Mesa 17.3.8 Release Notes / April 03, 2018 ========================================== Mesa 17.3.8 is a bug fix release which fixes bugs found since the 17.3.7 release. Mesa 17.3.8 implements the OpenGL 4.5 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 4.5. OpenGL 4.5 is **only** available if requested at context creation because compatibility contexts are not supported. SHA256 checksums ---------------- :: 175d2ca9be2af3a8db6cd603986096d75da70f59699528d7b6675d542a305e23 mesa-17.3.8.tar.gz 8f9d9bf281c48e4a8f5228816577263b4c655248dc7666e75034ab422951a6b1 mesa-17.3.8.tar.xz New features ------------ None Bug fixes --------- - `Bug 102542 `__ - mesa-17.2.0/src/gallium/state_trackers/nine/nine_ff.c:1938: bad assignment ? - `Bug 103746 `__ - [BDW BSW SKL KBL] dEQP-GLES31.functional.copy_image regressions - `Bug 104636 `__ - [BSW/HD400] Aztec Ruins GL version GPU hangs - `Bug 105290 `__ - [BSW/HD400] SynMark OglCSDof GPU hangs when shaders come from cache - `Bug 105464 `__ - Reading per-patch outputs in Tessellation Control Shader returns undefined values - `Bug 105670 `__ - [regression][hang] Trine1EE hangs GPU after loading screen on Mesa3D-17.3 and later - `Bug 105704 `__ - compiler assertion hit - `Bug 105717 `__ - [bisected] Mesa build tests fails: BIGENDIAN_CPU or LITTLEENDIAN_CPU must be defined Changes ------- Axel Davy (3): - st/nine: Fix bad tracking of vs textures for NINESBT_ALL - st/nine: Fixes warning about implicit conversion - st/nine: Fix non inversible matrix check Caio Marcelo de Oliveira Filho (1): - anv/pipeline: fail if TCS/TES compile fail Dave Airlie (1): - radv: get correct offset into LDS for indexed vars. Derek Foreman (1): - egl/wayland: Make swrast display_sync the correct queue Eric Engestrom (1): - meson/configure: detect endian.h instead of trying to guess when it's available Ian Romanick (2): - mesa: Don't write to user buffer in glGetTexParameterIuiv on error - i965/vec4: Fix null destination register in 3-source instructions Jason Ekstrand (1): - i965: Emit texture cache invalidates around blorp_copy Jordan Justen (2): - i965: Calculate thread_count in brw_alloc_stage_scratch - i965: Hard code CS scratch_ids_per_subslice for Cherryview Juan A. Suarez Romero (6): - docs: add sha256 checksums for 17.3.7 - cherry-ignore: ac/nir: pass the nir variable through tcs loading. - cherry-ignore: radv: handle exporting view index to fragment shader. (v1.1) - cherry-ignore: omx: always define ENABLE_ST_OMX_{BELLAGIO,TIZONIA} - cherry-ignore: docs: fix 18.0 release note version - Update version to 17.3.8 Leo Liu (1): - radeon/vce: move feedback command inside of destroy function Marek Olšák (1): - st/dri: fix OpenGL-OpenCL interop for GL_TEXTURE_BUFFER Rob Clark (1): - nir: fix per_vertex_output intrinsic Timothy Arceri (2): - glsl: fix infinite loop caused by bug in loop unrolling pass - nir: fix crash in loop unroll corner case