Mesa 11.0.8 Release Notes / December 9, 2015 ============================================ Mesa 11.0.8 is a bug fix release which fixes bugs found since the 11.0.7 release. Mesa 11.0.8 implements the OpenGL 4.1 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 4.1. OpenGL 4.1 is **only** available if requested at context creation because compatibility contexts are not supported. SHA256 checksums ---------------- :: ab9db87b54d7525e4b611b82577ea9a9eae55927558df57b190059d5ecd9406f mesa-11.0.8.tar.gz 5696e4730518b6805d2ed5def393c4293f425a2c2c01bd5ed4bdd7ad62f7ad75 mesa-11.0.8.tar.xz New features ------------ None Bug fixes --------- This list is likely incomplete. - `Bug 91806 `__ - configure does not test whether assembler supports sse4.1 - `Bug 92849 `__ - [IVB HSW BDW] piglit image load/store load-from-cleared-image.shader_test fails - `Bug 92909 `__ - Offset/alignment issue with layout std140 and vec3 - `Bug 93004 `__ - Guild Wars 2 crash on nouveau DX11 cards - `Bug 93215 `__ - [Regression bisected] Ogles1conform Automatic mipmap generation test is fail - `Bug 93266 `__ - gl_arb_shading_language_420pack does not allow binding of image variables Changes ------- Boyuan Zhang (1): - radeon/uvd: uv pitch separation for stoney Dave Airlie (9): - r600: do SQ flush ES ring rolling workaround - r600: SMX returns CONTEXT_DONE early workaround - r600/shader: split address get out to a function. - r600/shader: add utility functions to do single slot arithmatic - r600g: fix geom shader input indirect indexing. - r600: handle geometry dynamic input array index - radeonsi: handle doubles in lds load path. - mesa/varray: set double arrays to non-normalised. - mesa/shader: return correct attribute location for double matrix arrays Emil Velikov (8): - docs: add sha256 checksums for 11.0.7 - cherry-ignore: don't pick a specific i965 formats patch - Revert "i965/nir: Remove unused indirect handling" - Revert "i965/state: Get rid of dword_pitch arguments to buffer functions" - Revert "i965/vec4: Use a stride of 1 and byte offsets for UBOs" - Revert "i965/fs: Use a stride of 1 and byte offsets for UBOs" - Revert "i965/vec4: Use byte offsets for UBO pulls on Sandy Bridge" - Update version to 11.0.8 Francisco Jerez (1): - i965: Resolve color and flush for all active shader images in intel_update_state(). Ian Romanick (1): - meta/generate_mipmap: Work-around GLES 1.x problem with GL_DRAW_FRAMEBUFFER Ilia Mirkin (17): - freedreno/a4xx: support lod_bias - freedreno/a4xx: fix 5_5_5_1 texture sampler format - freedreno/a4xx: point regid to "red" even for alpha-only rb formats - nvc0/ir: fold postfactor into immediate - nv50/ir: deal with loops with no breaks - nv50/ir: the mad source might not have a defining instruction - nv50/ir: fix instruction permutation logic - nv50/ir: don't forget to mark flagsDef on cvt in txb lowering - nv50/ir: fix DCE to not generate 96-bit loads - nv50/ir: avoid looking at uninitialized srcMods entries - gk110/ir: fix imul hi emission with limm arg - gk104/ir: sampler doesn't matter for txf - gk110/ir: fix imad sat/hi flag emission for immediate args - nv50/ir: fix cutoff for using r63 vs r127 when replacing zero - nv50/ir: can't have predication and immediates - glsl: assign varying locations to tess shaders when doing SSO - ttn: add TEX2 support Jason Ekstrand (5): - i965/vec4: Use byte offsets for UBO pulls on Sandy Bridge - i965/fs: Use a stride of 1 and byte offsets for UBOs - i965/vec4: Use a stride of 1 and byte offsets for UBOs - i965/state: Get rid of dword_pitch arguments to buffer functions - i965/nir: Remove unused indirect handling Jonathan Gray (2): - configure.ac: use pkg-config for libelf - configure: check for python2.7 for PYTHON2 Kenneth Graunke (2): - i965: Fix fragment shader struct inputs. - i965: Fix scalar vertex shader struct outputs. Marek Olšák (8): - radeonsi: fix occlusion queries on Fiji - radeonsi: fix a hang due to uninitialized border color registers - radeonsi: fix Fiji for LLVM <= 3.7 - radeonsi: don't call of u_prims_for_vertices for patches and rectangles - radeonsi: apply the streamout workaround to Fiji as well - gallium/radeon: fix Hyper-Z hangs by programming PA_SC_MODE_CNTL_1 correctly - tgsi/scan: add flag colors_written - r600g: write all MRTs only if there is exactly one output (fixes a hang) Matt Turner (1): - glsl: Allow binding of image variables with 420pack. Neil Roberts (2): - i965: Add MESA_FORMAT_B8G8R8X8_SRGB to brw_format_for_mesa_format - i965: Add B8G8R8X8_SRGB to the alpha format override Oded Gabbay (1): - configura.ac: fix test for SSE4.1 assembler support Patrick Rudolph (2): - nv50,nvc0: fix use-after-free when vertex buffers are unbound - gallium/util: return correct number of bound vertex buffers Samuel Pitoiset (1): - nvc0: free memory allocated by the prog which reads MP perf counters Tapani Pälli (1): - i965: use \_Shader to get fragment program when updating surface state Tom Stellard (2): - radeonsi: Rename si_shader::ls_rsrc{1,2} to si_shader::rsrc{1,2} - radeonsi/compute: Use the compiler's COMPUTE_PGM_RSRC\* register values