Mesa 17.3.4 Release Notes / January 15, 2018 ============================================ Mesa 17.3.4 is a bug fix release which fixes bugs found since the 17.3.3 release. Mesa 17.3.4 implements the OpenGL 4.5 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 4.5. OpenGL 4.5 is **only** available if requested at context creation because compatibility contexts are not supported. SHA256 checksums ---------------- :: 2d3a4c3cbc995b3e192361dce710d8c749e046e7575aa1b7d8fc9e6b4df28f84 mesa-17.3.4.tar.gz 71f995e233bc5df1a0dd46c980d1720106e7f82f02d61c1ca50854b5e02590d0 mesa-17.3.4.tar.xz New features ------------ None Bug fixes --------- - `Bug 90311 `__ - Fail to build libglx with clang at linking stage - `Bug 101442 `__ - Piglit shaders@ssa@fs-if-def-else-break fails with sb but passes with R600_DEBUG=nosb - `Bug 102435 `__ - [skl,kbl] [drm] GPU HANG: ecode 9:0:0x86df7cf9, in csgo_linux64 [4947], reason: Hang on rcs, action: reset - `Bug 103006 `__ - [OpenGL CTS] [HSW] KHR-GL45.vertex_attrib_binding.basic-inputL-case1 - `Bug 103626 `__ - [SNB] ES3-CTS.functional.shaders.precision - `Bug 104163 `__ - [GEN9+] 2-3% perf drop in GfxBench Manhattan 3.1 from "i965: Disable regular fast-clears (CCS_D) on gen9+" - `Bug 104383 `__ - [KBL] Intel GPU hang with firefox - `Bug 104411 `__ - [CCS] lemonbar-xft GPU hang - `Bug 104487 `__ - [KBL] portal2_linux GPU hang - `Bug 104711 `__ - [skl CCS] Oxenfree (unity engine game) hangs GPU - `Bug 104741 `__ - Graphic corruption for Android apps Telegram and KineMaster - `Bug 104745 `__ - HEVC VDPAU decoding broken on RX 460 with UVD Firmware v1.130 - `Bug 104818 `__ - mesa fails to build on ia64 Changes ------- Andres Gomez (1): - i965: perform 2 uploads with dual slot \*64*PASSTHRU formats on gen<8 Bas Nieuwenhuizen (10): - radv: Fix ordering issue in meta memory allocation failure path. - radv: Fix memory allocation failure path in compute resolve init. - radv: Fix freeing meta state if the device pipeline cache fails to allocate. - radv: Fix fragment resolve init memory allocation failure paths. - radv: Fix bufimage failure deallocation. - radv: Init variant entry with memset. - radv: Don't allow 3d or 1d depth/stencil textures. - ac/nir: Use instance_rate_inputs per attribute, not per variable. - ac/nir: Use correct 32-bit component writemask for 64-bit SSBO stores. - ac/nir: Fix vector extraction if source vector has >4 elements. Boyuan Zhang (2): - radeon/vcn: add and manage render picture list - radeon/uvd: add and manage render picture list Chuck Atkins (1): - configure.ac: add missing llvm dependencies to .pc files Dave Airlie (10): - r600/sb: fix a bug emitting ar load from a constant. - ac/nir: account for view index in the user sgpr allocation. - radv: add fs_key meta format support to resolve passes. - radv: don't use hw resolve for integer image formats - radv: don't use hw resolves for r16g16 norm formats. - radv: move spi_baryc_cntl to pipeline - r600/sb: insert the else clause when we might depart from a loop - radv: don't enable tc compat for d32s8 + 4/8 samples (v1.1) - radv/gfx9: fix block compression texture views. (v2) - virgl: also remove dimension on indirect. Eleni Maria Stea (1): - mesa: Fix function pointers initialization in status tracker Emil Velikov (18): - cherry-ignore: i965: Accept CONTEXT_ATTRIB_PRIORITY for brwCreateContext - cherry-ignore: swr: refactor swr_create_screen to allow for proper cleanup on error - cherry-ignore: anv: add explicit 18.0 only nominations - cherry-ignore: radv: fix sample_mask_in loading. (v3.1) - cherry-ignore: meson: multiple fixes - cherry-ignore: swr/rast: support llvm 3.9 type declarations - Revert "cherry-ignore: intel/fs: Use the original destination region for int MUL lowering" - cherry-ignore: ac/nir: set amdgpu.uniform and invariant.load for UBOs - cherry-ignore: add gen10 fixes - cherry-ignore: add r600/amdgpu 18.0 nominations - cherry-ignore: add i965 shader cache fixes - cherry-ignore: nir: mark unused space in packed_tex_data - radv: Stop advertising VK_KHX_multiview - cherry-ignore: radv: Don't expose VK_KHX_multiview on android. - configure.ac: correct driglx-direct help text - cherry-ignore: add meson fix - cherry-ignore: add a few more meson fixes - Update version to 17.3.4 Eric Engestrom (1): - radeon: remove left over dead code Gert Wollny (1): - r600/shader: Initialize max_driver_temp_used correctly for the first time Grazvydas Ignotas (2): - st/va: release held locks in error paths - st/vdpau: release held lock in error path Igor Gnatenko (1): - link mesautil with pthreads Indrajit Das (4): - st/omx_bellagio: Update default intra matrix per MPEG2 spec - radeon/uvd: update quantiser matrices only when requested - radeon/vcn: update quantiser matrices only when requested - st/va: clear pointers for mpeg2 quantiser matrices Jason Ekstrand (19): - i965: Call brw_cache_flush_for_render in predraw_resolve_framebuffer - i965: Add more precise cache tracking helpers - i965/blorp: Add more destination flushing - i965: Track the depth and render caches separately - i965: Track format and aux usage in the render cache - Re-enable regular fast-clears (CCS_D) on gen9+ - i965/miptree: Refactor CCS_E and CCS_D cases in render_aux_usage - i965/miptree: Add an explicit tiling parameter to create_for_bo - i965/miptree: Use the tiling from the modifier instead of the BO - i965/bufmgr: Add a create_from_prime_tiled function - i965: Set tiling on BOs imported with modifiers - i965/miptree: Take an aux_usage in prepare/finish_render - i965/miptree: Add an aux_disabled parameter to render_aux_usage - i965/surface_state: Drop brw_aux_surface_disabled - intel/fs: Use the original destination region for int MUL lowering - anv/pipeline: Don't look at blend state unless we have an attachment - anv/cmd_buffer: Re-emit the pipeline at every subpass - anv: Stop advertising VK_KHX_multiview - i965: Call prepare_external after implicit window-system MSAA resolves Jon Turney (3): - configure: Default to gbm=no on osx - glx/apple: include util/debug.h for env_var_as_boolean prototype - glx/apple: locate dispatch table functions to wrap by name José Fonseca (1): - svga: Prevent use after free. Juan A. Suarez Romero (1): - docs: add sha256 checksums for 17.3.3 Kenneth Graunke (2): - i965: Bind null render targets for shadow sampling + color. - i965: Bump official kernel requirement to Linux v3.9. Lucas Stach (2): - etnaviv: dirty TS state when framebuffer has changed - renderonly: fix dumb BO allocation for non 32bpp formats Marek Olšák (1): - radeonsi: don't ignore pitch for imported textures Matthew Nicholls (2): - radv: restore previous stencil reference after depth-stencil clear - radv: remove predication on cache flushes Maxin B. John (1): - anv_icd.py: improve reproducible builds Michel Dänzer (1): - winsys/radeon: Compute is_displayable in surf_drm_to_winsys Roland Scheidegger (1): - r600: don't do stack workarounds for hemlock Samuel Pitoiset (1): - radv: create pipeline layout objects for all meta operations Samuel Thibault (1): - glx: fix non-dri build Timothy Arceri (2): - ac: fix buffer overflow bug in 64bit SSBO loads - ac: fix visit_ssa_undef() for doubles