDrawIndexedIndirectCountKHR(commandBuffer, buffer, offset,
1580 countBuffer, countBufferOffset,
1581 maxDrawCount, stride);
1582 }
1583
1584 VKAPI_ATTR void VKAPI_CALL overlay_CmdDispatch(
1585 VkCommandBuffer commandBuffer,
1586 uint32_t groupCountX,
1587 uint32_t groupCountY,
1588 uint32_t groupCountZ)
1589 {
1590 struct command_buffer_data *cmd_buffer_data = FIND_CMD_BUFFER_DATA(commandBuffer);
1591 cmd_buffer_data->stats.stats[OVERLAY_PARAM_ENABLED_dispatch]++;
1592 struct device_data *device_data = cmd_buffer_data->device;
1593 device_data->vtable.CmdDispatch(commandBuffer, groupCountX, groupCountY, groupCountZ);
1594 }
1595
1596 VKAPI_ATTR void VKAPI_CALL overlay_CmdDispatchIndirect(
1597 VkCommandBuffer commandBuffer,
1598 VkBuffer buffer,
1599 VkDeviceSize offset)
1600 {
1601 struct command_buffer_data *cmd_buffer_data = FIND_CMD_BUFFER_DATA(commandBuffer);
1602 cmd_buffer_data->stats.stats[OVERLAY_PARAM_ENABLED_dispatch_indirect]++;
1603 struct device_data *device_data = cmd_buffer_data->device;
1604 device_data->vtable.CmdDispatchIndirect(commandBuffer, buffer, offset);
1605 }
1606
1607 VKAPI_ATTR void VKAPI_CALL overlay_CmdBindPipeline(
1608 VkCommandBuffer commandBuffer,
1609 VkPipelineBindPoint pipelineBindPoint,
1610 VkPipeline pipeline)
1611 {
1612 struct command_buffer_data *cmd_buffer_data = FIND_CMD_BUFFER_DATA(commandBuffer);
1613 switch (pipelineBindPoint) {
1614 case VK_PIPELINE_BIND_POINT_GRAPHICS: cmd_buffer_data->stats.stats[OVERLAY_PARAM_ENABLED_pipeline_graphics]++; break;
1615 case VK_PIPELINE_BIND_POINT_COMPUTE: cmd_buffer_data->stats.stats[OVERLAY_PARAM_ENABLED_pipeline_compute]++; break;
1616 case VK_PIPELINE_BIND_POINT_RAY_TRACING_NV: cmd_buffer_data->stats.stats[OVERLAY_PARAM_ENABLED_pipeline_raytracing]++; break;
1617 default: break;
1618 }
1619 struct device_data *device_data = cmd_buffer_data->device;
1620 device_data->vtable.CmdBindPipeline(commandBuffer, pipelineBindPoint, pipeline);
1621 }
1622
1623 VKAPI_ATTR VkResult VKAPI_CALL overlay_BeginCommandBuffer(
1624 VkCommandBuffer commandBuffer,
1625 const VkCommandBufferBeginInfo* pBeginInfo)
1626 {
1627 struct command_buffer_data *cmd_buffer_data = FIND_CMD_BUFFER_DATA(commandBuffer);
1628 struct device_data *device_data = cmd_buffer_data->device;
1629
1630 return device_data->vtable.BeginCommandBuffer(commandBuffer, pBeginInfo);
1631 }
1632
1633 VKAPI_ATTR VkResult VKAPI_CALL overlay_EndCommandBuffer(
1634 VkCommandBuffer commandBuffer)
1635 {
1636 struct command_buffer_data *cmd_buffer_data = FIND_CMD_BUFFER_DATA(commandBuffer);
1637 struct device_data *device_data = cmd_buffer_data->device;
1638
1639 if (cmd_buffer_data->pipeline_query_pool) {
1640 device_data->vtable.CmdEndQuery(commandBuffer,
1641 cmd_buffer_data->pipeline_query_pool,
1642 cmd_buffer_data->query_index);
1643 }
1644
1645 return device_data->vtable.EndCommandBuffer(commandBuffer);
1646 }
1647
1648 VKAPI_ATTR VkResult VKAPI_CALL overlay_ResetCommandBuffer(
1649 VkCommandBuffer commandBuffer,
1650 VkCommandBufferResetFlags flags)
1651 {
1652 struct command_buffer_data *cmd_buffer_data = FIND_CMD_BUFFER_DATA(commandBuffer);
