Mesa 7.0.3 Release Notes / April 4, 2008 ======================================== Mesa 7.0.3 is a stable release with bug fixes since version 7.0.2. MD5 checksums ------------- :: 3fd1cb76531b2515ef7db92d9a93dbf8 MesaLib-7.0.3.tar.gz e6e6379d7793af40a6bc3ce1bace572e MesaLib-7.0.3.tar.bz2 97882bac195229ee0b78cab82e0e3be1 MesaLib-7.0.3.zip 8abf6bbcb1661e7dd4ce73b3fbb85898 MesaDemos-7.0.3.tar.gz 47fd6863621d3c9c7dbb870ab7f0c303 MesaDemos-7.0.3.tar.bz2 99e442e14da1928f76a7297bb421a3af MesaDemos-7.0.3.zip 2b50fe9fadc4709b57c52adef09fce3c MesaGLUT-7.0.3.tar.gz 0ff23c4e91b238abae63a5fc9fa003e7 MesaGLUT-7.0.3.tar.bz2 70e83554a4462dad28e0d6e20f79aada MesaGLUT-7.0.3.zip Bug fixes --------- - Added missing glw.pc.in file to release tarball - Fix GLUT/Fortran issues - GLSL gl_FrontLightModelProduct.sceneColor variable wasn't defined - Fix crash upon GLSL variable array indexes (not yet supported) - Two-sided stencil test didn't work in software rendering - Fix two-sided lighting bugs/crashes (bug 13368) - GLSL gl_FrontFacing didn't work properly - glGetActiveUniform returned incorrect sizes (bug 13751) - Fix several bugs relating to uniforms and attributes in GLSL API (Bruce Merry, bug 13753) - glTexImage3D(GL_PROXY_TEXTURE_3D) mis-set teximage depth field - Fixed GLX indirect vertex array rendering bug (14197) - Fixed crash when deleting framebuffer objects (bugs 13507, 14293) - User-defined clip planes enabled for R300 (bug 9871) - Fixed glBindTexture() crash upon bad target (bug 14514) - Fixed potential crash in glDrawPixels(GL_DEPTH_COMPONENT) (bug 13915) - Bad strings given to glProgramStringARB() didn't generate GL_INVALID_OPERATION - Fixed minor point rasterization regression (bug 11016) - state.texenv.color state var didn't work in GL_ARB_fragment_program (bug 14931) - glBitmap from a PBO didn't always work - glGetTexImage into a PBO didn't always work - Comments at the end of ARB vertex/fragment programs crashed the parser Changes ------- - Updated glext.h to version 40 Driver Status ------------- :: Driver Status ---------------------- ---------------------- DRI drivers varies with the driver XMesa/GLX (on Xlib) implements OpenGL 2.1 OSMesa (off-screen) implements OpenGL 2.1 Windows/Win32 implements OpenGL 2.1 Glide (3dfx Voodoo1/2) implements OpenGL 1.3 SVGA unsupported Wind River UGL unsupported DJGPP unsupported GGI unsupported BeOS unsupported Allegro unsupported D3D unsupported