Mesa 17.1.9 Release Notes / September 8, 2017 ============================================= Mesa 17.1.9 is a bug fix release which fixes bugs found since the 17.1.8 release. Mesa 17.1.9 implements the OpenGL 4.5 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 4.5. OpenGL 4.5 is **only** available if requested at context creation because compatibility contexts are not supported. SHA256 checksums ---------------- :: 4325401b07b5f44759da781bc8d7c0a4a7244e09a702d16c037090986e07ee22 mesa-17.1.9.tar.gz 5f51ad94341696097d5df7b838183534478216858ac0fc8de183671a36ffea1a mesa-17.1.9.tar.xz New features ------------ None Bug fixes --------- - `Bug 100613 `__ - Regression in Mesa 17 on s390x (zSystems) - `Bug 102454 `__ - glibc 2.26 doesn't provide anymore xlocale.h - `Bug 102467 `__ - src/mesa/state_tracker/st_cb_readpixels.c:178]: (warning) Redundant assignment Changes ------- Andres Gomez (8): - docs: add sha256 checksums for 17.1.8 - cherry-ignore: added 17.2 nominations. - cherry-ignore: add "nir: Fix system_value_from_intrinsic for subgroups" - cherry-ignore: add "i965: Fix crash in fallback GTT mapping." - cherry-ignore: add "radeonsi/gfx9: always flush DB metadata on framebuffer changes" - cherry-ignore: add "radv: Fix vkCopyImage with both depth and stencil aspects." - cherry-ignore: add "radeonsi/gfx9: proper workaround for LS/HS VGPR initialization bug" - Update version to 17.1.9 Bas Nieuwenhuizen (3): - radv: Fix off by one in MAX_VBS assert. - radv: Fix sparse BO mapping merging. - radv: Actually set the cmd_buffer usage_flags. Ben Crocker (1): - llvmpipe: lp_build_gather_elem_vec BE fix for 3x16 load Charmaine Lee (1): - vbo: fix offset in minmax cache key Christian Gmeiner (1): - etnaviv: use correct param for etna_compatible_rs_format(..) Emil Velikov (3): - egl: don't NULL deref the .get_capabilities function pointer - egl/wayland: plug leaks in dri2_wl_create_window_surface() error path - egl/wayland: polish object teardown in dri2_wl_destroy_surface Eric Engestrom (1): - util: improve compiler guard Grazvydas Ignotas (2): - radv: clear dynamic_shader_stages on create - radv: don't assert on empty hash table Ilia Mirkin (2): - glsl: fix counting of vertex shader output slots used by explicit vars - st/mesa: fix handling of vertex array double inputs Jason Ekstrand (2): - anv/formats: Nicely handle unknown VkFormat enums - spirv: Add support for the HelperInvocation builtin Karol Herbst (1): - nvc0: write 0 to pipeline_statistics.cs_invocations Michael Olbrich (1): - egl/dri2: only destroy created objects Ray Strode (1): - gallivm: correct channel shift logic on big endian Roland Scheidegger (1): - st/mesa: fix view template initialization in try_pbo_readpixels