# Interesting failures... dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_2.d32_sfloat_s8_uint.stencil_max dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_2.d32_sfloat_s8_uint.stencil_min dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_2.d32_sfloat_s8_uint.stencil_zero dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_2.d32_sfloat_s8_uint_separate_layouts.stencil_max dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_2.d32_sfloat_s8_uint_separate_layouts.stencil_min dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_2.d32_sfloat_s8_uint_separate_layouts.stencil_zero dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_4.d32_sfloat_s8_uint.stencil_max dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_4.d32_sfloat_s8_uint.stencil_min dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_4.d32_sfloat_s8_uint.stencil_zero dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_4.d32_sfloat_s8_uint_separate_layouts.stencil_max dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_4.d32_sfloat_s8_uint_separate_layouts.stencil_min dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_4.d32_sfloat_s8_uint_separate_layouts.stencil_zero dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_8.d32_sfloat_s8_uint.stencil_max dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_8.d32_sfloat_s8_uint.stencil_min dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_8.d32_sfloat_s8_uint.stencil_zero dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_8.d32_sfloat_s8_uint_separate_layouts.stencil_max dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_8.d32_sfloat_s8_uint_separate_layouts.stencil_min dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_8.d32_sfloat_s8_uint_separate_layouts.stencil_zero dEQP-VK.rasterization.flatshading.line_strip_wide dEQP-VK.rasterization.flatshading.non_strict_line_strip_wide dEQP-VK.rasterization.flatshading.non_strict_lines_wide dEQP-VK.rasterization.interpolation.basic.line_strip_wide dEQP-VK.rasterization.interpolation.basic.non_strict_line_strip_wide dEQP-VK.rasterization.interpolation.basic.non_strict_lines_wide dEQP-VK.rasterization.interpolation.projected.lines_wide dEQP-VK.rasterization.interpolation.projected.non_strict_line_strip_wide dEQP-VK.rasterization.interpolation.projected.non_strict_lines_wide # https://github.com/KhronosGroup/glslang/issues/2357 dEQP-VK.descriptor_indexing.storage_buffer dEQP-VK.descriptor_indexing.storage_buffer_after_bind dEQP-VK.descriptor_indexing.storage_buffer_after_bind_in_loop dEQP-VK.descriptor_indexing.storage_buffer_dynamic dEQP-VK.descriptor_indexing.storage_buffer_dynamic_in_loop dEQP-VK.descriptor_indexing.storage_buffer_in_loop dEQP-VK.descriptor_indexing.uniform_texel_buffer dEQP-VK.descriptor_indexing.uniform_texel_buffer_after_bind dEQP-VK.descriptor_indexing.uniform_texel_buffer_after_bind_in_loop dEQP-VK.descriptor_indexing.uniform_texel_buffer_in_loop