Mesa 17.2.7 Release Notes / December 14, 2017 ============================================= Mesa 17.2.7 is a bug fix release which fixes bugs found since the 17.2.6 release. Mesa 17.2.7 implements the OpenGL 4.5 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 4.5. OpenGL 4.5 is **only** available if requested at context creation because compatibility contexts are not supported. SHA256 checksums ---------------- :: e8d837a1cd55014e636e9caf6c75cfbe1b3e4be9ab3fa125f5ef38398aa12e97 mesa-17.2.7.tar.gz 50cfdea8df55045797b4d0409591c04c784d9551c4da09b8178874dbe5a37a68 mesa-17.2.7.tar.xz New features ------------ None Bug fixes --------- - `Bug 94739 `__ - Mesa 11.1.2 implementation error: bad format MESA_FORMAT_Z_FLOAT32 in \_mesa_unpack_uint_24_8_depth_stencil_row - `Bug 101378 `__ - interpolateAtSample check for input parameter is too strict - `Bug 102006 `__ - gstreamer vaapih264enc segfault - `Bug 102435 `__ - [skl,kbl] [drm] GPU HANG: ecode 9:0:0x86df7cf9, in csgo_linux64 [4947], reason: Hang on rcs, action: reset - `Bug 102552 `__ - Null dereference due to not checking return value of util_format_description - `Bug 102677 `__ - [OpenGL CTS] KHR-GL45.CommonBugs.CommonBug_PerVertexValidation fails - `Bug 103098 `__ - [OpenGL CTS] KHR-GL45.enhanced_layouts.varying_structure_locations fails - `Bug 103227 `__ - [G965 G45 ILK] ES2-CTS.gtf.GL2ExtensionTests.texture_float.texture_float regression - `Bug 103393 `__ - glDispatchComputeGroupSizeARB : gl_GlobalInvocationID.x != gl_WorkGroupID.x \* gl_LocalGroupSizeARB.x + gl_LocalInvocationID.x - `Bug 103412 `__ - gallium/wgl: Another fix to context creation without prior SetPixelFormat() - `Bug 103616 `__ - Increased difference from reference image in shaders - `Bug 103626 `__ - [SNB] ES3-CTS.functional.shaders.precision - `Bug 103732 `__ - [swr] often gets stuck in piglit's glx-multi-context-single-window test - `Bug 103909 `__ - anv_allocator.c:113:1: error: static declaration of ‘memfd_create’ follows non-static declaration - `Bug 103966 `__ - Mesa 17.2.5 implementation error: bad format MESA_FORMAT_Z_FLOAT32 in \_mesa_unpack_uint_24_8_depth_stencil_row - `Bug 104119 `__ - radv: OpBitFieldInsert produces 0 with a loop counter for Insert - `Bug 104143 `__ - r600/sb: clobbers gl_Position -> gl_FragCoord Changes ------- Alex Smith (1): - radv: Add LLVM version to the device name string Andres Gomez (2): - docs: add sha256 checksums for 17.2.6 - docs: remove bug 103626 from fix list as per 17.2.6 Ben Crocker (2): - docs/llvmpipe.html: Minor edits - docs/llvmpipe: document ppc64le as alternative architecture to x86. Dave Airlie (1): - r600/sb: handle jump after target to end of program. (v2) Denis Pauk (1): - gallium/{r600, radeonsi}: Fix segfault with color format (v2) Eduardo Lima Mitev (3): - glsl_parser_extra: Add utility to copy symbols between symbol tables - glsl: Use the utility function to copy symbols between symbol tables - glsl/linker: Check that re-declared, inter-shader built-in blocks match Emil Velikov (3): - gl_table.py: add extern C guard for the generated glapitable.h - cherry-ignore: radeonsi: allow DMABUF exports for local buffers - Update version to 17.2.7 Eric Anholt (1): - broadcom/vc4: Fix handling of GFXH-515 workaround with a start vertex count. Eric Engestrom (1): - compiler: use NDEBUG to guard asserts Fabian Bieler (2): - glsl: Match order of gl_LightSourceParameters elements. - glsl: Fix gl_NormalScale. Frank Richter (1): - gallium/wgl: fix default pixel format issue George Kyriazis (1): - swr: Handle resource across context changes Gert Wollny (2): - r600: Emit EOP for more CF instruction types - r600/sb: do not convert if-blocks that contain indirect array access Ilia Mirkin (1): - glsl: fix derived cs variables James Legg (1): - nir/opcodes: Fix constant-folding of bitfield_insert Jason Ekstrand (1): - i965: Disable regular fast-clears (CCS_D) on gen9+ Juan A. Suarez Romero (1): - glsl: add varying resources for arrays of complex types Julien Isorce (1): - st/va: change frame_idx from array to hash table Kai Wasserbäch (1): - docs: Point to apt.llvm.org for development snapshot packages Kenneth Graunke (3): - meta: Initialize depth/clear values on declaration. - meta: Fix ClearTexture with GL_DEPTH_COMPONENT. - i965: Fix Smooth Point Enables. Marek Olšák (3): - radeonsi: fix layered DCC fast clear - radeonsi/gfx9: fix importing shared textures with DCC - radeonsi: flush the context after resource_copy_region for buffer exports Matt Turner (4): - i965/fs: Handle negating immediates on MADs when propagating saturates - util: Fix SHA1 implementation on big endian - util: Fix disk_cache index calculation on big endian - i965/fs: Unpack count argument to 64-bit shift ops on Atom Nicolai Hähnle (3): - radeonsi: fix the R600_RESOURCE_FLAG_UNMAPPABLE check - glsl: allow any l-value of an input variable as interpolant in interpolateAt\* - glsl: fix interpolateAtXxx(some_vec[idx], ...) with dynamic idx Pierre Moreau (1): - nvc0/ir: Properly lower 64-bit shifts when the shift value is >32 Tapani Pälli (1): - mesa/gles: adjust internal format in glTexSubImage2D error checks Timothy Arceri (1): - glsl: get correct member type when processing xfb ifc arrays Vadym Shovkoplias (2): - intel/blorp: Fix possible NULL pointer dereferencing - glx/dri3: Remove unused deviceName variable Vinson Lee (1): - anv: Check if memfd_create is already defined.