# Note: skips lists for CI are just a list of lines that, when # non-zero-length and not starting with '#', will regex match to # delete lines from the test list. Be careful. # Skip the perf/stress tests to keep runtime manageable dEQP-GLES[0-9]*.performance.* dEQP-GLES[0-9]*.stress.* # These are really slow on tiling architectures (including llvmpipe). dEQP-GLES[0-9]*.functional.flush_finish.* # Random failures dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_color_mask_buffer_color_mask dEQP-GLES31.functional.fbo.no_attachments.maximums.all dEQP-GLES31.functional.fbo.no_attachments.maximums.size dEQP-GLES31.functional.geometry_shading.input.basic_primitive.points dEQP-GLES31.functional.shaders.builtin_functions.*geometry dEQP-GLES31.functional.shaders.linkage.es31.geometry.varying.types.uvec4 dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.geometry.usampler3d dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.dynamically_uniform.geometry.sampler2darray