1653 struct device_data *device_data = cmd_buffer_data->device;
1654
1655 memset(&cmd_buffer_data->stats, 0, sizeof(cmd_buffer_data->stats));
1656
1657 return device_data->vtable.ResetCommandBuffer(commandBuffer, flags);
1658 }
1659
1660 VKAPI_ATTR void VKAPI_CALL overlay_CmdExecuteCommands(
1661 VkCommandBuffer commandBuffer,
1662 uint32_t commandBufferCount,
1663 const VkCommandBuffer* pCommandBuffers)
1664 {
1665 struct command_buffer_data *cmd_buffer_data = FIND_CMD_BUFFER_DATA(commandBuffer);
1666 struct device_data *device_data = cmd_buffer_data->device;
1667
1668 /* Add the stats of the executed command buffers to the primary one. */
1669 for (uint32_t c = 0; c < commandBufferCount; c++) {
1670 struct command_buffer_data *sec_cmd_buffer_data = FIND_CMD_BUFFER_DATA(pCommandBuffers[c]);
1671
1672 for (uint32_t s = 0; s < OVERLAY_PARAM_ENABLED_MAX; s++)
1673 cmd_buffer_data->stats.stats[s] += sec_cmd_buffer_data->stats.stats[s];
1674 }
1675
1676 device_data->vtable.CmdExecuteCommands(commandBuffer, commandBufferCount, pCommandBuffers);
1677 }
1678
1679 VKAPI_ATTR VkResult VKAPI_CALL overlay_AllocateCommandBuffers(
1680 VkDevice device,
1681 const VkCommandBufferAllocateInfo* pAllocateInfo,
1682 VkCommandBuffer* pCommandBuffers)
1683 {
1684 struct device_data *device_data = FIND_DEVICE_DATA(device);
1685 VkResult result =
1686 device_data->vtable.AllocateCommandBuffers(device, pAllocateInfo, pCommandBuffers);
1687 if (result != VK_SUCCESS)
1688 return result;
1689 for (uint32_t i = 0; i < pAllocateInfo->commandBufferCount; i++)
1690 new_command_buffer_data(pCommandBuffers[i], pAllocateInfo->level, device_data);
1691 return result;
1692 }
1693
1694 VKAPI_ATTR void VKAPI_CALL overlay_FreeCommandBuffers(VkDevice device,
1695 VkCommandPool commandPool,
1696 uint32_t commandBufferCount,
1697 const VkCommandBuffer* pCommandBuffers)
1698 {
1699 struct device_data *device_data = FIND_DEVICE_DATA(device);
1700 for (uint32_t i = 0; i < commandBufferCount; i++) {
1701 struct command_buffer_data *cmd_buffer_data = FIND_CMD_BUFFER_DATA(pCommandBuffers[i]);
1702 destroy_command_buffer_data(cmd_buffer_data);
1703 }
1704 device_data->vtable.FreeCommandBuffers(device, commandPool,
1705 commandBufferCount, pCommandBuffers);
1706 }
1707
1708 VKAPI_ATTR VkResult VKAPI_CALL overlay_QueueSubmit(
1709 VkQueue queue,
1710 uint32_t submitCount,
1711 const VkSubmitInfo* pSubmits,
1712 VkFence fence)
1713 {
1714 struct queue_data *queue_data = FIND_QUEUE_DATA(queue);
1715 struct device_data *device_data = queue_data->device;
1716
1717 device_data->frame_stats.stats[OVERLAY_PARAM_ENABLED_submit]++;
1718
1719 for (uint32_t s = 0; s < submitCount; s++) {
1720 for (uint32_t c = 0; c < pSubmits[s].commandBufferCount; c++) {
1721 struct command_buffer_data *cmd_buffer_data =
1722 FIND_CMD_BUFFER_DATA(pSubmits[s].pCommandBuffers[c]);
1723
1724 /* Merge the submitted command buffer stats into the device. */
1725 for (uint32_t st = 0; st < OVERLAY_PARAM_ENABLED_MAX; st++)
1726 device_data->frame_stats.stats[st] += cmd_buffer_data->stats.stats[st];
1727 }
1728 }
1729
