Mesa 19.0.5 Release Notes / May 21, 2019 ======================================== Mesa 19.0.5 is a bug fix release which fixes bugs found since the 19.0.4 release. Mesa 19.0.5 implements the OpenGL 4.5 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 4.5. OpenGL 4.5 is **only** available if requested at context creation. Compatibility contexts may report a lower version depending on each driver. SHA256 checksums ---------------- :: b6e6b78c23bec15d1e7887c78b7ad00ce395ea1b20ad8aab6ce441f55f724e70 mesa-19.0.5.tar.gz 6aecb7f67c136768692fb3c33a54196186c6c4fcafab7973516a355e1a54f831 mesa-19.0.5.tar.xz New features ------------ N/A Bug fixes --------- - `Bug 109659 `__ - Missing OpenGL symbols in OSMesa Gallium when building with meson - `Bug 110134 `__ - SIGSEGV while playing large hevc video in mpv - `Bug 110648 `__ - Dota2 will not open using vulkan since 19.0 series Changes ------- Caio Marcelo de Oliveira Filho (2): - nir: Fix nir_opt_idiv_const when negatives are involved - nir: Fix clone of nir_variable state slots Charmaine Lee (2): - st/mesa: purge framebuffers with current context after unbinding winsys buffers - mesa: unreference current winsys buffers when unbinding winsys buffers Dylan Baker (4): - docs: Add SHA256 sums for mesa 19.0.4 - cherry-ignore: add patches for panfrost - cherry-ignore: Add more 19.1 patches - bump version to 19.0.5 Eric Engestrom (1): - meson: expose glapi through osmesa Gert Wollny (2): - softpipe/buffer: load only as many components as the the buffer resource type provides - Revert "softpipe/buffer: load only as many components as the the buffer resource type provides" Ian Romanick (1): - Revert "nir: add late opt to turn inot/b2f combos back to bcsel" Jason Ekstrand (3): - intel/fs/ra: Only add dest interference to sources that exist - intel/fs/ra: Stop adding RA interference to too many SENDS nodes - anv: Only consider minSampleShading when sampleShadingEnable is set Józef Kucia (1): - radv: clear vertex bindings while resetting command buffer Kenneth Graunke (1): - i965: Fix memory leaks in brw_upload_cs_work_groups_surface(). Leo Liu (1): - winsys/amdgpu: add VCN JPEG to no user fence group Lionel Landwerlin (1): - anv: Use corresponding type from the vector allocation Marek Olšák (1): - st/mesa: fix 2 crashes in st_tgsi_lower_yuv Nanley Chery (1): - anv: Fix some depth buffer sampling cases on ICL+ Samuel Pitoiset (1): - radv: add a workaround for Monster Hunter World and LLVM 7&8