1730 return device_data->vtable.QueueSubmit(queue, submitCount, pSubmits, fence);
1731 }
1732
1733 VKAPI_ATTR VkResult VKAPI_CALL overlay_CreateDevice(
1734 VkPhysicalDevice physicalDevice,
1735 const VkDeviceCreateInfo* pCreateInfo,
1736 const VkAllocationCallbacks* pAllocator,
1737 VkDevice* pDevice)
1738 {
1739 struct instance_data *instance_data = FIND_PHYSICAL_DEVICE_DATA(physicalDevice);
1740 VkLayerDeviceCreateInfo *chain_info =
1741 get_device_chain_info(pCreateInfo, VK_LAYER_LINK_INFO);
1742
1743 assert(chain_info->u.pLayerInfo);
1744 PFN_vkGetInstanceProcAddr fpGetInstanceProcAddr = chain_info->u.pLayerInfo->pfnNextGetInstanceProcAddr;
1745 PFN_vkGetDeviceProcAddr fpGetDeviceProcAddr = chain_info->u.pLayerInfo->pfnNextGetDeviceProcAddr;
1746 PFN_vkCreateDevice fpCreateDevice = (PFN_vkCreateDevice)fpGetInstanceProcAddr(NULL, "vkCreateDevice");
1747 if (fpCreateDevice == NULL) {
1748 return VK_ERROR_INITIALIZATION_FAILED;
1749 }
1750
1751 // Advance the link info for the next element on the chain
1752 chain_info->u.pLayerInfo = chain_info->u.pLayerInfo->pNext;
1753
1754 VkResult result = fpCreateDevice(physicalDevice, pCreateInfo, pAllocator, pDevice);
1755 if (result != VK_SUCCESS) return result;
1756
1757 struct device_data *device_data = new_device_data(*pDevice, instance_data);
1758 device_data->physical_device = physicalDevice;
1759 vk_load_device_commands(*pDevice, fpGetDeviceProcAddr, &device_data->vtable);
1760
1761 instance_data->vtable.GetPhysicalDeviceProperties(device_data->physical_device,
1762 &device_data->properties);
1763
1764 VkLayerDeviceCreateInfo *load_data_info =
1765 get_device_chain_info(pCreateInfo, VK_LOADER_DATA_CALLBACK);
1766 device_data->set_device_loader_data = load_data_info->u.pfnSetDeviceLoaderData;
1767
1768 device_map_queues(device_data, pCreateInfo);
1769
1770 return result;
1771 }
1772
1773 VKAPI_ATTR void VKAPI_CALL overlay_DestroyDevice(
1774 VkDevice device,
1775 const VkAllocationCallbacks* pAllocator)
1776 {
1777 struct device_data *device_data = FIND_DEVICE_DATA(device);
1778 device_unmap_queues(device_data);
1779 device_data->vtable.DestroyDevice(device, pAllocator);
1780 destroy_device_data(device_data);
1781 }
1782
1783 VKAPI_ATTR VkResult VKAPI_CALL overlay_CreateInstance(
1784 const VkInstanceCreateInfo* pCreateInfo,
1785 const VkAllocationCallbacks* pAllocator,
1786 VkInstance* pInstance)
1787 {
1788 VkLayerInstanceCreateInfo *chain_info =
1789 get_instance_chain_info(pCreateInfo, VK_LAYER_LINK_INFO);
1790
1791 assert(chain_info->u.pLayerInfo);
1792 PFN_vkGetInstanceProcAddr fpGetInstanceProcAddr =
1793 chain_info->u.pLayerInfo->pfnNextGetInstanceProcAddr;
1794 PFN_vkCreateInstance fpCreateInstance =
1795 (PFN_vkCreateInstance)fpGetInstanceProcAddr(NULL, "vkCreateInstance");
1796 if (fpCreateInstance == NULL) {
1797 return VK_ERROR_INITIALIZATION_FAILED;
1798 }
1799
1800 // Advance the link info for the next element on the chain
1801 chain_info->u.pLayerInfo = chain_info->u.pLayerInfo->pNext;
1802
1803 VkResult result = fpCreateInstance(pCreateInfo, pAllocator, pInstance);
1804 if (result != VK_SUCCESS) return result;
1805
1806 struct instance_data *instance_data = new_instance_data(*pInstance);
1807 vk_load_instance_commands(instance_data->instance,
1808 fpGetInstanceProcAddr,
1809 &instance_data->vtable);
1810 instance_data_map_physical_devices(instance_data, true);
1811
1812 parse_overlay_env(&instance_data->params, getenv("VK_LAYER_MESA_OVERLAY_CONFIG"));
1813
1814 return result;
1815 }
1816
1817 VKAPI_ATTR void VKAPI_CALL overlay_DestroyInstance(
1818 VkInstance instance,
1819 const VkAllocationCallbacks* pAllocator)
1820 {
1821 struct instance_data *instance_data = FIND_INSTANCE_DATA(instance);
1822 instance_data_map_physical_devices(instance_data, false);
1823 instance_data->vtable.DestroyInstance(instance, pAllocator);
1824 destroy_instance_data(instance_data);
1825 }
1826
1827 static const struct {
1828 const char *name;
1829 void *ptr;
1830 } name_to_funcptr_map[] = {
1831 { "vkGetDeviceProcAddr", (void *) vkGetDeviceProcAddr },
1832 #define ADD_HOOK(fn) { "vk" # fn, (void *) overlay_ ## fn }
1833 ADD_HOOK(AllocateCommandBuffers),
1834 ADD_HOOK(FreeCommandBuffers),
1835 ADD_HOOK(ResetCommandBuffer),
1836 ADD_HOOK(BeginCommandBuffer),
1837 ADD_HOOK(EndCommandBuffer),
1838 ADD_HOOK(CmdExecuteCommands),
1839
1840 ADD_HOOK(CmdDraw),
1841 ADD_HOOK(CmdDrawIndexed),
1842 ADD_HOOK(CmdDrawIndexedIndirect),
1843 ADD_HOOK(CmdDispatch),
1844 ADD_HOOK(CmdDispatchIndirect),
1845 ADD_HOOK(CmdDrawIndirectCountKHR),
1846 ADD_HOOK(CmdDrawIndexedIndirectCountKHR),
1847
1848 ADD_HOOK(CmdBindPipeline),
1849
1850 ADD_HOOK(CreateSwapchainKHR),
1851 ADD_HOOK(QueuePresentKHR),
1852 ADD_HOOK(DestroySwapchainKHR),
1853 ADD_HOOK(AcquireNextImageKHR),
1854 ADD_HOOK(AcquireNextImage2KHR),
1855
1856 ADD_HOOK(QueueSubmit),
1857 ADD_HOOK(CreateInstance),
1858 ADD_HOOK(DestroyInstance),
1859 ADD_HOOK(CreateDevice),
1860 ADD_HOOK(DestroyDevice),
1861 #undef ADD_HOOK
1862 };
1863
1864 static void *find_ptr(const char *name)
1865 {
1866 for (uint32_t i = 0; i < ARRAY_SIZE(name_to_funcptr_map); i++) {
1867 if (strcmp(name, name_to_funcptr_map[i].name) == 0)
1868 return name_to_funcptr_map[i].ptr;
1869 }
1870
1871 return NULL;
1872 }
1873
1874 VK_LAYER_EXPORT VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vkGetDeviceProcAddr(VkDevice dev,
1875 const char *funcName)
1876 {
1877 void *ptr = find_ptr(funcName);
1878 if (ptr) return reinterpret_cast<PFN_vkVoidFunction>(ptr);
1879
1880 if (dev == NULL) return NULL;
1881
1882 struct device_data *device_data = FIND_DEVICE_DATA(dev);
1883 if (device_data->vtable.GetDeviceProcAddr == NULL) return NULL;
1884 return device_data->vtable.GetDeviceProcAddr(dev, funcName);
1885 }
1886
1887 VK_LAYER_EXPORT VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vkGetInstanceProcAddr(VkInstance instance,
1888 const char *funcName)
1889 {
1890 void *ptr = find_ptr(funcName);
1891 if (ptr) return reinterpret_cast<PFN_vkVoidFunction>(ptr);
1892
1893 if (instance == NULL) return NULL;
1894
1895 struct instance_data *instance_data = FIND_INSTANCE_DATA(instance);
1896 if (instance_data->vtable.GetInstanceProcAddr == NULL) return NULL;
1897 return instance_data->vtable.GetInstanceProcAddr(instance, funcName);
1898 }